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#did i mention the everything
farouchestray · 5 months
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?
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egophiliac · 12 days
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Serious question.
Do you think we’ll see the parents/family of each of the guys???
Like, We’ve been TEASED with Ace’s brother, that I’m starting to think it’s just a reference to that Alice in Wonderland park character in Japan and nothing else….
Jack’s family, Ruggie’s grandma, Falena, Maleficia, Ms.Rosehearts, Just now Vil’s dad is in the picture which I am really happy but now I’m wondering about his mom, and so Deuce’s mom.
I mean, some HAVE a silhouette!! It could mean they do have a design in the making/ready to show. They could’ve shown us Falena in the Tamashina (hope I said that correctly) event, but didn’t (prolly to make Leona not so σ(▼□▼メ) and it’s understandable)
Anyhow, any idea/headcannon about this? Who do you want to see first?
I'm wondering if everyone might eventually get a travel event? like they've now introduced with Vil's that it doesn't have to be specifically hometowns, so that opens things up a lot! (especially if they have to figure out how to do three separate Coral Sea visits) (how would that even work otherwise)
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but yeah, I hope everyone gets a chance! there's a lot of backstory characters I would LOVE to meet. :D :D :D though I do think some of them don't really suit the more light-hearted tone of the events (pretty sure you're right about that being why Falena wasn't in Tamashina-Mina, that would've just been. too much for Leona.) so like...we're probably not ever going to meet the Rosehearts. or Maleficia (although I maintain that this would be THE funniest possible way to introduce her outside of the main story, and actually I would love this a lot, can we please Twst) (I need to see her to put Malleus in a froofy little outfit and tell him what a handsome boy he is). but they've sprung surprises like Kifaji on us, and honestly anyone who shows up and tells embarrassing stories about characters' childhoods is good in my book!
characters off the top of my head who I most want to meet: literally any of the Zigvolts, Azul's mom, Ace's brother, Che'nya's grandfather (<- I think he would be a good one for Riddle) (please just any non-terrible adult in his life), any member of Rook's family because I need to see how they managed to produce him, and...really just whoever they can come up with for Silver.
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leo-of-the-seas · 3 months
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let it be known that i had a dream the other day that jimmy and joel joined hermitcraft 10, refused to create bases or interact with the rest of the hermits, went to live in a lush cave with nothing but a crafting table and furnace, one singular blue bed, and a 15x15 nether portal, and every time either of them went through the portal or did a transition in their videos they displayed this screen advertising their new tumblr accounts.
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sorry if you’ve already been asked, but what’s your favorite FNaF game?
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I’m a “Pizza Simulator” truther, it’s just the best one, though I’ll be honest “Help wanted 2” has really risen through the ranks for me, its probably my second favourite (that might update if the DLC pops off)
Sister location and FNAF 2 are close behind, they were OG faves
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bunnieswithknives · 1 month
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I like think David and Rowan met briefly as kids. Just the once on some kind of bring your kid to work day. They only made eye contact. Brief enough they don't remember it when they meet again later but... Idk I just think its a nice thought.
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peridots-pixiwolf · 2 months
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry
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orcelito · 5 months
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showing off the commission i got from @ruporas for my fic, In the Next Life!
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i'm still so incredibly excited about this. it's been some months since the story event that caused these scars, but i wanted SO BADLY to be able to see what they'd actually Look like... & Here They Are.
ruporas rendered the scars So Well, i just cant stop Looking at them... there's a Fresh & a Healed version, which ruporas was kind enough to give me without additional charge (Thank U Again😭😭) so i get to see what it looks like at different stages.
Lichtenberg Figures. in terms of actual scarring, lightning strikes that people survive don't tend to leave permanent scars, but the lichtenberg figures that they (usually temporarily) leave behind are just So Cool... Now, what happens when you get someone who can survive an amount of electricity/lightning that would be Frankly Lethal to any normal human person?
This :]
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ttpdjo · 28 days
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boop
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quietwingsinthesky · 1 month
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do you think rose, in the moment she was the bad wolf and knew it all, even to the point where she would lose her doctor and there was nothing she could do to stop it, that he would be alone so long and so many times after her—do you think that in the course of scattering her breadcrumb trail to herself that she reached forward as well? did she find the doctor’s darkest moments and leave a hint of herself where he might see her? if she cannot save him forever, then she can at least say ‘i was here, i see you, you will be safe again one day if by your own hand instead of mine’? condemned never to intervene, like all absent gods, but sometimes all you pray for is a sign to keep going and she can give the doctor that.
if s1 of torchwood means anything, then she did for Jack. graffiti on the streets, the only way to promise she didn’t forget him, she loves him still, she will love him back to life for the rest of time. so who’s to say the doctor doesn’t get messages, too, when he needs them?
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niinnyu · 6 months
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Cursed.
Explanation for this below the cut heh [mild manga spoilers!!]
In ch181 (?) We see this one panel of her super focused very scary, like she meant business (i cannot find the panel tho im sorry). This happens right after Yuuta vs Takako and Ishigori.
I remember thinking ooh maybe Miwa and Yuuta would team up, but then also why??
Then I had this thought of Miwa now having Mechamaru as a curse and going to Yuuta for advice, but because for Yuuta it comes much more instinctively because of his relationship wih Rika,he doesn't have much to offer (mostly because I'd like her to not have to rely on someone else too much) and she has to navigate having a curse with her.
Her recent appearances do make her look like she still has her brand of nervousness, which I like about her, so I've drawn her like that too. I also gave her Kokichi's ear piece thingy, wonder if that's what created the curse oohh.
For Kokichi I've mixed his human form with the bandages and hair and his mech from his fight with Mahito, because I like to think that was his sorta freedom form compared to the usual metal/wooden mechamaru. It was after he got his body ofc but also after trying to right his wrong.
I talk about why I wouldn't wanna exactly see this in the tags tho lol I'm am my own naysayer ✌️(Miwa has to find her happiness!! And that doesn't have to be a person or romantic!!+ more!!)
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0xeyedaisy · 26 days
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Random stuff
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personnotfound · 3 months
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Okay but Gerry having eye tattoos all over his body is kinda weird when it seems he is aware that Jonah can see through any eye, drawn or otherwise. Gertrude definitely knew as evidenced in that episode where Jon breaks into her old flat.
Am I the only person bothered by this
Gerry, Jonah can see you
Gerry you're being spied on
Gerry
Gerry you're being Seen
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haunted-xander · 7 months
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tbh one of, if not my absolute favorite part about ffxiv, is the small little moments/sections where nothing super big or like. Plot Important happens, but that give both the characters and us, the players, some much appreciated down-time to just. Feel things. And to process what's happened and what's going on or to just. Let us exist, in the moment. In a much more grounded and human way than when there's Big And Important Things happening.
The biggest(imo) and earliest example of this is right after the Waking Sands get raided in ARR, and WoL turns to the church for guidance. The entire section of us helping them gather and bury our fallen comrades, and especially bringing Noraxia home to Little Solace so she can be laid to rest in her homeland, by her own people and in their own cultural ways, was so so important to me.
Because it wasn't just replacable allies cast aside for shock value anymore, it was real. These deaths were real and meant something. I got to actually process what just happened, and I got to watch Banana go through it right with me. And not only did it make it feel real, it also gave me a sense of closure. These people, these friends, are dead, but they also got to be treated with the respect they deserve and laid to rest properly.
And that, more than anything else, made me want to save the world. It's grounded and grounding. This world, and these people, meant something to me, the player.
And there's tons of stuff like that throughout the game, especially in shadowbringers and endwalker.
In shb we have, for example, Lyna venting her anger and frustration after the sin eater attack in Lakeland. She's on her knees yelling on the verge of tears while punching the ground, so furious at her helplessness and powerlessness, at everyone having come so far yet set back because some megalomaniacal tyrant deemed it so.
In ew we have Urianger being approached by Moenbryda's parents, who confront him about not confiding in them about his grief. When Bloewyda starts to scold him, he of course reacts guiltily, believing they blame him, only for him to be completely caught off guard when she instead goes in to hug him, telling him he should have let them grieve with him. And he just. Breaks down. He's been holding these feelings, this grief inside him all this time, and now that he is not only told it's okay to let it out, but by her very own parents at that, he just can't keep it in anymore. He cries for Moenbryda, right then and there, being held lovingly by her family.
And the thing is, these scenes aren't necessary, strictly speaking. The plot at large could go on without them, the events that happen around them are not changed by these moments in any way.
But still, they are so so important, to the world, to the characters, to the players. Everything feels real and impactful now, every death means something, every tragedy, every person, feels real.
And that, to me, is what makes this story so special.
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dovewingkinnie · 3 months
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im listening to old fnaf songs again and just got reminded that i never really expressed my opinion about the fnaf movie because i stopped doing fnaf content so here is my full opinion where the fuck was phone guy. like im so serious right now, where was he. words cant describe how disappointed i was that he wasn't in the opening of the movie saying 'hello hello' like what were they thinking they can ruin the original trilogy of the games, they can ruin purple guy, they can ruin everything that fnaf was, but they cant fucking do this to phone guy 😭 dont give me excuses or reasons why he wasnt in the movie i do not care!!! there are no excuses for this!!!!! "oh but william was like the phone guy cause he had the phone and-" NO SHUT UP i wish i could've enjoyed the movie more, but im dead serious when i say phone guy not being in it killed the experience for me, they better redeem themselves by putting him in the second film i feel insane because no one else is talking about this as far as i've seen, where are my phone guy fans please tell me i'm not alone
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arom-antix · 5 months
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A companion piece for my first @viktuuri-week piece because we can't have Yuuri without Viktor, now can we?
Credit to J XIV / Jesa Padayachy on Musescore for the transcription of Duetto: Stammi Vicino, Non Te Ne Andare used.
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