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#and i mean zeldas is games for kids but like. this game is very light ig compared to the other ones i feel.
nt3000s · 1 year
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if link doesnt fucking stab ganondorf in the head or the chest or whatever i dont even care if he doesnt stab ganon on screen dramatic murder style in tears of the kingdom ill be mad. every single game ganondorf specifically appeared in your reward for beating that game and beating him is that instead of every workaround they have to avoid violence you just stab him. twilight princesses end is insanely dramatic and i think the most amazing end to a zelda game between link and ganon but i think in wind waker beating that cartoony ass game and in the end you stab the final boss in the fucking head and its not a monster or something its a human guy like thats insane. and if they wimp out ill be so mad. ok?
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muchmossymess · 1 month
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GUYS okay hear me out majoras mask boat boys au
I love legend of zelda I love boat boys this is like the ultimate combination of my interests you cannot understand the brainrot. Idk what to call it yet tho... majoras minecraft? Anyway prepare for an essay
OKAY so we have the Hero of Time, Etho, who stopped ganons plans before they started, and would be stuck in a child's body if not for the fact I think that'd be a lil weird for the more shippy aspects of this au that all the running through time aged his soul and his body followed suit (he's still got a young appearance, and the mask doesn't make him look older like he thinks). Same reason he has the scar over his eye (from the ganon fight); no matter how much the body may heal or rewind the mind will not forget.
Then navi (maybe bdubs?) left him, and he went with epona (maybe bdubs instead? (eponas a horse iydk)) and he sets out on a journey aka the beginning of mm:
Wandering through the woods on epona, gets jumped by skull kid. For those unaware, there is skull kid, a lonely lil sweetheart, and he wears the mask, an entity on its own. He also has two fairies, siblings tael and tatl.
So I was a little unsure about this for a while, but I think I've decided on grian for the skull kid and Jimmy for tael, grian bc watchers and Jimmy bc skull kid is not very nice to tael (bc of the mask) and like a listeners reference or smth blah blah blah
TATL. that's who's interesting. At the beginning she gets separated from her friends and becomes your companion. So naturally for this au she is our favourite joel smallishbeans. It works so well. Tatl is mean but cares, and that's joels dynamic with the bad boys and with etho, guys it's literally perfect idc what you say
I think it doesn't change much throughout like the story of the game, but just taking dialogue tatl says to link and its so perfect for a sassy joel to a "can't believe I'm dealing with this shit again" etho. Uh one thing different though; in hylian form etho doesn't have an ocarina but instead a mini marimba. Just because. I think it's cool, and for potential things later on.
Now, fairies in this au are just tiny glowing people shaped things with wings. The glow around them is their magic, and depending on emotions/energy the brightness changes (thats why they look like flying balls of light). Some fairies have the ability to make projections of themselves, more hylian sized in nature. This can be intimidation or distraction or w/e, but they cant do it for long periods of time bc its exhausting. These forms aren't physical. Just sized up light projections of their actual bodies.
So for a lot of their journey, joel is just a cute pocket sized ball of rage and sarcasm, who helps with ethos aim for fighting. Bc that's a game mechanic and also ethos like half blind. But like when joel calms down imagine him crawling into ethos hat and just dozing off. He can fit in the palm of your hand like guys it's so cute. But he is also capable of being worse than a mozzie
Oh probably a good point to put in what I imagine etho looks like. So it's typical link green (maybe a bit dampened?), weird pointy hat, short hair (white ofc), his shirt is more of a jacket with a fluffy cold weather collar, it's a bit too big for him but he knows he'll grow into it, he's all knobbly and thin (underfed a lil, boy was never taught how to care for himself beyond basic survival). His injured eye is red bc of ganon, and often gives him phantom pains. It can't be healed.
Anyway, at some point in their journey together, etho and joel learn a song that let's fairies have a larger physical form, no wings, sorta like the great fairies (who they learnt it from prolly). It isn't permanent, slowly draining ethos magic meter, the spell ends when you run out of magic. This is because I want them to actually be able to stand side by side or maybe hug, and also bc its hard to block a blow with your body when ur tennis ball sized.
Aaaaand, this ties back in with with marimba. What if ethos injured, or unconscious, and he obviously can't defend himself, so joel panics and plays the marimba in what he hopes is the right order to give himself a body. I imagine that being that small, you could not play an ocarina. And hey maybe joel carries etho away after that, and when the spell ends he has barely any light emitting from himself because he spent nearly all his magic (what he is made of) saving etho.
But this song isn't used much, because of its draining nature, and you can't really do any other magic things while it's going. So it's mostly just in the final fight (over and over) or tough moments or maybe joel wants to experience something like hoe hylians do. It's obviously inferior to how he experiences things as a fairy, of course, he's just curious thats all. He totally doesn't want etho to do it more.
Okay I think ill sorta stop here, I am NOT done, I will probably post some art I've done for this later lol, and I want help with who everyone else is (mumbo is the moon. You cannot stop me nor change my mind) with mcyts to npcs
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calamitaswrath · 9 months
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I know this is probably just because it was the first Zelda game I owned and played to completion, but there's just something super specific about Twilight Princess on a narrative level that I just haven't really seen in any other Zelda game yet. What I mean is... it just feels like a private, or secretive story. Granted, most Zelda games aren't really the grand fantasy epic that some fans might have you believe they are, with most Links not even being recognized as heroes for most of their journey or afterwards. Like, in Wind Waker Link is just a travelling kid who occasionally helps some people, but is only really recognized by the Rito as a hero. Or in Skyward Sword, most NPCs know Link on a rather personal level, but don't really know what's going on with him. But I don't know, with Twilight Princess it just feels still a bit more... secretive, personal, or whatever you want to call it.
Link is from a tiny village at the southernmost edge of Hyrule, a tiny place that in Hyrule proper, few barely even seem to know. Hyrule in general is super populated even more so than pre-timeskip Ocarina of Time, but it's all completely localized in Castle Town, where Link is little more than a face in a crowd. And while the people in town obviously have an idea of something going on in the land, they only really notice Lake Hylia drying up due to Zora's Domain being frozen over (which no one even really knows about), and Ganondorf's barrier appearing around the castle.
Everything that Link does takes place in forgotten, ancient ruins and out in the wilderness, or at the very outskirts of society, in tiny villages or with the other races. And the chief of the Gorons never really learns what Link did for him, and the Zora don't even know or learn that it was him who saved them. All that Link does in and around Castle Town is meanwhile in back alleys and during stormy night, beneath the town itself in enormous sewer systems that doesn't even have a proper entrance that you learn about. And even in Ordon Village, where everyone knows Link, they also barely got an idea of what is going on.
The central conflict is also something that barely anyone even knows about. Ganondorf isn't some great demon king, he's just a thief that was already dealt with ages ago. Both his story, and the backstory of the Twili isn't even something that an actual person tells you about, or can tell you about, and you learn about them instead from the otherworldly light spirits and sages. And I know Wind Waker was similar in that regard, where the actual conflict was something that few even really knew about. But I think what makes Twilight Princess different in this regard is that at face value, its conflict is something you'd expect to see in a fantasy epic, with literal hordes of darkness invading the world. But then its literally baked into the story that most of the people don't, can't know what's going on. The Resistance is already noteworthy in that they actually put to together that something is going on... and they're only four people, five if you count Telma.
I don't know if any of this really makes any sense, but I don't know. Twilight Princess just always felt particularly private and secretive to me, and that's the best I can put it. And that's just something I always love about the game.
Also that true form Midna is hot.
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fourswords · 3 months
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Just as the people had begun to lose hope, a lone young boy traveling with little but a sword at his side appeared. When this boy heard what was happening, he said only, "I will defeat this sorcerer." He boldly entered Vaati's palace, mystically trapped the evil sorcerer in the blade of his sword, and returned the young girls to their villages. The boy then went deep into the forest and disappeared. The villagers asked the girls how a boy so young could have saved them all and defeated the sorcerer when no one else could. The young girls told a story of how with just a wave of his sword, the boy's body shattered into four pieces, each of which then formed a complete copy of the boy. These four young boys then worked to defeat the sorcerer.
some thoughts about the hero of the four sword:
definitely has a lot of similarities with the link from the og legend of zelda. young boy appears, kills the bad guy, and instantly disappears afterwards (although og link did eventually return as shown by zelda 2: aol. this kid just completely vanished off the face of the earth).
the four sword was with him when he stumbled upon this scene. this tracks because the four sword was never actually placed in any sort of pedestal at the end of the minish cap—the hero of the minish still had it! which means that the sword had to have been passed down to the hero of the four sword, which would also explain his apparent mastery of it.
like, he was whole, and he just waved his sword and split into four, and then sealed vaati away and reformed himself before disappearing forever. he not only knew how to control every aspect of the transformation but he knew how the sealing capabilities worked as well!
(just to bring the fsa manga into this, i do think it's very funny how much this contrasts with the hero of light in terms of. um. Everything. red&blue&green&vio arguing for the millionth time in a week while the hero(es) of the four sword stormed vaati's palace and beat his ass in three hours. speedrunning king. really beginning to think that the hero of light is the cringe idiot of the four sword hero lineage or whatever you want to call it.)
off the top of my head, he joins the hero of men in being one of the only two links without zeldas (in the games. if you want to count the mangas i GUESS the first link could count but hylia was very much there. so. two and a half...?)
given that the four sword had to have been passed down to him, i do wonder if part of his motivation to defeat vaati was the fact that Vaati Was Supposed To Be Fucking Dead. the hero of the minish VERY much killed him. so either vaati reincarnated a) NOT of his own doing (gives some credence to the "vaati was actually the first incarnation of demise" theory) or b) of his own doing (his whole thing is being a mage so i could also see it). interesting nonetheless. ANYWAY.
given just how much his age is stressed to be Young As Hell I think he had to have been around the same age as the hero of the minish. so like. the 8-10 range. this only makes the idea that the hero of light sucks bad at being a competent wielder of the four sword even funnier to me
he was apparently just living in the forest before it was even cool. take THAT hero of time/hero of hyrule.
OH I ALMOST FORGOT TO WRITE. his mastery of the four sword's ability to split the wielder into four separate people directly implies that its ability to do so was NOT a result of any magical interference by vaati as lots of people in the fandom think. the reasoning for the difference how it splits the wielder between the minish cap & four swords/four swords adventures is seemingly just a natural progression of its power coupled with mastery of said power. when you think about it, in the minish cap, the hero of the minish really doesn't wield the four sword as we know it all that long because he was assembling it throughout the game. the hero of the four sword's story literally clears up that question. vaati had literally nothing to do with the four sword's power shift.
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rawliverandgoronspice · 9 months
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Ppl who can't just enjoy an evil character, and think it's a moral failing if anyone else likes that character are exhausting, and I'm pretty sure slept through any lesson about literary understanding.
Yeah. I mean, it's fine not to enjoy evil characters, or any kind of character, for any reason! But... Yeah, while I don't love that trend of groups accusing each other of lacking media literacy because I feel like it often obscures the core disagreement and any difference of perspective people may bring to the table while both having genuinely interesting points to bring up, it does become pretty exhausting to be morally scrutinized about extremely tame opinions about extremely tame characters.
To me, liking Ganondorf is like... barely above liking Bowser in terms of moral despicability? Not to equate the two at all, as they are very different beasts, but we are talking about a videogame villain made to vaguely scare off children/give them a thrill about feeling like a hero. At the end of the day, this is the purpose Ganondorf serves in the story: being the fairytale evil king that you can defeat and still feel good about yourself (then Wind Waker arrived etc etc but even then, he served that purpose and extremely well even in Wind Waker).
But I don't want to underplay the weight of what I'm generally saying on this blog either and I don't want to hide behind "lol it's just a game for children" when it's an argument I hate to see deployed to undermine other people's feelings about the series. I do come at this character with loaded language and pretty heavy terms, and I'm not sure I would have gotten this kind of hostility if I had just twirled my hair like the rest of the (much more reasonable and less invested) internet, and kept some terms I have used (justifyingly so imho) out of my virtual mouth. It can provoke. It's meant to. I understand these feelings can take some strange shapes when they lash out undigested.
THAT BEING SAID.
Okay, sure. You want me to acknowledge the evil bad guy is evil? Okay! Let's do it, right now. Ganondorf commits atrocities. He does weirdly specific and horrible things to the gorons. He kills people and he kills half-gods. He is tyrannical. He is a conqueror and a warlord. He is a thief. He is self-obsessed and entitled. He beats up kids. He practices necromancy. He terrorizes his followers. He lies and manipulates. If you look closely he is even associated with, like.... the devil....? like maybe there's even "demon" somewhere in his title card?
Okay. Very bad. Evil. Horrible nasty man. Weird eyebrows. Arguably weird name. One star. Blocked and reported.
Okay.
...now what?
Like, what do we do from this point on? What did we learn? What did we ponder upon? What touched us, or moved us, or made us see the world in a slightly new light? Are we reassured? Do we sleep any easier at night?
I know it doesn't always have to be the point of art, to question everything constantly. You can go to art for reassurance and simplicity and easy, comforting thrills --and Zelda is great at doing this as a series, it's a huge part of why I love it. It feels safe, and that's such a nice thing to rely upon! And you can stop there!!! It's allowed!!!!!!
But if you go out of your way to shame people investing and questioning this piece of fiction they love in their own way because it threatens your moral safety and the simplicity of your relationship to that media (and/or the world at large)? That becomes a you problem my (gender neutral) guy, and by that I mean: you becoming a problem for others to deal with, regardless of Circumstances.
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ordonianhero · 1 year
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It’s complicated
Warning: game and manga spoilers
CW: Mention of abuse and r*pe/S.A. (avoid if you can’t read said content for your own safety)
Disclaimer: not writing this to invalid people’s ships. Just wanting to make something clear about how toxic it is to normalize abuse. (Despite how in character it maybe that they did said action/behavior)
So I am writing this because I felt something needed to be clear up. In the game of Twilight Princess, Midna shatters the mirror of twilight because for the simple reason of knowing if left open, that everything they did to save both kingdoms would be at risk of yet another attack. This was also shown in the manga. Though the manga creators were given more creative way of telling the story, it is not canon to Nintendo. Nintendo allows it but have made it very clear the mangas have never been canon. Not saying people who are midlink shippers are wrong. Thats the thing about fandoms, you can ship however you like and that is 100% valid for you. Not everyone will ship the same way. Thats okay too. So now that’s out of the way, i would like to discuss something I felt was disturbing.
So in the game midna is very sassy, it just her trying to cover up her feeling of being able to do anything in her current state once Zant turned her into the imp form. So she seemed help, but wasn’t exactly nice about it. Link (twilight) happened to be her tool to getting what she wanted. Taking back her kingdom and giving little care (at first) to what happened to his world. She had an agenda. His agenda was basically to save his home and the people who are in it. The Ordon kids, ilia and the village. He later on found out though the light spirits that his task was much more then just his little village. That he was fated to save all of hyrule. He also even through her sassy ways, could see Midna behavior was of someone who was scared for her people, her kingdom. Though she only saw Link (Twilight) was a means to and end. Her attitude changed after he (despite how she treated him) when he went out of his way to get her help as she was dying. Along with seeing how much both Link and Zelda were willing to sacrifice to help her save her kingdom as well.
The manga story was a tad different and it doesn’t entirely follow the game because the creators were given creative leeway by Nintendo to tell their own version of the game. Yes Nintendo had to approve the manga before it got published. However, Nintendo has been clear that the mangas are just a work of fan content and by no means canon. Other then the one in the Hyrule historia. I actually wasn’t too fond of the creators take on Link’s back story, but that’s just me. Still amazing piece either way. So what is troubling me is the normalization of the way Midna was towards Link (twilight) and assuming that its a healthy relationship (or friendship. However way you saw it) to be physically, verbally, and emotionally abusive towards him. She hits him, calls him names….I mean that’s not okay.
“Oh well she just teasing and being sassy.”
Yeah okay in the game that’s true, the manga really went a lot father then just sass some times. There were other characters in the manga where it sort of implied things far more beyond just abuse, beside link and midna stuff. Manga was far more darker then the game.
At the end of the final manga we come to the part where Midna is about to shatter the mirror and telling Link that no, he can’t go with her. (Manga implied they have feelings for each other) some may assume if they havent played the game she is shattering the mirror for no reason. She is. It cause light and dark can’t mix. That is clear. Thus she is shattering the mirror to once again protect both their worlds from having happened, to happen again.
So now you maybe wondering where I have issue with the manga and Midlink area. Many have gone to say the content in the manga is “Juicy” when Link (twilight) couldn’t understand why he couldn’t just leave with her. Her reasoning was because he belong in the light world. To continue to serve hyrule (completely different from what actually happened in the game). Midna called him “disobedient and rude….” As she has said and told him several time through the manga series. Ever since they met that is how she saw him. “Disobedient” and “Rude”. Then she full on smacked him. A very in character thing for her to do. Yes. Then tells him, “No link, go back”
He replies, “I don’t want to.”
Which then resulted in her kissing him, pushing him away and saying with a smirk, “there’s… your reward.” Followed by “I’m not trying to silence you. That was a GIFT…from the real me.” Followed by her breaking the mirror. Which few speculate once again that this was to stop link from chasing after her. If the mirror was intact. Sure that maybe how it was seen I guess, but knowing all that hyrule went through, midna knew they couldn’t be together and to protect his and her world, it had to be shattered.
So for many people, seeing the kiss is a way to make up for smacking him. People saw this as Romance was confirmed, which no doubt it seems so. However this giving readers the thought that some how the way she treated him during the whole series was completely normal and shows a “Healthy relationship” between two people.
Sorry to break it to folks, but that is in no way “Healthy”. Matter of fact her way of treating him, even if he was was being disobedient and rude, by no means did she need to do half the stuff she did to him. Yes he is stubborn, yes the he sort of got an ego after he got the master sword. But by no means is smacking a person okay or doing half the dang stuff she did. I can’t stand for that kind of message that its normal to hurt each other in a pretty abusive way. Even if it wasn’t abusive…nobody (friend, family, partner) should ever treat another person the way Link was treated in the manga. That is where I have issue is the view that this is normal and okay. Healthy. NO! If you are a midlink shipper and you are making the conclusion based on the Manga that smacking or hurting anyone demonstrates a “healthy relationship” I worry.
So what’s going on in LU, well the Comic creator has made it very clear we wont be seeing midna, that Link’s feelings right now are just complicated and that his heart sort of torn right now, though he is close with Ilia. (Relationship or friendship) she is basing her take on Midna and Link friendship, relationship, its complicated based off the game and not off of the Manga. Not sure of what her take is of the manga it self. But this what she said a long while back:
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So in conclusion, i wasn’t midlink shippers to enjoy their ship, but avoid justifying abusive actions as “Healthy”. Though this is about a bunch of fictional characters. There are folks out there who have or do experience this and chalk it up to they deserve this kind of treatment. Which is not true. Everyone deserves to be in a relationship where one should never be physically, verbally, or emotional treated in such a manner.
Now if you saw things differently and I am open to hear you out. Comment below and explain how you saw the interaction between LInk and Midna.
But I wanted to share my upset at the thought people found the ending showing a healthy relationship by abusive behavior.
That is all. I again don’t want other to take this as me being anti midlink or discouraging people who ship midlink. I was just troubled.
Thank you for hearing me out.
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mw-draws · 10 months
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gonna ramble abt tears of the kingdom for a quick minute (spoilers btw)
So, i don't really post much about Tears of the Kingdom (or zelda in general) all that much on here, but i just wanted to get all this out my head.
totk is a fantastic fucking game man. the gameplay, the music, the artstyle, it's all fucking fantastic. but the thing that really lets me down is the story. or lackthereof.
I wanna talk about the final boss for a quick minute. The final boss fight feels really fucking epic. the fight. the atmosphere. the MUSIC. It's all fucking fantastic. but it feels as if something is missing. what's my motivation for actually killing this guy. what's his motivation for killing me? Ganondorf feels very different in this game. I feel as if i don't have a personal connection like i did in previous games. The most Link has to deal with is meeting this guy like once and then you go and fight him. I'm sat there like WHERE'S THE MOTIVATION.
yeah, you can tell me that Ganondorf is gonna destroy the world and shit, yeah he's the Demon King(tm) or whatever, but that just feels like some label to me. who actually is this guy and what is his motivation for killing Link? yeah, he was told like a million years ago that some guy called link was gonna kill him and stop his dastardly plans, but to go through the process of Dragonification, literally destroying his body, mind and soul, just to kill One(1) twink that has a magic sword and that he met ONCE very briefly, it seems like overkill to me. and to go through all this and have so much hatred for link, who's just gonna curb stomp him anyways?? WHY, what is the fucking reason???
I suppose you could say this about Twilight Princess. You don't actually hear of Ganondorf until about 3/4 of the way through the game and you don't fucking meet him until the very end boss fight and vise versa. This guy doesn't know who link is lmfao, some farm boy and a weird looking thing is about to square go you. But that version of Ganondorf is the same guy that got grassed on by Link 100 years ago. tp link is that kids descendant, so there's a connection there. totk Ganondorf is just some old guy that is completely disconnected from the lore of the three goddesses and shit. he doesn't posses the Triforce of Power. he posses some "secret stone" that isn't so secret. there's nothing connecting Link to Ganondorf in this game, whereas, before, it was the triforce and demises curse.
there's no motivation, no connection and it leaves a pretty fucking epic fight feeling pretty empty. I think disconnecting Link from the main story of the game was a pretty poor move. i want to experience a story, not be told it.
I mean, being told a story can have it's impacts. for example, finding out that the light dragon is actually zelda. finding that out fucking destroyed me man. i felt empty and sad after watching that cutscene, but because i was told the story, i ended up just piecing it together myself. Now, imagine the impact of finding that out if i got to experience the story. it'd be 10x worse.
then actually, it turns out zelda's alright in the end and it's like??? Well. okay then. i didn't actually do anything to save her, some ghosty fuckers did. Like, what is Link's impact here? i would've loved it if i got to do it myself.
And being shown that scene where zelda transforms into the light dragon and feeling fucking DISTRAUGHT, not wanting to move anywhere or do anything and link is just ??? okay that's fine then, lets get on with it. there's no personal connection to anything that happens in the story and it makes me sad.
Like i've said, the actual gameplay of totk is amazing. i blasted through 12 hours of the game in one sitting when i first played it. it's got amazing mechanics, beautiful music and the graphics and artstyle is to die for. but the story is just not there for me. i can't feel connected to it whatsoever.
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fishonthem00n · 2 months
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An Introductory Post
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◇ hello there
◇ my name is Alex, and I have been on my shifting journey for about 3 years as of writing this. I've had a few experiences in different realities that I will go into detail about later, but first I wanna say go follow my partner @homebeyondstars for even more shifting goodness. (and a cuter blog owner). y'all can ask me anything about my DRs and experiences, I like talking about them <3
◇ sorry if this is long winded
My Focus DRs:
♡ Stardew Valley (harvey <3)
♡ Hogwarts (ravenclaw, set in 2012)
♡ Pokémon (traveling Pokémon care expert in Alola)
♡ Yuurivoice
My Planned DRs:
♡ Dragon Ball Z (saiyan adopted by bulma)
♡ Tinker Bell (animal fairy)
♡ The Arcana (julian <3)
♡ MCU (basically beast boy)
♡ Skyrim
♡ The Lion King
♡ Kung Fu Panda
♡ Twilight
♡ Unus Annus
♡ How to Train Your Dragon
♡ Legend of Zelda: Breath Of The Wild
My Experiences
♤ my first shift happened only a month or so after starting the journey three years ago. I had made a MHA DR for my first one, which is now basically retired due to me growing out of it. it was a thing where I was living with the League of Villains (if you don't know MHA those are indeed the villains and very not good people). anyways. I meditated before hand, listened to a Raven method subliminal, and went to sleep. I woke up standing in my DR bedroom with the lights off. the only thing illuminating it was the light from the two fish tanks i had scripted in. the sheets on the bed were also visibly black, which I had scripted as well. I very clearly remember the door being ajar and being nervous that Dabi would walk in. from outside my room I could also hear a TV playing the news but couldn't make out what they were saying. I woke up in my CR after a couple minutes total.
♤ my second experience also comes from this same DR. I don't remember what I did before sleeping, but I had a dream about my teeth falling out into the bathroom sink. at some point I became aware that it was a dream, and became lucid. so, to test my control over the dream, I mentally summoned Bucky Barnes from the MCU. it worked, he appeared, and that was all I needed. I willed myself to shift from the dream and ended up in my DR bedroom again. it looked exactly as I had scripted, and I could see everything this time. I passed by a mirror and noticed I still looked like my CR self. so, I verbally spoke the affirmation I used to describe my DR self whenever I would do methods, and I kinda shapeshifted into my DR self. it was crazy ngl. then I went outside my room and into the living room only to find some of the League there. Toga and Dabi were both sitting on different couches, and they looked like they were having a sleepover or something. Toga waved and said hi to me excitedly, and Dabi was too focused on his phone to notice me. I heard Shigaraki say something from behind me which scared me so bad I got thrown back into another dream that I can't remember. the air in my room felt very fresh.
♤ the third one was a weird one and came out of nowhere. I had a lucid dream where I opened my closet door and affirmed that I would shift once I entered it. and I did. I know this because the sensations were completely different from lucid dreaming. I walked down a really cramped hallway and eventually got to a room where Pewdiepie and Marzia were chilling and playing some Gundam fighter game. I chilled with them and we started talking about how some streamer stole some art I made or something, so I asked if I should start posting speedpaints to help my art be more associated with me. Pewds was like "I mean yeah, sounds good to me." I also remember he kept making the game glitch out and the model move in a weird way that made me laugh and he was like "WHY ARE YOU LAUGHIIIIING" and it was nice for my inner youtube kid brain. funnily, what shifted me back was seeing a fish tank and thinking about how much it looked like my CR tank. for some reason I woke up in my CR after that, ig I focused on it too hard
♤ the final experience is another random one and another MHA related one. and kind of a dubious lucid dream, not sure. it starts in a dream yet again where I go outside my house to the back porch and notice my hands are glowing yellow, which I had scripted for my DR quirk "soothing touch". this led me to snap into a lucid dream or minishift, I'm still not really sure. I could smell the rain, and I could feel all the physical sensations like my breath and the wood beneath my feet. Deku is on the porch with me fsr and we talk for a little bit. then he gives me a cheek kiss (not sure why) and I could VERY clearly feel how dry his hair was. like, caked with hairspray type dry. I walked over to a door and was intending on going to my DR through it, but I got woken up by a phone call. thanks @homebeyondstars <3
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◇ despite not shifting fully for more than ten minutes ish after 3 years, I'm still going. and so should you. find a way to get excited for your DR, cause it is genuinely exciting having the chance to go somewhere you love at no cost. I'm not gonna stop, and I intend on visiting everywhere I want to go and learning everything I can from those experiences. happy shifting, tell me all about it when you come back <3
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tobiasdrake · 11 months
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Spicy hot take incoming, of the "They're going to take away my critic's badge for this" variety.
So I recently watched F.D. Signifier's video on anime and I was thinking about some of the things he said about the Isekai genre. Why it's often both attractive and yet shallow all at once; A Power Fantasy more interested in having fun letting characters be powerful than in putting in the effort to earn their power.
This got me to thinking about Isekai stories that I've consumed. I'm a big fan of Digimon Adventure, particularly the first series. Existing before Isekai became such a huge thing, Digimon Adventure played more to the fear and uncertainty of random kids being dragged into this other world and forced to become child soldiers - While still managing to retain a relatively light tone.
But as I was thinking about this, I realized something. One of the best uses of the Isekai concept for storytelling that I've seen... was from a shitty internet comedy webseries made on a $5 budget.
I wouldn't be surprised if you haven't heard of The Legend of Neil. It's a very shallow parody of the first Legend of Zelda game; The kind of parody where the jokes they're using are things like, "LOL Why do we keep leaving items around the dungeon for the hero to use?"
As gaming satire, it's bottom of the barrel. It's crude and vulgar, and there are more than a few elements that haven't aged well, such as aggressively Q-coded villains, a particular character death that seems more mean-spirited than tragic, and multiple references to Harry Potter.
But there's something there, underneath it all, that comes to my mind when I think about Isekais. Because The Legend of Neil, for all of its faults, has something it wants to say. There's a dissertation on masculinity and abuse buried beneath the dick jokes and "LOL Enemies drop healing hearts?"
The main character Neil comes from a comically abusive home life. He suffers endless deluges of abuse from his family, his girlfriend, and the customers at his retail job. And yet for two seasons, his top priority is just getting back there. The game world is different and weird and scary, and it expects a lot from him. And he just wants to go home.
This isn't uncommon fare for the Isekai brand. "Life sucked but now you're here and you're the hero! Go be awesome!" But for Neil, there's something deeper here. First, because it isn't a power fantasy. Neil gets his teeth kicked in constantly. He's frequently outmatched and forced to drag himself to the Faerie, blinking on critical HP and begging for another round of her healing.
Neil is, suprisingly for the Isekai genre, a survivor archetype rather than an Action Hero archetype. He's not actually that powerful. In fact, there are some enemies that are so strong, he never overcomes them.
But also because Neil gets what he wants. At the end of season two and start of season three, Neil gets to go home to his girlfriend that cheats on him, his family that abuses him, and his job that demeans him. And then he gets to make an actual choice about whether or not he's truly happy in this environment. Whether the way he's treated is actually the way he wants to live.
It's here that the Isekai transforms into something... Different. Neil returns to the game world of his own volition. Again, it's not unusual for the protagonist to like the Isekai world better than his shitty life. But the lack of "Neil is powerful!" elements coupled with Neil's own personal agency in choosing the Isekai world makes it something more.
The Legend of Neil uses Isekai, not to tell a Power Fantasy, but to tell a Recovery Fantasy. By choosing the game world, Neil self-actualizes and accepts the responsibility being placed on him there, but he also makes a statement that maybe some people need to hear: "It's okay to burn your bridges, cut your abusers out of your life, and walk away. Even if the future seems uncertain, even if the alternative is scary, it's okay for you to leave. There are better things out there waiting for you to find them."
And so throughout the third season, we see a very different Neil. One who is here because he actually wants to be here. A Neil who opens up to the people around him, rebuilds his relationships with the people in the Isekai world, and puts in actual effort to try and make himself strong enough to face the challenges ahead because this is the life he chose for himself.
...I mean, he never really appreciates the Faerie and that subplot drags down the whole show. It's. It's still not great.
But the point is, in an ocean of "My life sucked but now it's great because I'm in an Isekai" stories, this vulgar, low-budget webseries was using that framework to actually sit down and talk about topics of abuse, rather than slapping on an Unearned Power Fantasy and calling it a day.
And I think a lot of Isekai writers could learn from that.
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So thus far into TOTK (I haven't finished the game, but I got the instruction to go beat the final boss), it really does seem like TOTK and BOTW are completely separate lore-wise from most every other game in the series except for maybe Skyward Sword. Zelda travels all the way back to Hyrule's "founding," which she is fairly familiar with, and there's a comment one of the researchers makes about mentions of a "Zelda" in the ancient past confirming that perhaps the name doesn't originate from their princess. He's unaware it's the same Zelda, which means naming every princess of Hyrule "Zelda" is not a thing. This Zelda is, as far as she knows, the first (though that doesn't eliminate the chance others existed).
This (and some other stuff) leads me to believe that the founding of Hyrule in TOTK takes place after all the old games. I highly doubt that all historical records of the name Zelda would have completely disappeared between the ancient past of TOTK and TOTK's present if that space was occupied by all the other games. And that is ignoring the weird time stuff and the required presence of two Ganondorfs simultaneously. On top of that, Sonia, the only Hylian we see much of in the past, resembles Skyward Sword's Impa more than Zelda and Gaepora. We don't know for sure that that Zelda founded Hyrule, but the reincarnated spirit of Hylia is blood-related. So I'm solidly shunting aside the idea that this is the first founding of Hyrule.
Now because the name Zelda has apparently been forgotten, even by TOTK's ancient past (Rauru and Sonia don't exactly go "Oh! Zelda! That's a famous name"), and no one seems aware that Hyrule existed before, I'm going to say that pre (or post...) the arrival of the Zonai, Hyrule goes through something like a Dark Age. Their history is no longer preserved and retold like in older games, and so eventually, you end up in a place where there is no Hyrule, and no one knows about the Triforce and the cycle. But that's really odd, right? Like, scarily odd. How do you forget the Triforce exists? It's the big war-causer in Hyrule's history, this thing that grants you the power to completely remake the world. And no knowledge of Zelda or Link or Ganon? No knowledge of the epic cycle? Clearly Zelda is still inheriting the memories of her prior reincarnations since she recognizes the name "Ganondorf" in a flashback, so what gives?
It seems awfully convenient that no one knows about the Triforce, especially since there's evidence Zelda carries it. The symbol shows up when she uses her sealing powers, and it's definitely still associated with the royal family's crest. Now the second part is really weird since we're at a second founding of Hyrule and no one seems to know what it is. But just focusing on Zelda's powers: for the Triforce to be the source of them, that would have to mean it somehow ended up in Zelda's bloodline. How would it do that?
They mention that she seems to have inherited Rauru's light power and Sonia's time power (which implies they had kids, I know people are skeptical and I am too, but it seems like they did). So, does Rauru's power also derive from the Triforce? Did she get it from him?
Well if he did have it, founding a Hyrule where no one remembers the Triforce, the cycle, or old Hyrule would be much easier.
There's a lot of problems with this theory: namely, Rauru isn't technically dead (I think) until the beginning of TOTK, so wouldn't the Triforce have stayed with him that entire time if he had it? But there's also evidence in the games that the Triforce is a one-use kind of thing, so I can see him getting one shot with it and then passing it along via bloodline like a lot of Zeldas have done with the Triforce of Wisdom. Something about Rauru strikes me as very sinister, and some other people have done a really good job looking at that in more detail (check out @golvio and @betterbemeta's posts), but yeah the vibe of Rauru's inner circle and his Hyrule overall is strange. The representatives of all four races (though we never see the Sheikah in the past, so we can't verify what's going on with them at this point; they might not be Hylians yet) cover their faces with these large, clearly Zonai masks to signal their fealty to Rauru. Practically, they serve the same purpose as the champions' blue clothes, but it's so much more uncomfortable. They don't have faces! They aren't individuals! The only people in the past whose faces we see (who aren't Sonia, Rauru, Zelda, or Mineru because even the ancient Hylians in Rauru's employ wear masks) is Ganondorf and some of his Gerudo. Rauru, Sonia, and the royal line get to walk uncovered, but everyone else depicted as loyal and righteous is faceless.
So I would hazard that the reason BOTW and TOTK are so cut off from the other games lore-wise is not just distance, but because Rauru, when he came down to become king, used the Triforce to completely reforge Hyrule in his own image. It's possible he was told to do this by Hylia, and sent down by the gods as a representative of theirs, but I think it's also possible he was sent for another job (fixing the chaos that is the three way timeline split) and chose to stay and set himself up as a king. He doesn't seem to have been a particularly notable figure among the Zonai; Mineru notes how well he's done for himself on the surface which leads me to believe he had far less power where he came from. Whether or not his intentions were benevolent is a "who knows?" sort of question. Maybe they were! But I think Rauru is a good case for the idea that Ganondorf's reincarnation cycle isn't some cosmic punishment, but rather a natural reaction of balance. Rauru builds all his shrines of light, doesn't appoint a Sage of Shadow (no Sage of Shadow is weird, right? I'm not the only one), forces hegemony on Hyrule, and in the process of trying to make a completely clean society, births an opposite of chaos to his order. TOTK Ganondorf is a little obscure in terms of motive, but in his first few cutscenes in the past, he's fairly composed. He wants Hyrule to bow at his feet; he wants to humiliate Rauru. All the comments he makes towards him are pointed. This is a Ganondorf who resents the idea of becoming another faceless mask. Eventually he morphs into a being of pure chaos, perhaps in response to Rauru's more frantic attempts at control. But if the objective was balance, Hyrule does end up there: by the time of BOTW, the races that were faceless under Rauru seem to be mostly independent. Zelda doesn't exactly force the champions into their divine beasts, and their positions aren't predestined or divine in nature like the sages.
And this isn't even touching on the Sheikah (though their forced assimilation into Hylians might be completely separate from Rauru) and the idea that the Rito, Gorons, Zora, and Gerudo exist solely to aide Link and Zelda. There is a lot of stuff in this game that is absolutely fascinating (and a little frightening) from a world perspective. Most of it isn't new to Zelda either, just more explicit.
(Also I've seen some people say that the masks might've been because Nintendo was lazy with the modeling, but regardless, it's fair to analyze a work as it exists and leave the creators' intents out of the picture.)
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celestialulu · 1 year
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Here is a compiled list of games I think Natsu and Lucy would play/love because I love to combine my interests :D
bare in mind these are games that I've either played, watched or i know to a certain to extent to put them on the list so if there is a game not on here that might fit I most likely haven’t seen it or know enough about it to add it !
there are probably many games that could be on this list but these are mostly games that i really enjoy playing or I know a lot abt or I just think its funny to think of them playing it lol
My reasoning for their games; 
Natsu - doesn’t mind story games as long as there is some sort of action or fast-paced events happening otherwise he will not pay attention because he’s not a very avid reader. I think he would enjoy some depending on the content and if it interests him enough to pay attention. I do think he would enjoy a lot of fantasy action games the most (honestly it just fits due to fairy tail’s fantasy setting). I think he wouldn’t mind playing some slower-paced more chill/cozy games if he’s playing with Lucy because they would just talk and play and that's enough for him and he can also just mess around with her in-game to keep him entertained.
Lucy - I believe she would heavily LOVE cozy/atmospheric games and I think that honestly something most people would likely agree on. I think she would really love story games because she loves stories in general and I think she would get very easily attached to characters (meaning she would definitely cry to them) and the plot. She would be dragged into playing horror games by Natsu because he thinks its funny when she gets scared but she LOVESSS the puzzle solving parts of them and she low-key loves the atmosphere of horror games so she will end up agreeing not only for that but because they end up having fun no matter what they play. 
Long list below be warned lol
Natsu: 
-Most definitely a fortnite kid who just messes with his teammates or whoever he's playing with
-Probably would play most FPS games
- a lot of random horror games (and rope anyone into playing them but mostly lucy)
-Resident evil 
-Final fantasy 
-The last of us
-ARK: survival evolved
-God of War
-Dark souls
-Assassin's creed
-Halo
-Borderlands 
-Beat saber
-Stray
-Zelda 
-Terraria
-Silent hill
-Skyrim
Lucy:
-Stardew valley
-Sims
-Minecraft
-Animal crossing
-Life is strange
-Stray
-Little Nightmares
-The walking dead
-The last of us
-Undertale/Deltarune
-Slime Rancher
-Just Dance
-Night in the woods
-Honestly a lot of cozy visual novels and cozy games in general
-Terraria
-Hollow Knight 
-Maple story
-Zelda
-Tomodachi Life
Natsu+Lucy playing together:
-Terraria
-Phasmophobia
-Minecraft
-Left 4 Dead
-Dying light
-The Forest
-Wii/Switch sports
-Wii party/Mario party (Most likely with the rest of team natsu aswell) 
-Portal
-A lot of multiplayer games really lol
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waywardsalt · 1 year
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I am humbly requesting your thoughts on Linebeck
Oh I have a LOT of thoughts on Linebeck but I'll try to just get some major points down bc it would take me ages to spill all of my thoughts on him.
(plus i do have two general headcanon posts [ 1 2 ] a post abt headcanons about him being autistic [ x ] and a weird post about his coat [ x ] as well as pretty much anything in my linebeck tag with my excessive tagging of some reblogs and my original posts + whatever writing or fanfiction i have done/will do with him included so. bonus reading for headcanon-y stuff or a look at how i portray him)
added a read more bc this is long bc of course it is :) i hope it's in the right spot :)))
Linebeck is... a good fucking character. He's probably my favorite character period, and has been pretty much soon after I got Phantom Hourglass. He feels unique compared to other Zelda characters as a companion character who offers less direct support and is more just of a constant character who changes throughout the course of the story and is... well, a companion, not really a helper. He falls more in line with the types of loz characters who are more rude or antagonistic towards Link, but develops out of that, and also technically counts not only as a boss but a final boss, putting him as the only non-villain character to be a final boss, so uh good for him.
Just within the context of the games he's got a great design and a great theme (which is only heard about two times before the final boss but has a recognizable enough motif for it to be noticed in the final boss theme) and an interesting role in his game and just has one of the best character arcs and one of the most interesting places within the story as a whole. Linebeck's arc is very... natural in how you see his attitude change within both story beats and in his overworld dialogue, but at the same time seems like it stutters when he deals with Ciela's criticism and upholding his own reputation, I think his character arc is very fascinating if you consider the entire context of his character and what he interacts with, since a majority of the characters he directly interacts with seem to deny the idea that he's any more than a useless coward.
The fact that pretty much the rest of the major cast in Phantom Hourglass has basically no faith or respect for Linebeck is so fucking fascinating to me. This guy has to be doing so fucking bad over the course of the game. In relation to Ciela specifically, an idea I've been thinking of and trying to work into some of my Phantom Hourglass oneshots is that having to be around and interact with her so frequently wears Linebeck down pretty badly as the game goes on.
This guy is undeniably mentally ill and that's also something I have a specific fic planned out for but that's probably not going to see the light of day for a while. It's basically five chapters of Oshus being Linebeck's therapist or something each time Link goes to the Temple of the Ocean King.
I particularly enjoy how the game (at least twice) plays with your expecting him to be at the ship all of the time by having him be in a different spot on an island. His dialogue for islands and his overseas dialogue are fun, it gives off a sense that he much prefers exploring and is a bit less guarded overseas. His dialogue during the ghost ship fight is ESPECIALLY fantastic, the specific line of 'I'm fighting right there with you this time, kid!' not only offers some very interesting insight to his attitude towards link and his own role, but kind of also stings when considering the events of the final boss and is also a quote I took a screenshot of while reading the text dump for this game.
Phantom Hourglass is by no means an exceptional game and while the story is fine it's nothing fantastic and even most of the characters are... ok, but Linebeck is without a doubt the best part of this game and I really feel like he's the main reason why people still give this game a chance and despite everything he's easily one of the best characters in the entire series even if his game isn't one of the better ones. He honest to god steals every scene he's in, even if he barely has any dialogue- he's animated with such distinct personality and I love it. He doesn't speak at all until the end of the spirit of courage scene and yet is so fucking distracting with his fruity fucking posing and movements in reaction to what's going on.
I'm also personally a fan of the near-complete lack of backstory we get for him. The most we get is some vague implications but everyone can read the given information in different ways so it's really not much. Phantom Hourglass's general lack of lore is great for me since I can just fill in the blanks however I want. I kinda honestly don't want Nintendo to revisit this game because I don't really want them to add anything new. Just port it or something don't change it.
That's about it for surface-level specific-to-the-games Linebeck talk... on to everything else.
Linebeck is literally the reason why I found out I was autistic. I wrote this loser and realized I was accidentally making him kinda autistic and THEN realized I was also projecting and then decided to look into that. He's fun to write and he always ends up a little out of character and at this point I barely give a damn because this bastard is masking or keeping up a facade or whatever the fuck in most of his scenes anyways. Linebeck's arc feels to me more about him being most honest and open to and about his own emotions and actual personality so honestly writing him a bit out of character doesn't bother me too much.
He's my favorite little guy, and when I plan out Zelda aus he always gets a major role to the point where a lot of the twists to my aus all end up being similar. For a few of them I've had to forcibly alter his role so that I can't include him constantly. He's very interesting for different kinds of aus because he's an interesting character for different concepts and situations. His relationships with characters in Phantom Hourglass lend well to au stuff; specifically with Link, in one au they're adoptive brothers, in one they're something akin to rivals, in one their mutual fixation on each other propels the plot. I've even expanded on interactions and possible dynamics with Bellum in aus (Bellum is honestly fun since he's kind of a blank slate in canon but there's just enough there to build off of but keep it relatively the same original character).
I have a few ocs that used to be au versions of Linebeck that ended up becoming their own thing because the aus in question worked better as original stories.
With Phantom Hourglass-centric ideas, it's a lot of fun to poke around and explore stuff with Linebeck's past, his mental state, the kinds of things he enjoys or hates, pretty much anything the game doesn't elaborate on. With all of that blank space and the fact that I've known about him for a few years now, I've gotten down a whole backstory and deeper details on Linebeck, most of which I'm probably going to end up expressing through writing.
Just a few of the baseline ones are just along the lines of him being gay, autistic, touch-averse, intersex, a cat person, someone who highly values his freedom, half Gerudo, interested in music- some of it can be supported with canon (he really comes off to me like a closeted gay man, and he does have some generally autistic vibes) and some of it is really just for the hell of it (in particular the idea that he’s of Gerudo descent has no backing but is so interesting for story stuff and is generally fun) (I also enjoy ignoring parts of canon. I have not played Spirit Tracks and I do not want to play it so if I don't look at it I can ignore it).
I have a lot of fun fleshing him out in different aus or in scenarios before or after Phantom Hourglass, since there's just enough there to allow for further reasonable exploration, and his being just some normal guy actually helps with that since it forces you to keep things relatively normal and comparable to kinds of things you can experience in your day-to-day. I've more or less figured out a (mostly) full backstory for him, I've decided on a full physical description of how he looks so that I have a baseline if I want to change stuff in an au or just so that I know how I figure he looks as well as have an idea of how some physical traits can lend themselves to other aspects of how I write and portray him (for example, I figure he has long fingers, which goes right with the idea that he enjoys music and is pretty good on a piano, and also that he's good with tasks that might require a bit more finger dexterity as well as generally helping a bit with pick-pocketing or thievery)
I figure that, along with the general idea I have of him valuing his freedom, he's not particularly interested in following rules or laws and hates seeing too many of them put in place, and especially values his own identity even if he doesn't express it as much as he'd like. He likes being able to go wherever he'd like and he likes being able to do what he wants and express himself how he wants and that stuff gets bogged down when he plays into that image of someone he's not that he hides behind and doubles down on in a good bit of Phantom Hourglass.
Linebeck is fun in general he's a good character he's fun for aus he's got enough groundwork to spend ages pouring into possible avenues for his personality and background and whatever potential he could have in different aus or roles. He's surprisingly fun and interesting to use as an antagonist since you can't fall back on easy villain-writing ideas and have to get a bit more creative with it.
I think I struggle to write him in-character but it's backed up a bit by my specific interpretation of him suggesting that a lot of what you see from him is forced or fake. I still think he's a greedy piece of shit, though. He sucks and it's on purpose. I lean into him being rude and cold and a bit quieter overall.
He just... for some fucking reason when I decided to play this game Linebeck struck a chord with me whether or not I realized it at the time so he's just very interesting and entertaining and important to me and it really doesn't help that either Phantom Hourglass as a whole or just Linebeck is my special interest.
Linebeck stands out in comparison to other Zelda characters and has a very unique and fascinating role and arc and is just so fucking good.
He feels like he could be used as an example of how good character writing can save a piece of art (not that ph sucks but like. god damn he elevates it) just because his inclusion makes the story more interesting as you have this selfish asshole tagging along next to your little goody-two-shoes protagonist and fairy friend, and his arc, though not entirely the focus of the story, is another reason to keep progressing. His dialogue is funny and has some really good in-character tips every so often, he adds character to traversal and adds stakes as a character to care about and protect and is just fucking fantastic.
He's a character that can work as comedic relief but at the same time can be taken very seriously and I really enjoy that while he seems to be in the role of comedic relief a lot it never seems much like it's diegetically intentional and it still allows room for him to be taken completely seriously. Him knocking over stone Tetra is funny but there's so much character in that entire string of animations that while it's a fun background gag it also provides even more insight into Linebeck as a character.
Essentially he's my favorite character ever he was probably my gay awakening and I want to steal his gender and I think about him more than I think about my ocs.
#linebeck#asks#whistlingstarlight#loz#legend of zelda#phantom hourglass#salty talks#literally i got ph in the first place bc some old zeldatubers made a good case abt him and i vaguely remembered reading the manga#and now im still playing it bc of him. do it for him. whatever. easily one of the most important fictional characters ive experienced#i tried to make this more.... formal??? cuz you asked so nicely ty for the ask#i tried to just give some kind of idea of my basic ideas? i didnt want to get too specific since you just asked for thoughts#had a couple of instances of imposter syndrome pop up while writing this bc it feels weird to me to call ph or linebeck my special interest#when i dont look at anything beyond the game half of the time so idk. i think abt and can talk abt linebeck in specific for a while ig#i didn't want to go too in depth with anything since the ask was a lil vague and i didnt want to go into massive tangents#i think i still have the high school essay-writing format brainworms this feels like a structured essay#whatever im insane about him but this is really long and i dont know what to focus on#long post#i stg if the fucking 'keep reading' teleports to where it shouldnt be#anyways a few of my linebeck pet peeves are when people treat him as shallow comic relief or ignore his character arc#i have a lot of linebeck pet peeves but those are the basic ones. pls be nice to him#i empathize a lot with linebeck hence the projection i do with him so idk what that says about me but hes got gay autistic swag so whatever#i left out a lot of other stuff bc some of it would maybe require a mature label. im insane abt him but im also gay abt him
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stealthnoodle · 1 year
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We're Fucking That Fish Again: Let's Play Tears of the Kingdom
It's getting hot in here (by which I mean I cleared the Fire Temple and found the Zoras.)
Well, it's happened. I've caved. I'm doing the goddamn Fire Temple. I hope you're happy, big son.
…And now I've DOUBLE caved. I'm wearing fireproof pants instead of my cute puffy pink ones. Don't look below my waist. Avert your eyes from my leggy shame:
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(I will never cave on my fancy hat and bare chest.)
I get the sense that I'm subverting some puzzles in the Fire Temples with my sheer determination to scale every wall and swim up through every ceiling, but it's my prerogative to work harder, not smarter, okay
At this point Yunobo's unshakeable belief that the thing-in-Zelda's-body is in peril and requires rescuing is extremely funny to me. My boy could see her holding up a bank and be like, "Oh no! We have to save Princess Zelda from that gun in her hand!"
Marbled Gohma is giving me a taste of my own carpet-bombing medicine and I DO NOT CARE FOR IT
Oh fuck when I try to load a bomb arrow it IMMEDIATELY blows up in my face
This boss is a trap set for me, specifically
UGH I had to beat it by WHACKING it with a MELEE weapon like an ANIMAL
Damn, ancestor Goron has a cool mask, too! Like a big ol' toothy fish. I really hope this ends with my ass getting Majora'd. Or a big Good Masks vs. Evil Masks showdown where I get to be a jumbo-sized Fierce Deity. Fly me to the moon, please and thank you
Zelda continues to be the busiest and least temporally deferential time traveler since Lucca Ashtear
I got a fist bump and a gay little thumb ring, which is great, but the latest magatama is on Yunobo's belt instead of in my mouth, and that continues to be bullshit
I'm sorry, this quest is about me convincing people NOT to do their job in their underpants? No one has ever been more poorly suited to a task.
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Every time I see Link's natural hair I am briefly disoriented
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CAN'T RELATE:
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My post-temple wanderings have brought me to the first Zora I've seen all game! I threw some wet fruit at him and learned how to clean up sludge. I'm gonna Captain Planet my way through that shit from now on
EXCUSE ME WHAT AM I LOOKING AT
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DID YOU LITERALLY BUILD A STATUE OF LINK RIDING SIDON AND TUGGING ON THE EQUIVALENT OF HIS HAIR
HAHAHAHAHAHA
Holy shit holy shit and the Zora showing it off to me is his fiancée???
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Am I being invited to a very wet threeway
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Link just spurted all over a statue of himself barebacking her betrothed and she's like, oh, you should go talk to him and then come find me, wink! What is happening
Lol I just found Sidon and apparently the dynamic at play here is more Yona attempting to drum up interest from Sidon by inviting Link into their sex life. I am scarcely exaggerating when I paraphrase Sidon's dialogue as, "Greetings, my beloved friend! My most cherished bosom companion! I have longed after you and rejoice in gazing upon you at last! …Oh, my fiancée? Yes, I suppose I am to be wed. Nice girl, we grew up together, drifted apart, you know how it goes. Anyway, is there literally anything I can do for you, light of my life?"
I am NOT KIDDING:
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Bless the devs who chose to carry on Link's fine fish-fucking tradition, they are the horny heroes we need
I have a hit a wall of untranslatable slab so I am zipping off elsewhere
Let the record show that just as I will fall for every assassin disguised as a researcher underground, so will I pick up a suspicious bunch of bananas in a field where bananas can't grow and be shocked when they are an assassin's trap
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sonicasura · 1 year
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You know what would be an insane idea? The CD-I and first two Legend of Zelda games being completely remastered with graphics on par to either Sonic Unleashed or Rayman Legends. Also the Legend of Zelda cartoon being upscaled to Rise of the Teenage Mutant Ninja Turtles and Lego Monkie Kid style graphics.
It's ironic that the stuff people considered cringe such as CD-I and the old cartoon gave LoZ characters like Link and Zelda more wall breaking personality. We usually get stuck with a mostly polite damsel in distress alongside a dork knight that doesn't get to be snarky or goofy more often.
Sure the series is known to be quite dark but it doesn't mean there isn't room for light-heartedness and more comedic moments. Hell, the original Rayman trilogy especially Rayman 2 got dark at times but balanced it with well aimed comedy.
As for the first two Legend of Zelda games, Nintendo really doesn't give that much attention to them. The series is just as important as Mario but it's classics have either been ignored or abused like the limited time release of Four Swords. (I played this btw. It's a really great game which sucks when others can't experience it.)
You can't move forward without paying proper respects to the very start of your most popular franchises. I bet a Kickstarter for these would explode as Zelda has been barely utilized unlike Pokemon and Mario. Hell, Metroid actually came back into the spotlight with major success similar to Kid Icarus when Uprising was released!
Legend of Zelda deserves some love and remastering these is a games alongside the cartoon would be a good start.
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For context, I believe Rauru’s Hyrule is a “new” Hyrule founded after the past version(s) fell long in the past (allowing it to exist in any timeline, etc)
I was thinking about Ganondorf and reincarnation. My theory naturally implies TOTK Ganondorf is not literally The Same Dude from OOT that all the other appearances of Ganon(dorf) are. Well, except maybe Four Swords Adventures, but that’s kinda vague. Uh, anyway
The conversation that naturally crops up when it comes to reincarnation in the Zelda series is the touchy subject that is Demise’s Curse and what it actually means on a practical level. People tend to interpret it to either mean Ganondorf is a literal reincarnation of Demise, or an incarnation of Demise’s hatred. But I really don’t think so.
Demise’s curse specifically states that “an incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!” The obvious way to interpret this is the idea that some Big Evil Guy will pop up now and again to toss a bowling ball at Hyrule and knock a few pins over until some kid in green PJs comes along and smacks them around a bit, but I really don’t think it’s meant to be nearly that literal. Mostly because it would remove literally all agency from Ganondorf. Which is lame. And also, it kinda doesn’t make sense? Not every conflict in Hyrulean history involves Ganondorf. Hyrule has quite the blood-soaked sea of darkness all on its own, no Ganondorf required. Even ignoring all the stuff involving Vaati, there’s the Hyrulean Civil War, which, granted, is implied to have potentially involved the Gerudo, but very likely had several different players, and it was the Hylians who were clearly taking power, as they’re the ones who eventually wound up on top.
All of this to say, I think the incarnation of Demise’s hatred is less Ganondorf and more just the general greed and desire for power that those who inhabit Hyrule may feel. That Ganondorf happens to really enjoy having power simply makes him an obvious example, but by that same token it paints many of the various monarchs and royals in Hyrulean history in a similar light. It also means that those who fall prey to this are still perfectly in control of their own actions. They are culpable, and still complex people rather than just being the literal incarnations of evil. It also means that the fact that Ganondorf can reincarnate is less to do with being Demise reborn and more to do with him just having an exceptionally strong will and spirit all on his own
That said, I am Not a good Analyst and I’m mostly throwing spaghetti at the wall and hoping something sticks. So uh dear smart person who is also a big Ganondorf fan does any of this spaghetti stick
Heyy thank you so much for this ask, it's super interesting!
I agree that the curse being more about light beckoning darkness, and stability demanding upheaval just like absolute order leads to death just as surely as entropy does, feels very appropriate and binds the entire series together.
I also think this Ganondorf being a different dude, and the kingdom of Hyrule being one of its many versions, makes the most sense (even if I'm a little sad because my favorite part of Ganondorf is how his arc pans out across several games, I think the gaps between each game nourish him into a more interesting version of himself and I'm sad this one loses all the previous buildup of content --even if that makes sense, his last version was 17 years ago so okay I guess.....)
I've seen takes that say that TotK is the real, historical version of the legends that are Ocarina of Time, A Link to the Past and even perhaps Skyward Sword... and I'm really not on board personally. Not because they're Wrong to think that, it might even be what Nintendo is going for tbh, but it just comes down to me believing this version of the events is so much weaker and less rich than the legends they're based on, and that kind of doesn't make sense to me that reality would be even more black and white and drab than the way people (especially the victors) would have retold the story to each other? Again, I think that's really the heart of why TotK is not landing with me: if you recovering your past leads to you being coddled in what you already and always believed, then the world feels crazy claustrophobic to me? It's just not how these things tend to happen in real life, so if it does here... it's suffocating? Inescepable, almost?
(I mean Zelda always had this vibe of being pretty existentially horrifying when unpacked for two seconds, but I think this iteration pushes it to unprecedented heights)
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skyward-floored · 2 years
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what are all your wips? not asking to post the excerpts themselves but like. what fics are you working on / plan to do? if you dont mind sharing your secret plans…… :)
I don’t mind at all! I love talking about my fics/wips, thanks for asking!!!
Prepare yourself for a BIG LIST of fics, some of which that have been half-published, and also some that haven’t yet seen the light of day :)
The Twilight Turns — true form au! Midna gets her true form back WAY earlier than in canon, and this leads to both her and Link catching quite a few feelings. The next chapter is sort of on pause until I get around to playing the part I’m at in-game.
Royal Castletown Wedding — a fic that started as a joke post, I stole the plot of a my little pony episode and lu-ified it. If you think it is just fluffy silliness than you are wrong. I’ve hit the climax, and there’s only a few chapters left of this one!
Brethren in a Cradle — *gently holds* my very special multichap fic I haven’t updated in months (I’M SORRY) about Wild, as well as the rest of the chain, stumbling across a baby and having no other options, take him with them. Warriors had snuck his way into the focus as well. The next chapter IS being worked on, just verrrry slowly. This fic means a lot to me and I’m NOT giving up on it.
Up in Arms — Warriors loses an arm during the war, and struggles immensely with coming to terms with it. Fortunately he ends up with 8 other heroes who are more than willing to help. First chapter of this is up, the second and third (fourth?) chapters are in progress.
The Many Courses of Love — a fic exploring all the different relationships of the Links after their adventures, a chapter per game. This one isn’t lu, (it’s actually connected to my own Link’s meet thing) but I’m very attached to it. Next couple chapters are being worked on, but aren’t very close to finished XD
Unnamed Time & Legend fic — angst/whump/hurt/comfort o-rama. This one is a continuation of a whumptober I wrote in 2021, but it can honestly stand on its own. Everyone, especially Time and Legend, has a Bad Time. A specific secret is also revealed. Planning on finishing this one entirely and releasing the couple chapters it has on a schedule.
Unnamed breath of the wild aftermath/Dark Link fic — a multichap I’ve had cooking for years, after the events of botw the Yiga decide revenge is due, and steal some of Link’s blood to make a copy of him to kill him. Except they don’t account for Zelda’s magic accidentally getting mixed up in there, and they make... a pretty sweet guy who has no clue what’s going on. The first chapter of this is done actually, but I don’t want to post it because the rest is... nowhere near done in any way XD
Incredibles au main story — the entire dang movie as an lu fic, I’m chipping away at it when I can! Not ready to be published yet, but I’m working on it :)
Incredibles au Hyrule backstory — this one is close to being done, it’s about how Hyrule ended up with the rest of the boys
Unnamed Warriors and Hyrule fic — the traveler and captain couldn’t be more unalike, but it turns out they’re connected by much more than they previously thought. This one is on the back burner, but I work on it occasionally. Thinkin it’ll be one of those 5 + 1 fics the kids do.
Unnamed Warriors and Mask/Time fic — traitor angst babeyyyyy! I’m stuck on this one, don’t know when it’ll be done.
Fic for Tellie — (yes that’s the working title) set in her palace au, it’s almost done :)
Courage of Ages — aaauuuggghh my own Link’s meet au thing, it’s been on the back burner as well, but I love it so and love questions about it. It’ll be publishable someday...
Tri Force Heroes oneshot collection — a bunch of oneshots about Tri force heroes, plus post-game backstory stuff with my versions of these guys :)
Assorted requests sitting in my inbox from ages ago — *sweating* ages ago I asked for some fic ideas, several of which are... still sitting in my inbox, unanswered. I’ve barely worked on them, but I’ll do them eventually!
There’s a few more not on this list, but they’re either self-indulgent things I’ll never publish, ideas that are barely formed or I haven’t started writing as of yet, or fics I started but didn’t continue and haven’t touched in months.
Anyways whew, I think that’s it! I’m always willing to answer questions about all of these, so don’t be shy!
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