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#Nightdive Studios
devileaterjaek · 26 days
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satoshi-mochida · 1 month
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System Shock remake for PS5, Xbox Series, PS4, and Xbox One launches May 21
From Gematsu
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The System Shock remake will launch for PlayStation 5, Xbox Series, PlayStation 4, and Xbox One on May 21, publisher Prime Matter and developer Nightdive Studios announced.
The remake first launched for PC via Steam, Epic Games Store, and GOG on May 30, 2023.
Here is an overview of the game, via Prime Matter:
About
“Look at you, Hacker. A pth-pth… pathetic creature of meat and bone.” You awaken from a six month healing coma aboard Citadel Station, TriOptimum’s premier research facility. Mutants feast on their former crew mates, nightmares of flesh bound to metal roam the dark hallways, and the station’s A.I., SHODAN, is aiming Citadel’s mining laser… at Earth! Your military grade neural interface is all that stands between humanity and the silicon god coming to remake Earth in their vision. System Shock is a remake of the beloved PC classic. Updating mechanics, graphics, and enemy A.I.—System Shock is here to offer a new generation of players a chance to go toe-to-toe with one of gaming’s iconic enemies: SHODAN. Fight, hack, and save humanity from a fate worse than death itself.
Weapons and Tools at Your Disposal
“How can you challenge a perfect, immortal machine?” Weapons have been completely overhauled to form a new deadly arsenal featuring the MK 2100 Magnum, SK-27 Shotgun, LG-XX Plasma Rifle, ND-12 Rail Gun, the Laser Rapier, and many more. Plug-in the Mapping Unit implant to chart your way through all nine levels of Citadel Station, hook-up the Biological Systems Monitor to monitor your health and energy consumption, and install the Multimedia Data Reader to experience the last horrifying moments of Citadel’s crew.
New Threats and Horrors
“My children, a human infection continues to thrive inside of me…” SHODAN’s twisted mind has remade the crew into her image of perfection. Poisoning their DNA, she mutated their flesh. Clouding their minds, she grafted together steel and bone to make them cyborgs. Around every corner lurks a new and horrible way to die.
Explore Citadel Station for the First Time
“You are an interloper, a blight on my domain.” Citadel Station has been renovated to include new areas to explore, traps to evade, puzzles to solve and secrets to discover. Hack your way through Cyberspace, a 6 Degrees of Freedom (6DoF) hacking simulator rebuilt to be more dangerous with new enemies and challenges.
Watch a new trailer below.
Consoles Release Date Trailer
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fm-synthesizer · 11 months
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gaspardos · 1 year
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I really like Shodan's design from the System Shock Remake that Nightdive Studios did, please don't hurt her
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zachfett · 18 days
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Turok 2: Seeds of Evil (2017, Nightdive Studios/ Iguana Entertainment)
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mileena--kahnumm · 8 months
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Bitterman's Fall Damage Pain Sound but it's slowed down while in the Inventory Wheel...
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gebo4482 · 1 month
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System Shock - Announcement Trailer | PS5 & PS4 Games
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advictoriams · 9 months
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Not me getting absolutely rinsed (playing on medium) in Quake 2. The remaster does look great though. Nightdive really hit it out of the park yet again and I can't wait for Quake 3 Arena's remaster
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graphicpolicy · 5 months
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The Remastered Turok Trilogy is now Complete with Turok 3: Shadow of Oblivion
The Remastered Turok Trilogy is now Complete with Turok 3: Shadow of Oblivion #ps5 #xobx #switch #pc
Oblivion has arisen! The Flesh Eaters have come to terrorize the world and let chaos reign! This cannot stand. The finale to one of gaming’s most iconic trilogies is here. Nightdive Studios — in collaboration with Universal Games and Digital Platforms — have announced that Turok 3: Shadow Oblivion is now available on PC and PlayStation, Xbox, and Nintendo Switch consoles.  Turok 3: Shadow of…
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miketendo-64 · 5 months
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Turok 3: Shadow Of Oblivion Remastered Delay Explained
Last week, many of us who were looking forward to Turok 3: Shadow of Oblivion Remastered releasing on Nintendo Switch on November 14th, 2023. A short statement from Nightdive Studios, the game’s developer and publisher, was issued to say thar they had to delay the release for a couple of weeks, but a reason was never stated as to why. Earlier today (or late last night depending on your time…
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brutalgamer · 8 months
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Gamescom 23: Nightdive strikes again, developing a remaster of Star Wars classic Dark Forces
The original Dark Troopers will once again menace Star Wars fans, as a full remaster of Dark Forces is on the way from Nightdive.
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devileaterjaek · 22 days
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satoshi-mochida · 8 months
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Turok 3: Shadow of Oblivion coming to PS5, Xbox Series, PS4, Xbox One, Switch, and PC on November 14
Gematsu Source
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Nightdive Studios will release a remastered version of first-person shooter Turok 3: Shadow of Oblivion for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC via Steam on November 14, the developer announced.
Turok 3: Shadow of Oblivion first launched for Nintendo 64 on September 6, 2000.
“The Turok series is one of the classic touchstones of gaming and being able to provide the newest and improved version of Turok 3: Shadow of Oblivion is a great feeling,” said Nightdive Studios director of business development Larry Kuperman in a press release. “It makes full use of the latest version of our KEX engine, and we’re excited to share the game with players later this year.”
Here is an overview of the game, via Nightdive Studios:
About
Turok 3: Shadow of Oblivion is a faithful restoration of the classic first-person shooter originally released in 2000 for the Nintendo 64, upgraded through Nightdive Studios’ proprietary KEX Engine for play on modern gaming devices with up to a 4K resolution at 120 frames per second. It joins Nightdive Studios, Universal Games, and Digital Platforms’ popular Turok and Turok 2: Seeds of Evil remasters, capping off the trilogy. Turok 3: Shadow of Oblivion features upgraded gameplay, high-resolution textures, enhanced lighting and rendering, and support for console gamepads with platform-specific features. Turok 3: Shadow of Oblivion is the first title from Nightdive Studios to use the latest version KEX engine, which utilizes an improved renderer to achieve a higher tier of visual fidelity across 3D models, textures, and graphical effects. In Turok 3: Shadow of Oblivion, players choose between dual protagonists Joseph and Danielle Fireseed, siblings of Turok 2: Seeds of Evil protagonist Joshua Fireseed. Together, they must defeat the titular antagonist Oblivion and its followers, the Flesh Eaters, after the supposed demise of their brother at its hands.
Key Features
A remastered version of the 2000 classic, available for the first time since its Nintendo 64 release.
Up to 4K 120 frames per second performance on PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC.
Advanced rendering features, including anti-aliasing, bloom, ambient occlusion, dynamic shadows, and motion blur.
Remastered environment art, character models, and updated weapon models.
Optional motion / gyro controls for Switch and Gamepad rumble.
Trophies and Achievements on PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC (Steam).
Watch the announcement trailer below. View the first screenshots at the gallery.
Announce Trailer
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nintendumpster · 2 years
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fridge-reviews · 7 months
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System Shock Remake
Developer: Nightdive Studios Publisher: Prime Matter Rrp: £34.99 (Gog.com, Humble, Steam and Epic) Released: 30th May 2023 Available on: Gog.com, Humble, Steam and Epic Played Using: Mouse and Keyboard Approximate game length: 20 hours
Before I start this review I have to mention that I backed this game on Kickstarter.
Way back in December of 2015 I reviewed System Shock 2. I've always felt wrong about reviewing that game and not the original but each time I tried to play it or the enhanced edition I found myself just too put off by the 'clunkyness' of the game. So I'm very pleased that this remake was made as it solves many of the issues I had with the original release. Of course, I understand that while this remake has been pretty faithful to the original the developers have made a few changes so its not 100% faithful.
The game is set on the Citadel Space Station in the year 2072. You play as 'The Hacker' (yes, that is the only name given) who awakes on the space station. The onboard AI, Shodan, has taken over and has been either eliminating or 'modifying' the residents of the space station. When you start a new game you get to individually select the difficulty of the combat, cyberspace, puzzles and missions. Once the difficulty is set you won't be able to change it.
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As you can see from the screenshots this game is a First Person Shooter, however unlike most FPS's this game has an inventory system that works like the attache case in the Resident Evil games. Everything you carry takes up space within your inventory meaning that you'll be playing inventory Tetris quite often.
Throughout the game are items that are junk (you'll know which items are junk as it'll have the word 'junk' in brackets next to the items name). These junk items can be 'vaporised' into scrap within your inventory taking up much less space and can be used to claim credits at recycling points. This system is where some of the clunkyness I mentioned before comes in. When you pick up junk items they take up a space (or several) within your inventory and you have to vaporise each type of junk individually by right clicking on it and selecting the vaporise option. As I'm sure you can imagine this can mean you spend much longer in the inventory when you could be wandering the ship. Oh, and the game doesn't pause when you're in the inventory so its not a good idea to do this unless you're sure you're safe. I should mention that vaporising system is totally optional, but the credits are very useful as they are used to purchase items from vending machines such as ammo, single use enhancements, health kits and even weapon modifications.
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There are no objective markers to be found nor even a quest log. This is both a strength and a failing as it doesn't clutter up the map or your HUD with markers or handhold you through the various missions. But it can mean that you may spend a lot of time trekking back and forth trying to work out what you're next objective is since there is nothing to directly tell you. However, if you find yourself in that position I recommend checking the map for any places that remain unexplored and going through the various audio logs and emails you collect as those can contain important clues.
Occasionally you'll have to enter cyberspace which plays similarly to an old game called Descent. In this mode you essentially control like a free floating camera and can roll like an aircraft.
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I loved playing System Shock 2 so it's been really nice to go back and play this version of the original predecessor. As I mentioned before, I have attempted to play the original or enhanced editions and just found it far too clunky to be enjoyable. This game mostly avoids that but newcomers may still feel a certain level of... age, especially when compared to more modern fare. I would ask that anyone who decides to give this game a go keep in mind that this is a remake of a game that predates and is a major influence upon many of the games that it shares a genre with (immersive sim) such as Prey, Bioshock and even Dishonored plus many more games that have taken inspiration from it and its sequel.
While I really like the games art style I will admit the rather 'busy' nature of it can make it easy for a player to miss a button or lever they need to interact with in order to progress. A feature I quite like is the shader that Nightdive have implemented to the graphics which gives all the textures a somewhat pixelated look, I know that some people aren't a fan of the effect but I think it really suits the over aesthetic of the game. It's also wonderful that the original voice actress of Shodan was able to retain her role, I was a little worried that they might try to recast which would be like recasting GlaDos.
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On the whole I'm pleased with this game and I'm very glad I backed it. I just hope that System Shock 3 is able to have a similar impact when that finally appears (though I have some doubts as the licence has gone from Otherside Entertainment to Tencent).
If this appeals to you perhaps try;
Prey System Shock 2 Bioshock
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If you’d like to support me I have a Ko-fi, the reviews will continue to be posted donation or not.
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lancecharleson · 1 year
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Q U A K E Remaster
for the Nintendo Switch by Nightdive Studios (2021), originally developed by id Software (1996)
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