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#telltale spoilers
thebibliosphere · 8 months
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I know it's not the only iteration of the franchise that alludes to the Wayne’s having an unsavory background, but the Batman Telltale games are so fucking funny.
Bruce is straight-up having an existential crisis over his family having connections to the local mob and Alfred just looks at him sideways like, “Bruce, they were billionaires. No one becomes a billionaire honestly.”
And Bruce swallows that comment, runs through all the stages of grief in about ten seconds— inventing some new ones along the way—and you can see his brain making the dial-up noise in the time it takes for the player to pick his response.
And true, you can pick denial, anger, or something else, but in that pause you get a glimpse of the static buzz building behind his eyes.
This man is tired. He just got the shit kicked out of him. He is running on fumes. And you’re telling him everything he’s done, everything he’s achieved as Batman, has potentially been funded by crime???
“I could do it,” the look on his face says, “I could sink into the himbo persona, let it consume me. No one would ever know. I could take a nap. Billionaire playboys take naps...”
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whatawonderart · 3 months
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Lunacy
This is sort of my reimagining of the end of Puzzle Agent. If you like Professor Layton and Twin Peaks please give this game a try.
Part 2 maybe coming eventually
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artfartt · 4 months
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Merry new year’s eve!
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littlefankingdom · 2 months
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Telltale Bruce Wayne is so good. He is a good boy, he's Alfred's son, he is a bit awkward with people sometimes, he cares about his friends, he's full of hope for Gotham and its people. He's rich but was raised by the help and IT SHOWS, and his intelligence is from being raised by Alfred. He stays dramatically under the rain where his parent died when he is sad, he doesn't let corrupted politicians or mob boss threaten him or tell him what to do, he wants mental ill people to be treated better and doesn't punch first people who are clearly mentally unstable, he's invested in Gotham even without the cape on. (This Bruce will adopt a ton of children and be good to them. Good dad right here, will get them therapy and not be mean to them)
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And he looks like a wet cat behind a screen door, pleading for the human to open it. Understandable that the local cat lady fell for him.
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Why Lee losing an arm and Clem losing a leg is significant symbolism
Or: im way too obsessed with this game so here's a thing
So, throughout the final season, we hear several times about how similar Clem grew up to be to Lee. Alongside this, we also get multiple parallels between these two (car crash, taking care of a kid, having to who choose to save, etc.) And that can all be overlooked, I mean they put random stuff like that in all the games (the hatchet clem uses in S2, Clem getting a haircut at the end of S3) but there's something different about these ones, and that's all of them aren't EXACT references to S1 like the other ones. Clems story doesn't go the same way Lee's does. Sure, they're similar, but also opposite. Clem lives, AJ is with Clem when she gets bit, Lee wasn't escaping form bad people, stuff like that makes them so different. And I thinks that's why it's so significant. Arms and legs are so similar, but complete opposites. You use arms to hold things. To build a place to stay. You use legs to walk. to RUN. Both things Clem and Lee did or tried to do respectively. While all these things are different, there's use that arms and legs have in common, but are so different in themselves. Attacking. Climbling. Anything you can think of. Both do these things, but they do them so differently, just like Clem and Lee. They both lose something similar, but not the same. Because they could NEVER be the same
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heloflor · 11 months
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Anyways telltale Sam is an absolute disaster with kids and it's very funny.
(Reminder that this man belives the point of having kids to be "tax deduction". Also, from my understanding of 305 since I only saw playthroughts of it, it's apparently possible to leave Sam Jr behind inside Max's stomach, and I don't think there's any repercussions to it?)
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lemonsourcrisis · 8 months
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The Expanse: A Telltale Series (2023) dev. Deck Nine & Telltale Games
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gasstationclown · 1 year
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i frequently think about kristophs black psyche locks and how its the first time phoenix sees locks like them, and how its secrets that the person arent even aware theyre keeping, and how breaking the locks forcefully can make the person suffer psychological damage. like kristophs final breakdown, also akin to the first case where kristoph tells apollo to break phoenix and his testimony
i also frequently think about [insane rambling under the cut]
i also frequently think about how kristoph never really truly made any attempts on phoenixs life. Yes, obviously kristoph ruined phoenixs career which might as well been his life, and he most certainly tried to frame him for murder, but during the 7 years of their relationship kristoph never tried to kill phoenix directly. he killed like 2 people and tried a third but he never made an attempt on phoenixs life, even when he probably could’ve tried the night he killed zak gramarye/shadi smith. you could argue that he gave phoenix the nail polish, but the thing is that 1)  there was a chance that it wasnt actully poisoned, especially considering that he probably didnt have any opportunity to prepare it and he used it on his own nails, 2) there was absolutely no guarantee that phoenix would ingest the nail polish let alone use it OR give it to someone else. you could argue that it was some last resort (if it was actually poisoned), but by this point kristoph is aware that phoenix is investigating and pointing towards him so he was practically handing him evidence, even if it couldnt really be used well in court, it connected kristoph to vera just enough. kristoph had enough reason and enough repulsion towards both zak and phoenix, so why did he kill zak and just try to get phoenix out of the way? maybe it was easier and maybe it would prevent fingers from pointing towards him, and considering that he was going to defend the case he would have been put in a good spot to manipulate the trial. idk i think theres more rattling around in my brain but its just what i think about a lot post is done <3
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poltergeiszt · 2 years
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uh oh
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ziracona · 2 years
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Help I’m not ready for this scene
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imstalkingurblog · 2 months
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So much drama over Carver, who is this man??? 😳
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bucketofcowboys · 1 year
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This was under a post on reddit talking about the suddenness of the ending of The Enemy Within and though I have no clue if this is true, its still an interesting thing to see.
The ending with Alfred felt so abrupt. It felt so wrong. He just starts accusing Bruce of all kinds of shit, and though he's a thousand percent right, it still feels completely out of no where. In my playthrough I took very good care of Alfred and at the end of every chapter I had good sentiments with him, the only thing I did that he didn't agree with was stay with Joker even through all of the stuff he did.
So the idea that Alfred was the one who shot Riddler to get revenge for Lucius actually doesn't sound like that far fetched of an idea. It's not like we haven't seen Alfred move towards violence in other iterations, and the way he reacts towards Bruce and towards the Batman operation as a whole— I feel like it makes so much more sense if you see it through the lense of a man guilty of avenging his friend at the sacrifice of his and the man closest to him's moral code.
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jacensolodjo · 7 months
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Playing Telltale Expanse makes me love Camina Drummer even more especially because do you KNOW how much Camina Drummer we had in the books? basically nothing. So there is even LESS of Camina we have for the telltale game.
Cara Gee basically pulled Camina Drummer out of thin fucking air. Everyone asks 'where did you get ___ for Camina?' and she basically shrugs. From herself. The only answer she has about the accent is she got that from what she heard from what was given for Dawes.
Cara Gee, an Ojibwe woman, almost definitely has some real life experience to pull on when it comes to playing a Belter woman. Always looked down on, no matter what exactly she manages to accomplish. Which is quite honestly a lot no matter who might have done it.
Anyways what follows are major spoilers for the Expanse: A Telltale Series (it's a prequel but like... YEAH)
She is considered a murderer as seen in the Telltale game because of a terrorist act committed by Dawes. But it is proven time and again that what she did was not what she intended which wound up being a bomb at a meeting. She was put into that position by Dawes. The OPA are considered terrorists because of Dawes' actions, not hers. But it's clear she still loves the OPA and the Belt and will do absolutely everything she must for the Belt. The OPA is more of a smattering of factions than a faction in and of itself. She had to leave Ceres because of Dawes and it clearly eats her up inside. Ceres was her home and because of him she had to leave.
The game slowly goes through this kind of backstory. The other characters keep kind of joking and bringing up the past, kind of nudging her with 'yeah so tell us why you can't go back to Ceres huh, Drummer???' "remember, Drummer, we could've cashed in your bounty but didn't for what you did, remember?' "well one of us here knows about explosives don't we, Drummer?"
So essentially this is what colors a lot of peoples' interactions with her is this shadow that walks with her. Is she or is she not an actual fucking terrorist. Is she or is she not an actual fucking murderer? Because she can be violent (punching Fred Johnson 'in greeting'). And yeah she has fucking killed but not in cold fucking blood. She will kill a dude (Staz and Edin as well as a drug seller all for good reasons).
But her Belter heart is always in the right place. She forgives but she won't forget easily. She owns up to her actions. She is self-sacrificing (how many people has she watched leave because she knows it's for the better if not for them then for the Belt?). She is Belter through and through.
But no way do I think she knew there was an actual fucking bomb that was going to take human life, BELTER LIFE. And she says as much. She wasn't part of the OPA to kill Belters. That was never part of the deal. She has always believed there's another way. They were innocent people there at that meeting. The people she has killed, have to have done something to warrant that death.
The people she kills in the game warrant their deaths. They go after her first. It's the only way that gets her to shoot. It's the same way in the show. She needs a reason.
I'm love her.
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Round 1 part 1: Telltale’s The Walking Dead (video game series) / Avatar: The Last Airbender (tv show)
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Lee Everett & Clementine:
Clementine is a small child Lee finds alone in the zombie apocalypse, and he takes her with him to help her find her parents-- despite him knowing all along from a message on the answering machine that they are dead. As the game progresses, she ends up getting groomed by a strange man who ends up getting on the same radio frequency as her on a walkie talkie her father gave her, who tells her he knows where her parents are. She ends up running away to find him, and ends up getting locked up in a hotel room. In the process of going to find her, Lee gets bitten by a zombie. He goes through hell and high water to get her back, the player even having the option to have him cut his arm off to try and stop the bite from spreading. At the end of the game, he ends up handcuffing himself to a radiator so he can't hurt her when he finally turns. This is the first of four games in the series, the rest following Clementine, but their relationship is so impactful over Clementine's development and the narrative that I think they could win.
Aang & Zuko:
Zuko has the BEST redemption arc ever (duh) and the best part of his friendship with the ga(a)ng after he becomes good is his friendship with Aang lol. Aang is so bubbly and Zuko is so angsty but also so awkward. literally they get stuck in a glue trap together and Zuko's suggestion is that they have an existential crisis together. plus before his redemption, Aang asks Zuko if they can be friends, he's wanted to be pals with him since the beginning of the show! And then they hug in the finale!!!
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igixri · 2 years
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fanart for the fic An Imminent Tragedy by @elemyah !
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heloflor · 2 years
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I have to say, one thing I absolutely love about the Sam and Max Telltale games is the side characters and more specifically how they all have at least some “oddness” to them, which not only makes Sam and Max feel like they do belong in this town instead of being the outsiders other people react to, but it also makes it possible for the duo to form genuine friendships with some of those people (which is also helped by the continuity this trilogy has).
All of them are eccentric in their own way, I mean :
- Bosco is a paranoid conspiracy theorist and is afraid of enbies
- Sybil keeps changing professions, and between that and how she evolves in S2, it feels like she’s sometimes in her own world/gets in her own head a lot
(And also, between her being really nice to the titular duo and her overall personality, she and Max could easily be besties. I mean c’mon ! He always goes to stand near her + gets involved in her love life + the S3 finale. He’d 100% be her gay bff and also possibly babysitter since he likes kids so much !)
- Flint Paper is a lot like Sam and Max on the police brutality aspect (and the three of them working together is great. There’s a single braincell between the three and not a single one of them uses it. Except Sam occasionally, if he’s not too busy fanboying over his neighbor with Max)
- Superball (my beloved) feels like one of the more grounded characters but at the same time he’s never seen taken aback by the weird shit happening around him and has no issue rolling with it. He’s also pretty mysterious at times and even straight up teleports in 304
(I’m not going to mention his love of doors as him being eccentric because, between that and how he expresses emotions differently, plus the musical number and his voice impressions showing he has an artistic side, I can’t help but view him as autistic. Heck you can also add him taking the “please don’t hang up the phone” thing way too literally in S1. So the love for doors feels like a special interest)
- Jimmy and the rest of the rats are some kind of mafia or street gang
- The C.O.P.S. are a bunch of old sentient machines trying their best (also Buster Blaster reminds me of Lord Hater from Wander with the way he screams all the time and I love it !)
- Harry Moleman is a creep who somehow keeps getting involved in the story through new jobs
- The Soda Poppers are pretty self-explanatory (gotta love how everytime they show up I’m like “oh, it’s these assholes again…”)
- Hugh Bliss is a literal sentient bacteria cult leader
- Girl Stinky is a literal cake and apparently a mermaid ? Like, her design has always been mermaid-oriented but apparently it’s because she truly is one
- Grandpa Stinky is that kind of grumpy old man who can and will throw hands with a 13 years-old
- Abe is the douchy head of a broken sentient statue who can’t do anything right aside from speeches (and he gets lectured by the local married couple after messing up his relationship in S2, which I find very funny)
- Featherly is a talking actor chicken who was literally found at the beginning of the universe that one time for some reason ??? It was very funny tho
(Also off-topic and I’m not sure if this was on purpose or not but isn’t Featherly technically trans ? I mean, he’s explicitly told to be a chicken in S2, not a rooster, and is even capable of laying eggs, but he uses he/him pronouns and refers to himself as a man)
- Santa Claus isn’t taking shit from anyone and hates kids
- Jurgen is a gay emo teen stereotype (who would absolutely have many social media accounts were those game made in the 2010s)
- Sal is a cockroach himbo who’s kinda just going along with the craziness around him
- Papierwaite literally tried and sort-of managed to summon some demi-god, demi-god who turns out to be pretty chill. And the duo is symbiotic. Oh yeah and Papierwaite has powers and may or may not be immortal (I think him living this long might be due to Norrington ?)
- Mama Bosco, despite acting more like the voice of reason, still remains the wacky kind of scientist, with her creating portals to other dimensions and being pretty nonchalant about the risks of it
- Skun-ka’pe is a hyper-intelligent alien who lets his ego and slight naiveté take the better of him
- Sammun-mak is a child with enormous powers and a god complex
- and the list goes on
I just really like how the world of Sam and Max is eccentric in itself. It’s not just the two main characters who are “weird” while the rest of the city reacts to their weirdness. Every character has their own thing going on and I love how it makes this world flow.
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