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mothershewrote · 5 months
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It's a monumental MOTHER moment! The saga of the EarthBound series in America and a generation of fans brought together by this heartfelt work of art, coming of age in the chaos of capitalism, is chronicled in the forthcoming feature film, EarthBound, USA.
In our latest episode, we speak with director Jazzy Benson about she and her team’s decade-long journey to create this amazing work of multimedia art, and the ways that art, artists, and fans inform and inspire one another. LISTEN HERE: pod.link/1682337146
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bugeater42 · 9 months
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recently finished mother 3 again! it feels like every playthrough i love it even more :) experimental bust of the masked man
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yungtulip01 · 5 months
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This is my debut music single “Pk Thunder” it’s lyrics and beat are all direct references to the series “Mother” especially Mother 3. I hope yall enjoy🙏🏻
youtube
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snottyhamsterfanny · 6 months
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October Bot
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mochilorddrakeinferno · 8 months
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Pinned Post, However Those Work:
Still not quite sure I've gotten the hang of Tumblr very well quite yet, and I'll probably be making some edits to this post with other important stuff, but for now mostly it's just going to be linking to two core communities of mine.
Starmen.net: A wonderful Mother series fan community that's been around for over 20 years, and in my (admittedly a bit biased, since it is basically my home on the internet) opinion, one of the best places you can be.
Forum: https://forum.starmen.net/forum Discord: https://discord.gg/kM3wQzr (Sidenote, this may be the only actual permalink remaining, because Discord is kind of dumb and changed the rules, so propagate this specific invite link if you want to permalink) Super Paper Mario Lore and Theories Wiki: Technically a wiki, but that's kind of on hiatus at the moment. For the time being, we're mostly a lore community! We try to friendly to people who are new or haven't really looked into the lore yet, and even if its lore isn't strictly your thing, the goal's largely just to have a positive space where fellow nerds about this wonderful game can get together and talk. Discord: https://discord.gg/rS9MMACPCq
Wiki:https://spmtheory.fandom.com/wiki/Super_Paper_Mario_Lore_and_Theories (Still very barebones, please don't judge us)
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john-artbuckle · 1 year
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EricBound HD
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Finally finished my first ever Earthbound Fic
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moonfang256 · 2 years
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This post is going to be something different from the others I made because I'm going to talk about some serious stuff, so if you don't want to read it I suggest you to skip it.
Well, today I'm going to tell the story behind the project I’m making and depressing stuff.
It's probably some people know or others don't, but my project is a Mother Fangame called "Mother TRD" (although in the future it'll have another name) and I've been working on it for years. (I still do)
I started it on Deviantart with the purpose of filling in the gaps the Mother Series had left unfinished and also to encourage, learn and share this project with everyone. Come on, I’m your typical Mother Fan who wanted to do something good to enjoy with everyone.
However, things changed one day when I landed on the Starmen.net’s forums.
Before that, I used to be an outsider who visited the page to check some stuff and never made an account there, until somebody recommended me to show the concepts of my project there. At first I wasn’t sure because I had a bad feeling, but I just ignored it and kept going.
I made my account and the first thread there. I made the first post and everything was good, but in the second one, things got out of control.
That day, two parts of the same coin made a mistake:
* They: Although what they were trying to do was to give me a constructive criticism, some of them didn’t do it in the best way and didn’t stop remarking my sprites were lame recolors. (probably not knowing I was just starting it and I didn’t know what was that in the first place)
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The point is… they made me feel miserable, like I was being kicked out for didn’t do it well.
* Me: I presented my project without having something solid as a base, I don’t know if I’m explain myself. Let’s just say I rushed things out and I should’ve stopped myself to think it over, but I didn’t it and I paid for it. I hit myself with a big wall and I’ve to accept it:
“I screwed up monumentally”
After that bad moment I tried to move on, but there were times when my attitude wasn’t the best and my emotions changed like a roller coaster. There were days I was fine, but others I feel so sad I couldn’t help it. The fact I often remembered that day, things weren’t working out, and at the same time, I had to deal with my dad and grandma’s deaths didn’t help at all.
I was alone with my project, looking for some help and comfort, but there was hardly anyone.
There were some people who gave me a little help and some advices, but I bet they never realize what was happening with that person behind the screen (probably because of being busy or other stuff.)
I was really emotionally broken.
I let myself be consumed and influenced by everything bad that I started to obsess over it. I stopped giving the love and care my project needed and behave in a problematic way. I became as grumpy and bitter as them and I wasn’t okay with that.
After so many bad stuff, I decided to leave the page, not only to try to improve my project, but also to get away from that negative environment that made me feel bad.
At that time, Discord was turning into the new Skype and I made my account there to talk with somebody and make some groups there.
Little did I know the negativity from which I tried to run away came at me again.
In every group I made from the project, something bad happened. Well, not quite…
There were people who really wanted to help me improve, but everything was overshadowed by the number of people with many problems, red flags and toxicity. They caused a lot of harm and made things more difficult for me.
Everything went downhill, my bad habits came back and everything exploded one day when somebody put me in a lot of stress. That person was a red flag and I was so scared and in shock that I just wanted to run away, so I made the difficult choice to close down and never make another group ever again. That time I reached my limit, I distanced myself from others and didn’t trust in anyone. I just… locked myself in a bubble for protection...
And that’s not even the deep of the iceberg.
I was so depressed and bad the whole time that I got COVID twice (not joking, the people of my country didn't take care of themselves well and it’s not a disease you should laugh about)
I was in lot of pain, mentally gone and even told myself “You deserved it” and “Just let it kill you so you can die already”
I fell to the bottom, but after some time and reflection, I eventually decided to get out of there on my own. I recovered from the illness, I regained some strength for my family and my project and tried to move on despite everything. Even today I still recovering, although there are times when the depression comes in and goes. It's not a simple thing to face, but I try to fix it on my own.
At this point I don't expect anyone to understand, but at least I'm glad I take that out. Now I can keep going and need to focus now on studying to improve my stuff.
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spitblaze · 1 month
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Ooh I should draw the Earthbound Kraken. That was my icon for like a million years back in Ye Olde Forum Days
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mothershewrote · 7 months
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Back in 1999, when @catblackard was 15, she submitted these three illustrations to Starmen.net's Halloween Funfest! She spent most of her time lurking on the site, rather than engaging with the community, but occasionally submitted art over the years - most of it for Halloween Funfests over the years. These were her first submissions: A photo of a Halloween party at Ness' house, Paula as "Paula the Vampire Slayer", and Paula turning into a werewolf in the moonlight.
We'll share more of her Halloween EarthBound illustrations through the month!
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crafto2007 · 1 month
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i love going trough the earthbound hacks list 'cause they're just like
-The sad journey of mental health deterioration told trough the metaphore of games glitching, the adventure of a man slowly losing everything -JEFF'S BASS FISHING ADVENTURE HOLY SHIT -EarthBound retold from the perspective of a western woman instead of a japanese 50 year old man -FOR THE LOVE OF GOD DO NOT PLAY THIS THIS IS SUCH A FUCKED UP PIECE OF FANGAME. YOU WILL GET TRAUMATIZED. ITS NOT WORTH IT. PLEASE. YOU CAN LISTEN TO THE ORIGINAL PIECE ON YOUTUBE BUT DONT PLAY THIS IT WILL FUCK YOU UP. -chrismas! :D -EarthBound, but it's a text based adventure about trying to leave a mansion you're locked into. but the title still ends with -Bound so it's still EarthBound i guess
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average-shitty-teen · 7 months
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did they remove the online mother 3 handbook???
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obscuretobyfox · 2 months
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On October 29, 2012, a user on starmen.net by the name of "MrTenda" would create a shitpost thread talking about an Earthbound ROM hack he's creating called "UnderBound"..
Scrolling down a bit, you may see a familiar face! That's right, It's Toby Fox!! This is, as far as I can tell, the first look at Undertale EVER posted on the internet.
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It seems Frisk originally had black hair, and there were no hints as to Flowey's evil nature.. Toby also mentions Flowey is a reincarnation of "FACE" which was a character mentioned in the original post, but also draws similarities to the NES Godzilla Creepypasta's "FACE", which inspired some of Flowey's looks.
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(A direct comparison of sprites) Toby Fox citing Flowey as a "reincarnation" here is also brilliant (but likely unintentional) foreshadowing!!
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rhyselinn · 10 months
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In Defense of Toby Fox’s Halloween Hack
Twitter is all in a tizzy about the Halloween Hack as of late. The apparent reason for this is because the Halloween Hack uses a word commonly used as a homophobic slur, not taking into account that the hack was created in 2008 (when the internet was a different place) and that 2008 was 14+ years ago (and people are known to grow and change over this time). There appears to be some amount of discussion over whether Toby Fox should be “cancelled” for this.
I’ve seen a fair bit of banter from both sides on this, but what I haven’t seen people on the internet talk about is the CONTEXT of the game in which this word is used. And while I don’t spend a lot of time talking about HH due to Toby’s stated embarrassment when people draw attention to it, if the internet’s gonna go dig up old drama for some reason, then by golly, I’m going to go dig up my old love for this game.
So if you want to come take a wild ride through some internet history and literary analysis, then go buckle your seatbelt and click the Readmore.
(content warning: discussion of homophobic slurs)
A quick bit about me: I am an adult on the internet, and I fall into the original Halloween Hack (hereafter abbreviated as HH)’s target demographic: teenagers who existed on Starmen.net, an Earthbound fan website, in 2008. I am also a current admin for Starmen.net, which puts me in a good position to comment on the history and culture of the site as a whole, and how that ties into the reception of HH.
Starmen.net has a long and rich tradition of events called Funfests, in which the site staff run a combination art/writing/music/etc contest for the site members, usually coalescing around a theme such as “Earthbound”, or sometimes “Winter” or “Halloween”. These events offer prizes such as forum avatar/rank privileges, and historically they sometimes even offered physical prizes. The 2008 Halloween funfest had an entire website made for it, which you can view here. Toby Fox submitted HH to this 2008 Halloween Funfest under the internet handle Radiation.
This is the context of HH: a passion project made by a teenager for a fan website full of other teenagers/twenty-somethings. If you go to a high school science fair, you could rightfully lambast every project for being undeserving of a Nobel Prize, but that’s not why we host high school science fairs OR Starmen.net Funfests. These events are an opportunity for teens to show what they are capable of and receive commendation from both their peers and a panel of judges selected specifically for this age demographic and venue.
For perspective, here’s what one of the hosts of the 2008 Funfest had to say about HH:
“Radiation nearly outclassed himself with this effort of skill labour and love. What a lot of fun. Despite getting repeatedly killed in the sewers this was one thoroughly enjoyabe hack. I Think I’ll go and play it again!”
HH won an award in the 2008 funfest-- a #1 in the “Most Effort” category. For some perspective, few people on Starmen.net go to the lengths of creating an entire game for a Funfest (and HH has a playtime of roughly 5-6 hours!). Of those who do, most of the resulting games are consistent with the output you would expect from a teenage userbase, since it’s not fair to expect teenagers to produce professional-quality work. That said, I can say with confidence that HH is a standout in the areas of both effort and quality.
Another thing that needs to be said of HH is that it is not a standalone game made in today’s modern game engines-- it is a hack of a preexisting game. Earthbound's codebase is notoriously complicated, and a lot of the tools that modern Earthbound hackers use to make their jobs easier (eg Coilsnake, Ebmused) didn’t exist in 2008. Toby had to do a lot of manual coding grunt-work to make HH, up to and including manually typing hexadecimal values into his computer in order to compose Megalovania. (Source: Toby wrote a really in-depth post about the process he used to make HH way back when, which I’m referring to here, but it’s unfortunately been deleted since then.)
I can imagine a hypothetical objection at this point: “ok but high effort homophobia is still homophobia”. In this post, I am also going to argue that Toby’s usage of this word can be considered artistic merit when taken in context, but you’ll have to bear with me for a bit while I explain that context. I’ll also talk about some of the cool and neat things this game does along the way because I think they’re worth talking about.
HH is, at its core, a derivative fan work of the video game Earthbound. And while I love Earthbound deeply, I also recognize that it’s a cult classic that not everyone has played. So while I encourage people to play the game I love deeply, I’ll also sum up a few relevant plot beats here so folks can understand the source material HH draws from:
--Ness, a thirteen year-old boy, meets a creature named Buzz Buzz from ten years in the future who tells him that an alien named Giygas has destroyed the world (direct quote: “All is devastation”). As such, Ness and his friends must save the world.
--One of Ness’s friends is a shy boy named Jeff with a penchant for shooting bottle rockets at enemies
--Jeff’s dad is an odd character named Dr. Andonuts. Dr. Andonuts is a reclusive scientist who lives in a snowy region called Winters who sent his son off to boarding school at a very young age. Andonuts’s lab includes no other signs of life, certainly not any indications of a wife/Jeff’s mother. Andonuts ends his conversation with Jeff by saying “Let’s get together in another ten years or so.”
--Towards the end of the game, Dr. Andonuts uses a device he created called a Phase Distorter to send Ness and his friends to the venue for the final battle. This is very clearly telegraphed as a one-way trip, as the kids’ brains are described in text as needing to be transplanted into robots to get there, but the kids go along with it anyway because the world is at stake.
--The kids go on to fight the final boss in a spectacle that words can’t do justice to here. All I’ll say is that after a long-fought battle, in the grace of an unexplained Deus Ex Machina, the souls of the four kids are impossibly returned to their bodies so they can enjoy their happy ending.
These are all canonical events that happen in the base game of Earthbound. Earthbound’s sequel, Mother 3, was released in 2006, two years prior to HH, although the English fan translation wasn’t released until around the time of the 2008 funfest, interestingly enough. Mother 3 does develop Dr. Andonuts’s canonical character somewhat, but I won’t discuss it in further detail here other than to say it mostly re-emphasizes his odd, solitary nature and his overly cavalier attitude towards his science experiments.
It’s also worth noting that in an oddball game like Earthbound, there are a lot of weird and funny idiosyncrasies to theorize on. There are pencil-shaped statues that block your way, which need to be removed with a device called a “pencil eraser.” Ness and his friends fight robots, aliens, and Krakens, but they also fight handbag-wielding ladies and walking mushrooms. Dr. Andonuts’s character oddities, while strange, fit nicely into the evenly distributed mesh of oddities that comprise Earthbound’s world.
Derivative works, particularly fan works, exist in conversation with the source material. They answer questions posed by the source, interpolate details left out of the original, and otherwise build on the world of the original in a collaborative way. This conversation sometimes happens in a one-on-one manner, between fan and original creator, but it also happens in conjunction with the fan community as a whole. When a theory takes traction, it will begin to appear in more and more fan works, growing in popularity and notoriety until it is “accepted” as the most common interpretation of canon’s strange idiosyncrasies. Newer or more fringe theories are less likely to be taken as a “default” interpretation, but they are more likely to be taken as “fresh” or “interesting” until/unless they, too, begin to gain traction.
HH exists in a few conversations: one with the source material, one with the fan community of Starmen.net (and the broader Earthbound community as a whole, although there was much more overlap between the two back in 2008), and one with Starmen.net’s Funfest culture. In order for HH to be well received by the Funfest judges, it would need to be aware of the community sensibilities as well as push the boundaries of the fan conversation with Earthbound as a whole-- a careful balancing act of being both interesting but also recognizable.
So, the fundamental fan question that HH tries to answer is “why is Dr. Andonuts LIKE THAT?”
This is an absolutely fair question, and Toby was certainly not the first to ask it, although his answer in the form of HH is one of the most high profile now.
HH is set in the world of Earthbound a few months after the final boss fight in autumn, but one where Ness and his friends did not magically return after their one-way trip to the final boss. Word has it that Dr. Andonuts has turned evil and must be defeated. On its surface, this is standard fare for a throwaway plot for a Funfest submission, but the magic of HH is that it does not treat this premise as a throwaway plot. It sets out to earnestly discuss why this happened by delving into Andonuts’s psyche.
Coming back to the idea of derivative works existing in conversation with the source material and interpolating unexplained details: Earthbound does not explain why Dr. Andonuts lives in solitude, nor does it give any hint as to the identity of Jeff’s mother. It also gives no indication as to why Andonuts didn’t seem to have bonded well with his son other than the handwavey explanation that Andonuts is just “like that”. HH initially poses the question of “why did Andonuts turn evil”, but leaves the reader to puzzle that out while battling monsters in Earthbound’s RPG engine.
At first, Toby offers a partial explanation: in HH, Dr. Andonuts is portrayed as feeling immense guilt at having sent his son into what he perceived as a death trap.  (quote from the game: “The world is dead, and I’ve become senile with guilt and rage.” He also says stuff like “what’s the point in living without them”.) As such, he turned evil and created zombies to storm the world of Winters, causing a surge in refugees and desperate survivors. This is why the main character was sent to kill him.
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(image transcription: a picture of a menu with the text “What do you do!?” followed with a single option: “Kill him”)
But in order to see the depth of this explanation, the true answer to the question “why is Dr. Andonuts LIKE THIS”, the player must hit “B” to cancel out of a menu at the correct moment, something Earthbound players tend to learn by habit from closing the equipment menu so many times, but never used as a plot-relevant mechanic in the base game. HH takes this subconscious muscle memory and turns it into a mechanic gating off half the game if you don’t “spare” the enemy, a precursor to the “spare” mechanic that would debut seven years later in Undertale.
When the player does this, they enter Dr. Andonuts’s “Magicant,” a dream-construct representing his inner psyche, with his hopes and dreams and fears all laid bare. The main character is tasked with finding Dr. Andonuts’s lost Courage. In the base game, Ness enters his own Magicant, so this feels familiar to a veteran player, but it also gives Toby the chance to more closely examine Dr. Andonuts’s character than he otherwise might be able to do.
Over the course of the rest of the game in Dr. Andonuts’s Magicant, the player continues to control the main character, a bounty hunter named Varik, but the NPCs in the game often mistakenly treat Varik as Andonuts. The dialogue we see from these NPCs reflects memories from Andonuts’s own life. We see a lot more characters try to make connections with Dr. Andonuts (”hey don’t you want to play baseball instead of doing math?”), but these are apparently rebuffed througout Andonuts’s life. One NPC guarding the entrance to the path leading to this lost Courage advises “Be careful. Be yourself.” We see memories of Dr. Andonuts’s presumed wife/Jeff’s mom, who is an OC Toby created for this work to answer the questions posed by canon.
Varik is tasked with fighting three “demons” behind three doors, where each demon is said to be stronger than the next. Since this segment takes place inside Andonuts’s mind, these are unsubtly implied to be Andonuts’s inner demons. The second and third doors represent Andonuts’s relationship with his son and his guilt over getting people killed; the first door is relevant to this post, so I’ll talk about it in more detail. 
Inside the first door, Varik sees Andonuts’s memories of something called “Remember Me,” who despite being faced in a battle, is friendly and affectionate and causes no damage apart from being “hard to think about.” This enemy has a stock overworld sprite of a male NPC from the base game.
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(image transcript: a smiling purple sprite in an Earthbound-style battle. The text box says “The Remember Me? was a little hard to think about again”)
At the end of this map, we see a cutscene in which it’s implied that Dr. Andonuts felt disconnected from his wife, perceiving her as an incessant insect. She says things like “Lately, you’ve been acting kind of... disinterested in me. Is there something wrong with me?” She asks if Dr. Andonuts has been hiding something from her, which triggers the following battle:
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(image description: an Earthbound-esque battle against three enemies, each a sprite depicting a closeup of a man’s muscular body: a bicep, a chest, and a swimsuit-clothed groin area)
All three of these enemies are named NO. The music that plays in the background is deliberately unsettling, and their battle moves consist mostly of “flexing in a masculine way”, “slapping their buddies in a masculine fashion”, and “being hard to think about again”. After three turns, these enemies deliver a series of un-dodgeable moves that kill the player before it’s possible to defeat them, ending the game. The only way to proceed in the game is to select the Flee option in the menu.
To summarize the themes being presented here, Dr. Andonuts is gay and repressed his homosexuality to try to preserve his relationship with his wife due to his lack of courage. From a game design and literary merit standpoint, this NO battle is actually a really poignant way of portraying Andonuts’s mindset and all of the fears that kept him in the closet, portraying men’s bodies as an enemy that he must fight, or in failing to do so, must run from. Remember that Earthbound takes place in 199X-- none of the 1990′s were known for being especially tolerant of gay men, nor was 2008 when Toby made this hack; 2008 was the same year that California passed a bill intended to ban gay marriage. In another since-deleted web page, Toby said that one of his motivations for creating HH was “the lack of non-stereotypical, major homosexual characters in media”. With that in mind, this is a surprisingly sensitive portrayal of the pains of repressing one’s sexuality, especially from a teenager.
Toby also portrays some complexity in Andonuts’s relationship with his son Jeff, making the case that Andonuts helped Jeff in his fight against Giygas as a way of living vicariously through him to feel like less of a monster. From this standpoint, it’s easy to see that Andonuts’s abrasive language might be a defense mechanism for his own self esteem issues, calling others monsters to deflect from the fact he sees HIMSELF as a monster.
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(image transcription: a screenshot of the main character fighting Andonuts from the end of the game. The text in the textbox from Andonuts says “you idiots. look at your decaying, frostbitten bodies”)
(and just as a side note, I think the reminiscence of this dialogue to Flowey’s dialogue in Undertale is funny and interesting)
Dr. Andonuts says the following: "If I can't live with myself, why should anybody else? Ergo, nobody will live. Then, everybody will understand all the pain I went through. When everyone understands me... They'll cherish me so." This isn’t the expression of a healthy mind, but it is a portrayal of someone who’s experiencing some serious pain. I’d also argue that it’s a nuanced and sympathetic portrayal of a character who is clearly in a crisis.
Another Andonuts quote: “you’re going to kill me, because that’s what a hero does. he has to kill that monster, right? even in this form, i am shaking with fear. i don’t want to die. leave me alone”
The second-to-last fight in the game is against an enemy called Id. In Freudian psychology, the Id is the representation of one’s most base desires, in contrast to the Superego who restrains a person from operating on these desires. The game up until this point does a good job at portraying Dr. Andonuts’s Superego-centric repression strategies, so getting to see his underlying base desires directly is a novel development. The enemy Id consistently reiterates a desire to be left alone and for the main character to not kill it. At the end, it apologizes for not being much of a fight. Only then does Varik fight Dr. Andonuts proper, and without the Id, all that’s left is the Superego-fueled repression, labeled in-game as “hatred”.
Andonuts’s villain monologue starts as such: “I know what this feeling is. It’s hatred for the person who came so far just to destroy an old man. My mind is gone. All that is left is pure hatred.
YOU SEE THIS BURNING, BLOODY UNIVERSE. YOU SEE THIS ULTIMATE, UNLIMITED POWER? Varik. I HAVE FUCKING HAD IT WITH YOUR SHIT. you little fuckers are going to have your bodies ripped in half. i’ll shove your asses so far down your throats that when you crap, you’ll sing fucking beethoven.”
This monologue is the precursor to the infamous line:
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(image transcript: a screenshot from the final battle, in which Andonuts says the words “tl;dr: eat shit, faggots”)
As established earlier, this is a line uttered by a gay character who is in a tremendous amount of pain, which would make it an act of slur reclamation. We could argue about whether Toby Fox is in a position to justify this usage, but I refuse to have that conversation because I don’t think real life queer people should have to out themselves in order to justify the art they make. Whether Toby Fox is actually queer or not is, I would argue, immaterial to the story he’s trying to tell here, which is nuanced in a way that a homophobe would be unlikely to write.
We can also have the conversation of whether this word choice is a good decision or not-- and there are, I would argue, a lot of parts of this game that a storyteller with more experience and maturity would have handled better. There are some parts that come across heavy-handed and needlessly edgy, and there are parts that could have been handled with more grace. We can discuss whether “bury our gays” stories were stale by 2008, or whether stories of queer pain had fallen out of vogue for stories of queer joy. But again, this is a work made by a 16-year old, and being needlessly critical of a fangame made by a teenager for a community of predominantly teenagers feels needlessly meanspirited. Just because the game has been unforeseeably thrust into the public light like this doesn’t mean we need to eviscerate it from a 2023 lens. It’s not fair to Toby Fox, neither the original 16-year old creator nor the adult celebrity today.
So I’m not going to do that. What I am going to say is that a queer reading of this work would indicate that this word usage may very well have been a decision made with artistic intent, and a death-of-the-author reading of this work might indicate that this word has artistic merit anyways. If a gay character sees gayness as bad and uses a slur associated with gayness to demean his opponent, that does fundamentally say something about this character, and in this case it reinforces the existing themes that Toby had put in place. I wouldn’t recommend people in 2023 take this approach in storytelling lightly, but I can see and appreciate the spirit in which the game and this word choice appear to have been made.
In the end, Varik does defeat Dr. Andonuts and kill him.
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(image transcript: Varik standing above the machine containing Dr. Andonuts’s dead body, not depicted onscreen. The text box reads “You feel a little like this situation could have been avoided.”)
This is one of the last text boxes of the game, and I think it’s a good ending note for this work-- saying that queer lives do NOT need to go this way, that we do not need to bury our gays, that this genuine pain that Dr. Andonuts experienced is not an inevitability.
In conclusion, I do love Halloween Hack for what it is, imperfections and all. It was very clearly a labor of love made by a very earnest and well-meaning teen, and a lot of the things that would later go on to make Undertale so popular are present in their nascent forms here. HH has some genuinely interesting things to say about Earthbound, from both a plot and a character standpoint, and it’s clearly a good-faith attempt at grappling with queer and psychological subject matter. If people on the internet were to engage sincerely with it rather than judging it (and its creator) based on one out-of-context screenshot, I think they might find a diamond-in-the-rough that still manages to be an absolute gem of a fangame.
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This Game Stinks! (And Also Causes Allergic Reactions)
A scratch and sniff ad for EarthBound caused WayForward Director/Designer, James Montagna, to suffer from a severe allergic reaction that had him rushed to a hospital when he was a kid.
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thylacines-toybox · 2 years
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Penny (she/her)
A zombie dog inspired by the enemy from Mother 3. I made her in 2009 for the Starmen.net Halloween funfest and won a prize!
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