Prompt 249
Danny tilts his head. The masked figure across the roof tilts their head back, a gold similar to Tucker’s eyes shimmering, though he knew it wasn’t him. He lets out a curious chirp, inaudible to the living, and the masked figure stills, as silent as a corpse for several moments before letting out two clicks.
A greeting in turn.
Danny smiles, letting green bleed into his eyes and scurrying over with a croon from his core. I’m here, I’m here, their own core clatters like metal against bone as his responds with the drone of a blackhole. I see you, I see you. I’m HereHereHere.
Yet another twitters in turn, clicking echoing across the city from shadow to shadow until it’s as though the city itself has a heartbeat. Click-click. Click-click. Click-click. I’m here, I’m here, not alone, I’m Here.
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DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
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Let us be brutally honest with ourselves and with eachother for a moment. If he weren't obese you motherfuckers would be capable of percieving evrart claires sexy sexy moral ambiguity and complex charms
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Be Not Afraid
Danny's forms were pretty stable in the Infinite Realms, and well, his own dimension. The problem was when he had to run certain errands elsewhere (Clockwork's fault) and the universes didn't know where to put him.
Despite having two defined forms in his original dimension. The other dimensions seemed to decide that Danny didn't need that, and his humanity had to go, or something. The halfa couldn't understand it.
So of course, he ended up looking very amorphous and strange when he traveled to other dimensions. Sometimes with multiple eyes, at other times his body was made of pieces of ice, there were times when he was just a toxic green eye that glowed and blinded whoever saw it. The only thing that remained constant was that he didn't look human. Which made most of his tasks difficult. People feared the unknown after all.
When he arrived in the DC universe he didn't expect a welcoming committee. He even told them "Be not afraid" the moment he landed on a crowded street, but apparently that was counterproductive, since they classified him as some kind of avenging angel.
With a sigh, Danny kept exploring and the strangest things happened to him: Two glowing rings chased him everywhere (One was black and the other was white, but he had a feeling that taking them wouldn't be the smartest move, the ring and the crown were very jealous since he was crowned after all)
And a British magician... flirted with him? Danny was pretty sure the hellbazer was seeing him as eyes and ice floating but that didn't seem to stop him from trying. The halfa didn't know if he was flattered or worried.
Anyway, he couldn't find Dr. Fate, nor "Justice League Dark", whatever it was. But the wizard, Constantine, was willing to take him on a date. The rings continued to follow him while some people with green rings looked in the background (they looked strangely scared) and a new religion had been created for "The Great One" which reminded him of Frostbite.
Traveling was hard.
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MDZS x Warrior Cats AU (part 1): That boy can meow!
Names and a huge inspiration credits to @clintbeefwoods!
(part 2)
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kingmaker
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forgive the brief jesus chris superstar rant but. there is a very important difference between the pharisees being villains and the pharisees being antagonists. they're technically antagonists because they're actively working against the interests of our protagonist, but i don't believe they should ever be played as villains. they're not evil or bad or wrong. they're terrified just like literally everyone else in the show is, and their actions are completely justified. to me that's the entire point of the musical. it's not about christianity; it's about the impact the roman empire's brutal and violent imperialism had on everyone on all levels. including jesus and judas, but also including the pharisees, and even herod and pilate. when a powerful coloniser forces their presence on innocent people they are the only winners. everyone else suffers, even the puppet kings and high priests who look like they're reaping some sort of benefit from it all. that's roman propaganda. the romans kept native rulers like herod and caiaphas in power to maintain the illusion of provincial autonomy, and keep populations appeased and therefore under control. everyone in the show is acting out of fear of the romans. the one roman character we do see (pilate) is acting out of fear of his own emperor. it makes no sense to cast the pharisees as two dimensional Bad Guys, especially when the same productions that do that usually offer a sympathetic portrayal of pilate. it would be so easy to stage and direct a production in a way that makes it obvious that the pharisees are doing what they're doing because they truly have no choice, and not because they're pure evil and want to kill jesus for the sake of it. it's not only an antisemitic trope but also undermines a really important theme of the musical. if you can see the humanity in the violent roman governor installed forcefully on conquered land then you can afford some humanity for the pharisees too. they are victims of pilate and victims of rome just like everyone else
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Danny accidentally pissed off an Ancient, super powerful wizard.
Ok, so maybe he should have listened to Clockwork and not going in that portal he specifically told him not to go in on multiple occasions. But he was curious ok!
Why did he have to be turned into a stuffed doll anyways!? What's with old guys and really weird ways of getting back at people!? Why is their humor so broken!?
...Ok, maybe it is just a little bit funny.
And it was even funnier when Vlad got the same treatment. Who cares if he doesn't even have vocal cords anymore, he can speak in fucking squeaks so he's going to laugh his ass off!
It's unfair that even when turned into a doll, Vlad is taller than him. What did he even do to piss of the same wizard anyway?
Vlad wasn't happy with being turned into a stuffed toy, maybe a bit happy that he's still taller, but still. He has a business to run and a married woman to woo, how the hell is going to do either now?!
Their powers surprising weren't sealed, so they could still fight. Vlad tried to go after the wizard before getting his shit rocked because, oh yea, it was a wizard of the Ancient variety. So he promptly got his ass beaten, Danny was honestly just there to watch, point, and laugh.
Why the hell is an Ancient wizard who is very much alive be living in the ghost zone anyway? The wizard said that where they are isn't in the ghost zone, but is connected to it via Clockwork's lair, also, can't an old man just have his solitude? He also pointed out how neither of them should have been here in the first place.
Which Danny supposed was fair.
Said wizard then waved his staff and shoved the two out of his house. Maybe he was still mad, but did he really have to place them above a dumpster? An open dumpster at that.
They pulled themselves out the dumpster and just sat there in that alleyway for an undetermined amount of time. Before Vlad pipped up and said it was Danny's fault he was in this mess, Danny didn't take it lying down and screamed (read, squeaked) at Vlad, to which Vlad screamed back. Along with verbal arguing they also argued in ghost speak, slamming into the other with the full brunt of their emotions and taking it to a much deeper level.
When a nine-year-old Billy Batson heard very loud squeaking coming from an alleyway, he didn't know what to expect. Maybe a dog playing with a squeaky toy, or something, not two stuffed dolls- who are very animated and very much alive- to be having what looked like an argument with each other.
Three years later, when Billy Batson awoke to find himself in a subway, he was very much surprised to find out that both his two best friends had history with the guy who then proceeded to give him superpowers.
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I think it's interesting that when Gandalf describes Denethor's ability to "perceive, if he bends his will thither, much of what is passing in the minds of men," he ties it less to his wisdom or general insightfulness (though he possesses both) than to his difference from "other men of this time," his near total Númenóreanness, and as bolded here, the active exercise of his will.
Tolkien also attributes Denethor's resilience against Sauron (by contrast with Saruman) to not only his right to use the Anor-stone, but "great strength of will." He notes that Sauron had no servant with greater mental powers than Saruman or Denethor, and Gandalf remarks that Denethor was "too great" to be subdued to Sauron's will.
Denethor and Gandalf have a strange and unsettling silent confrontation, carried on by their gazes, yet it strikes Pippin as like "a line of smouldering fire" and "as if reading each other's mind." Gandalf afterwards says Pippin was stuck between two "terrible old men," lumping Denethor in with himself. Pippin also sees some kind of kinship between Denethor and Gandalf, as Sam saw between Faramir and Gandalf.
In his letters, Tolkien said that the ancient Númenóreans became barely distinguishable from Elves in appearance and in their powers of mind. In Unfinished Tales, he notes that they loved their horses, and when a Númenórean had a strong bond with a horse, it was said that the horse could be summoned "by thought alone."
In LOTR, Faramir—who has inherited Denethor's Númenóreanness/wizardliness—has a reputation for command over both animals and men. When everyone else is thrown by their horses upon being chased by five Nazgûl, he not only keeps his seat, but mysteriously gets his horse to ride back towards the Nazgûl. And during the retreat across the Pelennor, the soldiers in the city conclude that Faramir must be with the men who are managing to retreat in order, repeating Beregond's remark that he has some undefined command over both men and beasts.
Gandalf suggests that this is a result of Faramir pitting himself against the effects of the Nazgûl in some way, but his abilities (whatever they are) are outmatched. In the event, the effect of Faramir's Aura of Courage commanding abilities remains until he's shot and finally falls to the Black Breath.
Faramir also makes repeated references to perceiving or reading things in Gollum's mind. At one point, he describes Gollum's mind as dark and closed, yet unable to prevent Faramir from detecting that he's holding something back about Cirith Ungol specifically. Noticeably, this only happens when Faramir orders Gollum to look at him (which Gollum does "unwillingly"), and the light drains from his eyes as he meets Faramir's. It seems decidedly reminiscent of the later Gandalf vs Denethor duel-by-eye-contact.
Faramir's exact words about Gollum's secrecy are "That much I perceived clearly in his mind," in reference to his earlier questioning of him. He says that he can "read" previous murders in Gollum and Gollum cries out in pain when he tries to lie to him.
When Faramir gives staves to Frodo and Sam, he says that a "virtue" of finding and returning has been placed on them, with zero explanation of what he means by that. He adds a hope that the virtue will not altogether fail under Sauron's power in Mordor. He describes the people who did the woodwork but not who placed the virtues (it doesn't seem inherent to the wood itself, given his phrasing).
We do know that Dúnedain can potentially embed enchantments into items. The Barrow-daggers carried by Merry and Pippin are specifically enchanted against the Witch-king of Angmar by an unknown Dúnadan of the North, and when Merry stabs the Witch-king, the dagger breaks enough spells for Éowyn's ordinary sword to finish the job.
Meanwhile, Aragorn uses his healing powers to help the city, wishing for the presence of Elrond, because he is their eldest of their kind and more powerful. Aragorn, also, has at least some part of this ability to actively exercise his will and mental powers, perhaps an equal share, though he uses it less often.
In the book, he doesn't physically attack the Mouth of Sauron, but instead holds his gaze (again, eye contact is important!). There's another silent struggle that involves no weaponry or any other contact.
He prevails in some way over the Mouth of Sauron (not a warped creature of Sauron in the book, but a cruel Númenórean who has "learned great sorcery"). The Mouth indignantly says he has diplomatic immunity and can't be attacked like this.
But, I mean, maybe they're all just smart and perceptive, it's really unclear.
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Day 2: Maglor of @feanorianweek
Kingship
Poppy = Sloth | Manipulation
I do think Maglor mourned when Maedhros got himself captured, I just also read Maglor as a manipulative power hungry character.
He probably convinced himself that Maedhros had died and ignored everything that proved otherwise, both as a poor coping mechanism and, subconsciously, seizing the power of being a king, although he never named himself one as that would give him trouble. He differently enjoyed the power and mourned, when Maedhros came back, for the power loss. He was happy to have his brother back of course. I don´t think he spoke against Maedhros choice to give the kingship to Fingolfin, even if he wanted it himself, as he did except Fingolfin to do something stupid and get himself killed eventually, and by agreeing he seemed more "civil" and the friendliest of his brothers, which would end up giving him political power, giving people the illusion that he´s the innocent and harmless of his family.
Maedhros | Celegorm | Caranthir | Curufin | Ambarussa | Nerdanel and Feanor
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Okay, I gotta know,
Does Dragon Wally have the zoomies? And happy year of the Dragon btw!
no, i wouldn't think so... i imagine that he's too Calm of a soul for that... maybe he just fluffs up & gently flops around?
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I've been reading the Percy Jackson books for the first time over the past two weeks! Just finished "The Battle of the Labyrinth" last night (which btw is my favorite of the series so far!!)
I have now gained a new obsession but it might not be what you think
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Windy at my house + power flickering = no comm work = quick laptop doodle
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i've been dead and gone bc of school and jobsearching and everything happening all at once but ive been playing the boktai series games lately and i'm enjoying it a lot. I just got past the third boss in boktai 2. I don't know why but i'm enthralled with these games, i highly recommend them
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"Come dance with us, Takanuva," Kopaka says.
Takanuva startles: his eyes fall on the Toa before him for a moment before turning again to the Ko-Matoran festivities. Further away from them Nuju looks thoughtful.
"I never learned any Ko-Koro dances," he replies, quietly, sheepishly.
"They can be taught," Kopaka just says without batting an eye, his welcoming hand extended.
It's familiarly cold when Takanuva accepts it.
He is pulled to his feet, but does not yet join the celebrations. His brother takes him a little to the side so their slowness won't be bothersome to those much more confident in their dancing.
"Your right arm," Kopaka instructs, showing him the right movement; Takanuva mirrors him. The Toa of Ice's gaze turns half-lid. "Right arm."
The Toa of Light looks down.
He quickly changes limb.
His brother nods.
Ko-Koro dances are rhythmic, harsh, heavy, powerful, Takanuva finds out as he follows along - like breaking ice into enormous blocks: motions that in Onu-Koro are lighter become heavy enough to sink in the snow, strikes that in Ta-Koro are faster turn slower to build up momentum, swings that in Po-Koro are more calculated appear sharp enough to cut through stone; they maintain a certain minute grace despite it, like certain Le-Koro leaps or the ways they move their hands in Ga-Koro, and the Toa of Light tries his best to imitate it. The songs they dance to are instead thin and crystalline despite the strict pronunciation of their dialect, their pitch high and strong like wind through the icicles as the Matoran circle the bonfire.
The warm glow flicks across the spectacled white mask with a brilliant flicker, and as Takanuva watches it entranced a thought runs through him - are Ice and Light not the same element?
"Very well," Kopaka praises gently, "Very well."
He fixes his eyes on Takanuva and sees him.
It stuns the younger Toa when he realizes it, just for a second: he sees him. He doesn't see through him, past him, before him, he just sees him - he sees Takua, he sees Takanuva, when it would be so easy to superimpose someone else on him, someone whose armor was also grey and white, who was not quite as he seemed, who was much more than what he seemed, if one in a way so different from the other.
(But was it so different, in the end?)
"Very well," Kopaka repeats with the voice he has when he smiles without showing it.
Takanuva straightens his spine.
Nuju breaks their concentration, chittering and chirping and clawing at the air: Kopaka nods, whistles something that sounds in intention like 'coming, Turaga', and kindly pushes his brother among the cheering Matoran who welcome him without questioning his presence as another song commences and with it another dance.
Takanuva stumbles, unsure. Kopeke pulls his arm and shows him how to start before his Ice brother can do so himself; Ehrye yells out the chorus to the song, to teach it to him, but he messes up a line or two in his hurry before he gets it right, and so it has to start again.
Kopaka sings, too. His voice is powerful, rolling out of him like an avalanche.
Takanuva just listens at first, dancing as best as he can, slowly forgetting to look at his feet and arms and starting to have fun. He meets Nuju's eyes: the Turaga smiles calmly, content.
He starts off murmuring the chorus so softly that he can barely hear himself, volume rising slowly with each repeat; at last he's bellowing it out, syllables a little wrong but voice clear, by his brother's side, dancing just like him, singing just like him, in a crowd of whites and azures and greys that reflect the bonfire's shining light into a thousand stars like quartz prisms, until his throat feels sore and he's stumbling and laughing while holding onto the Toa of Ice's arms breathless and so very happy.
"You're a good dancer, Takanuva," Kopaka smiles at him.
"Thank you, brother," Takanuva replies, and among the dozens of things he is thanking him for on the forefront are welcoming him in his loneliness, and seeing him.
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