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#mass effect mode lol
scionshtola · 3 months
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well i like her
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ghostgirlvii-art · 1 year
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I made myself an new pfp for my nsfw account on Twitter. I do love the gremlin vibe it gives of so I altered it a little to make it more friendly 🤭😂
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foxprints · 10 months
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Still messing around with design concepts for a physical representation of ART in the feed.
Essentially, the more split its focus is (or the more distant) the smaller and less defined its shape and the more it tends "trail data." The more present or focused it is, the larger its presence and the more Shaped it becomes. Next I'll be coming up with a suitable Intimidation Mode™ for it and I may attempt a more realistic version of both it and Murderbot if I'm feeling ambitious....
Thanks to @soundwavereporting and @scificrows for the enabling, brainstorming, and encouragement!! <3
Inspiration from: angelic TrueForms, Studio Ghibli spirits, Glyph and EDI from Mass Effect, Owlbears (so Shaped lol) and Venom (subconsciously apparently lol)
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ageless-aislynn · 1 year
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Good news on the Mass Effect Andromeda front: I am finally Figuring Stuff Out™ (Fast travel, learning how to toggle the objectives and realizing THERE’S A MAP have made things soooooo much more fun) and am vibing with the game at last!
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One thing that was kinda stressing me out? Every time the game reminds me THE CHOICES YOU MAKE WILL EFFECT LATER OUTCOMES!!!!!! which triggers this anxiety in me that I’m Doing Things Wrong© and often results in me freezing and not wanting to make any choice because I don’t want to make The Wrong One and not be able to correct it later. 😬
But once I realized I can just play the game again and make different choices, it felt less ominous and universe destroying to potentially make choices I don’t end up liking later in this run. I wish there was a faster way to play through the game, though, but I’m going to definitely replay it on the story/narrative mode where the fighting is minimal. Anyway, I want to play again as Scott and explore some of his options (okay, so I’m probably going to date Cora if she’ll have BroRyder!me, lol) but I’m still weighing my current romantic options as Sara.
I did a bit of research (*points to my anxiety about Doing Things Wrong® which definitely outweighs any Not Wanting To Be Spoiled* 🤷‍♀️😉) to see which optional romance characters I haven’t met yet and that seems to be Jaal and Reyes. Now, I have to say that Jaal seems to be firmly in my character preference wheelhouse (his voice and style of speech reminds me a bit of Vincent from 1987 Beauty and the Beast who I still to this day ADORE with my entire fangirl soul, what can I say? 😍💗), so he’s probably going to be a big contender for Sara’s heart on this playthrough.
However, up until now, I’ve been trying out the flirt options with any character it’s been offered for and, so far, Suvi and Peebee are currently in the running for the title of 💖Love of Sara’s Life💖 However, I was unexpectedly charmed by Vetra’s reaction where she got all tongue-tied and was practically stammering when I asked if she had anybody special in her life. I admit... I found that adorable, considering she’s this big alien warrior woman who looks like she could break me into itty-bitty pieces and then I swear she was blushing at me asking her one simple little question.
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Anyway, here’s Vetra, if you don’t know her.
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Also... Peebee!
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Annnnnd Suvi!
Here, I’ll round out my other potential love interests for Sara...
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Jaal
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annnnd Reyes! (I don’t know much about Reyes yet but he’s giving me some scoundrel vibes and I’m always here for that. 😎)
I mean, honestly? I’d kinda love to playthrough with each of them but that’s a HUGE commitment of time so we’ll have to see how that goes. I definitely want to replay as Sara at least one more time, though, with whoever ends up coming in second place this time around. 😉
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Here’s my girl Sara for reference once more. 😉
I still suck at driving the NOMAD but I feel infinitely better since I’ve had several people tell me that it’s not just me. Also, at least I haven’t caused us to get burned up by radiation or gotten stuck on a big rock in the middle of enemies until we get shot to death again, so... IMPROVEMENT!
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Anyway, for any of my Mass Effect Andromeda peeps out there... who do you typically play as and who do you choose to romance, if you choose anybody? I’d love to hear about your experiences, see how you’ve customized your character, all that fun stuff, if you’d like to share! 😎
That’s it for now. Love you, frens! 🤗🤗🤗
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ferniliciousness · 7 months
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Ok part two of Mass Effect chaos run... And things are interesting... To say the least lmao
To start out with, the council meeting actually went... Well. Esmea yelled at Saren and got a little sassy but was otherwise amicable. Stay neutral through most of it. She did not however want to recruit Garrus in any way.. she has a thing against Turians apparently 🤦(how I have no idea something is def wrong with her)
She was very nice to Udina and Anderson. Like extremely nice to them. (Ass kiss)
She met Harkin and I was honestly amazed she didn't punch him for his comment, but her niceness lasted for five seconds. As soon as he called her princess it was over lmao. She was nice to Wrex when we saw him.
After this she went to the med clinic. Biotic slammed everyone there lmao, then was an absolute bitch to dr.michel. idk why since she obviously doesn't like Garrus but what ya gonna do. When Garrus said he wanted to join the dice got vetoed and he was added to the crew. After that she was pretty nice to him, airing on neutral.
She went to pick up Wrex next and was pretty nice to him, but I don't think she knows about Krogan sarcasm lol. She decided not to take him to get Fist, didn't want to deal with him trying to kill him and what not. Managed to get everyone in the bar and scared the shit out of the warehouse workers. Impressed Garrus😏. She spared Fist simply because she didn't want to deal with him.
After this she ran off to save Tali, and when we found her they quickly became besties. I swear Tali was the person she has been the nicest too the entire time. Then they all went all the way back to the council and Esmea was mortified with the conversations Ashely and Tali were having behind her. Like... Ashley.. really... Garrus was nicer to her. Council finally saw sense and Esmea went full bitch mode over them not believing her and not taking Saren seriously. Took Spectreship like a boss lol.
After all of this she went wide mission crazy, or at least tried. Most of the time she didn't want to deal with people's problems. 🤦 (Goodbye xp)
She was convinced to help Jenna at the bar however and Chellick and her... Well let's just say they didn't get along... She did finally agree to help him but then... I honestly don't know what happened. She took the shipment and then just refused to pay him... Her excuse was that... She didn't like him.. and then proceeded to have a full blown fire fight in the market... So... That was fun..
That's the most of what happened today lmao. Other then her just being an absolutely terrible person to Ashley my god. She has not said one nice thing to her this whole time I swear.
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In what position do you think a (lot) smarter Aleksander would be?
This is difficult to say because it’s like at what point in time does he acquire this additional intelligence lol? Does it change his goals? Or simply how he pursues them?
Like first of all, I don’t understand why it took him that long to attempt a coup. I can sub in headcanons about how he thought as long as the Shadow Fold is a problem he can’t solve, it’s going to give the impression of an ineffective government and he doesn’t want that associated with his rule, so the Lantsovs can keep the bad PR until they find a sun summoner. But the book never actually implies that? So what’s going on? Is he just procrastinating? Does he have anxiety?
Meanwhile, why is he just sitting around waiting for a sun summoner? What if one never shows up? Has he really just been sitting around for centuries doing nothing? Like was he just going to wait endlessly with zero back up plan? Like regular people in real history have been way more effective in taking power and that’s without the aid of a personal army, immortality, a literally endless amount of time, or the unholy powers of darkness lmao.
The political backdrop of this series truly makes no sense 😭😭😭
But yeah if we’re ignoring that and just talking about how he could have been smarter once the plot took off:
The absolute biggest, most bewildering mistake he makes imo is going full gloves off insane villain mode once Alina runs away. I love it as a character beat, but it’s literally so easy to… not do that. He doesn’t attempt any damage control whatsoever. He basically confirms everything Baghra said about him, when he could have just played up the fact that Alina disappeared in the middle of the night and he’s been SO worried about her, etc etc.
From a character perspective, I think he’s just too old and impatient to bother explaining anything to anyone. But it does feel like a huge misstep that he never actually tries to convince Alina to his side in general. His high handed “I am so reasonable and you are so stupid” schtick may be great for his ego but it’s not really conducive to getting her to see his side of things.
ALSO OPTING TO KILL MAL INSTEAD OF ACTUALLY BARGAINING HIS LIFE FOR ALINA’S COOPERATION??? Once again, great character beat. But also really, really stupid of him.
And then, he somehow manages to lose the capital despite a successful coup? How?? Why??? Sir ,you have your own literal army that’s only loyal to you 😭😭😭From what I can tell he also only loses the capital because he chose to leave instead of holding it. So. Maybe don’t do that 😭😭
From S&S on, it’s harder to guess what he’s up to in real time. But the choices of his we do see continue to be colored by needless vindictiveness, petulance, and a volatile temper. He talks so much about his unending patience yet he never actually demonstrates it! Almost everything he does feels like a bad choice or a potentially clever one that he immediately undercuts because of his own shortsightedness. This remains true all the way to RoW where his plan to enter the stage as a saint is more about a single decisive dramatic moment (that goes very poorly) rather than actually putting in the legwork to leverage his following to accumulate real power or to gather an actual army. He barely even takes the time to familiarize himself with the playing field. It’s the equivalent of a get rich quick scheme 😭😭
I feel like he has pretty much every advantage throughout these books! It’s so easy to picture a scenario where he takes control of the country and keeps it, or slowly persuades Alina to listen to his points. Idk all he has to really do on that front is to wait a couple hundred years so that everyone she knows dies, and to not? commit? very obviously unnecessary and impossible to justify mass murders??
So idk “Where would he be if he was smart” winning literally everything?
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CONFESSION:
I considered trying to get my grandpa into Dragon Age or the Elder Scrolls while he was healthy, but sadly, he became progressively sicker before passing away. He would’ve been more of a casual player because he had much more fun building things in real life (he built a whole garage by himself 2 years before his death). He loved Tolkien, and he watched Game of Thrones, so I think he would’ve enjoyed Dragon Age had I been like, “Gramps, gimme a name for a hobbit!”, and then plopped him into an Origins playthrough. He was also a math whiz, so he would’ve been a great build strategist. I can just imagine him on Nightmare mode, lol! I’d still recommend other fans try to introduce the games to your friends/fam if they even vaguely like fantasy. You never know who’s gonna bite, or who won’t be around soon! I myself was introduced to DA shortly after a different death in my family, so I played it to get away from the pain. It definitely helped.
MOD NOTE: My late dad loved playing video games. And he loved both the Dragon Age Series and the Mass Effect Trilogy. His health was starting to fail late 2014 so my brother in law created a custom inquisitor for my Dad and he along with me and my brother would take turns playing the character as my Dad would direct us to what he wanted to do in his game. It took awhile but we finished his play through. He passed away in 2015 and we saved a few screenshots of that play through. Years earlier he made mods for Half Life 1 and this game series called No One Lives Forever 1 and No One Lives Forever 2. We have those saved as well. Dad also kept an old Pong Machine in the garage when we were kids. It was hooked up to an old black and white TV. When my brother and I got grounded for something one of our punishments was only being allowed to play Pong. It was torture.
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annalyticall · 1 year
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Thoughts on Mass Effect 3 and Mass Effect Trilogy
Well. It's over.
I'll keep it real with you chief, Mass Effect 3 was by far my favorite of the three games. That might be controversial given what I know about the divisive endings (basically the only thing I knew before I started these games), but as a newcomer to the series, Mass Effect 3 had a lot of what I was looking for from the previous entries. I also realized that fundamentally I can't compare these games to Dragon Age because the truth is I still like the Dragon Age games more individually but I do like Mass Effect more as a unified trilogy.
Again, I played Shiv Shepard, colonist Sole Survivor, Sentinel, and Paragon. I played her with survivor's guilt in ME1, with a burning hatred of Cerberus for bringing her back from the dead (and for the Akuze thing) in ME2, and a mix of burning hatred of Cerberus and a survivor's guilt over Earth in ME3. I don't think I ever mentioned this but I intended Shiv to be Irish/Korean, full first name is Siobhan
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You see that bit of red? Those are renegade points I got every time I talked to the Illusive Man.
Major Story Decisions: Continued relationship with Kaidan, let Mordin cure the genophage, killed Councilor Udina myself with Kaidan on my side, secured peace between the geth and quarians, killed the Illusive Man myself, and chose the Destroy ending (which I'll get into later). I entered the war with 8000 war assets and the only character deaths I saw were the scripted ones (Mordin, Thane, Legion, Anderson, presumably EDI). I also beat James' 182 pull-up record.
The Pros and Cons lists are a little tricky for this one since I found a lot of the good came with some bad and a lot of the bad came with some good, but I'll try to keep it all in neat bullet points.
Pros
Satisfying Ends. From Mordin curing the genocidal disease he helped perfect to the control-hungry Illusive Man driven crazy by the same control he sought to have, everyone gets a nice and neat bow on their character arcs that had been set up since the beginning, or at least since Mass Effect 2. Honestly, playing ME3 made me like ME2 more than I had before since I could now see the consequences of my actions on the characters I grew close with in the previous game. Speaking of...
Consequences. Moreso than Dragon Age, it's fun to see how much my choices from previous games impacted my experience throughout the trilogy following a single character and her friend group. Of course, it's not going to be perfect - I AM miffed that my major game-ending decisions of ME1 and ME2 like saving the council, rewriting the geth, and destroying the collector base ultimately resulted in very little change in the story. Weirdly, it was the lesser decisions that mattered most - keeping Wrex alive, preserving the cure data in Mordin's loyalty mission, not cheating on my ME1 love interest, resolving Legion's and Tali's hostility, and reuniting Thane with his son were all very effecting choices on my story since they all add up into a pool of possible outcomes rather than dichotomous decisions (it makes sense Kaidan might trust me a little less in an armed standoff if I cheated on him I guess lol). And I appreciate that even the minimal choices were at least represented as war assets.
Gameplay. ME3 had the best gameplay of all games by far. I think it's telling when I could spend over 3 hours in the combat center just trying out different modes. Unlike in ME2, I didn't feel as restricted in playstyle with the introduction of a bonus power and a healthier shield. My favorite bonus power was Aria T'Lok's Flare, a large biotic blast critical in any fight with bunched-up enemies. I'm glad I got that one early on because it helped me survive so much of the game.
It looks good. Not that I hated the graphics in the last two games, but this one had some nice cinematic angles, richer colors, and grander set designs that made it more immersive for me to get into.
Pace and Scope. ME3 really pulled off the feeling of scale in a galaxy-wide conflict. It didn't hold back with its bang of an opening as we survive the reapers attacking Earth within the first 10 minutes, then slowly we see these behemoth machines devastate every other alien homeworld and invade more of the map in each story arc until it culminates in a grand final stand. I was worried the game would, in a sense, "nerf" the reapers since it took so much to take down just one reaper in ME1 and a single half-built reaper in ME2, but although we kill many more reapers in ME3, each one is an earned spectacle that requires either a lot of combined firepower or a giant thresher maw to do the job. Side note, I do like the irony of my sole survivor Shepard getting saved by the thing that killed her whole squad in the past.
Romance and Friendships. Listen, I don't think I've praised a Bioware game on its romance since Dragon Age Origins (Alistair my beloved) and while this game is still a little sparse in the romance department, the DLCs more than make up for it with a lot of great content for the love interests. I enjoyed the flirty, lively banter and the cute domestic scene in the Citadel DLC (Kaidan my beloved), and how worried he was about Shepard's safety in the Leviathan DLC. But even outside those addons, I liked the quiet moment shared before the final Cerberus mission, and while I typically cringe at Bioware sex scenes, I found this one to be, uh... tolerable. The romance in ME3 felt like an oasis after the lonely desert I suffered through in the last game lol. As for friendships, I loved the little platonic dates you get to go on with your squadmates both in the base game and the Citadel DLC. I never felt closer to these characters than I have here.
Cons
Contrived Means. Although I enjoyed the satisfying ends to many subplots and character arcs, I didn't enjoy the somewhat forced means it took to get there. I can forgive the last-minute sabotage that doomed Mordin to die since ultimately the end it led to was most fitting for Mordin's story. However, I took issue with a lot of the geth/quarian buildup, mostly involving Legion and the reaper codes. To be honest, I LIKED the geth being a completely alien hivemind and existing as a neutral anomaly that takes effort to understand and accept in ME2. The focus of becoming an individual (the original question the geth asked was actually "do these units have a soul", not "does this unit have a soul" as ME3 claims) undermined what I thought was compelling about Legion and the geth in the first place. Also, Legion's sacrifice felt unnecessary, especially when the reason for the reaper code upload not working was flimsy. And don't even get me started on the Citadel...
The Citadel. Holy shit, what happened there? I'm not talking about the Citadel as a location - I liked exploring the Citadel more in this game than any of the other games - I mean the Citadel as a plot device. For one, I was very surprised to learn the Citadel was the Catalyst when it was already an important plot device in ME1, where it was revealed to be a secret reaper mass relay. Now it's the key to a giant super weapon against the reapers whose original designers are never specified? Okay? But my biggest issue was that it was inexplicably "moved" by the reapers in the last mission despite millions of people living on it, then we can use it to blow up the reapers, destroying the Citadel and I assume most people still on there, so we're basically condemning millions of people to die and never get to see the impact of that decision. Granted, this is not much different than the weird 300K Batarian mass murder Shepard commits in ME2, but the difference is that these people are people we knew and spent a good amount of time helping and building relationships with throughout the game. What happened to Captain Bailey? What happened to Kolyat? The game never bothers to address that.
Kai Leng. Now, I don't expect every character to be wonderfully fleshed out. I accepted Kai Leng was just a plot device to stand in the way of Shepard and her goals, but his presence still left a bad taste in my mouth. He's never mentioned in any of the previous games, then he's introduced here as having a badass reputation despite his best move being a shield. He is so painfully one-dimensional compared to literally any other character that killing him didn't even feel good. I think it would have been cool if Kai Leng was someone else, maybe a character scorned by Shepard in the past who wanted revenge. Or, he could have been another character revived by Cerberus and abandoned in favor of Shepard, which was hinted at in his video logs but wasn't completely followed through on. I guess maybe I just wanted it to be Evil Clone Shepard from the Citadel DLC because even she was more compelling. What a waste of Troy Baker.
Let Me Speak. It's complicated because I do think ME3 has some of the strongest dialogue in the series (I didn't have the same jarring Talk No Jutsu problem as I did in ME1 because even when you're talking down a literal war, the dialogue feels earned and natural). However, the cutscenes went on noticeably longer without any input from the player character. It was frustrating since I felt like sometimes Shepard was railroaded into saying or doing something I wouldn't have chosen to do otherwise, but so is the burden of being a finale, I suppose.
Femshep Romance. Listen. I like Kaidan's romance. I like Garrus' romance. I like Liara's romance. If you chose to romance any of them in your playthrough like I did, that's great! You get a good romance. But if you're playing femshep and don't choose those 3 options... you don't. Thane dies early-ish in ME3 (which, I mean, I guess that could be good if you like inevitable tragedy) and Jacob cheats on you (which is terrible and I have NEVER seen in a video game romance before). And if you want to romance a girl? You get Liara or some minor side character, and that's it. You don't get Tali, Ashley, Jack, Miranda, or any of the several other female options that male Shepard has access to. Even in ME3, a male Shepard can romance Kaidan if they want a male companion to romance. Ashley doesn't get the same bi treatment. It's kinda sad just how limited femshep's options are for romance compared to their male counterpart.
The Synthesis Ending. Yes, I chose the Destroy Ending for rather complicated reasons that I will get into, but after watching the outcome of the other endings, I have a bone to pick with Synthesis. I discuss my opinion on the endings in a later section if you want to skip to that.
The DLC
Omega. It was fun. Not much more I can really say. I liked Nyreen as a character (and it was nice to finally meet a female turian) but I also felt her sacrifice was rather hollow. Aria grew on me and I was able to get her to spare Oleg at the end, but really, the shining star of this DLC was earning her Flare ability.
Leviathan. It's a double-edged sword because while I liked the expansion of reaper lore (and the extra dialogue with the LI and EDI) I also think that overexplaining the reaper backstory ruined a bit of their mystique. It also had strange implications for the ending, as the reaper AI explains its purpose in a more convoluted and obfuscated way than the Leviathan does, so it adds to the frustration of the limited ending dialogue choices given to call the reaper AI out on its vague statements.
Citadel. This is possibly the best DLC of any game I have ever played, I'm serious. With the exception of maybe Trespasser from Dragon Age Inquisition, never have I thought a DLC was so perfect for the story it was accompanying. Granted, I think the idea of taking forced shore leave is a little laughable when the fate of the galaxy is at stake, but I digress, the DLC was near perfect otherwise. It had fun in-jokes, meaningful time to spend with squadmates past and present, great scenes with the love interest, and, yes, I did spend 3 hours in the combat simulator just to get the rare One and Only achievement. And that pistol? It was the only thing keeping me from dying to brutes and banshees during the last Earth mission. I am not exaggerating when I say most of my enjoyment of this game actually comes from this DLC, and I consider its bittersweet ending to be the real ending for Mass Effect.
The Squad (including past Squad members)
Kaidan. Once again, I am listing the squadmates in relative order of how much I liked them, and Kaidan skyrocketed to the top within the last 30% of the game. I mean, I had to like him enough to romance him in ME1, but ME2 made me sour toward him, and even at the beginning of this game I was a little bitter that he was still so prickly about Shepard's forced involvement with Cerberus. However, after the hospital and the initial awkwardness of rekindling a strained relationship, I fell in love with his character all over again. He's not quite as deep as the other characters, true, but his human and down-to-earth presence is SO needed in a cast of complicated and eccentric aliens, and the random things he says are some of the only things I ever laugh at in this game. It almost makes me grateful for the mid-series break, because, for all the frustration, the relationship feels earned by the end. He might not surpass Alistair for top Bioware romance for me, but he comes close. Also, the unconditional reassurance he gives once realizing Shepard had actually been clinically dead and may not have been completely the same when she was rebuilt by Cerberus was so nice to get after the accusatory headache that was the Horizon mission in ME2.
Garrus. Admittedly, I don't think Garrus adds much to the narrative of ME3. Even when helping me cure the turian-ordered genophage he doesn't have much stake in the story, and then he has almost none after the genophage is cured. But that doesn't really matter when his purpose is actually just to be Shepard's rock. He is such a good friend and his presence is so comforting that I wish I could take him on every mission even if he's got nothing relevant to say. His farewell to Shepard at the end was the only other farewell besides Kaidan's that made me tear up. Shepard said it best: there is no Shepard without Vakarian.
Tali. I still love Tali, but she was shafted a bit by the lack of screen time she had in this game. It's a shame that she comes to the crew so late, although I guess it's understandable given that she's an admiral now. Still, I loved seeing her wistfulness as she dreamed of her new home on Rannoch, and her time in the Citadel DLC was very fun.
Mordin. Despite his fourth-place ranking on the list, I think Mordin is THE best-written character in Mass Effect. He has one of if not the best character arcs, and he's so likable that I can't not love Professor War Crimes. His singing as the building was falling down around him... it was so sad but a perfect way for him to go.
EDI. Her earnest and heartfelt quest to understand what it means to be human was endearing to me, and her relationship with Joker was great. I brought her along most times if Garrus or Kaidan didn't make sense to take. I am heartbroken that my chosen ending means her death, but it was a sacrifice I still decided to make, especially after she said she was willing to give her life to save the person she loved.
Liara. While I like Liara, I still feel like there's something missing in her character that I can't quite put my finger on. That said, I like the friendship she has with Shepard. There's an implication to their interactions that suggest she never stopped having romantic feelings for Shepard even after I turned her down in ME1, but I like how she still wants to be a close friend to her rather than be bitter about it.
Thane. I think the story did him justice, giving him a pivotal role to play in the amount of time he had left. The prayer read as he was dying sincerely touched me. He wasn't my favorite in ME2 but ME3 gave him a boost for me.
Legion. Despite some inconsistencies I noticed in his writing, I still like my little robot guy. RIP, buddy, sorry your sacrifice was kind of for nothing.
Grunt. Similar to Thane, ME3 (and especially the Citadel DLC) made me like Grunt more than I did upon his introduction to the series. He wasn't as important, but his enthusiastic welcome and his "last stand" made me feel like a proud mama.
Samara. I liked Samara enough in ME2 to try to flirt with her, so I was excited to see her again in this game, but unfortunately, she didn't have much to do. Then again, she doesn't really need to, given that her arc is to accept being a mother to her remaining child rather than her jailor. I still felt like there was lingering unspoken sexual tension between her and Shepard though...
Wrex. It was good to see Wrex again, and I sincerely love how the game portrays his openness to cooperation as the key to saving his people.
James. I feel like James fulfilled the Krogan Companion role for me in this game, which is: I like him, but not enough to bring him anywhere. His flirting was rather alarming to me at first since I had every intention of reuniting with Kaidan and didn't want to turn James down so early, but when it became clear that he wasn't serious about any of it, I liked playing along, though really femshep doesn't have a choice in the matter.
Javik. Don't get me wrong, Javik is incredibly interesting and I think he's a critical companion to take on a lot of missions because the Prothean perspective is so unique and necessary in some instances (seriously, how did Liara not realize her goddess looked suspiciously similar to Javik). As a person, though, my Paragon Shepard didn't really gel with him. Also, my Shepard is rather sentimental and values memories, so I may have accidentally doomed Javik to a tragic post-game death with that memory shard. Oops.
Kasumi. Speaking of dooming people with memories! I told Kasumi to keep her lover's memories last game, which felt meaningful to my Shepard at the time since it happened before Horizon and I was still playing a lovesick Shepard who missed Kaidan and could empathize with her situation. That was, uh, maybe not the right call to make, and I'm a little sad that I basically condemned Kasumi to waste away her life reliving the past.
Miranda. I don't really have a lot to say about Miranda. She lived in my game, and I thought it was a good end for her character to finally fight back against her father. But she is rather bland to me, and I almost wish they kept her the cold-hearted bitch she was introduced as, just more sympathetic. You know, kinda like...
Jack. I like Jack A LOT more in this game than in ME2. I think putting her in a teacher role was a perfect decision that displays her impressive growth as a person and her ability to overcome her traumatic past to give future generations of biotics a better life. However, she is still Jack, and her inherent abrasiveness meant I always felt like I was walking on eggshells picking dialogue options with her.
Jacob. Unlike almost everyone else on this list, I downgraded Jacob. I didn't mind him so much when I was playing, really - I liked that he was having a baby and that meant he would get the chance to be a better father than his own was, and I liked the little get-together I had with him in the Citadel DLC. I thought he was still a little boring but nothing offended me. After learning he can cheat on femshep though? Yikes, dude.
Zaeed. I wouldn't say I hated him as I did in ME2. He was just... there.
Miscellaneous. I liked Samantha Traynor MUCH more than I liked Kelly Chambers, so I was glad to see her fill the role. She was resourceful and a bit awkward but not annoyingly so. Let's just say, if I was actually in the ME universe, I'd probably be Traynor. Steve Cortez was also a great addition. I grew to care about him a lot, and I'm glad Bioware gave us a face for the person driving our shuttle around lol. Diane Allures is, uh... there. Dr. Chakwas and Joker are great as always. That goes without saying.
THE ENDINGS
I want to preface this by saying I thought the ending before the ending, aka the Illusive Man standoff, was well done. I was a renegade every time I talked to him, meaning for my last action I was able to shoot him point blank and he was able to give an ending speech about how he wished Shepard saw the Earth as he did. I thought this was an interesting angle for my Shepard to take since she was so Paragon in ME1 that she was able to talk Saren down. Having the ability to do the same with the Illusive Man and not taking it gave me the chance to show some growth in my Shepard, finally willing to put her foot down and abandon the moral high ground when dealing with the person who both resurrected and ruined her life.
Now to the final endings. I will not be discussing the Control ending, as I immediately dismissed it as a possibility. It was what the Illusive Man wanted, and if my Shepard was anything, she was staunchly contrarian to Illusive Man's ideology. That's to say nothing of what I think of it, which is - eh. I think it's a good ending for a renegade Shepard, and possibly a paragon Shepard that wasn't as anti-Illusive Man as mine was. Still, the other two endings are what I want to talk about.
I will also not be calling the reaper AI the Star Child because I think it's misleading. To me, the child-like appearance seemed like a ploy to appeal to Shepard, and I didn't want to forget that this is essentially the same AI that appeared on the Arrival DLC asteroid I hurtled into a mass relay just to tell me he was going to destroy me. With that in mind, when he gave me my options and explained what synthesis would mean, I took a long, long time deliberating on what to do. The game presents this option as the unquestioningly best one to take. After all, it's the hardest ending to obtain, it's the option the reaper AI clearly favors, and it's the default platform you're standing on when it comes time to choose.
But here's the problem: if I were Shepard, even a paragon Shepard, even a Shepard who loves EDI and respects the geth, as mine did, I would not choose Synthesis. Because I can't trust that what he says would happen. I asked him why it would work this time around when all their other attempts at synthesis were horrific failures, and all he said was "they were not ready. You are ready." Even for a seemingly all-knowing AI, that's not enough to convince me to fling my body into a particle beam and potentially give up on this one and only chance to stop the reapers for good. Of course, as a player, I can use context clues to know that it WOULD happen. I'm playing a video game after all, and this choice is presented honestly to the player. But I decided to think as Shepard at that moment, not as myself.
He's also... wrong. He says conflict with synthetic life is inevitable, but it isn't. My Shepard knows this. She obtained peace between the quarians and the geth, and she's watched as EDI grew into her own kind and compassionate human consciousness. So while it sucks that they will have to die in the destroy ending, I ultimately chose it because 1) my Shepard can actually see it happen and know that she sacrificed her life for something real, not just a promise of what could happen, 2) destroying the reapers was what the whole galaxy unified to do and they didn't agree to anything else, and 3) destroying the reapers gives organic life a second chance to live and learn from their mistakes and to do better by synthetic life in the future. Maybe, in the wake of Shepard's sacrifice, the galaxy would see that they can work together, and ensure any future synthetic life will never be abused as the geth were.
But there was another reason I didn't choose Synthesis: it didn't make sense. I'm not talking about its practical application, although the space magic it takes to imbue technology into the DNA of every living organism in the galaxy is a little hard to stomach even by Mass Effect standards. I'm talking about its thematic purpose. Throughout all of Mass Effect, the main message has been that working together and sympathizing with people fundamentally different from you is critical to making positive change in the universe, DESPITE the differences. Synthesis, as a solution, is suggesting that conflict is inevitable until you ERASE the differences. This isn't letting people take the time and effort necessary to truly learn about and understand others, this is a no-effort solution that negates that very core theme. It's like saying there would be no conflict in the world if everyone on Earth were of the same race and nationality, because, one, that isn't true, and two, that solution erases so many beautifully diverse cultures that would have existed otherwise. To me, the Destroy ending allows the galaxy to rebuild what was lost while preserving most of the diversity that is so important to keep, especially since the diversity that was lost, namely the geth, theoretically CAN be rebuilt.
There's also another thematic problem: the conflict between synthetics and organics was not the main conflict in Mass Effect. Sure, it took up a lot of screen time in ME1, but it always felt secondary to the conflict between all other organics. There were tensions between the alien council species and the humans, there was tension between the krogan and the turians and salarians, there was tension between humans and humans, there was tension everywhere you looked. Your role was to be a mediator, a shepherd. You guided the people toward a better understanding of themselves and others, and by doing that, you were able to achieve impossible things together. Synthetic life was only a piece of that puzzle. But by making the conflict ONLY about synthetics and organics, it undermines the things we learned about other organics. If this solution was only meant for the quarians and humans, maybe it would make sense - these species have already achieved AIs that they could come into conflict with. But WHY should I make this decision for the krogan, an alien species not even close to developing AI advanced enough to go to war with? Why is it fair to them that I'm rewriting their DNA to ensure they never see a war that they might have never seen anyway? Haven't they already seen enough outside meddling in their bodily autonomy?
So I chose Destroy. And since I had enough war assets, I was able to avoid mass devastation, and somehow Kaidan seems to think Shepard is still alive. Oh, look, I guess she is. Not sure how that's possible, but I'll take slim hope. Overall, I was satisfied with my ending, although I was sad that I had to deny life to the synthetics that wanted it.
Then I watched the Synthesis ending and saw that it was basically perfect. Besides Shepard dying, everything is just better. Everyone understands each other now, there's no more disease, no more death, EDI is alive, and apparently, everyone is just cool with their new DNA. It was a utopia. And I thought that kinda went against everything I saw in Mass Effect. Sure, there are good choices, and some are definitely better than others, but rarely should there be perfect or easy choices. I'm not saying Synthesis should be a bad ending, by all means, make it a good one. Make it the best one, even. But it shouldn't be perfect. Maybe some people are upset that they were genetically altered against their will (hell, my Shepard had an existential crisis about this after learning how she was resurrected by Cerberus, and it's not a fate she would have imposed on anyone anyway). Maybe the husks and other synthetics that were once organics live a hellish existence in between existences and can never reconcile with their living loved ones. I dunno, something. Like I said before: thematically, it doesn't follow what was learned in the narrative, and therefore should not be the perfect solution to problems that the solution had nothing to do with.
I want to stress that I'm not judging anyone who chose the Synthesis ending. I deliberated it a long time for a reason: it is a promising conclusion if you want to avoid Control and you want to save EDI and the geth. I totally understand that. I just think the way that choice is presented and executed by Bioware is clunky and counterproductive to the narrative. I've also seen people dismiss the Destroy ending as genocide, and I won't argue that. It IS genocide, if you consider synthetics a valid form of life in this game, as I did. But I chose it anyway because doing so would stop the reapers who were the Ultimate Genocide Machines, and if there was any situation where genocide could be justified to stop genocide, uh, I guess that would be it. Sure, Synthesis would finally give organics a chance to understand and cooperate with the reapers, but that is only on the basis that everyone fundamentally change themselves at the request of the reapers under threat of mutual annihilation. The reapers had made no effort to truly understand and sympathize with organics outside of their one-sided conversations with Shepard until this point, so I didn't really feel bad I was killing them all, to be honest with you.
Okay, so, those were my thoughts on Mass Effect. This took a whole day to write. As frustrated as some parts of the game made me, I loved the rest, and I'm very glad I played it. Giving it a score like the other parts feels wrong, since I know now it's all part of a whole, but if I had to give it one, I'd say 8.5/10. I'll be missing my crew for some time, I think. Thank you to everyone who took the time to read my thoughts on this franchise!
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Now onto Andromeda...
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dejwrites · 1 year
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Idk if u want any video game recs, but if you into space romance and action role playing games I’d try mass effect legendary edition(mass effect 1 is boring but it’s gets better after that I swear lol)
hmm, i’ll add it to my wishlist. i do take game recs especially since i have finished the story mode of ghost of tsushima so if y’all have anymore game recs let me know. going to finish yakuza 0 next though and work my way down with that game series. but thank you for the rec 💗💗
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wardenmages · 1 year
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I started playing Mass Effect 3 LE with a few mods including Project Variety and hello Illusive Man's chest
also very funny because for a few outfits the meshes they modded in are from DBH lol, I recognized 2 from Kara, possibly 1 from Markus, I'm honestly half-convinced this one from Illusive Man is from something in DBH, and I'm pretty sure Darner Vosk is in Gavin's outfit. I only saw the thumbnail but I KNOW that very specific shading on the tshirt across the tiddies and that stupid leather jacket, I will be in photo mode Searching for that incorrect badge on his belt 😤
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shimmrgloom · 6 months
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So! Having a lot of fun playing BG3 on Honor Mode! It’s difficult for sure (traps are especially bogus) and it relies a lot on having foreknowledge to be remotely workable, but I’m slowly inching thru act 1 and I’m having a blast!
I’ve died twice, and honestly both times felt like my fault. One was a trying to disarm a trap without Astarion. The other was not running when I knew I was in trouble. I know better now lol.
Reminds me of Insanity from Mass Effect in that I’m having a lot of fun. The Dragon Age hard modes sorta just meant that friendly fire was on and bosses were bullet sponges so that wasn’t fun.
Now. No idea how I’ll survive Act 2 but I’m willing to try!
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Ace & Aroaceflux Button+Crossover Buttons (2023)
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[Note: Don’t Reblog Without Permission]
Credit for Undertale & Deltarune goes to Toby Fox
Credit for Transformers goes to Hasbro & Takara
Credit for FNAF goes to Scott Cawthon
Credit for FNAF Security Breach goes to Steel Wool Studios
Credit for Helluva Boss & Hazbin Hotel goes to Vivienne “Vivziepop” Medrano
Credit for Fallout Series goes to Bethesda Softworks
Credit for Mass Effect Series goes to BioWare
Credit for Steven Universe goes to Rebecca Sugar
Credit for My Little Pony goes to Bonnie Zacherle
Credit for My Little Pony Friendship is Magic goes to Lauren Faust
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it is possible some might need to click on this to make it bigger...
in the last post before this one, I had to make a edit....
yeah and I even added the buttons that I made on August 25, 2021 (The Ace Button one) and the one from March 21, 2023 ( the Decepticon Button)
anyway I decided to make a Aroaceflux Button, well there was another one I made before this one, you know the one that is in purple, white and green...
but then I decided to make another one, so it is in this...
I also made MLPFIM/Equestria Girls Buttons, which is just their cutie marks with some words on them, but it might be a bit hard to read...
Sunset Shimmer’s says: Empathy & Magic
Pinkie Pie’s Says: Merriment & Laughter
Applejack’s Says: Reassurance & Honesty
Rarity’s Says: Selflessness & Generosity
Rainbow Dash’s Says: Motivation & Loyalty
Fluttershy’s Says: Solace & Kindness
and lastly Twilight Sparkle’s Says: Perseverance & Magic....
also I want to say, that maybe I shouldn’t of posted that last post too early, but I wanted to post it and there was a reason why I wanted to wait a few days or even next month to post anything.
and I still need to think over about what happen a few days ago, that has to do with someone ignoring the “do not reblog without permission.”
well anyway, I guess I am feeling a bit more better sense that happen...
but it doesn’t mean I’m okay with it, and I can only hope that it doesn’t happen again.
I did try the best I could on these, one of the buttons that has to do with Steven Universe, is suppose to be White, Yellow, Blue and Pink’s Diamond Symbol on it with their Gems along with Different color Roses that match their color of their diamonds, along with some thorns.
the other button is suppose to be about the Crystal Gems, having Steven’s Gem in the Star, and having Garnet’s Gems at the top and having Sapphire and Ruby’s gems right next to Garnet’s gems.
the other gems that are in that drawing in that button, are Pearl, Bismuth, Peridot and Lapis Lazuli.
the button that is suppose to have Sundrop & Moondrop in it, it’s suppose to be like a “The Daycare Guard” Themed one, like whoever wears it ends up being the daycare guard.
and just like how the Ace & Aroaceflux Buttons have nothing to do with Cartoons or Video Games, the Earth Angel Button is well, it is just suppose to be a Rose with wings on each side and with the symbols for Air and Earth on it.
the Rose is suppose to be White, but with like a Rainbow like color to it...
I had originally wanted to draw a Rose that had to do with the Goddess, because of some info I had read, but I guess this is okay...
so yeah I ended up getting the weird idea to make a symbol for Earth Angels...
that of course has to do with a Rose and the symbols for Air & Earth....
I chose the purple color, because well it being my Earth Angel Button, I guess I wanted it to be like my violet ethereal wings, which if my pendulum is pranking me, they apparently have a habit of hugging around me when I feel nervous or upset, and go into Flame Mode when I get really mad....
(right now I’m listening to the “I Burn” from RWBY. lol)       
anyway one of the other buttons, has Alastor & Blitzo in it, one of them is on one half of the button and the other is on the other half....so it’s like half Helluva Boss & half Hazbin Hotel....
I tried my best to draw them and tried to use the right colors from some crayons and coloring pencils on them, then once I was done I place them into a now formerly empty button, just like the others...
I’m thinking about making a Red Vs Blue one, it still sucks that I can’t get a DVD or Blu-Ray of Season 15.....and when I finally find one that is being sold here in the U.S.A, but it ends up being WAY too expensive, and I might have to wait even longer for it....which I still hate. I mean at least the ones being sold over at Australia are being sold at a fair price, and sadly I can’t get that season from there... 
but it just gives me another reason to want to punch Mammon below the belt...
yeah I know it isn’t possible, but I can dream....
I just have to wait a little longer to get a DVD or Blu-Ray of that season...
anyway when I can, I will try to make a Red Vs Blue Button...
and maybe a RWBY Button.....
there is some other stuff that I think I will wait to post, I’m not sure if there be many people who will find these buttons interesting, and yeah still gonna call them “button-badges” but maybe, sometimes.
and I had to edit that last post that had the Ace & Decepticon Buttons in it.
I made the new buttons on March 23, 2023, (but once again the Ace & Decepticon Buttons were made on different days, and the Ace one was made around 2021.) and I had to do some editing on it today, to replace the word “Badges” next to the names with “Buttons”.....
anyway I’m going to check out some stuff on here, and maybe I will post more later or maybe tomorrow, but if I decide to wait a few days to post then I will.
so yeah, worked on this on March 23, 2023 and ended up posting it on March 26, 2023.....anyway that is all I have to say about it.                                 
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khorren · 1 year
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2022 Video game round up
Towers of Fantasy This was one of those "the game everyone's playing" games doing the rounds. And uh… it was pretty I guess? That's about all I can say for it. The translation was pretty bad, story was confusing as hell, felt like I was thrown into a story several chapters in, and not a lot about it made sense. Combat was fun, but mostly…. spam buttons oh it's dead. Cool.
Utopia Origin Boything was playing weird ass MMOs on his phone to kill some downtime and I joined him for this one. It was uh…. it was. Built a house! Made things for the house. Explored some places. Met another player who was like "holy shit another player. Please let me give you all these free things so you like the game" because I think he was worried he was the last player playing, had invested a lot and was terrified of the game closing or something. We left shortly after that. I had to play this on a phone emulator.
Chimera Land
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Another weird ass phone based MMO where there's a game in there somewhere probably? One thing this game had going for it was an amazing character creator with all kinds of weird ass races like…. polar bear, jellyfish, and uh…. thing. This was available for PC / steam download, but reports that both versions were not ported well, so again, played it via a phone emulator.
Shadow of the Tomb Raider
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The modern Tomb Raider games have been pretty great. But oh my god deaths are brutal and pretty traumatising. This one had a fun little story, absolutely gorgeous game, lots of fun puzzles. But I really do not like the levels that have really tight spaces to crawl through, I just kind of look the other way while inching through cos Hrblghgblghghgggh do not like. But lots of fun things about the game, so whee.
Craftopia
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One of the many crafting/survival games played this year and probably my favourite. Very charming. Has the feeling of Genshin/Breath of the Wild, and I say this as someone who has never touched Genshin. lol. Again, very slow, very chill. Some monsters to kill, but mostly building for building's sake and you make things and then find ways to automate them.
Raft You start off alone in the middle of the sea with a tiny like… 2 x 2 raft and you have to build it up via debris that floats towards you. I had a lot of fun with this and played for way too long before discovering how to make certain upgrades from the recipe book. Has a build mode where it automatically gives you all the things, but obviously you're meant to discover them as you play. Very chill, very slow.
Deep Rock Galactic This was pretty fun! Works best with 3 other friends. You play as a dwarf and go mine things and there's big scary space monsters trying to kill you. Various objectives on the map ranging from "kill all the things" to "find all the things" and you sometimes have to find + repair pipes. You play as one of 4 dwarves with a specific set of skills and it's just sort of a fun dink around game.
FF14
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Didn't touch FF14 too much this year, came back very briefly for a "return for free" period but didn't end up doing much besides a set of Roulettes, hang around in Limsa looking pretty and chilled with some friends. I'm still at like the level 83 quests on the MSQ and can't bring myself to push forwards. So my love/hate relationship with that game continues.
V Rising
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Survival game with a vampire twist. During the day you have to stay in the shadow or be burnt alive. It was pretty fun until it got insanely grindy mid-level. Needed a particular material to upgrade things, and getting that material was just a long-ass slog. Played for a few weeks then noped out.
Lost Ark
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Had to give this one a go as it was The Big Thing at the time. And eh. It was…. okay. Didn't get super far, was mostly just questing and following story. It had a few mechanics that seemed interesting, but lost interest pretty soon after.
Mass Effect Legendary Edition
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Mass Effect 2 is one of those games I've put hundreds of hours in to over several playthroughs, and a couple of ME1 + ME3 runthroughs. When this became free as part of Amazon Prime giveaways I snapped it up. I did a run through of ME1 and ME2, and was part way through 3 when I decided I wanted to do my "worst case scenario" run through. It's a modded save file where basically everything that was bad that could have happened in 1 + 2 happened. I set up the file, played a little bit then got distracted by something shiny. But I basically have no allies from previous games and it's hilarious.
Valheim
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Picked Valheim up again when they finally released the Mistlands. Taking it very slow though with a 3rd person to play with now who plays at a much slower pace. So we're only late-swamps, a long way off from Mistlands + new stuff. But that's okay. Love this game <3
Guild Wars 2
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Home <3
(Help I can't find the version with aoife2 + seb) End of Dragons, the third expac came out this year, and while you could tell it was rushed in places, despite getting a 3 month delay, the whole experience was pretty solid. Some lovely side stories. Played a lot this year, doing either my own projects like crafting legendaries, making new characters with new stories, or helping the boy work on projects like the legendary amulet, or working on some WvW stuff. Can always find something to do. I love my gw2 home <3
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tonyglowheart · 2 years
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I kind of agree on sandman episode one, but it gets better as you go along and start getting into the characters a bit more. Though it still has this Gaimany feel to it that is honestly a bit of an acquired taste and better suited to print than live action. I'm not as hype on it as everyone else, but I'd still say it is worth a watch.
haha okay well I got as far as episode three and it doesn't. seem to have gotten good yet :') so uhhh hopefully it. gets.. somewhere?
and tbh. tbh my issue with this show isn't that it feels like there's an essence of Gaimanyness to it
it's that it feels. how do I put this. like it feels Hollywoodified, like, basicified for a general masses, into an almost say-nothing kind of place, the way that like MCU Phase 3 felt to me. Like, so many of the scenes just have this sort of confused vibe where it gives a little bit of some things but it doesn't really LEAN into anything, which renders it very "go girl give us nothing." Like.. if anything it just feels to me like it's lacking in artistic vision. And also storytelling deftness. The story FEELS like it WANTS a sort of web-weaving to it that the show absolutely is not giving. And the way they handled the Corinthian for example is just so sad to me lmao. like they should have leaned into the mystery of him and that should have been a whole subplot, where he shows up and tells ppl things and they're like, who are you, etc, and maybe they do little hints, but like, most of the major reveals should have come later. The nightmare line should have been figurative and not literal (the subtitles capitalized it lmfao and they already established him as a Nightmare in episode one 8) lmfao). honestly, even the eyes reveal was like... they just flubbed it, and it's interesting bc it's something that SHOULD have impact - the comic panels gives me that twinge of body horror - but the show version literally did nothing for me lol. and it SHOULD given my whole *gestures* stuff I have lmao.
A lot of parts of the effects give me low budget cdrama lol but like, they clearly have budget? but it seems used in the weirdest/randomest places/ways.
I dunno. I just. feel like the show lacks *vision*. Like it feels like they tried too hard to make a netflix show equivalent of a Avengers Endgame.
And another thing is that like. Okay you know how in Princess Bride, they changed things between the book and the movie, and there was some.. I think interview? or sth? or maybe a tumblr post lol, but where it was saying how like, the book is very much satire, and like Buttercup is insipid and Wesley is in it for her looks probably and the book implies or outright says that. But the movie has this like earnestness to it, and like, you NEED that in a movie, and the ppl creating the movie knew that? It's like, there are certain things you can do different modes of storytelling and they don't always translate one to one, but that's a feature of adaptation not a bug, and the best adaptations imo work with the media they're adapting to, to get the story to work there. I feel like whoever created this show was trying to hard to just recreate comic panels, and lost sight of like, why even adapt it to a live action tv show. It doesn't feel like the story was adapted, it feels like they're checking off boxes on the next line of content-generation.
Also lmao the show does this color-blind thing that to me creates uhh unintentional issues but I don't necessarily want to get into it, it's just like, I only really notice because there's so much else with the show that I just think it's lacking in as far as vision and care so I put this down to another manifestation of that sort of carelessness :')
okay this got. long lmao, and if I keep going who knows when I'll stop so uhh I will. stop lmao. but,.. yeah I mean, I'm watching w a friend (if you see this, hello friend) so that helps lol. but like. so far it's. oh god it's a trial. like. I really feel like I'd be much better served just reading the graphic novel. In a way that I didn't feel while watching Good Omens. :')
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faeerrie · 2 years
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Whumpmas In July 2022 - Day 1
(Re)introduce Yourself
Oh my gosh, I know I'm several days late with this one, but I am FINALLY catching up with all of it. Thankfully, I'm not too far behind.
Hi!! I'm Fae!! I'm a Tumblr veteran who started using Tumblr under a few different names for fandom stuff when I was 15ish and abandoned it when I was around 20ish. I then decided to give it another try a few months ago (I am now 24), but I really wanted to put more emphasis on creating my own content (fanfiction, cosplays, gaming journalism, etc.) and developing my own brand instead of only reblogging everything and keeping up with all the Hetalia Cosplay RP Blog Community Drama.
I've never actually participated in a fanfic event, so I'm going to use the helpful template provided by @whumpmasinjuly
Name: Fae
Gender: Non-Binary
Favorite Season: Summer
Average Amount of Sleep: Roughly 3 hours- I have really horrible insomnia and Adderall is prescribed to me, which is a stimulant.
Dream Job: Content Creator for the Achievement Hunter Team or for G4TV
Blog Established: For this particular one, about half a year ago
Reason for URL: It's my online persona- the name I go by on all of my platforms. In old terminology, my "internet name." I do not want anyone in my family I was born into connected to me via the internet.
Fave Whump Tropes: The "baby" or "innocent" one of the group getting grievously injured or attacked and everyone else just losing it. Alternatively, someone close to the seemingly harmless/innocent/baby person of the group getting grievously injured or attacked and that unassuming person loses it, scaring everyone, including their friends, that they weren't harmless. They were just peaceful. Kinda enemies, kinda frenemies who are on opposite sides who are forced to fight each other on the regular, but it's obvious their heart isn't into it anymore, and it's more playful than anything. The more "good-aligned" one has something super bad happen to them, and the other one realizes they always knew they loved them and goes on a rampage to save them, fuck what their own team has to say about it! The normally super poised, altruistic, practically-an-angel-on-earth character absolutely losing all sense of morals or standards when a loved one has something bad happen to him. Kinda just snaps. An absolute badass (think assassin, spy, etc.) has their beloved kidnapped by a really stupid enemy. They go all-out tactical war mode to get them back. Everything is meticulously planned and they are basically in "professional" mode until they finally find them, when emotion finally returns to their face and they hold them close and try not to cry from relief. However, this is when the captured beloved person finally sees the true extent of the badass's scary abilities. Bonus points if friends/old, trusted colleagues are recruited into helping and are high-key scared of them. I'm going to stop here, lol.
Projects I'm Working On: Rewriting my first fanfic posted on Ao3, a Dragon Age: Inquisition Lavellan/Dorian oneshot, Finishing up my Mass Effect Andromeda Whump (Male Ryder/Reyes), Finishing up my APEX Legends whump (Mirage/Protective!Bloodhound), there's also been this Grown-Up!PPGxRRB(Blossom/Brick) whump drabble that's been stuck in my head for the past like 3 months. I have to write it out sooner or later, lol!
Favorite Color: This is extremely super specific, but it's the exact color in the middle of the gradient that you see, if you visit any beach on Emerald Coast in Florida, where the water starts out a beautiful, clear emerald, but slowly turns into a brilliant deep sapphire color.
Anything else you'd like to add: It's super late as I am typing this, but I am super hopeful to have all of the prompts caught up and posted by the end of my day tomorrow!! I really look forward to experiencing this event for the first time, and sharing my writing with y'all!!
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aureliobooks · 4 years
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OO potential distraction fuel?? if u wanna, whats one of your favorite stories? (games, books, anything) what storyline / arc / dynamic have you seen that really hit a chord and stuck?
i am frothing at the mouth you’ve opened the floodgates are you ready
i have lots of favorite game franchises (zelda, final fantasy, fire emblem, dragon age, and red dead redemption being a few) and a few favorite film franchises (star wars, alien, lot of horror) AND BOOKS!! (lotr, chronicles of prydain, pretty much any book by tamora pierce, every bad ya novel you can name) but if i had to pick one thing to label as my overarching favorite, it would be the mass effect trilogy.
i have plenty of critique i can offer about that series, but the good far outweighs the bad (imo). those games have brought me so much hope & comfort along with so many other things; they’ve helped me through a lot of stuff and i love it more than words can express. the story is compelling, the writing is incredible, and the characters are some of the most endearing i’ve seen. it’s one of those things that just sticks with you, you know? i still remember finishing mass effect 2 VIVIDLY, and i remember how i felt while doing so, and every year around that time i get an urge to replay the trilogy. if you haven’t played it i cannot recommend it highly enough and now would be a very good time to get into it seeing as there’ve been a ton of rumors that bioware is about to release a remaster of the trilogy!!
and ahhh storyline-wise (and at risk of oversharing More lol) one of the most impactful experiences in fiction beyond mass effect came in the form of dimitri alexandre blaiddyd (fire emblem: three houses) which caught me INCREDIBLY off guard. his arc really dives deep on grief, trauma, and loss, and at the time that i was playing through his route i had never had anyone say anything remotely close to what that game said to me. his story brought me a lot of comfort when i very much needed it, and even a year after playing the game last i still think about his character regularly and genuinely cite him as one of the first things to really make me feel like i wasn’t alone when it came to my own experiences.
thank you SO much for the ask, i know this is largely incoherent eheh but i really love talking about this kinda stuff so i really appreciate u asking!!
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