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#fisara's scrawlings
asimplearchivist · 19 days
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i had to get this out of my head i'm so sorry
Sharing a hammock, even if it's the biggest size the Keckleons had, is hard.
Based on this art meme:
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A humble contribution to my fellow TF fans, and Fortuna Primigenia fans in particular - the cover image is pulled from here (absolutely stunning, by the way!), and the fic in question is masterfully crafted by our dearly beloved @ss-shitstorm - upon my most recent reread of this breathtaking epic, I tried to keep track of all the songs in chronological order as referenced per chapter and thought I’d share it here!
If I missed any music, selected the wrong artist (some of the titles had multiple singers and weren’t specified), or got any of them out of order, please shoot me an ask!
I hope y’all enjoy listening to this as much as I loved compiling all of these! It really does help the emersion and I have been admittedly listening to this nonstop for like three days straight now lol - I will never be able to listen to ‘As the World Falls Down’ without daydreaming about slow dancing with Ratchet ever again. *sighs dreamily*
(Here’s a direct link if the image fails!)
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not me watching Food Then Games’ DAO playthrough (Ep. 33) and listening to Disciple Cathaire (Andraste’s commander) getting extreme deja vu
then googling his VA and realizing I was right about the familiarity
don’t mind me, now i’m just idly fantasizing about a dai!au where he’s cullen’s ancestor and mayhaps a trevelyan is andraste’s descendant likewise, devotion carried through the generations to culminate in another powerful duo
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i-never-forgot · 12 days
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Random Dusknoir headcanon that won’t leave me alone: his collar/ruff works like plumage for emoting (e.g. surprise, threat display, etc.)
I love that we PMD artists have seemingly unanimously agreed that Dusknoir’s “stomach mouth” is capable of expression since his “face” only has an eye, don’t get me wrong. I intend to continue utilizing this headcanon until the day I die.
However, the thought of his collar acting like plumage is just…hilarious to me. Ideas include:
Puffing up abruptly when he’s surprised or afraid, then smoothing it back down to look collected.
Laying flat when he’s really annoyed or trying to make himself look smaller/feeling vulnerable.
Flaring out to make himself look bigger as a threat display or when he’s really upset (angry, distraught, anxious, etc.)
Moving while he talks about something for which he’s passionate (flaring with emphases, reclining when he lowers his voice or listens to someone).
Quivering with nerves or excitement.
I’ve honestly been trying to sneak this headcanon into my art for a little while with mixed results. I want to make it more obvious in future projects. If any of you have anything you’d like to add, feel free!😊
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drinkingwithkhonshu · 6 months
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thinking about jake lockley in an apron and briefs kneading bread with flour on his nose and all over his arms, the muscles bunching and flexing as his fingers curl the dough into a smooth ball to rest before he begins to braid it into a masterpiece
thinking about marc spector, dressed in dark, tight clothes without a speck of food on him, chopping vegetables and meat for dinner, so particular about keeping the knives and boards separate, adding it all to the pot and propping the spice cabinet open to season it all and bringing it up to heat and filling the flat with mouthwatering, savory aroma
thinking about steven grant with his glasses perched on the end of his nose as he trails his blunt fingertip down the page in the recipe book propped open on the counter, powdered sugar sprinkled in his dark curls as he finds his place to follow the next step in the recipe
thinking about you orbiting all of them as they work, helping where you can while fixing your own side dishes, letting your hands brush against their sides and wrists and back as you slip behind and around them, littering kisses and murmuring lovings
just…the moon boys being domestic in the kitchen🥺I think food is my love language
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that-sounds-stupid · 29 days
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What I wouldn’t actually give to be able to cuddle with Miguel O’Hara rn🥺
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asimplearchive · 9 months
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𝓦𝓮𝓵𝓬𝓸𝓶𝓮 𝓽𝓸 @𝓪𝓼𝓲𝓶𝓹𝓵𝓮𝓪𝓻𝓬𝓱𝓲𝓿𝓲𝓼𝓽’𝓼 𝔀𝓻𝓲𝓽𝓲𝓷𝓰 𝓫𝓵𝓸𝓰! 𝓘’𝓵𝓵 𝓸𝓷𝓵𝔂 𝓻𝓮𝓫𝓵𝓸𝓰 𝓶𝔂 𝓯𝓲𝓬𝓼 𝓱𝓮𝓻𝓮.
𝓕𝓮𝓮𝓵 𝓯𝓻𝓮𝓮 𝓽𝓸 𝓯𝓸𝓵𝓵𝓸𝔀 𝓪𝓷𝓭 𝓽𝓾𝓻𝓷 𝓸𝓷 𝓷𝓸𝓽𝓲𝓯𝓲𝓬𝓪𝓽𝓲𝓸𝓷𝓼 𝓼𝓸 𝔂𝓸𝓾'𝓵𝓵 𝓫𝓮 𝓷𝓸𝓽𝓲𝓯𝓲𝓮𝓭 𝓮𝓪𝓬𝓱 𝓽𝓲𝓶𝓮 𝓘 𝓹𝓸𝓼𝓽 𝓸𝓻 𝓾𝓹𝓭𝓪𝓽𝓮 𝓶𝔂 𝓯𝓲𝓬𝓼, 𝓲𝓷 𝓵𝓲𝓮𝓾 𝓸𝓯 𝓪 𝓽𝓪𝓰𝓵𝓲𝓼𝓽.
𝓕𝓸𝓻 𝓽𝓱𝓸𝓼𝓮 𝔀𝓱𝓸 𝔀𝓪𝓷𝓽 𝓽𝓸 𝓯𝓸𝓵𝓵𝓸𝔀 𝓶𝓮 𝓸𝓷 𝓶𝔂 𝓶𝓪𝓲𝓷 𝓪𝓷𝓭 𝔀𝓪𝓽𝓬𝓱 𝓪𝓵𝓵 𝓽𝓱𝓮 𝓬𝓱𝓪𝓸𝓼 𝓾𝓷𝓯𝓸𝓵𝓭 (𝓪𝓷𝓭 𝔀𝓱𝓮𝓻𝓮 𝓘 𝓪𝓵𝓼𝓸 𝓪𝓷𝓼𝔀𝓮𝓻 𝓪𝓼𝓴𝓼 𝓪𝓫𝓸𝓾𝓽 𝓶𝔂 𝓯𝓲𝓬𝓼/𝓱𝓸𝓵𝓭 𝓹𝓸𝓵𝓵𝓼 𝓸𝓷 𝔀𝓱𝓪𝓽 𝓽𝓸 𝓾𝓹𝓭𝓪𝓽𝓮 𝓷𝓮𝔁𝓽), 𝓲𝓽'𝓼 @𝓪𝓼𝓲𝓶𝓹𝓵𝓮𝓪𝓻𝓬𝓱𝓲𝓿𝓲𝓼𝓽 𝔀𝓲𝓽𝓱 𝓶𝔂 𝓶𝓪𝓼𝓽𝓮𝓻𝓵𝓲𝓼𝓽 𝓱𝓮𝓻𝓮.
𝓣𝓪𝓴𝓮 𝓪𝓼 𝓶𝓾𝓬𝓱 𝓽𝓲𝓶𝓮 𝓪𝓼 𝔂𝓸𝓾 𝓷𝓮𝓮𝓭 𝓽𝓸 𝓻𝓮𝓼𝓽 𝓱𝓮𝓻𝓮, 𝓵𝓸𝓿𝓮𝓵𝓲𝓮𝓼! 𝓘 𝓱𝓸𝓹𝓮 𝔂𝓪’𝓵𝓵 𝓮𝓷𝓳𝓸𝔂. :)
—𝖋𝖎𝖘𝖆𝖗𝖆
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asimplearchivist · 5 months
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A Proposition for Potential PMD: Explorers Remakes
If and when Nintendo remakes PMD: Explorers (preferably optimized/combined as they did with Sky versus Time/Darkness, like they did with Red/Blue Rescue Team into DX), I think it could work as an open-world game like Legends: Arceus.
Hear me out.
We don't exactly know the context of the hero being brought to the world in the first place: in PMD lore humans apparently exist in the world but are exceedingly rare to come across, like unicorns it seems like to me. What if the reason for this is because humans can only exist in the PMD world if they're brought there?
It's implied that a higher power than Dialga returned the hero after they disappeared from the timeline, and who is above Dialga?
Who brought a modern human into the world of Hisui?
More thoughts below:
I want, more than anything for the reboots, for there to be an elaboration on what it was like in the future between the hero and Grovyle (and the other members of the investigation team, whoever they were besides Celebi), but this would require a certain amount of personalization for the human!player due to the implementation of character customization in most of the recent games.
The solution? Present it like Legends: Arceus.
Show Arceus approaching the hero to help save this world from time (minus the phone, obviously). Whether or not he wipes the hero's memory of their time in their world is debatable, but I think that would be an interesting dynamic to see the hero willing to sacrifice all knowledge of their life prior to being sent there—it would give a similar feeling to the mystery of the base game, and limit the hero's knowledge to match new players' for plot polishing.
Your main question might be, 'Fisara, the whole point of these games are the mystery dungeons! How can you have an open-world game like Legends: Arceus, which has a set map, and use it this way?'
I propose to you the concept of labyrinths.
Hypothetically, one could construct a basic structure of a map of any given dungeon, sort of like Legend of Zelda dungeons, but have the individual rooms/pathways randomized like normal. That way you have an entrance and an exit, but if you don't make your way through the mystery dungeon correctly, as normal, it spits you back out at the beginning.
I say this because the concept of having 'floors' can pose immersion issues since this format would have to be more realistic—having random staircases littered throughout the place wouldn't make very much sense.
However, one could break down the dungeons into levels, especially since many of them are located either in caves or mountainous regions; like switching between main rooms in LoZ dungeons, again, just sealing them off so you can't go back—more of a gradual descent.
For plains/forests/et cetera, it could simply be the winding trail through these places on the same vertical plane, presented as zones or sections instead.
Items and Pokemon could still be randomly generated like Sword/Shield and Scarlet/Violet, as well.
While the idea isn't perfect and definitely would need some refining to make it feasible, I feel that it would work.
So now that the player as a human is established, the 'modernization' of mystery dungeons solved for the most part, what about the story?
I think the reboot's plot could be the same as the base games, perhaps with added scenes in the time gaps to fill out the plot more—you wake up as a Pokemon, save the world, go through the post-game, you know the drill.
I definitely want them to bring forward the Special Episodes, likewise, and maybe add some more! I'd like to know how Chatot and Wigglytuff met, more about Wigglytuff and Armaldo/Team Charm, and some of the other Guildmembers and side characters that didn't get spotlights.
Where I propose that it differs is my own personal canon, but I'll try to keep it general.
It would be required that the team reaches Guildmaster Rank before this could happen, and that Darkrai's situation has been settled. (Whether or not there's an implied time skip or not, I don't know.) But one day your partner asks you if there's anything you wonder about regarding your past, and you could be presented with two options:
'I wish I could get my memories back,' or, 'I wish I knew if Grovyle is okay.'
This choice doesn't really divert any changes, just the order they take place in, if that makes sense.
Your partner agrees with you, whatever you say, and it falls to the back of your minds until you happen to learn from Bidoof (or the other Guildmembers, since they were there) that Jirachi grants wishes—and that his came true since the team joined the Guild.
I know you can visit Star Cave and receive a wish from Jirachi, in Red/Blue Rescue Team/DX, and he's featured in Bidoof's Wish, but I don't recall if you as the hero can get a wish granted from him—which is where this plot point comes into play.
Your partner proposes that you two travel to Star Cave to see if Jirachi could answer your wishes, and should you go it proceeds as normal: dungeon layout has changed like the base game, you have to fight Jirachi, and he offers you the same options as in Bidoof's Wish: to become rich (lots of money), to be the strongest Pokemon (power-up items), to be the best explorer (perhaps a map to an unexplored/undiscovered dungeon?), to eat lots of yummy food (gummis), to get lots of items (from the dungeon), to rule the world (which I think would prompt a repeat question, since it's a rather silly answer)...
...Or 'something else'.
You have the choice to select any of the former options, but picking 'something else' will instigate a new conversation after confirming that it is truly and that you are absolutely sure that it's what you want. This relates directly to the conversation you had with your partner earlier, so the player's choice will be their wish—however, you don't have to worry about which one you pick, because your partner will share the one you didn't, so the dialogue would be switched around a little bit to accommodate for that.
Hero: (Something else.) Partner: ...Oh, [Player], you mean...what we talked about earlier? Hero: (Nods) Partner: Okay. {Turns to Jirachi} [Player] is originally from the future, and lost his/her memories during an accident while traveling back through time. We wanted to know if you could...well, if you could grant his/her wish to restore them! Jirachi: Hmm...that is not an easy wish to grant, as I don't normally have the power to influence anyone's memory. Partner, downtrodden: ...Oh. Jirachi: ...But, since you and [Player] have worked so hard and one so much...I will make [Player]'s wish come true. Partner, excited: R-really? You'll do that, Jirachi? Jirachi: Yes. And as a personal favor for you saving the world twice over...I'll grant your wish, too, [Partner]. Partner: O-oh! My wish? I didn't even think about it...I was so caught up with [Player]'s that I haven't even considered what I would ask for... Jirachi: It's all right. That you were so concerned for [Player] says a lot about you. You're a good Pokemon, [Partner]. So if you don't have a wish now... Partner: W-wait! I do think I have one, if that's all right! Jirachi: Go on. Partner: We have some friends in the future, and we're not sure if they're okay. We would really like to know if they're all right, Jirachi, if that's at all possible. Jirachi: Hmm...that isn't exactly easier, either, but...it will happen. You'll be able to find out soon if your friends are alive and well, [Player] and [Partner]. It may not happen today, or tomorrow, but...one day. Partner: Thank you, Jirachi! You don't know how much this means to us! Jirachi: I'm glad. Consider it my thanks for your efforts in saving our world.
Jirachi grants the wishes and disappears to go back to sleep. Nothing changes at first, so they worry a little, but partner has hope that Jirachi's word is true.
Hero and partner return home, and during the night while the player is dreaming, the hero starts to have dreams of snippets of their life before—mostly dialogue with some images, like their dimensional scream flashes.
This unlocks a new section, similar to the Special Episodes, of the pre-story—where the aforementioned plot of the player being chosen and deposited into the PMD world occurs.
I think it should focus on the player getting through a first dungeon by themselves to learn combat—and, again, you might wonder 'how in the world would that work, Fisara?' but I say to that: the proliferation of items littering the place.
It never really made sense to me why Pokemon would use items, particularly those for attacks, when they have moves (other than a mechanical sense, of course, for the game's sake), but it would make perfect sense for a human who has no abilities to use them: Gravelrocks/Geo-Pebbles, Sticks/Iron and Silver Thorns, various Seeds and Orbs...the human would not be defenseless, and this would explain why Grovyle uses them with such familiarity, also.
Then the player meets Grovyle (though I'd honestly prefer it if they met him as a Treecko and they 'grew up' together a bit, although other than some magic with the evolutionary spring I don't know how he'd evolve in-lore unless they sought a special item or something. They get connected with the investigation society and—for the main plot of this extension—you and Grovyle explore the Grass Continent as it stands in the corrupted future.
This would give so many opportunities to see how the ecology/environment changes, the names that future Pokemon give the locations, and while it would follow a similar path to the main game it would be a refreshing view of it since this is where all of the hero's flashbacks originate. Having to discover old maps and texts to figure out the locations of the Time Gears, maybe even tracking down Uxie/Mesprit/Azelf if they're still around/haven't been driven mad by the planet's paralysis (maybe Uxie is the only one who remembers since his specialty is in memory, idk). Then we would have the opportunity to introduce the danger that Dusknoir poses, trying to track them down to stop them. I'd also like to see at least some background indications of Darkrai's meddling, because there is so much potential to bring the plot full circle with more exploration.
They would somehow need to be able to travel to the Hidden Land (now, canonically, Dusk Forest) to find Celebi, so I don't know if the Relic Fragment and Lapras would come into play, or if Celebi just travels around the continent (in the case of there being more than one time portal). Anyway, Dusknoir and his Sableye finally almost catch them, Celebi sends them back, and then Grovyle and the hero are attacked during the time stream by Darkrai (which I'd really like to see a glimpse/indication of him, even if he's in the shadows).
Once this is completed, when you go back to the main game (after a day, so the following night), you explain to your partner that you received your memory back and explain everything that happened. They're ecstatic, and they ask you about Grovyle and Celebi and your adventures that you remembered. Then they get a little down, asking if you miss them now, and you're able to respond.
Small time skip (bc this post is already way too long), and one day Celebi shows up at the guild looking for you! She explains that the time portal has been repaired now that time has evened back out, and says that you can come to the future again. The player decides to go, but the partner decides to stay because they belong there, and the player truly belongs in the future. Cue tearful goodbye (pls animate a hug also that'd be great), and player travels to the Hidden Land with Celebi to find it (opening up another section like the memories one so the player can still hang out in the present and do missions and stuff—no obligation to go forward).
They travel back to the future, and while it would hypothetically look the same as the past since the paralysis is gone, I think it'd be great to show the passage of time with the ruins being a little more decayed and overgrown w/ vegetation/etc. Maybe Dialga visits them and bids them hello.
Celebi takes them back to the mainland where the others have settled, maybe Treasure Town but I think it would be nice to see anew settlement instead. Cue tearful reunion with Grovyle (another animated hug pls), but then gasp! Dusknoir's there too!
I want there to be full explanations on how everything's going on—did they form an exploration team? Are they managing their town? How are they adjusting to non-post-apocalyptic life? (With a whole story arc on learning to trust Dusknoir again since he's been redeemed, I will accept no other option, Nintendo. Give me wholesomeness with that old man.) I want them to go on adventures again with the hero and them all be happy. Then I want them to go visit Treasure Town to find out that your partner has become the Guildmaster since Wigglytuff decided to retire/go exploring on his own again (with or without Chatot, maybe depending on how severely his wounds from Kabutops/Omanytes limited his exploration abilities, idk). Wrap it all up in a nice little bow.
I'd love it if you also had the option to return the player to a human or not, too, but I don't really know how you'd execute that other than another wish from Jirachi maybe—but we never really got an explanation on how the player was turned into a human in the first place (which I would absolutely want—did Arceus do it to protect them?), so I think it would potentially work, though I'm sure some people wouldn't be a fan of that idea since being a Pokemon is one of the main premises of the games.
Anyway...you can tell I spent far too much time thinking about this. Feel free to add any more ideas with reblogs or comments, I'd love to hear what y'all think! :)
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asimplearchivist · 10 days
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the traveler.
the hydrated version on the right is inspired by this lovely piece right here!
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asimplearchivist · 10 months
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asimplearchivist · 8 months
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I’m taking a Spanish class and all I can think about is Miguel and/or Jake being mildly amused by my attempts to parse it. I did well in high school, and I’ve been told by native speakers that my accent is good (and “nice to listen to/soothing”, once actually, which made me feel very nice), but while I can read it some and parse out listening to someone, I can’t converse very well and have to speak slowly when I can. So just picturing them walking me through it, correcting my pronunciation here and there, giving me tidbits of vocabulary here and there…*dreamy sigh*
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asimplearchivist · 10 months
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asimplearchivist · 1 year
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Not me trying to finish an old tfp wip and maybe accidentally reactivating my tf hyperfixation
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asimplearchivist · 1 year
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Not to be horny on main or anything but
I would let Ramattra tear me out of a sundress and have his way with me in a cramped, hot changing stall on the beach despite the sweat and sand and salt
That is all
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asimplearchivist · 10 months
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ah lads not again
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asimplearchivist · 2 years
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(Meeting Apollodorus)
Apollodorus, of Sicily: Hey
Bayek, of Siwa: Hello
Me, of the belief that Bayek was the only attractive male character in ACO: Daddy?
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