few of my favorite (so far) zolu moments in dressrosa:
zoro, with the little guys' army, sitting in front of the tv and watching luffy fight in the arena
2. zoro still stuck on the fact that luffy didn't invite him to fight together in the arena aksdsjd
3. zoro being the one seeing luffy cry after luffy met sabo! (him not knowing the full context about sabo yet, but.. still.. he was there for luffy)
4. both of them giggling as they're running away from the pica stone giant guy (and law being so done with them aksjd)
5. and multiple times this dynamic:
i like how the word certain is bold and italic, as well as the anything. it really carries over how much luffy can lean on and trust zoro fully.
there's the sense of awareness of what they're capable of, that they know their abilities especially after their 2yrs of training. their full trust goes both ways towards each other, letting them move on ahead without having to worry.
+bonus, with the bull moocy!
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hi! your blog is one of my favourites and i absolutely adore reading your thoughts. my grandfather recently passed away and it feels like i lost myself with him. how do i continue living after this? there is this constant weight on my chest and it feels like an emptiness has made a home inside of me. how do i go on when it feels like the world crashed on my shoulders?
hello, love! this is so very sweet and kind of you, and i hope you're treating yourself gently and kindly right now - there aren't words for a loss like this. that heaviness is difficult, and hard, and painful. it's okay if things don't feel okay, right now, or even soon - i think that's something that a lot of the people i know that have gone through similar grief feel: like they should be able to get back to a relative 'normal' in a [insert far too short period of time].
but it's okay if it hurts. that's where i'd like to start. you're allowed to feel that emptiness, that world-crashed feeling that goes beyond words, beyond time. don't feel like you have to rush this to feel some sort of better. things get easier with time, i promise you this, but sometimes painful feelings are important to feel, too. cry, scream, feel your emotions. they're a part of you. grieve.
it's perhaps a little silly, but when i think about death i always think about a couple of space songs: mainly drops of jupiter by train and saturn by sleeping at last. there are perhaps others that speak to the emotions better, but these two have always hit something a little deeper for me, and are popular for a wide-reaching reason.
and while personally i don't know much about grief like this, i do know a lot about love; and i think they're a lot of the same thing.
the people we love are a part of us, and this is why it takes from us so deeply when we lose them, because it does feel like we've lost a part of ourselves in the wake of it. but it's because they were so central to our experiences of living - our lives, that the separation introduces a hollowness - a place where they used to be. a home that now goes unlived in.
an emptiness, like you said.
but just because they're not here physically, doesn't mean he's not still there, in your heart, in your life, your memory. you can hold him close in smaller ways, as well: steal a sweater, or cologne/scent for something a little more physical and long lasting for remembering. hold onto the memories you cherish, the things that made you laugh, the ease of slow mornings and gentle nights. write them all down, slide a few photographs in there, go through it and add more when you miss him. keep them all close, keep them in your heart.
you're not alone, in this. he's still there, with you, it's just - in the little things.
he's with you in the way you see and go about your daily life, in doing what he liked to do, in the ways he interacted with the world that you shared with him. the memories you recall fondly when the night is late or the moment is right and something calls it into you like a melody, an old bell, laughter you'd recognize anywhere.
but i think, perhaps most importantly above all others - talk about him. with your family, your friends, his friends, strangers; stories are how we keep the people we love alive. the connections they've made, the legacies and experiences they've left behind, and so, so many stories.
how lucky, we are - to love so much it takes a piece of us when they go. grief is the other side of the coin, but it does not mean our love goes away. it lives in you. it lives in everyone who knew him, in the smallest pieces of our lives.
the people we love never really leave us, like this: they're in how we cook and the way we fold our newspapers, our laundry, in the radio stations we tune in to and the way we decorate our walls, our photo albums. they're in the way we store our mail, organize our closets, the scribbled notes in the indexes of our books. the meals we love and the drinks we mix, the way we spend time with one another. they've been passed down for generations, for longer than history - and we are all the luckier for it.
think about what you shared with him, and do it intentionally. bring him into your life, like this, again. whether it's crosswords or poetry or sports or anything else. if one doesn't help, try another. something might click.
i hope things feel a little easier for you, as they tend to do only with time. i hope you find joy in your grief, even if it is small and hard to grasp at first. know that your hurt stems from so much love that there isn't a place to put it properly, and that it is something so meaningful and hurting poets and storytellers have been struggling to put it into words and sounds that feel like the fit right for eons, and that it is also just simply yours. sometimes things don't have to make sense. sometimes they just are - unable to be put into words or neat little sentiments, as unfair and tragic as they come.
but i promise it will not feel like this forever. your love is real. and perhaps, on where to begin on from here - i think it's less on finding where to begin and just beginning. and you've already started. you've taken the most important and crucial step: the first one.
wherever you go, after that, from here? you'll figure it out. you always have, and you always do. it'll come, as things always do. love leads us, as does light - and you're never alone in your hurt. in your grief, your missing something dear to you. i think if you talk about it with others, you'll find they have ways of helping you cope as well - and they have so much love of their own to spare, too.
as an aside, here is the song (northern star by dom fera) i was listening to when i wrote this, for no other reason more than it makes me think of connections, and love, and how we hold onto the people we love and how they change us, wonderfully and intrinsically. it's a little more joyous than the others i've mentioned, and plays like a story, and it made me think of what is at the core of this, love and stories and i am here with you, and maybe it'll bring you some joy, if you'd like it. wishing you all my love and ease 💛
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sorry im coping with aus again oopsie daisy. anyway here's my take on a fantasy au
it all started with me rewatching the D&D movie and thinking "hm. what (broad) classes would the neighbors have?"
and after much thinking i came to the conclusion: Barnaby = Bard / Eddie = Paladin / Sally = Sorcerer / Julie = fighter / Frank = monk / Howdy = Artificer / Poppy = Healer / Wally = 'Wizard'
those seem fitting! BUT i don't like restrictions or rules so in this very light worldbuilding for a casual (strongly glaring at myself here) CASUAL au, it's only dnd-esque. not actually dnd yk yk
in my head, they're not technically puppets for this au. they're flesh and blood, they've got bones, etc. they're actual Creatures, though they still look like Them! Julie's still pink w/ candy-corn-horns! Frank is still a gray tube! Barnaby is a big blue dog! they're just... not puppets. it's the same for the other beings in this fantasy world - they all keep the style, but they're all flesh n' blood if that makes sense. a cartoony fantasy world
so they have their little found family adventuring group titled, of course, The Neighborhood. because when they were first forming, Wally went "oh! are we a neighborhood? i've always wanted neighbors!" and it Stuck. so they all lovingly refer to each other as neighbors, even though the closest they get to being actual neighbors is pitching their tents next to each other & staying at an Inn in neighboring rooms
like your classic group of adventurers, they're almost constantly on the move. the longest they stay in one place is a couple of months - the rest of the time they're wandering! they take quests, get roped into general Shenanigans, etc. they adventure! and get into a lot of battles of varying severity
so Barnaby is still kiiiiind of a bard? best i can describe him is jack-of-all-trades moral support! he provides battle music, keeps the mood light, and stands off to the side to offer quips and tips. he prefers not to fight, and only Gets Involved when the others need Backup. even then, he usually takes the role of defending his neighbors. he has a good eye for whether or not physical support is needed - he never needs to be asked when there's a legitimate need for him! unless he's thoroughly distracted from the goings-on. he does have magic, but it's more for show / defense-based
Eddie's still pretty classically a paladin. healing powers, armor, there to be on the front lines and Protect! the group's sword and shield! he technically serves a god but he forgot who <3 he just makes the occasional general offering and mumbles some vague prayer. he's super friendly! super helpful! super willing to dive into the line of fire! Will disregard his own safety without a second thought! his magic is pretty much restricted to healing, and it's weak healing at that (maybe because he can't properly serve his god...), so it's mostly good for quick mid-battle heals and little wounds. temporary fixes!
Sally has innate fire/light magic, and she's very showy with it! she puts Flair and Pizazz into all of her casts and is very dramatic on the battlefield - she manages to turn her fights into a performance. She tag-teams keeping the Neighborhood entertained with Barnaby. he handles the humor/lightheartedness, she handles the escapism/encouragement. she writes scripts & stories in her off-time, and often reads them (or spins a new one) after dinner. when they have weeks / month breaks in one spot, sometimes she'll recruit local thespians to create a play
Frank is all about that hand-to-hand combat babey! he wants to feel bones break under his fists! he wants those split knuckles! he very often starts fights, and even more often finishes them - what he lacks in raw power he makes up for in vicious tenacity. he just Keeps On Going! he seconds as the group's Knowledge Guy. while his hobby is studying insects, he also catalogues/studies monsters and enemies and terrain so that the Neighborhood can always be prepared. the only time he stays out of fights is when he's researching or note-taking. he tries to micromanage the battle from afar anyway
Julie is like... put a druid, a fighter, and a barbarian in a blender. she's got a big sword! she's got seemingly endless energy in battle! she can talk to plants, especially flowers! her flora magic is very minor, so it's not like she's making giant roots burst out of the ground and strangle people. but plants can give her information, and if she asks nicely and they feel like it, sometimes they'll help her out. in battle she's a force to be reckoned with! nothing will stop her and her sword! she's usually the second (closely following Frank, with Eddie hot on her heels) Neighbor charging into battle - but she's the one with the stellar war cry! & where Sally and Barnaby tend to the Neighborhood's emotional wellbeing & entertainment, Julie keeps things fresh with Physical Activities during their downtime!
Poppy is a powerful healer! she draws on an individual's energy (often taps into her own as well) to convert it into healing power. it's draining but it's damn good healing! she also takes the role of the Neighborhood's cook (the others still like to help, especially Frank who is essentially her sous-chef) and makes sure they're all healthy. she hangs back during battles, waiting to (and hoping that she doesn't have to) heal a wounded Neighbor. if one of them is badly hit, she forces herself to run into battle and drag them to safety before working on their injury. she has a tiny bit of illusion magic, which she'll cast from afar to assist her Neighbors. she tries not to use it outside of emergencies - it takes a lot of energy, which she tries to conserve just in case.
Howdy has Zero Magic! none! four hands and none of them are magical! however, he's a damn good inventor & a whiz at potion making. he can Use magical items like there's no tomorrow - he just can't wield it himself. he supplies the group with potions, helpful items, all sorts of goodies - given that they can trade for it with anything he'd accept in-canon. the only exception is when they're mid-battle - he hands stuff out when needed without haggle. he supplies the group with their cash when they're not getting it from looting/quests - he has a magic backpack that can unfold into a fully-stocked merchant stall! he sells at towns, on the road, anywhere he can! In battle he hangs back with Poppy and, yes, supplies items, but he also uses ranged attacks - magical weapons that cast for him, magic 'bombs', that sort of thing! but there's a little secret - he's the Neighborhood's secret weapon. he invented fantasy guns! four magic revolvers that, when the 'second safety' is turned off, multiply into a giant clusterfuck of guns (with ammo ranging from magic 'bullets' to essentially rocket launchers). unfortunately he can only use this setting once & for a limited time before the guns overload & have to be manually repaired. so he either uses them off of the first safety (i.e, they're 'normal'), or not at all. you know shit is Really hitting the fan when he joins a fight
and Wally! Wally Wally Wally... you may have noticed that i put his class 'wizard' in quotes. that's because he says he's a wizard, but he's not! he just says he's one due to the automatic stigma and fear of what he really is - a Warlock! his patron is Home, an eldritch horror that many would classify as a demon. they have a very special, codependent pact that neither of them can live without - Wally wears their 'seal' as a house-shaped pendant on a choker (necklace) hidden under his clothes. Home is extraordinarily powerful, but Wally barely taps into that power. he has a grimoire that Home inscribed with a bunch of sigils that convert into spells when drawn & then cast in the air. the only other powers he uses are seeing-in-the-dark, seeing-magic, and opening teleportation doors! Wally can't sleep, but he can doze - though he's never fully unaware of his surroundings (its kind of like how dolphins only sleep with one half of their brain). he still eats with his eyes, which both feeds him & acts as a form of providing daily energy to Home, since Home can't exactly consume souls every day. If Wally uses too much magic, he has to rest inside of Home's house-form, which is the only time he actually fully sleeps. no one knows about Home, or that Wally is lying about his wizard status.
Home is a lovecraftian being with three forms. the first is the lowest power level - a cute one-room house with Eyes! i.e: Home Classic! Wally's pendant unfolds into it, and it's the main way Wally and Home physically interact & communicate. the second is possession - if Wally explicitly allows it, Home can completely take over his body and kind of 'tuck him away' to have a nice deep nap while Home takes the reins (Home can technically force this, but it's very difficult and would not go over well w/ Wally - it would also be an unstable possession). the third is Home's true form - a massive shadowy eldritch monster made of writhing darkness and nightmares that no one in their right mind would look at, let alone fight. Home has very complicated feelings about Wally & the Neighborhood. they are also, quite literally, Wally's heart - which is part of their pact.
i have some scene ideas & little Plot Concepts (most notably the times the Neighborhood learns two Very Big Secrets about Wally, one of which being the warlock/Home reveal).
but yeah that's moooostly it. basic stuff yk, not very in depth! just fun things to feed my maladaptive daydreaming & escapism
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