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#zampella
idyleaseinn · 6 months
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On going lobby renovations continue in the fall of 2023
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xtremeservers · 1 year
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Respawn CEO Vince Zampella has revealed... https://www.xtremeservers.com/blog/respawn-ceo-would-love-to-see-titanfall-3-happen/?feed_id=70751&_unique_id=644cfb13442f5&Respawn%20CEO%20%22would%20love%20to%20see%22%20Titanfall%203%20happen
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mitjalovse · 1 month
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Rick Parashar's production career reminds me about the connections between the genres of post-grunge and grunge, though he didn't tackle all the derived styles. For instance, I'm surprised he didn't produce many nu metal musicians, his production style and his connection with Pearl Jam would have served them well. Then again, some great material would also be nice like in the case of Stereomud. Trust me, I am aware this sounds harsh, though listen to the group, which does sound a bit too generic for the period, the latter really had way too many generic rockers. To be honest, both nu metal and post-grunge suffered from this, i.e. many groups sounded so similar to one another. Why didn't any of these at least tried to break the mold?
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richardzampella · 6 months
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Richard Zampella is a Preservationist who is the Owner & Operator of Idylease, a former resort hotel located in Newfoundland, New Jersey.
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temperedknight · 6 months
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Vince Zampella walked onto stage.
Geoff Keighley emphasized "Titanfall" introducing him, with a finger point at camera.
Zampella said two sentences to announce Best Direction and walked off stage.
Final worldwide premiere was Monster Hunter.
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felassan · 11 months
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Article: 'EA Sports and EA Games Splitting Apart in Internal Shakeup'
EA is undergoing a major internal reorganization, with EA Games being renamed "EA Entertainment." Electronic Arts is undergoing a major internal shakeup, announcing today in a message from CEO Andrew Wilson that it is realigning its major studios and its leadership structure in an effort to "empower our creative teams." The reorganization includes splitting EA Games and EA Sports, with the former being renamed "EA Entertainment" in a signal that EA intends to expand beyond games where possible. "We’re building the future of interactive entertainment on a foundation of legendary franchises and innovative new experiences, which represents massive opportunities for growth," Wilson wrote in a message announcing the news. Laura Miele, previously EA's Chief Operating Officer, will take over as EA President of Entertainment, Technology, and Central Development at EA Entertainment, where she will work closely with Vince Zampella and other well-known executives. Cam Weber, who rose out of EA's football games, will continue to lead EA Sports. Both will enjoy expanded control over their respective labels intended to give them more oversight over budgets and decision-making flexibility. Wilson will continue to preside over both organizations as EA's CEO. The moves coincide with news that Chief Experiences Officer Chris Bruzzo is retiring, with EA Chief Financial Officer Chris Suh also departing the company. David Tinson and Stuart Canfield respectively will take over their responsibilities. The moves are the latest in what has been a major reorganization for EA. Earlier this month, we reported that Star Wars: The Old Republic is on course to move to a third-party developer, with many of its developers being given the opportunity to move elsewhere in the company. It's unclear whether the current reorganization will result in layoffs. As before, EA Sports will continue to look after the F1 series, which just releases, as well as PGA Tour and the newly-acquired Super Mega Baseball. This is on top of traditional blockbusters including Madden, the newly-renamed EA Sports FC, NHL, and the upcoming College Football reboot. EA Entertainment, meanwhile, will encompass Respawn, DICE, Ripple Effect, Ridgeline Games (Battlefield), Full Circle (Skate), Motive Studio (Iron Man), EA's Seattle studio, BioWare, and the EA Originals label. EA also includes numerous mobile games, including Star Wars: Galaxy of Heroes and the recently-released Lord of the Rings: Heroes of Middle-earth. While dramatic on the face of it, much of the current structure will remain intact, with Zampella continuing to lead Respawn and Battlefield. Samantha Ryan will likewise continue to be in charge of BioWare, Maxis, Full Circle, and Motive Studios. Apart from giving studios leaders more control over their respective domains, the big change appears to be centered on separating out EA Sports, which continues to be EA's biggest profit driver. EA's soccer sims in particular continue to be major money machines for EA, with FIFA 23 pushing the publisher near $2 billion in net bookings. "Over the coming months, Stuart, Laura, Cam, and David will partner closely with studio leaders to implement these organizational changes, further embedding dedicated capabilities into franchise teams and driving operational rigor," Wilson wrote, claiming that "EA's business remains strong."
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titanfall 3 didn't even get a mention in TGA '23 aside from Retard McGee* introducing Vince Zampella to the audience.
you know what i propose?
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zettabyte99 · 1 year
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Remember back when Apex Legends first came out, when Vince Zampella and Neill Blomkamp both unanimously agreed that they should do a crossover event? I did, and I’m still waiting for something to come out from that, even if it takes forever, or never at all. It’s such an easy crossover to do and I’m sad it’s taking so long for them to realize how huge this could be for them.
So how’s your Saturday been?
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esportopedia · 1 year
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Respawn opens a third studio and plans to develop Apex
Renaissance Entertainment has grown steadily since its inception 12 years ago. New company led by Vince Zampella opens a new studio in Madison, Wisconsin.led by industry veteran Ryan Burnett. Burnett has been in the video game industry for almost 20 years and was previously associated with Raven Software, where he worked with Call of Duty, and with Epic Games, where he led engine development. So…
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jcmarchi · 1 month
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Motive Studio To Work On Battlefield As Iron Man Game Hits 'Major Internal Milestone'
New Post has been published on https://thedigitalinsider.com/motive-studio-to-work-on-battlefield-as-iron-man-game-hits-major-internal-milestone/
Motive Studio To Work On Battlefield As Iron Man Game Hits 'Major Internal Milestone'
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Motive Studio, the EA team behind last year’s Dead Space remake and its in-development Iron Man game, has revealed it is forming a new internal team to support the Battlefield franchise. Motive will help develop future Battlefield experiences as it continues to work on its Iron Man game with Marvel, which it says has hit a “major internal milestone.” 
This news comes from a new blog post by Motive’s general manager, Patrick Klaus, where he also reveals the directors behind the studio’s Dead Space remake – executive producer Philippe Ducharme and creative director Roman Campos-Oriola – will build a new team to work alongside EA’s Battlefield studios. 
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“Their proven expertise in storytelling, immersive battles, and developing on the Frostbite engine uniquely positions them to help advance the vision for Battlefield, led by Vince Zampella (EVP, group general manager for Respawn and Battlefield) and Byron Beede (SVP, general manager for Battlefield). 
“In parallel, development continues to move forward on our Iron Man project, led by Olivier Proulx (executive producer) and Ian Frazier (creative director). The team made excellent progress this year, hitting a major internal milestone and laying a robust foundation for the journey ahead. Iron Man is an important priority for Motive, and I’m very proud of the work we’ve accomplished so far.” 
Motive will work with other EA studios like Criterion, DICE, and Ripple Effect to further expand the company’s Battlefield franchise, which saw its last entry, Battlefield 2042, released in 2021. In 2022, we learned the next Battlefield game had entered pre-production with plans to take “valuable lessons” learned from Battlefield 2042 into the game’s development. 
What do you hope to see in the future for the Battlefield franchise? Let us know in the comments below!
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idyleaseinn · 6 months
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From the workshop at Idylease
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xtremeservers · 2 years
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Vince Zampella, Respawn Entertainment ge... https://www.xtremeservers.com/blog/respawn-boss-vince-zampella-speaks-out-on-trans-rights-even-as-ea-refuses/?feed_id=17990&_unique_id=6296ae5ab7543&Respawn%20Boss%20Vince%20Zampella%20Speaks%20Out%20On%20Trans%20Rights%2C%20Even%20As%20EA%20Refuses
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ragequitgamer · 3 months
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Ex-Call of Duty Developer Recalls Trouble Retaining Staff After Activision Fired Infinity Ward Founders
#Activision almost lost an entire #callofduty studio over this decision
In a recent article titled “That day when Activision fired Jason and Vince,” former Infinity Ward staff member Paul Sandler talks about what happened after studio co-founders Vince Zampella and Jason West were suddenly let go by Activision in March 2010. Sandler describes the challenging time for the remaining Infinity Ward team after this big event in the video game industry. Sandler remembers…
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whitepolaris · 4 months
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The Dominican College Pacer
by Robert Zampella
Dominican College, in Orangeburg, New York, is a small private college that caters mostly to commuter students, but it also has a dorm for students who live on campus. My sister, a graduate of Dominican, told me about the strange things that happened one night in the dorm. This is her story.
"My friend Gary, who also lived in the dorm, would ask me to stay with him overnight when we were involved together in some school activity. He had a single room and I slept on the floor in a sleeping bag, my eyes with the floor and the outside hallway.
"One night at around 3:00 a.m., I opened my eyes and noticed somebody walking back and forth in the hallway, right outside Gary's door. I saw the feet but didn't hear any sound. I guessed it was someone going to the bathroom, but the mysterious pacer kept going back and forth. After about an hour and a half, it all just seemed too weird.
"I reached up, tapped Gary on his leg, and told him what I was seeing. He ignored me, and I could tell he probably thought what I said was ridiculous.
After about ten more minutes of pacing back and forth, the person finally stopped in front of Gary's door. I was stricken with fear as I jumped up and shook Gary awake. When I told him what was happening, he agreed to check it out. As he got up, I slipped back into my sleeping bag, leaving only my eyes exposed so I could see what was going on.
The feet were still visible as Gary walked toward the door. I begged him not to open it-a plea that fell on deaf ears. The instant he opened the door, the feet disappeared! I jumped up, ran into the hallway, looked in both directions, and saw. . . . well, nothing. Gary thought I was nuts, but today I'm as convinced of what I saw as I was on that scary night."
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trashexpert-ru · 8 months
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Разработчиков Need for Speed Unbound отправили работать над Battlefield
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Разработчиков Need for Speed Unbound отправили работать над Battlefield Criterion Games, британская игровая студия, принадлежащая EA, известна прежде всего своими гоночными играми. Однако после некоторых внутренних изменений в EA компания решила перевести все силы на разработку Battlefield. Глава компании Respawn Entertainment и франшизы Battlefield Винс Зампелла (Vince Zampella) сообщил об этом в своём блоге. Criterion перейдёт в состав EA Entertainment и займётся разработкой франшизы. Большая часть команды будет работать вместе с DICE, Ripple Effect и Ridgeline.... #Новости_технологий #Компьютеры #IT #ТрешЭксперт #TrashExpert #Высокие_технологии Read the full article
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thetoxicgamer · 8 months
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Michael Makes a Significant Allegation About GTA 6 in GTA 5
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GTA 6 is currently in a state of uncertainty. While we're aware of its existence and have some clues pointing to its setting in Vice City, Rockstar has not provided any official information about the new sandbox game. As Grand Theft Auto 5 celebrates its ten-year anniversary, it's unclear whether the release of GTA 6 is imminent or not. Nonetheless, when we eventually leave Los Santos and enter the world of Grand Theft Auto 6, it's expected to be a monumental event. Even Ned Luke, the actor who voices Michael in GTA 5, shares this sentiment. He believes that GTA 6 will surpass the success of Grand Theft Auto 5. https://www.youtube.com/watch?v=MSpnhyTj7WI Despite waiting for an official announcement from Rockstar, there's a growing sense that GTA 6 is drawing closer. With GTA 5's ten-year milestone behind us, it seems like the right time for a revelation. Additionally, Bryan Zampella, rumored to voice GTA 6's co-protagonist Jason, recently provided another tantalizing hint. In a recent video, Zampella appeared alongside Shawn Fonteno, the actor who portrays Franklin in GTA 5, holding an unopened briefcase, adding to the air of mystery. However, Ned Luke, who plays Michael de Santa, is certain about one thing regarding GTA 6. On September 17, 2013, Grand Theft Auto 5 generated approximately $800 million / £645 million in revenue on its opening day, selling about 13 million copies and setting records in the gaming industry. One of the highest-selling games in history, Luke confidently states that GTA 5 will be overshadowed by Grand Theft Auto 6. In response to a tweet about GTA 5's sales, the actor simply says, "GTA 6 will surpass those numbers by a wide margin." Luke also shares his thoughts on the possibility of Michael appearing in Grand Theft Auto Online. When someone expresses a wish for Michael DLC, Luke responds, "Don't we all wish." This suggests a desire among fans for one last adventure with Trevor, Franklin, and Michael in GTA 5 and Grand Theft Auto Online, even as GTA 6 takes the spotlight. In conclusion, while GTA 6 is the highly anticipated release, there's also excitement about the potential final chapter for GTA 5 and Grand Theft Auto Online. There's still much to explore in Los Santos, especially with the availability of the best GTA 5 mods and the option to experience various roles on the greatest GTA RP servers. Read the full article
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