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#the apothecarium
lady-bohemia · 2 years
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when u open the door to the dispensary and are just hit with the most amazing potent goodness am i right?
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fakebloood · 2 years
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4t2 KHD Apothecarium Set
16 items - file cabinet, drawers, shelf, cabinet, blackboard, two functional candles, plate, two clutter, two bottles, charm, two framed paintings, chandelier in two size All files compressed Collection file included
All credits go to @kerriganhouse Original post HERE​
​DOWNLOAD from SFS or Mediafire
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ierlix · 2 months
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Here's my final piece for the @dotzines magic book zine! I really loved working on this piece and going back to my inner fantasy roots hehe The idea was to draw an advertisement for a witch and her potion shop, Apothecarium Potions! 🥂
Please go and support the free zine and all the artists/writers! ❤️
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acornminiatureslog · 14 days
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The lore of the Hounds of Terra space marine chapter, an ultima founding chapter of unusual providence, skirting the edge of imperial tolerance as they scrape out an existence on the eastern fringe in the imperium nhilus.
Based out of the heavily modified and heavily damaged Vengeance class grand cruiser, Remembrance of Hetzen, with a haggard attendant fleet, the Hounds are a fleet based chapter of uncertain heritage. When the great rift spread across the stars, the minor manufacturing world of Hetzen Four fell under siege by the traitors of the Red Corsairs. The planet's saving grace was that it was home to one of Archmagos Belisarius Cawl's primaris vaults. Once it was clear that any allied forces wouldn't make it to the planet before the chaos warfleet would arrive, supervising Magos Ven Rho-3 made the decision to rouse the suspended marines and prepare their wargear for the coming siege.
Over the course of the next thirty years of war, great tragedy resulted in the death of almost all of the original greyshields and the prime geneseed stocks, a strikeforce from the nearby Twilight Hawks chapter joined the war, harrassing the Red Corsair fleet in orbit, and, most critically, Magos Ven Rho-3 retrieved a supply of previously rejected geneseed to replenish astartes losses during the siege. The bearers of this geneseed were refered to as "hounds" by the other primaris during the siege. The faulty geneseed results in an overactive Larraman's organ, a damaged Sus-an membrane, an overactive Betcher's gland, and most notably, this geneseed has a 100% rejection rate in male subjects, with successful implantation only being recorded in female aspirants.
Finally, an element of the Indomitus crusade arrived in-system, turning the tide of the war in space, and chasing off the chaos fleet. After the last of the traitor forces planetside were mopped up, the various commanders active through the siege of Hetzen were called to report aboard the Armageddon battlecruiser Lady of Damnation. After several days, and the judgement of an Ordo Astartes Inquisitor among the crusade force, the surviving greyshields were sent to join other ultima founding chapters, and hounds were officially formed into the space marine chapter the Hounds of Terra, under now-chapter master Resia Avidon. The surviving elements of the Twilight Hawks strikeforce were made into the first company of the Hounds of Terra after they were informed that in their absence, their home world had fallen to chaos and the rest of their chapter was reported to have died fighting the incursion. Captain Tetys also saw folding his forces into the Hound's chapter as just recompense for his failings that nearly wiped out the original greyshields and necessitated the creation of the Hounds early in the siege. Also folded into the fledgling chapter, Magos Ven Rho-3 was tasked with overseeing the continued health of the Hound's geneseed and the training of the chapter's apothecarium in the procedures he had developed.
The new chapter retained the ships originally brought by the Twilight hawks, as well as several transports provided by the crusade, but their fleet was severely lacking in warships. After collecting as much of the surviving populace of the siege as they could fit, the fleet headed for a third line imperial navy reserve fleet yard known to Magos Ven Rho-3. It was at this facility that the chapter recovered and began refurbishment of the grand cruiser the chapter uses as their fortress monastery to this day, as well as a handful of other, smaller warships and heavy transports. After recovering what they could from the leavings in the fleet yard, the chapter set out to further bolster their manpower and secure use of active shipyard facilities to finish refits and deeper repairs on several ships in their patchwork fleet.
At the Cypra Zenith system, the chapter impressed personnel from some of the larger fisheries and mining stations while also aiding the Governor in rooting out and dispatching a subversive movement before it could become the bed of a chaos cult. After this, they moved on to nearby forgeworld of Potassiar. The tech priests of Potassiar allowed the chapter to repair the worst of their mainenance issues, but argued that further refits could not be overseen due to the pressing responsibilities that the planet had to complete for its own purposes. This eventually led to a deal being struck, in which Captain Tetys would immediately set out with a strikeforce to aid a mechanicus recovery team seeking to take advantage of the space hulk Intolerable Sloth's most recent appearance within a nearby system's gravity well. This action would secure the initial refit of Remembrance of Hetzen, before the rest of the chapter would be tasked with recovering several relics previously entrusted to the knight house of Ebo, which had been out of contact with the forgeworld for over a decade. Once the chapter had returned with the relics, the forgeworld would conduct full refits of the chapter's strike cruisers.
Tetys' strikeforce, consisting of the chapter's terminators and most of its gravis marines, faced no significant issues clearing the infestation of greenskins from the parts of the hulk requested by the mechanicus expedition. Within a few months, the strikeforce had established enough of a perimeter ahead of the mechanicus' reclamation efforts to free up some of their forces for their own exploration. It was in this capacity that the marines uncovered an ancient cache of relic astartes equipment buried in the half collapsed cargo bay, including suits of relic cataphracti terminator armor, and relic dreadnought components, all marked in unfamiliar heraldry. Knowing what a difference this wargear could make to the chapter, Tetys ordered the wargear that could be salvaged to be loaded aboard their strike cruiser and quietly repainted in the Hounds of Terra's colors.
Meanwhile, Avidon's mission to Scathora IV, the home of House Ebo, revealed a world covered in windstorms and noxious ash, the ruins of cities dotted with craters from fierce fighting. Locating and relieving the scant handful of House Ebo survivors, the Hounds of Terra joined the superheavy war machines in their fight against the chaos marines that had so ravaged their home, the Bleeding Eyes warband of the Thousand Sons. With the Hounds being able to provide a way off world to the knights, the sole goal of the campaign became securing and extracting any Ebo holdouts, as well as any equipment and relics they could. This became especially paramount as the Bleeding eyes began to field tainted knights raised from the fallen machines of House Ebo. The campaign eventually concluded after five years of skirmishing, with a deep strike into the heart of enemy territory to break into the forgotten vaults of House Ebo hidden within the ancient tombs of the kings of the house. Within the tombs were many relics yet untainted, including the last of the relics the Hounds were to recover for the mechanicus of Potassiar, a relic Porphyrion Knight, last used by the first High King of Scathora. The Hounds of Terra suffered greatly in this assault, losing nearly two whole reserve companies when the back line was assaulted by a host of demons summoned by the chaos sorcerers, but they were able to extract themselves and their allies with the lion's share of the tomb vault's contents.
As Chapter Master Avidon and the majority of the chapter's fleet returned to Potassiar, Captain Tetys was still aboard the Intolerable Sloth. Once the fleet reached orbit, Magos Ven Rho-3 as well as Engineseer Ebax van Harv of House Ebo were sent to oversee the loading of new systems and hardware onto the Remembrance of Hetzen for later installation, while Avidon and High Queen Rayna Ebo, along with their honor guards, traveled down to the planet's surface with the promised relics to report to the Magos council of Potassiar and finalize the arrangements for both their forces. Unfortunately, the techpriests of Potassiar had struck another deal, in secret, with the Blight Hawks chaos warband of Nurgle, the survivors of the chaos assault on the Twilight Hawk's homeworld, now fallen to the worship of the dark gods. Once the magos council had confirmed the handover of the relics, the Chapter Master and High Queen were set upon by an ambush. At the end of the day, the chapter master was mortally wounded, the fleet was limping, losses amongst the company elements onboard the Remembrance of Hetzen were heavy, but the chapter had survived, and sent word to Tetys, who in a rage, launched a surprise attack on the Potassiar recovery expedition, crippling their engines, and seizing a sizable portion of their work before fleeing the system to rendezvous with the rest of the chapter.
In the aftermath of Potassiar, the Hounds of Terra did what they could to rebuild after their losses. Chapter Master Avidon was interred in a dreadnought sarcophagus, and Captain Olympia was promoted to Chapter Master, and sergeant Zaporozia was promoted to captain of the third company. The chapter kept the bulk of its fleet out of combat for the next few decades, sending out smaller detachments, often including elements of House Ebo, to aid the imperium and secure necessary resources. The tech marines and attached techpriests focused on repairing what thy could, and installing the upgrades and systems that weren't sabotaged. This greatly aided the chapter, providing them with forge and medicae facilities aboard the Remembrance of Hetzen to allow for the complete training of new marines without needing to utilize as many resources or planetside facilities. no matter how far out of the way they went though, the Blight Hawks would eventually find them, leading to consistent skirmishes both in the void and on barren worlds as the Hounds of Terra were gathering raw materials or running their scouts through extra field training.
As their numbers began to recover, there was a growing sense of frustration throughout the chapter, with many of the marines wishing they would stop running and truly fight the Blight Hawks. After nearly sixty years, a mutiny was waged on one of the chapter's strike cruisers over this issue, resulting in a brief battle before the traitors absconded, leaving the chapter down a company, and the master of the forge dead in their wake. These traitors went on to assemble a larger warband under the sway of Slaanesh known as the Heralds of Excess.
Smarting from this insult and failing, the chapter has been pursuing the Heralds, as well as the Blight Hawks, ever since. In this crusade, they have become more taciturn and their behavior has likely cost them allies they would otherwise have made when enacting joint campaigns against these foes. The ties they forged with House Ebo have been truly tested by this rudeness, but the bonds they forged, as well as the Herald’s use of the very Porphyrion knight once used by their king, has kept that particular alliance strong. Aaaand that's the state of the lore for my space marines! After writing this up, I'm fully intending to redesign the paint scheme I did for these guys and eventually, redo some of my models, while trying to strip and repaint others. This all is actually a lot of summarization for me, and I intend to write out focus posts on things like the chapter's geneseed flaws, culture, methods of war, individual ships, and particular named characters. Eventually, I would also like to commission art of these guys, though as with the redoing large parts of my minis for them, that's going to have to wait until I get a job and decent income again. Feel free to give me a shout if you wanna know anything about my lovely marines!
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tagedeszorns · 2 years
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Look at it! Look at Paz'uz!
Yep, that's as canonically as I can get with the sweet, monstrous critter.
Slimey? - ✔ Flipper-like claws/feet? - ✔ Tentacles on head? - ✔ Acid-drool and -sweat? - ✔ Slug-like body? - ✔
And what/who is Paz'uz?
In the 41st Millenium the Death Guard doesn't have many Apothecaries left. After all - Grandfathers blessing are making them nearly obsolete. One of the few still practicing their craft is Khorag Sinj. A rather friendly guy, blessed by Nurgle, of course, and very into developing poison for the Consortium. And one of Nurgle's blessings is this rather big, lumpy splinter of Grandfather himself: A demon "dog". Paz'uz. Paz'uz has the temperament and personality of a Golden Retriever, yet is a very deadly opponent when ordered into fight by his master. If he's not destroying stuff by drooling and sweating acid on it, he's lolloping about, being playful and in everyone's way. Like any dog ever.
A little quote:
Behind him, something gurgled, as if in agreement. He glanced back, scowling. ‘Must you bring that great lolloping brute with you everywhere? It corrodes the decks wherever it crawls.’ Fabius glared at the daemonic creature gurgling and gasping happily in their wake. It was a rotund, slug-like thing. Ripples of scaly, teratoma-covered flab undulated, sliding it forward as it scrabbled with clawed flippers at the deck, hauling itself along. Nauseating gases spewed from its porous flesh with every lurch. ‘He was a gift, Fabius. One cannot refuse the gifts of the gods forever.’ Khorag slowed his pace, so that the beast could catch up with him. He stroked its glistening flesh. ‘Besides, I kept him out of the apothecarium for you. Didn’t I, Paz’uz?’ Paz’uz made a vile burbling sound that might have been a bark. Fabius grimaced in disgust. ‘There are no gods,’ he snapped. ‘Only monsters. And one should not accept gifts from monsters.’
Reynolds, Josh. Clonelord (Fabius Bile Book 2) . Kindle-Version.
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doxolove · 1 year
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reincarnating my Lordaeron priest as a Y'sarj speaker for dragonflight - Grand Apothecary Manekk!
In my headcanon he is the direct 'appointed successor' of Putress... But defects from the cause after the siege of the Wrathgate. He rejoins horde efforts after Bane takes charge but is held accountable for assisting in the creation of the destructive blight.
Manekk can't remember his past or how he died, or even that he survived the fall of Lordaeron and did not meet his end until much later. But within his isolation from the Horde and the apothecarium, he embraces the shadow completely and finds a way to commune directly with Y'sarj. Old ones whisper to him incessantly-- but he doesn't really give a shit. ♥
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kottkrig · 9 months
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Do you think Faranell secretly feels guilty about Putress and the Wrathgate?
Considering all the horrible experiments he's overlooked in the Apothecarium and leading the development of their Blight, I don't think Faranell has that much empathy for people nor does he feel much guilt from a humane perspective
But he does feel that event put an even blacker mark on their reputation and they can not do something so blatantly brash again or they won't be able to continue working at all if the entire Horde hates them... and that's not good! They need those for survival! Plus he's got even more responsibility now and probably wants to be a little more professional..
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syncopein3d · 8 months
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Adeptus Astartes can stay awake for days. Imagine one guarding some mortal person who has information the Chapter needs as they hide from unexpectedly awakened Necrons, never sleeping, selectively shutting off parts of his brain to avoid insanity and death. But as days and days pass he gets more exhausted. He starts to see things that aren't there. Remembering the need for silence, he keeps stabbing enemies that waver and vanish. His charge is always safe, though they are small and he is huge in his armor. He always knows right where they are.
By the time the chapter is able to extract them, he's so keyed up that he can't choose to sleep voluntarily. He can't be parted from the mortal he's been guarding, because almost the only thing he knows now is that he's guarding them, and he will fight even a battle brother, even an officer, who tries to take them. In the end it's the mortal who coaxes him to the Apothecarium and convinces him to let himself be armored down and ultimate sedated. They stay within his fading vision as the drugs kick in, small hand holding his enormous one.
"It's all right, Milord. I'm still here. It's safe."
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Speaking of the Apothecarium, Timidus relaxed visibly when he remembered who was on duty there right now. The demonic freaks' most dangerous power what that they could get into one's head, messing with emotions and rational judgment. A fatal power in the heat of battle. However, none of that could harm his most valued assistant – the Ogryn's skull was, literally and figuratively, so thick that even the most malicious demon would need years to get through. Plenty of time to just turn the foe's material form into fine paste due to creative application of physical therapy. With Narcosis standing guard, there was nothing to worry about.
"Thank the Throne he is too dumb to ever be corrputed"
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scalpelandrose · 1 year
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Lanterns in the Snow (Beastman AU)
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Songs to set the tone: Pomogi Mne/Help Me (Gorod 312) | Gravity (Zlata Ognevich)
A/N: I’m very, very, very overdue posting this AU having conceptualized this last year, but I am happy to officially add this now to the AU collection 😂 This 1 holds a special place, being a means to write an allegory of trusting in one’s instincts, exploring human connection to nature, & as always, evaluating how justice can be realized for the disserved. Part of a collab with @/starrybrujita & @fireflykaizoku 💙
Summary Concept (1st POV):
I come from a solitudinous town situated between two mountains, defined by its ambition to conquer the natural elements. Tales of “Ghost of the Mountains” taking the form of snow leopards & deadly beastmen were often told around fires in a string of cautionary anecdotes. Yet, to me, the snow leopards’ sentence to a barren landscape in attempts to atone for something they never committed in their current life sounded lonely.
The tales, along with my fascination for herbal medicine, only bolstered my frequent visits to town edge and even outside its walls and even though sightings of snow leopards were extremely rare, from the stories, I grew to respect their reclusive tenacity and a curiosity grew in me regarding those who were half-beast and half-man, due to carrying intense feelings to their graves in their past lives. I felt most free while scouting for plants, such as feverfew, milk vetch, or any that were suitable for patient needs, and in moments where it was only me against the backdrop of forests and mountains, I felt most comforted. Since I was typically alone, I’d sing out into the unknown and draw some pictures in the snow at my leisure; yet I was unaware that I had a watcher the entire time. As someone who was drawn to knowledge, I was an outspoken advocate for having the money we recently acquired from integrating other towns to go towards open & unprejudiced education and healthcare, instead of the coffers—but of course—I was met with heavy opposition for those who wanted pocket money.
Eventually, it was time for a coming-of-age ceremony for a councilman’s son, where he would hunt a beast with a ceremonial bow on horseback, while every eligible youth in town were required to attend. However, it was a harsh winter, so Law happened to be prowling closer to the town than usual for food & despite calculating when he would sweep up leftovers from camp, he was spotted and the chase began. Horrified, I grabbed a horse from nearby the medic tent to race along & cut off the hunting party, emphasizing that killing a snow leopard would mean the sins they embody would transfer to their killer and thus bring ruin to the town*, but no one listened & Law was severely wounded, before an emergency pulled everyone back to town. I secretly stayed behind & found a cave where I could tend to him, with some gauze, antiseptic, witch hazel, and tundra roses to stop the bleeding. To ease his pain, I sang to him & told him stories to lull him to sleep. I remained with him for 3 days, before leaving a hefty bag of food I collected to sustain him until he fully recovered.
Life seemed to be normal when I returned, save for new encounters with mystery paw prints in the snow where I often frequented and herbs that only grew deep in the mountains. However, 2 years later, I was brought in for questioning for poisoning an elder. My brief absence during the ‘emergency,’ involving the poisoning of that very councilman’s wife in the middle of the hunt, followed by an aptitude for apothecarium and poisons, made the perfect opportunity for a few political enemies to try to frame me. I was tried, declared guilty on trumped up evidence, & sentenced to ritual execution. They blinded me with fire & left me in the tundra, for the gods to exact their wrath—or rather— to rot or be eaten, but, before the elements or other beasts could claim me, Law detected a sharp scent of distress through the flurry of snow and rescued me…taking me deep into the mountains, so no one could disturb us.
Initially, I felt frustratingly helpless and useless, having relied on my eyes for most of my life, but Law patiently nursed me & guided me through surviving the wild, through helping me tune into my other senses. He became my eyes, taking me by my uncertain hands and describing all before me in vivid detail, to where my imagination desired nothing more. Surprisingly, he also had a log of medicinal plants and methods, so after he found me a walking cane, we frequented outside his den to look for whatever either of us fancied. All he asked in return was that I continued to tell him stories and any histories I knew. At times, it felt like we were the only 2 beings in the world, especially on blizzard nights when the fire could not keep, and we clung to the other for warmth.
Later, before the spring equinox, I learn that Law had lived without a family, since he was a cub and suffered instances of bestial berserk in a path to atone for his past life’s sins, which he was still trying to decipher. Feeling my heart ache for him in knowing the deep isolation he felt and that he was another being who felt wrongfully repenting for something out of their control, I offer to be his pillar and friend in his quest, to the best of my abilities. In our time together, I help Law to absolve himself of any sins he carries from his past-life and he helps me learn to trust my instincts on a nuanced level. Hand-in-hand, and careful touch-by-touch, the world opened anew to us & our companionship transformed into love. He eventually found a way to restore my sight & I free him of his burdens. As for the town, let’s say that it wasn’t Law & I who faced the wrath of wintry gods, but they for exacting fabricated justice and attempting to make nature bow to them. (It’s another long story when we cross paths with them again).
(And of course, we end up having cubs of our own with a tranquil life amidst the wondrous mountains.)
————
*in Nepalese legend, killing a snow leopard transfers the ‘sins’ they carry onto their murderer. Even now, poaching snow leopards is illegal, especially in Central Asia
Tagging: @jazminetoad, @undercoverweeeb
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kakophoni-tyr · 2 years
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It had been a few days since Matthew's outburst, and then falling out with Tyr with the usually jolly chef being in a rather depressive mood. Matthew looked like shit with no makeup on, dark bags under his eyes and paling skin; it didn't help that his roots had started to show again.
Finally finding the strength to apologise or at least say something to Tyr, Matthew left for the Apothecarium. He had to check if Tyr was still there first.
Ferox’s wounds were deep enough, and healing slowly enough that he stayed in the Apothecarium to rest until he could move normally without risking ripping himself back open. Tyr din’t mind staying on the ship to care for him, he wouldn’t have trusted it to anyone else to begin with, but worrying about him was a good distraction from worrying about whatever happened with Matthew.
It wasn’t as if Ferox ever provided much conversation to fill the silence, but when he had to focus on changing bandages it was still easier not to think about the disgusted tone Matthew had used after he said…everything he had said. 
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the-trashkin · 2 years
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Modern AU where the Apothecarium isn't a pharmacy, but a new and used music/CD store where they prescribe the best music to cure your mood.
Next door is Quentin's vintage haute couture consignment shop (like Artie from Cruella).  And on the other side is Sweet Buns' Bubble Tea - a tea and coffee shop run by viera.
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marblecarved · 2 years
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The Apothecarium of Horace E. F. Slughorn is a shop on the North Side of Diagon Alley established in 1920, located near Potage’s Cauldron Shop; There are pop-up retail shops in Scotland, Ireland and Wales where fresh batches of potions and pre-measured ingredients are sold weekly. It became one of St. Mungo’s suppliers in 1935.
The Apothecarium is a small shop, and at its center there is a massive table with mortar and pestle sets and other useful utensils that Horace uses to prepare his clients’ purchases under their eyes; There are bunches of dry herbs hung about the shop ( near the windows, above the table … ) giving the shop a pleasant and herbaceous scent. Horace customized his shop with a green and reddish brown palette, thus giving warmth to his shop as well as giving the impression that it is bigger; Here is the inspiration behind his shop.
Its inventory includes potion ingredients such as:
Aconite
Asphodel
Bezoars
Ginger
Honeywater
Knotgrass
Mandrake
Sopophorous bean
Syrup of Hellebore
And fresh batches of potions and antidotes, all ready to use, which include:
Antidotes to Common and Uncommon Poisons
Blood-Replenishing Potion
Draught of Peace
Mandrake Elixir
Murtlap Essence
Pepperup Elixir
Polyjuice Potion
Restorative Draught
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succubunsvent2 · 2 months
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apothecarium is one of the new mods and ofc they won the cherubun auction too. fucking nepotism. anyone notice petrachoir gone the same week the new mods got added? Check on the website users. Ami and Mewsic.
🐰
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akhenaten-imhotep · 2 months
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MORTAL for Ahkenaten
Akhenaten had never liked being reminded of mortality. She'd already had enough of death to last several lifetimes. The person before her had died despite her best efforts. She sighed as she looked at the clock and wrote down the hour of death. The last thing the apothecary wanted to do was notify the person's family of her death, but she had to.
She then examined the person to confirm their death. Just as she'd feared, they were gone. She closed their eyes and covered them with a bedsheet.
Some minutes later she vox called the patient's family and told them to come over to the apothecarium. It was there that she told them the news in a truthful, straightforward and compassionate manner. She finished her words by saying they could rely on her if they needed it. Watching a family grieve the death of a loved one was never easy.
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luci-builds · 2 months
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THE APOTHECARIUM [Empyreum 7-44 (S), Diabolos]
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