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#Mobile Suit Gundam Katana
gundamfight · 3 months
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gremoria411 · 8 months
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There is a problem with looking at so many mobile suit designs in that you can wander quite far sometimes. Sometimes to odd places. For instance, I’ve been wanting to watch Gundam Narrative recently, but ended up watching Gundam Twilight Axis instead (they have a similar plot to me). Twilight Axis has the Tristan, a derivative of the Alex. Another derivative of the Alex would be the Full Armour Alex, which appears along with the Striker Custom in Mobile Suit Gundam Katana.
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I’m gonna get two things out of the way first: I haven’t finished reading Gundam Katana, because I don’t like Gundam Katana.
Oh, the arts wonderful and I like a lot of the original mechanics, but I absolutely despise the protagonist (the plot’s not great but it’s essentially a blip compared to how much the main character bothers me).
I don’t want this to be just a rant post so I’ll be brief; The Protagonist of Gundam Katana, Ittou Tsurugi, is a prick. In that way that only a brat with a silver spoon in their mouth (on in this case, at their side) can be. He’s handed a super custom ms and a force of followers that follow him absolutely, despite the fact that he has no experience with command (and more to the point, no experience with failure). In addition, he’s also got those bad reader self-insert characteristics (always in the right, excels at everything he strives to do, knows things that he probably shouldn’t at that point in time). Two examples I just want to call out, the first being when he gets mugged at the docks by a group of five. The muggers attempt to justify their behaviour because of the ongoing economic depression and the claim that the Earth Federation spends more on its military than on other things. Ittou defeats them easily (fair enough), but then has the gall to turn around to them and say that they should work harder because of the recession. Ittou, a military brat, heir to his household and with a legion of followers to cater to his every need. The second example is that after fighting Zeon Remnants on the Moon (which is a whole other thing), Ittou has a chance encounter at the flight terminal with none other than Quattro Bajeena, who’s on the moon on business. Now, Quattro’s real identity in Zeta eventually became an open secret within the AEUG until Char’s Dakar Address. However, many members of the AEUG suspect Char’s real identity (Blex), fought against him in the OYW (Bright) or eventually hear enough rumours that they suspect anyway (everyone else). Ittou has never met Char, never seen Char so there is no reason as to why he should be able to recognise someone who fought with a mask throughout the entire One Year War. But he does, because he’s apparently just that good. (As an aside, the whole deification of Char post-OYW as this ace of aces bothers me a little, since he’s only really relevant to the White Base crew and there were plenty of other aces running around. It makes sense post-Dakar and post-Gryps, but prior he should be just another ace).
Anywho, the reason I wanted to talk about Katana is because I like quite a lot of it’s original mechanics. I say original, because it uses a lot of units that were originally from videogames, so I’m only going to be talking about the Striker Custom, Full Armour Striker Custom, Full Armour Alex and GM Striker Custom.
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The Striker Custom is the main mobile suit of the series (and yes, I did choose that second picture to show off its weaponry). It’s probably my weakness for close-quarters suits talking, but I really like it. It is essentially a GM Striker with a Gundam Head and new backpack, but as custom units go I find that honestly quite charming. Despite the two pictures shown here it’s actually quite well-armed, starting with the standard Vulcan guns and twin beam sabers. Following this it has a further two beam sabres, snazzier ones with a longer blade, that can be combined into a beam naginata. It is also armed with a set of Knuckle Daggers, mounted on the backpack when not in use, which are essentially a sort of axe-shaped beam blade mounted in the hands (they can be seen in the second picture). It can also be armed with the Spark Knuckle (essentially an electrified, handheld brass knuckle, based on the electrical weaponry Zeon used) and the Burst Knuckle (punch to attach mine, punch again to detonate, because there’s totally no way for that to go wrong). It can also be armed with a 100mm machine gun (or as GBO2 is wont to, a GM II Beam Rifle), but typically isn’t, because Ittou’s a lousy shot. I really like the knuckle daggers - I don’t really think that they’d be more practical than a beam saber (longer reach and all), but they are cool as heck, giving the suit a boxing vibe that I quite enjoy. The Spark and Burst knuckles are typically used sparingly, which helps my opinion of them - the spark knuckle’s lovely, but there isn’t much defence against electric weaponry other than range, so it’s good it doesn’t get overused. The Burst Knuckle…. I don’t dislike it, it just seems horribly impractical. That said, I can only really recall it being used once, so it’s not like I typically remember it. The Striker Custom is also fitted with a “Demon Blade” AI System, a derivative of the EXAM system (*shot*), whiiiiich…… is fine? It’s probably the fact that I stopped reading before it became a major factor (I remember it being introduced, but little else) but I don’t really have a big opinion on it. It makes sense for a close-quarters suit to have it, especially as a trump card to pull out in dire situations. It’s more of the “can be mastered” system than the “WILL mess you up” one though (the original EXAM system was pretty harrowing, as I understand it and the HADES aren’t exactly a nice walk in the park either).
Form and armour wise, it’s pretty good. A large part of that is going to be inherited from the GM striker, yes, but the Striker Custom feels very agile, and light on its feet. It probably is the boxer influence (even the head looks like it’s got a head guard on), but I like it because it feels like a very straightforward design - get close and hit things. Specifically, I like how it feels like a “gundam-ified” version of the GM Striker in the same vein that the Gundam Marine Type “Gundiver” is to the Aqua GM. It really sets your mind going as to what other “upgraded GM’s” there could be (like a Gundam Night Seeker, or Gundam Guard Type). I’m fine with the colours - I typically dislike it if a protagonist suit is “just” white and blue, but in this case it’s actually got a purpose because the main rival suit, the Full Armour Alex, is Red, so it shows the contrasting personalities of their pilots (and it works pretty well with its pink beam weapons). I will admit that I’ve repainted it to Titans Colours in GBO2 though - it’s about the right time period for them to be around (some even show up in the early chapters) and honestly I like imagining the AEUG stealing one (plus, I think it looks really nice).
Now if only it had a better pilot.
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It’s upgraded form is the Full Armour Striker Custom, build with spare parts from the Full Armour Alex. Cards on the table, I haven’t read up to the part in the manga where this shows up, so this is purely on the design and it’s weaponry (as seen in GB02). I do like the bulkier look (the original has a nice agility to the design, but I don’t mind the additional weight), however I do think that it’s overarmed. This is a common problem I have with Full Armour upgrades - they just cram a bunch of additional weaponry on for the sake of it. I like heavily armed suits, but just adding bulk to an existing design doesn’t work for me because the end result just ends up looking sluggish. Speaking of those armaments, let’s run down the list, shall we? The Vulcan Guns remain, as per usual. As do the twin beam sabers, though one of them has been moved to the front of the right shoulder. The Knuckle Daggers are now mounted in the…. What is a apparently supposed to be a shield, but looks to me more like a weapons rack on the left arm. There’s an EXAM unit 3-style double beam cannon as it’s primary ranged armament on the right arm - that’s essentially standard armament for FA (Full Armour) Units, so absolutely no issues there. It’s also got a back rocket cannon and chest missile bays, likely modelled after the regular FA Gundam, and rounding out the loadout is a set of missile pods on the legs. In addition to all this, it’s armed with a brand new sword weapon called Fukusaku - a long sword roughly three-fifths the size of the mobile suit itself. I find it to be a textbook case of a mobile suit being overarmed. I can see how - the striker custom brings its close quarters weaponry and the FA Gundam Brings its long-range weaponry, but it just seems to be fighting for space on the suit - the Beam Saber on the front armour (a very dangerous position, given what happens to beam sabers when they’re shot) and the “shield” that’s essentially mounting two especially large beam sabers on the left arm are just the most obvious examples. Fukusaku is odd, because it looks completely unique, and all the sources I can find state that it’s a cold saber - essentially an electric saber, typically used when stealth is required, such as on the Efreet Nacht. Thing is, it looks to be an mobile suit sized Katana, meaning it was forged, but it still has beam effects over the…… Hamon? Of the sword (that wavy bit on katanas that’s formed as the sword cools). Oddities aside, it makes sense that the main suit in “Mobile Suit Gundam Katana” would recieve a fancy katana, but it doesn’t exactly help with the suit having two other paired melee weapons already. I do like the bulk added by the additional armour to the Full Armour Striker Custom, it creates the sense of a slower, more methodical fighting style (“one strong cut” to the striker custom’s barrage of punches), but I think the weapons weigh it down too much, especially since I know it’s going to be used in space. Honestly, I feel like if you took off the Knuckle Daggers and Chest Missile Bays, maybe moved the saber mountings around, it’d look much better. I like the splash of purple added in the paint scheme, but I don’t notice it’s absence much in GBO2. The Full Armour Striker Custom’s design is busier (especially around the chest), so it doesn’t look quite as good in Titan’s colours, but there’s some lovely details on the back (like the leg thrusters) that really pop.
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The GM Striker and GM Striker Kai are largely identical, save for the backpack. Indeed, the Striker Custom is essentially a modified GM Striker Kai (with perhaps a little of the blue destiny units sprinkled in). They are armed differently however, with the GM Striker Kai being armed with beam sabers like the ones the Striker Custom has, and the regular GM Striker being armed with a twin beam spear that can convert into a scythe. I like the regular GM Striker, I think it’s an excellent up-armoured version of the GM, with the twin beam spear being an appropriately imposing melee weapon for it. I very much like the colours as well, with a lovely green, yellow and blue-grey scheme. The blue visor also draws attention nicely to the head. The GM Striker Kai is the space-use version, having the backpack of the Striker Custom in addition to its weaponry. Overall, I think it’s a nice GM unit with the additional armour doing a lot to distinguish it from the pack.
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Lastly, the Full Armour Alex. I found it quite difficult to find a decent picture of the Version seen in Gundam Katana. The Full Armour Alex is…. a little of an odd one for me, because though I know it’s just differing artist interpretations, I tend to consider the original (Green and White, right) and the version seen in Gundam Katana (Red, Left) as separate designs (for the most part). I’ll go over the one seen in Gundam Katana first. It’s piloted by Kotetsu, a cyber-Newtype of True Federal in the series (True Federal have a vested interest in having as many newtypes on their side as possible, but they don’t seem to be going for the inhuman experimentation that the Titans did.) who functions as an early, personal foe for Ittou, here to drop subtle hints about the organisation and provide an actual challenge. The Full Armour Alex is essentially a brute - it’s got the strength and power to easily match most anything else in one-on-one combat, and functions as True Federal’s one-man clean-up crew. I think it’s used well in the series - it’s a FA unit, with lots of weaponry that’s geared towards ranged combat - a natural counter to the Striker Custom, which focuses on close-quarters. It spends much of its initial appearance holding Ittou back by sheer volume of fire alone - he’s forced to do little else but dodge. But it’s meaty firepower never allows it to feel unthreatening.
Design-wise….. it’s just fine. I like the red colour scheme in the context of their pilots - Kotetsu’s far more emotion-driven than Ittou, so it makes sense for their contrasting personalities. But in the context of red mobile suits in Gundam….. it doesn’t work. Red is a signifier of Char, or something related to Char (or a char clone), but the Full Armour Alex is neither. I have been seeing some “regular” rivals using it as of late (see the Pixy (LA), but in those cases it just comes off as forced. It’s just red because it’s a rival and rivals are red. The form and body’s fine - it’s a good example of the artist’s style and the muted colours really mean your attention’s drawn to the knees, skirt, head and gun. As a full armour unit, it doesn’t get many dynamic melee shots, so it’s imposing and weighty stature helps it look imposing, particularly the back rocket cannon and it’s targeting camera.
However, I must confess I completely prefer the Original (Green and White) design, as featured in Mobile Suit Gundam 0080 MSV. It just feels so much sleeker and faster, selling that the NT-1 is an improvement over the original Gundam. The green and white colour scheme is still eye catching, clearly drawing a distinction between the original and its additional parts, while helping to sell just how protective the armour would be, since the parts of the original Alex peeking through help emphasise just how beefed-up it is. Furthermore, you can easily believe that there’s space in the armour for the chest missile bays, without significantly compromising its protection. It’s only got two other integrated weapons - the back rocket cannon and the twin beam cannon, but it feels like an appropriate amount of additional firepower. It feels significant, since they’re both clearly visible on the design and the grey plays off the rest of the colour scheme - there’s only a few other small details, like the collar and “ribs”. The Full Armour Alex does retain its built-in arm gatlings, but they cannot be used since the armour covers them. I think the fact that the armour doesn’t cover the leg thrusters, and has dedicated gaps for the AMBAC system are why it feels so much sleeker to me - the Full Armour Alex was intended to be a backup plan for the Chobham Armour, and looking at it it might have even been more agile. I also very much like the head - I assume it was just artist interpretation, or perhaps the NT-1’s design hadn’t been finalised when it was made, but the yellow eyes, red forehead jewel and sleeker face really appeal to me, while helping it have its own identity other than “just the Alex, but bigger”. It’s just really rather neat.
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cheap-toys-gunpla · 10 months
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Gundam Astray Red Frame ⚔️⚔️⚔️🔥🔥🔥
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leftlad · 9 months
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Fanart (2020-2022)
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satoshi-mochida · 5 months
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Some games on the PSN Black Friday sale. Full list here, ends November 27th.
AI: The Somnium Files
Alternate Jake Hunter: Daedalus The Awakening of Golden Jazz
A Way Out
Azure Striker Gunvolt 3
Azure Striker Gunvolt: Striker Pack
Back 4 Blood
Batman: Arkham Knight
Batman: Return to Arkham
Blaster Master Zero
Blaster Master Zero 2
Blaster Master Zero 3
Blazblue Cross Tag Battle
Bloodborne
Bloodstained: Curse of the Moon
Bloodstained: Curse of the Moon 2
Bloodstained: Ritual of the Night
Chaos Code
Crash Bandicoot 4
Crash + Spyro Triple Play Bundle
Crisis Core: Final Fantasy VII Reuinion
Cuphead
Danganronpa 1-2 Reload
Danganronpa V3
Dark Souls Remastered
Dark Souls 3
Devil May Cry HD Collection + 4 Special Edition Bundle
Disgaea 6 Complete
Disgaea 7
Dragon Ball FighterZ
Dragon Ball Z: Kakarot
Dragon Marked for Death
Dragon's Dogma: Dark Arisen
Earth Defense Force 4.1
Earth Defense Force 5
Earth Defense Force: Iron Rain
Earth Defense Force: World Brothers
Eiyuden Chronicle: Rising
Fairy Fencer F: Advent Dark Force
Fallout 4
Final Fantasy VII Remake
Fire Pro Wrestlng World
Forspoken
Ghostrunner
Ghostwire: Tokyo
Gleamlight
God of War(PS4)
God of War: Ragnarok
GrimGrimoire OnceMore
Gunvolt Chronicles: Luminous Avenger iX
Gunvolt Chronicles: Luminous Avenger iX 2
Hades
Horizon: Zero Dawn
Horizon Forbidden West
Immortals Fenyx Rising
Jak and Daxter Bundle
KATANA KAMI: A Way of the Samurai Story
Kowloon Highschool Chronicles
Labyrinth of Galleria: The Moon Society
Lies of P
Made in Abyss: Binary Star Falling into Darkness
Mafia: Definitive Edition
Marvel's Guardians of the Galaxy
Marvel's Midnight Suns
Marvel's Spider-Man
Marvel's Spider-Man: Miles Morales
Megadimension Neptunia VII
Mega Man Zero/ZX Legacy Collection
Melty Blood: Type Lumina
Metal Slug 3
Metal Slug Anthology
Metal Slug XX
Mobile Suit Gundam Battle Operation Code Fairy Vol. 1
Naruto to Boruto: Shinobi Striker
Nier Rplicant
Nier Autimata
Nitroplus Blasterz
One Piece: Pirate Warriors 4
One Punch Man: A Hero Nobody Knows
Persona 3: Dancing in Moonlight
Persona 5 Strikers
Persona 5: Dancingin Starlight
Puyo Puyo Tetris
Rayman Legends
Resident Evil 4 remake
Resident Evil 7
Rhapsody: Marl Kingdom Chronicles
River City Girls 2
River City Melee Mach
River City Saga: Three Kingdoms
RWBY: Arrowfell
Sifu
Sol Cresta
Sonic Origins
Spyro: Reignited Trilogy
Star Wars Jedi: Fallen Order
Star Wars Jedi: Survivor
Steins; Gate Elite
STEINS;GATE: My Darling's Embrace
Stubbs the Zombie in Rebel Without a Pulse
Super Bomberman 2
SUPERHOT
Super Neptunia RPG
Teenage Mutant Ninja Turtles: Shredder's Revenge
Teenage Mutant Ninja Turtles: The Cowabunga Collection
The Evil Within
The Evil Within 2
The Last Campfire
The Legend Nayuta: Boundless Trails
The Outer Worlds
The Quarry
The Wonderful 101: Remastered
Tony Hawk's Pro Skater 1 + 2
Valkyria Chronicles 4 Complete Edition
Voice of Cards 1-3
Warhammer 40,000: Boltgun
Warm Snow
Wild Hearts
World End Syndrome
Yakuza: Kiwami
Yakuza: Kiwami 2
Zanki Zero
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over-the-time-flow · 8 months
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Super Robot Rollcall: The Preventers
Garrod Ran
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"I won't let you repeat our mistakes!!!"
Source Material: After War Gundam X
Age: 15
Height: 161 cm
Voice Actor: Wataru Takagi
The Blazing Mobile Suit Pilot himself (self-entitled), Garrod's a determined young man who, throughout his travels, realizes just how much of the world around him is built upon (or, in the case of the actual source material, atop the ruins of) the past generation's mistakes, traumas, and baggage. Throughout it all, his dedication to the taciturn young Tiffa Adill serves as motivation to never turn back, regardless of how much cruelty or foolishness he has to deal with.
I like him a lot :)
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Garrod won't wow you, but he's certainly not bad either. High Evasion, high Skill, and high Accuracy are all rather nice to have, but his offensive stats are underwhelming.
However, as the game goes on, his Spirit Command list will prove to have basically everything you could want him to have, except for the all-important Spirit (気合, raises user's Will by 10), which would make firing the Gundam X's signature move a lot easier. Speaking of, said signature move more than makes up for Garrod's lack of innate firepower.
Garrod will become better throughout the game, but it does hurt him that all but one of his "upgrades" are more on the machine side than the pilot side, since you could just stick anybody else on his machine(s). Still, the one that IS a direct upgrade for him is rather strong, even if it's technically a secret.
Fun Fact: Garrod is responsible for the single longest-range sniping feat in the history of Gundam, landing a shot from 15~20 thousand kilometers away. Though it should be mentioned, the target in question wasn't exactly small...
Gundam X
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Source Material: After War Gundam X
Model Number: GX-9900
Height: 17.1 meters
Real World Designer: Kunio Okawara
The Earth Federation's trump card, and one of the most powerful Newtype-use weapons ever made. Armed with multiple superweapons and a dedicated support unit that never saw live battle during the old war, even with the relatively small number of deployed units, it made one hell of an impression on the battlefield, and gave Jamil Neate PTSD even though he was the one piloting it.
Today, Garrod Ran pilots it, though he doesn't know the full extent of the machine's history, nor of its capabilities...
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Average mobility, average range, average firepower, but man it's got one hell of a trump card up its...
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...Huh? Where's its trump card?
...In any case, once it's here, it's a big reason why this is one hell of a machine. I'd honestly say it's better than its upgraded counterpart in quite a few circumstances.
Fun Fact: Kunio Okawara has said that the GX was designed with the motif of the famous samurai Sasaki Kojiro in mind; the diagonal way in which the cannon rests on its back, alongside the way the hilt of the beam saber is pulled from its base, are meant to be evocative of Kojiro's famously long katana, the Monohoshizao (Clothespole).
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Jamil Neate
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"Don't think, just run!"
Source Material: After War Gundam X
Age: 30
Height: 180 cm
Voice Actor: Ken'yu Horiuchi
A former newtype ace, Jamil now makes his living by leading the Frieden crew. Due to the PTSD the war gave him, he finds himself unable to get back in a Mobile Suit's cockpit, and prefers to lead from the Frieden's bridge instead.
Despite no longer being at the forefront, Jamil is far from a coward, and will go to extreme lengths to protect other newtypes from the same fate he now grapples with. He believes in a future where newtypes are no longer used as weapons of war, and this resolution is exactly what makes people trust him so fiercely.
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Jamil boasts the singular strongest Ranged stat out of all battleship commanders in the game (and by a LONG shot), and despite claiming to no longer have Newtype powers, he still has one level of the skill to boot, making him easily the most accurate out of the whole bunch. On top of that, his Evasion is good enough that, coupled with his Newtype abilities, he's capable of making the damn thing dodge sometimes.
If you had to find something to complain about with him, it'd be that his Spirits list really isn't all that good for battleship captain duty, being more suited to a Real Robot pilot.
Also, there's a secret in this game involving him; by a certain chapter, we want him to have 20 kills. Considering how far off said chapter is, it's really not that tall of a task provided you know about it, and i'm sure some people have even managed to get it while not knowing about it. Still, we'd best not forget to feed him every once in a while.
Fun Fact: Flashbacks aside, we never see Jamil without his sunglasses until he takes them off during the final episode, after which point he never puts them back on again.
Frieden
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Source Material: After War Gundam X
Length: 130 meters
A modified version of an old Federation Alps-class land battleship.
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It's certainly a battleship. It's got thin armor coupled with no barrier, but it's got large reserves of HP as with all battleships, so it's not exactly easy to take down. Plus, by being a landship, it's got the distinct advantage of being able to get terrain bonuses, something the other battleships can't really do.
In case you were thinking of being silly with it and trying to upgrade its mobility to fit Jamil, don't bother. That'd be incredibly expensive for very little returns, and said upgrades will carry over to later ships that are even less fit for dodging. Even equipping it with mobility raising parts doesn't seem worth it, as it only has a measly two Parts slots, much better dedicated for consumable items for you to cast on nearby allies.
Fun Fact: The german word "Frieden" means peace.
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Roybea Loy
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"I wonder if there's a Heaven?"
Source Material: After War Gundam X
Height: 184 cm
Voice Actor: Takumi Yamazaki
The Frieden crew's resident playboy. In the original show, his playboy behavior was rationalized as being a way to spread more love than hatred in the desolate world of the After War timeline, but in SRW R's world, i suppose he's just like that innately.
Also, his cut-in art in R is ATROCIOUS, they did him so fucking dirty.
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Roybea is alright. He's got average stats all around. Using Garrod as a measuring stick, Roybea hovers slightly below Garrod in most regards, except for being exactly 1 point better in both offensive stats, and being a whopping 10 points behind in Evasion.
Still, he makes up for this with a fairly stellar Spirit command lineup, with an early Daunt (脱力, lowers target enemy's Will by 10) being stellar for boss-slaying, and later getting Assault (突撃, can use any weapon after moving, except for MAP attacks), which can make him a serious candidate for the GX (and its upgrade) in playthroughs where you don't get the big Gundam X secret. On top of all that, he even has 2 levels of Support Attack.
Gundam Leopard
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Source Material: After War Gundam X
Model Number: GT-9600
Height: 16.8 meters
A heavy-weapons machine from the same war as the Gundam X, the Leopard was also originally a Newtype-use machine, though the one Roybea uses has been heavily modified, and no longer has the Flash System.
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Below average Mobility, below average Movement Range, below average firepower. This thing's not great. It has a MAP attack, but it's weak enough that it won't be very useful for much more than weakening multiple grunt enemies at a time (though it IS nice that it doesn't have a Will requirement). It'll get a couple upgrades later down the line, but even then, there's better options, even within the constraints of Gundam X MSs.
Fun Fact: In the Gundam X timeline, this was the first Gundam ever made, and was once ridden by the very first newtype.
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Witz Sou
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"Please... Protect the Frieden!"
Source Material: After War Gundam X
Height: 175 cm
Voice Actor: Kazuya Nakai
A hot-blooded, impulsive young man who's often the butt of jokes on the Frieden. He starts off abrasive, but as the crew gets to know him better, he can't help but get attached. He's been trying to get money to help his family back home, but when he returns home after a long while and things have seriously changed, he has a hard time coping with it.
His backstory doesn't really fit with the complicated setting of SRW R, and the large cast in R doesn't really offer Witz the found family vibes that the Frieden crew thawed him with, so here he's just an asshole for no reason and is often designated for scenes where the script clearly just needed someone to be a dick and/or a contrarian. Poor Witz :(
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He hovers around Roybea's statline on every metric except Melee, which is REALLY low, but that doesn't really matter when no Gundam X machines really suffer from the pilot having low Melee.
Spirit Commands wise, he's less impressive than Roybea. He's not really missing anything particularly important, but he doesn't have any real standouts other than maybe Accel, which coupled with his Airmaster, let him be wherever he wants to be, whenever he wants to be.
Fun Fact: Witz was Kazuya Nakai's first role, fresh off of giving up the salaryman lifestyle to try and break into the VA business. Judging from certain interviews, it seems he's rather attached to the role because of this.
Gundam Airmaster
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Source Material: After War Gundam X
Model Number: GW-9800
Height: 17.2 meters
A high-mobility newtype-use machine from the same war as the Leopard and the Gundam X. Much like the Leopard, this machine seems to have been modified, and no longer has the Newtype-use Flash System.
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High base mobility, and BONKERS Movement Range. It does suffer from not having an attack with longer range than 5 tiles, but that issue is somewhat alleviated by the fact that said 5-range attack is post-movement on top of this thing's turbo speeds.
A more genuine issue with it, however, is its lack of firepower. Still, you can do a lot worse than this one.
Fun Fact: Kazuya Nakai has a model kit of this machine, but refuses to actually build it out of sentimentality. I've always found this story really sweet.
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Fa Yuiry
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"Humans are emotional animals!"
Source Material: Mobile Suit Gundam: Char’s Counterattack
Birthday: October 9th
Age: 17
Voice Actress: Miyuki Matsuoka
A determined and kind young woman who ended up involved with the AEUG during the Gryps Conflict. Though not as impulsive as some of her compatriots, she too has a strong sense of justice, and held deep resentment for the Titans.
In SRW R, the Gryps Conflict has already concluded (though evidently in a very different manner from how the TV show concluded), and now she searches for Kamille's whereabouts.
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There's no sugarcoating it, Fa's terrible. If you must find any positive quirks of her, she gets Blocking up to level 5, which is really high, and she gets three levels of Support Defense. Couple this with her being a Newtype, and i guess you could try and make her a Support Defense battery? Obviously this would be a terrible use of a deploy slot, but if you absolutely MUST deploy her because you are madly in love with her, that'd be the move. Here's some rot13'd paragraphs with future unit spoilers if you're someone who MUST use Fa and find this non-negotiable.
if you're wondering why i even bothered with this, it's because i really really like theorycrafting and will take any excuse to do it
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MM Thaqnz Trgf lbh n Pbzob Nggnpx jvgu gur Mrgn, pna nezbe chetr bapr vg hctenqrf gb SN MM, unf qrpragyl ybat enatr fb vg pna znxr hfr bs ure Fhccbeg Nggnpx novyvgl, gbb. Sn nyfb unf Yhpx, fb fur pbhyq gurbergvpnyyl znxr tbbq hfr bs gur ZNC nggnpx? VQX, qba'g pbhag ba gung gbb zhpu jvgu ure bssrafvir pncnovyvgvrf. Vg nyfb qbrfa'g unir n fuvryq hagvy vg nezbe chetrf, ohg gur Ornz Pbngvat vf n avpr genqrbss.
Ah Thaqnz Gur V-Svryq ernyyl urycf znggref urer, naq lbh pbhyq rira chg Xnzvyyr va gur ZC Ah Thaqnz gb unir n pbzob zbir gbtrgure.
Fnmnov Gur gnaxvrfg HP znpuvar, naq vg qbrf unir gur shyy Fjbeq/Tha/Fuvryq ybnqbhg. Gbb onq vg qbrfa'g unir na V-Svryq yvxr gur Ah.
Methuss
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Source Material: Mobile Suit Z Gundam: Char’s Counterattack
Model Number: MSA-005
Height: 26 meters
Power Source: Nuclear Fusion Reactor
Real World Designer: Mamoru Nagano
An experimental mobile suit created as a testbed for the Zeta Gundam's transforming mechanism.
It's also one of my favorite Mobile Suits, period!
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It's terrible. Its only saving grace is its ability to Repair, which is admittedly rare in R, but... it's really not worldchanging enough to justify how bad this thing is.
They even gave it a B rank in space. This thing spent most of its time in space in the damn show, man, what the hell
Fun Fact: Despite prominently serving as a fuel tank for the Hyaku Shiki's big beam cannon (official name, trust me), the Methuss has never had the ability to Resupply by default in SRW games, only recently acquiring as a Full Upgrade Bonus (or Half Upgrade Bonus).
This is a great injustice.
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Lucrezia Noin
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"Zechs... it's been 1 year and 22 days..."
Source Material: New Mobile Report Gundam Wing: Endless Waltz
Age: 19
Voice Actor: Chisa Yokoyama
A smart and level-headed woman, Noin graduated from military academy with top marks. She did her best to revive the Sanc Kingdom, which her stalking target lover old friend Zechs hailed from, alongside his younger sister Relena. Even after the kingdom fell once more, she and Relena continued to steadfastly expouse and protect the virtues of total pacifism, the ideal on which the Sanc Kingdom was built. In the Preventers, she goes by the codename "Fire".
In SRW games featuring Endless Waltz, she's usually the first or one of the first Preventers to join you.
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Noin's stats are all middling to bad, with the one standout being, weirdly enough, rather high Defense.
If you use her at all, it's for her rather good support-oriented Spirit Commands, but her machine isn't particularly fit for support duty, so she just feels aimless. If only we could put her in the Methuss...
Fun Fact: She's often overshadowed by Zechs both in the source material and in all of their countless SRW appearances, but in-universe, she's shown herself to be a lot more competent than him on various occasions.
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Taurus
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Source Material: New Mobile Report Gundam Wing: Endless Waltz
Model Number: SK-12 SMS
Height: 16.8 meters
Real World Designer: Jun'ya Ishigaki
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Imagine if the Airmaster didn't have its cracked Movement Range, nor its great base Mobility. Now imagine Witz was pilot-locked to it.
Yeah, i'd advocate for total pacifism too if this hunk of junk was the best i could get my hands on.
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Whew, that sure turned out to be one LONG rollcall.
With that, happy birthday to me, and i'll be seeing you all on monday!
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etes-secrecy-post · 1 year
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Hi, before I explain my post, I want to say something important.
• What you see my blog has become a major overhaul. And despite the changes, I decided that my 2nd account will be now my artwork blog with a secret twist.
⚠️NEW RULE! (W/ BIGGER TEXT!)⚠️
⚠️ SO PLEASE DO NOT SHARE MY 2nd ACCOUNT TO EVERYONE! THIS SECRECY BLOG OF MINE IS FOR CLOSES FRIENDS ONLY!⚠️
• AND FOR MY CLOSES FRIENDS, DON’T REBLOG IT. INSTEAD, JUST COPY MY LINK AND PASTE IT ON YOUR TUMBLR POST! JUST BE SURE THE IMAGE WILL BE REMOVED AND THE ONLY LEFT WAS THE TEXT.
⚠️ SHARING LINKS, LIKE POSTS, REBLOG POSTS, STEALING MY SNAPSHOT PHOTOS/RECORDED VIDEOS/ARTWORKS (a.k.a. ART THIEVES) OR PLAGIARIZING FROM UNKNOWN TUMBLR STRANGERS WILL IMMEDIATELY BE BLOCKED, RIGHT AWAY!⚠️
😡 WHATEVER YOU DO, DO NOT EVER LIKED & REBLOG MY SECRET POST! THIS IS FOR MY SECRET FRIENDS ONLY, NOT YOU! 😡
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Okay? Capiche? Make sense? Good, now back to the post…↓
#OnThisDay: Mar 3rd, 2017
Title: Red Slash
Here's a "Slashing" drawing for Jason. 🐶🔴
His armored Astray Red Frame armor has a flexible gimmick that has a ability to make extra moves with dexterity and agility. And with only just one main armament, his katana he'll sure to do sword tricks and learned from the masters, like one slash can instantly destroyed. ⚔️💥😁
Jason Watterson, Jr. - owned by EStar99 (formerly named "Edalhoff345") [CLICK ME!] Armor (Mobile Suit Gundam SEED Astray) - Gundam Franchise © Sotsu, Sunrise
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comicsvewor · 2 years
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Dynasty warriors 7 xtreme legends ultimate weapons
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Dynasty warriors 7 xtreme legends ultimate weapons upgrade#
Madden NFL 16 - First Look Be The Playmaker Trailerĭisney Infinity 3. Featuring characters and mecha from over 30 years of Gundam® anime and manga series, DYNASTY WARRIORS:GUNDAM 3 thrusts players into the galactic melee with over 50 playable and upgradab. The world is ripe with strife as gigantic mecha called Mobile Suits march to war on land and in space. Set in the future, chaotic warfare has engulfed the universe. View All Games Developed by Omega Force (18) The game was first going to be exclusive for Sony's Playstation 3, but later it came to light that it was going to be releas. It is based on the famous Hundred Years' War and will play fairly similar to the Dynasty Warriors series. At the start of the game Feudal Japan is divided into warring states and it is up to the player to resurrect a nation using equal amounts of strategy and strength! The game’s ultimate goal is to unite Japan’s 25 regions into a single nation under o.īased on the classic Three Kingdoms epic, Koei Tecmo's cult classic Dynasty Warriors is back for the seventh time.īladestorm: Hundred Years War will be Koei's and Omega Force's first video game for the PlayStation 3 and the Xbox 360. SAMURAI WARRIORS 2 EMPIRES combines the most exciting aspects of Action, Fighting and Strategy games. It is based on the famous Chinese novel, Roman. The game was released on 22 November, 2007 in Japan, Februin North America and Main Europe. Other games developed by Omega Force (17)ĭynasty Warriors 6 is a Hack and slash video game set in Ancient China and the sixth official installment in the Dynasty Warriors series, developed by Omega Force and published by Koei. View All Achievements for Samurai Warriors 2: Xtreme Legends (29) There are 29 achievements with a total of 1250 points availableĬlear a certain character's Story Mode then save your game. Samurai Warriors 2: Xtreme Legends Achievements (29) Samurai Warriors 2: Xtreme Legends - Trailerīrowse All Samurai Warriors 2: Xtreme Legends Videos (1)
Dynasty warriors 7 xtreme legends ultimate weapons upgrade#
In Samurai Warriors 2, the highest upgrade is fourth weapons.Īdd To: My Games| My Wishlist| Now Playingīrowse All "Samurai Warriors 2: Xtreme Legends" Leaderboardsīrowse All Samurai Warriors 2: Xtreme Legends Screenshots Some considered it as an "alternative fourth weapon". It resembles Xtreme Mode from Dynasty Warriors 5 Xtreme Legends.įifth weapons are present in the game, however, unlike the first game, the weapons has the same attack base as the original (before, the fifth weapon would have a higher attack base). Shibata Katsuie wields two hand axes, while Sasaki Kojir still carries a large katana, but can now summon an ex-dimensional sword during battle.īecause Imagawa Yoshimoto was put back into the game, the previously omitted Battle of Okehazama is brought back, and Hideyoshi's Shikoku campaign against Chosokabe Motochika is also included.Ī new mode known as Mercenary Mode is in the game. Imagawa Yoshimoto from Samurai Warriors Xtreme Legends returned in the expansion with an updated character design, and Shibata Katsuie and Sasaki Kojir from Samurai Warriors 2 Empires are also playable and have new weapons. The expansion introduced new characters to the series, including Maeda Toshiie, Hosokawa Gracia and Ch sokabe Motochika.
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gundamfight · 5 months
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gremoria411 · 9 months
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So, the MS-19 Dolmel.
First appearing in the videogame Mobile Suit Gundam: EX Revue, it is a prototype space assault mobile suit developed at the space fortress A Baoa Qu. It was supposedly deployed at the Battle of Solomon and the Battle of A Baoa Qu, whereupon one unit (piloted by Ramuiko Stein) was shot down by Amuro Ray in the Rx-78-2 Gundam. It is notably the first mobile suit made specifically for a videogame, making it the out-of-universe ancestor of a great many things.
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The Dolmel was armed with multi-launchers built into its arms (essentially a precursor to the combination beam gun/beam sabers seen on many later Neo Zeon units, like the Qubeley), four missile pods (two on the shoulders, two smaller models built into the chest), toe beams (short beam sabers mounted on the feet) and Heat Piles (the shoulder spikes were able to be heated to increase damage during shoulder bashes).
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The Dolmel would later be reproduced (along with several other old war materials) by the organisation True Federal in 0083, where it would be modified into the Dolmel Douhet (/Doue), and piloted by the Organisation’s Leader, Richard Grayson. This modified Dolmel was fitted with a more Gundam-style head, which contained a Demon Blade System (yet another derivative of the EXAM System). It also slimmed down the original’s multi-launchers considerably. Out-of-universe, it’s presence as the main suit of the organisation is due to True Federal’s (and Gundam Katana in general’s) theme of using mobile suits that originated in videogames (like the GM Juggler, Gundam NT-X “Netix” and Mass-Production Big Zam). Since it was the first created, it’s the suit used by the head.
(Also, I am aware that the Dolmel Douhet/Doue has several other subtle design differences to the regular Dolmel, but the artstyle lends itself to list of rounded features compared to the norm, so I couldn’t say with confidence what’s a change and what’s artistic interpretation)
Design-wise….. I honestly struggle with the Dolmel’s design. I keep going back-and-forth on disliking it and being fairly ambivalent towards it. It can’t escape the fact that it was made for a fighting game, it’s weapons, style and even its colour schemes scream it’s origin loud and clear.
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It’s obviously designed to have a distinct, imposing silhouette, it armaments designed to leave its hands free and expressive, an eye-catching colour scene to pop with the scenery, and leave little doubt as to where it is at any given time. The design influences of Zeon are clear, since it looks like an up-built Zaku with some additional parts- fitting for a Zeonic Prototype unit. I like the missile launchers and the multi-launchers in the arms, but I honestly find the toe beams and heat piles a little silly (heat weaponry typically degrades with use, so you’d have to swap out the shoulder spikes periodically. It’s part of the reason everything started using beam weapons around the time of ZZ). I think the later artwork (i.e. the one at the top) does a wonderful job of making it look like something Zeon would actually build though.
So why am I talking about it? (Especially pointed since it shows up in Gundam Katana)
Well, I had a dream the other night, and while it wasn’t the focus, apparently the best my subconscious could pull up was the Dolmel, so I figured I’d do a post on it to get it off my mind.
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caterpie · 4 years
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Mobile Fighter G Gundam (1994)
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animespacedisco · 7 years
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Kidou Senshi Gundam Katana
https://archive.org/details/manga_Kidou_Senshi_Gundam_Katana/mode/2up
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spdk1 · 2 years
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REVIEW: Mobile Suit Gundam Katana Vol. 1 (2009)
REVIEW: Mobile Suit Gundam Katana Vol. 1 (2009)
A Manga by Yoshihiro Sono (Art), Craps (Story) Originally serialized in a hobby magazine called Gundam Ace, Mobile Suit Gundam Katana Vol. 1 answers the question that I’m not very many people had: “What would it look like if a Gundam comic was written as a Yakuza/delinquent story?” As you can imagine, I was initially confused by all of the gangster tropes including tough guys standing around…
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charlezarrd · 3 years
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Ginn High Maneuver 2
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Series: Gundam SEED Destiny
Armaments:
Armaments:
Booster Unit
Beam Rifle
Shield
Katana (Actually just a big ass katana made of metal, no beam weapons or technology, just fucking slice enemy Mobile Suits in half like a badass)
So. Ginn. Ginn is an older kit, and building it certainly shows it’s age.
HOWEVER. It’s also incredibly solid. The backpack booster is awesome, the katana is awesome, everything. The only disappointing things are the shield and the gun which are ordinary. (Although the shiny sticker on the shield is very cool, albeit tiresome to apply.)
The hardest thing about this kit by far, though, was the panel lining. For this, i mean, I took some metallic sharpies and did the sword’s blade with silver (actually @the-backspin-alchemist did it for me), then I did the gold on the sheath, which looks amazing, but it was definitely one of those “don’t fuck it up” scenarios. Even one slip, and I leave a massive gold streak across the red plastic and i have to wipe the whole fucking thing down and start over.
In the end though, it worked out.
I am VERY proud of how this kit came out. I’d even say it’s beautiful.
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