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#pathfiner
petti-fog · 1 year
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Here’s Axtapor the Lizardfolk fighter! All these skin patterns took me longer than I figured they would. But hey, live and learn. It was fun nonetheless.
Commissions are open, if anyone is interested!
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escyn · 4 months
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june iper
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ryvenarts · 2 years
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Apex packages incoming 📦
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thehypegoblin · 1 year
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How soon is too soon to share that you can get 15% off your full order from the Rook and the Raven with code HYPEGOBLIN here???
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bignyunai · 10 months
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good-fwiend-in-wome · 2 months
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my pathfinder party just completely skipped over some combat because our summoner gave all her money to a bandit and cured his wound and everyone was too bewildered to fight
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lovestryke · 7 months
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help i was supposed to go more in depth about the autism thing not vent
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eanach-art · 1 year
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Current Pathfinder character for the Abomination Vaults campaign, Pennyroyal the Pixie. >:3c They want to be a famous hero like the mortals in the stories they've heard. But it's hard to shake some fey tendencies- such as REALLY enjoying scaring people. Those poor, poor mites.
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wikagirl · 1 year
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Allrighty the numbers have spoken. Guess it's time to repeatedly run to one of the lootboxes in bl2 that I know have a higher chance of containing a mini loader and use zer0 as a measuring stick bc Z is the only char that I know the canon hight of lmao.
I mean I guess I could also base it off of the lb that fl4k can have as a buddy but I feel like that one is much larger than the others and using the height scaling of the ones in bl2 would play more into the whole "built from scavanged parts" thing.
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kaiserouo · 2 months
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this is basically how pathfiner's inner side is to me
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I was curious, you said a while back that someone from a high magic setting would chew through and warp Westeros easier than a high tech setting if they somehow got dropped with their personal effects in the ASIOAF setting… do you have any thoughts on why they have an easier time of warping the setting?
Hey, just a PSA: if you want to ask me a question about a specific post, I would really appreciate it if you would include a link in your ask, because Tumblr’s search function is garbage and it can be rather time-consuming to track them down. (Not a slam or a criticism of you specifically, I get a lot of asks and this happens fairly often.)
So keep in mind my example wasn’t of high technology per se, but rather things like “Guns of Dragonstone” where decidedly early modern technology is introduced into Westeros.
I would say the difference is that technology is more easily reverse-engineered and requires raw materials and labor and the like to mass-produce, so it’s harder to completely overwhelm a society even when you have a technological edge. (Ignore Guns, Germs, and Steel, it’s not very good anthropology or history.)
By contrast, if someone with 9th-level D&D spells were to show up on Westeros, I don’t think it would be possible to stop them, because they could almost instantly remake society before anyone could do anything about it.
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rooster-does-art · 11 months
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D-Day
June 6, 1944
0048
- DZ A -
"Stand up!"
" Hook up!"
"Equipment check!"
"Sound off equipment check!"
"Eighteen, okay!"
"Seventeen, okay!"
On and on it went until, "One, okay!"
Then they waited. The red light glowed in front of them. But as they waited the night sky suddenly came alive. Explosions suddenly errupted all around them, as streaks of tracer fire rose up into the sky. They could feel the C-47 sway as it tried to evade the anti-aircraft fire. Suddenly, the light turned green. In one swift movement, the line lurched forward, as one after another paratroopers leaped into the night sky.
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The 502nd Parachute Infantry Regiment of the 101st Airborne was to drop into DZ A, behind Utah beach. The objective of the regiment was to capture the vital causeways that lead inland from Utah beach, as well as disable a German artillery battery near Saint-Martin-de-Varreville.
However, the drop was hampered by the fact that the pathfiners, who dropped in before the main force to deploy beacons to guide in the C-47s, were dropped in the wrong place. This, combined with anti-aircraft fire, resulted in the transport aircraft getting lost and scattered, which, in turn resulted in the paratroopers being dropped spreadout in the wrong areas. Out of the regiment's three battalions, only the 1st Battalion was able to land on the right place. In fact, they were the only unit, out of the whole 101st Airborne, that landed in the correct spot.
Despite the bad landings, the paratroopers of the 502nd managed to achieve their objectives, securing the causeways and securing Saint-Martin-de-Varreville. Their actions would help in the successful landing of the US 4th Infantry Division on Utah beach.
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Featuring:
@temper-temper and @randomgurustuffs as paratroopers of the 502nd Parachute Infantry Regiment of the 101st Airborne Division, the "Screaming Eagles". Both have the heart insignia of the 502nd PIR on their helmets, which helped scattered paratroopers indicate the units of the troopers next to them.
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the-grove · 5 months
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So we've been thinking about an alternative system for weapons in pathfinder 2e or tabletop rpgs in general.
In a lot of games inspired or branched off from dnd there are often two broad types of weapon groups sometimes 3.
Simple - these are weapons even a farmer can use.
Martial- weapons that more martially inclined classes can use your swords and the like.
And then
Exotic/Advanced/some other name- This section is mixed. In older editions It was called exotic and wa sunfortunately alapped on to weapons that weren't nornal for european fantasy as well as just wepaons that were more complicated to use. In more modern games it tends to be the latter and called advaned or something. (Pathfinder uses another system called rarity that tells you what items are available in different parts of the world)
In the past these groups made a lot of sense. In the past editions you had way more unique proficency lists for each class, Wizards didnt get all simple weapons, rogues got all simple weapons and a handful of martial weapons, etc.
But in pathfinder 2e and after the remaster it is a much more binary choice, your class eithe rgives you simple or martial wepaon proficency and you can take feats to unlock proficency in advanced weapons.
Pathfinder 2e also has traits, these are a list of options that make weapons unique in addition to stuff like damage type, weight, how many hands it uses etc. For instance the reach triat lets you attack baddies further away, while the swep trait makes it easier ro attack multiple adjacent targets.
Lastly pathfinder 2e proficency system isnt a binary of prociency or not it has five stages, untrained, trained, expert, master, legendary.
So what is my proposed alternate system?
What if we removed the simple, martial, and advanced category, since classes already progress your profiency as you level that decides how martialy adapt you are, do we need to seperate weapons? especially since you can do interesting thigs with a staff with more skill and you can absolutely just swing a sword even if you aren't a great fighter.
Now why did I bring up traits! Well easy, I propose that in this system, as you progress from trained to expert and beyond, you unlock more traits for your weapon. This could either be pre selectes traits for said weapon, or perhaps each weapon or weapon group has a pool of traits you can pick from, advancing your fighting style with said weapon and making it your own.
Dont think this could be implemented super easily into pf2e but perhaps in a pathfiner 3e or some other tabletop rpg system. Or if I worked on it more it could be a workable system to implement.
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ryvenarts · 1 year
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A Pathfiner skin I made, all the way back in 2019! Was fun to revisit the idea again!!
The skin was one of my first few Pathie draws on tumblr.
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isabellacrostini · 4 months
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pathfiner 2e
yeah, so does anyone have any recommendations for a characters buildings pathfinder. we are playing blood lords and i am trying to do a necromancer wizard.
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bignyunai · 10 months
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