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#indiegamedevs
dpadstudio · 8 months
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Some of the new enemy designs for #AscentREMIX, meticulosly animated by @snakepixel ! Which one’s your fave?
Link to game: bit.ly/savantgame
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myhauger22 · 7 months
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Hello, and #HappyThursday! #gamedevs #games #indiegames #projects #art #links #wips #boost #gamingcommunity #gamedevelopment #gamingcommunity #throwbackthursday https://gamejolt.com/@MYHauger https://my-hauger.itch.io
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destined-productions · 5 months
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I am a solo indie dev trying to overcome my anxiety and actually let people know my game exists. It is a cute physics based game where you are the level.
I love making this game with passion and I am so excited to share it with the world, but somehow I need to let the world know. Unfortunately the way steam works is the more wishlists the more visibility, so if you are interested it is super appreciated :)
Wishlist on steam or visit the website to find out more mightymarbles.com
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ggauroras · 7 months
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indie games are safe!!
good news! unity has walked back a lot of the runtime fee!
they made a blog post outlining their new terms, the link is here. but if you want a sparknotes version, here's the highlights:
1. the runtime fee is not retroactive. previously released games are safe.
2. the fee only applies to the next major version of unity. developers can choose not to upgrade if they don't want do deal with it.
3. the fee is opt-in and number of installs is self-reported. if they'd prefer, developers can instead pay a 2.5% revenue share. (for reference, unreal is 4%.)
4. interestingly, the splash screen is being completely removed. this is probably a way to improve their reputation.
overall, this is a HUGE improvement! but, if I remember right, there was not any revenue share before, so, we are not at the same point we started. unity will still be taking a larger cut of developers' revenue if they choose to use newer features. but, it is nowhere near as drastic as we thought it would be.
overall, I think we're in a stable spot now, but I also think unity has lost most if not all of the trust it had. especially with indies. there has already been a mass exodus, and I kinda hope that will keep going.
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thegoldenlion1 · 11 months
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https://www.vidlii.com/watch?v=Ce5zg92aueS
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ynoham · 28 days
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Lightning spell
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zombielesbean · 9 months
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My new game Grey Area is releasing on September 15th!!
Come check it out and wishlist it on Steam!
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andy-jam-blog · 8 months
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It's true look:
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fadingclub · 3 months
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Our new game, PSYCHOPOMP, is now available!
FREE on Steam and Itch.io!
Check it out, links below!
[ Steam ][ Itch ]
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brokenmemorycard · 8 months
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Did some more work on the lighting and fixed the sliding on the walk/run transition! Here's a little turnaround of the main character! Their name is Maris
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Working title is The Tower
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dpadstudio · 10 months
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WIP on final stage for #SavantAscent. Did we add enough explosions tho? 🤔
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myhauger22 · 1 year
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I know that I haven’t been on the platform very often, but I would really like to connect with other writers, gamedevs, content creators, artists, and people who enjoy Minecraft and FNAF. I’ll follow anyone who follows me, even if they’re not any of those things.
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destined-productions · 9 months
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Mighty Marbles Level 2. A solo dev making a game inspired by screwball scramble and mouse trap style games.
If you are interested you can wishlist at MightyMarbles.com on steam.
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philtacular · 3 months
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im cookin
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yes this is going in a video game, i make it on my own -> wishlist death machine
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snowyrey · 7 months
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After Hours is Done!
my sun and moon fangame is ready for download! ^^
right now it’s only for windows, and it’s completely free!
i hope you like it, if you decide to play it, i’ve been working on this project for the past 7 months so it means a lot to me ^^
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ynoham · 4 months
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Thanks so much to everyone who has wishlisted and/or helped spread word about Gunmetal Gothic! Steam page has been updated with new screenshots and the latest gameplay video:
More to come in 2024, and I appreciate your continued support!
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