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#games reviews
fridge-reviews · 1 month
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Shotgun King: The Final Checkmate - Blast Review
Developer: PUNKCAKE Delicieux Rrp: £7.91 (Itch.io), £8.99 (Gog,com, Humble and Steam)
I've never been good at chess, I understand the rules but I just can't do that whole 'thinking several steps ahead' thing. But this... this I can do. You control the black king and you're trying to take your kingdom back one blast at a time.
You'd think that giving the King a shotgun would trivialise the game, and it would except each piece now has a health value and your shotgun deals inconsistent damage due to its firing spread. At the start of a run you can select which shotgun you'd like to use, as each has their own quirks. Of course, when you first start the game only one will be available to you.
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Upon completing a level you have to choose between a set of cards, each set of cards has a black and a white card. The black card usually is beneficial to you, while the white aids the white pieces. These cards can completely change the way the game is played, from bishops that can move orthogonally to adding a Queen to the board every 10 turns.
This game doesn't have me clamouring to play more chess but it definitely makes me want to play more of this version. Definitely worth a look.
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If you’d like to support me I have a Ko-fi, the reviews will continue to be posted donation or not.
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hell0mega · 4 months
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people are drawing Steamboat Willie Mickey doing all this crazy shit and whatnot, but you could always do that. you can do that now, with current Mickey, just fine. it's fanart and it's legally protected. hell you could take Disney-drawn Mickey and put a caption about unions or whatever on it and it would still be protected under free speech and sometimes even parody law.
what is special about public domain is that you can SELL him. you could take a screenshot and sell it on a tshirt. you can use him to advertise your plumbing business. people have already uploaded and monetized the original film.
you could always have Mickey say what you want, but now you can profit off it.
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hamletthedane · 11 months
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my brother just called me late at night, barely able to get two words out because he was laughing so hard. Finally, through the wheezing, he told me “go google the new Gollum game. Please”
So I did. And now I just spent half an hour on the phone nearly dying. We just kept sending eachother pictures of Gollum from the game and LOSING IT all over again. I haven’t laughed this hard in YEARS.
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More BOSAS Reviews Pt 3 ⭐
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ficwip · 5 months
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fic writer asks
What’s something new that you tried in a fic this year? How did it turn out and would you do it again?
How many fics did you work on this year? (They don’t have to be finished or published!)
What’s something you learned about yourself as a writer?
What piece of media inspired you the most?
What fandom(s) did you write for this year?
What ship(s) captured your heart?
What character(s) captured your heart?
Did you write for a new fandom or ship this year?
What fic meant the most to you to write?
What fic made you feel the happiest to work on?
What fic was the most satisfying to finish writing?
What fic was the most difficult to write? Did you finish it?
What fic was the easiest to write?
What were your shortest and longest fics this year?
Rec a fic you wrote or posted in 2023
What were you go-to writing songs?
What were your go-to writing snacks?
What was the hardest fic to title?
Share your favorite opening line
Share your favorite ending line
Share your favorite piece of dialogue
Share an excerpt from your favorite scene
Share the final version of a sentence or paragraph you struggled with. What about it was challenging? Are you happy with how it turned out?
What's something that surprised you while you were working on a fic? Did it change the story?
What did you use to write? (e.g. writing programs, paper & pen, etc.)
If you had to choose one, what was THE most satisfying writing moment of your year?
Did you do anything special to celebrate finishing a fic?
How did you recharge between fics?
If this were an awards show, who would you thank?
What’s something that you want to write in 2024?
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zehecatl · 6 months
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holds your face so fucking gently please leave reviews for indie games. please. every single review legit counts, especially if the game is small enough, and you don't even gotta say much if that's the problem!!
like, anything from a long ramble to a simple 'it was good' matters, because steam (and probably also the Other Ones) uses an algorithm. so the more reviews, the more exposure, the more money the dev team gets. like, please. please. leave a review. throw your small indie dev team a bone
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cryophagecritiques · 1 year
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Sekiro: Shadows Die Twice Review - “Man, I forgot how good this game is” (PS4/XB1/PC)
 *DISCLAIMER: This isn’t a review on a recent release, I just wanted to write about one of my favorite games.*         
           Throughout the last decade, FromSoftware titles got stuck in a fruitful yet repetitive rut. The Dark Souls trilogy and Bloodborne felt like variations on a single gameplay formula, and the Souls-Like genre desired innovation. Thankfully, FromSoftware revitalized this genre with the release of Sekiro: Shadows Die Twice. The game’s sword-based combat and astounding visuals combine beautifully to create a fulfilling and well-crafted gameplay experience!
           Sekiro stands out among FromSoftware’s works by utilizing its masterful presentation to encapsulate the mythology and atmosphere of Sengoku-era Japan. The luxurious graphics beautifully show off the vibrant landscapes like the sun-kissed Mt. Kongo and Ashina’s snowy plains. The music accentuates these feelings, as the drums and flutes further the immersion and effortlessly suit the player’s current situation. However, Sekiro’s best trait does not come from its presentation.
           The gameplay’s combination of weapon-on-weapon duels and the posture system helps Sekiro stand out as a masterpiece. Every encounter revolves around the player’s ability to inflict a deathblow on an opponent, whether this occurs by depleted health or by breaking the enemy’s posture. Whereas commonplace enemies fall quicker with damage, stronger foes are best approached by shattering their defense and constantly attacking. This forces the player to act aggressively and take control of battles, as the best offence comes from deflecting your opponent’s attacks and straining their posture and the best defense comes from controlling the flow of battle by constantly attacking. Once one masters these elements, fights become fantastic and smooth as one balances deflecting enemy blows and striking back.
           Unlike Dark Souls and Bloodborne, this gameplay system allows for an easier learning curve and a fulfilling experience. Where one’s skill at a souls-like game increases due to high stats and strong equipment, one can only increase their proficiency in Sekiro’s swordplay-based combat by mastering it. The player can also take more risks thanks to the main character’s ability to resurrect once after death, as it encourages players to act dangerously and explore without worrying about running into a strong foe. However, the finely crafted gameplay cannot alleviate the questionable design choices present in Sekiro.
           For instance, the combat does little to assuage the unfair circumstances presented by the game. Encounters with the Headless and the Shichimen Warriors smother the player in insta-kill status effects and shatter any sense of balance the gameplay held previously. Other fights like Guardian Ape forgo weapon-on-weapon combat in futile attempts to innovate on the experience. Aside from various tools and items, one cannot do much to alleviate the tedium.
           Sekiro also does little to encourage multiple playthroughs. While the game features several endings, they require vague and easily missed steps. Furthermore, unlike FromSoftware’s other games, Sekiro only features one reliable way to approach combat. The lack of adaptability may put off players who expect this game to play similarly to other Souls-Likes. Thankfully, these minor flaws do not severely impact the game’s high quality.
All in all, I give Sekiro: Shadows Die Twice a 9/10 and highly recommend it for whatever price you find it at!
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fandom · 5 months
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Video Games
We combined the console and mobile games lists and two dating sims still came out on top. Go figure.
Genshin Impact
Baldur's Gate 3
The Legend of Zelda: Tears of the Kingdom
Five Nights at Freddy’s
Splatoon 3
Twisted Wonderland
Undertale
Ace Attorney
Pokémon Violet and Scarlet
Obey Me! Shall We Date?
Disco Elysium
The Sims 4
Call of Duty: Modern Warfare 2
Deltarune
Team Fortress 2
Hogwarts Legacy
Final Fantasy XIV
Honkai: Star Rail
The Legend of Zelda: Breath of the Wild
Minecraft
Persona 5
Pizza Tower
Rain World
Hollow Knight
Hades
Danganronpa
Arknights
Animal Crossing: New Horizons
Project Sekai
Elden Ring
Touhou
Stardew Valley
The Elder Scrolls V: Skyrim
ULTRAKILL
Pikmin 4
Guilty Gear
Overwatch
Portal
Omori
Flight Rising
Resident Evil 4
God of War
Red Dead Redemption 2
Sonic Frontiers
The Stanley Parable
Fire Emblem: Three Houses
Cyberpunk 2077
Limbus Company
Mortal Kombat
Bendy and the Dark Revival
Destiny 2
Bloodborne
Among Us
Yakuza
Silent Hill
Ensemble Stars
Cookie Run
League of Legends
Bendy And The Ink Machine
Fear & Hunger
Dragon Age: Inquisition
Cult Of The Lamb
Fallout: New Vegas
Half-Life
Resident Evil Village
Pathologic
The Legend of Zelda: Twilight Princess
The Legend of Zelda: Ocarina Of Time
The Murder Of Sonic The Hedgehog
Professor Layton
Dragon Age 2
The Legend of Zelda: Skyward Sword
Fire Emblem Engage
Devil May Cry
Pokémon Legends: Arceus
The Sims 2
Fallout 4
Cuphead
Persona 3
Metroid
Final Fantasy VII
Dragon Age: Origins
Metal Gear Solid
The Witcher
Psychonauts
Pokémon Mystery Dungeon
Street Fighter
Guild Wars 2
The Sims 3
Dead By Daylight
Horizon Forbidden West
World of Warcraft
Starfield
Umineko
Detroit: Become Human
Yume Nikki
Monster Hunter
Pokémon Black and White
Ghost Trick: Phantom Detective
Night in the Woods
This is a newly-combined list! Yay!
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demo-ness · 10 months
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favorite type of steam review
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felixfeliccis · 6 months
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Me and my sister going to the fnaf movie like
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fridge-reviews · 4 months
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The Best Games of 2023
Welcome once again to the my personal list of games I enjoyed this year. Yep, it’s my list, feel free to disagree with me but it won’t change anything. So, here are the rules;
These are games that I’ve played and reviewed this year.
The list is in alphabetical order, its not a top 10, these all feature because of how good I consider them to be.
The games don’t have to have been released this year.
Everyone clear on the rules? If not feel free to reread them.
Beacon Pines
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This is a game I backed on Kickstarter after watching one of my favourite Youtubers showcase it. I absolutely loved this game to the point of feeling sad when I had completed it that it was over. This game totally captivated me and had me want to explore the various endings it has.
Curse of the Dead Gods
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This is a roguelite game of risk and reward, do you keep the rooms lit and see what enemies are coming for you or do you fight in the darkness where your attacks are more potent but you can't see what's coming until its upon you. That is only one of the many risks you can take that may grant rewards, curses and glory await you within this game.
Inscryption
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If Daniel Mullins creates a game I have to play it, that's how it works at this point. Inscryption preys upon one of my weaknesses in both video and real games... deckbuilding. But once I thought I had a handle on the mechanics, they shifted and everything changed. Play this game and marvel at how strange and wonderful it is.
Metal Gear Rising: Revengance
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“Gloriously stupid”, that's how I described this game and I'm sticking by that statement. It's so massively over the top in everything it does. An absolute must play!
Road 96
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This game was something special. You could call it a walking simulator but that would not do this game justice at all. What makes this game special are the characters you meet as you go through your various playthroughs, from incompetent bikers to conflicted truckers and cops who just want to do good when surrounded by the bad ones. I've recently bought the separate expansion 'Mile 0' because I just want to experience it again (but differently).
Shadowrun Games
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Okey, this is a bit of a cheat since this is about three games at once but I'm still counting it. My favourite of the three was Shadowrun: Hong Kong because of the way the story builds up. If you're ever in the market for a cyberpunk game (that isn't Cyberpunk 2077) I heartily recommend these.
System Shock (Remake)
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Another game I backed on Kickstarter, and I'm so glad I did. I loved System Shock 2 and always found it very hard to go back it's predecessor. This remake removed the clunkiness of the old game for me entirely.
Toem
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Toem is a wonderful, slow paced game all about photography. Photography is something of a passion for me so this game really spoke to me. Of course, there is more to it than merely taking virtual pictures, there are puzzles, quests and side missions to accomplish.
Unpacking
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Cosy games seem to be a genre that's growing in popularity quite quickly and this game is pretty much the poster child for the genre. Something I really appreciated about the game was the unfolding narrative that you uncovered from what you unpacked into the various rooms and houses you followed the character into.
Vampire Survivors
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Just as Unpacking is the poster child of the cosy genre Vampire Survivors is the poster child (and possibly the original progenitor) of the 'bullet heaven' genre. What I find rather amazing is the level of support this game has been given by its creator, with lots of regular free updates that add in content as well as a couple of paid for expansions it really feels like this game will never truly die.
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This year has been amazing for those of us that love to play video games, with lots of truly fantastic games appearing with regularity. Of course, that hasn't been the case for the ones creating the games, developers are still being fired and removed for all sorts of stupid reasons and of course they like to target the newly established unions. I hope more unions appear and give these corpos the bloody nose they are asking for.
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2023yearinreview · 5 months
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Tumblr's 2023 Year in Review is here!
We found the top 100 video games on Tumblr by combined the console and mobile games lists and two dating sims still came out on top. Go figure.
Tap the link below to see which two dating sims Tumblr was oh-so-obsessed with in 2023. We obey you.
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gumsbiter · 8 months
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Making the right choice
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slitherpunk · 1 month
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games i liked in 2023 (And Other)
I like games ! You know that ?! and I played a lot 2023! and I liked a lot :). They aren't in any specific order, it's just a little highlight of games that stood out to me this year. I've attempted to write a few thoughts on each so I hope take a look. I wrote playtimes for some also but that is very subjective.
-Ones that actually came out 2023-
Lunacid https://store.steampowered.com/app/1745510/Lunacid/ I think I mentioned enjoying this in 2022 but it officially released so I can say it was one of my favorite games in 2023 :3! I like to feel around this game's walls for secrets. I like the npcs that are full of hope and whimsy despite the bleakness of its world. Chill and occasionally spooky first person dungeon crawling around moody caverns and ruins varying from underground forests to vampire castles and blood lake. (Blood lake!!!! Lake of blood!!! Big creature there.) Lots of fun weapons and spells to find, I like the one that lets you turn blood into coffins.
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~20 hours
Orbo's Odyssey https://feverdreamjohnny.itch.io/orbos-odyssey If you played the massively popular demo for "Peeb Adventures" by feverdreamjohnny then you know that Johnny makes some fun and funny games and this is certainly one of them. speedy and satisfying platforming! funny dracula moments! short and sweet.
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~2 hours
A Walk in the Woods https://mooncaller.itch.io/a-walk-in-the-woods Quaint little GBStudio game :) Made by some friends of mine for a jam :) It's cute I like it. There's minigames where you catch bugs and birdwatch.
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~30 minutes long
Undertale Yellow https://gamejolt.com/games/UndertaleYellow/136925 I've only completed the pacifist run and checked out a neutral run so far. as the title somewhat implies, this is a prequel to Undertale where you play as the fallen human who had the yellow colored soul. This Undertale fangame has a lot of charm!!! A lot of battles really feel like they could have been in the original, with quite a bit of extra flair in some circumstances.
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~10 hours
vs really cool bird https://bobacupcake.itch.io/vs-really-cool-bird you know that really cool bird that rob bobacupcake made well you can fight it in undertale and it's really fun. yeah two undertale fangames. . . wat of it …
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~30 minutes
Misericorde: Volume One https://xeecee.itch.io/misericorde I wont lie the main draw for me into this was cute anime nuns I sure didn't know a whole lot else about it when I dug into it. But it's (the first part of) a VN murder mystery! And I enjoyed it a whole lot. All the characters are memorable and I really enjoy how all of them have differentiating designs. The protagonist is so failgirl. She sucks so much and I love her. I'm very intrigued by the mechanics of the game's world, it clues you in near the beginning to expect something a bit supernatural/fantastical, which gives you (and later the protagonist) a curiosity about what's real and what isn't. The music is all very impressive too, with the ost reaching past 100 tracks varying through post-rock, folk, drum & bass, and others. (Remembering when the track "Scandal" played and my friends and I took a moment to be like- okay hang on this track pwns.) Big fan of its haunting locals and how the aesthetic of the game fits them well. Also the humor is a lot of fun, and I love all the moments getting to know the different characters. Very excited to see the eventual continuation of this.
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~12 hours
Absolutely Perfect Specimen https://chambersoft.itch.io/absolutely-perfect-specimen It seems like a lot of people are craving toxic horror yuri lately. Here's a recommendation. It's a VN about the android maid "Pan" and the mad scientist girl who created her. Horrifying & gut wrenching & largely about having other people define you. The art and music is haunting & poignant and matches the ever increasing feeling of dread throughout. It's yuri with the chunks. Peak robotgirl horror for those who can stomach it.
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~90 minutes
Wordhopper https://kokoscript.itch.io/wordhopper Very quaint word search type puzzle game for ms dos! I think its style is very slick and that's pretty impressive to see. Chill game with nice vibes and eyecandy visuals. also it was so cool to have played this and then ended up seeing the dev's booth at Vintage Computer Festival Midwest. I was like omg woah I just played this.
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~bunny
Bossgame https://lilyv.itch.io/bossgame This game is yuriful as f*ck. Delightful humor and fun character dynamics! A simple-to-understand-difficult-to-master boss rush battle system that makes you satisfied to get it right, and enticing to get just a little farther if you get it wrong. There's a lot of detail and charm to this game's menus and dialogues and win screens, I remember noticing that once you beat a boss there would be some marquee text that would pass by with some prose on it. I love how it balances its silly moments with its heartfelt moments and its high octane moments. I like the character development and revelations had throughout the plot. & I like how good the protagonists are for each other :) It's very sweet. It's hype as hell. if you want some boss rush action paired well with that sweet sweet girl's love, you *will* play this game.
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~5 hours
Elly's Adventure https://bikwins.itch.io/ellys-adventure Very cute and witchy!! You are the little witch girl "Elly" on an adventure to get your toys back!! Feels like a pretty authentic gameboy type experience, it takes a lot of design cues from Kirby's adventure and the like. I am a big fan of how playful it feels.
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~1 hour
Nour https://store.steampowered.com/app/1141050/Nour_Play_with_Your_Food/ This was a treat for me, but I understand that not everybody is going to get it. It's a game where you play with food(and food accessories). And that's it. It knows what it was going for. I think a lot of people were expecting something else for some reason. It's a cute little toy game and I felt satisfied with my time with it.
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~food
Hi-Fi Rush https://store.steampowered.com/app/1817230/HiFi_RUSH/ Do I have to say this game is super fun? It's a big one everybody probably already knows it. This game's dopey humor made me laugh a lot and I'm not afraid to admit it.
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~12 hours
WHISKEY.ST2007S https://bonicle.itch.io/whiskey-st2007nes One of the last games I played in the year because it released super last minute. Does anybody else get a rush when running a shopping cart down the parking lot? This emulates that feeling. Short game where you collect whisky stones in the whisky stone dimension because you forgot to go christmas shopping until the very last minute. it rules. It's very short you can go play it right now & get a highscore.
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~5 minutes
re:curse https://devpalmer.itch.io/re-curse Discovered this one near the very end of the year also. Fun little rpg maker horror/humor game about a weird scientist lady, her butch, and an evil clown computer virus that figured out how to warp reality. I got a kick out of it. and also enjoyed digging through the game's files, which was actively encouraged by the dev, which I thought was very fun.
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~90 minutes
-Didn't technically get to until 2024 but released last year-
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE https://1207.itch.io/swollen-to-bursting-until-i-am-disappearing-on-purpose People love to dunk on a lot of indie rpgs for being "quirky Earthbound inspired and about depression" or whatever. Earthbound's great. If people can nail the kind of humor and absurdity it likes to pull off while also balancing difficult topics I think that deserves a high mark. SWOLLEN TO BURSTING was fun. Bizarre and charming places to explore & distressing secrets to find. I like how it blends meander-around-the-town gameplay with Yume Nikki sort of exploration and effects. Also I'm a big fan of the music. I like how it has the lofi sound which matches the early 3d look of the game.
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~6 hours
HalOPE https://starbage.itch.io/halope Another for the fans of sweet little rpg maker games that have a lot of heart. HalOPE is about an incomplete little angel wondering through worlds. Each has a theme, usually to do with an emotion or feeling, and they do well at evoking that feeling as well as its antithesis. a lot of the music is very homey and charming at moments and unnerving at others, sometimes lonely, all doing well in their corresponding chapters to further the feeling of its specified theme. There are so many delightful characters and designs in this & I found myself feeling really attached to their tiny little stories. The narrative at the core of it all hit me. If I may be vulnerable, I cried a whole lot at various moments in this game. It was really cathartic. I feel very excited for people to experience this game.
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~5 hours
-Favs I finally got around to that didn't come out 2023-
An Outcry https://quinnk.itch.io/an-outcry Kind of sad it took me so long to get to this one, but glad it meant I got to play the "definitive" updated version of it. Apartment wandering RPG maker horror. Bum smokes from your neighbors and use them to save the game. I wish I could unwrap a lot more of what I like about this game than I can without spoiling too much. But if I could, I'd probably go on for too long. Let me attempt to be succinct & not giving too much away. You can tell pretty early on that An Outcry is about taking action when necessary & not turning a blind eye. What it explores about player vs protagonist agency is very fascinating to me as well, and I enjoyed learning about the inspirations for why the game's narrative works the way it does. The character Anne is such a sweetie and I love her a whole lot. This game has a very tangible feeling, this apartment complex is dirty and crumby, it smells of smoke, and there's a surrounding desperation you can feel.
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~5 hours
Pigments https://punkcake.itch.io/pigments Honestly I had gotten this game in a bundle and while I was playing it I hadn't looked at the name and I just kept calling it FRUIT. On call with my friends I'd be like "hey im gonna play more FRUIT". I straight up didn't read the title screen. But it's called Pigments. You play as a fruit and you try to paint the whole floor and not get sliced by buzzsaws. Fun little arcade type game.
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~fruit
Bridge, October 3rd https://lowpolis.itch.io/bridge-october-3rd Very short vignette. I like it. It's what it says it is. I'm not going to overexplain.
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~like a minute
-Other Games I Want To Mention-
Pseudoregalia https://store.steampowered.com/app/2365810/Pseudoregalia/ I think a lot of people might have already known this one but I felt like it was a pretty fun 3d platformer. There were a few issues I had with it (boss fight at the beginning was frustrating, and I got lost a lot [but it looks like there's been a map patch by now, so, perhaps for some that is a fix]). I enjoyed it but sure felt weird that the only accessibility option was to give the protagonist pants. What kind of joke is that?
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~5 hours
Mushroom Musume https://mortallymoonstruckgames.itch.io/mushroom-musume (Disclaimer, this game is still early access, but I saw a lot of people talking about it last year. SO I will mention here?) Haven't played much of this yet, but I have enjoyed what I played so far!! As of writing I've gone through 6 playthroughs, I feel like I've hardly scratched the surface and I've been so impressed by its depth. It's very charming, you never know what sorts of fairytale shenanigans are going to happen, and it's very cool to see how your different stats will affect things. It very much plays out like a roguelike vn. Which is not the sort of thing you may expect to make much sense but it pulls this off well. Also all the mushroom girls are very cute and I love them very much. I hope the sad goopy one who had bugs in her skin rests in peace.
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~mushroom
Knuckle Sandwich https://andybrophy.itch.io/knuckle-sandwich -_- Hm. Where do I start with this one. I was pretty excited for this one since the demo and kickstarter in 2018. I felt like the demo was a hell of a hook that got me curious & horrified. As time went on, it seemed to be shaping up into something really cool. turn based combat with action commands and wario-ware-type microgames?? with a banging soundtrack?? like, count me in!! Then it released and well, the gameplay, art, music all delivered. It was very fun and engaging in those aspects. But the story… oh it just devolves into disappointing nonsensical randomness. The whole hook at the beginning seemed to be completely thrown away for the wild goose chase plot that ensues, leaving you to wonder if it was ever going to be relevant again. It felt like it had no idea what it was trying to say or do. It disappointed me that a game that has so much good in so much else about it gets brought down so much for me by this plot.
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~12 hours
Rhythm Doctor https://store.steampowered.com/app/774181/Rhythm_Doctor/ (Putting this one in mentions because it is early access.) I really enjoyed the act 5 release. When I first saw this game, I kind of shrugged it off, thinking "that base mechanic doesn't seem like it will last". I thought it was basically just that one ghost shooting game from Rhythm Heaven which I Hate. Well let's just say I am now seeking penitence for my previous transgressions. It's really fun. There's a lot more to it that I didn't know when I first took a look. Also, consistently amazed by people's custom levels, I had no idea that its level editor allows people to do so much in it, I look at some levels and think "This editor seems as complex as an industry standard video editor". I'm looking forward to what they're planning next, very curious how they could possibly one-up the last update.
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~rhythm
El Paso Elsewhere https://strangescaffold.itch.io/el-paso-elsewhere This was really fun & funny so far but unfortunately I had been encountering an issue with a certain level where the game would crash. I reported the issue, got a response, and there has been an update since then so I think there's a possibility that it got fixed but I have not tried yet. I would like to return to this sometime but having to relearn controls midway through is always daunting to me.
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~?
-Things that looked good but didn't get around to-
Cosmic Wheel Sisterhood https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/ Still don't know a whole lot about this. But there are witches, and I like witches.
Casette Beasts https://store.steampowered.com/app/1321440/Cassette_Beasts/ I haven't felt thrilled about Pokémon lately. I know a lot of people seemed to really enjoy this little monster-collecting-rpg. The style is appealing to me as a die-hard gen 5 fan. I started playing it but haven't set aside the dedicated time for it yet, but I'm excited to dig in more when I do.
Little Goody Two Shoes https://store.steampowered.com/app/1812370/Little_Goody_Two_Shoes/ Started watching a friend play this, and I'm certainly curious.. Some sort of horror fairytale but also there's yuri? Yum. Enjoyed the style and animation in the nightmare segments that I saw.
Venba https://store.steampowered.com/app/1491670/Venba/ I've picked this up a while ago but still haven't gotten around to it, but I'm eager to, I've heard nothing but good things.
Goodbye Volcano High https://store.steampowered.com/app/1310330/Goodbye_Volcano_High/ I think there are gay dinosaurs in a band and it's going to be the apocalypse? I have also heard nothing but good things about this.
-Things I watched friends play-
Signalis https://store.steampowered.com/app/1262350/SIGNALIS/ This was a pretty big one. You probably already know it, right? Watched a friend play this and I missed various parts but I understood a solid bit of it. hey. robotgirls are always getting put in these fucked up situations. have you noticed this? one time i got really high and cried about it. it isn't fair
Bomb Rush Cyberfunk https://store.steampowered.com/app/1353230/Bomb_Rush_Cyberfunk/ This one was also probably big enough you don't need me to sing its praises. but it looked really neat. swag.
-Various Thoughts-
Lately I've been thinking more about design and narrative. I feel like I haven't been doing as much analysis as I should be when it comes to games. I want to dissect more what games are saying and figure out meaning. Also attempt to see how the mechanics aid in that. I feel like most of my own work is pretty abstract & random. I simply make what I like. While that's fun and all, I still want to improve in a lot of ways, especially in having more of a theme or message. Figuring out how other games accomplish this is obviously a good step toward this.
If you saw games here that interest you I highly urge you to take a look, many are pretty short, and I pretty explicitly wanted to highlight some smaller titles. If you know me you know I like to uplift small games. (Save for the occasional big game, but that's rare these days) I think it's healthy for you to play and support independently developed & published works. I don't want to ramble too much this time about why that's important, but I hope that you might have found something you may enjoy here and if not then I encourage you to find small stuff that you would like. And I would like to encourage everybody to share their findings as well! Little games need our help to be seen and talked about! They don't have the budgets the big ones do for advertising, and advertising on your own is a whole ton of work. If you like something, spread the word! I'm sure the developers would very much appreciate that.
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Pt 6
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rwnjun · 9 months
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gorgeous gorgeous boyfriends make lunch for each other
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