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#it would just be super annoying to be in the blast radius
wawamouse · 1 month
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this isnt what happened but through the power of delusions all things are possible
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raewrites42 · 11 months
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FALLING Part. 3.2
SPOILERS ATSV!!! i dont Really think there's any spoilers for ATSV in here but i'll put it just in case.
This is an OC story.
~SIDE NOTE FROM RAE~
The second half as promised. I don't know why it wouldn't let me put it all in 1 post but here it is.
~EARTH 199999 ~
Taylor, Peter and Strange are sitting after having their long conversation. All 3 of them are exhausted, well Strange is more annoyed. Strange is rubbing temples. “That was one of the most exhausting experiences I have ever went through and I fought against Thanos.” “Who?” Peter and Taylor question at the same time. Strange shakes his head at both of them, “Never mind. Is there anything else or have we covered it all.” Taylor speaks, “No, I think we’re good on my end Peter?” “Nope all questions answered.” “Great, now as long as you 2 promise to not disturb the fabric of the multi-verse we can conclude this conversation and I can send you both on your way.” Peter questions, “Wait! What about the super collider? Wont it like tear a hole in my universe or something?” Strange rolls his eyes, “Not at all. Whoever built that thing was lazy and didn’t know what he was doing. If anything, the collider would have gone off and exploded the blast radius would have whipped out half the city.”
Taylor furrows her eyebrows, “Then how did you-? Why did you say we were trying to destroy the multi-verse if it would have only affected the city in our universe?” “The chemicals and the radiation from the blast left an unknown outcome.” “Meaning?” “The results from the explosion would have caused the damage to the multi-verse not the collider itself.” “So, like stopping a canon event.” Strange rolls his eyes, “stopping, causing whatever you want to say. Super colliders are just bad all around.” Peter nods his head, “noted.” “Now as fun as this has been its time for you to go.” Strange opens a portal back to Peters universe. “Wait!” Taylor yells, stopping him. “What?” “Can’t you just send me home?” “That’s what I’m doing.” “No not Peters home my home. Back to Miguel.” “No.” “What!” “Why?” Peter and I yell at the same time. “You’re a wizard! Why can’t you use your powers for good!” “I told you about the balance of the multi-verse.” “But I’m not from his universe, wouldn’t that throw off the balance!” “Exactly! Sending her home would balance things out!” Strange shakes his head. “It would throw off the balance, because you come to his universe with that watch, right?” I nod my head. “Yes.” “Then you have to go back the same way.” Peter shakes his head. “That doesn’t make any sense.” Ears start to blur my vision, I steady my voice before speaking, “I don’t understand.” Strange sighs,” Magic is a part of nature, your watch goes against that natural balance. If I try to send you back home through a magic portal it could kill you.” I let out a humorless laugh, “so what your saying is all of this was for nothing.” Peter tries to argue, “You’re really telling us there’s nothing you can do?” My strange face remains the same, “There’s nothing I can do. I’m sorry.” I wordlessly step through the portal not looking back. I see that I’m in an alley, so I just keep walking. No destination in mind.
I’m stuck here. A wizard couldn’t even help me. This is where I live now. Here? No more Hobie, No more Peter B, No more Mayday, No more Mi- no I can’t that. If I say that then this is real and this can’t be real, I’m having a nightmare. A month-long nightmare that I can’t seem to wake up from. I don’t know how long I’ve been walking when Peter runs up to me in his normal clothes, I didn’t even know he brought those. “Hey!” Peter tried to stop me, but I just kept walking. “Hey!” Too numb to speak. Peter grabs me by both of my shoulders, forcing me to stop. “Hey! Taylor look at me.” I slowly bring my vision up to meet his eyes. “We’re going to figure it out, ok? We’ll fix your watch and send you home.” “We both know there’s no way for me to go home Peter. I’m stuck here.” “Don’t say that.” “Say what the truth?” “You can’t give up, ok? I haven’t given up so you can’t give up. Ok?” I didn’t answer him. “Taylor, I need to hear you say ok. You can’t give up, ok?” He looks at me expectantly. “Ok, yeah Peter I wont give up.” “Well, that’s a start. We’ll get you to believe that eventually.” He drops his hands from my shoulders. “Can we just go home. We were in that place for hours and I’m starving.”  “Yeah. Let’s go home. Its only 9:30 May should be done with dinner by now.” “we’ve been gone since last night; do you think she’ll be mad?” “At you? Never but I’ll definitely be hearing about it.” Me and Peter walk home its 10 by the time we finally get there. May meets us at the door with a frown on her face. Peter goes to explain, “May I know we’re late I’m sorry.” May holds up her hand, “don’t say sorry to me Peter say sorry to your friend. He’s been here waiting for you for 3 hours.” Peter and I exchange confused looks. Peter turns back to May, “Friend?” Peter, May and I walk further into the house, into the living room. We see a hulking figure sitting on the couch, this guy is huge. I think the only person I’ve ever seen this big was-. My though is interrupted as the figure stands and turns to face us. I let out a loud gasp, “Miguel?”
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eaglefairy · 1 year
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Ok, I was thinking about it my whole walk home and I came up with some ideas as to what I would change about 2 to make it appeal more to Me, Specifically:
Begin the game with a re-enactment of the Aegis War, as put on by the playhouse in Uraya. This sets up intrigue and actually gives me a clue about what coolness is to come, instead of hoping that I stay with the game for 3 whole chapters. (2 is literally the only game in the numbered series that doesn’t begin with a super cool epic battle of some kind. Why.)
Big panning shot of all the Titans in the Cloud Sea, with the World Tree always visible but never in detail. This doesn’t have anything to do with the plot or characters but it’s being rewritten for me specifically, right?
When we get to Pyra, we immediately know that something's up because the Aegis shown in the play at the beginning was white and gold, but the girl sleeping here is dressed in red and black. This is part of the intrigue I mentioned earlier. Also, Rex doesn’t die and he doesn’t get half the Aegis crystal in his chest. I know, I know, but it’ll make sense later.
Gramps doesn’t die? The farther I’ve gotten the more plot-relevant his little quips have become, but I think if he stayed Titan-size it would be a really cool in-universe explanation for skip travel and he could be like a home base for the characters like the camping sites in 3, enabling even more character moments.
The plot has to be rearranged. 2 has by far the slowest beginning of any (numbered) xeno game. I think Tora’s introduction and the plot about his father that happens in Mor Ardain can both happen at once. To accomodate for that, Rex and Nia meet Vandham in Gormott, from where he invites them to Uraya. This gives more time for me to bond with Vandham as well, which is good.
Torna does not let up on our poor little ragtag group. Pyra likes Rex well enough as her Driver and she’s happy to have traveling companions, but she feels really badly about how much danger they’re all in because of her. In fact, I even think it’d be fun if they attack during Zeke’s introduction, forcing him to join up on the side of our protagonists to help us out (cutscene-only, obviously).
Vandham dies and Mythra awakens. She is distinctly displeased with the situation and threatens to strike out on her own immediately—remember, she’s not bound to Rex by the core crystal. She’s the Aegis; nothing is really stopping her from beelining for the World Tree, and unlike Pyra she’s deeply disdainful of Rex as her Driver. (Also at this point they don't know about Ophion because of meeting Vandham in Gormott and getting to Uraya the non-swallowed-by-whale route, if that would even stop Mythra.) Pyra convinces her to stay by pointing out that even if she leaves, Torna already knows that Rex is her Driver, and if he dies then she’ll revert to her core without any way to wake up again. Mythra begrudgingly admits the point and stays, but not without saying that she’s not dealing with any of them and shoving Pyra back in front.
The gang goes to Mor Ardain and this is where they finally meet Tora and Poppi, helping them find Tora’s father, etc etc. From here on out the plot doesn’t change too much (at least not up to the end of chapter 6, which is where I’ve played to), but what does change is Rex, Pyra, and Mythra’s relationship.
Mythra does not like Rex, or at least is deeply annoyed by Rex. She thinks he’s just a kid who doesn’t understand what he’s gotten into and if she could leave him out of the fighting, she would. She still thinks he’s like Addam, for sure; seeing him be so willing to help out Tora was endearing, and she thinks he’s a good person. She just wants him out of the blast radius of her general existence.
Pyra does like Rex, and she’s torn between wanting to be around him because he’s the first real friend she specifically has ever had, and wanting to leave him behind for, again, blast radius of existence reasons (as in canon).
Rex definitely began this adventure believing his own hype (or maybe more believing Pyra’s hype as the Aegis?) as he does in canon, but pretty much as soon as he meets Mythra the doubt starts to settle in. He can take down a monster just fine, sure, but is he really cut out to be fighting Torna? Basically ever since he met Pyra, they’ve been on the run from one group or another. Is he capable of keeping up with his Blades, or is Mythra right and he’s just a kid who’s in over his head? It really gets to him, and he starts wondering whether he deserves to be the Driver of the Aegis after all.
And that's about all I have for now! Obviously it's all subject to change as I see more of the game, but like. mm this game has good bones, I think, there are just some things about it that are not...the best.
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28, 31, 33 for Xo (and Ruby & Mateo if you’d like hehe) 👀 ♥️
Omg🥺 I shall ponder on possible responses for the childhood friends, but for now have ye some Xiomara lore!! ♥️♥️
28. What about hyperfixations? What’s the thing that will get Shepard rolling no matter the person or place?
Weaponry mods!! Make an idle comment about explosive rounds and you will have her monologuing on blast radius, fragmentation, debris percentage, and most importantly, degree of pizzazz. Can you really trust your explosives if they skimp on the theatricals?
31. Who can always make them laugh?
She would argue she can always make herself laugh because she’s hilarious. But basically, Wrex, Emily, and Kaidan are three safe bets. 
Wrex and Xiomara are kindred spirits and get along almost from the second they meet. For one, it’s funny to her to watch him get annoyed, and when it happens, she may jab at him for being such an old man. She likes his aggressive humor; he’s frank to the point of irreverence and that’s usually a breath of fresh air to her. But he also gets her on a profound level and with time they get comfortable being near each other, talking shotguns and planets left behind when hope ran out. So dark humor is an additional thing they share when the usual bludgeoning jokes and headbutting won’t cut it.
Emily can always make her laugh because she’s just clever enough to give Xo a run for her money, but kind enough not to actually make a fool of her. Usually. Unless Xiomara really deserves it. In which case, getting roasted by the cute reporter with a heart of gold is funny enough in and of itself to relieve the burn. When they’re not challenging each other, the two also enjoy laughing together at the expense of fools (see: Fist).
Kaidan can always make her laugh because for Xo, it is unexplainably easy to feel lighter around him. When he’s actively trying to be funny, his humor is either super dorky and/or super sweet, so much so that her cynicism dissipates. Her chuckle in response is genuine and appreciative. But also, now and then he will deadpan some top-tier sarcasm and it comes so out of left field that she can’t help laughing out loud. As they grow closer, they develop their own unspoken language, full inside jokes and witty exchanges.
33. What skills do they have that are a surprise to people around them?
Accounting. She can point out obscure inconsistencies in financial records, which is a bit more brainy than people expect from her.
Cute breakfast plating. If she's fond of you and wants to cheer you up, she'll serve you eggs and bacon shaped like a smiley face, or pancakes with bunny ears. Dextro applicable.
Kid party entertainer. Don't ask her to actually keep a little human alive and well, but if you need a group of them to have a blast for an hour and don't mind some property damage she's your person
Thank you for asking Jay!!! <3 <3 fifty questions for commander shepard here (:
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loveoaths · 1 year
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Hi! Can you tell us some super cool character headcanons meme with Maul?
Like:
the one place they sometimes end up falling asleep — where they’re not supposed to
what they act like when they haven’t had enough sleep
how they like to comfort/care for themselves when they’re in a slump
thoughts on their singing voice (decent? terrible? soprano? alto? perfect. i know his singing voice is perfect)
Thanks!
i don't know if i'd put super cool and maul in the same sentence, but i can def share some headcanons!
Places Maul shouldn't sleep in but does anyway: he's too uptight to fall asleep anywhere that isn't absolutely secure. he's the type to fall asleep in the pilot's chair of his ship, or curled in a ball on his bed with his back to the wall and a hand curled securely around his saberstaff hilt. maul is weird about spaces, too: he doesn't like being trapped anywhere, but big rooms weird him out. he prefers a smaller space to sleep, because nothing can hide from him, and he has total control of it -- and peace of mind. he did learn to force himself to doze in strange places on missions, though.
What they act like when they haven’t had enough sleep: honestly, i do not think this man sleeps well, at all, ever. he is always some kind of tired, which means he's always at least a little crabby. maul is prone to headaches and migraines; the more sleep-deprived he is, the more likely one pops up. my man is nursing a low grade headache/on his way to a migraine at any given time. he becomes more churlish, irascible, cruel, irrational, and paranoid the longer he goes without rest, as well. this sucks for everyone within a 10 mile radius of him, because we all know that if momma maul ain't happy, nobody's happy.
How they like to comfort/care for themselves when they’re in a slump: honestly i bet he wishes he could do drugs. he can't, he does not have the right mindset for them, but boy oh boy does he wish he could get blasted off his ass and not think for a damn minute. however, that would require him not to be a paranoid motherfucker, and maul don't trust like that, lol. so his preferred methods of relaxing are, like... eating bitter and salty foods, hunting (fresh meat is always a great mood booster), and doing something he's good at. unfortunately for the galaxy at large, everything maul is good at is illegal on every planet, so maul's self-care day usually ends with other people in the hospital or the morgue. moving meditation is also helpful, as is studying something new. he's particularly interested in sith history, the legacies of mandalore and other warrior cultures, reports related to unknown space, and high republic era history. maul is always looking for information that will give him the upper hand, and as future oriented as he tries to be, his very nature compels him to look back into the past (usually at his own failings and misery). more mundane comforts are submerging himself in a body of water when he has the luxury, which is not often, and building trinkets made from the armor, weapons, and, sometimes, bodies of defeated enemies.
Thoughts on his singing voice: i'm going to be indulgent here and say that maul would be a good singer if he had any real desire or inclination to sing, and kept at it. he naturally has great pitch and rhythm, but music has not been a big part of his life. if he hadn't been taken from dathomir as an infant, feral would have asked him to sing to him at night, and maul would have done it (pretending to be annoyed the entire time, but enjoying his brother needing him for something). but since that didn't happen, i'm partial to the idea that singing is something kilindi matako introduced maul to at orsis academy. she wasn't spectacular at it, but he thought it was beautiful because he couldn't remember anyone singing before then. she convinced him to keep at it during their time there together, and he eventually came up with a little song just for her. however, he never got to show it to her before he massacred the academy on his master's orders. he still hums her song sporadically from time to time, years later.
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wr173r-8l0ck · 4 years
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What if My Hero Academia Characters were in Fairy Tail pt. 1: The Students
So yeah, there will be more parts to this one, hope y’all enjoy this series!
The premise of this What If [insert show] Characters were in [insert other show] is to basically explore what each character might be in a different show with different worldbuilding/whatever. Case and point, what if MHA students were Mages in the world of Fairy Tail. In this one, I’m covering the students of 1A and 1B, and also Shinso, primarily what their primary magic would be, and basic comedic traits and quirks of their characters. Enjoy!
Yuga Aoyama: Light Magic: He can fire out high-power bolts of light from any part of his body. For some reason, he likes to use his naval though. Whatever suits him, we have enough stuff to complain about. Mainly his French stereotypes.
Mina Ashido: Acid Magic: she can utilize spells to produce a highly corrosive fluid, which she can manipulate freely. She has such fine control she can select what she can corrode away. Yeah, clothes never last long with her around.
Tsuyu Asui: Animal Takeover: Amphibian: she can turn into a frog-person. Or a toad-person. Or a toadpool-person. Look, it gets confusing, okay, all we know is she can make her tongue super-long, her legs super-strong, and she’s fucking adorable.
Tenya Iida: Thrust Magic: he can propel himself waaay faster that anyone should, in any direction, even up. In straight lines and proper angles only too, for some reason, seriously, his turning radius is so sharp you can literally cut yourself on the afterwind.
Ochako Uraraka: Anti-Gravity Magic: she can reduce the gravitational pull on anyone and anything she touches. And apply it to anyone or anything else. She likes making orbits around people.
Mashirao Ojiro: Animal Takeover: Kangaroo: All he gets is a tail. And kicks powerful enough to break down a reinforced door in a single kick. And abs strong enough to resist a kick powerful enough to break down a reinforced door in a single kick. He’s a pretty chill dude though.
Denki Kaminari: Electricity Magic: Haha, finger-tazer go zip-zip. And channeling/producing lightning and various electromagnetic wavelengths. Including gamma radiation. And also heat. We suspect he might also be a Lightning something-something slayer, but we can’t be sure since his intellect seems to vary between absolute dumbass and strategic genius, seriously, what the fuck is he?!
Eijiro Kirishima: Armor Dragon Slayer: He can make himself unbreakable. Literally, he once survived a point-blank explosion with the power of a Tsar Bomba, only directed in a cylinder half the diameter of a golf ball. To the face. And he lived through that. And somehow he’s still friends with the guy that set off a point-blank explosion in a cylinder half the diameter of a golf ball into his face. Weird fella indeed.
Koji Koda: Voice Command Magic: Yeah, he can communicate with and boss around animals and even motherfucking DRAGONS. And some Dragon Slayers. Don’t try his tricks at home, kids, tigers are fucking ripped, hippos are more aggressive than crocodiles, and Katsuki is a walking grenade with anger issues.
Rikido Sato: Sugar Magic: Like… He eats sugar… To burn as calories… To gain increased strength and speed… That’s it, literally, dump a bag of sugar into his mouth and you have a less angry version of the Hulk with diabetes.
Mezo Shoji: Beast Takeover: He likes multiplying his arms. And making them into tentacles or spider legs. Also other things, but mostly tentacles or spider legs. Sometimes even other things on tentacles or spider legs. Or just tentacles or spider legs on other tentacles or spider legs. He’s a walking man-tree with branches that are various sensory organs growing from a nightmarish living moving mass with tentacles/spider legs as branches, basically. *shudders*
Kyoka Jiro: Sound Magic: Deafeningly deadly tunes! Literally, deafeningly deadly sounds, she can blast sounds so loud they’re basically constant or repetitive explosions. Either she’s immune to it or she likes it, who knows, all we know is that she’s into hardcore death metal and yet still somehow cute. Don’t say it to her face if you value your kneecaps.
Hanta Sero: Tape Magic: exactly what it sounds like. What tape does his magic cover? Yes. Is he ever high? Yes, all the time. Oh, you meant physically.
Fumikage Tokoyami: Shadow Demon Slayer and Demon Takeover: Darkness: he has a semi-sentient demon made of pure shadows and darkness growing out of his stomach! It’s pretty tame and chill normally, yes, but he has a semi-sentient demon made of pure shadows and darkness growing out of his stomach! Let him go on nighttime solo quests alone if you wanna live. Or not shit your pants bc of a prank the semi-sentient shadow demon thing pulled. Mostly the second one.
Shoto Todoroki: Fire/Ice God Slayer and Fire/Ice Make Magic: He can eat ice or fire to gain the ability to control fire and ice to such an extent it can kill demons. Well, verbally too, he once roasted an opponent so hard they just gave up without even fighting and just walked off. Also, are we sure we can’t put Daddy Issues as a form of magic?
Toru Hagakure: Refraction Magic: she can refract light around herself to make herself invisible, or focus and redirect it. She’s the guild’s gem! Literally, she’s like a polished crystal prism but with an active (and often dirty) imagination.
Katsuki Bakugou: Explosion Magic, Explosion Dragon/Demon/God Slayer, also currently studying all types of Fire Magic. He likes it when things he doesn’t like get destroyed by his hands. And when people he doesn’t like get destroyed by his hands. Or words, he can be really mean in a fight. Well, about as mean as a nuclear hedgehog with rabies and enough explosive firepower to take out a building in one shot can get.
Izuku Midoriya: He was given the All-Slayer Lacrima, and can use Strength Dragon/Demon/God, Speed Dragon/Demon/God and Wind Dragon/Demon/God Slayer magic, learning more as he goes. If he uses too much, he risks destroying his own body. Speaking of which, I gotta go get Recovery Girl for his bullshit. Again.
Minoru Mineta: Dead. Not from a quest, his harassment got him killed. How? Well, the last girl he was hitting on was named Lucy Heartfilia. Legally he’s still a missing person, since there’s no body, but the witnesses say there was a massive bonfire where he was last seen.
Momo Yaoyorozu: Memory-Make Magic: she can do various spells as long as she remembers it and has enough Ether in her body, and even combine spells. There’s a damn good reason she’s S-class, and no, it’s not her social awareness.
Yosetsu Awase: Fuse Magic: He can fuse various objects, people and spells to each other. Doesn’t matter what each is. He once fused Katsuki and Midoriya together. Almost destroyed a whole island...
Sen Kaibara: Gyration Magic: He can make himself, parts of himself or anything he touches rotate around a set axis, and he can control the direction and speed of the spin. He’s often invited to schools to demonstrate the dangers of alcohol. Or used as a replacement for the engine to a carousel.
Togaru Kamakiri: Blade Dragon Slayer: He can form various blades sharp and tough enough to cut through dragons. Except Kirishima and Tetsutetsu, since they require so much effort to even crack, anyone more powerful and battle-effective than himself (Katsuki, Shoto etc.) or anyone too cute for him to cut down (Tsuyu and Midoriya primarily)
Shihai Kuroiro: Shadow Dragon Slayer: he can manipulate shadows and melt into them, popping out in any place he wants. Him and Fumikage are good friends for obvious reasons. He’s also very good at pranks, and one of the few people to be able to say he fought Katsuki and lived.
Itsuka Kendo: Enlargement Magic: She can increase the size of herself or her body parts, she uses it mostly on her hands for devastating attacks. Well, attacks or, ahem, bedtime exercises. 
Yui Kodai: Command T: She can manipulate the size of any object she touches. Bigger and smaller. That and shape, somehow, don’t ask how she can do that, no one knows.
Kinoko Komori: Mushroom Magic: She can create, spread and accelerate the growth of various mushrooms and other fungi. She’s also really cute somehow, but also fucking terrifying in a fight.
Ibara Shiozaki: Plant Magic: She has thorny vines growing out of her hair, and can manipulate all plantlife, including her hair vines. Don’t ask how she got vines for hair, magic is weird...
Jurota Shishida: Beast Takeover: he uses his magic to turn into various beasts and monsters, primarily a bipedal bear-boar-dog creature. He’s actually very orderly and the most collected and ‘normal’ of the crowd. Which isn’t a high bar to clear, all things considered.
Nirengeki Shoda: Repeat Magic: he can copy an attack, magic or physical, and trigger it to go off a second time from where it previously hit. Many people don’t like him for that reason.
Pony Tsunotori: Animal Takeover: she likes to use Animal Takeover, specifically Antelope and Kangaroo, both of them often together. She kicks like a fucking kangaroo though.
Kosei Tsuburaba: Air-Make Magic: He can form constructs out of air, and manipulate their density and movement freely. He’s the only one that can tolerate Monoma, and even that’s a bit of a stretch to that word’s definition.
Tetsutetsu Tetsutetsu: Iron Dragon Slayer: Pretty self-explanatory: he can turn his body into an iron-like substance that is actually waaay tougher than regular iron, and can redirect purely-magic attacks into the ground through his body, and he can form various weapons and attacks. Very manly, a vegetarian, kind to animals, and will eat any spare iron you have.
Setsuna Tokage: Split-Up Magic: She can separate parts of herself and telekinetically and telepathically control them. She can even fly like that, or form her split body parts into mini  versions of herself. Truly annoying to fight, especially with her Requip Magic.
Manga Fukidashi: Various forms of Letter Magic: He can write down anything in any alphabet or language, and it appears like magic! B-because it is magic, like, all of this is magic, nothing is real!
Juzo Honenuki: Liquification Magic: He can disrupt the solidity of any object he touches, and thus makes it intangible or almost a highly-viscous liquid. The only other known person to be able to reliably stop Katsuki whenever he goes berserk. Which happens a lot.
Kojiro Bondo: Glue Magic: He can produce and manipulate adhesives. Any and all types of adhesives. Not tape, apparently it counts as an adhesive-covered object (Laaame!). But still cool, I guess.
Neito Monoma: Ether Copy and Ether Replicate Magic: He can copy virtually any type of ether-based magic, however he can’t replicate magic sourced from a lacrima or a build-up of Ether. He often gets KO’ed by Itsuka for being a prick.
Reiko Yanagi: Telekinesis Magic: She can control any non-living object in her vicinity, however not if it’s too heavy. Her and Ochako are a literally lethal combo, and the most surprisingly terrifying duo.
Hiryu Rin: Reptile Takeover: He can obtain the characteristics of reptiles: tail, scales, armor, jaws, claws, fangs/teeth, even tear projectiles of blood from his eyes! Yeah, he doesn’t use that last one a lot, but he can shoot out his scales like projectiles.
Hitoshi Shinso: Brainwash Magic: he can hypnotize and verbally command anyone that answers his questions, and he can even manipulate his voice to sound like anyone else. The one downside to this is insomnia, but his insomnia can be cured by caffeine, or so he claims. We’ve had to get him from strange sleeping locations on multiple occasions, including rooftops, rafters, clothing lines (yes, he can somehow balance on a tightrope in his sleep), another fucking city one time...
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cat-medals · 3 years
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Blinx: The Time Sweeper - S+ Rank Walkthrough (Round 8)
This is Mod Banana comin’ at ya with Round 8 of the S+ rank walkthrough!
I did some explanations of what this guide’s all about over on the Round 1 section, but for the sake of posterity, I’ll explain some things here too: this is a definitive list of all S+ rank times in Blinx: The Time Sweeper. If you wanna use this guide to get every S+ rank time in the game, I strongly suggest you go check out that list, as I’ve detailed some tips and tricks to getting S+ rank times there that I will be using to create this walkthrough!
Now, on with the show!
Round 8: Forge of Hours –
Stage 1 - S+ rank time (4:20) My personal best: 2:19:96 YOU WILL NEED: 2 slows, 1 record, 5 spike bullets, TS-2000 Freeze
Here it is: the final round! This round really cracks down with the hardest difficulty of all - which is at least fitting for a final stage! The time monsters are very scant (actually falling between Rounds 2 and 3 in terms of monster density, which is pretty crazy), but what time monsters are around are the toughest of them all. Like in Round 5, the difficulty is meant to come more from environmental traps and hazards, but unlike Round 5, it actually succeeds, creating an utterly brutal gauntlet of platforming challenges with instant death explosions, fireballs, molten metal, spinning blades and arc-lightning at every turn. Following this general increase in difficulty, the time limits are also less forgiving than in Round 7, but - in the later stages at least - if you know what you’re doing, you can still achieve S+ ranks without even trying. This Round also features the return of the Fire Dragons, which is why you’ll notice I’ve recommended the TS-2000 Freeze for each stage. It’s not as necessary here in Stage 1, but it’ll still save you a bunch of time.
Start by dropping off the ledge in front of you, falling all the way to the bottom of the area. Sweep up the broken car behind the Dust Herder down here, then hit your record to score a shot on it, dispatch the two Octoballoons, and fire out the rest of your spike bullets to be picked back up in real time. Once you’ve swept them up in normal time, you should have a total of 8 spike bullets in your sweeper, plus a broken car. Suck up one piece of trash to finish off the Dust Herder, then head on through the door to the next area. Slabs of molten metal whizz by on a moving floor, but if you turn your camera to see where they’re coming from, you can easily make it across the danger zone without using a time control. However, you will need to use one after you’ve stepped on that switch at the other end of the field: it drains the molten metal from the room up ahead, but it’ll refill before you can fully cross it, so once it’s as empty as it’ll get, head along the metal walkway and hit your first slow as you approach the corner. This should give you enough time to finish making your way across the ledges, and back up out of the room, where you’ll find yourself... on the other side of the grating where the metal slabs were speeding by.
Start by just ignoring the switch next to you, as its only purpose is to lower the level of the molten metal in the previous room in case you want to backtrack for... some reason. The slow should still be active, so proceed past the sheets of molten metal and take out the Octoballoon on the other side. Heading into the next area, you’ll need to activate another slow in order to steal a part from the level 2 Magic Golem. These guys aren’t any more difficult to kill than their level 1 variants, but they have broken clocks which rotate around them, making them slightly more deadly. It’ll also completely mess up your trash routing if you hit one of them by accident, but luckily they’re not very easy to hit... what a weird sentence. Anyway, ditch the Magic Golem part once it’s no longer able to be assimilated, and get to work on the other time monsters in this area: a Tyfoen and a level 4 Spike Blob. Be careful of the arc-lightning machine in the centre of this area as you go around killing things - it shoots in a fixed pattern, but you’ll probably be better off just jumping over its firing lines whether it’s actually firing or not.
When all the time monsters have been taken care of, shoot the target above the molten lake to raise some gears out of it. There’ll be fireballs arcing overhead, but as long as you don’t jump into the one that spawns closes to the start, you should be fine without the need for a time control. Once you’re on the other side, take a right to press down the switch. It stops a pair of gears that you’ll subsequently have to jump across (but which will start moving again if you’re not quick enough). Again, with the gears stopped for the maximum amount of time, you can hop safely across without using a time control. Up ahead is a rolling field of bombs and two Octoballoons. Intimidating, if you don’t know where they explode and don’t have spike bullets handy, but if you’re following this guide then that’s not an issue! The bombs mostly explode on the lava, and on the furthest edge of the next platform you’ll need to jump on, so as long as you stay close-ish to the lava (but outside the blast radius) and keep an eye on where the bombs are rolling from (like the molten metal slabs from earlier in the stage), you can make it to the platform easily, dispatching the two Octoballoons once you do.
Finally, the goal gate is just up ahead, guarded by a Fire Dragon and a Tyfoen. Just like before, there are fireballs arcing overhead on the run up towards them, but if you don’t immediately get smacked by the first fireball you can run into, then the rest should past harmlessly overtop of you as you go. Spike bullet the Tyfoen, use some of the trash lying around to freeze the Fire Dragon to death, and hop into the waiting goal gate!
Stage 2 - S+ rank time (6:45) My personal best: 2:23:53 YOU WILL NEED: 1 slow, 2 spike bullets - 1 super bomb - 1 spike bullet (in order of firing), TS-2000 Freeze
A sudden jump in goal time means you have a lot more room for error when getting S+ here. I still beat this stage in six minutes flat just using the TS-2000 Freeze and with no extra trash.
Start off by turning to your left and dispatching the Tyfoen with a spike bullet. Sweep up the large car nearby, and use it plus your second spike bullet to take care of the Spike Blob in this little starting pit. Sweep up the rusty engine, then jump out of the pit and fire it just to the right of the little entrance visible across the molten metal stream, where you can retrieve it once you’re over there. Speaking of which, hop onto the gear, then make like a funk artist and let the groove carry you to the other side. Fire off your super bomb into the room full of time monsters, sweep up the rusty engine you sent over earlier, then once the bomb has done its damage, head on inside to finish off any stragglers with the small trash lying around. Congratulations, we’re one paragraph in and you’ve already beaten over half of the time monsters in this level. Don’t forget to step on the switch in the corner to raise some moving platforms that you’ll have to cross after you leave this room.
Once said moving platforms have been traversed, you’ll have to make a rather mean jump (in that Blinx’s jump distance only just barely covers it) to a nearby platform. As you run ahead, a TomTom will spawn behind you, but just let him have his fun stealing the gold as you proceed up the stairs to a switch, timing your passage to dodge a fireball. The switch will stop some rotating gears up ahead for you to cross, and while they will eventually start moving again, the time limit is extremely generous - no time control required. You should make it onto the next ledge with just barely enough time to run forward and sweep up a part from the Magic Golem, but once you’ve done so and discarded it, you’ll want to ignore the Magic Golem entirely. Instead, sweep up the large piece of trash next to it, turn around, and get two trickshots on the red Octoballoon and the Tyfoen across the chasm. Doing this saves you at least one time control, a good twenty or thirty seconds, and a massive headache of trying to contend with the spinning platform that would usually get you across to that area.
Once that’s done, turn back around and spike bullet the Magic Golem, then sweep up two small pieces of trash. Now, see the gear attached to the wall behind you, above by where you jumped up to get to this ledge? Go ahead and jump into the groove of this gear, and let it carry you up to your next time monster, a Fire Dragon. The two pieces of trash you just grabbed will take care of it. Sweep up the large car and one more small piece of trash, then hop along the gears behind where the Fire Dragon was stood. You’ll see your final two targets on a ledge up ahead, but with the conveyors working against you and a lightning machine to dodge as you go, you’ll want to go ahead and activate your slow as you reach the final conveyor and hop onto the platform. Use the small trash to break the Fire Dragon’s illusion, and use the slowed time to steal a piece of the Magic Golem, then stand in a place where you won’t get zapped. Use either that Golem part or another piece of small trash on the Fire Dragon’s true form, and the broken car on the Golem, and with that, every time monster has been defeated. The goal gate is waiting for you on a walkway just beside this platform that overlooks the whole stage, so run on over and complete the sweep!
This stage also cuts off my replays after like a minute. Very annoying.
Stage 3 - S+ rank time (7:00) My personal best: 2:25:26 I RECOMMEND: 2 records (1 required), 1 pause, 2 slows, 2 spike bullets - 1 super bomb - 3 spike bullets (in order of firing), TS-2000 Freeze
So, here it is: the final stage of the game. You’ll notice that I’ve changed ‘you will need’ to ‘I recommend’. The reason for this is that... well, this stage is really buggy. It comes as a result of the stage design being very compact and layered into multiple ‘floors’, which can cause things from upper floors to adversely affect things on lower floors (or vice versa). As such, it’s impossible to route trash for this stage with complete consistency, so I can only offer my usual suggestions with the added proviso that you may have to ad lib things halfway through the stage because an enemy dropped off a ledge and onto your head.
First up in this stage is another field of bombs. Taking even a single step forward will get you blown up by the nearest of the bomb pits, but you’ve got spike bullets and you’ve got time controls; you don’t need to deal with this. Hit your pause as soon as you emerge in the stage, use the trash cans in from of you as pedestals to spike bullet the Octoballoons, and cross the frozen field to a frozen gear on your right. Make use of stopped time to not have to deal with the rotating spikes that sweep over the top of it, and land in the next area: a maze of swinging axes and Spike Blobs (plus a Dust Herder). The nearby button just stops the axes, which you’ll want to press to line up a shot with your super bomb, aiming for the middle of the three Spike Blobs at the back of the area. Once the damaged Spike Blobs have targeted you for steamrolling, hit your first record to let them pass harmlessly through you, then turn around and spike bullet them in the back. Take out the Dust Herder in real time, then proceed to the end of the platform.
A Magic Golem may drop onto you from above here depending on what mood the butterfly of chaos theory is in. Take it out if it does appear, then hop onto the gear up ahead and activate your slow, giving you time to jump onto the axle of the next gear, and from there to the top of the gear, and then onto the next platform. This area has a Fire Dragon and a Tyfoen for you to deal with, plus a large piece of trash to help you out. Watch out for the floor in general here: some obvious marked spots will crumble away when you step on them, but in some areas it’s also possible for the explosions from the bomb field below you to clip through the floor and kill you. Like I said, buggy stage. When all the time monsters have been cleared out, head over to the next set of gears and activate your second slow to help avoid the spike bar as you cross them.
This platform is where the Magic Golem will be sitting if it didn’t fall on your head earlier in the stage. The nearby button stops all the gears and the lightning machine, so if you need to take the Magic Golem out now, you may want to use it. Otherwise, carry on to the next spinning gear staircase, taking out the lone blue Octoballoon as you go. Finally, you’ll reach the last regular time monster in the game: one final Magic Golem. Take it out, hop over the large pipe... vent... whatever that thing is, and you’ll find a rather neat puzzle, the only one of its kind in the game. It’s a simple record puzzle, but it makes use of the fact that your recording is invincible to stand on an insta-death molten metal seesaw to slide a platform over to you, and then run across the seesaw to slide it back, ferrying your real-time self to the platform where the goal gate awaits you!
Boss - S+ rank time (4:00) My personal best: 2:57:46 YOU WILL NEED: 1 fast-forward, 3 records, 4 spike bullets
This boss has perhaps the most complex strategy of them all. Things start off simple: hit your fast-forward, run to the right to dodge the boss’ charge, shoot it with a spike bullet when it becomes vulnerable.
After that though, things get interesting. Unlike the Round 5 boss fight, this guy won’t become vulnerable again until you shoot all the little junk orbs he spawns. This is where your recording comes in: with your remaining spike bullets and the small trash that drops into the stage, activate a recording to take out the junk orbs, then just misdirect the boss while your real-time self chills out elsewhere. Repeat to score the second and third hits on the boss. The final phase of the boss will involve it jumping around the stage and destroying parts of the platform you stand on, but with your recording taking care of the junk orbs, the boss won’t end up doing a whole lot to you. Dodge out of the way of one more charge attack, then score the final hit to beat the boss!
Do note that the goal platform appears on one edge of the arena, but it does not stop rotating even after the boss is dead. Take care as you jump into the goal gate!
Time sweep complete!
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exaltatuss · 4 years
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“Light a fire they can’t put out. Thus, set yourself on fire, seek those who fan your flames.” -Blair
General Info:
Name: Blair Blanchimont Nickname: Xeno Blair Occupation: Time Patroller Race: Vacosian Gender: Hermaphrodite Height: 190 cm Morality Alignment: Lawful Neutral Eye Color: Silver. Turns to gold on several occasions Hair Color: Silver Semblance: Tenacious Evolution Misc: Either always wears the above, or the one below, which would be her attire as a Time Patroller
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Personality;
Xeno Blair’s personality would be somewhat similar to her main counterpart, if not more laid back due to the fact that she doesn’t have to deal much with royal duties, considering her new occupation as a Time Patroller. But despite such, she’s still very much as responsible as the main timeline Blair, and thus, would take immediate, dire tasks seriously, and thus, would make sure they are done swiftly and efficiently, if possible, especially in battles. However, outside the job, her laid back personality would very much be seen, and thus, would also be someone who would enjoy spars here and there, especially with Xeno Ruby.
Backstory;
In the Xeno-Timeline, everything up to the God of Destruction Cerveze Saga remained the same, with them attaining God Ki, but never going to train with the GoD and her attendant, instead opting to raise and refine their combat power on their own. As such, several years passed, with the Ascendance Team being able to train in peace.
Five years after the fight with Cerveze, Tyrian, an old nemesis of Ruby, had gotten onto Kami’s Palace, attaining the Dragon Balls and was about to wish for immortality, but the sight of Ruby and Blair, caused him to panic. The two Vacosians had taken to training together in the Time Chamber for a bit, just recently coming out.
This panic caused Tyrian to word his wish in a bad way, with both Ruby and Blair having been reverted to their teens. With this he thought he had an easy time killing them, but had been blasted to smithereens by a heavily annoyed Blair. Ruby of course chuckled it off, telling Blair that they can just use the Dragon Balls again to become adults again.
But Blair mentioned that they had used them prior and that the Dragon Balls of Remnant would now remain inactive for a year, during which Ruby and Blair were stuck as teenagers. Going further, Blair explained that she couldn’t lead her Kingdom like this and while she really didn’t want to burden her kid again, Bianca would have to take over the mantle of King of Blanchimont Kingdom once more.
Ruby and Blair had of course informed their family and friends about it, some of which laughed at it, while the others commented that they would help find the Dragon Balls later with them, but otherwise life went on as normal. During this downtime, Ruby and Blair also kept training, not being able to do their usual jobs, due to their newly induced youth.
It was then, that they found out a lot of their abilities and skills had lost their edge. Ruby’s Instant Transmission barely worked, while her Haken had begun draining both stamina and doing damage to her body again. Worst of all, she could only use the 20 times in short bursts.
As for Blair, she had used the evolved version of her Semblance, being stuck with the basic ten times that the normal one provided. Her other techniques had lost their kicks as well, but it was a win in her books that she didn’t have to relearn as much as Ruby had to do.
Yet the final nail in the coffin was their transformations. Super Vacosian was fine and all, but Super Vacosian 2 had a strain to it once more, making the form harder to use, rather than effortlessly. For Ruby it was even more devastating, as she was the only one able to use Super Vacosian 3, yet was unable to sustain the form for even a minute, without it completely sapping her strength away.
Yet as is known in Remnant, the peace never lasts for more than a couple of years, before some new villain shows up. This time in the form of an old nemesis of the Vacosian Rage, Tsathaggua, who wished to enact for her race, by wiping out the remaining Vacosians. Yet she was to weak to do so, opting to deploy underhanded methods instead.
One of which was to assault one of the stronger Vacosians and take over her body, with Arancia falling victim to such. After a series of body-snatching and body-hopping, Tsathaggua was able to attain control over a weakened Ruby, whom she was able to push her body beyond its natural limits and attain power even beyond Super Vacosian 3.
This being was known as TsathaRuby, with Blair handily losing against an opponent like such, even while using Super Vacosian 2, with her Semblance combined. All hope seemed lost, with Blair having perished against TsathaRuby, but what really happened was Purple Sister using the Instantaneous Movement technique to teleport Blair out of harm’s way and onto the planet of Kaioshins.
There, Blair cursed her own inability to save the day, annoyed that it was always Ruby. Purple Heart in the meanwhile gave her an offer, to begin training under her, in order to nourish that God Ki within Blair some, maybe help her reach a higher plateau of power. Of course the condition was that they had to restore Blair’s tail, as the Kaioshins told that the true source of power lays within there.
After a painful procedure, that involved a lot of magic, Blair had her tail again. For the first time in several decades, she felt like a whole Vacosian once more, aside from the whole thing of being turned back into a teen, she once more was taken to TsathaRuby and fought her a new. Her newfound power allowed her to fight her possessed rival rather well, until the other revealed the fact that she had been holding back, and unleashed all of the power she had stolen from her prior hosts.
Blair once more was beaten and smashed to the ground, a large crater of 3 kilometer radius forming upon impact. Yet as luck would have it, a solar eclipse happened. The restored moon of Remnant laying over the bright shade of the sun, creating a perfect darkened circle, with an amber glow. It was this that allowed Blair to transform into a Great Voidal once more, but this time it wasn’t black like they usually were.
No, this one had a white color, being referred to as the White Voidal of legends. After running rampage for a bit and scaring TsathaRuby away, she finally was able to wrestle control back from her primal instincts, the form compacting into a humanoid form once more. Blair was back in her adult body, her prime, and yet her hair wasn’t blonde. It was wild, unruly and white, with her having gained the ears and tail of a wolf to boot.
Blair didn’t know what this form was, but it had more than enough power to overwhelm TsathaRuby and allow Blair to use her techniques fully once more. With the usage of God Ki, she was able to remove the fiend from Ruby’s body and obliterate her into nothingness. The day was saved once more, but this time it was the unlikely Blair who had done so.
Ruby now back to her normal self, had to take some rest and several senzu beans, her body having gone through quite the ordeal. Finally, the Kaioshins descended down on Remnant, purifying everyone from Tsathaggua’s control and restoring the natural order. After thanking them, Ruby decided to ask Blair what the form was, with Blair only giving her a shrug.
According to Vacosian legends of old, this could be the true Super Vacosian form, the one that is on par with the legend of the Super Vacosian God. With that, Ruby decided to coin it as Super Vacosian 4, as the whole Super Vacosian God thing was another line separately. Still, now that they had some time, Ruby also had her tail restored and with the Solar Eclipse still happening, she attained Super Vacosian 4, after a very long time of trying to control the White Voidal form.
Ruby’s case of the form was rather interesting. Her hair became more of a mix between red and black, much like her base form. Yet like Blair, she had gained wolf ears and a wolf tail, while being returned to her prime as well. With this she could use the Instant Transmission and Haken again, but for some reason was unable to really make it compatible with Super Vacosian 4, anything higher than the base Haken not working.
Enjoying a few months of peace, Ruby and Blair were able to further train with Super Vacosian 4, mastering it to a better degree. They were hyped, because the wait of a year was nearly over and they could wish themselves back to their adult body’s once more. Yet while they were asleep, the sky had darkened, a few of Cinder’s old minions having revived her.
Of course this was felt, but by the time the Ascendance Team arrived on the scene, the deed had already been done, Cinder and co having escaped off planet and back to her empire. Of course Ruby and Blair were extremely pissed, with their unfortunate realization that they were stuck to being teens much longer. Three wishes had been used in a hurry, meaning they had to wait at least 9 months, before being able to use the inactive Remnant Dragon Balls once more.
Still, they couldn’t exactly track down Cinder. Her empire’s technology was too advanced and helped her mask her ki, not even the omniscient Kaioshins were able to track her. With such, half a year had passed, the Ascendance team training in preparation for whence Cinder would strike. It was during this time that nearly all of the Ascendance team started getting back into the habit of training.
Both Osiria and Arancia trained with each other, unleashing their potential with Purple Heart’s help and discovering new forms unique to them, yet due to being hybrids, they weren’t able to attain Super Vacosian 4 themselves. It was a form seemingly limited for pureblooded Vacosians. Regardless, the rest of the team, like Chione, Aura and even Orithyia had attained newer heights of power too, yet it was nothing compared to the Super Vacosian 4 of Ruby and Blair.
Finally the Ember Empress came, and brought her entire forces with her. Remnant would have been invaded by Cinder Fall once more, but the forces were locked in battle with the Ascendance team, while the Empress was dealing with Ruby and Blair.
The two Super Vacosians 4 had a hard time against Cinder’s newly revealed Ascended Warrior form, which allowed her to fight them both on the same time. Yet Cinder wasn’t the only one with an ace up her card, as Ruby revealed that she had attained an evolution to Super Vacosian 4, known as Ascended Super Vacosian 4.
This form more than doubled the user’s Super Vacosian 4 multiplier, but in turn came with the heavy strain of sapping energy away like Super Vacosian 2. In this form bio-electricity came too, Ruby gaining a bit more arrogance and a wilder look, but was able to make quick and short-work of Cinder. Finally having avenged Pyrrha from the past, with Ruby having found some more inner peace that way too.
Blair revealed that she had the form unlocked as well, and once the entire forces of Cinder’s Empire were dealt with, Arancia questioned Ruby and Blair why they didn’t use it from the start, with the duo answering that they wanted to test themselves out a bit and hey, it made for a fun and dramatic reveal.
With that, the Ascendance Team parted ways once more, Ruby and Blair working on mastering the Ascended Super Vacosian 4 form to the best of their abilities, while waiting for the remaining 3 months of the Dragon Balls to finally return to being active. The time came, with Ruby and Blair being more hyped than ever to return to being adults.
But of course where they are, trouble comes running too. The heavy usage of the Dragon Balls over the years had let to Negative energy being accumulated, with Synron not appearing normally, but as an evil version of itself. It told them of what transpired and that they’d have to fight and get rid of seven Evil Dragons, and only get one more wish. This was told with the last bit of positive energy it had, before turning evil and leaving them to their vices, waiting for them at the ‘edge of the world.’
With that, the Ascendance Team set out to deal with the seven powerful dragons in 7 groups. Arancia and Osiria took on the third most powerful, 6-Star dragon, with Ruby and Blair taking on the second most powerful, 2-Star dragon, while Chione, Aura and co dealt with the rest. The fights were tough, each of the members being pushed to their limits. Even Ruby and Blair were forced to push past their limits, activating their semblance and the Haken in ways not meant to be.
Yet the 2-Star Dragon, known as Niji-nron, was still overwhelming them. It was in this that Ruby and Blair had both broken past the limits of their limits, Blair being able to use her Semblance Evolution once more, while Ruby had attained a higher form of being in Super Vacosian 4. The true form as it was called and known as, True Super Vacosian 4. With this, they made short-work of the 2-Star Dragon.
With the battles being over temporarily, Ruby and Blair reverted back to their base forms to recuperate for a bit. Yet only Blair returned to looking like a teenager, with Ruby being unable to revert back from the basic Super Vacosian 4. It turned out that it had become her new base form, in price of achieving the True Super Vacosian 4 form.
Ruby was a bit saddened, not because she lost her handsome bastard qualities, those still remained, but because she now permanently had wolf ears and a wolf tail, with Blair sometimes referring to her as a furry thanks to that. Still, they couldn’t mull over it for too long, as the Ascendance Team promised to gather together and face the strongest dragon, the 1-Star Synron, all together.
The dragon proved to be more than a match for everyone involved, until Ruby and Blair decided to put in the last remnants of what they could do and once more assumed True Super Vacosian 4 and Super Vacosian 4 with the Semblance Evolution, in Blair’s case. This allowed them to overwhelm Synron and as they were about to extinguish his life, something happened.
As the dragon was about to die, he absorbed the dragon balls into his body, becoming Omni-Synron and growing vastly more powerful than before. Not only that, he gained the abilities of all the deceased dragons too, allowing him to overwhelm even the mighty combination of all the Ascendance Team attacking together.
Desperate situations called for desperate measures, with Ruby and Blair putting their pride aside and doing the fusion dance. The resulting fusion was known as Rulair, a Vacosian that had the True Super Vacosian 4, but was able to use Blair’s Semblance on top of that. The fusion’s time was cut short, but ultimately allowed her to match Omni-Synron and destroy him forever.
Forever, because the fusion had put too much power into the final beam attack, cracking and shattering the Dragon Balls into pieces, meaning the Dragon Balls of Remnant were now history. Of course Kami offered to recreate them, but Ruby told her no, they had to learn from their mistakes and relying on the DBs once more, would just give birth to a being even mightier than Omni-Synron, something that not even the fusion Rulair could defeat by then.
But of course that final wish remained, with Synron’s apparition appearing once more and telling them that he was grateful for being able to be purged of his sins. Hence the Ascendance Team using the final wish to restore Remnant to how it was before all the villains attacked. Of course they offered Blair that, but she denied it, calling it a waste of a wish, when their home planet was in dire need of salvation.
It put a smile on everyone’s face, as it confirmed that Blair truly saw Remnant as her new home, even giving up the wish of becoming an adult once more, just to have everyone be revived and all the damage be restored.  With that, Synron thanked them and bid them goodbye, and hoping to see them in the next world not too soon.
“A battle worth remembering, indeed. In fact, I’ll never forget this.” Was Blair’s response, before returning the Rose’s tease to her having to go through puberty a second time by calling her a furry, which shut Ruby up. With those antics back in order, all of the Ascendance Team laughed and bid each other farewell, returning back to their daily life.
Some more time had passed, with peace setting in. Yet Ruby and Blair were bored, them not being able to return to their jobs, due to their conditions, meant that they were stuck with only training, training and some more training. Luckily for them, their exploits were noticed by a Time Patroller, who called them abnormally strong for a timeline. Much things later and they were approached by Chronoa of Universe 12, their universe and offered to become Time Patrollers.
Henceforth, Ruby and Blair decided to refer to themselves as Xeno Ruby and Xeno Blair, to not confuse themselves with their main timeline counterparts. From here on out they travel time to solve problems and put things back into the right order, with Ruby becoming more mature as a result. Blair, on the other hand, still would be her usual self, albeit more laid back, but would take her job as a Time Patroller seriously.
Trivia:
-Much like Ruby, Blair is also stuck in Super Vacosian 4 permanently, that it might as well be considered as their new base form at this point. A consequence of her using Super Vacosian 4 on top of her Tenacious Evolution Semblance, in parallel to Ruby’s use of True Super Vacosian 4. Blair is very much fine with this, the wolf ears and tail are very much welcomed, really. Thus, with Ruby teasing her that she had to go through puberty again, Blair would always return the sentiment by calling the other a furry whenever she sees fit.
-Using Super Vacosian 4 on top of her Tenacious Evolution often results in massive collateral damages, with it being able to tear through the very fabric of space-time, causing unwanted phenomena, and cause its upheaval. Such permanence would be so extreme, that nothing short of the Super Dragon Balls would be able to restore the damage. Thus, Blair only uses it on situations that beg for it to be used. In other words, she’ll only use it in situations that are dire enough. Chronoa says so, too, and explained it to her, after all.
-Both Xeno Blair and Xeno Ruby are responsible for managing things across the Outerverse and will step in if a threat becomes too big. It helps that they are incredibly strong too, all in all, they’re mostly left to their own vices, free to travel or stay on Remnant as they wish, train, etc. But when they are called upon, then one knows that things are very dire.
-In terms of power, they outclass the main timeline by a good bit, but are even when Ruby and Blair use their -Dominus- and -Sign- forms each. In short, a battle between those four is forbidden, as they could cause all of existence to crumble. Something that impressed even the Demiurge and the Scarlet King.
-Super Vacosian 4 is different from what the main timeline Ruby and Blair have achieved. Their Wrathful State is not the real form of how Super Vacosian 4 looks like, the true form being what Xeno Ruby and Xeno Blair have achieved. The difference in power is quite clear too, with the basic Super Vacosian 4 heavily outclassing Super Vacosian Blue by a good margin.
-Xeno Ruby, as well as Xeno Blair, both have bonded with their own unique Keysword, which they can summon in battle whenever they wish, as well as gaining all of its abilities and resistances too.
-Naturally, Blair would have most of the main timeline Blair’s abilities and techniques up until the Cerveze Saga, along with the possession of God Ki, gained under her training with Purple Heart. Still, while she isn’t able to be like the main timeline Blair in terms of achieving Super Vacosian God, she still gets the benefits of having God Ki, with some of them being:
-Energy / Ki Absorption, Life-Force Absorption (Using "Draw", she can damage opponents by sucking out their life energy, which she can then use to heal himself) -Probability Manipulation -Dimensional Travel -Space-Time Manipulation (Those with flawless control of God Ki can open holes in space to travel to dimensions, as well as create their own space/dimension. Can also create dimension in which time is slowed, or not existing, while being unaffected by such occurrence.) -Receive reduced Damage. -Can reduce enemy’s damage reduction by 50%. -Purification (Can purify Dark Demonic Energy.)
As well as the resistances that come with it:
-Existence Erasure -Soul Manipulation -Mind Manipulation -Magic -Law Manipulation -Physics Manipulation -Death & Life Manipulation -Gravity Manipulation -Sealing & BFR -Time Manipulation -Time Stop -Possession -Madness Manipulation -Corruption -Power Nullification -Memory Manipulation -Unholy Manipulation (Demon Magic & Demon God Magic)
-Like Xeno Ruby, Xeno Blair has also received a new style of clothing, something she had gotten due to her role as a Time Patroller now. It certainly does suit, and very much exudes her taste.
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Lee Jooheon Vampire AU
You took a deep breath in and held it. You knew you shouldn’t have separated yourself from the group, but being stuck underground was starting to get to you and you needed to explore. You missed the warmth of the sun kissing your skin. You missed the cool wind blowing through your hair. But the thing you missed the most were the stars, how they were able to make the darkest of nights bearable and beautiful.
But you were shocked by what you found. Plants were completely overgrown, taking back the land humans took from them. The wildlife was flourishing, but not in the natural way it should. There were deer with two heads, a wolf with four extra legs that made it move faster, and the insects. You shivered. The insects were three times bigger than they used to be.
The sky wasn’t the same, there wasn’t anything beautiful about the permanently pink sky.
And yet, there you were, hiding underneath a rusted pickup truck.
Let’s rewind and talk about why the Earth looked like this now, humans destroyed it. Buttons were pushed leading to a very accidental bomb being set off, or at least that was what people were told. That had been an accident. Everyone expected the bomb to continue into space, no one expected that its engine would fail. No was told that it wasn’t a normal bomb, it was as powerful as a nuclear one, but without lingering radiation problems. No one was told that it was means to get rid of the overwhelming growth in Earth’s population. An evaluation was issued, only the rich and people with their families who were chosen by random were saved. Most were sent far underground, people who weren’t chosen were left on the surface.
Your parents weren’t lucky, but your best friend’s family was chosen and her family took you and your sibling with them. A part of you hoped that maybe they were able to get into another underground bunker, or that by chance they found a good hiding place, but that was years ago.
But when you saw the animals, you just knew that any people that were on the surface would look the same if not worst.
The jeans and shoes were melted into the creature’s legs and feet. It was looking for you. You were prey to it, you kept your mouth shut. Your heart sank when you saw it stop moving and begin to crouch down.
You screamed when something landed on top of the truck. The creature was lifted, you could hear it struggle before it was ripped apart. Its legs landed behind you, it’s upper body landed in front of you. It’s eyes and mouth continued to move. You covered your mouth, you tried your hardest not to scream again.
There was silence, whatever was on top of the truck was still there. Hot tears streamed down your cheeks.
“You can come out now.” Were your ears betraying you? Did you actually hear what you thought you heard?
You slowly crawled out from under the truck. He sat on top of the cab of the truck. His hands were covered in gross brown blood from the creature.
He jumped down and wiped his hands on his pants before extending his hand towards you.
“Jooheon.” His hair was bleached blond, but it fit him. His skin was almost too perfect.
“Y/n-” You finally noticed his eyes, they were crimson red.
“Relax, I’m not going to eat you.” He looked you up and down. “Unless you want me to.” He winked as he bared his fangs.
You let out a fake gag, it made him laugh along with you.
“It’s nice to know that humans are still alive.” Jooheon said as he cracked his neck.
“Why so you can eat us?” You didn’t mean to say that, but what human wouldn’t say that to a vampire.
He laughed and shook his head.
“Animal blood works just fine. Any vampire who tells you that they can only survive on human blood is a liar, plus human blood is super fattening. Usually vampires in higher altitudes drink human blood at least twice a month.” He explained to you. “Come on, more of those creatures will show up soon and I have to get you back to your group.”
He looked around before heading off into the right direction.
“How did you know I was in a group?” You asked.
“This isn’t the first time people have come out to the surface. We had to expose ourselves to humans, in return with finding salvageable machines and crops that were lucky enough to be out of the blast radius, we get non-tainted animal blood. Occasionally we’re given human blood to give to vampires in colder environments.”
You listened to every word he said until you heard your name.
The head explorer in your group, Adrian, hugged you tightly before he glared at Jooheon.
“He didn’t hurt you, did he?” He whispered to you, you shook your head.
“He saved me from a creature and led me back to you, don’t be rude.” You turned to Jooheon.
Jooheon expected you to just thank him, he gasped when he felt your arms wrap themselves around him.
“Jooheon.” He heard Hyungwoo behind him.
The tension between the humans and vampires was almost palpable, but you chose to ignore it.
“Until next time!” You smiled as you followed your group into the airtight cage to begin your descend back underground.
***************************
You were given the duty of taking blood to the vampires. You were so impatient to get to the surface again. Hopefully Jooheon was waiting for you.
You walked out, a guard stopped you.
“Why do you trust them so much? They’re demons.” You frowned at him.
“I trust them because one of them saved my life. Now if you don’t mind, I have people to feed.” You pushed him out of your way and began your walk. In truth, you had no idea where you were going, but you weren’t about to wait next to that guard.
It was too quiet, but you knew that there wasn’t any creatures nearby. Scientists back underground created devices that alert you when there were creatures nearby.
“He didn’t mean to!” You heard someone yell.
“Shut it, blood sucker!”
You walked around a building and sprinted towards them. Adrian was letting guards attack Jooheon and his six friends.
“Your job is to help humanity, not make relationships with one!” He turned away and signaled to the guard to whack Jooheon.
You pushed the guard out of your way and used your body as a shield. You held your ground in front of Jooheon and his friends against the guards.
“Y/n, get out the way.” Adrian growled.
“No.” You said through your teeth.
You knew Jooheon and his friends were extremely capable of defending themselves, if it weren’t for the fact that humans had their only clean food supply, these guards would be dead.
“Y/n, it’s okay.” You heard Hoseok whisper behind you.
You shook your head and urged them to stand up. You turned your attention to Jooheon, the cuts on his face were already healing.
“How dare you?” You breathed.
Adrian opened his mouth to yell at you, his face was red with anger.
“They help get supplies! They help us find good resources so humanity can return to the surface! And this? This is the thanks they get? You beat them?” You spat at him.
Adrian grabbed your arm and pulled you close to him.
Jooheon growled and lunged towards you. He pulled you away from your former leader.
“Don’t you fucking touch her.” Jooheon’s voice was so calm, it was terrifying.
*****************************
You sighed as you handed them the blood backpack.
“This is less than usual...” Minhyuk said.
“I know, but Adrian told the council that the vampires that were helping us was a smaller group. It’s dumb that they believed him, we have body cams.” You ran your hand through your hair.
Jooheon walked towards you and pulled you into a tight hug.
“Thank you for trying to defend us-” Hyungwoo interrupted him.
“I hope we didn’t get you into any trouble, but we do really thank you, y/n. Not a lot humans would do what you did.” Hyungwoo extended his hand towards you, you took his hand and shook it.
His friends walked ahead of you as Jooheon walked by you. His hand brushed against yours a couple times.
You quickly glanced over at him, his face was hard like he was trying to not let any emotions leak onto it.
You looked down before you grabbed his hand.
He looked at you suddenly, confusion was layered thickly on his face.
“Your hand kept bumping into mine. It was getting annoying so now I’m holding your hand.” You said from the corner of your eye you could see a huge smile make an appearance.
“You’re adorable,” he laughed.
You didn’t expect to feel Jooheon’s cold lips press themselves against your cheek. You could feel your face heat up.
You stopped, suddenly. Jooheon looked at you in fear that he may have overstepped a boundary.
“Commit, dude.” His head tilted until you pulled him close to you and pressed your lips against his for a quick kiss.
First, the world falls apart and now you felt yourself falling for a vampire, what else would life throw at you.
A creature appeared out of nowhere, it tackled Hyungwon. Hoseok and Changkyun lunged at it before a bigger hairy creature rammed itself into it, yanking it off of Hyungwon.
Jooheon stood in front of you.
“No way. I thought they all died.” Minhyuk breathed.
“What?” You whispered.
The huge creature stood up and turned to face you and the guys. It’s canines dripped with brown blood.
“Werewolves.” Jooheon answered. “Don’t worry, they’re good.”
Disclaimer: I got this prompt from Tumblr page, the name I can’t remember:((((((( but the prompt is “vampires protecting humanity in a post apocalyptic world”
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believerindaydreams · 3 years
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"this was a bad idea" part 7 already? Every single chapter I've found a glaring error to correct before the A03 version, this fic is rewarding to write but slippery
"One of you puts on this damn collar, I don't care which," Elijah says. "The other one gets killed by Dog though, so I don't advise dawdling."
It would be lovely to ignore this ferociously annoying Brotherhood elder after all, Arcade decides; just his voice is exasperating enough. Unfortunately, even without his glasses he can make out the eager Super Mutant and that turns the jabbering into a palpable threat.
He's never worn a slave collar. He doesn't want to think how much of his obsequious dormancy towards Caesar has been from the horror of one of those things ever touching him.
On the other hand, getting torn apart by a Super Mutant. Not good either way. Without knowing the blast radius of Dog's collar, they can't use the holorifle on him without running the risk of blowing up too.
He is getting very sick of the Sierra Madre and they haven't even left the fountain yet.
"Job needs two," Boone says, clipped and surly as ever. "Soldier and a doctor."
"I can do without a doctor- Dog, he's the superfluous one."
Arcade blinks, then remembers that he's holding the gun. And none of the paraphernalia that marks his profession. As indeed is the case with Boone.
Oh, this is just fucking hilarious.
"If I don't get him back to Caesar, I'm dead meat anyway. He's the man's personal physician, he needs a bodyguard and I'm it."
He has to assume that Boone has gone all stoic and unresponsive. It's the one thing the man's really good at besides shooting, he just wishes he could see it instead of trusting to luck. "Look, if you insist on slave collars, what about putting one on both of us?" Compromises, the basis of civilised interaction. Which this profoundly isn't, but never mind.
"No more slave collars," Dog says sadly. "Dog was confused, Dog left you to ask for advice."
Arcade has to take a moment to remind himself that since the entire point of the exercise was getting in touch with Elijah, sitting around bawling about his glasses instead of say, running away and hiding, was actually the thing they were supposed to be doing. Or the thing Caesar wanted them to be doing, which come to think of it might not have been the best plan after all. Fuck, this is getting complicated.
The Brotherhood elder huffs. Audibly. "There are no more slave collars. A pity, since I could put them to good use."
"Master wants another slave collar? Dog can give them his slave collar, Dog is very obedient!"
Arcade peers at the Super Mutant in perplexity, trying to make out what's happening now.
"...the hell?" Boone is saying- and then a horrible hacking slosh, like a waterfall made of slime. A clatter of metal on stone. "Did you fucking eat a slave collar?"
On second thought, maybe it's just as well he can't make this out. The smell alone drowns out the toxic metallic flavor of the air, and can't really be called an improvement.
"Dog has a slave collar for you now, Master! Helpful Dog!"
There's a noticeable silence. Then. "I suppose that if one of you wants to put that...thing, on your neck, you can both live."
"Not me," Arcade says immediately; and feels slightly ashamed about how fast he said it.
"I'll clean it off and take it, I guess. That's the trouble with soldiers, they don't have the stomach for gore," Boone says.
That was...that was a joke. Boone's enjoying this.
The small part of his mind that isn't looking at the view into insanity town figures that might be quite a good thing for him, actually.
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kaneda18 · 6 years
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Guacamelee! Super Turbo Championship Edition: And that ought to do it. The game has been completed, the secret ending has been unlocked and a great many skeletons were suplexed and pile driven along the way. In amongst all of that every side quest was finished, every area was 100% bar one (I’ll get to that) and in general I just had a super fun time with this game. The ending was pretty good as well with a very nice and wholesome montage filling out the end credits.
There is one major negative I want to bring up. I’ve mentioned it before when talking about Guacamelee and it’s all to do with the coloured shields some enemies have. The climatic boss fight has two phases and each phase has these shields. They match up with various special moves, and those moves have to be used to break the shield. In the second phases it’s a bit easy because the boss turns into a demon and grows much larger but in the first phase when he’s just a dude and a lot smaller telling the colours apart, as a colour blind person wasn’t the greatest experience, particularly in the case of the dash manoeuvre. That is normally denoted as a blue shield but due to the back ground of the fight that colour came out as a sort of whitish one which took me a while to clock on to. The yellow and green shields would be hard to tell apart and it’s a very frustrating experience to die not because of lack of skill (which I can live with) but due to the fact I actually can’t see what I have to do. Hopefully in Guacamelee 2 things like that will be a bit clearer.
One other negative was that I did encounter some glitches in the game even some that had to see sections restarted. Some grapple attacks trapped some enemies in a pipe where they were immune from damage. That wasn’t game breaking but it sure was annoying. There were some more but I’ll mention them later on as they pertain to a certain area in the game.
https://gfycat.com/HastyLateGraysquirrel
But aside from all of that (barring something’s of personal preference) we are all good here. The game’s setting continued to provide some utterly brilliant artwork and character designs. The many abilities found along the way make navigating the world a blast and also meant that back tracking was never an issue. The boss fights were varied enough, fun enough (colour issues aside) and challenging enough so it was good news on that front. Particular shout outs here to the Trio Del Muerte and X’Tabay as boss fights with some cool mechanics and character designs. The Trio are group of dead musicians and in the boss fight come to form some kind of totem pole with two of the trio attacking and one passive. It’s up to the player to target the passive part of the pole and that was a fun fight. X’Tabay fights with magic and mimics of herself and I enjoyed the challenge of switching between the two combatants.
https://gfycat.com/PopularSizzlingAztecant
The combat truly never got old. Going with the wrestling angle was a really great decision. There isn’t much filling that niche and to see it done so well here. And with various power ups moves are enhanced and with the suplexing and the pile driving this was rather fun. Their splash damage radius is increased meaning that one suplex can knock a whole host of enemies down which allows for dashing across the screen to finish the last standing guy with a pile driver. And the spectacle of juggling an enemy up high with upper cuts and dashes before slamming them down with a well timed pile driver was just the best. Seriously, giving a skeleton a suplex or a chupacabra a pile driver are the sort of things video games are meant to allow us to experience.
https://gfycat.com/DefensivePlumpFlyingfish
Going back to the introductory paragraph, that alternative ending does take some getting. There are six orbs scattered around the game world and each of is blocked by a puzzle or a platform challenge. Some of these are rather difficult to complete. But they are doable (I mean I can manage them) but there’s one area called the Tule Tree that has a really challenging one and there is one with disappearing platforms which takes both platforming and memorisation skills. I’m not the greatest fan of super difficult platforming (ala Super Meat Boy) but I just wanted to see the entire game world because I loved it so.
And that brings me to the one area I didn’t 100%. That area was El Infernio and it features various challenges (i.e. managing a two hundred hit combo and difficult platforming in a time limit). I needed ten gold medals, and I got those and left. If you enjoy difficult platforming, you will love this bit but for me I was perfectly content to get in and out of there as soon as possible. Again this is optional content and my disagreements are down to personal preference more than anything else. As with every other area, it’s well designed and filled with life and humour.
There is one El Infernio challenge that can glitch. You have to hit a 200 hit combo without using special moves. Under a certain set of circumstances (I think it’s leaving one of the enemies in the first way alive) an enemy who attacks from underground (who you would normally body slams) heads towards the barriers that lock the challenge off and just won’t come back out of the ground. It essentially means a restart and again it’s pretty damn annoying.
Before I close this out there is one thing that could can slightly cheapen some later sections of the game. Some areas are only accessible after gaining the ability to turn into a chicken. These are gated off by very small and narrow tunnels that surprise can only be navigated by something chicken sized. But the turning into a chicken also has a secret ability. After the six orbs have been collected it turns out in chicken form you can fly. For the most part it is balanced for with platforming challenges that cannot be flown through but there are some end game platforming sections that are meant to difficult and some items that are meant to be tricky to get that can now simply be flown to. The orbs necessary to gain this ability are gated behind tough platform challenges so at least they cannot be gamed. I will admit right near the end I flew past some stuff but I just really wanted to see how the game would pan out. Pretty well it turns out.
So on the whole Guacamelee! Super Turbo Championship Edition is damn fine game that should please Metroidvania fans, platforming fans and dare I say it wrestling fans. It’s just a damn fine game.
https://gfycat.com/DefiniteConsciousGibbon
Pyre: And that’ll do it for Pyre. I want to take a moment here to once again admit that I honestly thought this game really wouldn’t work. The moment Super Giant games talked about a sports based RPG game I thought that I would never buy it, never mind play it through to completion.
And that is why my opinions for the most part count for somewhere between jack and shit. Pyre is an outstanding game from start to finish with its combination of game play, narrative and artwork making it a brilliant example of the medium. Also I can’t forget the music. It’s pretty much a given with Super Giant games but the music is top tier and always adds to the experience.
https://gfycat.com/ObeseScarceGavial
As the end of the game comes into view there is a very palpable sense of dread. From now on spoiler warnings are in effect. There are massive spoilers incoming. There will be spoilers. The stars are fading from the sky and the cycle of the rites is coming to a close. Not everyone will return from exile. There simply isn’t enough time. At this time the liberation rites became almost unbearable. Before the last one I spent a good 5 to 10 minutes pacing anxiously around the house before I clicked play, so fearful I was of costing one of my charges their freedom.
Thankfully that didn’t happen although a furious comeback from the opposition really tested my nerves. It’s really a credit to Pyre’s utterly brilliant writing (which the game has in spades) that I had such a connection with the cast of characters in this game.
https://gfycat.com/FirstCavernousGiraffe
In addition to the (in a good way) stress of trying to get your people out of exile whilst in the full knowledge that not everyone will make it there is also matter of making sure the rebellion brewing in the Commonwealth will come to fruition. The possibly of success can be checked whilst looking at Volfred’s planner and that little number ticking up with every passing rite by greater or lesser numbers depending on your successes and failures means a lot to a great many people. The people of the commonwealth, your rag tag band of scrappy rebels and you yourself. The game has different endings and the best one is considered to be the “peaceful revolution” and I think the number needed for that is 70%. I think I ended up on 79%.
A wonderful cast.
After the ending has wrapped up there is a chance to check every character encountered throughout the story and find out what happened to them in the aftermath. Some of them went on to form unlikely friendships and some of them became major forces for good in the new society that followed the Commonwealth. Rukey Greentail and Pamitha Theyn particularly made me smile in the post game with their unlikely bond. Actually I got a kick out of a lot of characters post game lives. It really felt joyous to see them achieve goals or to make the best out of not great situations (the unfortunate souls stuck in the downside). And that great writing extended to the non-player characters as well and some of those made me want to break down and weep. You have to remember your freedoms come at their expense, and some of those characters really deserved to go free. They really did, and their fates afterwards were not deserved.
In addition it’s very easy to see that each of these characters could have a different ending depending on in game events (returning from exile, being left behind etc). There are so many branches here to each characters arc that it’s astounding to behold.
Also at the very end of the game you have to choose who goes free between yourself as the player or your initial choice at the beginning of the liberation rite. And testament to the writing and the game play I forsook my own freedom so Bertrude could go free. Because through her play in the rites she earned that, and her place in team meant that she earned it. At least two characters returned from exile thanks to Bertrude’s play. It was only fair that she went free. The game play gives the story that much extra, with little threads and rivalries playing out in amongst the grander narrative.
The fact a collection of pixels and such can get people feeling like this is pretty great. Video games are amazing.
And on a final note, Logan Cunningham once again proves his voice acting talents to be beyond compare. In addition to being the announcer he also voices a whole bunch of characters that I would never have guessed were him. The man simply has astounding range and ability.
Pyre such a great game. Everything from the game play to the story to the artwork to the music just works. Pyre for me is easily a top 10 game and maybe a top 5 game. And with that I’m really looking forward to Super Giant’s next project.
https://gfycat.com/ScaryMammothAmurstarfish
Wuppo: So having completed Guacamelee I have moved onto another Metroidvania. It has the interconnected world in addition to back tracking in order to get certain items. Certain places are only accessible after gaining items that allow passage there. But in its story, art style and setting Wuppo certainly different from many other Metroidvania’s I’ve played.
https://gfycat.com/WeirdBabyishErin
The story of Wuppo isn’t one of a grand quest. It’s not some heroic rescue or world saving act. It’s a story of bettering oneself and interacting with the world around, as opposed to sitting in hotel room being a lazy, piece of shit eating ice cream all day. Because that is exactly how the game begins. The player character is a wum who is staying at the wum house (a sort of hotel) and on our latest ice cream binge we spill it all over the hotel which leads to us being kicked out of the wum house having to fend for ourselves.
Everything that comes after this is the search for a new life and it has lead to utterly surreal moments. It has also lead to some moments that are very much everyday yet can feel more monumental in the context of the game. When those two elements combine it feels pretty great. As a case in point the fifth floor of the wum house is inaccessible due to a build up of dust. Upon reaching the fifth floor there is a giant dust bunny which needs defeating (a boss battle). After completing this fight we talk to the hotel owner who (rightfully) kicked us out. Upon seeing our efforts at self improvement, he softens a little and then grants us the glorious gift of a train ticket meaning we can leave for the main city in the hopes of finding a job and a new home.
This whole thing takes on another layer because to get the ticket before our wum had to try and steal it from two other wums. That attempt always failed which then leads to finding another solution and that solution was to do the right thing. That’s just a great sequence of events.
Getting onto the combat of Wuppo it’s very clear it isn’t like many other games. Our main weapon is a head mounted turret that shoots paint. As such shots are weighted and need to be arced in order to hit. It’s actually a very nice change of pace to the traditional gun and sword orientated combat. It’s also delightfully goopy and messy. There is a bazooka version which can be charged for a move powerful glob of paint. It does a lot more damage but it means the rate of fire takes a dive. Balancing each mode is a nice little challenge.
After all of that let’s get to the art style. It’s a very child like combination of crayons and construction paper. I’ve been wondering for the longest time of how to write about this but I’m at my wits end. It just works. It’s so very simple yet so very effective. That isn’t the best paragraph I’ve ever written but honestly, I just know that this art style works for the game in ways I really struggle to explain. It’s downright fantastic for reasons I can’t fully articulate.
There is one boss fight I want to talk about that sort of brings together a few of things I’ve been discussing. It features a giant rock monster and some friendly flower people. The flower people are from a previous boss fight were our wum bested them, were upon they pushed for peace. In the aftermath we agreed to come on this expedition to hunt a rock monster. In this boss fight the monster can crawl on the roof and the flower people give your Wum a boost so that he/she/it can keep fighting the monster. It’s halfway through this fight I begin realise, in a room where I’m completely by myself I’m actually talking to these flower people out loud saying “boost me!” whilst avoiding falling rocks to ascend skyward to fight this rock monster and that all felt pretty damn great.
Another thing that I’m very fond of is this game’s world building. It’s done through collecting film reels that when run through projectors give us information about the world we inhabit. Essentially this is the games lore and it’s wonderfully presented. The lights go down, the projector starts the reel spinning and a little animation plays out whilst the games resident lore experts add additional notes to the proceedings. I’ve never seen world building approached in such a way and it makes me feel very happy to see it.
On some general things the level design is very good with some great short cuts. There has been one short cut that genuinely made me squeal with joy with how creative it was. I’ve have liked the vast majority of the characters I have encountered and the side quests, well the side quests are pretty great. I’ve had to deliver newspapers and paint pictures and that’s so different to the vast majority of gaming side quests as to be rather refreshing. And getting around is pretty functional with a double jump from the get go, which is nice.
https://gfycat.com/VainPopularAardvark
I’m very much looking forward to pushing on throughout Wuppo’s world. There’s a lot more to explore, a great many more characters to meet and presumably many more interesting boss fights to have at. And my Wum needs a place to live. It’s going to be fun.
Dark Souls III: Fun and adventures with Friede’s Great Scythe. Last time around I was getting to know the weapon and now I feel a lot more confident with it. The weapon arts are pretty damn great but they aren’t there to be spammed. It’s awesome to break out the wombo combo but it’s even better when the way has been paved for it to clean up a fight. It’s great creating ice fields but using those to create space for you and reduce the space that the opponent can move around in feels even better. And I really dig the R1 combo. That twirl on the third arc is to die for.
I’ve also been thinking about how I’m still playing Dark Souls III (more on and off these days I’ll admit) and I think a large part of this is the entanglement of single player and multiplayer. The single player is amazing but if I get a little bored of it I can just invade or do co-op. And when that gets a bit old I can go right back to the amazing single player refreshed. Having the two modes entwined gives this game so much longevity. Well that and fashionsouls. Playing dress is no end of fun.
All games come to an end. There’s that sense of closure when you’ve done everything you want to in a game. I know that point is coming in Dark Souls III and yet it’s making me awfully sad. It’s probably the game I’ve had the most fun with between single player and on line. It’s genuinely going to feel sad leaving Lothric. Good job skeleton. Good job.
What I've Been Playing This Week #guacamelee #pyre #wuppo #darksoulsIII #supergiantgames #fromsoftware #soedesco #drinkboxstudios #metroidvania #games #videogames #ps4 Guacamelee! Super Turbo Championship Edition: And that ought to do it. The game has been completed, the secret ending has been unlocked and a great many skeletons were suplexed and pile driven along the way.
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strugglingfairy · 7 years
Text
Flirt // Chandler Riggs Imagine
Chandler is more slightly more over-confident and cheeky in this one, instead of the aDORABLE CINNAMON ROLL he usually is.
Requested by: @fannyimagines
PROMPT: The reader has a part on twd as Carl’s love interest. Chandler flirts with her during a panel, only making the fans ship them more<3
Hope you enjoy my loves!
-Mads<3
REQUEST HERE!   MASTERLIST
C H A N D L E R // 1 2 4 8
I nervously tugged at my top as I stood behind the stage with the rest of the cast. We were about to go on for a twd panel at ComicCon. I had done panels a million times before but this was the first time I was properly nervous.
The only reason I was so scared was because I noticed I had been getting more attention lately on social media, which worried me because I might be asked more questions than normal. My recent 'fame' It was due to the fact that I was beginning to get a bigger part in the show. I had been on The Walking Dead for years, playing Melissa Dixon, Daryl Dixon's daughter. I had a decently important role, and I loved it.
Now, in season 6, I had lots more screentime due to the fact that I was becoming Carl's love interest. Chandler was my best friend on set, so naturally, we were both super excited to have more time to work together. Well, I was probably more excited than him because let's face it, Chandler's pretty damn cute.
"Ok everybody! Get in line, we're going to start bringing you on now!" A stressed out lady with a headset yelled at us. She looked exhausted from organising everyone, bless.
'Jesus christ, she needs to calm her tits." Chandler whispered to me from his place in line behind me. So much for sympathising with her.
"For fucks sake Riggs, show some compassion to the poor woman, she's stressed. I mean, she had to deal with your annoying ass all day, so no bloody wonder."
"Please, you love my ass." Chandler smirked at me. I rolled my eyes, but let my hair fall in front of my face to hide my blush.
Chan and I had always had a flirty relationship, but it never led anywhere. I didn't used to mind it, but lately, I've found myself blushing harder and laughing longer at his comments than I probably should be, and sometimes, I couldn't help but wish his flirty behaviour actually meant something.
"Andrew Lincoln! Norman Reedus!" The announcer began announcing our entries, meaning I'd be in front of those lights in no time.
"Try not to act like a top-notch dick out there Riggs, and the love of God, no innuendos!" I warned him, cringing at memories of the previous panels we did together.
"Whatever, I know you love my top notch di-" I didn't hear the rest of what he had to say, thankfully, because I walking towards the stage, I stood up straighter, plastering my biggest smile onto my face.
"Y/n Y/l/n!"
I took a deep breath, before walking on with all the confidence I could. The cheering from fans amplified as I walked on, waving. I could hardly believe the amount of people cheering me on, it was surreal, I had never gotten this much attention before. I smiled even bigger as I sat down, fear growing inside me at the pressure I now felt.
Chander walked out next, and I laughed as every single teenage girl within a 5-mile radius seemed to begin screaming at the same time.
How did he do it? He looked so relaxed sitting next me, with his winning smile and joyful eyes.
I bit my lip and fumbled with the hem of my top as the questions began. What if I don't know the answer to a question? What if they think my outfit is stupid? What if-
I gasped slightly, looking down to see Chandler had wrapped his hand around mine under the table. He squeezed it, and I looked up to see him smile at me supportively.
He could read me like a book, of course he was going to figure out I was nervous.
Just then the cast all burst out laughing, in fact, the whole room went crazy. Andrew had just blown.. glitter? At Norman's face. I realised he must have done it to get back at him for the car-glitter prank.I burst out laughing too, soon enough I had tears forming in my eyes.
Everyone calmed down eventually, and the questions kept coming.
"Um, Hi. My question is for y/n!" I looked up, wide-eyed at the mention of my name, and Chandler squeezed my hand reasuringly.
"Sure, what's the question sweetie?" I asked, plastering my smile back on.
"Well, just to say that we all saw Carlissa coming for, like 4 seasons. But what do you thnk of having to spend more time on set with Chandler?" I laughed at her question, relaxing.
"Oh god, it's horrible! Like Chan, I love you, but you're the most irritating person I know." I smirked. Everyone burst out laughing as Chandler put a hand over his heart, pretending to look hurt.
"Hey! I'm a delight! I've no idea what she's talking about. She just gets mad because I tickle her all the time.' Chan poked my side to prove it, causing me to yelp. People went crazy and the cast were laughing at the two of us.
'Honestly, those two bicker all the damn time, it's like they're a middle-aged couple." Andrew butted in, rolling his eyes as the crowd laughed.
"No, no, seriously, I love working with my best friend, its a tonne of fun." I said as the laughter calmed down.
"Yeah, I guess she's alright." the crowd awwed at us, and started chanting something, I was confused, but Chandler laughed. I looked at him questioningly, and he leant over.
"It's our ship name dummy! Christ y/n, do you go on twitter, like, ever?" he said in my ear. My eyes widened, they shipped us?
I laughed along with the crowd, who only went crazier when Chandler wrapped hs arm around my shoulders. My eyes widened but he ignored it. His arm didn't budge for the rest of the panel.
The questions continued on, and before I knew it, it was over. I was disappointed, I was actually enjoying it.
I blew kisses to the crowd as I left the stage, laughing at a 'Carlissa' sign in the front row.
I was standing in the backstage area, gulping down some much-needed water when Chan came up to me. He grabbed my waist from behind, giving me a fright and causing me to nearly spit out my water.
"What the hell Chan! That water could've ruined my outfit you asshole." I huffed.
He rolled his eyes at my whining, his hands remaining firmly around my waist.
"Sorry, geez. I was just coming over to congratulate you on doing so well out there, I could tell you were shitting yourself." I laughed at his comment, trying not to freak out at our closeness.
"Thanks, it wasn't as bad as I thought it would be, I actually had a blast." I smiled, feeling proud of myself.
"You know, I ship us too." He leant in slightly and smirked.
I rolled my eyes and smirked right back.
"Maybe one day, Riggs. If you're lucky." I winked at him, before reaching up on my tiptoes and kissing his cheek. This time is was his turn to blush.
He stuttered for a bit, speechless. I turned to walk away, laughing.
As I left him there, I could hardly hold back the giddy smile on my face.
If you're lucky Riggs.. If you're lucky.
TAGLIST: @rainbow-unicorn-pony @squirels-angels-and-moose
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