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#laerryn cr
twinklestarss · 1 year
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“[…]A lot of it speaks of patterns of arcana across cultures, across time, across dates and you can see Exandrian calendar fragments. You can see notes on repetition and the shiftings of magic. You can see fonts of arcana and power that overlap with celestial events. There's a lot of noting where things continue to recur over long and short periods of time. […] With that, as you're doing this, you glance around and you can see there are other parts of this chamber where more of these notes are still somewhat present, haven't been taken entirely. So you begin to cut some of this away. You notice that in elements of these notes, it calls out historical specialists, people to reach out to in the world that might know this.”-Matt
Campaign 3 Episode 57: The Sorrow of Molaesmyr
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xombigirl · 7 days
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I'm finally able to catch up on the last half of episode 92 and WHY DIDN'T ANYONE TELL ME AABRIA HAD A LOQUATIUS CHIBI PIN ON HER SHIRT. MA'AM. THAT IS MY EMOTIONAL SUPPORT SAM RIEGEL CHARACTER
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@quiddie out here repping the best CR ship to ever ship. Ma'am I love you.
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yashley · 1 month
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anyway laerryn would've released predathos by now
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myrling-art · 5 months
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I think they'd be friends. 💛💜🤍
Just two misunderstood elven wizards. Sharing a cup of whiskey and chocolate.
Bonding over their pursuit of arcane discoveries, the lack of governmental funding for passion projects, and their shared hatred for parties.
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nellasbookplanet · 13 days
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In the wake of FCG' fate I've been thinking about death in ttrpgs, and how it kind of exists on three levels:
There’s the gameplay level, where it only makes sense for a combat-heavy, pc-based game to have a tool for resurrection because the characters are going to die a lot and players get attached to them and their plotlines.
Then there’s the narrative level, where you sort of need permanent death on occasion so as not to lose all tension and realism. On this level, sometimes the player will let their character remain dead because they find it more interesting despite there being options of resurrection, or maybe the dice simply won’t allow the resurrection to succeed.
Then, of course, there’s the in-universe level, which is the one that really twists my mind. This is a world where actual resurrection of the actual dead is entirely obtainable, often without any ill effects (I mean, they'll be traumatized, but unless you ask a necromancer to do the resurrection they won’t come back as a zombie or vampire or otherwise wrong). It’s so normal that many adventurers will have gone through it multiple times. Like, imagine actually living in a world where all that keeps you from getting a missing loved one back is the funds to buy a diamond and hire a cleric. As viewers we felt that of course Pike should bring Laudna, a complete stranger, back when asked, but how often does she get this question? How many parents have come and begged her to return their child to them? How many lovers lost but still within reach? When and how does she decide who she saves and who she doesn’t?
From this perspective, I feel like every other adventurer should have the motive/backstory of 'I lost a loved one and am working to obtain the level of power/wealth to get them back'. But of course this is a game, and resurrection is just a game mechanic meant to be practically useful.
Anyway. A story-based actual play kind of has to find a way to balance these three levels. From a narrative perspective letting FCG remain dead makes sense, respects their sacrifice, and ends their arc on a highlight. From a gameplay level it is possible to bring them back but a lot more complicated than a simple revivify. But on an in-universe level, when do you decide if you should let someone remain dead or not? Is the party selfish if they don’t choose to pursue his resurrection the way they did for Laudna? Do they even know, as characters, that it’s technically possible to save someone who's been blown to smithereens? Back in campaign 2, the moment the m9 gained access to higher level resurrection they went to get Molly back (and only failed because his body had been taken back by Lucien). At the end of c1, half the party were in denial about Vax and still looking for ways to save him, because they had always been able to before (and had the game continued longer it wouldn’t have surprised me had they found a way). Deanna was brought back decades after her death (and was kind of fucked up because of it). Bringing someone back could be saving them, showing them just how loved and appreciated they are. Or it could be saving you, forcing someone back from rest and peace into a world that's kept moving without them because you can’t handle the guilt of knowing you let them stay gone when you didn’t have to. How do you know? How would you ever know?
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whatthefusco · 1 year
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venn diagrams are the highest form of literary analysis
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sparring-spirals · 8 months
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"are we looking for a huge fucking tree" not if laerryn had anything to say about it
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oddthesungod · 1 year
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Obsessed with the idea of Laerryn being like "who??? 🤷‍♀️" when Ludinus tries to contact her back in ye olden days lmaoooo
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essektheylyss · 10 months
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That's the most damage a wizard's punch has ever done post-Divergence.
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plantskiddo · 11 months
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never not thinking about them
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blorbologist · 1 year
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PEOPLE TO REACH OUT TO: LAERRYN??
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THIS WRINKLY FUCKING NOBODY, THIS BOTTOMFEEDER, PRESUMED TO BE ABLE TO CONTACT LAERRYN CORAMAR-SEELIE OF THE RING OF BRASS, ARCHITECT ARCANE??? THE FUCKING AUDACITY OF THIS BITCH -
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karrahe · 1 year
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Love eternal 🥺 Loquatious and Laerryn
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"whichever of Travis and Sam isn't Aabria's ex" isn't as pithy
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breathalyzerfail · 1 year
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Once again, Love is the final ingredient to bring the Calamity down on Exandria.
“I cast Blight.” — Laerryn Coramar-Seelie
“And you see where Otohan’s blade was, instead you see a cloak of feathers.” — Matt Mercer
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burr-ell · 8 months
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you can follow a trend two months late right
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demartinidesigns · 9 months
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And though Calamity is here, because of you it will not be here forever.
Guess who has two thumbs and made herself tear up re-watching the outro to transcribe some quotes?
Please let Calamity become an OVA or movie. I need my friends who don't watch actual plays to experience this story.
Bonus quote because it got me in a chokehold when I was listening for the first quote:
But at the end of it all: hope will return. As many times as it needs to.
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