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#to be clear there are specific major plots that I'm interested in. this is not like. just for this reason.
essektheylyss · 1 month
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I have seen the newest fhjy Aelwyn Abernant gifset multiple times in the last week and I had planned to watch it eventually but like...... is that really what's gonna get me into this series. Is that really what it takes. What the fuck level of targeted advertising is THIS.
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bobbile-blog · 1 month
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Okay so I've finally gotten to Jessicalter's Oprec and now feel qualified to talk about Come Catastrophes or Wakes of Vultures. holy shit. This went straight into my list of top Arknights events. Fantastic event, spoilers will be under the cut so I HIGHLY RECOMMEND reading the event first. It's really good and worth your while.
Anyway, what follows is a scattered mess of thoughts about this event and things that stuck out to me.
First off, plot stuff! I'll probably cover this when I do my next plotline recap post, but what I took away from the end is that Clip Cliff seems to want to make Blacksteel independent, or at least more self-determining than it is now. He seems to be gathering resources and assets like mobile city plates and investing in long-term infrastructure like merc training, so he definitely has a long game he's pushing for. I don't think we know enough go speculate about his goals, but we'll definitely be coming back here again. After all, Tila has an infection monitor in her art, which probably means she's going to be playable at some point in the future.
Next, having looked into this a little on my own, I was interested in some of the previous places Raythean has shown up. Specifically, the ones that stood out were the drones in the Kazimierz Major and arming Silverash's forces in Kjerag, which might be referring to the Tschäggättä. It's not just notable for their apparent level of technology, but also as a faint connecting thread between three separate capitalism plotlines. I don't know if that's going to be meaningful in the future, but I found it interesting enough that I thought I'd bring it up.
Now on to more narrative things. While I love Liskarm and Franka, I do think it was the right choice to give them less screen time in this event. They're both (for the most part) fully-realized characters who understand their own motivations and morals. This is above all else an event about Jessica learning to stand on her own as an adult, so it makes sense that they're more here to support her than they are to play their own roles in the story.
Speaking of said roles, I liked the event's commentary on cops. It pointed out an interesting distinction that I wouldn't really have ever thought of, that between mercenaries and cops. To start: cops exist to protect property, not people. The police exist to protect things and do not have an obligation to err on the side of people over things, and in fact are supposed to do the opposite. This event understands that, and that role os the core of how the bank treats the Blacksteel mercs. CV, however, raises an interesting point that mercenaries are bound by the letter of a contract and not the larger obligation to property cops are, so they can actually raise moral objections and point to their contracts, sort of a Lawful Evil/Lawful Neutral to cops' Neutral Evil. The independence of their position with respect to cops allows for more of an independent morality than you'd get in a cop story and I like that, I think it's a really smart direction to take your writing in.
On a (mostly) separate note, holy shit Arknights is really good at writing cowboy stories. Between this and chapter 9 (and I would argue An Obscure Wanderer), Arknights has repeatedly made it clear that they Do Not Fuck Around with their cowboy stories and I'm surprised I haven't heard more people talking about it. It kinda has everything:
- It takes place in a rural, working-class setting undergoing a larger imminent societal shift that can inform the larger narrative, and deals with a semi-mythologized past that is rapidly disappearing.
- It has a protagonist and an antagonist that serve as foils, both very heavily affected and defined by the (same) violence in their past that they've both had different reactions to. Our protagonist has come to terms with the violence as a tool to maintain order, while our antagonist has used it for personal gain and in some ways lost control of it.
- It's a story about community, and heavily emphasizes local and personal community over larger artificial corporate "community". That's my reading of the recurring motif of the cold btw, warmth represents the close, personal community Davistown used to have and the cold that now pervades it comes from how the bank has systematically dismantled that community.
- And, I'd argue most importantly, it understands the narrative power of a bullet. The Showdown at the end of a cowboy story is powerful because we've spent the entire runtime of our story with these characters, and they are now facing each other down with the intent to end one of their collective two stories. The entire weight of the narrative so far comes to rest on a single moment of tension. It's really hard to gather up the kind of narrative momentum you need to make that hit like it does in CV. For example, it requires a really light hand with actual action in the story, so that it really does feel like it's an even standoff between our protagonist and antagonist. On the other hand, though, you do actually have to establish the relative skill of both parties and actually sell the danger of the moment to the audience. It's really hard to toe the line between tension and actual action in a way that makes for a satisfying resolution, and CV does it extremely well.
Honestly, Arknights just seems really good at getting the vibes of American media right. This is something I noticed in DV and Lonetrail too, and I haven't really been able to put my finger on what it is about them, but the vibes are just really on-point. I want to write more about this at a later point once I actually figure out what it is that I'm feeling, but maybe it's the setting, maybe it's the cast, maybe it's the plot points, maybe it's something in between — it just seems to understand the spirit of period cowboy stories in a way that I can't describe. Good shit.
Finally, I wanna end this with where Jessica is now. The events of CV take place In between the events of Loneterail and Ideal City, so the current "now" of the story is a few months ahead. Jessica left for the frontier along with Woody, Helena, and Miles. They live together in a small new settlement, building the place from the ground up with Woody and Jessica acting as town sherrifs. At the point we're at now, rhe town is fairly well-established and Woody has temporarily left on other business, leaving Jessica the sole sherrif of their new settlement. However, she's risen to her new station, and is growing into a stronger person than she ever was before.
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respectthepetty · 11 months
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as a major fan of your Thai BL list, I shall now ask about your Korean BLs! 🤩
I think I can actually trust you 😌😌
Anon Two, thanks for tag-teaming this with the previous Anon, so y'all could squeeze another list out of me. To recap, I've already given y'all:
Top GMMTV Actors
Top GMMTV Pairs
Top Five Taiwanese BLs
Top Ten Thai BLs
So what's one more? @lachikapercebe also asked for this list, but requested only my top five; however, since I already started the list without a specific target number from Anon Two, and Korea gives some of the best confessions in the genre mixed with color coding, I can't reduce the list now. It's too late for me to trim it. I am attached to each pick. They are my children, and I can't desert them, so . . .
Top Ten Korean BLs
Rising Star - Love Tractor
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I don't trust Korean BLs. A majority are too short, so either the beginning is confusing or the ending is flat, but unless Love Tractor completely fumbles the second half (which it could because . . . Korea), this will be a yearly top and even possibly an overall top for its country and all BLs. It's that good to me. It's hitting all the normal K-drama notes while being oh-so-very-gay. And as a rural queer, it pleases my soul to see country life presented in such a kind and beautiful way.
#10 - Roommates of Poongduck 304
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Mr. Petty Peter Jae Yoon independently earned a spot on this list. Ho Joon was a jerk and a true nemesis when the show began, but Jae Yoon started effing up Ho Joon's home life the more Ho Joon kept messing up his work life, so it was a beautiful tit-for-tat the first few episodes; then, Ho Joon lost focus and wanted a consensual workplace relationship. His father appreciating his new attitude and rejection of his ladies' man ways was a delight to witness since we all knew it was due to him falling in love with a man. And oh boy did he fall in love. That entire conversation of Jae Yoon saying it's impossible for two men to fall in love, only for Ho Joon to respond that it was impossible for him NOT to fall in love with Jae Yoon is a top tier confession for me.
#9 - Blueming
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I have issues with Blueming solely due to its ending because I was just as pissed as Siwon was at Daun. Maybe even more so. All was going well; then, the end of episode nine pulled a Thai episode eleven, and DAUN TOLD HIS MOM TO PICK THE FILM! I understand men in love do dumb shit, but that was a bold choice, and a very, very, VERY wrong one. As the youths say, "that was not the move." However, the cinematography was delicious like their silhouettes with that bewitching blue backdrop and their first kiss was realistic. Pretty kisses are cool and all, but the awkwardness of desperately wanting someone yet not knowing how to physically perform is true to many people's experiences and should be spotlighted more.
#8 - Choco Milk Shake
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I only trust two entities with poly: Thai director Jojo, and Korea's Strongberry, so the fact that Strongberry did not give me poly when it was so clearly laid out is the reason this show isn't in the top three. It had a supernatural plot, great characters who were all well cast, and a happy ending, so WHY NOT POLY? I don't care if the rest of the world is ready or not. I'M READY! We are getting a second season, so if I if get a kiss AND a vocal acknowledgement of Milk and Choco's love for each other when their love for Jung Woo was well established in season one, this will cement its place in my heart and on this list forever.
#7 - Light on Me
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Sixteen episodes with most running about thirty minutes?! A love triangle where I could root for both love interests?! A straight boy who earned his spot at the queer table?! Light on Me had it all and then some! Looking at my various lists, it's clear I am not fond of high school dramas, yet I was seated twice a week to see how our neurodivergent baby boy, Tae Kyung, fared that week in his adventure through social norms and annoyances, like trying to help a fellow peer by giving him back the dildo he dropped in the hallway, but getting yelled at instead. I was not Team Shin Woo until that cellphone confession, and then all I could see was Shin Woo. I'm telling y'all, Korea understands how to confess its unwavering love. Gets me every time!
#6 - The New Employee
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As the BL fandom continues to evolve and expand, we will get more BLs geared toward adults and workplace dramas, but hopefully, they take the approach that The New Employee (and Thailand's Step by Step) did and make the work environment part of the drama. Working adults, sadly, spend a majority of their time at work, so finding love at one's job seems reasonable, but if anyone has experienced coworkers breaking up, that shit can get rough, real quick. So having to navigate a relationship with someone you work with, especially someone of a higher authority position, ON TOP OF being queer can be stressful, and is something I want more BLs to explore. There are levels to being out, and for most queers, being out at the job is not a possibility, but finding love anywhere is always a possibility, particularly for our late 20-something virgins.
#5 - Semantic Error
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The fact that this came out in 2022 is beyond my understanding only because it seems like I have appreciated it for at least five years. This has become a comfort watch when it first started as a "nothing else is on" watch. I have never cared so much about honorifics in my life as I did watching the slow transition of Sang Woo’s emotional walls crumbling under Jae Young’s affection through language. As much as I hated the idea of forced collaboration (aka group projects), seeing the way Jae Young squirmed his way into Sang Woo’s every waking thought and had him seeing red to the point that Sang Woo was saving screenshots of Jae Young’s Instagram posts was a delight and one of the major reasons I keep returning to it. But the layered confession about Sang Woo finding Jae Young, a man, attractive which lead to Jae Young's countdown kiss is, once again, the reason Korean BLs win in the confession department.
#4 - The Eighth Sense
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I'm still really bothered by some of the discourse that came out of this show about how it was better than everything else ever because the comments were reductive about the BL genre, yet some of the comments resonated with elements I loved about the series, mainly its look at mental health and trauma. It was a beautiful show, but the message it carried throughout about depression being isolating and taking the light out of people's lives hit me in a way that if this was the Thai list, I would have left it off because it felt like a personal attack. Wanting someone to save you from yourself, but terrified to drag them down with you was not the plot I wanted, but was the story a lot of us needed to see. We also needed to witness someone actively going to therapy. Let's continue this trend!
#3 - Our Dating Sim
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"Have you been well . . . without me?" - Put this on my tombstone because I died and came back to life from this utterance alone. Episode four was already killing me, but once Eddy snapped and allowed all his emotions to spill out in front of Ian, the show came for all my past lives and future ones too. Deceased. I wrote this about the show while it was airing, but no other show has done the leave-him-because-I-love-him plot as well as Our Dating Sim. This show nailed it then made a billboard to boast about it because it was perfection. Ian's reasons for leaving were valid, but the show really shined by allowing Eddy to voice his anger at being ghosted for seven years by his best friend and someone he loved. It even touched on the trust issues that stem from someone saying he loves you only to abandon you. Just know I have NOT been well since this ended.
#2 - To My Star 1 & 2
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The first season was almost perfect. The cat/dog energy, the "If it's hard for you, I'll come to you" confession, and the budding kink of Ji Woo kissing a tiny bloody wound on Seo Joon all served in a quick nine episodes gave me everything I needed, so I thought this would be my #1 the second season two was announced, but understand the sequel hurt me. The foundation was great: everyone came back, it had more episodes, the episodes were longer, and the conflict always existed in the first series, so a last-minute twist wasn’t invented. Yet, every single episode hurt. Much like I Told Sunset About You, it was realistic to the point that I expected it to end with pain. If season two was its own show and not a sequel to one of my favorites, it would have ranked higher because it was beautiful, but knowing the magic the first series possessed, and having to be a bystander to all the angst for EVERY EPISODE WITH NO RELIEF was tough. But, somehow, here I am secretly hoping we get blessed with a third series. That’s the power of the Star.
#1 - Long Time No See
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Small flex - I've been involved with an international queer film festival for over a decade. I've seen easily over 1,000 pieces of queer media including feature films, short films, and documentaries through the screening process, which only adds to my always growing personal watched list. Long Time No See was one of those films. It didn't make it into the festival because I think it was already available on a streaming platform (maybe?), but it was a top for me then, and it's still a top for me now. Is it a BL? Not really. Is it a show? No, it's more like a two-part movie. So why am I allowing it to reign at the top of this list? BECAUSE IT IS AMAZING! In 2017, we were still getting the bury your gays trope shoved down our throats, so a film about two assassins getting a happy ending was a miracle. I read comments from some who did not like the portrayal of "toxic love" but were probably fine with Mr. and Mrs. Smith beating each other with cooking utensils for all the world's children to see, so God forbid, the queers do anything like want to kill AND fuck each other. Niña, Pinta, and Santa María, LET THE GAYS DO CRIMES TOO! Oh, and it's Strongberry, so because of this film - In Strongberry I trust.
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gartenofbanny · 9 months
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Helluva Boss and Steven Universe honestly share the problem (more specifically Steven Universe after Season 1), that being both shows set up plot points but don't even mention those plot points for a long time until certain episodes are released.
Both series waste the audience's time with pointless filler episodes without even mentioning or hinting at what happened beforehand. Though Helluva Boss is a bit worse because not only does Helluva Boss ignore the antagonists within the show, the writers instead add more antagonists within the show only for those antagonists to be ignored for pointless filler episodes.
While Steven Universe managed to actually conclude (with a pretty rushed conclusion) and only had one major threat The Diamonds, Helluva Boss just keeps adding major threats and doesn't even have a clear end goal.
What's gonna happen after every single one of Helluva Boss's antagonist gets defeated? Are all of the characters just gonna have a fucking orgy? Actually..this is Helluva Boss we're talking about I'm pretty sure Vivziepop will make that into a joke since she liked fucking Sausage Party.
But will this show even end? Less and less people are viewing the episodes (Unhappy Campers doesn't even have 10 mil views as of posting this), less and less people are buying the merch, and more and more people are leaving Spindlehorse entirely. Not to mention the new anonymous reviews about Spindlehorse that have been shared to the public.
The strike that's going on is possibly affecting the release of both Hazbin Hotel and Helluva Boss and considering that people are starting to become more and more critical of Helluva Boss imagine what the overall public will think of Hazbin Hotel once that show releases.
A24 has done fuck all to actually advertise it and for possibly good reason, I mean they were working with Vivziepop of all people.
So at worst Helluva Boss will be cancelled or will still go on with albeit very long episode releases which doesn't go well especially with poorly written shows. Since the audience will just lose interest overtime and watch the next big thing (most likely Lackadaisy).
How did I go from comparing two poorly written shows to predicting how Helluva Boss would fall off even deeper? I don't know, it's 11 pm in Texas and I just had a thought that turned into like 4.
Anyway, goodnight everyone ❤️
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chaos0pikachu · 6 months
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Top is Boring & He Didn't Have to Be
tldr: I'm stanning Top outta spite b/c the show won't develop him beyond being Mew's True Love
Hear me out, I have been on the "Top's a fuckboi" train since ep01 and while I don't think that anymore I do miss when Top had a freaking personality.
There's a separate post to make about what I consider mid writing in regards to Top and Mew's romantic relationship, but I ain't getting into all~~ that in this post. The point is, during their relationship both post and pre breakup, Mew under goes change, and is the focal character in that entire story. He's an active participant in that plot and has subplots with Boston and Ray.
Top doesn't. Top exists only to be Mew's True Love at this point. He has no story outside of that. He wanted to get with Mew for selfish reasons initially, somewhere along the line fell in love (which was majority from Mew's POV), and now just wants to win Mew back.
As a character his story has become stagnant: Top starts the series pursuing Mew, post inciting incident he's still pursuing Mew. Nothing's really changed for him as a character he's doing the same shit.
What does Top want outside of being with Mew? We don't know! It doesn't matter. That's his only motivation: to win Mew back. He character begins and ends there.
He hasn't even been given a scene to like, talk about why he loves Mew so much. Or for us as an audience to understand why he loves Mew; let's look at a counterpoint: Sand & Ray.
Textually Ray has said Sand makes him incredibly happy, we've also seen them bond over common interests like music, Sand has been a foundation for Ray's rehabilitation. We've also learned things about them via them opening up to each other. Ray has opened up to Sand about his mother, Sand has talked about his father, he's shared his dream of traveling to music festivals with Ray. I have my issues with Sand and Ray as a couple, but the narrative has made clear why they like each other at least. And been sure to have them both take an active interest in the other (even if Ray was poor touring for a bit).
We've only seen one scene where we see that Mew provided Top with a sense of comfort (with his insomnia), and then like, nothing outside of that. Everything else is from Mew's pov. Their various dates have always had Mew as the focal point, and none of them had Top opening up to Mew or Mew taking an active interest in Top as a person. So we learn nothing about Top by extension. He's just The Ideal.
I originally thought this was intentional, but apparently it was not and just meant to be viewed as straightforwardly romantic. Because they broke up and we still haven't learned anything about Top outside of: he's in love with Mew, he wants to be with Mew.
Hell during their silent dance date I woulda taken Top saying he wanted to be a disco dancer but is pursuing business instead for stability like something! Top also did coke to cope but that was dropped too and even that ended up being more about Mew than Top. We don't see Top bringing up his past coke usage even as a warning for Mew, or cautionary tale, or even like "remember when you told me to stop doing coke and now you're doing coke what the fuck happened Mew??"
All the other characters at least have interests. We know Top draws, but the show hasn't even given him a like "lemme draw Mew like one of my french girls" scene. Or a scene where he like, shows Mew his drawings of his family and talks about them.
Did Top start drawing as an outlet after the fire? Does his family support his art? Does he have any interest in like, exploring art museums, does he want to open his own art exhibit, or travel to see a specific piece or work or anything??
There coulda been a parallel with Boston/Nick where Top's other boyfriends never took an active interest in his art but Mew validates it making it hurt all the more when Mew burns it in front of him later.
Other characters are allowed interests and backstory to enrich them. Nick has an interest in tech, okay now he's interning at an animation/film studio. Ray has his alcoholism recovery storyline, Sand loves music and wants to travel festivals. Boston likes photography. They've all talked about their families at some point and we've met all of their parents at this point (including Mew's even!).
Does Top have parents/guardians or was he an egg? Is he bl baby jesus?
What does Top want? Who is he as a character?
The narrative may have no empathy for Boston as a character, but at least Boston is a fully realized one. He has motivations, a home life, he has interests, he's going to New York, he's selfish, impulsive and genuinely can be a decent person. He's got relationships with various characters that aren't about his relationship with Nick, nor is that all he discusses with them.
Top talks to Cheum, well it's about Mew. Top talks with Ray, well that's also about Mew. Top talks with Boston (post breakup), yeah, that's about Mew too. Even his conversations with Boeing are about Mew. Heck his convos with Sand are about Boeing and Mew so I guess there's at least a little variety there.
I was hoping for Top and Boeing to have like, A Conversation. Clearly Top feels safe enough to rely on Boeing to help him sleep, that would require a certain level of trust right? Or does Top have a rotating list of ex's he asks for help with this? Or not? We don't know he never discusses it! What was Top and Boeing's relationship like post-breakup? Boeing seems bitter, and yet he's also helping Top out with something super personal at the same time?
Does Top have any friends? People he can open up to about, ya know, himself?
I know that people (shippers) probably would've disliked it but I think there coulda been something if Top and Boston actually became friends post-fucked-up-hook-up.
Their consent was violated after all, what if they got to, ya know, actually talk about that? What if at the party Boston and Top didn't talk about just Mew and after Boston's bitchy comments they had a real conversation? We learned something about Top and how he's feeling outside of sad-mew-dumped-him. What if he told Boston about how he can't sleep, so he's been drawing more, and Boston sees Top as like, A Person, rather than a conquest (lord knows Boston needs new friends who won't call him a whore and say he should've never been born).
Or hell Nick?? Maybe Nick could've reached out to Top and been like "sorry I recorded you having sex without your consent bro" and Top could again, talk about what happened to him and how it effected him outside of Mew?? Nick is good at making friends, he's a good listener, he's genuinely sorry about what he did so why not? Nick could've talked to Top at the party, and it would have opened up a chance to get Top's pov on what happened. Top could've made a friend!!!
But nope! Top's only motivations is just to exist for Mew and it's so frustrating. There's a lot of opportunity to explore and expand on his character and the show hasn't given it. Top went from being fun, messy, interesting, to being dull and boring and it's so sad.
Like at this point I'ma stan b/c he deserves better as a character rip
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lilacthebooklover · 2 months
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part of the reason why i find nightmare time episodes so interesting is because in half of them, i'm not even sure who the writers want me to root for.
take honey queen, for example. linda's the focus of it and we see her emotions, motivations & family, so it's expected that she would be the "hero" of the episode. but she isn't. the episode consists of her doing horrible things to zoey, zoey doing horrible things to her, and it gradually escalating to the point of kidnapping and murder. it's due to linda that zoey dies. and she gets what she wants, what the whole episode has been about her vying to achieve, but we as viewers don't feel satisfied, because how can all that's happened possibly be worth such a tiny, temporary, meaningless title? linda's father seems to be proud of her, which is what she's been hoping to gain and added an extra element of sympathy for her character. but in the end, he sacrifices her to an eldritch being because she "the hungriest". honey queen is tragic and comedic and messed up and chaotic and there are The Horrors and nobody is distinctly good.
and that stays the same in every nightmare time episode. so many of these characters wouldn't care a bit if they killed someone, as long as they were able to survive. but that's just hatchetfield. a strange community of selfish people with no clear morals, because that's all they know and that's all they can be if they want to survive. they have a magic child fighting ring, they have evil weed birds, they have clones in the technical department, they have an asexual axe murderer in the woods, they have a wealthy doting mother who's been alive for centuries, they have a 1986 foxbody mustang possessed by a dead psychiatrist, so on and so forth.
the whole hatchetfield universe is so surreal: this is a place where people go missing every day, where gruesome murders are dismissed unless it threatens their football team losing to the clivesdale chemists, where a character can do the most horrendous things or seem absolutely irredeemable, only for the narrative to put them through so much that the audience ends up loving them.
each character is so complex and unique (i could write an essay about literally any of them if i tried to- and yet that includes peanuts the hatchetfield pocket squirrel). none of them are meant to be all good, and none of them are meant to be all bad. they're realistic to their environment and screwed over by their universe and they all have their own lives to focus on.
the vast majority of the antagonistic characters are very beloved in this fandom, because this is hatchetfield, where the most horrifying things are normalised in-universe, so they begin to be for us, too. we don't think it's as awful when we see zoey's body hanging from the rafters, or watch boy jeri be killed by his own son, or see eldritch beings hunt people down, since that's all seen as far more normal in this world. besides that, people like to have flawed characters, it's good to have little fictional freaks committing atrocities since it means the episodes are completely unpredictable.
every volume of nightmare time is a rollercoaster or a fever dream, because they'll take the most unexpected characters and the most random concepts ever and throw them into a completely absurd plot. so many modern pieces of media follow a specific genre or structure, but the hatchetfield universe does whatever the hell it wants, and it's so investing to see. there aren't any limits here, and each episode is a separate timeline, so the creators can go wild and do literally anything with this town. it's like a treasured collection of cracky aus that have been written and performed astonishingly beautifully.
anyway, this is your sign to go check out nightmare time and @blinkysrewatchparty! it will be entirely worth it, i promise <3
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lgbtqfiction · 5 months
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hello all!
i made this blog because i often see people pitching media on the basis of representation, or getting very excited about representation in media! personally, i've primarily been reading fiction with queer characters for a year or so— not avoiding stories without that, but simply interested in genres of media that have a ton of queer representation and people often ignore! thus, i wanted to make something organized by both genre and representation, that puts plot first but is an opportunity for people to enjoy queer-positive content!
anyone can submit, using the submissions box of this blog: here's a format, and the rules! also, please use the provided tags in the submissions box, so people using this blog can navigate by tag
q: can i submit something i wrote?
a: yes please, but it should be fairly polished, and either be finished or have a reliable updates schedule!
form is as such—
title
[IMAGE (optional)]
author (if relevant):
format:
premise:
tone & rating:
setting/genre:
representation (optional):
--- keep reading ---
other representation (optional):
disclaimers (if relevant):
more detailed version of the form, with rules, under the cut! please read those rules if it's your first time submitting!
put the title of whatever it is on top
[IMAGE (if you want)]
format: podcast, tv show, anime, manga, etc! include something about country of origin, if relevant (so good omens would be 'british tv show' and heaven official's blessing would be 'chinese novel'; but if it's set in the far future or a fantasy world and fully dubbed/translated in a variety of languages, no need to note it)
occasionally, there will be genres defined by queer representation, like danmei, BL, or yuri! feel free to include them in this section; or not, but in that case, please check the tags that specify those genres so people can sort by them if they want.
premise: keep this spoiler free! a few sentences about what the story is about, & its setting!
tone & rating: dark, gritty, tragic, dark comedy, rom-com, slice-of-life, etc. i've decided to break up 'genre' so that tone and setting words are different. as for rating, only include it if it's notable; for example, if a work has explicit sex scenes, add a note that says 'explicit' or '16+' . (depending on the level of detail).
setting/genre: setting-based genres like sci-fi, contemporary, urban fantasy, etc, with specifics up to the level of; "science fiction (far future)" "science fiction (near future)" or "cultivation fantasy" !
(note: for this blog, 'magical realism' is a genre popular in latin america, in which magical elements are made present in a realistic world usually to make an allegorical point or with a sense of hyper-real surrealism; 'urban fantasy' is a genre where magical creatures such as werewolves and vampires or people with magical powers casually exist in realistic cities. you can have something that's both, but i'm distinguishing them as terms for now!)
representation (optional): this section is optional because it may be made clear by the synopsis! for example, if the synopsis is something like "Sakura and Rie fall in love, but their families aren't in support of two women being together", you don't need to clarify that there are lesbians in the synopsis. however, if the mc sakura later feels conflicted because she's also attracted to men and wonders if it's worth losing everything for rie, you might want to note that it has a bisexual mc in this section! (and of course, if queerness isn't a major focus in the plot, here's where you put all the information on it!)
----- Keep reading ---- (include one here, please!)
other representation (optional): here's where you note poc rep if it's relevant/notable (no need to say 'the characters are all asian' in an anime); disabled representation; how the female characters are handled; and anything else you liked seeing! (or any disclaimers, if for example the story sidelines its women). no need to be comprehensive, but consider what different people might be happy to learn about, or want to be warned for!
disclaimers: this blog accepts any and all lgbtq+ fiction. this means that i'd like people to be pretty comprehensive in their disclaimers! please add one for:
incest
in-universe homophobia
out-of-story homophobia ('doylist homophobia') and the context;
age gaps if one or both of the characters is a minor and the gap is 3 years or more;
rape
copganda/a major character being a cop (feel free to note any nuance present!)
police brutality
"bury your gays" (no need if characters die but the story is clearly queer-positive/unrelatedly tragic)
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herrscherofmagic · 4 months
Text
Maybe it's just me, but the parallels between Dr. MEI and Ruan Mei are getting to be quite concerning at this point...
so I decided to write up an essay talking about Dr. MEI and making some comparisons between her and Dr. MEI!
There are some spoilers for the new Myriad Celestia trailer featuring Ruan Mei, as well as some spoilers for some basic HI3rd Previous Era backstory, and especially spoilers for Chapter 31 EX of HI3rd.
TL;DR:
Dr. MEI and Ruan Mei both have similar origins in their interest for biology and understanding life, but it also seems that just like Dr. MEI, Ruan Mei seem to have shifted her interest towards understanding fundamental principles of the universe. In that sense, the two of them are both geniuses whose ambitions seem to include challenging the very idea of the "divine" itself.
...
Life is so colorful, but... it has nothing to do with me.
-Ruan Mei, Myriad Celestia trailer "Transcendent Ruan Tunes, Blushing Mei Blooms"
First off, I just want to be clear that I'm not going to be talking about whether or not Ruan Mei is a "Dr. MEI expy" or anything like that. I'm not trying to equate the two, but talk about their thematic/story parallels, because even if they were from different franchises, or Ruan Mei's name was totally different (heck even if her name was "John Smith" or something like that), I'd still make this post.
With that aside, there's the obvious similarity in that both are scientists, in particular both are associated with biology to an extent. The myriad trailer shows Ruan Mei being interested in biology when she was younger, and Dr. MEI also started off studying genetics and medicine.
But what interests me is that it seems like Ruan Mei is going down a similar path that Dr. MEI did, where she began curious about life and the cosmos but eventually grew to have different ambitions... including ambitions of what amounts to essentially challenging the divine.
There will be some Honkai Impact 3rd spoilers, including spoilers on the topic of Project Stigma, but I won't discuss specific events as they relate to the protagonists nor will I be covering any major story beats. Most of this will be backstory stuff, with there only being one particular spoiler towards the end regarding the true nature of Project Stigma. So consider this a blanket "spoiler warning" for the whole post, because a lot of the stuff I'll describe isn't so much specific moments in the story nor plot twists, but a lot of general background that can't really be easily blocked off into sections of spoiler-tagged content.
Slightly longer TL;DR:
Dr. MEI's character is that she's basically the Previous Era's version of the Current Era's "Raiden Mei". Similar appearance, and the name is a bit similar as well although there is a difference in the Chinese pronunciation, with Mei being "Yayi" (Chinese reading of her Japanese name, Mei) while Dr. MEI is pronounced just as "Mei". That's why MEI is spelled with all-caps in the English localization, since the difference is obvious in both pronunciation and text in Chinese but completely nonexistent in English.
Dr. MEI was a scientist and became involved with a lot of incredibly important projects in the organization Fire MOTH, but while most people pretty much adored her... she was also a very questionable figure which easily could've been one of Humanity's greatest threats if it weren't for the more pressing threat of Honkai.
The biggest parallels I see between her and Ruan Mei are the way that both of them seem to have their roots in biology, but just as the Myriad Celestia trailer hints at Ruan Mei having bigger ambitions, so too did Dr. MEI move on from a focus on biology and genetics, expanding her research to cover phenomena in physics but especially research on Honkai.
In particular, while the Myriad Celestia trailer hints that Ruan Mei may wish to become an Aeon, Dr. MEI's most ambitious project had the goal of uniting all of humanity into a singular dream, a process that would effectively destroy any sense of individuality and turn the collective human civilization of Earth into a being of pure Imaginary/Honkai energy and thought. Whilst this entity might not have been quite as powerful or universal in scale as an Aeon, relative to the scope of Dr. MEI's research (Dr. MEI being isolated to Earth, vs. Ruan Mei who can travel between worlds courtesy of the Star Rail) I think it's a fair comparison with Ruan Mei's apparent goal. If Dr. MEI were in Ruan Mei's place, I think it's very plausible she'd continue to walk down the same path. This doesn't mean that Ruan Mei will do everything that Dr. MEI did, far from it; but I do imagine there are going to be some serious parallels in what they seek to achieve and the extent to which they're willing to do questionable things to achieve it.
Now that the 4-paragraph TL;DR is done, it's time for the rest of the post; because anyone who's read one of my Honkai/Genshin essays before should know by now that I'm very much a "0 or 100" writer with no inbetween, and this is definitely the latter, lol
Also apologies for the various long texts I'm citing here; unfortunately we don't have a pretty animation with cool music to give us an overview of Dr. MEI, so I'm gonna have to go the old-school route of poring over text-based archive entries and manga pages, since that's most of what we have >.>
My goal is to provide background on Dr. MEI, as well as her relation to Dr. Mobius. The two of them are very alike and yet very different in important ways, and I think the parallels between those two as well as the potential parallels between Dr. MEI and Ruan Mei can tell us a lot about what Ruan Mei could be capable of, and just how far her ambitions may stretch. After all the background on those two HI3rd doctors, I'll describe their relation to "Project Stigma", which should serve as a good transition to talking about Ruan Mei's apparent goal of "becoming an Aeon", or something along those lines.
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Kevin and MEI
MEI was a human just like anyone else; she went to high school, she was a smart student, had some friends, etc. She was particularly passionate about science, often talking about the stars or physics, though biology was the interest that she seemed to follow most closely. In particular there was a scientist by the name of Dr. Mobius who she idolized, and was fortunate enough to meet at a convention.
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Dr. Mobius was a leading geneticist who was famous for various groundbreaking discoveries, so naturally MEI was shocked when Mobius met her and showed interest in her, even having read one of MEI's papers. Some time after their brief and curious exchange, MEI would be invited to become part of an organization by the name of Fire MOTH, and it was at this time when she discovered the true nature of Dr. Mobius' work, as well as the existence of Honkai.
Dr. Mobius was famous for her academic research on the global stage, but within the organization of Fire MOTH she was rather infamous. She had seemingly no boundaries and she was often perceived as being unethical or immoral. Mobius was far from sociable, and despite her important contributions to Fire MOTH there were certainly many people who would prefer if they never had to meet her. And of course, she was no stranger to disciplinary notices and threats from the higher-ups. Someone too valuable to dispose of, but too "dangerous" to leave to her own devices. It was this Dr. Mobius that took in MEI and worked as her superior.
One of Dr. Mobius' most notable projects was Project Stigma. The very first version of Project Stigma was initiated by her, and MEI was chosen as one of her assistants. The goal of the Project was to experiment with "stigmata", genetic modifications to humans which can grant them the power to wield Honkai energy. But if a person's body is unable to control that power, they become entirely corrupted and lose their sanity (so in comparison with HSR, kinda like being marastruck, but as a result of an experiment instead of mara). As you can imagine, this didn't exactly help Dr. Mobius' image.
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At first it seems that Dr. Mobius is the suspicious one here. Mobius is cunning and deceptive, while MEI is a rather kind and timid person, so while people would fear Mobius most weren't afraid of MEI at all. But Mobius herself became suspicious of MEI, noticing things about MEI that others would look past; like MEI's focus on her work and seeming impartiality towards the condition of the test subject in the above excerpt. This wouldn't be the only time we see this sort of suspicion as well, with Mobius confronting Kevin about MEI at another time:
It's about time you drop the good guy act, Kevin. I'm well aware that I've crossed the line. But what about your dear MEI? Is she any different from me? Oh, there's a difference. She's far crueler and colder than me - because she only makes rational choices. ... Pure rationality... is the real monster. You know that, don't you?
To give an example of why someone like Mobius would be suspicious of Dr. MEI, there's an excerpt of a conversation I'd like to share. The same MEI was once an assistant to Dr. Mobius would eventually rise to become one of the leading authorities of Fire MOTH, and this was not by chance, as this conversation between "X" (left unnamed to avoid spoilers) and Sakura indicates:
X: If I remember correctly, you crossed paths with the MOTHs when you were on a mission to assassinate Dr. MEI. Sakura: Yes. I wasn't holding out on it - you should be able to tell I'm no good at figuring out internal power struggles. Neither was Dr. MEI. She was awake to the tragic coming of Honkai, but she was a scientist. X: So... she wanted to pay them back in the same way with your help? Sakura: No. Dr. MEI was an unmatched genius... she's never fought that kind of battle, yet she was thinking far ahead of others. Her goal was to use me to expand her internal influence. X: I know this is usually done by force, but if she's all alone... Sakura: She had more helpers, of course. My first mission was to rebuild the covert forces. She wanted the darkest powers of the MOTHs for her own. ...To rebuild through destruction. I was officially invited after completing this mission.
This is the part where spoilers begin; the following two dialogues are from Chapter 31 EX of HI3rd.
There's a lot more I could say about Dr. MEI, but for the sake of whatever brevity is left to achieve, I'd like to go back to talking about Project Stigma. I emphasize this not just because of its importance in the story but also how inextricably linked it is with Dr. MEI. Though it was Mobius who first proposed it, Dr. MEI is the one who transformed it into something incredibly complex and world-changing beyond even what Mobius had envisioned for it:
Mobius: Fine, bickering is a waste of time. It's rare for us to get together. So this is a good time to discuss this Project Stigma that's been revised fifteen times. Seriously, MEI... ...Which side are you on? "Vill-V": Huh? Isn't she standing next to me? Mobius: Vill-V. "Vill-V": Come on, that was a joke! I know your question is serious- -That's why we need to ease up on it more than ever! ... MEI: Mobius, I only stand with civilization. Mobius: Hmph, a cliché to shut those old farts up? I'd hate to stress something as stupid as "I'm your senior"... But now that we're touching this topic... Dr. MEI, you're obliged to explain what you want to achieve with this plan. MEI: ...I see. In your opinion, I'm obsessed with Project Stigma. Mobius: Listen to yourself! You've forced me to revise this plan fifteen times! Fifteen times! MEI: As the solution with the highest success rate, it deserves to be taken seriously. We can never have too many entry points in the future, either. Mobius: Oh, really? That popular Project Ember hasn't even been written into a one-page plan. MEI: You know the attributes of that plan dictate that we implement it more specially. Mobius: Perhaps. But how can I not suspect that the other projects are only a foil to Project Stigma when they are treated so differently? "Vill-V": Um. There's one thing I don't understand. Even if that's true... isn't it you who proposed Project Stigma, Mobius? Mobius: I didn't imagine someone would see it as our only hope. MEI: It does sound ridiculous to you. I completely understand that. After all, there are many ways to redefine humanity. But Dr. Mobius... Humanity is only the cornerstone of civilization. I don't think you'll deny that humans are essentially more intelligent survival machines. We aren't fundamentally different from plants, animals, or microbes. Mobius: Heh. To be more precise, our mortal bodies are but vessels that our genes built for ourselves. So what? Whether its genetics or samsara, everyone has the potential to defy the Creator. Civilization? Compared to the miracles created by specific humans, is that thing even important? "Vill-V": But objectively speaking... the vast majority of humans can realize their potential. It'd be arrogant to measure all humans by a special case such as yourself, Dr. Mobius... MEI: Dr. Mobius. As members of the MOTHs, you and I are ultimately responsible for the whole of civilization. In that sense, compared to the life of an individual, the truth brought forth by life is a more essential existence. "Vill-V": In other words... Vill-V's talent is more important than Vill-V's identity? Ah. You can say that. Mobius: That's you. I don't plan on making another Mobius to replace myself. MEI: ...That's not important. Think about the relationship between children and parents, Dr. Mobius. Regardless of whether the inner worlds of two generations collide, human civilization is continued by the next generation. Regardless of whether their parents like it.
So, what did this "Project Stigma" transform into? The short answer would be that it basically became a Hoyoverse version of NGE's Human Instrumentality Project. The complete unification of all souls within humanity, creating a new form of existence far beyond what civilization can accomplish in the physical realm alone.
On the Imaginary Tree, worlds are created from Imaginary energy, and all life emerges from these worlds. Different beings are capable of manipulating Imaginary energy in different ways, with the smallest example being the day-to-day interactions of humans with the physical world, a step up being the Pathstriders which gain traits or power by being aligned with a Path, while the most powerful beings would be Emanators and Aeons which can use vast amounts of power to cause change in the physical world. By unifying all the "dreams" of the people on a planet, this would effectively create an entirely new world that exists within Imaginary Space but which is not bound to a physical location.
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If you gather all the dreams of humans, you'll get a giant resembling a planet. A desert sage named it Adam Ruhani- which means Spiritual Adam. Adam Ruhani is one of the gods, but it's extremely far away from the others... That distance is what mortals call time. It's the late eternity, and a rift that can't be crossed with logic. It can't die, think humanly, nor reproduce... It simply exists forever as the ladder leading to divine realm. ...That's the real aim of Project Stigma. Be it gory or psychedelic, physical or spiritual- they're only means, not ends. The plan is essentially a chain that ties people who can't help themselves together. We can let them go with the flow, or help them within our power. For them, joining this dream is being helped- in their dreams, they are Adams, they are gods. The real world will lose its meaning for them, while the eternal dream will become their only reality. They no longer think with time... Their dreams will be connected, which will create a true miracle that transcends finality.
This is obviously a TREMENDOUS leap from where Project Stigma began when Dr. Mobius first started experimenting with stigmata, and this is why I wanted to give the whole story about Dr. MEI's origins. Again, this is "only" on the scale of a single world. Dr. MEI was an unparalleled genius of her time, and her studies across genetics and physics allowed for the creation of what was essentially a plan to rewrite the very existence of humanity into something which can forever sustain civilization in a world threatened by the existence of Honkai.
This is why these parallels with Ruan Mei have me worried. I don't necessarily suspect that Ruan Mei will necessarily be evil, nor do I think she is going to somehow turn the entire population of the Imaginary Tree into sentient orange juice. But there are a lot of parallels between the Ruan Mei and Dr. MEI, and if Ruan Mei ends up even being remotely like Dr. MEI, that could make her a very dangerous person.
They both seem to have had a strong background in genetics and biology, with that being a major focus in Ruan Mei's design and in the Myriad Celestia trailer. But while a lot of people talk about Ruan Mei being a biologist, the trailer also hints that she has further ambitions- possibly at becoming an Aeon. It seems that Ruan Mei is moving beyond what one would achieve staying within the realm of Biology, and just like Dr. MEI, she seems to be focused on higher powers.
I think we're far from being able to determine what Ruan Mei's exact goal is so far, since "becoming an Aeon" is a pretty vague statement, but it still worries me greatly. The thought of Ruan Mei somehow becoming an Aeon isn't concerning by itself, but rather what actions she might take to achieve that goal.
I'm concerned about what the collateral damage would be, and to what extent she is willing to consider others a part of her "experiments" regardless of whether they want to participate or not. Especially because Dr. MEI was limited to what she could accomplish on Earth, while Ruan Mei appears to have access to far more resources and far more opportunities for research. As someone from the Luofu (afaik) she should also have a longer lifespan. Ruan Mei is in a good position to far exceed what Dr. MEI could accomplish... for better or for worse.
I would love to say more on this topic, but obviously we'll learn more about Ruan Mei once she releases, and throughout the story as it goes on. It took years for the full scale of Dr. MEI's plans to be revealed in HI3rd, and I don't doubt the same will be true for Ruan Mei. Perhaps Ruan Mei's ambitions will align neatly with those of the Astral Express and Stellaron Hunters, or perhaps they may become the greatest threat to sentient life across countless worlds, second only to even greater powers like Nanook. We might be forced to put an end to her experiments, or perhaps we might end up aiding her further- willingly or not.
Whatever happens, Ruan Mei is Ruan Mei and Dr. MEI is Dr. MEI. These are two different individuals of different origins and who live different lives, and the story of Ruan Mei is sure to diverge greatly from the story of Dr. MEI. The parallels between them are equally fascinating and worrying to me, but it just makes me look forward even more to Ruan Mei's role in the story.
At first I was rather dismissive of Ruan Mei, especially because I haven't even started the Swarm Disaster stuff yet. I'm sure there are details I'm missing from there, and while that usually would make me hesitant to write such a long post about her, the Myriad Celestia trailer seems clear enough with its foreshadowing (I say now, only to be proven wrong later...) that I wanted to write this up anyways. I'm definitely looking forward to Ruan Mei now, and I would love to revisit this comparison between the two later on as we learn more about her!
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loopy777 · 9 days
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Is Zuko a Gary Stu? A lot more people are becoming anti-Zuko especially after the comics. Thoughts?
Well, it depends how we're defining "Gary Stu." I tend to prefer a strict definition for it and "Mary Sue," that of a self-insert wish-fulfillment character. I also don't personally consider it to necessarily be a negative; one of my favorite fictional characters is George Lucas' Flash Gordon Gary Stu, Luke Skywalker.
But the common internet usages for the term typically translates to "character favored by the narrative and/or storyteller(s) to a degree that harms the story." So I'll address both definitions.
I don't think Zuko is any kind of wish-fulfillment character in the AtLA cartoon, nor do I think the narrative shows him any favoritism. In fact, I'd say the story goes out of its way to make things harder for Zuko than the basic character arc demands. It could've had him switch sides at the end of Book Earth, and I don't think there would have been much complaining. Likewise, the story could have had gAang come around to him a lot sooner in Book Fire, rather than spending entire episodes (and in Sokka's case a two-parter) reconciling him with the gAang one-by-one. I think his character arc is improved and given more impact by the desire to cover this extra rocky ground, although I also think 'The Boiling Rock' didn't need to be a two-parter and all of early Book Fire's filler episodes with the gAang should have been relocated to after Zuko's defection so that they'd have the added interest of showcasing the expanded gAang's new dynamic.
Ah, but then we get to the comics. I'm going to assume we're talking about Gene Yang's comics specifically, since Zuko has not appeared substantially in anything written by anyone else. It's easy to harp on these comics' use and treatment of Zuko, but I want to be clear that they're poorly written on pretty much every level. The dialogue is bad. Major plot threads are abandoned without comment. Everyone is mischaracterized. The humor is more juvenile than anything in the cartoon. What stories are told spin their wheels until they get wrapped up in a rush. There's bad, racist, pro-colonialism messages baked into them all. Etc and so on.
And yes, I do think these comics favor Zuko to their detriment and his. Gene Yang has admitted that Zuko is his favorite character in the cast. But even if he hadn't, we can see in 'The Promise' that the presentation has a lopsided preference for Zuko over Aang, the other main character of the story. Zuko is not portrayed as wrong for pressuring Aang to promise to kill him, despite Aang being uncomfortable with it and the whole idea being against Aang's major beliefs; compare that to the cartoon, where Zuko was portrayed as wrong and bullying in his attitude to try to get Aang to kill Ozai. In the matter of the former Fire Nation colonies, Aang and Zuko have opposing approaches, but rather than the story taking the stance that they need to compromise and mix'n'match their ideas, Zuko gets to utter the line, "I was right all along," while Aang has to be lectured by Katara, admit to being wrong, compromise with the Air Acolytes, and break off his relationship with his ghost mentor.
In 'The Search,' Zuko goes on to find his mother and learn her backstory, something that ends up not troubling or challenging him at all. She gives up her new identity to become his doting mother again and Zuko doesn't have a single doubt about it. He gets an adoring little sister in the form of Kiyi, despite her having a real problem with her mother choosing to become Ursa instead of keeping her familiar form. And his questionable treatment of Azula is not addressed; like Aang in 'The Promise,' she's the one who has to compromise (or in this case refuses to compromise).
You can see the pattern here of Zuko's presentation. This is where we can start to question if Zuko is Gene Yang's self-insert, but to do so, we would have to assume a lot of stuff about Gene Yang. For example, he breaks up Zuko's romance with Mai and then starts hinting at something with him and Suki; does that mean Gene Yang wants to date Suki? Then why bring Mai back so prominently in 'Smoke & Shadow' and then both go easy on her mistakes and break her up from Kei Lo at the end? Maybe Gene Yang wants a harem with both Suki and Mai, but if that's the case, then it's pretty odd that he ends his run on the comics with Zuko dating neither.
We could do the same for other aspects of Zuko's presentation (Does Yang want a tiny powerful Firebender as a little sister? Does he think all colonizers are awesome? Does he advocate denying first-amendment rights in times of danger? Is his favorite food to eat at winter time extra-spicy fire noodles?) But we'd probably run into similar questions we can't answer, leaving us to either assume way too much that would likely be wrong or admit that it doesn't matter.
Which brings us back to the much simpler idea of the character being favored beyond what is warranted. That helps with examining 'Smoke & Shadow,' where Zuko is actually portrayed as making some wrong choices for once in all of Yang's run of comics, like ordering his people's homes invaded and trashed on a vague hope that he'll find some information about Azula- but before that, he's somehow enlightened enough to make rainbow fire, and afterward, he solves everything with a quick apology to his people.
Usually, the narratives ignore Zuko's flaws and twist themselves into weird shapes to justify things. It's like Gene Yang started with the intentions of having Zuko make mistakes and grow over the course of the various stories, but then chickens out, so we're left with themes that feel incomplete or outright harmful. Zuko doesn't need to grow beyond his desire to have a Fire Nation elite (and their pet Earth Kingdom spouses and servants) rule over the former colonies forever, he gets to say, "I was right all along." He starts by locking Azula away in a straight-jacket, but then doesn't find a way to reconcile with her and treat her more humanely, because she goes fully homicidal and then runs away so he doesn't need to deal with her. But in 'Smoke & Shadow,' we get one example where, probably because Yang doesn't see it as that bad in the first, Zuko is allowed to temporarily be wrong before returning to a state of grace.
I think Gene Yang is trying to tell good Avatar stories. But, among his (many, many, many) mistakes, I think he's letting his favor for Zuko influence the stories he's trying to tell. He's trying to give his favorite character juicy dramatic material that lets him grow into an even more awesome character- but then he shies away from depicting his favorite in too harsh a light, ruining the whole thing.
The stories don't feel like they're going anywhere with him, despite him being a main character.
So if that fits with your definition of "Gary Stu," then yes, Zuko has become one in the comics. But he didn't start as one in the cartoon, and I don't think Gene Yang writes stories out of a desire for his favorite to marry Suki because Sword Girlfriend > Knife Wife.
Perhaps that's he never got Maiko back together; he likes Mai too much to make her the one in the wrong, but then that would mean Zuko needs to learn and grow, and that can't be right. ;)
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cefalodankovsky · 9 months
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Kaeya's story would have a pretty big plothole if he's telling the truth (Or in other words why Kaeya is probably lying his ass off) An analysis.
Major spoilers for caribert and Kaeya's character story.
Addendum : This is mostly for fun and to explore Kaeya's character and interactions, I'm not God, I can be wrong about things.
Important things are marked in orange and specific commentary on some elements of text is marked in purple.
Also while I do believe Kaeya is lying in Caribert and is generally an unreliable narrator, if you believe otherwise and can still make sense of his story please tell me, I would like to know other points of view or things I might have missed.
It is first said in Kaeya's vision story, he fought with diluc the day his father died. The reason why is quite simple, he told Diluc he was an agent (or pawn, depending on the nuance of the translation) planted by Khaenri'ah to serve their interests (and by the wording of the text, he had an idea of what the "ancient plot" meant). He comes clean and then fights Diluc as "his true self".
There was a side to Kaeya that he kept hidden from the world: In truth, he was an agent of Khaenri'ah, placed in Mondstadt to serve their interests. His father had abandoned him in this strange and unknown land to fulfill this mission, and it was Master Crepus and the city of Mondstadt that had welcomed him with open arms when they found him.
If Khaenri'ah and Mondstadt went to war, which side should he support? To whom should he offer his assistance: his birth father, who had ruthlessly abandoned him? Or his adoptive father, who had loved him and raised him?-
Quite a dramatic thought, makes it sound as if his mission will inevitably end in a war between the both of them, partly backed by Mona's voiceline
As a brother, he should have shared in Diluc's grief, and yet as their father lay dying on the ground, he had hung back behind his brother, that ancient plot running through his mind.
The use of that ancient plot instead of the ancient plot, or an ancient plot. makes it sound as if there are multiple ancient plots he is aware about, perhaps not the actual intended meaning but it's a fun thought, like how many ancient plots is Khaenri'ah directly involved in??? (probably a lot)
Consumed by guilt, Kaeya knocked on Diluc's door. As the rain poured down, the shroud of secrecy was washed away and all lies were revealed. Kaeya had finally come clean.
This is all fine and makes sense, Diluc feels betrayed and out of anger and residual sadness from his father's death, and strikes against someone he considered a brother, this causes a big rift between them and is a focal point in their relationship. Let's see how this character story is contradicted by the Caribert story quest, probably on purpose.
In Caribert Kaeya claims his father sent him to mondstadt to perhaps find happiness.
Kaeya: My life had less and less to do with Khaenri'ah as I grew up, and so I started caring less as well.
Kaeya: I used to believe that I had inherited some sort of duty from my father..
Kaeya: But then I began to wonder... Maybe my father left me in the peaceful land of Mondstadt for no other reason than simply to give me a happier life...
Then he didn't ruthlessly abandon him or send him to mondstadt to fulfill Khaenri'ah's goals, which contradicts everything previously established.
Kaeya: A happy life sounds good to me, of course. Even if it means being cut off from... certain things.
He sounds unsure, it's unclear If he wants to be cut off or not from those certain things, but what is he talking about?, If he doesn't know about the Alberich's involvement in the abyss order then what is he being cut off of according to him?.
It is implied Kaeya is just sugar-coating things, partly out of denial, partly out of a need to not reveal all his cards to the traveller, so I'm not going too in-depth with this section individually, as I believe it to be a clear cut lie in story.
And then the conversation with Dainsleif happens, and things get even messier.
Dainsleif: Tell me... what do you know about the significance of that name, "Alberich"?
Kaeya: Ah, you've decided to join us? I was wondering how long you planned on listening in. I believe I've seen you before in Mondstadt... Dainsleif, if I'm not mistaken?
Nice deflection buddy, almost as if he knows that If Dainsleif continues with that line of thought then some uncomfortable things will be revealed
Dainsleif: So you remember me (was he in Mondstadt to stalk Kaeya?). Then we are already acquainted, Kaeya Alberich... descendant of the Abyss Order's founder.
This means two things, first while the abyss is older than Khaenri'ah, the abyss order is a direct product of it, the sinners that are all that's left of Khaenri'ah according to Kaeya?
Kaeya: ...
Traveller: The Abyss Order...?
Paimon: What!?
Dainsleif: I take it that you weren't aware of this until now, Kaeya, or you wouldn't have been so forthcoming with your surname.
This is the part that always fucks me up, it makes a point for Kaeya being unaware of the implications of his surname, but also if Kaeya is telling the truth about not knowing anything about his father's motivation or goals for leaving him in Mondstadt, then what is his character story talking about, what the hell did he tell Diluc.
Do the character stories have information the character in story doesn't?, who's narrating the stories then?, Are they impartial?, are those kaeya's thoughts about his father's motivation?, Because that also contradicts what he says in Caribert. Or did he think his father was just working for Khaenri'ah which in his mind was a completely different thing from the Abyss order???, Then why did he have suspicious information explicitly from the abyss order like the title of the leader?, Which no other character apart from Dainsleif has (who would obviously know that)
I generally just take this as Dainsleif taunting Kaeya and trying to make him fall into a trap, because it makes the most sense.
Kaeya: Oh, my... that's quite a lot of baggage for a surname, isn't it? Though I must say, it does confirm an old suspicion of mine. I suppose that was why my father left me in Mondstadt after all... (How does that confirm anything, How does it improve your understanding of the ancient plot your father sent you to fulfill, in text it is said he was aware of the mission and was an agent or pawn, you already knew why your father left you)
Dainsleif: I'm surprised that you take me at my word without the faintest hint of skepticism... (Aka why are you lying you obviously knew this)
Kaeya: Well, perhaps what you told me just happens to answer some questions I carry in my memories. And, in any case... I recognize your eyes...(nice change of topic)
Okay the nicest interpretation I can give is maybe he knew his father was part of the abyss order but not that he was the descendant of the creator of the abyss order, but then what is the ancient plot he was sent to complete and why him?
Kaeya: You're a pure-blood Khaenri'ahn, aren't you?
I'm not even going to get into the, is Kaeya a full blooded Khaenriahn? thing or not because frankly I lack the information of the traits of a full blooded Khaenriahn. And in the best case scenario it just gives extra information on his mission.
Dainsleif: Very clever. (Thanks Dainsleif for actually being concise, even if you are most definitely hiding shit as well) Forgive me for being direct, but I sincerely hope this new knowledge doesn't change anything. If you've already let go of your ties to the past... then keep it that way.
This is just a barely hidden threat, if it's a don't get involved threat or keeping up the charade and clearly stating you are against the abyss order threat, is left up to interpretation
Paimon: Kaeya... You're not involved with the Abyss Order in any way, are you...?
Kaeya: Hey, hold on now. This conversation has taken a rather sudden turn for the deadly serious... and I'm afraid that as someone from Mondstadt, I'm not accustomed to this sort of atmosphere...
Deflection again, and identifies himself as someone from Mondstadt which in this conversation is also a double way of saying, I'm not a threat.
Kaeya: So what if I know my ancestry? Do I strike you as the type who would be bound by that kind of thing?
He changes his position again, "well even If I knew I wouldn't do anything for the Abyss order", which is weird because even by the kindest of interpretations he is terribly conflicted (Mona's voiceline, His character story, the fact this conversation is taking place to begin with)
Kaeya: Relax. I'll be just as delighted to hunt down the Abyss Order tomorrow as I have always been.
And how delighted are you, really?, And does this really make no change to you, almost as if you already took this into account?.
Traveler option 1: I trust you, Kaeya.
Traveler option 2:I think... I guess.
The real problem with the Idea that Kaeya is fully genuine about having no connections to Khaenri'ah or knowing about the Abyss order is that apart of all his info from his character story being wrong or unexplainable apart from the excuse of, well he had absolutely 0 context about anything , which would be strange especially for a character as Kaeya known for always having the upper hand info-wise. But that his fight with Diluc would make no sense. What did he tell Diluc?, That he was from Khaenri'ah and his father left him in Mondstadt to try to maybe make sure his son has a happy life far from the stress of Khaenri'ah (Stress like a mission or an ancient plot)?, How would that be a betrayal of any type, and how would that revelation show a hidden part of his true self?. If Kaeya knows nothing about this, then the emotional core of his story is ruined, because he would have never been conflicted when Crepus died, He would have no reason to be loyal to Khaenri'ah or the abyss order apart from his father being from Khaenri'ah, a father which abandoned him ruthlessly (or maybe not, who knows), The sinner's are all that's left of Khaenri'ah voiceline would just be meanspirited for no reason (because if those sinners were working for the abyss order, then it would make sense that he were critical of them), and His fight with Diluc would make no sense.
So in accordance to this, I believe Kaeya is lying about not being aware of the implications of his surname and the reason he was sent to mondstadt.
Thanks for reading if you have made it this far, and correct me if I'm wrong about something.
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bestworstcase · 2 months
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Have you ever heard the old theory that Yang and Adam were half-siblings, usually through Raven, but I've seen an argument that Adam was Tai's once.
I'm just curious if you have any thoughts.
i think—& this is not limited to just the rwby fandom—there's a degree to which fandom's transformative interest in source texts and ship-centric, blorbo-oriented culture makes it difficult for fandoms to parse narrative devices like foils. a foil character is a tool for creating contrast and guiding audience attention by juxtaposition or comparison between a main character and the foil. the narrative connections and confluences between the main character and the foil are thematically motivated, there to enhance or deepen or ask some sort of question about the main character.
what tends to happen in fandoms is people will pick up on the narrative lines being drawn between the main character and the foil and assume that these connections are relevant to the plot, which almost always leads to either:
wildly popular fanon ship between the main character and foil, or
"these characters are secretly biological relatives."
i generally have a lot more respect for people in the first camp because... shipping character foils is fun, if for no other reason than the depth of thematic connection kind of innately provides a lot of raw material to work with, and in my experience people who like to ship character foils tend to have at least a basic understanding of what a foil is and what foiling is for narratively.
um, as it pertains to rwby specifically, the story makes uses a lot of character foiling and narrative foiling (main plot + foil subplot) to construct its thematic narrative, and i think that's a major contributing factor to the preponderance of theories like "jaune is descended from salem" (jaune is foiling salem) and "qrow is ruby's dad" (qrow is foiling ruby's idealism) and "raven is ruby's other parent" (summer and raven are character foils and the old guard all see ruby as a proxy for summer) and... so on. being charitable, it's an attempt to make sense of clear thematic and symbolic connections between characters by interpreting them literally as foreshadowing for... some reveal of a significant relationship between the characters, and the obvious answer from there is usually a blood relationship.
as a... general statement, i don't think any characters in rwby are secretly biological relatives, unless we're counting "silver-eyed people are all descended from ozma Somehow" on the grounds that the characters overlooked that in the lost fable. even that i am not sure it actually matters to the narrative except insofar as it suggests silver-eyes as another set of proxy-children ozma uses as pawns in his war against salem.
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inkblackorchid · 7 months
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I watched this duel again yesterday and I honestly wish I had any sort of fresh take or unusual perspective on it, but I think the truth is that I just don't. This duel is three things for me:
Proof of concept for a very intriguing larger narrative (whose execution sadly doesn't land all the way for me)
The introduction of a character who has several interesting key aspects to them (and who could have, perhaps, been handled a bit better)
Emblematic of all the issues I have with the WRGP arc's writing.
As I said, I don't think I have any truly revolutionary things to say about this duel, but I feel like getting my thoughts out, so expect a fairly non-structured, stream-of-consciousness post below. There are multiple things here that bother me and I finally want to dissect them. Feel free to follow along if you also like examining stuff like this in more detail than it perhaps needs to be examined in. And I really mean examine them in unnecessary detail. Be warned, this post could count as a dissertation in terms of length. But I'm passionate and like analysing things, so no attempt to control its length was made.
So, I won't mince words here. The Team New World duel is absolutely where several major aspects of the time-travel-Iliaster plot completely fall apart for me. I want to make it clear that this isn't the fault of Aporia's character writing or what this duel is building up to, though. Nor do I think that the concept of a secret shadow organisation using time travel to influence world events is too out there. Lbr, this is yugioh. The time-travelling-cyborg-shadow-organisation is absolutely not the culprit of why I think some things don't work here. (And by here I mean specifically the WRGP arc.) Moreover, I'll be the first to admit that the finale this duel builds up to, with everything from the Ark Cradle beginning its descent to Yusei's final duel with Z-ONE, is stellar. So there are several things that do work here—but I think that may be exactly the reason why the other things piss me off all the more.
So what are the "other things", then?
Well, simply put, a lot of this arc's supposed setup and worldbuilding falls apart as soon as you start asking a few simple questions, first and foremost "why". And again, I will likely not be treading new ground here, but this just irks me to no end. However, so this post doesn't devolve entirely into unproductive whining about a part of the show I wish had been better than it was, I'll be doing another thing here: Trying to provide solutions for the things that irk me as I go along. As a kind of thought exercise, and because it's not hate motivating me here, merely extreme frustration about an arc that feels like it was fumbled like a hot potato. So, let's start digging through this mess.
The elephant in the room.
This whole arc (and in fact even the pre-WRGP arc before it) hinges on the concept of antagonists using monsters that can absorb synchro monsters, which is treated as such a monumental problem that we see Yusei, our protagonist, in downright anguish about it not one, but several times. Like, this eats at him.
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(Pictured: A troubled boy brooding about his synchro summoning issues.)
And look, I know everyone and their mother has brought this up at this point, but this is already the first bit that falls apart under the weight of the question "why". Why is Yusei so hung up on the fact that duelling against Meklords means using synchro monsters becomes pretty risky? Why is this enough of a problem to supposedly drive the plot for a not insignificant stretch of episodes? Now, I know Yusei uses mainly synchro monsters as his heavy hitters, and I have seen someone bring up the fact before that even irl, completely altering the strategy of your entire deck is a pain in the ass, to say the least. And I do want to admit that this is a valid argument. If Yusei genuinely had to change his whole deck to accommodate the new circumstances, that would be a Herculean task, to say the least. However. While I can see the merit of that argument, I have to raise two counterpoints: One—who said he had to permanently change the entire structure of his deck? The show never gives us reason to believe that anyone other than the cyborgs will suddenly jump out of the woodwork and also use an anti-synchro strategy, and it doesn't show us anyone else who uses a strategy like that, either. And two—note the framing of this issue. The show never suggests that Yusei needs a new deck, or that all his old tricks are completely invalid now. It harps on and on about how he needs a new strategy, yes. But is that the same thing? In my opinion, nothing really demands that Yusei needs to restructure his deck completely. If anything, he only needs to keep in mind that this is now a possibility when duelling people, and thus start keeping a backup plan. And unfortunately, he kind of does, which is where I need to address the Dragon Knight Draco-Equiste-shaped elephant in the room, because it sadly undermines that sensible argument something fierce.
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(Yeah, remember this thing? Because I do and sometimes wish I didn't just so I wouldn't have to get frustrated about it all over again.)
Listen. We're all not stupid. Even before the Team Unicorn match, the vast majority of people watching 5Ds would have been aware that tribute summoning, ritual summoning, and fusion summoning are very much methods to get around the dreaded synchro-killers that already exist in the card game and don't require any supernatural shenanigans to be acquired. But speaking only for myself for a moment, I was still at least a little bit willing to suspend my disbelief and accept that not being able to synchro summon would be a categorical impossibility for our beloved motorcycle family before this scene. Except, then Draco-Equiste comes out. And naturally, you're left to wonder "ah, so this is the solution to the synchro problem, then"? But no. No, it very much isn't. Because unfortunately, this is the one and only time Draco-Equiste even shows up. Immediately before and after this duel, this card is treated as though it never existed. Even though this thing could have posed a serious threat to the Meklords, what with being able to absorb the effect of a dragon synchro monster in the graveyard and being able to bounce back effect damage. (Can you imagine how differently the Team New World duel might have proceeded if Yusei had summoned this again?)
So, of course, we're left with the question: Why the fuck was this even here? And on the surface, the answer is super simple: To sell copies of Dragon Knight Draco-Equiste, naturally. But narratively? Narratively, this card's appearance is a disaster. It's a miscalculation of such insane proportions I can hardly find the words for it. Because it proves the assumption many viewers, especially TCG players, would have had from the start: Fusion, ritual, and tribute summoning are still a thing and would definitely work against Meklords. To say this takes the wind out of the sails of the central problem of "oh no, what are we going to do without synchro summoning" would be an understatement. And that's without addressing the fact that the actual "solution" the show provides against the Meklords, as cool as Shooting Star Dragon and Red Nova Dragon are, is, on paper, ludicrous: In a bind because your synchro monster gets absorbed? Just synchro summon harder! And I just. Please. We can agree that this is silly, right? Even if they're very cool dragons and I definitely appreciate them, this is almost looney tunes logic.
Swinging around to a more productive discussion, could they have done their "uh oh, synchro summoning is now impossible"-bit in a better, more coherent and less silly way? Probably, but depending on how they might have handled it, they would have probably needed to sacrifice some other things. The issue here is the thematic element. Synchro summoning is hated, and thus punished, by the emperors of Iliaster because to them, it's a symbol of humanity's greed and subsequent destruction. And originally, the show ends up vindicating its use despite their warnings about the destroyed future in a sort of awkward "with great power comes great responsibility"-way. As in, synchro summoning still has the potential to ruin humanity by the end of the show, but Yusei and the others "earn" their right to use it anyway because they and humanity as a whole learn the lesson not to overdo it. Supposedly. The metaphor is, frankly, a bit wonky, which might be another problem in and of itself. But what's relevant here is that any attempt to fix this conundrum would thus have to keep the thematic element intact. To do that, our protagonists would therefore have to rely on synchro summoning at the start of the arc, as they did before, and would also have to rely on it by the end of the arc (again). The in between is, I think, where more interesting things could have been done with the concept, though—moreover, it's where I think the plothole of "hey why doesn't anyone tribute/fusion/ritual summon" could have been addressed. Say the gang learns that synchro summoning might now get dangerous and actually tries to shift gears. Say they do try out fusion, ritual, and tribute monsters to account for that—only to run into an in-universe meta wall and realise that sure, these monsters might not get absorbed by Meklords, but their effects and strength can't keep up with the synchros their opponents use, or that they're flat out too cumbersome to summon! It could have been as simple as showing scenes where trying to get tribute fodder onto the field or play a fusion or ritual spell card would have been too slow, too inefficient in a duel. They could have also gone an even simpler route and flat out made it so that Meklords could have absorbed any extra deck monster. Would this have made them stupidly overpowered? Sure. But wasn't that kind of the point, anyway? The Meklords were supposed to be a nigh insurmountable obstacle that ultimately required discovering not one, but two new, unique ways to synchro summon—and even then, the solutions still weren't perfect because Shooting Star and Red Nova can still get absorbed under especially tricky circumstances. So I doubt making them that much more powerful would have mattered. (And they had to be heavily adjusted for the irl TCG as is, so there's not really a need to factor in that concern, either.) Finally, and I admit this pains me a little to say, I think that any version of the synchro dilemma that wanted to make sense should have flat out removed Draco-Equiste. The card does nothing except open plotholes, and especially if we want to keep the themes intact without opening the can of worms that is alternative forms of summoning possibly being a better solution than Accel Synchro or Burning Soul, its presence just becomes a hindrance. Sorry, Dragon Knight Draco-Equiste.
So much for the synchro dilemma, then. But unfortunately, this is not the last aspect of the worldbuilding surrounding the three emperors of Iliaster and especially their Meklords that's built on a shaky foundation, to say the least. Onto the next one.
2. The Meklord genocide and the many questions it asks (and never answers).
I'm gonna roll several points into one here because they're all related to the Meklord genocide—that being the supposedly unavoidable catastrophe in the future where Aporia received all his trauma from. And I want to preface this with two statements, one good and one bad. Firstly, Aporia and the way his backstory gets exposed, quickly getting us intimately acquainted with the utter devastation of the Meklord genocide, is extremely compelling. You really get a sense of the terror at play and it gives him a perfect, understandable motivation for wanting to avert that future at all costs, even if human lives have to be sacrificed along the way.
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(Ahhh, the lovely smell of childhood trauma in the making.)
Secondly... The Meklord genocide makes zero sense, and it has everything to do with the fact that once again, several major aspects of it buckle under the weight of a few simple questions. But let me roll that back first and examine what those major aspects, which the Team New World duel introduces us to, are.
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Number one: I went back and checked, and this is the first time in the series that we are introduced to the concept of synchro summoning resonating with Moment reactors. Previously, the reactor itself, through the concept of planetary particles, and, by extension, the Moment energy itself was only implied to be something like a perpetuum mobile, infinitely producing its own energy.
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Number two: Now, we have heard of Moment rotating backwards and exploding in the show before. But there are two new things here, one being that the Iliaster trio explains that in this instance, it caused a chain reaction, and that, for some reason, all the Moment reactors began exploding one after the other. The other, more crucial part being that they claim the Moment reactors responded to people's hearts. This ties in with another small thing introduced much earlier, where Bruno/Antinomy explains that Clear Mind, Yusei's accel synchro technique, is a way of "controlling Moment". Both link the reactor and its energy, which are pillars of 5Ds' worldbuilding, to human emotions. And I already need to say this here: This doesn't make lick of sense. But more on that later.
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Number three: We don't get an outright explanation for this in this duel, as in, it's not stated verbally, but right after Moment supposedly "responds to people's hearts", the Meklords show up, heavily implying that the reactor, for some reason, summoned a robot army to destroy humanity.
Now, I'm going to give you the quick-fire round of questions these three concepts immediately sparked in my mind when I saw these scenes, because I think that will illustrate just fine why I have such a problem with all this: Since when is synchro summoning linked to Moment and how? If humanity already knew through the Zero Reverse incident, which is the foundation for 5Ds' canon, that Moment reactors could spin too fast, gain a negative rotation, and subsequently explode, why on earth did nobody think to install safeguards against that? Why are the Moment reactor and its energy linked to people's hearts now? How does that even work? And how is a human supposed to "control" a sodding energy reactor that was implied to stay in perpetual motion through a set of gears, which famously know how to read hearts, through achieving a clear mind? And why, oh why did the reactor—independently of its human creators, apparently—have a killer robot army at its disposal to let loose on humanity when it grew sick of their shit?
This plot has so many holes, it may as well be a net instead. And you know what the worst part is? The show answers none of the questions above. Moreover, the implications behind the concepts introduced for the sake of setting up the Meklord genocide are buckwild, to say the least. Let me run with this real quick to highlight the absurdity here.
Taking the idea that an energy reactor can respond to people's hearts and summon an on-demand murder robot army of apocalyptic proportions when humans around it grow too evil at face value honestly makes me wonder how the Moment reactor in NDC hasn't exploded five times over since its creation. You mean to tell me that between Goodwin's Iliaster goons, the Arcadia Movement, the corrupt security forces, and all the duel gangs in Satellite, there weren't enough evil people there to make the reactor go crazy? Plus, all of these people were already synchro summoning as if their life depended on it! Synchro summoning is basically ubiquitous from the moment the show starts, to the point where it's more unusual to see a duellist who doesn't synchro summon than one who does. But somehow, that wasn't enough to affect the reactor yet? Or is the implication here supposed to be that the part where the man-made machine meant to produce limitless energy can suddenly see into people's hearts was added later into the reactor's development? That humans for some reason decided, "yeah, that's what our new energy source needs! A way to shame and punish us with violence on an unimaginable scale for our transgressions!" And that's without addressing the robot army. Who built these things? And who decided it was a good idea to put them at the disposal of the very reactor itself? Do you mean to tell me some team of utterly cracked up scientists decided that the best entity to put in charge of the robot army that was constructed for some reason was the reactor system supplying the world with energy, "computers can't be blinded by human error and would thus never deploy this army for selfish reasons"-style? (Honestly, I almost wish that had been the idea here, but I'm absolutely certain it wasn't.)
I can already hear two major criticisms to the above, purposefuly hyperbolic extrapolation in the back of my head here. Allow me to talk about them for a moment.
One—"Okay, so the WRGP arc has plotholes. Didn't the dark signers arc have those too, though? It's not like they explained everything about all that stuff."
You're right! It did! As much as I love the dark signers arc, it hardly has the most tightly-written worldbuilding of all time, either. There are lots of things, some small (why was Rudger/Roman somehow a signer and a dark signer at the same time), some not so small (why on earth did Rex' plan to summon the king of the underworld and remake the world seemingly hinge on one of the signers failing to seal their tower, which he could have never guaranteed in a million years) that the DS arc never properly takes the time to explain. But even so, the dark signers arc doesn't fall apart under questions such as "why" and "how" nearly as easily as the WRGP arc for a reason that is as simple as it is stupid: The DS arc has a much less ambitious premise, and though its antagonists are cool, they don't actually pose a greater, moral dilemma. Think about it. The premise of the DS arc is a run-of-the-mill prophecy thing. You've got your chosen heroes, your destined enemies, and a battle for the world using supernatural shenanigans. And a lot of questions of "why" or "how" are relatively quick to be brushed aside with "magic" (or rather, Crimson Dragon/Earthbound Immortal shenanigans). Moreover, the dark signers themselves, while having interesting stories relating to the heroes on a personal level, are still, fundamentally, pure evil. They're not fighting to prevent a devastating, apocalyptic future, they just deadass want to get revenge and destroy the world. And all the more complicated, major themes the arc has (class discrimination, police brutality, how societal alienation can lead teenagers to join cults, poverty, etc.) are actually not really tied in with the Earthbound Immortals, instead happening on the sidelines or only being tangentially related to the dark signers (such as when Kiryu becomes a dark signer through the abuse suffered in prison). The only major theme that ties in with the dark signers is destiny VS. freedom of choice, which also gets resolved in the battle with Rex Goodwin. (Interestingly enough, all the more complicated themes on the side were also dropped after this arc, but that's a rant for another time...) Perhaps the arc still has some inconsistencies here and there, but largely, it stays fully coherent. Thus, the DS arc makes it way easier to suspend one's disbelief, making the unexplained parts seem much less egregious.
Two—"Calm down, this show was made for twelve year-old Japanese boys. They don't need to explain any of this."
If you honestly think children don't deserve well-made entertainment whose concepts and worldbuilding can hold up to scrutiny, I have nothing to discuss with you. Sure, children will swallow some concepts much easier and will suspend their disbelief much longer and more artfully than any adult on average, but that doesn't mean "kids are dumb anyway so why bother putting as much effort into worldbuilding for their shows as for adult shows" is the hot take you think it is. I am fully congnisant of the target audience for this show—that doesn't make me any less convinced that said target audience deserved a show where things made sense while they were watching it and where things could still make sense if they decided to rewatch it years later. Because, you know, that's what I think a good show should be able to do.
And with that, I can come back to the WRGP arc and an issue that ties in with both things I just addressed: The WRGP arc's actual story premise, buried beneath the well-known, equally beloved and beloathed tournament arc format, is a lot more ambitious than the DS arc and has several, fairly heavy, core themes that it sets up and tries to resolve by the end, among them: learning how to cooperate as a team (during the WRGP) and learning how to be independent (by the end of the show), destiny VS. forging your own path (round two), and, most importantly, taking responsibility and fighting for one's future. That last one especially is not only a good topic to address in a show specifically made for 5Ds' target audience, it is also represented by both Team 5Ds and Team New World in-story. Spicier yet, both teams are actually fighting for the same thing. Team New World, having seen the supposedly unavoidable, tragic future and thus decided to take action against it, is fighting for a future that doesn't have to be marred by such tragedy, by whatever means necessary. And Team 5Ds, young, hopeful, and trusting in their connection to one another and humanity as a whole, is fighting for a better future because they believe that tragedy can be avoided. The future these two teams want is almost the same—the only, crucial difference is that Team New World has embraced the use of drastic measures to bring that future about, while Team 5Ds hasn't. To Team New World, the future presents something like a trolley problem, if you will: They think doing nothing will lead to that inevitable tragedy and erase humanity, whereas sacrificing New Domino City in the present will still kill people, but preserve humanity in the long run. And they have firmly decided pull the lever and set the course so the trolley runs over just one person instead of many. Team 5Ds, meanwhile, isn't even thinking about the lever, instead insisting there has to be another way, and that even thinking about getting anyone killed for this is stupid. The whole conflict is, on paper, wonderfully compelling, because you can see where both sides are coming from. Sure, Team New World's members still act like absolute dickheads in true yugioh-tournament-opponent fashion, but ultimately, their goals make sense. Viewers can put themselves in their shoes and perhaps think that, faced with a horrible dilemma like theirs, they would make the same, awful choice to set the course and cause suffering now to avoid greater suffering later. For the greater good.
Unfortunately, the questions I listed above undermine all this somewhat, because as good as these antagonists are on a character level, it's incredibly easy to poke holes into their backstory and especially the circumstances surrounding the horrible, distant future they want to avoid so desperately—which, in turn, undermines that terrible future somewhat, because this is a narrative that demands weight (in my opinion). But if the supposed threat at the end, the terrible thing even our protagonists briefly aren't sure they'll be able to avoid, begins falling apart at the seams in terms of logic when you think about it for more than two minutes, where is that weight supposed to come from? There is also another question to be answered here that I need to discuss so I can touch on a central aspect that hampers the plot in this arc somewhat later:
Why are they so convinced that horrible, destroyed future is utterly unavoidable?
I want you to really think about this question, with me. Canon... never really gives us any direct proof that they're justified in being this certain. However, that doesn't mean we don't get an answer, per se, though the answer is a bit vague.
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The implications here are... something, to say the least. First, as our basis, we have to assume that every "correction" Iliaster has made has been to avoid humanity's destruction in the future. Because frankly, that's all we get as far as Jose, Placido, and Luciano's definition of the "correct path" goes. Then there's the second bit. Apparently, they've been merrily "repairing" history for a good while already, yet, for some reason, they always get the same outcome: The Meklord genocide. This, in turn, has led them to take more and more drsatic measures to try and avoid it. And I want to point out the very obvious, mind-boggling implication that comes with this: Apparently, after every "correction" they made, these three have either let history run its course to see where it ends up this time, or have quickly zipped over to their own time to check whether things were still shit. Meaning Iliaster's whole deal of fixing history to make sure the Meklord genocide never occurs has been a very, very long run of trial and error. (I want you to think of all the possible "fixes" this could have included for a moment. We know from BBT that killing Pegasus was one of the ideas they had, for example. Did they also try to kill the presumed Industrial Illusions employee who came up with synchro monsters? Did they try to kill Yusei's dad so Moment would never be invented? Could they not have tried to simply inhibit the creation of the robot army, then? Or made sure someone installed some bloody safeguards on the reactors, as Yusei later does in-canon, which somehow works when he does it? The list goes on.) Now, we know that in canon, their newest idea is that the future can be fixed if they just destroy New Domino City altogether.
Here, the questions begin again (you may sense a running theme): If Moment is already invented and internationally known, why would destroying its place of invention do anything? If synchro summons are already a thing, doesn't that mean destroying NDC would only slow the catastrophe down, at best? And most importantly: Why are these guys so utterly convinced that this "repair", of all the ones they've already done, will save their future? How can they know that this particular plan will work when they've supposedly already tried everything?
(There is, of course, the tragic possibility to consider that perhaps, they know that there's no guarantee this will work. They've tried everything, after all. So maybe they know this won't fix things, either. But we know that Aporia, like Paradox, like Antinomy, and like Z-ONE is, somewhere at the bottom of his despairing heart, still desperate for a shimmer of hope. And maybe, just maybe, he has reached such a point of desperation that he'll watch an entire city getting destroyed if it has even the faintest chance of succeeding. But unfortunately, this is purely speculative—the show never states this, and so, I can only leave it in the realm of fan interpretation.)
The show never answers this question, either, instead relying on the audience to suspend their disbelief some more and assume that Iliaster has put in the work and is 100% certain that the future can and will absolutely end in disaster unless they destroy NDC now. It almost acts like they have some sort of supernatural foresight; they know things nobody else in the show's world does, and due to this (and their non-human status) they label themselves as superior to the "foolish humans", who, without their guiding hands, will only bring about the apocalypse. But their superiority and the internal consistency of their actions is already wobbling under the weight of all the half-assed worldbuilding I mentioned above, which is an extra big problem due to another, major difference between the WRGP and the DS arc: While the DS arc stylised itself as a sort of funky genre mix between cyberpunk dystopia and urban fantasy (in a very broad sense, given that ancient Inca gods are very much real and their prophecies come to fruition in the modern day, yet we are not presented with any sort of magic outside of the conflict with the dark signers), the WRGP arc, aside from its tournament format, stylises itself much more as science fiction. The antagonists are no longer ancient, evil shadow gods, they're cyborgs from a destroyed future. Their motivation isn't as simple as wanting to destroy the world, either! In fact, they want to save the future! And they don't pose a threat to our antagonists through shadow duels in rings of fire and giant, magical monsters that sacrifice human souls to be summoned. No, they have advanced technology like high-tech robots that cut our protagonists off from one of their go-to tactical options, and they send out duel robot armies, and they travel through time by means of sophisticated wormhole-technology.
...But do they?
Now, I said I don't just want to complain here, I also want to provide solutions—and I intend to stick to that. But first, because these two things are so intrinsically tied together, let me address the final aspect that puts Team New World as antagonists and the WRGP arc on such shaky ground from a writing perspective.
3. Wibbly-wobbly, timey-wimey, magic-science cyborg nonsense.
So, I've talked about the strongly differing methods the Iliaster trio uses in comparison to the dark signers. Sci-fi is the name of the game now, so we've got robots, cyborgs, advanced tech and... time travel. But amidst all this, you may have noticed something. Even though our plot is supposedly decided by futuristic tech now, the magical/occult element that was there in the first half of the show doesn't actually get dropped. Why? Because it can't be. Because the signers, our protagonists, are defined by their status as a group of magical chosen ones, hand-picked by an ancient Incan deity. Regardless of what the writers of the show wanted here (and my personal guess, based on hearsay and what I've read on forums, is that they wanted to hardcore-pivot to sci-fi because they hoped it would engage audiences more), this was an element they couldn't erase. (Or, well, technically, they could. The signers do lose their marks at the end of the show, after all. But perhaps they thought doing that earlier was too risky.) So genre-wise, we've got a bit of a situation here. From the pre-WRGP arc on, 5Ds is more of a sci-fi show, yet, we've still got all this occult stuff wandering around that can't be cut out of the narrative and still influences it because it's too intrinsically tied to our main actors not to. And you might have noticed that this actually doesn't just extend to the signers. As in, they're not the only ones where sci-fi and magic elements mix. This happens for the Iliaster trio, too. Placido gets a sword that can randomly cut a hole in space-time (and it's never explained how). The Meklords can cause real damage in duels even though they're supposedly not supernatural. Moment reactors can suddenly read people's hearts. Not one, but multiple cyborgs get a magical girl transformation where they change clothes and runners, or even combine from three people into one. And for some reason, the Crimson Dragon, even though its "own", central enemies, the dark signers, are already defeated, doesn't take its marks away from our heroes until after the cyborgs are taken care of, suggesting that the ancient, magical entity recognises the robots from the future as a supernatural threat of some sort. None of this is presented with any sort of attempt to get it to make sense, yet, we're supposed to believe it isn't magic, because we're all about robots and time travel now.
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(Insert the magical girl transformation song of your choice.)
And I want to make one thing clear: I'm not saying this weird genre-mix couldn't have worked. In fact, I think it's hilarious and low-key brilliant even in the wonky state we got. Sure, let's make the antagonists robots from the future while keeping our protagonists the agents of an ancient Incan god on the mortal plane! If nothing else, you absolutely can't argue the idea wasn't original.
However, even with all the love I have for the show, I can't help but feel like there's an issue here, and the only way I could put it into words would be genre dissonance. We are supposedly in a sci-fi show now, yet the central antagonists, who are also the fundamental reason for this genre shift, seemingly can't decide whether they're actually using technology or magic for their schemes. And this becomes a problem insofar as that seemingly no effort to meaningfully fuse the fantastical elements with the pseudo-scientific ones is made, yet at the same time, they aren't properly separated, either. Specifically the latter might be harming the show even more than the former. Let me explain what I mean.
I'm no stranger to the fact that sci-fi sometimes likes to use technology that's supposed to be so advanced that to an outsider, it begins looking indistinguishable from magic. And in all fairness, that is probably what the 5Ds writers were gunning for. What hampers this a little, though, is that we're just coming from an arc that had actual magic in it, which leads to the allegedly scientific elements sending some mixed messages. Especially because they're never explained. And I'm not saying we needed super hardcore, internally fully consistent sci-fi worldbuilding here. Frankly, with all the weird nonsense 5Ds has already mostly handwaved by the start of the pre-WRGP arc, that would have been absurd. But I think a few explanations here and there, hell, even just the occasional off-handed remark, could have done a world of good for this arc, and especially for the Meklord dilemma and the setup of the ruined future. I don't need a whole breakdown on how exactly a reactor knows about the greed in people's hearts, but a remark somewhere on the side about how, for example, the particles that are the central player in that reactor also happen to be copious within the human heart (which would be impossible to prove, but ignore that) would have been nice. And I don't need a full breakdown of how the robot army was built; a throwaway remark that humanity created it as weapons in their supposedly endless, petty wars could have been cool, though.
My point is, fundamentally, that unlike the occult nonsense, which can skirt by on prophecies and simple, black-and-white, good VS evil stuff, the sci-fi elements feel like they demand a surface-level justification for their existence, at least. A surface-level justification they didn't get. And this is without addressing the much, much bigger problem that may actually be the root cause of most, if not all the things I've listed above so far: The time travel.
I don't think it's any sort of new, groundbreaking opinion to say that time travel is a notoriously finicky worldbuilding element that many writers, regardless of medium and/or skill, have already massively shot themselves in the foot with. And unfortunately, I feel like this has happened in 5Ds, too. Specifically because the time travel has seemingly absolutely no limits. The Iliaster trio (and even Paradox) can seemingly be everywhere they want, in any time period, and do whatever they want/deem necessary. Worse yet, the time travel is actively shown to have massive consequences more than once. And I think it's under the weight of this massive, utterly uncontrollable element that the plot really begins to collapse. Because frankly, with the implications we're given, things just really don't look good in a universe where limitless time travel can be used! Let me circle back to two questions from above to really emphasise this: Why are these guys so utterly convinced that this "repair", of all the ones they've already done, will save their future? How can they know that this particular plan will work when they've supposedly already tried everything? In a universe with limitless time travel, these questions become an absolute mess to deal with. And the real problem is that canon never even entertains the idea of answering them. Sure, you can begin to fill in the gaps for yourself if you feel like it. Maybe it's not that all the previous "repairs" Iliaster did truly didn't work, maybe they brought about even worse futures and that was the reason why they were discarded. Or maybe there's a hidden in-universe rule that people from the future who go back to the past actually don't have the power to change anything, as in, no matter what they change, it will never affect their present, because their actions will always loop back around to causing the same things they already know. But there. Precisely there is the problem. I'm not getting this from canon, I'm making it up from scratch. And sure, all stories have gaps—that's where a lot of fanfiction lives, after all. But when you reach the point where you have so many gaps that the audience can no longer suspend its disbelief over these gaps, that's when there's a problem. And the WRGP arc, for all that its antagonists are extremely compelling, pose genuine, moral dilemmas, and for all that it resolves in one of the best arcs of 5Ds, has precisely this problem for me. The worldbuilding is stretched too thin, and my suspension of disbelief breaks and leaves me wondering why so many good themes have to be buried in an arc that is this frustrating to watch sometimes.
*deep breath*
Okay. So now I've aired all my grievances and laid out all the problems that make me shake my fists in frustration at this arc, at the Meklords, and at the Team New World duel. What about the productive part, then, you might ask. I did say I wanted to provide solutions, as far as I can, anyway. How would I try to solve this mess?
Well, honestly, I think the solution here, at least to me, would be fairly basic: More consistency. Make it make sense. The genre mashup can stay exactly the way it is, but maybe tone down the magic on the cyborgs a bit. Make them actual cyborgs. Even if their tech is justified through bullshit, at least justify it. Why does Placido have a reality-splitting sword? Oh, it's actually the Moment Express wormhole technology in miniature. Why can Moment reactors see into people's hearts? Well, duh, they contain the same, special particles as human hearts. Why is there an army of robots in the future to begin with? Humans built it. For war. Like they did so much else. And why did the reactor use it against them? Because it was just responding to their own negativity. Their own, constant desire for strife and petty conflicts amongst one another made them actually turn the weapons against themselves (or rather, against the people they personally didn't like, which ends up being everyone when everyone has a grudge against someone) through the reactor. (The show almost does this one, but not quite.) How do the three emperors of Iliaster know destroying NDC, specifically, will fix the future? They don't! They're doing this on trial and error, and more importantly—and I think this would work best if it was introduced purposefully late—they can't actually save the future by changing the past, because they're not from the past. They just don't actually know that this is a rule of time travel.
None of these fixes would have to be big, episode-spanning things. Off-handed remarks would have been enough. But I think just that could have saved many points from becoming the plotholes they did.
And with that, I think I'll finally leave you be, I've rambled quite enough. To anyone who has made it all the way to the end, I can only give a sincere, heartfelt thank you. I realise this is a LOT of words. Moreover, I'd like to leave you with one more statement: Though I can absolutely understand if this post comes off as me getting on a soapbox and cupping my hands around my mouth before yelling, it's not meant to be. I absolutely invite discussion about the the handling of, the themes behind, and all the arguments I gave regarding the Meklord worldbuilding and the Team New World duel. So, feel every bit as free as I did to yell about this. This post encourages yelling.
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just-antithings · 11 days
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I know I'm suffering from alarm fatigue and my suspicions are probably not true, but recently one of the webtoons I follow got discontinued by the artist who said on Twitter that they stopped specifically because they were supposedly harassed by proshippers that were demanding the more popular ship of 2 main characters (the protag and the antagonist) be made canon and they "spoiled" the ending twist revealing they are "literally blood siblings". Now I don't really see how this is "spoiling the whole story as punishment" given this webtoon is supposed to be a crime thriller about catching serial killers not a will they won't they romance thing. And like I figured out that twist ages ago at the beginning of the story because this ain't my first rodeo with this kind of story and there is a decent amount of forshadowing but that is what made me start shipping these 2 in the first place cuz I love fictional incest lol. I can however see that a probably decent majority of people even shipping these 2 likely had no idea. Which adds to my suspicions that if the author actually got harassed (Idk if they did but it's definitely horrible if they did), I'm wondering if they were actually harassed by antis because antis are usually the ones trying to harass others about ships. I'm also sus if they even were actually harassed at all or if they weren't blocking the right tags and making it everyone else's problem, or claiming the harassment when it was just people openly sharing their love of the series in their own spaces in their own way, or outright lying about the harassment because they wrote themselves into a corner they didn't know how to write it of and instead of just accepting some plot holes or whatever tried to deflect onto an easy target, or maybe they didn't get acceptance for a new season so decided to go the burn everything down route. Idk I'm just so used to experiencing harassment only from antis and antis then whenever someone says hey wtf stop is to claim they are the ones being harassed that I'm just sus of it all now. But regardless ever since the announcement and subsequent "spoiling" of their own series, the comment sections and tags are unbearably anti filled declaring the shippers evil and worse and I'm so freaking tired. I also wonder if this behavior will bite them in the toucas later considering they are a full time webtoon originals creator. I mean I know I probably won't be reading their next works since it's clear they might do this again and I'm not gonna trust them like that. I'm also bummed because the story and the characters were so interesting and promising and I was so excited to see where it was gonna go. But nope never getting the rest of the story because Twitter bs 😭.
Ugh what a mess
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glareandgrowl · 4 months
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you know what?! NO! I WON'T just stop there!
This has really frustrated me as a creator who puts pride and effort into the characters I create. I'm giving myself until the end of this 30 min playlist to put my thoughts together so forgive the mess it will inevitably cause.
I have seen the take many a times about Dangan games and it's characters that fans and enjoyers are upset their special guy didn't get the screentime they deserved due to whatever reason; It's understandable really. You see a character that has such potential in your eyes its a shame its all wasted away. But I have seen the idea thrown around that the lack of care for a majority of characters' deaths and roles in the story is based on the sheer number of bodies and stories to tell. With so many characters there would never be enough room to allow all of them to flourish before they die! That's just the curse of these types of stories.
I am here to tell you that is BULLSHIT! It's bullshit and I refuse to believe it!
I, for the longest time, have hated the writing of the dangan games. It has always seemed sloppy, rushed, and far too drawn out for its own good. And no, that's not because the trials can be a little funky and rough around the edges when it comes to details. Though, that does coorelate to the negativity I have towards them as a whole. No.
I full-heartedly believe what is to blame is the free-time events. In Dangan 1, it was a fun gimick. Theres a large cast of characters, it only makes sense that a select few would stick out to the player as an interesting one, with a desire to learn more about them.
Shoddy writing of THH aside, I do feel it was a bit of a bandaid on the issue of a too-large cast. If there were optional ways to spend more time with certain characters, they didn't need to spend all that valuable plot time giving them exposition and relevance! The players can find the relevance on their own!
Except... Instead of using the plot time they saved for making a better, more cohesive story, all they did was fill it with dead air, bloated trials and a clear favoritism for the few remaining survivors. (IE in THH Byakuya, Kyoko, Makoto (obv hes the mc I can't complain there.)) Instead of focusing on the group as a whole, its dynamics amongst the survivors at the time, the plot instead magnets to favorites in an attempt to make you like them more.
I know its been mentioned a million times, but the game makes it incredibly hard at times to imagine these characters as once being friends.
(I will say from what I have seen of the next two games they do remedy this at least a little bit, with the group dynamic at least being tolerable to borderline good in v3 (yes before you come for me goodbye despair was good too.))(it also does seem, imo, to be a problem specifically with THH, as the next two DO do a better job at characterization, aside from the rogue one or two "mystery" characters that are put WAY too much emphasis on. (cough cough Kokichi, Rantaro, Kyoko, Byakuya to an extent) Most of whom I don't really care for due to that specific emphasis put on them. Not that their characters are bad, the games just reaaaallly want the player to care about these guys. Which makes me not want to.
Back to individuality.
The argument of a too-large cast as the reasoning for characters being left behind in terms of narrative importance, i feel, would be easily remedied by removing free time events entirely. No more backstory exposition dumps and underwear gifts for friendship points. No more mono-mono machine. If the writers were instead FORCED to give each character their time in the limelight, if they were forced to actually give a shit about each individual personification as much as those freetime events lead you to believe, then the plot would grow to accommodate.
Half the shit in the trails is unnecessary. Half the shit in the plot is unnecessary. Half of it is pandering, or shipping bait or funny haha jokes! We're so quirky!
The plot needs to care about your characters as much as the writers do. Which should be as much as your audience does. And if it doesn't. if the plot only cares about giving the audience a reaction, or if it only cares about its surface level motivations and schemes, then all you're going to get is surface level, unmotivated, wasted potential characters.
Now. I've ragged on about dangan for a bit. Does that mean I hate the games, the stories and the characters? Hell no. Of course not. If I did, I wouldn't be here. I wouldn't spend my time making fanart and writing fanfiction. I like the games. They're interesting, funny at times. The writing has its moments of sincerity. It's made me cry once or twice. I LOVE the ending to goodbye despair. I think its the best in the series by far.
I guess what I mean to say in the ending of all this, the TLDR if you will, is that the dangan games COULD have made the characters work. It could have made you believe each one was special and important to the story. If it cared enough to. It's no excuse, though.
(Also yes this is about Taka and how he was robbed. You could say the same about a fair few characters. I just spend hours a day thinking about his character anways so this is it's natural conclusion.
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atamascolily · 2 months
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As someone who makes fanvids and AMVs, I spend a lot of time looking at media in unconventional ways--cycling the same clips over and over again, jumping around in a non-linear fashion rather than watching straight through in chronological order, etc, etc. Usually, this is in service of getting shots to line up with the music or finding that one snippet that perfectly illustrates a lyric, but it also means I spend a lot of time engaged with the source material at a level of repetition and detail that most viewers do not indulge in.
I thought nothing would be able to top that level of granularity, but then I started making text post memes by juxtaposing media screenshots with clever and witty posts made by strangers on the Internet. Instead of watching the same clips over and over again, I was now watching specific individual scenes shot by shot, searching for the perfect frame to pause and screenshot. Suddenly, I was engaged with the source material on a whole new level, staring at stills I have never really looked at before, despite having watched them in motion a billion times already.
This was especially true of Madoka Magica and even more true for Rebellion, where the animators had lovingly incorporated whole new levels of detail I had never encountered before--some of them so complex and intricate, they could only be fully appreciated as stills, either because they were only on screen for an instant or because there was so much action/other stuff going on in the foreground that drew my eye when I was watching casually or for plot. (As much as I love subtitles, they did not help with this, since their presence meant my eyes were also naturally drawn to the bottom of the screen as well instead of focusing on the background.)
I started documenting my PMMM observations here on Tumblr, partially because it was low-stress and informal fun, and partially because this site has such excellent and convenient image hosting (for now, anyway) that it's really easy to discuss and compare multiple images at a time, which I think is more effective than reams of text at proving my points.
When I look at a screenshot, I have two major questions in mind:
1) What am I looking at? 2) What does it mean?
The first question is one of observation and identification. This part is usually straightforward, but can be more complicated if the animators are drawing on an element of Japanese culture that I'm not already familiar with. The answers to this question vary considerably depending on context, but they're usually not a source of tremendous controversy among the fandom; they are fairly objective, with a definitive right or wrong answer.
The second question, however, is more complicated and subjective. This is where analysis and interpretation come in--of the shot itself, the scene in which it occurs, and how it fits into the installment/series/franchise as a whole. It's entirely possible for different people to have wildly different takes on this, and multiple readings can and do exist simultaneously.
In my meta writings, I usually attempt to answer both questions: first, by pointing out details that I think are interesting, and then by offering my interpretation of them. Rebellion in particular is so visually dense that it's possible to randomly pause at any scene and find something new; no matter how much I watch it, there is always more to analyze.
To be clear, I don't think that watching Rebellion frame by frame is inherently better than watching the whole thing straight through, just that different perspectives and insights are possible. In this sense, both Madoka Magica TV series and Rebellion are inherently fractal in nature, with meaning multiple levels and layers regardless of scale. Unlike real-life fractals like the Mandelbrot set, however, there is a clearly defined limit to this--I doubt once you zoom into the pixel level there is anything to find, but hey, you never know with SHAFT.
I generally prefer to work with material that has already been released rather than stuff that hasn't, but I try to ground my predictions in my observations as much as possible--by which I mean, consistent with the show's themes and motifs on both a macro and micro level. That in itself doesn't guarantee that they're right, but I like to think they are plausible, which is all you can really hope for with that sort of thing. And of course, all my analyses and predictions tell you as much about me--how I see the world and what I value--as they do the work itself.
I used to joke that I was working on an honorary master's in media studies and Rebellion in particular, but after looking back at my output over the last six months, I'm not so sure that's a joke anymore...
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blackkatmagic · 1 year
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Hi, Kat! I saw your post earlier about the New Mandalorians, and wondered if you have the time or energy to expand on that at all? If not, or you don't feel like it, feel free to ignore this. I've been interested in writing a fic where Mandalorians play a major role, but have been avoiding it given how much contention there is around so much of it, and just how challenging it is to keep straight what's Disney canon, Legends, and fanon. I'm also mostly not a comics reader, so I know I'm missing a big chunk of info there. So any chance you could point me to where to look for some of this information? Like, Death Watch being deported to an "overcrowded and undersupplied" moon. Is that extrapolation from what we see of Concordia in TCW, or are there additional sources that get into more detail? I'm also curious where we see Death Watch/warrior Mandalorians being POC? Jango is, of course, but I've heard other people claim that, other than Jango and the KOTOR materials set several thousand years in the past, we don't really see onscreen Mando POC until Rebels, after TCW creators got backlash for making all the New Mandalorians and Death Watch white Vikings. Are there other sources that show the exiled warrior Mandos being POC? Any help you can give me figuring this out would be greatly appreciated! I know fanworks can go in whatever directions their creators want to, but I want to at least make sure I'm working from a clear understanding of what I'm starting from! Thanks you.
It's very definitely an extrapolation, but based on what we see pretty much solely in TCW, specifically "The Mandalore Plot" episodes.
First, if you look at shots of Sundari, the Mandalorian capital, everyone is white and blond and Human. Maybe it was the animators being lazy, maybe it was a conscious choice, but it's still jarring, especially in contrast to most background shots elsewhere in the galaxy. Take a screencap of anywhere else and it's pretty mixed as far as Humans and aliens go. Not in Sundari.
Second, re: Death Watch being deported. I'm not talking about Death Watch. I'm talking about the warriors, who Satine specifically says were "exiled" to Concordia. And she and Obi-Wan have a conversation about how, even though Concordia was once an agricultural settlement, it was strip-mined to the point that forests were just starting to grow back. Extrapolating, that means Concordia probably has to import everything. I can't remember if it's Satine specifically who says it, or one of the other NMs, but they also say they presume all the warriors have all died out. And like. yikes. There's a pretty big implication there.
As for the warrior Mandalorians being POC, at the very least there are more POC characters among them than among the NMs. Clan Wren, I'm thinking of, and then. Jango and his disavowal by the NMs is a whole other can of worms that has a lot of racist overtones, imo. This post has a good breakdown of the issues regarding the Fetts, if you'd like to read it. It dips into Legends, but it's mostly based on TCW and the movies in those sections, so. There are your sources.
Edit: To clarify on why I find the "we presume the warriors all died out" so yikes. It's been about 20 years since Satine took power at most. A lot of the people exiled were probably young, to say nothing of how long people live in the gffa. How exactly are that many people supposed to have died in 20 years max without some outside factor? Add that to the fact that Concordia is mostly barren and like. Hella yikes, imo.
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