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#FALLOUT 76
northern-punk-lad · 2 days
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From the people who brought you “why is x-men woke” now comes “why is fallout anti capitalism now”
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saradika-graphics · 7 hours
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— fallout dividers
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[Free] Masterlist Headers & Dividers!
Please consider liking or reblogging if you use 💕
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like-a-goodneighbor · 8 hours
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y'all're scaring him
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robotomia · 2 days
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ok so like, not to get all autistic on here but.
I don't think Thaddeus is turning into a ghoul I think he got one of the mutations from Fallout 76, specifically healing factor. It'd make no sense for him to just idk, turn into a ghoul after drinking the sinister potion, and I think the characters just misidentified it as ghoulification because how would they know.
anyways here's the enclave jungle juice in question for those that don't play 76:
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med-ex · 3 days
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How it started:
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How it’s going:
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retconner · 11 hours
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Drew the lady bot from Fallout, a must for season 2
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mksvault · 1 day
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hey fallout fans!
i decided to create a fallout server with a focus on fan characters, self ship/oc x canon, self insert and anything of that like! this includes all older and newer fallout games, as well as the fallout show! if you're interested, here's the discord link below and i hope you have fun :)!
VAULT TEC CORP.
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coopersgal · 16 hours
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Different versions of Cooper Howard in different games and loadout.
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I LOVE YOU LUCY MACLEAN!!
Leaving your one home to find your kidnapped father right after witnessing the deaths of your neighbors and being assaulted by a raider.
Being kind, even when being shot at and tortured.
Finally snapping and biting off The Ghoul's finger
Saving the life of the man that literally chopped off your finger and sold you and your organs for vials.
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videogamepolls · 1 day
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gageisahomeboi · 9 months
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Another one
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hangon-silvergirl · 17 days
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fallout tv series + game dialogue, & a niggling suspicion that this bullshit is going to be my personality for a while
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artbyblastweave · 5 months
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There's a question which the west coast Fallout games are quietly litigating, which is that age-old gotcha about what you do with the remaining orcs once you've deposed Sauron. In the original Fallout, the Super Mutants are basically universally aligned against the quote-unquote "good guys," for whatever value of that term is applicable to the wasteland at large, but subsequent games make it clear that this was an ideological thing, and a product of the political moment of the mutants creation rather than an ontological quality that they have. The game is very aware that this is something that was done to them, and the tragedy of that; the first mutant you're likely to run into is dying scared and alone.
Fallout 2 presents super mutants who've broken in every direction ideologically in the aftermath of the Unity's collapse; the peacemakers under Marcus at Broken Hills, Gond as a member of the abolitionist NCR rangers, reactionary remnants of the original mutant army, genocidal self-hating fascists like Frank Horrigan. Fallout: New Vegas iterates on this beautifully. The mutants dovetail perfectly with the theme of how every faction in the wasteland is trying and oftentimes failing to reckon with the weight of history. Their utopian movement imploded outside of living memory, closer to the apocalypse than to the present day. The survivors- who can only dwindle in number due to their sterility- have been left to reckon with that in whatever way they can. And they have their backs to about a hundred and twenty years of that reckoning not going particularly well, of being the bugbear and boogeymen for bullies and ideologues whose grandparents weren't even alive to suffer from the Unity's actions. The lack of a collective future for mutantkind casts a pall over even the best ending for Jacobstown; humans are collectively resilient within this setting, but through violence, and accidents, dementia and senility, the day will inevitably come when there are no mutants left. And worse still will be the day before that, when there's only one mutant left. Finding some form of satisfaction or contentment within that dwindling window, with the world against you, is a task that falls to the individual mutant. (Take Mean Sonovabitch, for example. He seems to be doing alright for himself.)
Then we slide on over to the east coast games, where the mutants are.... morons. Cannibals. Marauders. And when you meet one who isn't, the game throws itself a ticker-tape parade for containing such an audacious twist. To go back to the orc thing, it's like if The Hobbit had contained a lengthy, empathetic subplot about the rich internality and fleshed-out-if-deeply-flawed ideology of the orcs, and then there was a pivot to treating them like a monolithic block of ontologically evil marauders in LOTR. While staring you straight in the eye the whole time, unblinking. Daring you to say something
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like-a-goodneighbor · 13 days
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hey while we're on the subject of ghoul cowboys yall should look at mine
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chocmoon-latte · 2 months
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Fallout needs more weird and quirky companions. Take the following examples:
A raider who was kicked out of a gang for "not being like the other raiders" (i.e. he talks to animals and claim they can understand him - he "channels" the animals responses and pretends to speak as said animal)
A super mutant stand-up comedian wannabe whose jokes every single time without fail, always end with the punchline of a human brutally dying
A Mr. Handy bot who constantly makes veiled threats towards you regardless of how good/bad you are
A wasteland girl who writes tragic, post-apocalyptic love stories and self-insert fics (she often writes about "forbidden love" type relationships between humans and ghouls/mutants/robots)
An edgy ghoul who WANTS to turn feral because they're just that bored with being alive for so long
A pair of creepy identical twin brothers who dress up in cowboy outfits and speak in riddles with a Southern drawl. They count as "one" companion because they're always finishing off each other's sentences or talking at the same time. They are NEVER apart
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med-ex · 3 days
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Why won't you speak,
Where I happen to be?
Silent in the trees
Standing cowardly
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