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#Originally he was a Fett
sweetlittlestarbursts · 8 months
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♢The newest addition to my Star Wars OC family♢
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(Picrew)
Name: Da'ra Keene
Pronouns: He/him/they
Sexuality: Pansexual
Bloodline: Unsure specifically, but definitely Mandalorian
Job(?): Smuggler, Arms dealer, does occasional jobs for The Bad Batch
Love interest(?): Crosshair, at the moment.
Likes: Tattoos, gambling, flirting, teasing, long nights at the cantina and spicy foods.
Dislikes: The law, boring people, idleness, candy, children and droids.
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mearchy · 2 months
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The best fics are the ones that recognize that although Luke Skywalker may APPEAR on the outside to be a normal friendly twink who happens to have cool powers, especially when contrasted with such ship partners as Boba or Din or even Han, he is arguably the scariest person alive in the galaxy around the prequel era. AND, crucially, he is also a fundamentally weird guy. This man was homeschooled on a rural farm his entire life and then apprenticed to a swamp gremlin who showed him how to tap into the cosmic power of the universe. He blew up the death star age 19, killing approx 2 million-ish Imperials. He is a vortex of Force power that can communicate with the ghosts of dead Jedi. He’s staring into the distance and mumbling to himself and doing Yoda aphorisms and casually pulling out the “yeah I could crush that guy into a paste with my mind (:” and nobody around him knows what to do with that. I think he is a character who has very little frame of reference for how a Jedi or a person in general is supposed to act and there is some thing about him that is by necessity really fucking weird and a little scary but he’s so nice that it can throw you off the scent a little bit. Thanks for coming to my TED talk
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happy wash your fucking water bottle wednesday. don’t forget to clean the nozzle too!
@notthestarwar tagged as requested hehe!
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jewishcissiekj · 2 months
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"Star Wars should follow George Lucas's vision" Wrong!
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also. Remember when they brought him on set for Mando all excited to show him they gave Boba the weapon he had in the holiday special animated segment only to get slapped in the face when Lucas said he was not involved with that. so fucking funny
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sabines-wrens · 1 year
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“the mandalorian is a blanket term, it doesn’t have to be about din!!” 
okay cool totally get that by the way the book of boba fett would like to talk 
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stardustloki · 19 days
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Me, whenever I encounter a 'Jango was a good dad' take when canonically he only cared about Boba and thought of the other clones as livestock:
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corellianhounds · 1 month
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Considering the sheer vastness of Jabba’s Palace, I could see Boba electing to jet up or around between levels from exterior exits from time to time, rather than walk the five-hundred steps up and down inside the corridors. Time is money, he’s a busy guy.
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phoenixkaptain · 1 year
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Thinkin bout Cryptid Luke…
A few ideas I have…
Luke in Legends’ continuity rebuilt the Jedi Order, but in Disney’s continuity, he did not. And while I strongly dislike Disney’s version of Old Luke, I do like the idea in my head of a lone Jedi operating without any Order (which is not what Disney’s Luke is, so I guess there’s nothing really there…)
Like, in the days of the Old Republic, you had to ask the Jedi for help. The Jedi sometimes stumbled on problems, yes, but they mostly responded to cries for help.
Luke doesn’t have that option. Yes, he can respond when a Force Sensitive calls for help with magic rocks, but for the most part, he is just wandering. He is going where the Force guides him. He is just… not there, blink, there.
I like the idea that things go to shit, Luke shows up in his ominous black hood, Luke solves the problem, then Luke vanishes as quickly as he came, with no trace he was ever there.
However, side idea: Luke travels with his motley crew of children. But, THEY are ALSO crypids!
Like, you are a citizen of some planet. You are just standing on a corner, waiting for a space bus, looking at a space newspaper, and you glance up and see an ominously cloaked figure standing on the opposite side of the street. You cannot make out any features. It is dark out, and he is standing beneath a space streetlight, but all the light does is cast his face further into shadow.
Quickly, you look back down, hoping that the ominous shape across the street hasn’t noticed you. You feel a chill run down your spine. You sneak a glance back up, only to find that there is another black-cloaked figure, standing right beside the first. It is half the first’s height, but it’s also cloaked in darkness.
You look down again. You hear a noise, like moving fabric, and look back up, worried the pair is approaching, only to find another small, ominous shape has joined the first two beneath the space streetlight. You can’t bring yourself to look away, and so watch as another black-cloaked figure emerges from behind the tallest one, the first one.
Finally, the shape moves as though inclining its head. You feel your heart begin to race as it slowly turns to face you, and the streetlights finally illuminate a mouth. A mouth that is baring a smile full of sharp teeth, right towards you.
A space bus suddenly drives past, blocking your view for only a second. But, as the bus passes, the four shapes are gone. Vanished without a trace. The streetlight goes out. You decide that you should never smoke death sticks again, despite the fact that you have never smoked a single death stick in your entire life.
(Luke was going to the grocery store with his children. He was just trying to wait for them to catch up, since he got lost in thought trying to figure out how many vegetables to get. He noticed that the person across the street seemed scared, and so tried to smile reassuringly, but there was a noise in a back alley that he and his three students darted over to check out. It’s a cat. The four of them are very pleased.)
Or, I like to think that there’s a rumour that if you say “Skywalker” in an Imperial base, Luke Skywalker will show up and destroy the place. Most of the Stormtroopers and older people are like “psh, yeah right. Jedi can’t hear their name across the galaxy.”
But, slowly but surely, the whispers of Skywalker’s name are dying out. Because he. Keeps. On. Appearing. Right after anyone says his name, even if it’s in a whisper.
(Luke just so happened to be in the area. It was the will of the Force ¯\ _(ツ)_/¯ )
There are so many options for Cryptid Luke! So! Many! Options! This man does not know how to enter a conversation like a normal person, he just appears from the shadows and scares people. Most of the galaxy think he’s just a myth created by the New Republic and the Empire. The leftover Jedi themselves think that he’s just a myth made up by the New Republic and the Empire. Nobody believes he exists aside from the people who have seen him, but even they are half convinced that they made him up.
I just would like Luke to randomly show up, kill some Imperials, scare some other Imperials, adopt another child, then go home. It’s my ideal.
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mayhaps-a-blog · 1 year
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We might not have Mandalorian Wednesday, but I’ve got my Mandalore fic out this Wednesday! Starring Bo-Katan in a post-Clone Wars, no-Empire Mandalore.
Part of my Glimpses of a Better Galaxy series.
Enjoy!
Summary: As a new day dawns over the galaxy, Mandalore is no exception. With her sister dead, Maul defeated, and Death Watch shattered, it is up to Bo-Katan to unite what remains of Mandalore and find a new path forward for her people and for herself.
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redbean-nom · 3 months
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redesign of the Vespa Kids from book of boba fett
thoughts & closeups under cut
so i tried to keep their general appearances/colors intact while adding some actual personality (because i think the main problem with the original designs is that they feel like extras, not side characters).
Red: Zabrak orphan who grew up on Tatooine. 18 years old, was a member of the local insurgent group around the end of the empire era. Has a combo blaster/interrogation droid arm. Speeder is a repurposed version of Maul's speeder from phantom menace.
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Blue: Human raised in the non-Tatooine parts of the Outer Rim. 23 years old, known assassin who worked for Jabba. Uses a scavenged magnaguard-type electrostaff. Has basically a version of the mandalorian helmet visors built into his face. Speeder is an abandoned scout trooper speeder.
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Yellow: Tusken orphan from the clans around the podrace area. 19 years old, became a bounty hunter after his tribe (and bantha) were killed by the Pikes to expand spice routes. Has a Vader-style chest panel and rocket feet. Speeder is a custom pod attached to one of Sebulba's engines, with attached rancor teeth and horns from his late bantha.
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Green: Human who grew up on Coruscant, but family fled the Empire to Tatooine around A New Hope. 21 years old, originally worked as a local enforcer for various Hutts. Has super battle droid arm & leg attachments. Speeder is stolen from local nikto gang.
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original designs for reference:
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#star wars#bobf#tbobf#book of boba fett#redbean art#vespa kids#i tried to keep at least one original design element completely intact for each of them#so Red has the same hair and similar vest#Blue has the grey slacks and similar shirt#Yellow changed a bit more because i couldnt find a full reference for yellow or green but he still has the grey jacket with orange shoulder#and Green kept the green ombre hair#the podracer speeder is mostly because i wish they had more salvaged podracer part stuff#like. those things crash a LOT. obviously local people are going to pick up whatever still works#Yellow definitely has the most distinct speeder silhouette#and Greens cybernetics turned out well#the original design for her looked a little too star trekky so i just gave her a flightsuit#but yeah part of the problem is that they originally looked too clean#not just shiny but also no scratches or dents or scorch marks#so for this i was going for something like the esb boba armor#and design wise something like krayts claw but dustier#so funny how pretty much everyone from tatooine tries to leave as soon as possible because its dry and sandy and full of criminals)#but then boba (career criminal who grew up on kamino) goes to tatooine once and is like I LIVE HERE NOW#also they originally didnt really have clear motives?#so for my redesigns Red is kind of ezra-like and sees bobas crime gang as sort of family (the rancor is their dog)#Blue is there because boba (and fennec) are famous and hes hoping to get recognized as an established assassin#Yellow respects boba's tusken family and wants revenge on the pikes#Green is there because she's getting paid
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sesamenom · 3 months
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redesign of the Vespa Kids from book of boba fett
thoughts & closeups under cut
so i tried to keep their general appearances/colors intact while adding some actual personality (because i think the main problem with the original designs is that they feel like extras, not side characters).
Red: Zabrak orphan who grew up on Tatooine. 18 years old, was a member of the local insurgent group around the end of the empire era. Has a combo blaster/interrogation droid arm. Speeder is a repurposed version of Maul's speeder from phantom menace.
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Blue: Human raised in the non-Tatooine parts of the Outer Rim. 23 years old, known assassin who worked for Jabba. Uses a scavenged magnaguard-type electrostaff. Has basically a version of the mandalorian helmet visors built into his face. Speeder is an abandoned scout trooper speeder.
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Yellow: Tusken orphan from the clans around the podrace area. 19 years old, became a bounty hunter after his tribe (and bantha) were killed by the Pikes to expand spice routes. Has a Vader-style chest panel and rocket feet. Speeder is a custom pod attached to one of Sebulba's engines, with attached rancor teeth and horns from his late bantha.
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Green: Human who grew up on Coruscant, but family fled the Empire to Tatooine around A New Hope. 21 years old, originally worked as a local enforcer for various Hutts. Has super battle droid arm & leg attachments. Speeder is stolen from local nikto gang.
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original designs for reference:
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#not silm#star wars#bobf#tbobf#book of boba fett#vespa kids#i tried to keep at least one original design element completely intact for each of them#so Red has the same hair and similar vest#Blue has the grey slacks and similar shirt#Yellow changed a bit more because i couldnt find a full reference for yellow or green but he still has the grey jacket with orange shoulder#and Green kept the green ombre hair#the podracer speeder is mostly because i wish they had more salvaged podracer part stuff#like. those things crash a LOT. obviously local people are going to pick up whatever still works#Yellow definitely has the most distinct speeder silhouette#and Greens cybernetics turned out well#the original design for her looked a little too star trekky so i just gave her a flightsuit#but yeah part of the problem is that they originally looked too clean#not just shiny but also no scratches or dents or scorch marks#so for this i was going for something like the esb boba armor#and design wise something like krayts claw but dustier#so funny how pretty much everyone from tatooine tries to leave as soon as possible because its dry and sandy and full of criminals)#but then boba (career criminal who grew up on kamino) goes to tatooine once and is like I LIVE HERE NOW#also they originally didnt really have clear motives?#so for my redesigns Red is kind of ezra-like and sees bobas crime gang as sort of family (the rancor is their dog)#Blue is there because boba (and fennec) are famous and hes hoping to get recognized as an established assassin#Yellow respects boba's tusken family and wants revenge on the pikes#Green is there because she's getting paid
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asenkaengel · 8 months
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The Mandalorian season 3 is living proof that the writer's guild knew they were going to strike MONTHS in advanced.
There were so many character inconsistencies, and major plot lines just skipped over entirely. Plot threads that went absolutely nowhere, and overall, the show just kind of looked sloppy? The season just felt kind of incomplete, in my opinion.
Like they hastily threw it together to fill out the time before they (rightfully, we support fair wages for all on this page 😌) striked.
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tathrin · 1 year
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🤡 For the emoji fanfic writer asks!
From this ask meme.
I answered this here, but I see no reason why I can't answer it again, so: here is a snippet from an AU where Sintas Vel died when Ailyn was only six, and now Fett is stuck trying to figure out wtf to do with a small child. (Spoiler: he is terrible at it.)
Ailyn looked up at him again and asked, “What's the ship's name?”
Behind the opaque visor of his helmet, Fett blinked. “What?” he said.
“The ship.” Ailyn patted the bulkhead beside her with her small brown hand. “What's its name?”
“Nothing,” Fett said. Having learned that Ailyn was at times a literal creature—an admirable trait, and one that more creatures in the galaxy could stand to evince more often—he quickly added in clarification, “It doesn't have one.”
Ailyn frowned at him, her small face crinkling in disappointment. “Everything has to have a name,” she told her, her voice dripping with imperious wisdom.
Fett shrugged helplessly. The ship had an identity transponder, of course (technically it had three, although the two false transponders he could toggle between were highly illegal and, more relevantly, not entirely reliable; they were best used in out-of-the-way places with outdated tech or on quick jobs where no one was likely to bother taking a closer look at the data on their scanners). That was a string of letters and numbers one hundred and forty-two characters long that he had committed to memory so far back in his childhood that he couldn't actually remember when he'd learned them. He could have told Ailyn that, but he knew she was asking for something else.
“The ship needs a name,” she repeated insistently.
Fett cast about wildly for a suitable response. He now regretted being so quick to avoid letting her mistakenly believe that the ship's name was "Nothing." At least that would have been a name. When he had been Ailyn's age, his father had simply called it “the ship.” As in, “wait in the ship, Boba” or “we'll follow them in the ship, Boba” or “get back to the ship, Boba!” There hadn't been a need for anything more specific. For the rare situation when another vehicle was involved in their lives, that was easily clarified by saying something like “the swoop” or “the speeder” or “the Sienar BR-21” instead. The ship was simply the ship.
Ailyn stared at him, her dark eyes full of silent and unshakable demand.
“Ship One,” Fett finally said.
Ailyn raised both her eyebrows. “That's its name?” she asked, in a voice that made it clear that the appropriate answer to her question was “No.”
“Yes,” said Fett.
Ailyn shook her head despairingly. She looked down at the stuffed toy sitting on the bench beside her. “Baba isn't allowed to name things anymore,” she whispered to the toy.
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lost-on-kamino · 2 years
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How come when I want something, I don't get it due to my luck;
BUT WHEN IM NOT EVEN LOOKING FOR SOMETHING...
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redstuffs-ig · 2 months
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I think the reason Boba Fett is always depicted as being broke as fuck despite being the galaxy's most renowned bounty hunter is that he's always caught in the sisyphean effort of keeping his 30 y/o, last-of-its-kind ship up and running
don't get me wrong the Slave I is cool as fuck but it's just about as old as Boba himself and spare parts for a Firespray must not be cheap seeing how Jango was kind enough to blow the remaining prototypes to the netherworld of the Force back at Oovo IV
this is doubly funny because in Legends, Jango's original ship was Jaster Mereel's own and was pushing thirty by the time of the prequels. The Fetts are sentimental bastards for their ships, it runs in the family
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yukipri · 5 months
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Clone File: Morbs (YukiPri OC)
Basic info:
Name: Morbs Number Designation: CC-4413 Generation: 1 (0.9) Rank/Title: Chief Mortician of the GAR, Kamino Chief Mortuary Trainer (former) GAR Affiliation: Entire GAR, primarily stationed with the 212th Attack Battalion Character status: YukiPri Original Character
Disclaimer: Morbs' story will likely make more sense if you've read The Prime Override, as he's introduced with context in this fic. He will also make more sense if you've read about the other 2 clone medics mentioned in this file, Ashe and Stabber.
Backstory beneath cut!
Overview:
Clone morticians are specialists even among medics. Every clone medic knows the basics of how to care for the deceased, but in war, priority must always go to the living. As such, it is common to find only one clone mortician per star destroyer or permanent GAR base, with greater numbers stationed in Tipoca City or various Republic medical centers.
Morbs, or CC-4413, is considered the Chief of this group of medical specialists. He is the originator of the division, and was assigned to develop both the position and the training curriculum of clone morticians in tandem with Ashe’s primary medical training.
Prior to the start of the Clone Wars and through the early war period, Morbs oversaw the Tipoca City Primary Clone Morgue, which processed all clone bodies. There, he managed biopsies, distribution of cadavers, and the care and processing of all of the bodies of his deceased brothers. He also trained other clone morticians who had completed general medical training prerequisites and were approved by Ashe, as well as future Chief Medical Officers who were required to have completed hands-on training time in the morgue to earn their certifications.
Morbs would have been content to remain in this morgue for life, but as the main body of the GAR prepared for deployment, it became clear that the number of bodies being processed on Kamino would plummet. Morbs was reassigned to the front lines, where his expertise would see more active use, leaving his morgue behind in the hands of his assistants. He primarily travels with the 212th Attack Battalion, but frequently visits medical centers and goes where he is needed.
Background:
Morbs was one of five Generation 0.9 CCs selected by Nala Se to begin the development of the clone medical track. While all subsequent medics are CTs, the Generation 0.9 CCs underwent manual age acceleration, putting them physically ahead of their Generation 1 peers in chronological age. Morbs and his fellow CCs were test subjects used to establish the start of the medical specialization path before their younger brothers were of age to begin that training.
As CCs, they are overqualified for the general medical training that Nala Se is building, and Nala Se quickly turns to using them for other experiments as well. Their unique position as the first experimental medical clones gives Nala Se more oversight over them than any other clones, with far less supervision as well. They are “her” clones to test as she pleases.
In the depths of her labs, Nala Se conducts experiments that she had been banned from conducting on standard troopers by the contract with the Prime Clone, Jango Fett. Morbs later learns that these tests would be considered “torture,” and are illegal in the Republic. He and his brothers are tested for the physical limits that clones can reach, including tolerance for exposure to various stimulants such as heat or chemicals, as well as sensory limits such as their maximum threshold for pain. She also experiments with the potential for building up tolerance and even immunity to various drugs and poisons. She takes all of the data she gains and incorporates them into the medical training for the clones—thus, ensuring that her tests still fall under the scope of “developing medical training.”
Two of the five CCs perish as a result of these experiments. Ashe is ordered to decommission the third when he fails to meet Nala Se’s standards. This leaves Morbs and Ashe as the only survivors of their initial group. They cannot speak of their experiences to anyone else, as Nala Se is the only other witness. Not even Kote knows what they experienced. Between the two of them though, they can never forget that their senior medical positions were earned with blood.
Morbs has always been a quiet but keen observer, and knew from early on that Ashe has reasons for wanting to be in the medical track, and that this is a path that he’s chosen and is motivated to push through. Morbs is brought into the Ghosts’ plans relatively early, and having had the most first-hand experience seeing just what Ashe’s position entails, he wishes he could do more to help his brother. However, Morbs is also realistic, and knows that he doesn’t have the same passion and dedication driving him. He does what he can, but he can’t see himself being the medics’ leader that Ashe is. He feels guilty for not being able to offer to take Ashe’s place, when he’s the only one in a position who could. He tries to make up for it by loyally following him, and doing what he can as a supporter.
In addition to not having the drive, Morbs also feels he is cursed with misfortune. While he excels as a medic and not even Nala Se can find anything lacking in his record, most of the patients that Morbs touches seem to end up dead for reasons unrelated to his skills as a medic.
He’s assigned to oversee a group of cadets, who end up having a fatal genetic mutation that gives them all heart attacks while he’s on observation. The wing with patients that he oversees collapses due to an architectural problem, and they all die. He’s conducting a surgery, when the power goes out, and he’s unable to save his patient with the tools he has available. He tends to some brothers, who leave his exam room fine, but are killed in a training accident a few hours later. He’s assigned to take over a simple check up, and finds his patient already dead before he enters the room.
Every additional incident makes him increasingly uncomfortable with working with living patients. He knows he has the skills, but it doesn’t seem to matter, because most of his patients end up dead anyway. Statistically, it’s not impossible, but after a certain point it’s certainly improbable, and yet it continues to happen. Clones are rarely superstitious, as they have no cultural basis for it, but Morbs feels that there’s something absurdly wrong with the amount of death that seems to follow him everywhere.
He only feels that he’s safe for his brothers when working with those already dead. He can’t kill them if they’re dead before they’re even assigned to him. When Nala Se announces that a new mortuary sub-track will be added to the primary medical track, Morbs dives for it because he can’t think of a better position for himself. If death follows him, he might as well embrace it.
As he and Ashe are given more access to resources including those from outside of Kamino to help them develop their respective training curriculums, Morbs finds himself increasingly interested in not just the practical aspects of death, but also the more cultural and spiritual elements as well. It’s sparked by his own unluckiness and wondering if others have experienced the same, but is fed by his curiosity when he realizes that most nat-born cultures have different ways of processing death and grief that are deeply engrained in how they handle their dead. Nat-born lives are for the most part extremely foreign and utterly irrelevant to anything clones will likely ever experience, but death is almost universal. Morbs finds this fascinating.
The clones are brusquely told that they “march on,” when they die, as Mandalorians do. But why? Where do they march to, with whom? What is waiting there? If that is the inevitable eventual fate of all of them, regardless of Ashe’s or Kote’s efforts, shouldn’t it perhaps be Morbs’ job as the Chief Mortician to at least consider what happens after?
While Morbs has no answers for the afterlife, he certainly has many thoughts, which he shares with the silent cadavers who he works with. It seems like they can hear him, he thinks, for all that none of his words are spoken out loud.
While sitting in on a Ghosts meeting as they develop code words for their growing underground organization, Morbs mentions off-hand that their brothers who are dead, but aren’t, are, “Marching on to join Kote.”
It’s not his fault that their overseers failed to really explain what “marching on” means, nor really instill any true understanding of “glory” either. So if they choose to define it for themselves, with “marching on” meaning to join their other brothers (who may or may not be dead), and “glory” as fighting for their brothers, something tangible that they actually understand and care for…well. They are, after all, supposed to die for the glory of the Republic anyway. No one will question the language.
While most of Morbs’ brothers are exceedingly practical, and must be, Morbs finds his niche in thinking about the not practical. If having ways of respecting and mourning the dead helps all other sentients, why shouldn’t it help them too? Morbs experiments with how he thinks their dead should be treated, and the bodies in his morgue are, as always, his silent audience.
He grows to consider the dead bodies in the morgue “his men” in “his army.” After all, those who are also marked dead, but are actually just with the Ghosts, are also allowed to “consider serving” despite being equally dead on record. And are not the bodies that he repurposes to hide the missing bodies, the dead whose organs and limbs save the lives of their living brothers, not also serving their brothers? Just because they were unlucky, like Morbs, doesn’t mean that they aren’t still being helpful, aren’t still actively saving their brothers. Because that’s all what any of them want to do: help each other.
Morbs assigns himself their Commander, as he is in charge of them, cares for them, and directs their “campaigns.” The rows of cold lockers that house their bodies are “barracks.” He talks to them, praises their missions, and grieves for them when they finally march on to their second deaths via cremation, only after which they are truly gone.
While none of Morbs’ students go to quite the same level as Morbs himself in humanizing their deceased brothers, he makes sure that all of them leave his morgue with a firm understanding that even when dead, their brothers are still their brothers. Pieces of his ideology and treatment of bodies linger in all of the medics who handle their dead.
Morbs treats the dead as his men because he wants them to be able to live on just a bit longer, but admittedly that’s not all. It’s something that also helps with his guilt over not being able to assist Ashe in his decommissionings. He can’t stop those deaths any more than Ashe can, and he can’t even share in the pain of murdering them. But he can promise them, and can promise Ashe, that once their bodies leave Ashe’s blood-stained hands, that Morbs will welcome them gently to his morgue. That they’ll be treated tenderly, with humanity, and that their existences won’t mean nothing. That if they’re capable of it, Morbs will do whatever he can to ensure that they too can serve Kote before their bodies are gone.
Morbs likes to think it offers Ashe some comfort.
General Info:
Most clones have only ever heard of Morbs, who is extremely elusive. Even after deployment, he rarely leaves the morgue wing attached to medical. Whereas Ashe feels a complicated mixture of self-loathing and knowing that he’s unwelcome in other spaces because all other clones loathe him too, Morbs is simple. He likes being with his men, they’re his favorite group of clones. The living get plenty of attention amongst each other. He just is happier with his own men, and prioritizes giving them his own attention.
He’s eccentric and more than a little creepy, but his reputation means that many of his brothers are very curious about him. He has a strict “no one alive past this line” rule at the entrance of the morgue, with very few exceptions, so not even those who try to catch a glimpse of him while visiting medical have much luck. Spotting him outside the morgue is both like an exciting cryptid sighting, but also potentially a bad luck omen. Morbs is oblivious to the excitement his presence causes, as he’s usually just in a rush to get back to the morgue.
Morbs is so mysterious that only a very limited handful of his brothers knows how truly odd his habits are. He has an assigned bunk, but ignores it and sleeps in a specially padded cold locker so that he can “sleep in the barracks with his men.” He calls it his favorite bunk, and tells the other medics he wants to rest there when he one day inevitably dies. He will sometimes forget to take care of himself, ignoring his own living needs to eat, drink, exercise, hygiene, etc. until a medic, usually Stabber, drags him out of the morgue to handle it. Stabber thinks Morbs is an example of how truly unfair their genetic enhancements are, because Morbs somehow maintains his solid CC-class physique with essentially zero effort on his part.
Unlike Ashe, who wants to be out in the field, Morbs never wants to leave his morgue for anything. Once he has been relocated into the morgue on the Negotiator, he only steps out when absolutely necessary. He doesn’t want to see the sights of the outside galaxy, doesn’t want to see the people or try the foods. He thinks all air outside of the morgue that is not optimized for the preservation of clone bodies is distasteful. He especially hates heat, sunlight, and humidity, insisting that it will “cause us to decay faster.”
The one exception to this is if there is a morgue, funeral, cemetery, or something else death-related going on. He learned about other cultures’ death practices, and he’s admittedly still curious about them too, mostly in the context of whether there’s anything else he can do to improve the experience for his men. If the ship is planetside and there’s supposed to be a famous cemetery, he might be seen quickly slinking outside, face completely veiled to avoid exposure to the elements.
Relationships:
Morbs maintains a close relationship with Ashe, though it’s one he’ll rarely show in front of others, always maintaining a professional distance if they have company. But Ashe is the only living person that Morbs will seek out for company, always while Ashe is alone. Morbs is the only one who knows the extent of what Ashe suffered during his early training, and had experienced much of it with him. He is concerned about Ashe, but doesn’t offer medical help, as he feels Stabber does that enough, and he doesn’t trust himself to think of Ashe as a patient; that never ends well. He will instead offer Ashe silent company.
Morbs claims to despise Stabber, especially since he’s the one responsible for taking him away from his morgue on Tipoca City and forcing him onto a star destroyer. Because Stabber is the CMO of the 212th, prior to Ashe joining them, Morbs is forced to interact with him the most. Morbs doesn’t like Stabber because he considers the other medic, “far too alive.” Stabber’s high energy, movement, and noise levels all grate on Morbs’ preference for stillness and darkness. Still, he reluctantly respects Ashe’s former assistant’s skills as a medic, and will follow his orders.
He also won’t admit it, but Stabber was the one who gave him his name. Stabber had a habit of announcing that Ashe’s work buddy “has the morbs,” a phrase he’d picked up from one of Ashe’s training resources that he claims means “has emo vibes.” Stabber liked the sound of the word so much that he began shouting it every time he encountered Morbs, and it ended up sticking. Morbs pretends he doesn’t care, but secretly thinks it’s fitting.
On the other hand, Morbs has a surprisingly amicable relationship with the Jedi he interacts with most frequently, Obi-Wan. He was very leery of letting Obi-Wan come anywhere near the morgue, not trusting an outsider with his delicate men who are unable to defend themselves. However, Obi-Wan found Morbs’ ruminations and philosophies fascinating, and was easily able to bait him into a conversation by expressing interest. Despite being surrounded by war, Morbs often seems strangely detached from it, preferring to speak less about the realities of war and the gears that move it, and more about why various cultures frame death and the afterlife in certain ways. While the conversations are often melancholy in nature, Obi-Wan appreciates the strange normalcy of it, knowing that Morbs would likely have these same questions regardless of whether there was a war. Morbs likewise is invested in hearing about death traditions from an outside perspective.
While the other clones aboard the Negotiator were at first both morbidly fascinated by Morbs, they were discouraged from actually interacting with him because he says things like, “You should not be in here, unless you are dead. Unless you would like to be dead, in which case I can help you,” or, “Oh, well you don’t look like you’re dying. How unfortunate.” However, they gradually realize that Morbs is not as aloof as he first appears.
He isn’t opposed to speaking, as long as it’s about his men. They realize that while Morbs refuses to let any curious bystanders or unqualified personel enter the morgue for no reason, he’s always eager to learn more about those in his care. Clones who have lost brothers can always count on him wanting to hear about the deceased, and if they’re present in his morgue, Morbs may even allow them to visit. When the first clone brings Morbs some flowers, because he saw that some nat-borns planet-side were laying flowers by the graves of their lost loved ones, Morbs is tickled by the action. Clones are not granted proper graves, and those in Morbs’ morgue are still “on duty.” But Morbs creates a little sterilized shrine in a corner of medical close to the morgue, where he collects these offerings and allows his brothers to visit. If the tablet Morbs laid there is turned a certain way, Morbs knows that one of his brothers wishes to speak to him about someone deceased, and he slinks out of the morgue to listen to them.
Because Morbs is the Chief Mortician, he not only processes the bodies that pass in front of his own hands, but he obsessively goes over the reports sent to him by all other clone morticians and standard clone medics, who are in charge of marking all final fatalities. As such, he has the most comprehensive knowledge of all deceased clones. On the rare occasions that they are able to conduct larger, collective remembrances, if Morbs is available, he will often be called to lead them.
Obi-Wan observes that Morbs is acting almost like a priest or other religious leader, but Morbs scoffs at the idea. He has no intention of leading a religion; he just cares about his men.
And all of the clones will join his army, one day.
Appearance:
Morbs wears a modified version of the clone mortician uniform, a black version of the standard softshell white medic uniform. As the Chief Mortician, Morbs wears a longer knee-length version of the uniform, along with a black kama over it to signify his CC status. He also has a rank bar, and red shoulder pieces to show his personal training from Nala Se, like Ashe and Omega. He technically has armor, but he’s never worn most of it since his fitting, and he doesn’t plan on wearing it either. His men serve without wearing armor, so why should he? If the ship is ever boarded, he intends on going down with his men in the morgue, a plan that no one will allow him to follow through on.
The one piece of armor he does occasionally wear is his helmet, which is a black version of Ashe’s. He must occasionally process bodies that have been exposed to hazardous conditions, and in these cases, he’ll don his helmet for its filtration and advanced sensors. He is so utterly uninterested in his own armor that it was left unpainted, and Ashe decided to paint it black for him, so it can match Morbs’ aesthetic preferences. While Morbs never acknowledged the gesture, he shows his appreciation by not protesting when he’s told to wear it.
After leaving Kamino, he grows his hair long and wears it loosely tied back, because as a non-combatant, he isn’t limited to practical hair styles. The exact length changes constantly as he uses his own hair to create wigs and patches for any of his men who may have had their own hair damaged. He refuses to share his hair with anyone who isn’t dead.
He also gets tattooed, two dark lines dripping down his cheeks from his eyes. He saw nat-borns with the look in some funerary documentaries he watched as a cadet. He doesn’t know that what he saw was nat-borns with running makeup, but he likes the look because it looks like a trail of permanent black tears on his face. He takes it to be a metaphor that he is always thinking of his men.
Morbs also has deep permanent bags under his eyes. This is due to a mix of him constantly forgetting that he needs sleep, along with him not wanting to sleep because he has so many thoughts to ponder.
While he usually just wears his uniform, he has a veil that he throws over his head whenever he has to step outside of the ship or Republic medical facility for any length of time. He also has an ornamental headdress he’s fashioned for special occasions, such as when he has to welcome an exceptionally large number of men to his army, is conducting a field cremation, or is leading a remembrance. The headdress is created from shards of plastoid armor he’s had to pull from his men.
Note:
Morbs’ designation, CC-4413, was chosen because the number 4 means “death” in many Asian cultures, due to how it sounds similar to “death” in many Asian languages, including but not limited to my own Japanese/Chinese cultures. Tetraphobia, or the fear of the number 4, is a thing! The number Thirteen is an unlucky number in other cultures. The number “4413” felt fitting for this character who is so immersed in death and bad luck!
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Related links:
Clone File on Ashe
Clone File on Stabber
OR
Read them all on AO3
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