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#the lord of shades
simaswatt · 10 months
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For a good time in my HK phase, I was actually obsessed with these kinds of fanfic AUs where the Lord of Shades Ghost just turns little again or just acts like absolutely nothing changed
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ruthlesslistener · 7 months
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Could you talk about the Shade Lord? Especially the apologist part, what needs apologising (genuine question)?
Oh the apologist part is just me joking about how I'd defend LOS no matter what they do, not necessarily because they actually did anything bad lol. And if they did, I'd fight for them all the same bc they're my little meow-meow and some murders are funny (there's a reason why my Destiny 2 sideblog is ahamkara-apologist, even though the Ahamkara as a race are vastly more problematic than the LOS- they're space dragons and I love them). Ofc, there's always those people who think that the Lord of Shades is some kind of evil entity unleashed by Ghost that'll bring about the ruin of Hallownest twice over (usually people who don't realize that the Lord of Shades is CONTROLLED by Ghost- it's the shades of all the dead vessels with Ghost as its Focus), but mostly its just bc I adore them. Though it does have the added bonus of pointing out that while I like the Pale King and the Radiance as characters, I'm ultimately sympathetic to the vessels the most, which is a core point in my ramblings that I fear often gets lost, especially when I get angry about the 'PK is a colonizer and the moth tribes/Radi were the natives he genocided take'- because idgaf about people hating PK, what I hate is how incorrect that was AS WELL AS how it ignores the fact that the Void Civilization came before the Radiance did, which always seems to be conveniently forgotten or brushed over in those arguments. The fact of the matter is that Radi and PK aren't the 'secret heroes' no matter how you spin it, they're monsters that abused, tortured, and manipulated the voidborn- aka Ghost, their siblings, and (maybe) those that used to worship their element. Sympathetic monsters, yes, monsters who are caught in a tragedy, but still monsters. It's the Void that's the victim, and I stand by that in its entirety. Every act of retribution was justified. Even them killing Godseeker- which is the argument some people use for them being evil- because why shouldn't they? She was awful to them, cruel and rude and scornful just like the Pale King was cruel and the Radiance was hateful. SHE was the reason why the Radiance grew in power to become Absolute Radiance. She deserved what she got, 100%. Ghost and their siblings endured a lifetime of torment from the moment they were hatched, they deserve EVERY little scrap of retribution they get- and they aren't monsters for lashing out at the ones who caused the pain in the first place. It's all justifiable
(Also, neither PK nor Radi are my favs. Hollow is, with their relationship to their siblings [specifically Hornet] being my fav dynamic. I only like to explore PK and Radi in depth because of their impact on Hollow's life. So needless to say I'm a void stan through and through, and since the Lord of Shades is all of them, it fits)
As for the Lord of Shades themselves! I think I already sort of covered why I love them so much just in the first two paragraphs- they are all the shades of the dead vessels poured into one entity, with Ghost as the Focus, and thus the Lord of Shades is in essence Ghost (and co, minus Hollow probably) in their ascendant form, as a true Higher Being. Which is in of itself a monumental feat for something that was hatched to die, a godling denied their deific status by beings who could not understand them as anything but death. They're vengence and defiance made manifest, and they were reformed into the shape they are now because they looked into the eyes of their creators and tormenters and said no more. The first step towards their creation, the catalyst for their metamorphasis, was turning the Kingsoul into the Voidheart- very literally rejecting the Pale King's edict and reforming it into a beacon of their own power, accepting their nature and defying their maker. They looked at the very soul of someone who had cast their eggs into the dark sea below, who hatched them into a graveyard and watched them die in the millions, who made them to be slaughtered for his own cause because he thought they as the voidborn were less than alive- and they said 'I reject you. I reject what you said to me. I reject what you represent. I reject your vision, the way you made me to be. I will forge my own path. I will make my own way. I will accept what I am and I will show you right now that I am alive, I am here, I am not heartless and I am not thoughtless. I am what I am. I am the Void. And I will do what I must to save the family that you left behind.'
AND THEY DID IT FOR THE LOVE OF THEIR SIBLING, they did it for the love of the Hollow Knight, who let them fall and left them to die when they were both just hatchlings, who they had no obligation to save and yet rushed back to do so anyways. And they soldiered on through impossible odds, through endless fights in life and dream all while a spiteful, hateful creature hissed at their worthlessness and empowered their worst enemy, so that they could destroy the Radiance in her entirety, before she could be brought back at the peak of her power. The entire REASON that they could become the Lord of Shades in the first place and WHY they achieved that metamorphasis was for the love of their family- and for a vengence long-overdue, to say 'enough, enough!' and end the torment that plagued their kind for so long for no other reason than the selfishness of other gods. Dream No More was a beautiful ending that encapsulated the vessels finally getting peace, but I love the Embrace the Void ending because to me it feels like Ghost (and the other vessels) are reclaiming what was rightfully theirs, by force, from the entities who subjugated them for so long, and taking their rightful place as the major god of Hallownest- a birthright stolen from them by the Radiance, and denied to them by the Pale Gods.
(Also you can very easily imagine the LOS as Ghost being essentially a streamer with the other vessels being their chat and I love that sm. The-Many-Who-Are-One. My beloveds)
So yeah, that's why I'm the Shade Lord apologist. I fucking love them. 1000000/10 god
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deepwater-abyss · 2 years
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Would you look at that I still like hollow knight
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vampireteeth016 · 1 year
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I drew the Shade Lord! I think it turned out great!
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benisbeaaaaans · 2 years
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Gim Toop Shenanigans devolves into angst 2/2
With Bestie @awakened-void-deity
Awakened Void au by Moth/Void
Third Wyrm au by me
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skiitter · 9 months
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low key very obsessed with sex-adverse Astarion. like he's The Thirst Companion. The fucking Only Fangs joke. All the smut fan content. And then it does a total 180 and he's like "actually my sexual identity was weaponized against me and i was forced to use it to lead hundreds of people to their deaths". It's just such a compelling and interesting twist on his character. I love it.
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heilos · 7 months
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"Beware the Well of Shade, for the shadows run deep through its endless walls and twisting caverns" I've been messing around with this rig on and off for awhile, but I finally finished this little side project making a short scene in the style of My Little Pony: Friendship is Magic. I've never been quite happy with how Starswirl the Bearded looked in the show when he finally appeared but, last year I happened upon a really cool fan design of Starswirl by the user Orin311 that I fell in love with. I decided to make a one view puppet rig this year directly based off their vector art as a surprise, complete with show style lip sync and a full walk cycle. One thing led to another in adding a background, a few illustrator texture brushes, multiple sound effects, re-purposing some old fire animation of mine and suddenly it became a whole completed scene. With such a cool wizard design, the choice for using Gandalf's voice to test the rig with was a no brainier. The background is based on the Well of Shade location in the Season 7 finale of MLP. I had a lot of fun making this and it was great practice for some future personal animation projects I wanna start next year! Credits for the character design and sound effects listed below
Starswirl fan design by Orin331 Lord of the Rings audio fire audio rocks and pebble audio magic effect audio horse walking audio
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proxycrit · 3 months
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Au where Hollow and Ghost survive and then SILKSONG happens but- hear me out, hear me out-
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Hornet was so, so young when the infection destroyed Hallownest. All her abilities in silk are derived from violence and hunting— unlike her weaver brethren, she never delved deep into the arts or healing beyond the basics to survive the destroyed husk of the kingdom.
This has direct consequences when Hollow survives in HK. Despite Hornet’s best attempts, Hollow’s wounds don’t heal quite right.
Hornet can’t forgive herself, never mind the insane reality she managed to save a voided godling from the brink.
(When Pharloom steals her, when she realizes there’s a history of thread, where she can learn how to spin silk maybe to heal-
-at the terrible cost of herself to save people she loves?
Hornet’s never been great about self preservation. All her life, she’s watched other people throw themselves into the abyss.
Now it’s her turn.)
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Alas. Her siblings do not agree with that mindset. And they’re going to get their sister back, hell or high water.
ANYWAYS SOME OTHER DOODLES
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Here’s more of this au if people wanna see!
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friedri-ce · 4 months
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let grown-up ghost be a badass bug god
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pippuns · 10 months
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you ever think about how fucked up it is that shen qingqiu's first mission out of sect was him subduing the skinner, a demon who targeted and replaced people no one would really miss?
very fun how the skinner ended up getting killed and destroyed by someone else who took the place of a person no one really missed
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tonythr · 2 months
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A tribute to my favorite quote from Hollow Knight. My biggest finished artwork so far
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shrimpricebowl · 3 months
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oh thank god
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ruthlesslistener · 1 year
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A History of Regions in Hallownest (with marked maps)
*Note: this is HEAVY speculation/veering into headcanon territory, because we honestly just don't know most of the details to the history of Hallownest other than architectural cues, brief one-liners, and fossils. I'm mostly just doing this to provide a visual explanation for what my rough guess is, so take it with a grain of salt.
Anyways, did anyone else notice the fact that in Hollow Knight, you can tell which tribe lives in which area of the game based off of architectural differences? How about the fact that you can tell which gods rule in certain areas based off of environmental cues? Different areas on the official map are colour-coded, which is helpful and can give us some idea of which tribe lives where, but the gods are more fickle, especially since their territories have canonically changed over time as new gods were introduced, old ones began to fade, and bloody wars were waged over the indoctrination of new followers. I wanted to mark off the ancestral regions of the tribes of Hallownest, but those have a measure of overlap with the historical territories of their deities, so to begin with, I took the map of Hallownest as it appears post-fall (aka during the game), and picked out colours to indicate the main ones that we know of so that we can keep track of how their territories might have looked over the years. I left out minor/debatable gods simply because these five (The Radiance, the Pale King, the White Lady, the Lord of Shades/Void, and Unn) are technically the only ones that we can confirm where their territory holds were via environment.
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[ID: the map of Hallownest as it appears in-game, with an additional note reading 'Map of Hallownest with Major Gods Colour Coded (post-fall)' on top. On the left, Unn is marked in pale green, White Lady in hunter's green, and grey text is used to indicate undisputed/neutral areas. On the right, the Radiance is indicated in pale pink, and the Pale King is depicted in pale purple. The Lord of Shades is marked below in darker grey.]
Next, I want to indicate where I believe the major god's territories were in three different ages in Hallownest: the time of the Void Civilization (pre-Radiance), the time of the Radiance (pre-Pale King), and the time of the Pale Gods. Because the goal of a god is to true-kill another and capture/secure the loyalty of their followers by erasing any evidence of their predecessor's influence, we are going to assume that there have been two stages of records-wiping and potential civilization-breaking, done by first the Radiance and then the Pale King. Therefore, the amount of speculation decreases the further down we go along the timeline.
Hallownest as it was during the time of the Void Civilization:
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[ID: the same map of Hallownest as before, but now with transparent, colour-coded blobs over certain areas to indicate the potential territories of the gods during the era before the Radiance. The vast majority of the map is overtaken by a blob of grey, with a couple smaller blobs to the left and right, and a green blob over Greenpath. The green blob correlates to the colour indicative of Unn, while the grey blob indicates the potential range of the void civilization, including monuments and void gates (which is written on it in white). A note underneath states 'likely vast overestimate due to lack of knowledge of this era'. Blue text at the upper right states 'outlier unaccounted for: Lifeblood God]
Like I said, this era is pretty much mostly left up to speculation, as we have little to no information on the void civilization other than the fact that they existed, and the vitrolic hatred that the Radiance had for their god (the Void itself). We also don't know if Unn was actually here during this time period, but I included her because her civilization feels extremely old, and because I interpreted the fact that she pulled the Mosskin and much of Greenpath from her dreams to mean that the Radiance likely either didn't exist yet, or if she did, had not yet ascended to the God of the Dream Realm.
As for the Void Civilization itself, I made a rough indicator of where it probably was based off of the location of the void, the number of strange statues and voidgates/free floating void present in the air, the composition of the walls, and the areas where large, ancient-looking beetles are found, similar to the one in the Abyss itself. The cutoff point and 'extras' written on the higher blobs indicate areas where certain members of the tribes might have spread, based on the presence of voidgates, the Black Egg Temple, and soul totems that are carved in the abyssal style, but that's mostly just tentative speculation. The tribes likely involved in this worship were the Snail Shamans (who are tied to death/can teach void spells upon death/are now very scattered/rare), and the predecessors to the Beetle Tribe.
Next is the Radiance.
Hallownest as it was during the dominion of the Radiance (pre- Pale King):
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[ID: the map of Hallownest, now with different transparent territorial indicators. The vast majority of the top right area is taken up by pink, which is tied to the Radiance. A stronger pink outline shows a more canonical guess as to where her actual seat of power was located. To the left, Unn's territory has expanded, and underneath both, an area of the map has been circled in purple and cut in with slashes to indicate the fall of the Void Civilization. Pink text says 'potential extermination via Radiance(?)' with an arrow pointing to it, and pink slashes bridge the gap between this circled area and the Radiance's territory. To the right, a small circle of darker green is visible on the fringe of the map in Kingdom's Edge, with the text 'maybe WL germination spot' and an arrow pointed at it.]
How the godly territories looked during the time of the Radiance is still mostly speculation, but it's less rough than the era of the Void Civilization, as we have environmental indicators to point where the seat of the Radiance's power was, and where Unn's influence spread to the max before the Pale King and the White Lady became threats. I am personally of the belief that the Radiance destroyed the Void Civilization and whatever god they worshiped when establishing her power, which was a necessary act for her own survival, but was brutal nonetheless (remember that gods depend on worship to survive and are countered by gods of specific other elements- these turf wars are very similar to lions and hyenas fighting, in a way). In solid pale pink, I've indicated the areas that might have technically fallen under her territory after she destroyed the Void Civilization, and outlined the ares where we know that the Moth Tribe (her favored followers) dwelled. Pink dashes indicate potential areas with her tampering, while the purple circle with the dashes through it is where I believe the stronghold of the Void Civilization was, and where she might have fully destroyed them. Because Unn was also a God of Dream, no danger was posed by her and thus the two likely survived next to each other in relative harmony, with Unn benefitting from the Radiance's ravages.*
Oh, and since the White Lady's roots are strongly present in the area where the White Palace was eventually built, it's likely that she germinated in Kingdom's Edge during the end of the Radiance's reign, and ascended to full godhood with the assistance of the Pale Wyrm (and visa versa) when they were taking territory of their own.
*Note that I do not fully blame the Radiance for her actions. They were brutal, yes, and likely unfathomably cruel, but the Void is one of the few deities/elements that could kill her, and securing a territory with followers is essential to the survival of a Higher Being. I cannot judge her for this any more than I can judge a new male lion from killing off all the cubs in his fresh pride to ensure his paternity. It's just how nature works.
Now we have everyone's favorites (sarcasm), the Pale Gods.
Hallownest as it was during the dominion of the Pale King and White Lady (pre-fall):
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[ID: the map of Hallownest, this time with different territorial indicators. The map is dominated by a massive blob of pale blue at the top, a sizable blob of pale purple directly below with a section of it circled and crossed out with darker green, and a large chunk of olive green now takes up half of what used to be Unn's lands. The pale blue indicates territory shared between the Pale King and the White Lady, the purple indicates where the influence of the Pale King reigned stronger, and the olive green is where the White Lady's prescence was more apparent. The section where the White Palace is technically falls under the Pale King's territory, but has heavy influence from the White Lady. Purple crosshatching up by the King's Pass also indicates where PK's claim of the land comes to an end.]
Aaand out of all the godly territories, this one was the easiest to map out, as it was the most recent and thus easiest to define. This one, however, is somewhat unique, as much of it is shared between two gods instead of dominated by just one- likely why the Pale King and White Lady managed to claim such a large swathe for themselves in the first place. Marking exactly what was the Pale King's was far more difficult than marking what was the White Lady's, as her boundaries and claim are felt far stronger than his influence (mostly regulated to the City of Tears and Ancient Basin), however his insistence on commerce and trade routes meant that his architectural touch extended all the way up into Dirtmouth, King's Pass, and the Crystal Peaks, even though his actual hold over those lands was probably held only by the expansion of the tribes loyal to him (the Beetles for sure, the Moths at least for a little bit), and the backing of the White Lady, whose pale flora are seen in those areas. As you can see, large chunks of Unn's lands have been annexed into the Pale God's power, potentially due to Unn weakening enough for them to quietly move their territorial boundaries further outwards, while the land that lead to the squabble between them and the Radiance came about from the Moth Tribe changing loyalties, allowing the Pale King the rights to the Radiance's territory. While it seems like this switch was done voluntarily and with full consent of the moths, it should be regarded with the same amount of suspicion that one should hold for the annexing of Unn's lands into their domain.
*Please also note that the Pale King and the White Lady's conquering of their lands was similar to the Radiance's in terms of necessity, in that both needed to conquer a territory of their own and obtain followers in order to sustain themselves. WL seems to have managed to do this with relatively little fuss and was on her way to slowly replace Unn as the god of greenery, however the Pale King persuading the moths to defect was probably primarily what caused the conflict between him and the Radiance. The worship of one tribe (in this case, the moths) is an important resource to a god, so the conflict arose when he tried to steal her source of sustenance, and the Infection arose when she attempted to regain her territory. Both of their actions are technically valid from a survival standpoint, however the brutality of the fight and its effect on both the mortal tribes and the vessels was inexcusable.
And last but not least, we have the potential ancestral lands of the tribes of Hallownest! In this case, I've saved the best for last, as this is the most interesting from a cultural perspective if you're not out here oggling at the gods like a biologist watching wild beasts in the field (ie me), yet is still extremely interesting if you're a specbio/behavior and sociology nerd (also me).
The likely ancestral layout of the tribes of Hallownest:
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[ID: the map of Hallownest, now with regions marked over with light green, pale pink, pale blue, aqua blue, pale yellow, golden yellow, dark grey, and blue-grey. The pale blue indicates the range of the Mosskin and their relatives, the pink is the Moths, the pale blue are the Beetles, aqua is the Flukes, pale yellow is the Shrooms and Mantises, golden yellow is the Hive, dark grey is the remnants of the Void Civilization (potentially the snails/ancient beetles), and blue-Grey is the Beasts, aka spiders and centipedes. The writing at the top reads 'Likely Ancestral Layout of Mortal Tribes (based on architecture)'. Dashed lines indicate overlap of regions and/or areas where stragglers may wander despite not necessarily being based there.]
Personally, this was the easiest to indicate, as the bugs and architecture of each tribe are visually distinct. I chose to indicate ancestral regions, as the shifts in deity reign did not always lead to elimination of the tribes themselves, merely their expansion and contraction. Areas where there is no set culture or type of bug (like King's Pass and Kingdom's Edge) were left blank, as they seemed to either be transient places or areas where past dwellings were uncommon- though I did mark part of Kingdom's Edge as under the Hive's rule to account for workers leaving to collect nectar. Dirtmouth was similarly labeled as ancient moth territory because of Thistlewind's commentary on 'the caverns of Hallownest being dangerous', indicating that the moths stayed on or near the surface, and I marked off the Void because there's enough snail shells in there to potentially argue it was where the snail tribe originated, and PK produced so many vessels that they're practically a species of their own at this point, albeit one that is very much dead. They weren't a civilization, they were a family, but they were hatched and killed on the bones of a place where many likely died under the Radiance's ascension, and so that accumulated net loss was enough for me to mark it on the map.
What I find interesting to note here is that in terms of expected ranges, it actually...makes sense? The Mosskin had a large historic range because they are a historic, varied people, and though they experienced some changes after the White Lady took chunks of Greenpath, it wasn't enough to make them fully distinct from their ancestors. They're also possibly herbivorous, and thus can sustain their larger numbers relatively easily. The same can be said for the beetle tribe, as most beetle species are omnivorous and there is significant variation in the members that we see, indicating that there may be two or more species present in that tribe. The Flukes feed on detrius, and are most likely a much more recent civilization to have arose due to the plumbing installed in the City of Tears accumulating enough nutrients for them to gather in one place. Bees, as we know, generally tend to all be one family staying in one place, so they're less of a tribe and more just,,,well, a hive, and while the Mantises and Shrumal Warriors have the smallest territory, we know from the game that the Fungal Wastes are currently in the process of expanding, and the Mantis tribe is a singular-species group of carnivores with an insular community, meaning that smaller numbers are to be expected from them. When compared to the range of Deepnest, another society built primarily of carnivores, they seem very small, but one has to remember that Deepnest has at least two different species of spiders and centipedes living in tandem, and that much of their territory is tunnels and hunting-grounds instead of open space. The Hidden Village is only slightly larger than the Mantis Village, which fits with the carnivorous lifestyle (as there must always be more prey than predator). I didn't include the Oomas because they are very much not from Hallownest. When you step back and look at it, its interesting to note where the overlaps are between the territories of the gods were, and the ranges of the mortals they were so dependent on.
So there you have it! One super long post containing a detailed breakdown of the territorial boundaries in Hallownest, dealing with the generalized guess of where the ancestral lands of the tribes were and a three-part breakdown of different major god territories over different ages. Again, the only two that I'm even somewhat close to being certain about being canon are the maps of godly territories pre-fall and the ancestral lands, but its fun to think about regardless. Hope y'all have just as much fun reading this as I did with making it :>
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dinoserious · 6 months
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shade lord.. ooouugh ahhg the all consuming void
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groosebumps · 4 months
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recently beat absolute radiance on radiant, very exciting
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benisbeaaaaans · 2 years
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Gim Toop Shenanigans devolves into angst 1/2
With bestie @awakened-void-deity
Awakened Void au by Moth
Third Wyrm au by me
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