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#khajiit metaphysical
khajiithaswitchywares · 5 months
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exceedinglygayotter · 2 months
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So I've been reading a lot of Elder Scrolls fanfic recently, and I noticed that it's fairly popular to write crossovers with Dragon Age, specifically to have the author's version of the Last Dragonborn fall into Thedas at the start of Dragon Age: Inquisition and become either the Inquisitor or a companion of theirs.
I've never played Dragon Age (massive CRPGs just aren't my thing), but the idea is a really interesting one. How would Dragon Age characters react to someone who is clearly capable of magic, but has no connection to the Fade because that's just not how magic works on Nirn? How would a Skyrim character react to being thrown into a world that is so superficially similar to their own, yet so fundamentally different, with dragons, elves, and dwarves that bear only the slightest resemblance to what they're used to those words meaning?
Anyway, I had a neat idea for one of these, but since I'm sure I'll never write it I figured I'd post it here. I just think that there's a lot of potential in making the character who gets trapped on Thedas be an ohmes khajiit.
If you don't know, khajiit can be born into one of 16 different "furstocks" depending on the phase of the moons when they are born, ranging all the way from talking house cats (the alfiq) to 10-foot-tall tiger-men (the pahmar-raht), with the ohmes pretty much just looking like elves to the point that many ohmes tattoo more feline features onto their faces in order to make it more obvious that they're khajiit. This means they'd be able to blend in relatively easily since they could just pass themself off as an elf, but would still be a member of a species completely alien to Thedas. Humans are just humans, and even mer could be thought of as basically just weird elves, but there's nothing even similar to the khajiit.
Furthermore, the moons of Nirn are extremely important to every part of khajiiti society from their government to their religion, and this would mean they'd be thrown into a world where those moons just... aren't there. The very sky of Thedas would be alien to them, and a khajiit would be the most affected by that out of all of Nirn's cultures.
On a more metaphysical level, khajiit are innately tied to the Lunar Lattice, which is basically the khajiiti name for the barrier separating Mundus from Oblivion and Aetherius. Azura is worshipped by them as Azurah, a "keeper of all gates and keys, all rims and thresholds," and it's implied that Azurah created the khajiit to help maintain the Lunar Lattice in some way. Seeing as the main plot of DA:I is heavily focused on the Veil between the mortal world and the Fade, you could probably do some very interesting stuff with a character who has an innate connection to a similar metaphysical barrier.
I understand why nobody's done something like this (at least as far as I'm aware), since a lot of people don't even know that the different furstocks exist and ohmes haven't been playable since Arena, but I feel like you could do some really fun stuff with it.
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profanetools · 10 months
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22? (hard mode: nothing about the dwemer)
22. your favorite part of canon that everyone else ignores
I really like Argonian lore. Less so the spirtual/religious/metaphysical aspects of The Hist or Sithis, which is what most people are drawn to, but actually more the sociopolitical history - the organisation of society, the differences between communities/tribes, the rise/fall of Pyramids in favour of a new philosophy, the various plagues, the resistance to the Reman Dynasty, the fact that there was a Kingdom of Argonia at somepoint, the An-Xileel.... it's all really interesting and overlooked imo. Obviously a lot of this ties into imperialism both on an intra- and extra- textual level (as most things with bosmer / khajiit / argonians do tbh), and that can often be difficult to navigate, but I do like that you've got this group whose society has taken all these different forms and have evolved in all sorts of ways in response to the times.
Anyway, think it's telling that after Dwemer, I think the most common OC race I have is a joint tie between Argonian and Orcs.
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jo-jaska · 3 months
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Jo'jaska's Diary: 2nd of Frostfall
This one has much to think about. The Archcanon of the Temple was not the one Jo'jaska needed to speak to, just the messenger. The Archcanon gave this one access to see the dunmer god-king Vivec. Vivec was strange. He spoke in riddles and philosophy, metaphysics that Jo'jaska barely understood. Khajiit would be interested to learn more of them when his duty is done.
Khajiit is currently resting in an inn at the Ghostgate, studying the notes he was given. The plan to slay a mad living god is simpler than he might have thought. He just needs to find a pair of artifacts, wear the gauntlet given to him by Vivec, and strike the source of Dagoth Ur's power in a certain simple pattern. The Sharmat would likely expect him to try to sieze godhood as he and the Tribunal have, but Jo'jaska does not know that pattern. Instead he will banish the Heart, which will kill Dagoth Ur.
Jo'jaska does not think that he would use it even if he could. Godhood is not Jo'jaska's to claim, and it sounds to him like a horribly lonely existence.
It is strange to think that it is not even two months since Jo'jaska was shipwrecked on Morrowind. It has been so little time since he first crept into that tomb, helping that dunmer woman fight the tomb's guardians for the promise of some supplies. And now here he is, with a grand destiny and plans to kill a living god. He wonders how that woman is doing.
This one wonders what he will do when this is over, when he has fulfilled his destiny. It won't be much longer. Only a day or two more, perhaps.
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greyborn2 · 9 months
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For the Asks to Spread Love 💖 :D
2. Tell us why you love one of your OCs or an obscure canon character (link to any fics/art you have featuring them!) 
8. Best thing about canon
15. A topic you never get tired of discussing
Asks to Spread Love
Eeee! Thanke for the asks! Had been wondering if I'd get any!
2 - Why not both? So for OC's gonna go with Daro Lye because she has been rotating in my brain a LOT lately. TL;DR on her is Khajiiti cultist of mehrunes dagon who isnt just a 'ha ha! lets end the world!' cultist. Adore her both for just how... lively and jokey and constantly vibrant and moving she is? She has this sorta infectious (to me) joy that always manages to hit me hard just by writing her or thinking about her. Plus she's tied in with my favourite daedric prince so OF COURSE I love her. Did some art of her over here but gosh should I do some new stuff for her. That art is ooooold. For obscure canon character... Wylandriah. the court wizard of Riften. Interacted with her a ton on my last skyrim playthrough and GOSH I love her. She has such a fun vibe. Love mad scientists and, the adjacent, mad wizards and she's spot on in that zone. Wish she was a marriage option honestly!
8 - Ok, so I dunno if this is more of a best thing about canon or just best thing about how TES is written but either way its one of the things that has led to it being my permanent hyperfixation in the back of my brain no matter what other hyperfixations come in to cohabitate with it. The... I guess I'd word it as internal consistency? But how there is almost an unspoken science to the metaphysics and magic and sorta 'how the world works' of TES, that extends even to other parts like history and culture, that means if you know some parts you can fairly accurately theorize on other parts. Its not random disjointed parts, its all really cohesive (to me, anyway) and fits together like clockwork and that just makes my brain go brrrrrrr with happy noises. The intense satisfaction of unravelling TES lore like a clockmaker taking apart a time piece and then reassembling it lovingly.
15 - Ok, outside of TES? Just lore in general. I am a self prescribed Lore Gremlin and if someone gives me the right prompting now and then I can ramble about the lore of ANYTHING for hours. Something about lore and worldbuilding is just crack for my brain. But for TES specifically? Any of my favourites squad. Orcs, reachfolk, maomer and khajiit (vaguely in that order, though it varies sometimes). Adore those guys and ye, big brain brrrrr (affectionate)
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kagrenacs · 3 years
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Explaining the Iceberg #4
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I covered most things in this, but not everything. Every previous post I’ve made describing the tes iceberg I found on google image search can be found here x
Lorkhan’s purposeful failure: Lorkhan was the first spirit to go beyond the universe to see the tower, but didn’t achieve CHIM. He likely did this on purpose to show others how not to do it, and to demonstrate that it was difficult for et’ada to achieve this state because they simply don’t have the boundaries (such as death) that mortals do.
The World-Egg: The universe and the 12 previous Kalpas, everything within existence
The Khajiit Tower: this reddit thread https://www.reddit.com/r/teslore/comments/3oh7wf/the_khajiit_tower/ for everyone’s sake i’ll spare you the details of Jungian psychology, TL;DR the khajiit are a ‘tower’ made to hold up the universe and aspects of this
The Grabbers: Mentioned in the 36 lessons, a race of people in Lyg who are said to ‘have never built a city of their own’ there are theories that these are in fact Magne-Ge, due to their connection to Lyg by Mehrunes Dagon
AE: ‘is’ in ehlnofex, can be interpreted as a state of being
Shezzar became Akatosh: The only solid reference i could find was this thread, that immediately discusses how this is probably incorrect http://www.gamesas.com/could-lorkhan-have-jyggalag-t74581-25.html
The Monkey-Truth: Markuth’s teachings, also a website of tes fanfiction writers and roleplayers 
Red Moment: The potential Dragon Break at Red Mountain
The Provisional House: Mentioned in the 36 Lessons, called ‘a space that is not a space’ that Vivec observes the events of Nirn from. It may possibly protect Vivec from dangers associated with this.
Alandro Sul: The Shield-Companion to Nerevar. Sometimes called ‘the immortal-son of Azura’. After being blinded by Wulfharth, he went to live with the Ashlanders of Vvardenfell and is credited with spreading the idea that the Tribunal killed Nerevar
CHIM: To put simply, the process and state where a person realizes their place within the universe and is able to manipulate the laws of the universe as they see fit. Often associated with the concept of ‘Love’
Skaal Secrets: Discussed in the Dragonborn DLC, it’s unknown what their secrets are, but the Skaal report that they’ve kept them a secret from Hermaeus Mora for generations
The World’s Teeth: Mentioned in the 36 lessons of Vivec, sermon 17. Vivec takes Nerevar to the edge of the world, where they see ‘the bottom row of the world’s teeth’ as Vivec states. This may possibly reference a glitch in Redguard. (as a side note: The Legend of Zelda Breath of the Wild, a game that’s confirmed to have taken inspiration from the Elder Scrolls, has an area on the map, near the edge of the world with a row of spikes similar to what’s described here. This might be just coincidence, but I sure enjoy it)
Dagoth Ur’s Endgame: Speculation on what Dagoth Ur’s final plans actually are. He speaks of his desire to remove the Empire from Morrowind, and unite the Dunmer under the 6th House, but beyond that there’s little to go off of.  Ultimately this is just speculation and theories, mostly on what he plans to do with the Anumidium, and how that could possibly have adverse affects on reality.
Pelinal Cyborg from the Future: Another bit of obscure MK lore that’s not implemented in-game. This derives from the description of Pelinal having a ‘left hand made of a killing light’  ‘PELIN-EL [which is] "The Star-Made Knight" [and he] was arrayed in armor [from the future time].’ and his survival of being decapitated. While the text directly states he is from the future, there’s no ingame canon text stating he is a cyborg.
Reymon Ebonarm is Reman: The thought that Ebonarm, a God of War is the same person as Reman, emperor of Cyrodiil. There’s several theories dedicated to this, with different variants on the specifics.
The Enantiomorph: Directly tied to the concept of mantling and the Fourth Walking Way. Put simply, there are three participants in this. Two combatants who are very much alike and trying to become the ‘Ruling King’ and an observer who determines who wins, this observer usually becomes maimed as a result of this. 
The Third Moon: Two different things, a metaphorical or literal secret moon important to the Khajiit that only appears when Masser and Secunda are aligned, preceding the birth of a Mane. The second option is the Necromancer’s Moon, the godly form of Mannimarco.
The Walkabout: A concept in Yokudan religion. The process of spirits surviving one Kalpa to the next, facilitated by Tall Papa
White-Gold Doomsday device: I remember reading this theory a few years back, unfortunately I cannot find the exact page for the life of me. The Tl;DR on this is the White-Gold Tower is a weapon of mass destruction, either literally or in metaphysical terms (being connected to Akatosh and it’s status as a Tower). The closest thing I can find to it is this thread which describes the motives of Umbra in the novels, and how it could potentially take over Tamriel using the White-Gold Tower http://www.gamesas.com/doomsday-scenario-t69430.html
Jiub was the Nerevarine: Self explanatory, headcanon that Jiub was the Nerevarine, similar to a headcanon on tumblr that stated Teldryn Sero was the Nerevarine
House Dwemer: Mentioned as a House within The War of the First Council (which is written by an Imperial for Western Scholars) and The Lost Prophecy (written by a Dunmer) This could be interpreted in a couple different ways. A) The first book was certainly written for western readers, while there is no evidence for this being the case for the latter, it can’t be ruled out. ‘House’ is used as a simplification B) The Dwemer were considered a house, but perhaps not in the way we would initially think (being on the Great House Council)  They were grouped into a singular entity, rather than distinct clans within a cultural group (either during the First Council or posthumously) 
When Dead Gods Dream: https://www.imperial-library.info/content/when-dead-gods-dream referencing this thread. Discusses the mechanisms of Dagoth Ur’s godhood, the thread explains it better than I can here, TL;DR Dagoth Ur is not alive, but he is within the realms of gods and therefor is able to ‘project’ himself onto Tamriel and the minds of his followers.
Khajiit ended the Metheric Era: Nothing found for this
Parabolic Kalpa: A parabola is a symmetrical U-shaped curve. This theory essentially tries to explain why Skyrim is so low magic, compared to it’s history or even ESO. The thought is that as time goes on, the world becomes less connected to Divinity. Towers are destroyed and the gods are gone, but eventually things will begin to kick off again, and there will be a rise in magic, technology and the connection to these beings. Essentially tries to explain why C0da and Loveletter from the 5th era are more high magic compared to the actual games. 
Sithis: Secret Lesson from Vivec: Connects the both Sithis with the 36 lessons by terminology (The Sharmat, false dreamer ect.) and proposes Vivec may have written the book
Bendu Olo: Colovian King, may have been related to Olaj Olo, nordic demigod of mead. Also used as a placeholder name for the player character in Oblivion and the name of the dev’s test character in Skyrim
Trinimac still lives: An ESO lorebook states the Ashpit, realm of Malacath, extends into Aetherius. Some orcs also believe Malacath is nothing more than a demon presenting himself as the remnants of Trinimac. A r/teslore theory states that Malacath wears two faces. While I assume this is the Iceberg author’s sole reference, I propose this could (should) refer to another theory. (Another theory is similar to this on teslore, proposed around the same time, but this one connects the dots)  https://boethiah.tumblr.com/post/621058598373588993/tsun-is-the-shield-brother-of-shor-and-trinimac 
The Aedra are Dead: Seemingly a common topic on teslore. A basic concept in tes, the Aedra gave most of their powers to Mundus to stabilize it.  Their bodies remain as planets, and they can only have limited interactions with Nirn. 
Divayth Fyr was the Hero of Battlespire: An old theory that looks at artifacts in Divayth Fyr’s possession and ties them back to the tes spinoff Battlespire. There are holes in this theory (Divayth Fyr was a seasoned mage at the time the hero was an apprentice)
Three Talin’s: The default name given to the Eternal Champion is Talin, a character creation scenario proposes that their father was also named Talin, and finally Uriel Septim VII’s general was named Talin Warhaft.
Pelagius I was killed by the Underking: The Arcturian Heresy states that the Underking appeared as an advisor to Pelagius I, who was assassinated by the Dark Brotherhood. This theory is a possibility considering the amminosity between Tiber Septim and both components of the Underking. 
Tsaesci Goa’uld: Goa’uld are a species from Stargate that are parasites towards humans. This theory proposes that the Tsaesci are similar, explaining the inconsistencies of their appearance within the lore.
Lunar currency: The thought that the Aedra and Daedra use mortal souls like currency
Historic Star Inconsistencies: Possibly referring to the variations of the number of days within the year in Arena, not sure about this one
Mnemoli/Star Orphans:Mnemoli is either a specific Magne-Ge (spirits that fled the creation of Mundus after Magnus), or a group of them that only appears during a Dragon Break (often nicknamed the ‘Blue Star’) MK states that they’re the writers and distributors of the physical Elder Scrolls (however this contradicts ingame books, so take it with a grain of salt). Star Orphans may or may not refer to Magne-Ge as a whole. Vehk’s book of hours state's them as a ‘group or tribe’ regardless, Mnemoli falls under this secondary classification (along with Merid-Nuda and Xero-Lyg, I have my own thoughts on this which would be better explained in another post) 
Bosmer Hircine worship: Seemingly referring to a thread on 4pleb, I will not be summarizing this theory here because I’m smart and not going onto 4pleb of all places. But from canon content, Bosmer do not worship Hircine, and consider him a force that goes against Y’ffre and wants to return everything to it’s original state of chaos before the earthbones (Y’ffre being among them) stabilized things 
Septimus Signus Zero Sum: The theory that the aforementioned zero-summed at the end of Discerning the Transmundane in Skyrim. Essentially Septimus is in a fragile state, delving into the secrets of the universe and is being pushed by Hermaeus Mora, who may see him as a lab rat, into discovering things he isn’t meant to handle as a mortal, and consequently Zero-Sums. There’s holes in this, namely Zero-Summing supposedly removes all trace of existence. 
The Soft Doctrines of Magnus Invisible: A very obscure text by Douglas Goodall, discusses the binding of various gods
Abnegaurbic creed: An overly fancy word basically meaning religious beliefs, seen in Nu-Hattia Exerpt 
Dunmereth: A Nordic term for the area of Morrowind, during their occupation of it
Fifteen-and-One Golden Tones: A Dwemer term, possibly referring to the spheres of the Daedra, counting Sheo/Jyggalag as a singular entity. Also, the Dwemer swear by these 
Ideal Masters are God of Worms remnants: As Mannimarco is often said to be the first Lich, the existence of the ideal masters seems to contradict this (similar story with Azidal) this tries to rectify this by proposing that the Soul Carin is the Necromancer’s Moon, and the ideal masters are remnants of Mannimarco. This theory doesn’t hold up when examined, but is cool nonetheless. 
Sermon 37: Found in ESO, an extra sermon to the 36 lessons, ties in concepts present in c0da like amaranth. (interestingly on this list Sermon Zero is never mentioned, despite it being older and more interesting imo, but to discuss that would require lots of work)
Flying Whales: Mentioned in Aldudagga. A now extinct species. The bone bridge of Sovngarde could potentially be a reference to this.
Joy-Snow: It’s cocaine 
Mankar=Tharn: A theory that Mankar Cameron is Jagar Tharn, doesn’t hold much weight and relies mostly on the connection of Mehrunes Dagon
Sharmat: A term used to describe Dagoth Ur, an opposite to the Hortator, a force uniting people for evil. Implied to mean or be associated with ‘the False Dreamer’ a person whose view of the universe is similar to someone whose achieved CHIM, but sees themself as the center of it all, rather than a droplet in the ocean of the universe.
Pankratosword: A forbidden Yokudan sword technique that could ‘cut atoms’ similar to our modern day Nuclear Fission. A bit of etymology here, ‘Pankrato’ seems to refer to the word ‘Pankrator’ meaning all-powerful or almighty. 
Landfall: A concept from MK, a future event where Nirn is destroyed by the Numidium, and the people remaining relocate to the moons. 
Cylarne: The oldest ruin in the Shivering Isles, rumored to be the original capital. Home to the Cold Flame of Agnon
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mokeymokey · 3 years
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I wish TES had more philosophy in it I'm not even joking it would be so fun if they just had characters discuss metaphysics and stuff lol ..... Like that one lore book from Skyrim that suggests the Khajiit basically believe in dialetheism, that's so interesting they could do more with that
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yffresbeard · 4 years
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Can we get your opinion regarding all of the various daedric princes?
I went less “Yes I like them, no I don’t” and more “here’s aspects I like or aspects I don’t like, here’s what I’d like to see more of”.
Also, me liking their complexity and concepts and finding them interesting is different than me liking them personally, y’know?
Azura
I’d really like to know more about her ties to the Dunmer and the Khajiit and which she favors, given that the Dunmer at large spent uh, centuries enslaving her other “children” and she didn’t do much about it.
Boethiah
I’m always sorta annoyed that Azura is the focus of any Daedra-Dunmer discussion, because I personally think Boethiah is way cooler and would very much like to see the connection to the other 2 good daedra expanded on and explored more beyond “here’s why they worship them, but we’re not really gonna show you examples beyond Azura and Mephala via the Tong.” Also would really like to know what she did to Trinimac if she didn’t literally consume him.
Clavicus Vile
Bastard man. I’d love to see more about his actual metaphysical relationship with Barbas, love to see him get outsmarted by a mortal or two. Part of me feels like he’s underutilized but I think he’s actually at a perfect amount, it just feels like a lot less because other princes are overutilized in comparison.
Herma Mora
I always thought it was really interesting that Mephala is his “sister” over Azura, since Azura’s sphere includes prophecy and Mora is the prince of Fate - those two always seemed more connected to me than Mephala’s sphere of secrets and Mora’s of forbidden knowledge, but I also see the connection. Bastard for abducting Miraak. I wanna know what knowledge he sought from the Skaal.
Hircine
I fucking love Hircine, man. The fact that he honors hunter AND prey makes him one of the most fair and even-handed princes. He doesn’t really do trickery or deceit, what you see is what you get. Impeccable design, he got a great major appearance in Bloodmoon and we know a lot about why different people revere him to different degrees.
Jyggalag
I would be fascinated to know more about Jyggalag beyond what we were given in Shivering Isles. There seems to be so little lore beyond why the other princes wanted to destroy him. Like, why do mortals seem to know so little about him? Did he ever have widespread worship among them?
Malacath
Malacath is easily one of the chillest Princes, he’s just a cool dad. I think it’d be really cool to see more of him - he’s utilized just enough in ESO to not feel like it’s too much or not enough, and he’s talked about enough outside of those quests that it feels very natural. I’d really like to hear Malacath talk about Trinimac, though.
Mehrunes Dagon
I actually really like Dagon conceptually! Like all the Princes (the ones that aren’t Molag Bal, anyway) the things he stands for aren’t necessarily evil. Change, natural disasters, revolution, ambition... none of those things on their own are bad things. I would really, really love to know Dagon’s motivation for the Oblivion Crisis. Sure, Mankar tells us that Nirn was Dagon’s realm and they’re taking it back, but Mankar was also an idiot who said the wrong realms for a bunch of princes. I wish he was still super polite a la Battlespire.
Mephala
Same deal w/ Boethiah here, although Mephala does get a bit more discussion via the Morag Tong. I’m not a fan of how her sphere is soooo secretive that even we’re not allowed to know it as fans and not characters. I’d be interested to know how she felt about the Tong abandoning her worship in favor of Vivec to continue their existence. Also wanna know how she feels about them not doing Secret Murder anymore and instead doing like, government-sanctioned executions.
Meridia
Meridia has the potential to be a lot cooler than she is, and I’m actually really hoping that they continue to expand on her like they are in ESO! Like, I think them taking away her title as the Prince of Greed and instead portraying her as more benevolent was actually a detriment because it just didn’t fit with the Daedra. It’d be cool if they played more into her former status as a Magne-ge and her fall from grace, too.
Molag Bal
The writers should not have given him some of the titles he has. The point gets across by just calling him the Prince of Subjugation and Domination. You don’t need the other one. I actually like that there’s a villain that’s not really nuanced or complex and you can just hate because you’re supposed to.
Namira
Not nearly used as much as she could be given her deeper lore. The Khajiit call her “The Dark behind the World” and believe Namira was the Darkness inside Lorkhan’s heart. Unfortunately, all we ever get is cannibalism as a taboo and nothing about her as Darkness or as the Spirit Daedra.
Peryite
I talk about Peryite too much already, you all know how I feel about Peryite. I don’t need to talk more about him.
Sanguine
Sanguine’s a bro. He’s vibing. I think there’s a good mix of showing his fun hedonistic indulgent side, and the darker side of indulgence as well, there’s just not enough of him and I think he could do with an expansion of his sphere to include something else to make him a little more robust as a Prince.
Sheogorath
Listen, I love Sheo. Greymarch is literally my url. I think the lore is fascinating. But in terms of overuse, Sheo takes the cake. He’s a fan favorite, and for good reason, but he’s both saturated in the series and now means a little less. He’s wacky cheese wheel fish stick man more than anything now. ESO brings back a little of the darker Sheo present in Shivering Isles, which I appreciate.
Vaermina
Man, Vaermina could be so much cooler if they did literally anything with her. Like she has so much potential, and it’s wasted. Like I can’t even speak to what could be expanded on because they’ve done so little with her.
Send me a TES topic and I’ll talk about it. Or maybe meme.
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vosh-rakh · 4 years
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Daa,
Something’s come up. It’s Uuloril and daro’Zirr. He went missing first, and then they went to find him. Now they’re both gone. If you don’t hear from me in a week or two, your ass better come looking for me. And them too, I guess.
I don’t want to lose any more of us.
- Scales
With a note like that, she should have known better than to expect him to wait. 
Uuloril had been invited to meet someone; he had told daro’Zirr where he was going; Hla-eix followed daro’Zirr’s tracks, because the khajiit always traveled recklessly. But Hla-eix’s investigation left very little for Daabush to go on, the clues mostly destroyed or no longer useful, and Hla-eix knew how to move in secret, minimizing her trail.
Fortunately, on top of being among the last Dragonborns, Daabush was damn near the best tracker in all of Tamriel.
He followed her across Skyrim, never catching up, but the faint trail was fresh enough he knew she couldn’t be more than a day ahead of him. He knew he wouldn’t find her before she found their friends, but hopefully whatever happened, they could hold out one extra day for him to arrive.
After a week of chasing, Daabush entered the Dragontail Mountains, and thereby the nation Orsinium. He might have been excited to be here had the circumstances been different. At the border he was stopped by orcs in heavy orichalc armor.
“Halt, outsider,” said one, supposedly the leader, in Orcish. “State your business.” 
“None of your business,” replied Daabush. His Orcish was fairly rusty.
“You come here, you make it our business,” said one of the other guards.
“I can really make it your business if I have to. Move aside.”
“That a threat?” The guards drew their weapons in trained unison.
Daabush had not bothered to bring his bow for this quest. Whatever was stealing his friends from him demanded a more personal touch. He pulled a massive warhammer from his back, but did not bother entering a combat stance. “A promise.”
One of the younger guards stepped forward to attack, but his boss held him back, and said, “Wait. Is that…?”
“By Malacath,” exclaimed another. “It is. It’s…”
As every orc recognized the hammer and its gravity, they whispered in awe, “Volendrung.”
Daabush stepped forward until he was almost tusk-to-tusk with the captain. “Unless any of you want an express trip to meet the one who gave me this hammer,” he said, “you are going to take me to the city. Now.”
- - - - -
The capital city of Orsinium, Orsinium Major, was nested in a deep valley surrounded on all sides by a veritable wall of mountain faces. It was only accessible via a network of natural tunnels carved into the rock. The orc from the border patrol who led him there had to give Daabush to the guards who roamed those halls. They attempted to rebuff him as well, but his heavy badge as Malacath’s champion forced their hand.
When he emerged into Orsinium Major, he could not help himself this time to be a tiny bit awestruck. The entire city was built like a temple, perfectly arranged and carved from stone, every building from abode to smithy to palace a monolith to the strength and fortitude of the orcish people. Orcs, goblins, ogres, trolls, and even ogrim walked its streets like priests of Malacath (or Trinimac), and though Daabush had long ago distanced himself from his people, his chest was filled with pride to witness their works.
But then he remembered his purpose, and continued his investigation.
After asking around to no avail, Daabush resorted to more subtlety in his search. The approach proved fruitful, if only because the subtlety of his target was less than impressive. The facility was poorly hidden. If you looked hard enough, the entrance to the cave was visible from over the city’s walls. And Daabush had eyes like a hawk. All it took the old hunter was a bit of climbing to reach it.
The hole in the side of the mountain was watched by two orcs in even heavier armor, but brass rather than orichalc. (Daabush did not care to wonder why.) They were braver than the border patrol, and seemed unimpressed by the artifact Daabush wielded. But their bravery was misplaced. One had his chest caved in, and the other Shouted off the mountain.
The first chamber of the caverns was mostly empty, except for some brass machinery that Daabush couldn’t quite place. Were these thugs operating out of some dwarven ruins? It seemed irrelevant to him until one of the machines spoke.
It was some kind of perforated cone hung from the ceiling. It had a thin, metallic voice, speaking Cyrodiilic. “Ah, you’re here, Daabush gro-Dren. Come, your friends and I are waiting for you. But, if I may? Please do spare my researchers. They will not harm you. I cannot make the same promise for the soldiers, as they are sworn to defend our work. Make your way to us as you must. I eagerly awai-”
Daabush smashed the machine into a thousand brass pieces. He didn’t bother to see if it communicated both ways, because he couldn’t stand to hear any more of the transmitted monologuing. If they were to exchange words before Daabush tore him apart, they were going to do it face-to-face.
He did decide to oblige the speaker’s request to spare the civilians. But he relished destroying the armed orcs like they were skeevers. Deep into the mountain, with a trail of mangled corpses and weeping scientists behind him, Daabush kicked down the door to the lab.
Inside were four cages. Three of them held Uuloril, daro’Zirr, and Hla-eix, all chained and gagged, while the fourth and central chamber contained a small orc whose brief startlement became a wide smile when he saw Daabush.
“Wonderful! You made it.” He clasps his hands together. “My name is Ogash. I hope the soldiers didn’t give you much trouble? Ah, no, of course they didn’t. With friends like these,” gesturing vaguely at the caged Dragonborns, “of course you would be more than capable of taking care of them.”
“Let them go. And maybe I won’t paint Orsinium with your guts.”
Ogash frowns. “Oh, well, you see. I can’t quite do that yet. I do hope you don’t get too heated over it.”
“I can show you heated, alright. Let them go.”
“Show me that fire, then, little dragon. I’m dying to hear it!”
Hla-eix yells through her gag and fights against her restraints, but it’s too late. “Yol Toor Shul!”
Daabush’s shout never reaches the orc in the cage. Suddenly his eardrums are filled with ringing like a bell’s long echo, and he cannot move an inch.
“Excellent!” exclaims the small orc, opening his cage. “Give me one moment, please.”
Only Daabush’s eyes are mobile now, and he looks around the room. The walls and ceiling are covered with more of those metal cones, and they stare at him like laughing eyes. His captor moves over to a large machine and fiddles with it for a moment, pulling levers and flipping switches. It prints out something on a long scroll of paper, which he scrutinizes with a growing frown.
“Damn. Still useless to me…” He glances at Daabush’s frozen body with a slight smile. “You’d think the thu’um would be more interesting, and more scientifically important.” He crumples up the paper and tosses it behind him. “Oh well. I’ll release them then. You’ll find I haven’t harmed a hair on their head. Or tail. Or a scale on their skin? What a fascinating bunch, but not for my purposes.”
As promised, Ogash begins to open the cages, unlock the chains, and remove the gags, starting with Uuloril, who seems very shaken by the entire ordeal. Next is daro’Zirr, who tries to bite the orc as he ungags her, but can’t quite manage it. Last is Hla-eix, who says nothing and does not resist.
Once the three are freed, Ogash operates the machine again, relinquishing Daabush from the ringing and paralysis. Daro’Zirr catches him as it happens so he doesn’t fall over. Once back on his feet, he tries to swing at their captor, but stops his arc just before hitting Uuloril square in the face. “He’s letting us go,” the altmer says, his voice dripping with exhaustion. “Leave it be. No more bloodshed.”
Daabush stares into Uuloril’s eyes for a moment, then grunts and puts Volendrung away. Ogash smiles at Daabush, and he really wishes Uuloril would let him kill the orc anyway.
But then there is a flash of steel and a spray of warmth on Uuloril and Daabush. They stare at Hla-eix and her bloody blade and face as Ogash starts screaming.
“Oops,” she says. “I’m sorry. I think I slipped. So very sorry.”
“I don’t think she’s sorry,” Uuloril whispers to Daabush after stepping back to hide behind him. “Or that it was an accident.”
“You don’t say,” Daabush says, rolling his eyes.
Daabush bends over and picks up Ogash’s severed arm from the floor. “Here,” he says, holding it out to the wailing orc. “Let me give you a hand.” He hits Ogash so hard that the amputated limb breaks with several sickening snaps, and the orc is unconscious before he hits the ground. His body starts thrashing about, blood spewing everywhere, as the last Dragonborns leave Orsinium to go home.
---------
“I need a new lab. New facilities.”
A smith is fitting Ogash for a prosthetic as a healer tends to his swollen face. Across from him, shrouded in darkness, is the King of Orsinium.
“You don’t say,” she says, her eyes scanning the reports in her hands.
“New guards, of course. More of them. And almost all of my assistants quit.”
“Both are replaceable.” She flips through a few pages. “You, however, are not. Even if you’ve given me nothing so far.”
Ogash frowns and says nothing. But then he suddenly straightens up in his seat, then squeaks in pain. The sudden movement caused the healer to accidentally press too hard on the bruised mound supposedly hiding an eye. He composes himself, and says, “I have an idea. But I need a more remote lab. And more funds.”
The King puts aside the reports and leans forward, the shadows peeling from her skin like a sunburn. “What’s this new idea that will dig even deeper into my coffers?”
Ogash runs through historical, geological, mathematical, metaphysical, and tonal data in his head. “There’s a few more things that need checking. But this could really work.” His mind races through dark tunnels, navigating their twists and turns, searching for something that could change everything. “I need some of your best and most loyal to accompany me into the deep tunnels. Very deep.” 
He swats away the smith and healer with his remaining left hand so that he can lean in towards the King and whisper, “If we find what - who - I think is down there, I can make your nation something truly great.”
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chamerionwrites · 5 years
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Do you have any favorite Elder Scrolls fics?
Do I ever. Rogue One plunged me deep into Star Wars hell and I still haven’t come up for air, so I’m afraid I haven’t read a lot of new TES fic lately. But there are a few old standbys which have always stuck with me. In no particular order:
Simra Hishkari: Rag and Bone - Sumptuous feast of prose and worldbuilding both, several of my bulletproof narrative kinks (stories within stories, liminality and borders both literal and metaphorical), extremely well-written adolescent protagonist (which imo can be deceptively tricky to pull off). Consider this rec to include the whole series. 
A Rare and Unknown Pleasure - Pitch-perfect characterization that captures the way J’Zargo’s highkey hubris is oddly charming instead of annoying. Pitch-perfect blend of funny and serious. Tender and warm and comforting like hot chocolate (which is high praise from me, because my reading tastes often lean a little more in the direction of black coffee). 
Vasa Jijri (Under the Skin) - Atmospheric and graceful and perfectly paced exploration of family and identity and culture. A rare Khajiit-centric fic (my very first TES character happened to be one, so I have sort of a soft spot for them). 
Half The Conscience of Men - I’m a sucker for any story that deftly weaves narrative threads into a thematic whole, and this one does it with the quasi-religious metaphysical-visceral spookiness of cannibalism and monsterhood and transformation: lycanthropy, and the Wild Hunt, and the Green Pact, and a dragon in a mortal body devouring the souls of her kin. It’s listed as a WIP but I think it stands on its own as-is. 
Borrowed Trouble - Great characterization and prose (you may be sensing a theme here). One of my favorite explorations of Skyrim’s Thieves Guild. 
The Ones - This series isn’t finished and as far as I can tell isn’t going to be, but the premise (one dragon soul split between two dragonborns) is dynamite, the story is engaging as hell and the characters are wonderfully flawed and human and memorable.
This Is To End in Fire - Come for the premise of an all-female vigilante band, stay for the lovely atmosphere and a rare sighting of femslash in its natural habitat.
Like Lightning - Beautifully attuned to the specific and memorable details that make for great writing, simultaneously unflinching and compassionate in the way that makes for great characterization, and gut-wrenching in its depiction of both prejudice and PTSD. Also one of the most deeply lovable and heroic-yet-human (er, elven) protags I’ve encountered in fanfic, and my god the Ulfric Stormcloak characterization is good. 
These are all Skyrim fics, but I was saving How to Disappear Completely (Morrowind) to savor before I got hooked into Star Wars, and much to my own embarrassment it’s still lingering on my to-read list but I know for a fact that @chameleonspell has marvelous worldbuilding and conlanging thoughts so I feel fully justified in reccing it in advance.
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ansu-gurleht · 5 years
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ok fellas lets put on our metaphysics and cosmology hats. well, you can, i guess, but admittedly, mine is permanently fused to my scalp. i’m always down for some good ol’ cosmic bullshit.
so i wanna break this up into two parts, i think. i’ll break down what i think is the overall structure of the aurbis, and then i’ll talk a bit about how i think it works.
ok! part one! first of all, we got the aurbis. the aurbis is basically just, everything. it includes aetherius, mundus, oblivion, nirn, etc. it might also expand beyond aetherius? but i think that’s just The Void, so we won’t worry about that. nothing interesting really happens in The Void.
so what’s aetherius? it’s god city, god central, super mystical being heaven. it’s where various heavens are located, like the nords’ sovngarde, and the redguards’ far shores, and khajiit’s sand behind the stars, and the imperials, uh, less imaginatively named “heaven.” it’s where dead people of all kinds hang out, and chill with some gods, like the magna-ge, led by magnus, who all left mundus b/c they didn’t like it and chilled in aetherius instead. except they left a bunch of holes in mundus, like they just forgot to close the door behind them after they left or something. on the bright side, all those holes (which we call the sun and stars) give us the magicy magic stuff from aetherius, where everything is magic, probably.
ok, “magicy magic” is not what it’s called. it’s called creatia! it’s basically the substance of pure creation, what everything that ever existed is made of. except it needs to be given form and purpose to actually be Things. otherwise it’s just Stuff, not Things. basically the whole purpose of making the mundus inside of aetherius was to turn some Stuff into Things, b/c lorkhan thought it was a good idea and most people agreed at the time. 
so “mundus” is everything inside of aetherius, in like a bubble. (a lot of how this stuff works is bubble-based. aurbis is a bubble in the void, mundus is a bubble in aetherius, planets and planes and stuff are bubbles in mundus, etc.) but there’s actually a lot of empty space in the bubble, b/c at first they (here referring to the et’ada, or primordial spirits) couldn’t quite make up their mind on what world they wanted to make, so they made a bunch, but then scrapped all that and used some of the leftover pieces to make nirn. so at this point nirn’s just this little ball in space, not a lot going for it. not even an atmosphere! (fun fact: air just doesn’t exist in the elder scrolls! dunno why! just doesn’t!)
but then the et’ada get together and try to liven up the place. except they’re like, “woah, all this creating makes me feel like i’m dying,” b/c they kinda were. here’s the thing: everything’s made of creatia, even the gods. and y’know, equivalent exchange and all, so to make a World with Things in it, they had to use up some of their power. 
this was generally considered to be a bad thing, and lots of people got mad at lorkhan, who really just expected them to be more dedicated to this project. i really don’t think he intentionally tricked anybody. he just had an idea for a fun thing to do with/for his friends, getting enlightened and stuff, and maybe omitted some of those finer details at the beginning b/c he knew nobody would go along with it if they knew. but he wasn’t being malicious about it, no matter what those darned elves say.
so everybody got together on top of a big ol’ tower to talk this through, b/c it was time to buckle down and decide what to do now. that lil chat was called convention, and was basically the first important thing to ever happen. it was actually kind of the first thing to happen, too, b/c one of the members was like “hey, let’s make linear time a thing” and so it was. 
anyways, all those et’ada were sorta split five ways about this. some, like magnus and the magna-ge, just flat out refused to stick around and give up any of their power, and ran off and became stars. some, who would be later called daedra, didn’t wanna give up any power either, but they kinda had a vested interest in the thing at this point, so they went out into oblivion, where there was a bunch of leftover, unused creatia, and they made their own little planes and proceeded to screw with the world for funsies.
on the other hand, some folks were still gungho about making this world, and were willing to sacrifice themselves completely to let it survive and prosper. those would be the earthbones, who literally just gave up themselves and established a lot of nirn’s physical laws. some folks also thought this was worth saving, but also didn’t wanna die. so they gave up a little bit of their power, but kept the rest of it. those are the aedra!
(fun side note: the aedra are the other planets in mundus! we know at least akatosh, julianos, and arkay are stationary, b/c they make up part of some constellations. arkay has a little buddy orbiting him called arkay. there’s also the planets zenithar and kynareth, who might actually move, but we don’t know for sure, i guess. also, zenithar has a buddy orbiting him called mara, and MARA has a buddy orbiting her called dibella.
(what i really want to get at here is that while the planets are absolutely the divines, i believe it’s only part of them! hence why they’re kind of in the middle of the road between the earthbones and the magna-ge. i think they left those planets behind to sort of be their eyes-and-ears on nirn, and also probably to help stabilize it, but after that, they took what they had left back to aetherius. maybe through the sun, but also maybe the planets are sort of like, if they were peaking in on us from aetherius. so what we see as the planets is just what little of them is in the way of the hole. but anyways!)
the rest of the et’ada went a similar route to the earthbones, except they didn’t sacrifice anything really. they just kinda decided to live on nirn! they’re the ehlnofey, who eventually become the mer and men of nirn. (presumably all the beast races and stuff were just already there, or somehow imported from somewhere else [the argonians might literally be transplants from one of those leftover worldbits nirn was made from]).
ok, one last thing. i think nirn orbits the sun, so isn’t really the center of mundus. it’s the metaphysical center, b/c it’s what mundus exists for. but i just can’t wrap my head around how the sun would be said to rise through constellations during their seasons if nirn wasn’t moving around it and changing its perspective on the sun. maybe it’s possible somehow in a nirn-centric model, but i just don’t know how.
ok! that’s wraps up what i think about the cosmology of the series, i think. i’m actually going to make a separate post for the metaphysics, for two reasons. 1, this post has gotten long enough already, and 2, ho boy do i have a lot to talk about there. you might notice that it’ll probably be pretty different in tone - sure, i could describe all that stuff in my usual plucky sort of way, but this kinda stuff always just works out better when you take a bit more of a serious tone. i’ll undoubtedly get a bit poetic about it too, b/c it’s damn good stuff.
anyways! keep your eyes peeled for that! all sorts of stuff about towers, reality, chims, time, etc!
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khajiithaswitchywares · 5 months
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namira · 6 years
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@blodskaal
absolutely 
i’m still excited but i get frustrated of bethesda’s handling of the more unusual aspects of the world. i understand why they ditched the ttg inspired gameplay arena+daggerfall+morrowind had to appeal to a broader audience 
but idk it’s like... while the average joe might be turned off by relatively complicated stat systems etc i don’t think they’ll be put off by a more unusual world. like yeah i don’t think most people would be into the convulated metaphysics stuff but i think they’d absolutely enjoy all the khajiit varieties, etc
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A Transcription of the Late 1st Era Tele-Memetic Artifact “M.N. Captain Nero’s Adventures through Oblivi-Space!!, Vol. 17”
Transcriptor’s Note: One of the great pitfalls of modern academia’s myopic fascination with relics from great tombs and Ayleid ruins is that it tends to find a lot of incandescent crystals glowing every color of the rainbow that ironically shed virtually no light on how people of the past actually lived. While my colleagues at the I.C.A.U. were busy announcing what Dwemer outpost they’re going to spend the entire yearly budget (and probably a few graduate student souls) exploring, I just happened to look into my sweet neighbor Dynatia Geelteus’s request about a small cache of old artifacts workers found while excavating to expand her shop’s basement.
Who would have guessed that while we scrape the bottom of the barrel to plunder every single crypt for the last few legendary maces of +10 stamina damage, the real cultural treasures have been here all along, moldering beneath the ground of our city that’s been continuously inhabited by man and mer for at least 5,000 years. But by all means, don’t take my grant proposals.
This artifact appears to be a piece of entertainment or propganda of an unknown format. The physical object is two smooth translucent disks that can freely rotate around a single axis, apparently intersecting in physical space but able to pass through each other freely. Each disk individually is covered in Remen-era proto-Cyrodiilic text which this researcher is not fluent in. Nonetheless, when focusing not on the individual disks but instead the system as a whole, one is somehow able to pick out and resolve the competing overlapping fragments into clear meaning and even full color images.
Since this style of pictorial dissemination has been lost to time, this scholar will merely have to transcribe the language and events into mundane text for publication. Originally an artist was commissioned to recreate the images for closer inspection, but for some reason this style of tele-memetic transmission resists such replication. The images flee from the mind like fragments of an interrupted dream the moment a brush touches canvas. Until further investigation, it is unclear whether this is due to the metaphysics of observing a message through conflicting constituent aspects or if it’s some type of copy protection.
Humbly and respectfully, Ashei Tigonus Sr. Professor of Tamrielic History Imperial City Arcane University, 4E194
Transcription: “M.N. Captain Nero’s Adventures through Oblivi-Space!!, Vol. 17”
[A tall dark structure lies suspended high above the twin planets Zenithar and Mara. Three figures drift towards it, all decked out in full mundane-simulacrum frames of imperial mothsilk1 — a near-necessity for all but the most tenacious mortals in the interplanar stretches of oblivion. The wingcloaks of the suits flap slowly, propelling them forward and giving off gentle fuchsia pulses with each beat. In the background behind the three figures is an enormous moth imperator. The behemoth floats lackadaisically in the void, sunning the hanging gardens in its wings and the silver cathedral built into its back with the rays of distant Magnus.
Four title cards: “FIRST MATE YAL BOETH,” “CENTURION CLAI DUNLAIN,” and “BURGLAR XEIRSAAR” appear on the silhouetted figures. “THE N.V.N. MYRRHMIDON” names the far-off moth.]
YAL — “Remember: this warp-spire has been allegedly abandoned, but that just means there are no Alinori soldiers in there. These empty things have a tendency to accumulate all sorts of riff-raff, fugitives, and Khajiit before the last sunbird is even out of sight.”
XEIRSAAR — “I once found a grounded Akaviri cloud litter on the fourth ring of Kynareth. It was a tiny thing, no bigger than a large hut. And yet, when my egg-brother cracked open the hatch no less than six kaoc Khajiit shot out and scattered to the winds.
[Clai laughs as the party reaches the surface of the spire. Xeirsaar pulls out a small set of tools and gets to work on removing a silver plate from the surface while the others wait.]
XEIRSAAR — “I tried to grab one but they were the small quick ones that seem to squirm out of your reach before you’ve even considered moving your arm. We got the last laugh though. All the original Akaviri artifacts had been stripped away, but inside the Khajiit left behind a 10,000 drake cache of moon sugar — ahh, here we go.”
[The armored plate pops out of place and Xeirsaar spins it like a discus out into the void. Clai draws her catalyst staff and drops into the exposed hole. After a few seconds the others slide in after her.
The party emerges from the ground of a huge cylindrical colony with livable space wrapped around the spinning inner surface. The habitat environment looks it was plucked right out of the Alinor countryside — well-trimmed gardens filled with fountains and flowering trees blanket the gently rolling hills, soaring prismatic palaces shimmering in the artificial noon-light dot the landscape, birds flit to and fro among the trees and wheel through the expansive central sky. The crew removes their bulbous M.-S.F. helmets.]
CLAI, letting out a slow whistle — “Woah. Nice place. And the Dominion abandoned it? Why in Mundus would they do that?”
YAL — “Uhh, I know the high elves have strange architecture, but I’m pretty sure that one wasn’t built that way.”
[Yal points to one of the palaces behind the crew which is significantly shorter than the others. Rather than coming to an elegant peak, the blunted top is ragged and gashed, with chunks of shattered crystal and steel strewn all around the yard. Several trees on the surrounding hills appear to have been wrenched up by their roots and more deep gashes can be seen in the gardens themselves.
All at once birds from the surrounding area all take flight at once and stream away from the ruined mansion as a low hum begins to emanate from it.]
CLAI — “That’s probably not a good sign.”
??? — “MEANWHILE, BACK ON THE MYRRHMIDON…”
[Two title cards: “CAPTAIN NERO” and “CHIEF CARTOGRAPHER GAILIEL.” Gailiel is lying on her back in the glass-roofed observatory when Nero swings open the door and strides in. The top of the panel shows the canopy of brilliant stars speckled across the void of oblivion.]
NERO — “Hey Gail. Looking for something?”
GAILIEL — “There are 1,007 other known Magna-Ge tears out there. Who knows how many have their own system? Their own planets?”
NERO — “Surely only the Star of Magnus is great enough to sustain worlds. Our manometer measures the minor tears’ power at a thousandth of a thousandth of a thousandth as strong. They’re tiny compared to the sun.”
GAILIEL, breathlessly — “I’ve been thinking about this ⁠— that might merely be a matter of perspective. The Bosmer of my old homeland worship Y’ffre chief among all gods, while you Alessians relegate her to barely a footnote as merely one of the Earth-Bones. Perhaps the inhabitants of a sub-planet of Thief-IV have done the same with Magnus, and venerate their own king tear of the Magna-Ge instead.”
NERO — “That’s an interesting hypothesis, so where’s your proof?”
GAILIEL, exasperated — “Well surely that’s what explorers like us are for. Until we try, who would know?”
[Gailiel stands up and looks at Nero for the first time.]
GAILIEL — “Sorry. That’s why I’ve been so frustrated with our orders to set back for Tatterdemalion. I just want to push forward, not retrace paths that a dozen mananauts have tread before.”
[Nero smirks mischievously and pulls a two-disk tele-memetic device out of his pocket.]
NERO — “Oh these orders? The ones I read conspicuously aloud to everyone in front of that ‘merchant’ sunbird on Dibella?”
[Gailiel catches on and grins back in return while Nero crushes the disks with one hand.]
NERO — “Oh don’t worry, as soon as the exploration team gets back I have a much more interesting destination in mind…”
??? — “WILL YAL’S AWAY PARTY ESCAPE THE DANGER? TUNE IN NEXT VOLUME TO SEE THE INTREPID CREW OF THE MYRRHMIDON’S NEXT GRAND ADVENTURE!”
??? — “Bonus section: On this volume of ‘Meet the Crew!!’”
[Title card: “CHIEF META-ENTOMOLOGIST OCTAVIA OCTA’VO”
A young Cyrodiilic woman stands confidently, holding a butterfly net leaning across her shoulders with one hand and presenting a sealed glass jar with a silver-green moth inside with the other.]
??? — “Octavia is in charge of tending to the needs of ALTRRUHN, the moth imperator that serves as the foundation of the Myrrhmidon2. While the species doesn’t require mundane food or drink, its wings need to be continuously checked for voidmites or the dreaded silk shalks that have brought down multiple N.V.N. mothships.
When the crew makes landfall, Octavia keeps the Myrrhmidon in an chronoglass — a jar blown by the famed Glass-shouters Guild of Windhelm. The Nords say that Kyne’s breath fills the glass so uniformly that not even Akatosh has room to get in. Storing the Myrrhmidon inside will keep ALTRRUHN in near-perfect unaging stasis — important since moth imperators are hard to find, even harder to train, and don’t tend to live a particularly long time.”
??? — “THAT’S ALL THIS WEEK. CHECK BACK IN VOL. 18 TO MEET HELMSMAN ZYKLOHS!”
Transcription endnotes: 1 To see a rare surviving M.-S. frame from the era in person, contact Professor Hlov Gateri at the Imperial City Arcane University who regularly displays one from his private collection in his office. He’d love to talk to anyone who’s interested about the Remen-era New Void Navy.
2 The Elder Council Public Archives keep records of every known moth imperator of the first, second, and early third eras and ALTRRUHN is not on the list. The existence of other places, events, and individuals listed in the text is harder to ascertain, since many of those records are still held in confidence by the Royal Imperial Mananauts and are never disclosed publicly.
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theropoda · 5 years
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🖊
(VIBRATES EXCITEDLY) HOO
its been a million years since ive thought about my ocs but playing tes sure has helped. putting this under a readmore bc Long
ive been thinking a lot recently about my khajiit dragonborn, akhiza, and it’s interesting to see how her change in character has reflected my own as a person. all my ocs are just horcruxes lmao, little pieces of me are all in them, so i guess it’s to be expected that they change as i do.
her character a coupla years ago was honestly a big bloodied edgelord who studied metaphysics and dwemer culture, getting into all that godhead and CHIM stuff. but recently ive peeled back a part of her that’s more human and calm and flawed which Still contains the same amount of “Edge” as she no longer studies metaphysics but rather the concept in tes about heroes in general and what their existence even means (although the pursuit of that kind of knowledge will eventually lead into metaphysics territory). shes still a bloody warrior kind of person, but no longer only because i thought it was a Cool Aesthetic but also because her dragon soul just makes her long for the feeling of dominance and being feared and take out her restless energy to be physical on very unlucky bandits.
on the dragon thing, i realized that it’d be super interesting to make the whole dragonborn thing a bigger part of her rather than just an ability. in the past i manifested it purely as oh she’s uh…bigger and stronger than others and she’s really strong and dangerous and she has sharp teeth and claws? (tbh i still make it like that) but it’s a part of her personality too.
the impact of her being a dragonborn will change as i learn more abt dragons but rn one of the Dragon Things is that she’s not very social. i mean she doesn’t mind being in social situations, she is socially skilled and knows how to pick up physical and subtle cues and sarcasm and etc but having relationships with other people isn’t as interesting to her. she can get so much out of this world purely by her own personal interactions with it, especially learning about the world, about fate and the history of it. there are so many different people out there and the people you meet enrich and diversify your life but akhiza doesn’t need that as much as others do. mer and men and beasts are highly social creatures but akhiza’s fine on her own. this doesn’t make her like, antisocial though. she still enjoys the company of others, though. she just doesn’t Need it. ugh my brain hurt tryna put this into word but basically she Does Not hate social interactions, sometimes she does enjoy it. i dont want the idea that shes super stoic and stuff but yeah
akhiza has thought many times of asking paarthurnax for advice on how to control these dragon aspects, but so far she hasn’t because it hasn’t ever gotten Out Of Hand, or at least she doesn’t think so. and it certainly helps, in some cases, when she’s fighting draugr deathlords and trying to focus on understanding a concept in a book she’s reading.
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ja-khajay · 7 years
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@frittliv I'm extremely glad he didn't touch khajiit lore. Khajiit lore is the exact opposite of metaphorical-metaphysical wanking and it's part of why I love them
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