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#Raigar
bahamutgames · 8 months
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ENCHANTED AFTERTHOUGHTS
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Game: Enchanted Arms (January 12, 2006)
Console: Xbox 360
Rough day so far. Trying to unwind a little bit by taking care of some non-work related stuff. So I figure this is the perfect time to talk about Enchanted Arms! I beat this game on the first of September, but even 5 days later I can't stop thinking about it. There's something really special about this game and I want to be the one to tell YOU why you should check it out... Although maybe not cause I'll be talking about some spoilers I guess. Oops.
As always, this isn't a review yadda yadda ect ect. I'm just spilling my thoughts about how I felt from playing through it. Not meant to be a guide for if you should play, it's just me talking about video games. Always try ANYTHING and EVERYTHING I talk about here if it interests you at all.
SOME ENCHANTED ARMS SPOILERS AHEAD, IF YOU EVEN CARE U_U
Opening
I'm not 100% sure how I found out about this game. It was on youtube I believe. Either a video for underrated or bad RPGs I genuinely cannot recall lol. But I remember thinking it actually looked really cool! And last year I managed to find a copy for under $10 on ebay and decided, hey why the heck not? And gave it a shot. I made slow progress on it through August but FINALLY managed to wrap it up in September. Like I said earlier, I haven't stopped thinking about it since. It's a janky little game but I think it's a special game too.
Stuff I liked
So, first and foremost. This is an XBOX 360 JRPG. Which is a very odd era for turnbased RPGs to exist in just in general. They tend to be kinda janky and feel a little cheap in some ways? But this just makes them extremely charming in my opinion. They're so few and far in between on 7th generation consoles but ESPECIALLY 360. So I find them all to be extremely charming in spite of their flaws. And this applies to Enchanted Arms as well. All the weirdness and jank just kinda makes it more endearing.
You play as Atsuma, a hot blooded anime-protagonist type guy (who is also an honorary edgy badboy made in a lab! You love to see it.) As he goes on a quest to save his 2 best friends who vanished after a powerful devil golems is freed. He meets new friends and discovers a lot about himself while finding a way to save the world. Kinda basic stuff but the story does manage to do some VERY interesting things. It has a big moral on relying on others, not doing things alone, sticking to what you believe in no matter what, but also some tougher stuff like when helping others just becomes about helping yourself, ect ect. It's a lot of themes I really love and love seeing tackled and I think Enchanted Arms really does a good job with a lot of the ideas! I really loved seeing how the 4 main teammates grow and come to really trust each other. And I thought the whole finale and concept of Infinity was SUPER cool. Infinity was such a freaky and interesting final boss. And while I won't spoil it completely, the way you kill him was very cool.
The characters are certainly a high point in my opinion. Again, I LOVE Atsuma. I'm a huge sucker for protagonists and he has pretty much everything I love. Stupid? Check. Edgy badboy made in a lab? Check. Happy-go-lucky? Check. Has to do some soul searching through the game? Check. Evil fucked up arm that does crazy shit he can't explain? Check check check! But the other characters are good too! I liked Karin is a little annoying but generally I'd say her mean attitude is funny more than it is off putting. Plus the cooking scene was very good. Raigar is cool and I used him a TON during the game. And Yuki is hilarious, she may have been one of the funniest next to Atsuma. And they all have great chemistry, I loved how they tease each other but also help and comfort each other. It's a small party but I think focusing on just 4 teammates really helped the game out in the long run!
Even other things like just the world concept. The lore behind the golem wars is cool, I like the different city concepts and how they're based on real world locations. And even small world building details like how everyone hates Atsuma at school, to the point where there's an afterschool club for hating on him. Or how everyone loves Toya. There's neat concepts like a girl in another city who knows Atsuma, but you don't really know her unless you actually read the tie in comic. There's small world building stuff like that, which you'd expect from an RPG probably. But still! It's neat!
Outside of just the story, the gameplay is really interesting. The overworld is pretty standard walking around dungeons type stuff. But in combat is where it gets really interesting. It's turnbased, but rather than being just regular turnbased combat, it has strategy elements infused into it. So you actually move your characters around a grid, and your attacks only attack certain tiles on the enemy grid (if you've ever played Ikenfell, it's VERY similar to that!) So fights require a little bit more strategy and thinking than just mashing through them. Even basic enemy encounters can topple you if you're not playing smart. While this can make some encounters a total pain, believe me, ultimately I think it benefits the game more than hurts it.
And its not just the combat itself that's unique. The way stats work and characters upgrade is pretty interesting. You have all the usual stats and level ups you'd expect. But where most of your stat increases come from is actually a skill currency you get from battles that you can spend on upgrading stats or learning new moves. It's interesting! And allows you to customize your team how you see fit to match your playstyle! Which is nice! There's some other stuff like friendship points, combos, and overdrive attacks. But I'll be perfectly honest, I never got a grasp on what these were lol. But I think they all play into eachother and helping you build meter for super powerful EX attacks?
And then, something that kinda surprised me about this game. It has a small monster collection aspect to it? As you progress you can find golems to fight in the overworld who will join your team if you beat them, as well as golems you can buy from shops to join you. Golems act as additional teammates who all have their own unique attacks with unique tile layouts they can hit. You can also upgrade them with their skillpoints uniquely. So while they don't learn new skills, they can still be useful and serve to help fill holes in your team composition. For example, I got HUGE use out of the first golem you get in the story, Taigalion, because they can power up 2 teammates without having to waste those teammates turns. Or Eternity, a later game golem, who could use Gravity on some bosses to help me cheese the fights. It's neat!
Outside of all that? I'd say the highlights are the graphics and especially the music! The graphics aren't AMAZING but sometimes I think they can look REALLY good. Particularly in the environments! The Ice Castle, the Marsh, the Woods, even just the overworld field all look INCREDIBLE in my opinion! And relistening to the OST now, it's SO good! I forgot how many good songs were in this. Towards Reconstruction, Day at the Academy, and Reborn are all good ones. And the final boss theme was so haunting. And there's more I could praise about the visuals like the cool menu designs, that equipment shows up on your character (which is always a plus) and how cool all the different golems can look! But I think it might be time to move on!
Stuff I didn't like
Yeah it's not perfect. Starting with smaller stuff, there's a bit to be desired on the characters. Reading the manga that came with the game made me really wish they had opted for a more anime look for the humans than the slightly more realistic approach the game has.
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And while I DO like the outfits of the main 4 teammates for the most part. I think Raigar's outfit is a little weird. And Makoto (we'll get to him) and Toya, Atsuma's 2 best friends, are just totally dripless. Toya mostly just cause of his rat tail, a better hair cut to fix it. But Makoto. He wears clogs what more do I gotta say?
Okay I'll go into it really quick cause Makoto is kind of a mess. He's a huge homophobic stereotype, I think having a gay teammates RULES! And having him be in love with another team mate is great. But now like this. He's the one with the blonde hair + exposed midriff on the right on the bottom image if you wanna go peek. But he's like, almost a sexual harasser in some ways and he's ABSOLUTELY played as like "ew gross he's GAY zomg 0_o" Even having a stereotype gay voice and GENUINELY saying "YAAAAAAAAAAAS" super high pitched during some of his attacks which is... So nuts that anyone thought this was a good idea. Spoilers but he returns later in the game with a new disguise that's supposed to be straight but has his chest fully exposed revealing a big scar. You failed this so hard, FromSoftware. Like. How? How did you fuck this up?
ANYWAY! outside of that there's some smaller gripes like the voice acting being not super great. Again a lot of the human designs are kinda meh. Stuff like that. But I think I really need to wrap this up by complaining about some serious gameplay issues I have.
So first off, the golems are totally underused. Once I got 4 teammates I VERY rarely found myself ever pulling out my golems again. Which is a shame cause that's such a big mechanic. While I don't totally mind I think being able to upgrade and customize the golems further would have made me care about them in the second act of the game. But even if I were still using them by that point, I doubt I would have been able to OBTAIN much more. I tried to get every golem I found in the overworld. But partway through the game the fights just become such bullshit. ALWAYS letting the golems go first, then wipe your team with instakill attacks. It's so stupid. So a lot of the golems got left behind in my playthrough anyway.
Then there's the gravity status. This becomes less of an issue later when Karin learns a status ailment curing move. But Gravity is a status ailment that means you can no longer move on the grid. EVER AGAIN. Unless you can cure yourself, status ailments never go away. Meaning if someone gets hit by gravity, even an enemy, they are STUCK until they die. Which is great cause it lets you cheese some fights if you get a boss stuck where they can't hit you. But if that happens to you? You're done! Game over!
But where this game really struggles is with balancing. Some fights are INSANELY easy. Letting you breeze through them with no issues. While some fights are insane slogs that take FOREVER to finish. Some big examples are 1-on-1 fights, which usually devolve into whoever goes first (which is ALWAYS the enemy in these cases) winning so you just have to spam health items. But there are more specific cases of weird balancing too. Such as the Warlord of Earth who randomly deals INSANE damage and takes minimal damage themselves. Dragging the fight out FOREVER. Or the first of 8 (YES 8) final boss phases which can only be hit by Atsuma but also instakills Atsuma? So I had to go grind in the fucking casino for HOURS just to build up the money to buy him enough skill points to raise his health high enough to survive that stupid instakill attack (I did 3000 but people were suggesting 7000 hp. It takes FOREVER to do the casino grind by the way. I won't describe it here but good lord.) And it'll always be just for stupid little reasons that you get totally knee capped during a fight like this. It's frustrating. You wanna save your money for weapons and skills but ultimately you kinda need to spend tons of money on items just to be able to survive tons of bullshit.
Now I will say, for all the bullshit with balancing and just roadblocking you with bullshit. Enchanted Arms does a good job at making sure the enemies play the same game as you. Which is something a lot of games struggle to do. Enemies are all susceptible to status ailments, even most bosses. Enemies ALSO have to manage how many attacks they can do before they must recharge like you do. They're susceptible to the same weaknesses you are. Which is nice. Again a lot of games don't do that. But Enchanted Arms does which makes the game just that tiny bit easier thankfully.
I have some other complaints, like, it's an expensive ass game to clear. Requiring TONS of money to buy everything you need, which leads me to believe the casino is required in a weird way which sucks. Or how there's a weakness system but it kind of makes no sense? (If you're weak to something, it means they're also weak to YOU so it's kind of pointless imo). Or the insane amount of tutorials the game tries to give you which ALL devolve into "go here, press A. Done." It's actually more insane than a Mario & Luigi game lmao. But I think we're done here.
Final Thoughts
As I kept writing more and more things to praise and criticize just kept popping into my brain! There's just SO much to say about Enchanted Arms. I'm kind of shocked. There were times I genuinely wanted to snap the disc in half. But now that all is said and done. I really can't help but look back on the adventure fondly. I still feel like I have more to say. I feel like this game is weirdly influential but no one realizes it cause no one played it. I feel like it's such a good game and deserves more attention (IT WAS REMOVED FROM THE XBOX STORE BOOOOO BRING IT BACK) but at the same time it is a clunky game with a lot of short comings. But I still liked it a lot! I'dunno! It's a game that gave me a lot to think about and I think I'll be thinking about it for a long time coming.
At this point I've played 4 Xbox 360 JRPGs. Blue Dragon, Lost Odyssey, Enchanted Arms, and Tales of Vesperia (which I played the Definitive Version but still it started as a 360 game lol) and honestly excluding Lost Odyssey which I hated despite popular opinion. They've all been VERY good. Even Lost Odyssey had high points when it wanted to. So I'm honestly kind of tempted to try and track down and play every 360 JRPG I can get my hands on. Again, it's just a fascinating era for a genre I love. We'll see!
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Thank you for reading! This one feels SO messy but my brain is so filled with this game that I really had to write about it and get it out of my head aha. I appreciate you even just skimming through or even just scrolling all the way to the bottom. Look, if you clicked the link, I appreciate it, okay?
I'm having a rough day at the moment, but honestly I'm so fed up and used to "the bullshit" as it were that I'm genuinely struggling to build up the emotions needed to be upset about the constant downpour of nonstop bullshit that keeps happening to me. So I'll just take that as a good sign and just try to ignore it. What happened can be fixed for a fee but like, GOD DAMN why do I ALWAYS have to do such massive clean ups for things just arbitrarily happening to me.
ANYWAY sorry to vent on gaming tumblr. I'm just a little heated like the Hot Blooded Atsuma! Am I right fellow Enchanters? (That's what we Enchanted Arms fans call ourselves.) Well, anyway. As always, you're welcome to follow me on twitter where I talk more about games I'm currently playing and thinking about!
That's all I got for you today! Go out and play a hidden gem!
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malamiteltd · 1 year
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Raichu Day
So for those who aren't aware, Raichu is one of, if not my favorite Pokemon of all time. Everyone had known Pikachu when the series was introduced to America, but when I saw a series of mini strategy guides that featured artwork of Ken Sugimori, I learned of its evolution, and comparing the art of the two, I liked Raichu more.
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Naturally, over the years I had drawn the critter a number of times. In some instances, however, I decided to play with the name and present Raichu in different costumes. All with questionably punny names.
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This was one of the first: the Legendary Warrior Raigar. Based on the game series "Rygar" from Tecmo.
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And then there was Raiden, God of Thunder from Mortal Kombat. I learned later that the pronunciation was more like "Rayden" (and that very spelling was used for some home versions, maybe to differentiate from the Raiden shmup series?), but it was still an opportunity I didn't want to pass up.
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Nathan "Rai" Spencer, the Raionic Commando. The design is a mix of old and new, taking some cues from both the NES game and the Rearmed remake. On that note, music was made in FamiTracker to coincide with the concept: a mixing of two Bionic Commando series' songs, intended to sound like a Pokemon enounter.
After a few years I ended up making something else punny via a newly acquired Android tablet. It's less of a costume and more of a fusion:
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Raiolu.
Finally, this year I made a Raichu wear the outfit of one of my own characters. The character in question is known as Tetsuba Qailan; he's pretty cool, but I hadn't made much use of him for quite a while.
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Plus he was in need of a few tweaks in design.
So I ended up with this:
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Tetsuba Rai-lan, complete with his own Chou Kagaku (known to some as the "Black Butcher"). Hmm, one of these days I need to finalize the design of his bike Gekizou too.
But yeah, I don't know how many other outfits I'll end up giving Raichu over the years to come, but it's always kinda fun to think some up, even if things can end up a bit of a stretch.
I think the little guy is worth it.
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alyxconfusion · 6 months
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This was from an original species called Raigar designed by @Kabu_rion on twt. Their species is amazing and I thought I'd give it a go. So we got Katsuki as one of them ~ Love that baby. Considering making a comic with these bois ~
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kaburion · 7 months
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in your universe do the raigar have 1 male per family/pride or do all the cubs have different dads?
Different dads yes, one tribe is a mix of multiple different families
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mixvocabulary · 2 months
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All Raigarh District Tehsil Name List, रायगढ़ जिले की तहसील सूची
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Fourth Commander of the Capitalist Pirates, Vice Admiral of the Navy, “Thunder Palm” Raigar
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ambedkarconcious · 1 year
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• A 25 year old young, victim of caste politics, hung himself in rupangarh area of ajmer district. • He alleged in his suicide note that how police, under political pressure, wasn't actively investigating on his complaint about assault on his physically challenged father by an upper caste villager. The deceased, identified as Omprakash Raigar, in his suicide note, which has now gone viral on social media, alleged that he had filed a case, complaining about an assault on his physically disabled father. However, the Rupangarh police and a local from an influential community diluted the report, creating political pressure. . . . . . . . . . . . . . . . News source: India Today . . #dalit #dalitlivesmatter #myleader #ambedkarconscious #dalits #brambedkar #wewantpeace #wewantequality #suicide #suicideprevention #wewantjustice #castediscrimination #discrimination #saynotodomesticviolence #saynotodiscrimination #wematter (at Ajmer Rajasthan) https://www.instagram.com/p/CkjAFWPv9us/?igshid=NGJjMDIxMWI=
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sirtbhopal · 2 years
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Importance Role of Cultural Activities in Education Institutes
Cultural activities not only help students to recognize themselves with the university/Institute, but also assist students to develop themselves in a desired field and also improve skills such as organization, presentation, leadership and interpersonal communication.
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The cultural activities improve the confidence level of the students thus allowing them to perform better. These activities build up the qualities of the students and assist them in influential a good career. In fact, students can also gain the benefit of participating in various activities.
Practical Benefits Cultural activities have several practical implications. By participating in such activities, the students become more devoted and positive. These activities also foster team strength and a sense of responsibility in the students.
Students gain knowledge and find solutions to real-life problems. It is also thought that the students become more alert on their career. They are able to choose their field of awareness early.
Some activities like martial arts, dance, sports, etc promote physical comfort. The students become aware about their health and they are also confident to eat the right food for a healthy body.
Educational Benefits The campus culture can play an important role in supporting development in students' understanding of unfamiliar cultural traditions and in promoting respectful engagement across difference, thus preparing graduates to function well in a various society and a globally mutually dependent world.
It is believed that students participating in cultural activities present well in their academics. This is because they learn obedience and time organization from such activities. This helps them to plan their plan for that reason and leads to an improved learning procedure.
These activities increase the behavior of the students and support them in shaping a good career. During college admissions, most of the reputed universities give preference to all-rounders possessing impressive personalities along with knowledge
Dr. Sarla Raigar Assistant Professor Department of Applied Science Sagar Institute of Research & Technology, Bhopal
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soft-stims · 4 years
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Raigar stimboard for anon
x x x - x x - x x x
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Raigar: ^^ Hello my lady. How can I serve you today?
Karin: You’re too good Raigar, but fear not I’ll be an asshole for the both of us!
Raigar: I don’t think that’s necessary-
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jada-does-art · 5 years
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@gaiienpokedex commissioned me to draw these cute beans. <3
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sunriseoverastorea · 5 years
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Stars Apart
♬ Jeremy Soule - Rainy Night Compilation
Her feet slip fast over the damp sands of the cavern, and only palm fronds, shifting in the warm breeze, attempt to hush her. Whisper-quiet past the Lady’s Bane camp, silent as a mouse as she darts through the sleeping raptors. At the entrance to the oasis, she pauses. Endless rolling dunes, turned milky by the cool moonlight of the highlands, stretch before her, and, unfathomably far in the distance, they weave into the diamond-studded sky. She can only look at it like this, now. An eyeful of stars sends her reeling, trembling, seizing up on the floor like a dying beetle.
She slips a bit on the boulder as she climbs. On a flat patch at the top, she sits down, entwines her legs in front of her, and places her hands, cradling her focus, in her lap. A thumb slips into the old Sep’s eye, running against the jagged edges of raw amethyst there, unable to feel what would scratch human flesh.
Raigar gives her a hard glare. “Where’s Gen, Marea?” he snipes back.
She closes her eyes. They flutter at first, reluctant.
He just stares at Marea, his own eyes narrow and full of rage. “Probably dead too,” he mutters, answering his own question. “Hell, Gio probably got her first. Tortured her, then killed her.” He rolls a shoulder. “What do you care though, right? You’re home, having another jolly adventure with your big brother Raigar.”
With a long, deep breath, she focuses on the darkness of her eyelids, and lets her spirit wander. The desert is barren at this time of night, but soon enough she finds some tiny creature, perhaps a little mouse. She feels it pause, confused, as she latches onto its life force. Then a great panic, kicking up of dust as it flees from an unseen predator, and with little more than a catch in her breath, she steals the same from her prey.
The energy gathers around the skull in her lap, and she breathes out, and in, feeling it ebb and flow, outward and inward, leaving a drop at every joint as she carefully guides it around her body, a weak shield against the stars.
She imagines what she wanted to say.
“Do I look jolly?!” she cries out, striding up to him, jaguars be damned. “I came all this way for you, I left behind actual happiness for you, and this is what I get? You blame me for Gen and Cairndusk yet I left you here, you were in charge, you abandoned them after I had gone, it was you! I owed them nothing! And no one expects anything from me!”
She imagines a steel fist, smashing his jaw to bits. It brings her no satisfaction.
Neither does the imagined yelling.
It makes her sick to think of Gen, potentially ruined and dead. Yet she had never thought of her before. Perhaps for the barest moment, when she first returned to the refuge with the strange blue sylvari on her tail, and went in search of any remaining residents. But after, Gen and all her friends were bleached from her mind as the sun once cleansed her focus, and all she could think of was Raigar, where he could’ve gone, what could’ve gone wrong.
She remembers a time when she was astounded by how things changed. How she grew to love and care for others. And now she sits with her eyes closed and her skin tingling with magic, and she realizes she never really changed. There was always only room for one person in her heart. And when Rajya died, Raigar was the only one who seemed to care, the only one who reached out to her. And what’s a beast without a cause to love and care for, a light to guide her and stay her hand on the chosen path?
With a sigh, she releases the life force, gently, like tendrils of smoke, into the ether. She imagines it winds and twists up into the molten constellations above her, those which she cannot see, but remembers so vividly in her mind’s eye. She remembers standing amongst a strange circle of stones, rising high above the ruins of Fortune’s Vale, and watching the glittering cosmos slide under the indigo clouds. Or more likely, the clouds slid over the cosmos. It can be hard to tell, when she sees all the world with frenzied wonder in her eyes.
“Bigger person,” she murmurs aloud, opening her eyes. Dust billows in pale drafts across the dunes, dancing ghosts that fly faster than they came. “He needs me to be the bigger person.”
She blinks in surprise as a tear from each eye finds its way down her cheeks, and she quickly wipes them away with rough rubs of her hands, hinges catching at skin.
Rajya wasn’t a beast, but Raigar is, just like her. It will take more effort to fix things when she runs away from him. He is far from a repentant soldier and self-loathing scholar; he rages like her, even if it comes from a different place, and manifests in a different way. As she rolls her focus between her hands, she tries to imagine how she would behave in Raigar’s shoes, how she would want him to deal with her. The exercise is not helpful, but the tears do slow. And with her watery eyes she can look at the stars, so densely packed as they are, and see only a crystal blur, shifting this way and that at the tilt of her head.
Abruptly, the tears dry up, and the midnight sky hits her like a brick to the face. A shudder rocks her body from head to toe, she falls onto her side, and for a long moment, all she can see upon her wide open eyes is the void. Impenetrable endless black, swallowing her, squeezing the breath out of her. And the stars like doors, cold and cruel and far out of reach, beckoning her on into nothingness.
Minutes pass, and she ceases to thrash around. Her vision returns, and she finds herself staring at a rock, sand gathering in her yawning grimace of a mouth. She sits up slowly, her flesh and bone still weak from the fit, and stretches an arm out to grab the Separatist skull, rescuing it from the edge of the boulder.
“I’ll be his Rajya,” she murmurs, pulling her knees up to her chest, resting the skull atop them and her head atop that. “I’ll be what he needs, until he doesn’t need it. ‘Cause that’s what you do when you love someone. Right?”
Nothing but sand stirs in the desert below her.
“Thank you. That’s what I thought.”
With a great yawn, she lies herself down again, gently this time, her focus clutched to her chest. Sleep never comes, but any rest will do her good.
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captain-azoren · 4 years
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“The Spirit Forged,” A Korra Fic
So, here’s a summary for a Korra fic I’ve been thinking about called "The Spirit Forged," which I've talked a little about here before. It’s exploring the concept of spirits fusing with humans, which we see a lot in both AtLA and LoK, but it’s never really delved into. 
We see spirits mutating humans by passing through them, the Avatar is a human fused with Raava and we get to see that with Unalaq and Vaatu, Yue’s life was saved by taking some of the Moon spirit’s essence, and we had Aang merge with the Ocean spirit. I want to make a story about this “Spirit Forging” concept.
While filming a new mover starring Ginger in the wilderness, Varrick discovers a wild cat-man (think Catra/Thundercats in appearance) named Raigar. Varrick takes him to Republic City to civilize him and show him off as a sort of "Eighth Wonder of the World," but when reporters start to harass him and Ginger, Raigar gets angry and goes on a rampage.
So yeah, basically the set up is King Kong mixed with a little Tarzan. Anyway, Korra gets called in to stop him since Raigar is actually really tough and too much for the police or even the airbenders to handle. Korra realizes he's a human who's fused with a spirit and is able to calm him, giving him back some of his human intelligence but not all of his memories.
Raigar tries to make a new life living in Republic City’s Spirit Wilds, though he constantly butts heads with Korra and the locals. He decides to go on a journey of self-discovery to figure what his place in the world is as a human/spirit hybrid, whether to guard and protect it like the Avatar or try and find his own personal freedom. 
Raigar travels the globe seeking out places of great spiritual energy to discover what he is, including the Swamp where he meets Toph and gets tossed around. She agrees to help him if he can touch her even once. After many struggles, Raigar manages to snatch her headband. Toph helps him connect to the spirit of the tree, and it unlocks the rest of Raigar’s memories;
Raigar was a member of the Zhang tribe, some of whom formed a gang of bandits after the Earth Kingdom fell into chaos. His gang of bandits were forcibly conscripted by Kuvira, who threatened to leave them chained to a mountain in the winter. The bandit leader agreed, but Raigar refused and was left to die alone.
On the brink of death, Raigar was rescued by an ancient spirit, Bao Hu, guardian beast of the wilds. It resembles a golden tiger with a white lion’s mane (with tail tuft), cheetah face markings, electric blue slit eyes, and saber teeth. 
Bao Hu was once worshiped by the Zhang tribe, protecting them in the Spirit Wilds and teaching them how to survive, but Bao Hu had grown weak in the centuries since the rise of the Avatar. To save both their lives, it fused with Raigar, giving him immense strength, speed, agility, claws and fangs. Raigar can become even stronger as he draws out more spiritual power, but becomes more feral.
Just as this happens, spirits begin being abducted by a mysterious new threat, one that seeks to create more hybrids like Raigar forcibly. Raigar decides his new purpose in life is to help defend the wilderness and stop this new threat, who turns out to be his old gang leader, having himself merged with a spirit as well.
Don’t know when or if I’ll ever actually write this, but I wanted to at least get the overall plot posted. Raigar himself has bright golden hair and electric blue eyes to signify his fusion. Raigar’s usual outfit includes a tiger striped fur collared bolero leather vest, and he keeps his toes uncovered like Earthbenders did in AtLA. To differentiate him further from most of the cast, his clothes are mostly tawny orange and white. I also imagine the Gan Jin tribe having once worshiped Wan Shi Tong, just to add to their feud. I may post more details later.
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aria-yevenne-blog · 7 years
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gaiienpokedex · 5 years
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Moriko has just finished her second year of the pokemon ranger program (capture-stylus free) at the University of Hoenn and it's field school time babyyyyyyyyyy Or it would be, if not for a kaiju mantine that pulls away all her teachers to go fight it. Looks like she'll get a little R&R anyway? lol, not a chance
Roster: Tarahn (Raigar M), Vleridin (Mooskeg F), Liona (Nigriff F), Thanasanian (Oberant F) ----- Moriko's here in student green. Full rangers in Hoenn get an orange uniform, lieutenants get tan, and captains get red. The French™ do something different in Kalos of course In the games, rangers are mostly there to fight and sort of have the air of being enforcers of wilderness safety, but in my fanfic universe they're elevated to being a major pokemon-using profession: people who safeguard human settlement and travel routes against dangerous wild pokemon, and who work in numbers to stop giant/kaiju pokemon. Giant Pokemon are more of a force of nature than actual pokemon; they wander aimlessly, act on instinct, and are often visibly decaying or decohering, but their power is enormous and it can take a small army of rangers and other powerful trainers to take them down. Moriko had an encounter with a giant pokemon (as well as other, stranger powers) in the last fanfic and decided to learn to put her talents to use with the Ranger Corps, so she's in the middle of that now. The ranger program is at a University but it's only academic if you take the deep theory courses; most of the courses are very practical and focused on the skills that rangers actually use IRL. The theoretical courses are fascinating but deal with hypothetical and unusual situations, deep edge cases, and applications of infinity energy that most pokemon don't understand and aren't capable of, etc. I thought it would be cute to put her team down at the bottom and then was sad that I didn't have sprites for the fakemon, but then my brain went BUT I CAN DRAW POKEMON SHUFFLE HEADS so those exist now
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34-yr-old woman kills self after husband dies of COVID in Indore
34-yr-old woman kills self after husband dies of COVID in Indore
Image Source : PTI/ REPRESENTATIONAL. Woman kills self after husband dies of COVID in Indore. A 34-year-old woman allegedly committed suicide after learning about her husband’s death due to COVID-19 in Madhya Pradesh’s Indore city on Wednesday, police said. Neha Pawar allegedly hanged herself from the ceiling fan at her home in Bijalpur area of the city, assistant sub-inspector Kundanmal Raigar…
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