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#FE3H lords
squeaky-potat · 5 months
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Lights of Fódlan
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gormlessboy · 2 years
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recent fire emblem dump
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shadowshrike · 1 year
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3 Hopes: A Lord's Downfall
Since 3 Hopes is all about tradeoffs and choices, I thought it would be fun to write up how the 3 Hopes lords could be seen as cautionary tales of different leadership types. Their imperfection is shown in the contrast between how they garner support and where, in a non-storybook world, they might fail to deliver in the end.
Disclaimer: This is just a fun thought exercise about the hypothetical problems with these types of leaders, not a personal endorsement of or attack against any of them. I know lord discourse is all the rage, but please keep things chill.
Edelgard - The Inspirational Radical's Endless War
Charismatic and easy to rally behind, this kind of leader's message is straightforward. Simple, even. We must end The Bad Thing™ to improve your lives.
It appeals to common sense, peoples' desire to assign blame, and their hunger for justice or revenge. It makes them feel like the inherent unfairness of their world could be made fair if someone tried hard enough. And now they have a leader who can do that.
But then, you win. And the world is still a messy place because ending The Bad Thing™ was never a fix-all answer. This leader still wants to do good, to fix what ails those they lead, but their platform is built on external responsibility for their people's suffering. What is left but to find another enemy?
First, it is TWSITD. Then the Church. Then the Kingdom and Alliance. Many could be turned on next if reform stagnates. Nobles who step out of line. Foreigners who are deemed too influential in Fodlan. Commoners called too lazy to reach their potential.
Ultimately, the Inspirational Radical relies on a battle of morality between Us and Them to unify. It can spark loyalty and change but also perpetuates conflict when that change doesn't live up to the perfect utopia they promise.
Dimitri - The Servant Leader's Endless Toil
This leader believes in the people's voice above all. They will lower themselves to stand alongside those they rule, listening to every quibble, no matter how small, and try to fix it.
They are idealistic about their personal responsibilities but realistic about what they expect from others. They inspire their followers by preaching it's the duty of the "haves" to help the "have nots" until those categories are eradicated, leading by example.
This leader's changes are slow but effective. Yet, for all their steps forward, the people are never satisfied. They ask for more speed, more goods, more power, more fairness. And as is human nature, they are selfish and shortsighted, wanting for themselves before their neighbors.
Protecting the Church. Seeking justice for Duscur. Stabilizing the country. Improving relations with Sreng. Elevating commoners. Removing reliance on Crests. A neverending pile of conflicting priorities is doomed to crush them as they seek to own blame for every imperfection.
The Servant Leader will inevitably collapse from the strain of shouldering the strife of all their followers. When they do, no one can fill the thankless role they leave behind because it requires living for nothing but the people they serve.
Claude - The Ignorant Dreamer's Endless Maze
This leader can see a perfect world off on the horizon. A beautiful one where people could all work together if they only acted rationally and kindly to others.
It's pleasant and easy to speak of, appealing to those who want to believe in a peaceful resolution to life's ills, where common ground can be found if everyone tries hard enough. However, their fantasy is incomplete and unclear, hampered by ignorance.
Over time, reality sets in. They make sacrifices in the name of that big dream with the promise that it's for the greater good. Their cloudy vision can't stand up to the dogmatic drive of other leaders, so they incrementally warp their ideals and dream to fit reality until it only half resembles where they started.
Almyran peace is sidelined. Power is consolidated. Friendships weaken while appeasing conflicting desires. Distrust is sown within their own borders with the Archbishop's death. More war seems inevitable, though they march onward, believing in the slim hope it will end.
The Ignorant Dreamer remains a beacon to others through message alone. They forever drag their people through an ever-more-complex maze in hopes of finding a dwindling exit that leads to that utopian dream they sell their followers.
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enlightningbugs · 7 months
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This was from Cyril Week 2020. Three years... at last... fruition...
The theme for this day was "growth." Tall Cyril agenda.
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hyakunana · 7 months
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The Crafting Mystery
(yes, this is a parody — and yes this is the second time I make a parody of the same scene that is printed in my brain at this point)
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stupitunclehal · 9 months
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you don't understand how fucking MANY of these I've accumulated over four years this folder is a MESS
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cosmosnout · 1 year
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Fuck it we ball, golden route were they all team up and rule over Fódlan together. Canon won’t let them be happy and alive together so I have to do it (+ soldier,poet,king reference since it’s literally them)
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eightkaramis · 2 months
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Aaaaaand I finished :'3
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Da timelapse
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thirteendaysintaunton · 11 months
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“And remember, the truth that once was spoken: To love another person is to see the face of God.”
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norue67 · 2 years
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Creature lords they huddle for warmth
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beamattack · 2 years
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edelgard & dimitri brainworms
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valla · 8 months
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experiment
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theeeveetamer · 5 months
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Anyway, here's Wonderwall
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We all know Alfred sings Wonderwall beautifully out of key. Also Wonderwall neutral intentionally left blank because no one is truly Wonderwall neutral
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dragonsarecats · 5 months
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To be fair CF is just as much about found family than VW
Hi anon! I'm gonna link the post I talked about the Golden Deer here for clarity's sake lol.
I think when discussing themes of found family in different three houses routes, it's important to talk about Byleth. In a game where the single, main variable between possible futures is Byleth's interference, it means the story has to be written in a particular way--I mentioned this before when talking about character supports and endings; each character needs to be able to have a romantic ending with Byleth, which affects how their supports are written. In the case of the Lord's, this means you're given tangible reasons why you should've chosen them.
I mean. Let's be real here. Claude has the highest survivability rate of any character in the base game. He can't die if you're completing Verdant Wind (for obvious reasons), or Blue Lions. He's heavily implied to live to see another day in Silver Snow, and you can spare him in Crimson Flower! Edelgard and Dimitri die without the professor's stabilizing influence--but Claude? What does he lose without the professor.
That's sort of how I determine subtler themes of each route in a way--by comparing what you get with and without Byleth.
So when I argue that Verdant Wind is the most about found family, I mean it thematically; the other routes don't have tangible less found family, but without Byleth members of the Golden Deer just blatantly disappear unrecruited post time skip in several routes!
Without Byleth, the option for found family is removed for Claude in a big way, I personally feel, and not just by full recruitment runs lol. Not completely, of course--even in Crimson Flower a recruited Lorenz laments having to face off against Claude and Hilda is willing to die in defense of him and the city--but enough that it was blatantly shocking to me that if you don't recruit Marianne, she does not appear at all post time skip, no exceptions.
In a narrative sense, perhaps slightly unshocking; but in a practical sense? This leaves Claude without a healer.
Claude can't hold onto all his Deer even if you don't recruit any of them in the Academy phase. Silver Snow, Azure Moon, Crimson Flower--Marianne will always be gone; consistent, non variable. Depending on the route other characters like Lorenz might disappear as well.
The themes of found family are prevalent in all the routes, but since each route is pretty much defined by the Lord who leads it, I feel as though their personal relationship with the found family is most defining, if that makes sense.
People stand by Edelgard, Dimitri, and even Rhea for better, or for worse. Even recruited, characters like Felix make it abundantly clear that switching sides doesn't change the immense emotional attachment they have to their original lord.
This just. Isn't true for Claude.
Without Byleth, he doesn't get to keep everyone together. Without Byleth Hilda is recruitable in two routes. The idea that you could ever do the same with Hubert or Dedue is blatantly laughable.
Byleth's presence is what enables Edelgard, Dimitri, and Rhea to remain the most of themselves, if that makes sense. Edelgard's war strategy in Crimson Flower is a lot less aggressive and scorched earth then it is in the other two routes because she's had the professor as an emotional rock. Similarly for Dimitri, he's able to recover because Byleth is there to keep him alive and safe. And then Rhea will blatantly die in the Verdant Wind route where she doesn't in Silver Snow. Byleth, in every sense of the word, keeps these three characters alive and well.
But without her? They still inspire loyalty and devotion--unquestionable, again, if no recruitment takes place. Dimitri, Edelgard, and Rhea can all face up against you as enemies with the full force of their houses/allies (save for, oddly, Annette).
Claude does not.
Claude's whole route is about learning to trust others in a way that allows them to trust him. The Deer are devoted to Claude in Verdant Wind in a way they just, textually aren't otherwise, and that's due to Byleth's influence, both as a Professor to these individual students, and to Claude.
When I say that Verdant Wind is the most found family thematically to me, I mean it at a very base level. Claude knows he doesn't have what Dimitri and Edelgard seem to take for granted. It seems almost effortless, in Verdant Wind, the loyalty and devotion he inspires in his friends despite how often you, as Byleth, are told that Claude appears to be an untrustworthy and sneaky individual.
But it's easy to see in routes where you don't chose him that without Byleth, that image mantains. Claude is an outsider. And maybe he doesn't need Byleth in the way the other lords do to survive or achieve his dream (after all, there's nothing saying he can't open diplomacy with his former classmates after he goes back to Almyra so long as he lives to do so), but just as Byleth is uniquely able to be a peer to the Golden Deer, so can Claude uniquely trust and gain the trust of his house in full.
It's not as dramatic as the other two houses, and I think it's the point. Edelgard and Dimitri have already built a solid foundation of devotion and loyalty. Ferdinand and Felix (your "rival" characters in those houses) are loyal without Byleth, even if Ferdinand claims it's to guide her or if Felix complains every step of the way. Lorenz isn't. In Verdant Wind, you sort of take it for granted that everyone will be there at the reunion if they survived the Academy phase. Of course they will--they promised, didn't they?
But outside Verdant Wind, it's clear to see that you as the player took it for granted. And that's why I think Verdant Wind is thematically the most found family. It's not because the other routes don't love each other as much or aren't as complex or there isn't devotion. It's because fundamentally Verdant Wind is about Claude, for the first time in his life, having a group of people he can rely on and who will rely on him without hesitation. It's about the formation of found family, and how Claude doesn't need it to achieve his dreams, but man, does it give him something to achieve those dreams for.
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pigeon-sponge · 2 years
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i really like the stained glass windows in 3 hopes, and i got possessed
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isan0rt · 5 months
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Good Lord. Okay. Listen. We all agree that pre-timeskip Houses Dedue is not doing so great in the mental health department. We all agree on that. My guy needs therapy about his survivor's guilt and his PTSD and we're all agreed his self deprecation is Intense but like.
Listen. You can't…address that without also acknowledging he's like that because people have been Fucking Racist To Him Constantly for the Last Four Years of his Goddamn Life. And not like, just ‘microaggressions at the workplace’ racist, though also that too. Like, ‘somebody might fucking murder him’ kind of racist. He's not just insecure or whatever. This man is trying not to get hate-crimed.
It's rational, actually, for Dedue to assume that Any Given Faerghan is gonna be racist to him, because before going to Garreg Mach every given Faerghan except Dimitri HAS BEEN super mega turbo racist to him everywhere he goddamn goes. There's no reason for him to believe his classmates are gonna be different. Like, he doesn't know Mercedes is from the Empire! He has no reason to believe Chivalrous Knight Fanboy Ashe doesn't hate Duscur and everyone from there for regicide. Annette is the only one with a pass and only because Dedue respected Gustave until he went out for cigarettes and never came back, abandoning not only Dimitri but also Dedue in the process. The safest thing is to assume people are gonna come at him hot and preemptively deescalate the situation.
Like, he suffers from the “you can get C and B supports after the time skip” weirdness for sure, but even in his C supports, even if you get them before the skip, he is fully willing to tell Felix where to stick his fucking grapes, and he's willing to tell Ingrid she can be as big of a bitch about it as she wants but he's still going to do his job on the battlefield even if that means keeping her alive. He's consistently assertive of his boundaries with Dimitri in all their supports, including when Dimitri wishes that he did not have a particular boundary (using Dimitri's name and calling each other friends, things it's actually physically not safe for pre timeskip Dedue to do).
Because he is confident Dimitri isn't gonna fucking lose his mind at Dedue about it. He's also confident Felix, Ingrid, and Sylvain won't do a hate crime at him if he's acting in capacity of Dimitri's Vassal because of their fundamental loyalty to Dimitri, so he can safely tell them to shove it also. He tells Gustave he's a disappointment to Gustave’s face in their support!! Dedue isn't just a shrinking violet or whatever, he's just judicious about what shit he's gonna start, and how likely it is that talking shit is gonna get him hit.
(Also, yes he's a quiet guy... But also he's interacting with all these people in his second language, which he has no formal training in and which he learned from Dimitri. He really has to think about what he's going to say before he says anything because there is very little margin for error for him to misspeak without consequences and he knows it.)
Honestly unpopular opinion because like while I'm under no illusions that they did clearly fake out killing him for reasons other than his personal growth, I actually think it was in Dedue's personal best interest that he spent the timeskip in Duscur. This man hates Faerghus, he says that to Dimitri in their supports, but he's been stuck with them and having to just put up with it because he had nowhere else to go (even aside from the fact that Dimitri is literally the only living person in the world who loves him and he's terrified of losing that).
He's very clearly much more self-actualized when he returns, and in a much more relaxed and self-assured emotional place after the timeskip. Probably because he wasn't the one and only Highly Visible Do A Racism Here target and instead was with his own community, where he could actually unpack all that shit safely. Dedue needed that time outside the Racist Aggression Bubble of Faerghus to deal with his survivor's guilt properly.
You really can't address Dedue's self-image issues without also digging into the way dealing with constant racism reinforces those issues. You super cannot. Race and racism and how he deals with it is critical to the character. Is it always handled gracefully by the narrative?? No, absolutely it's not, but it is in fact in the narrative and you HAVE to engage with it if you're going to engage with Why Dedue is Like That.
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