I'm sad they didn't put him in more feminine clothing, I was so happy whenever I saw him in girls clothes :(
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Usopp saying "You killed OUR Sanji" to Nami during Skypiea and Sanji going "How dare you give OUR longnose a terrible time?" with Franky in Enies Lobby... If they are trying to hide their possessiveness they are doing a terrible job
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shoutout to Dead Poets Society (1989) for taking the intensely British genre of boys' boarding school drama and making it unerringly American
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anyways, I’m so glad I actually have talent and the ability to make fics that make me happy so I don’t have to go around throwing shade at others’ writing because I have the creativity of a piece of fucking lint. So happy I have self esteem and a personality instead getting mine from the internet. Some of you obviously can’t relate.
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> FERDINAND II.
And so your PLANT shall henceforth be known as FERDINAND II.
The thought of needing to inform FERDINAND I of his having a namesake makes you a bit ill, but you are already hard at work devising several plausible excuses for the gesture. Something about how you've named it after the one most invested in its naming, or how it is similarly prone to drooling. Yes. Yes, you will be able to deflect quite easily, should the need arise. It has nothing to do with your fondness for FERDINAND or your desire for a substitute in his imminent absence, no—again, you are not so prone to sentimentality. It's about the drool.
Well, anyway. Best to move on with your day and think about something else, lest you grow maudlin or cultivate further affection for the PLANT. May the GODDESS be merciful and never cause you to develop inclinations that could be described as paternal.
Now that your plant has received sufficient care, it is time for COFFEE. You set to making your morning brew. By CHANCE, there happens to be sufficient water remaining in the kettle for FERDINAND I to have TEA, should he wish it.
Per your TIMEPIECE, it is now a quarter to eight. You have made excellent progress on your PRE-BREAKFAST TO-DO LIST thus far: the only remaining task is to remove FERDINAND. You are starting to get rather peckish and would like to be rid of him quickly, but over the past week, you have found that extracting the man from YOUR QUARTERS is a more arduous task than it ought to be.
#007 | < | > | JOURNAL | HOW TO PLAY | SEE ALL POSTS
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Slamming my head against the wall god fucking DAMMIT I'm so in love with Sanlu I am GOING to explode.
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Just had a thought.
Hawkeye meeting Charles sister, Honoria, for whatever reason.
By accident probobly. He and Charles run into eachother and Honoria is either there, or they go back to Charles house and shes there or somthing like that.
In all of his talking about her, Charles never mentioned she has a stutter. (Why would he? Its not noteworthy. You don't point out when sombody doesnt sutter, do you?)
Honoria introduces herself or starts talking about somthing and Hawkeye just...stares at her. Sort of blankly. Lets her finish talking.
Charles is about to get upset, says with a warning tone "Pierce-" but Hawkeye doesnt say what Charles was anticipating. Instead he says, with awe, or perhaps slightly flirtatiously as he does with meeting any woman,
"You have a beautiful voice."
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the lads 👌🏼
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i love how possessive shin yoosung is right out of the gate. like she met kim dokja, what, a couple days ago? but as soon as she sees lee gilyoung she's ready for the thunderdome. babe you don't need to compete with this guy...kim dokja knew him first but did he make lee gilyoung his incarnation? no. he chose you. within hours of meeting you. you could be sooo smug about this but instead you're growling and hissing like a feral kitten. and it's not like kim dokja is much better...he's not possessive but he's all worried that she'll see yoo joonghyuk and go starry-eyed and forget all about her poor ol' sponsor. you're both ridiculous! nobody is a threat to the love you have for each other. dumbasses lol.
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remember when Maddie tried to set her brother up on a double date with her only gay coworker
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Day 130 | id in alt
I have no idea how Fushiguro dosent stumble over himself and so I made him do it.
Also Kugisaki I saw her run fast as hell girl was basically skipping.
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do you believe Love Deterrence was kind of a love confession from Kaz to BB?
Sort of. Kind of. I do think it was about BB, and we know the lyrics are written by Kaz.
I don't know if we ever find out all the languages that BB speaks, obviously English, Russian, Spanish, that leaves iirc 3 more languages he speaks, and I don't know if Japanese is ever confirmed as one.
It seems likely given that he speaks to Kojima in PW, and that BB speaking other languages is translated for the player, but Venom also speaks to him and gets a verbal response in TPP, and we know that was in English due to [mumbled summary of TPP plot]. That's probably the closest we get to confirmation.
Anyways my point with that is, I tend to think that BB doesn't speak Japanese, at least not around Kaz, and Kaz intentionally wrote Love Deterrence in a language he didn't think BB knew so that he could get his feelings out without the utter mortification of actually sharing them.
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Reminder that I made a toonjuice shimeji for desktop about 3 years ago!!
Don’t be fooled by the name tho, I didn’t change anything from the last version other than update my artist credit note to have this blog added since I got this blog only 2 years ago!
Make sure to give him lots of love and attention 💖💖💖
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been learning to play ironsworn (gritty fantasy ttrpg which you can play with a gm but is mostly suited for solo or small group co-op gmless play) after having the rulebook pdf for several years (stars finally aligned to remove invisible thing blocking me from reading it idk) because i'm on another solo ttrpg kick & i don't know what took me so long to get around to this game because it genuinely is exactly what i was looking for. years ago when i was playing through solo 5e modules i should have just been playing ironsworn (believe it or not, 5e isn't very suited to solo play and is extremely clunky when you try lol).
also though i have dabbled in some other solo ttrpgs, a considerable amount of them are journaling games which is fun but imo considerably more work (usually by the time i'm a quarter of the way through the journal entry, i know how to entire scene played out and i want to move on to the next gameplay thing, so i get frustrated and bored quickly. it feels like when you solve a level in a video game but don't have the coordination to pull off the necessary move so you have to spend 20 extra minutes doing something you already figured out), so i really appreciate like not needing to write something for the game to progress (ive been taking notes for my own record since im playing solo and thus am not really out loud roleplaying the way you do in a group, but i definitely could do that instead and not take notes and the game would still function perfectly)
& ive been playing by myself but also in the past ive played a lot of ttrpgs in very small groups which has been other games but is mostly dnd and like. we also should have been playing ironsworn so that having a gm was not necessary. have definitely played games where we had to adapt the rules soooo much to do something that is just base game included in ironsworn. plus it's rules-light enough to do pretty complex moves that pose difficulties in bulkier games (ever introduced someone to dnd and they tell you they want to do a sick backflip and catch something and then attack and you have to tell them that will require several different consecutive rolls and some creative liberties with how the rules are 'supposed' to let you move? you can just Do That in ironsworn. use the strike move and describe it. done!)
the one thing is that although it's rules-light enough to theoretically play any setting or genre (some with more difficulty than others), ive found so far that like... the grittiness and sense of threat is very built into the mechanics so that would be sort of difficult to work around or change (but i think it's great from a game design perspective). what i mean is like, okay: you start with 5 max hp. there isn't really a way to raise this max hp, you just slowly gain abilities (assets) that make you less likely to have to lose the hp in the first place, or that make it easier to recover. when you encounter foes, you rank them on a scale of 1 -5, and enemies on the lowest side of this scale do one harm to you, while enemies on the highest side do five harm to you. so even though encountering an epic enemy won't always be deadly due to the assets you have, they are ALWAYS capable of taking you down to 0 hp with one good hit. so the feeling of threat is much more present compared to games where your character starts to be able to just tank and push through a failure or huge threat.
admittedly also i'm playing solo, im still learning how to balance combat, and also i built a character who has NO combat talents and iron (the close quarters fighting stat) is one of my lowest stats so i personally am under much more threat than if you built a character who knew how to fight or who could do deadly harm. but also the other thing about combat is it's extremely difficult to maintain control of the fight; you have to score a strong hit to do it on basically all moves, and there's a really limited pool of moves available when you don't have the initiative, and obviously none of them really favour you. i don't know that this makes combat genuinely more difficult, but it does make you feel like the fight is always about to spiral out of your control. every second you let it drag without decisive action feels like it brings you closer to dying. like i said, this is a feature of the game design and not a problem in any way. just thinking about it because when i was initially learning i was going to try to supplant it into a homebrew fantasy world of my own but the tone just wouldn't be right. and that it is somewhat difficult to replicate the kind of worlds that i typically play or run for dnd, which tend to lean somewhat sillier and definitely much higher fantasy
but i like to try new things and tbh especially in dnd i find that i very rarely feel that sense of threat and when i do feel it, it has nothing at all to do with the actual mechanics and reality of the combat and everything to do with how well the dm sells it to me and makes it sound and feel scary and dangerous. which is a testament to what a good gm can do for you but i do appreciate the threat feeling more built-in and also being actually real.
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