A devastating and confusing thing about the Fallout setting, when you explore the pre-war aspects, is what the creators think about pre-war America. In the first games we only get hints of the pre-war world, but they seem to be some sort of wild fascist nation invading Canada. In Fallout 1, the first thing we're introduced to of the pre-war society is seeing a soldier shoot civilians and laughing.
Now, for the first 2 games and New Vegas we don't really know much. What we know is that there's a fascist military group known as the enclave who were a sort of US deep state even before the war, and that the government teamed up with corporate interests to preform vaguely MKULTRA-ish experiments with the Vaults. Basically, the government was an extreme version of the 50s American jingoism and McCarthyism.
This is well and dandy, I guess issues come up more when we get to the later games, especially 4, where it seems like none of this extreme plotting and societal civil unrest which would exist is seen. The society as presented in 4 also seems quite progressive, gay people are featured in the opening, and none of the baggage of say, civil rights not existing are included. Now on a baseline, I don't want settings to be more conservative, homophobic and sexist etc., but it becomes a very confusing setting when it's displayed both as this jingoist extreme thing with fascist tendencies aswell as a progressive place where everyone is seemingly equal. If you're focusing on the 50s as your setting, and American nationalism in the 50s, then you can't have McCarthyism spoofs and anti-communism as a societal paranoia norm while also general equality is the norm without misunderstanding why McCarthyism and nationalist jingoism is bad. A massive harm done in anti-communist paranoia is how it degrades and vilifies any progressive movements (women's rights, civil rights, homosexuality) as being morally un-American and therefore connected to communism. To ignore this just makes any critique of MacCarthyism and jingoism weird!
Basically, pre-war America in Fallout 4 becomes this both sides thing where America is both pure and equal and white fences in every instance that we see as the player (the intro), while also supposedly being this dystopic MacCarthyist hellscape that's broadcasting gladly about their war crimes in Canada, and wants to root out communism. I guess the only fix for this issue without getting into the fine print like they had to do is just not to focus too much on the pre-war world.
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Long-PSA-short of sorts that's more a vent: I was always aware my behavior and way of expressing myself online can surprise many people, especially if they are not used to someone who uses the writing medium as a playful form to tell emotions in a very descriptive way as I do. I'm quite affectionate with words, yes.
And I always beg people I hang with personally to let me know if some of that bothers them, curtly of course. So far there have been few instances of individuals confusing those signals with ulterior means, things I assure you there's nothing more than me being friendly and supportive.
Imagine idk an excited dog seeing its owner haha
Until the past week, I found myself being tackled by something that made me almost knock everything aside because it made me realize that probably I'm a walking trigger/squick inducer with even the way I wield words like "love" and "friendship".
Almost...
I'm pretty tolerant of whatever way people conduct themselves in this life, the only moment I flinch is when an individual assumes from my default behavior and presentation that I want to impose my way of life... And nopes.
This is simply how and who I am. Nothing more, nothing less. I don't search for conflict but for understanding.
My language for expressing marvel and reflections is like this, never to make the other feel awkward or attacked.
So, it upset me knowing that by wielding this forever welcoming and lovable disposition, I can be something to fear and even despite... to some people.
But, you know? That means that my "love" and "friendship" lifestyle are not made for you, no reason to come back to me and point at it. Just keep walking if you have only rage and rejection to give as a reply to my point of view.
Because by wielding rage and rejection, what you only do is burn bridges. To create conflict and assume imaginary antagonistic scenarios where there's nothing of that at all.
You can't create the world you wish to live in by burning bridges.
It took me a lot too to forge who I am right now. I even keep learning and chiseling through traumas and mistakes—kindness and patience taught me more than rage and rejection. And "love" and "friendship" are the bricks I chose to build those bridges. I know everyone else uses different concepts but in the end, we all build bridges.
By creating bridges and inviting others to do the same, I expand not only my world, but the other's too!
Isn't that better than demanding to be this or that through a black/white flag of rage and rejection? I think so. And I understand perfectly we sometimes need to be blunt when marking our boundaries. Still, never justifies treating the other bad.
And if some of you find "fake" or distasteful the way I wear this flag of "love" and "friendship" I'm sorry: this place will never be safe for you then. The exit door is always open. Go ahead.
I hope you find your place and flags out there too, but don't forget that to do that you need to build bridges.
If you don't want to call it "friendship" call it "glue" or whatever makes you comfortable, but don't kick people like me who fought with claws and teeth to reclaim those words and feelings.
Fight your fight by being a good example, not a bad experience that makes someone never want to deal with something like this again in their life.
"Any color you like, (in the end) they're all blue."
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cant stop thinking abt the ratgrinders' like... parents after this ep. trying not to be disappointed at the kill all enemies approach to this combat. i understand we have a different experience of the campaign to the pcs. but what i hope for is brennan taking a moment to focus on the families and loved ones of these kids who were manipulated and forced and used for porter's means. Who had their free will taken away from them, and their anger used against them.
Like, after all is said and done, we see a gnome couple; maybe they were sort of friends with the Thistlesprings, since Ruben's whole deal before being emo was like, that vibe. Maybe they knew their son had changed, was angrier and more sad, but they gave him the space to respect it. And Wilma and Digby see themselves reflected in the Hopclap parents' faces as they mourn their son, who they never got to properly say goodbye to. They didn't even realise how far gone he was.
If Sklonda, seeing the grieving parents of another sharp and ambitious rogue, determined to be the best, desperate to prove herself, realises that that could've been her. Wondering what she would do if it were Riz who had his own rage used against him, and ultimately dooming him to be the villain of the story.
Do the church mourn Buddy, who was let down by every adult in his life? Who learned to follow and obey before he learned free will. Will they even care, since he turned his back on them, when faced with the choice of oblivion or rage? Or will his parents quietly swallow their grief, and privately hope that, maybe, he got a second chance to find Helio again.
Imagine losing your kid to rage. It becomes hard to talk to them, to forgive them, because of that rage, but you don't understand it. You try and try to get through to them, but all your conversations end in fighting. You resent them, because you don't know what you did wrong. And then, before you can understand, and before you can apologise, before you can tell your kid you love them one more time, they're dead. They died at school, because of teachers they were supposed to be able to trust. And you learn that the rage wasn't natural, that they were used. It's not fair.
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