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#i like saying hi to omoris. there's not a lot and i love omoris. i feel like you guys get done dirty but i am so very fond of omoris.
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hello Sunny! i'm the Omori from that fictionkinfessions post you reblogged where I said it's annoying when people think I kin Sunny. So hi there!
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Oh hello !! I didn't think you were actually going to see this sdhksj. Hello hi I hope you're doing well :)
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nav-i-nav · 3 months
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Actually, while we are at it, can we talk about how awful a lot of the fanbase treats Basil? My man can’t catch a break because almost everyone misinterprets him one way or another.
Where do I even start? Literally everything he does is taken the wrong way. There’s the people who characterize him as an obsessive yandere who only cares about Sunny and did everything in his power to isolate him. On the other hand, we have people who just remove one of the basic core aspects of him as a whole and make him an empty husk with no real personality.
Headacanon him however you want, but also try to understand him? I don’t know how people can say he only cares about Sunny when it’s clear he deeply appreciates his friends. He has a stronger bond with Sunny, but that doesn’t mean he’s a possessive and obsessed person who is toxic.
He definitely fucked up along the way, but his actions were never intended to hurt Sunny intentionally. He was in a panic and all he wanted was to keep his best friend safe. People constantly treat him as he’s a disgusting person for simple fact he shows mental illness signs, which is incredibly disheartening because there IS people in real life who act this way and can’t help it! What a relief it is to know people will treat me or my friends like this if we dare show an ounce of distress or panic!
Being mentally ill does not justify your actions, but this also doesn’t mean you are allowed to treat people who suffer from them like scum. People like Basil deserve to get help, to have people who support them so they can start healing. Basil clearly didn’t have that support, the only person that was there for him being his bedridden grandmother who he eventually lost.
And on the other hand, we have people who just choose to get rid of Basil’s personality altogether and characterise him as this character who is all suffering and trauma based off things that are NOT canon. It’s true that Basil’s life doesn’t exactly fit a “normal” childhood (having to live with his grandmother for unknown reasons) but that doesn’t immediately mean he is beyond traumatized? Basil is a little shy, sure, but a lot of people are. Basil used to be a smart and lively kid who loved his friends dearly. It wasn’t until AFTER the incident that he spiralled to the point he is where we see him in game.
People either disregard his trauma and paint him as a villain (let’s make one thing clear, there are NO villains in OMORI), or try to give him even more trauma for no apparent reason. All we know is that his parents aren’t really present in his life, and while that may bring some issues, from what we can see in cutscenes and the photo album, Basil lived a comfortable life surrounded by a loving family member and friends who cared about him.
You are free to explore Basil’s character however you like, but there’s a point where it no longer feels like Basil.
There is nothing wrong with showing his gentle side, just as how there’s nothing wrong to explore his unhealthy behaviour. But focusing on only one of the aspects of his entire self just turns him into a one-dimensional character with no redeemable qualities.
In my opinion, Basil is one of the best examples of a person struggling with mentally illness in media, yet people choose to ignore the complexity of his character to have either a selfish and dangerous yandere or a cute and shy femboy who’s only there to look pretty.
Write him like the mess he is. He is unstable. He is resentful, he is paranoid. That’s what makes Basil’s character so loved. That’s what makes him feel so relatable and human. Ignoring one side of his self takes away all of that. OMORI is a game about acceptance and forgiving. Why shouldn’t we apply those terms to their characters? It’s rather hypocritical for the fanbase to treat Sunny as a poor boy who only did what he did due to stress and trauma and then mark Basil as a psychopath with no redeemable features as if he wasn’t also a scared child who witnessed his very best friend push his sister down the stairs.
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thequietkid-moonie · 1 year
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Sayori, Monika, Tamaki Suoh, Sunny, Hero, Shouko Nishimiya, how do react when the reader says theys are the love of your life?
Reader calls them the love of their life
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[ HEADCANONS ] [ Sayori, Monika, Tamaki, Sunny, Hero, Shouko ]
[ Doki Doki Literature Club ] [ Ouran High School Host Club ] [ Omori ] [ A silent voice ]
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Any time i fall in love with a new character i call them the love of my life, i had say it so many times that that if i had a coin for every time I've said it right now i'd be rich
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Sayori
It doesn't take long for Sayori to take a liking on people and become pretty clingy and affectionate, but to fully trust them as to show her real self it actually tooks a long time, so even when she openly shows her love sometimes is more motivated for the anxiety
However, whenever you show her affection and love is something special for her, even the small gestures is a little reminder that you actually care and appreciate her, specially if is after she finally open up to you more with her problems
Even when she is clingy Sayori can be pretty shy, specially to express her love directly with words, so it take a lot from her to say that she loves you even when she is completely sure of her feelings, and if you say it to her she gets wrapped in a overwhelming feel of love
When you tell her that she is the love of your life Sayori stops whatever she is doing for the shock but even so she isn't able to see you at the face, she tries to but is scare to see in your face a mocking expression, somehow she manage to slowly see a glimse of you, it doesn't matter if you seem shy or confident, even a small and sweet smile is enough for her to win the courage she needs to fully see you in the face, at least for a moment
She tries really hard to say something, or even do something but in her mind are racing a lot of different thoughts, between the anxiety and the overwhelming feeling of love, at the end she will just throw herself into your arms before start crying, she even clings to you as if his life depends on it
The thing is that Sayori tend to doubt herself and be overwhelmed for the fear, she even is a pleseant person but you telling her that she is the love of your life gives her a big sense of security as well a feeling of love, that is why she started crying but she will apologize for it later
Sayori grows a little more clingy and affectionate afterwards since that beautiful feeling still wander her chest and she wants to make you feel that way too, she may even try to write you something about it (but since she normally just write about the feelings she can't speak of it will be a little difficult for her)
If you do it as a way to confess your feelings for her her reaction won't be too different, it would be pretty overwhelming for her and she will end up crying in your arms, but in this case she will be more hesitant even asking you if you actually mean what you had say
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Monika
Even when Monika seems and act confidence deep down she is a little insecure and perfeccionist, so even when she doesn't have much troubles with expressing her love she wonder if she is "doing it right"
Although she isn't too estrict when it comes to you (or at least tries no to), she just bask in whatever show of affection and love you give to her, small or big gestures she apreciate them nonetheless, also there are moments where she put others before her a little so your affection comfort her
Love is a really beautiful and special word for Monika, she kinda has a big expective of what is love and she is willing to work in making that ilusion come true, mainly for her perfeccionism, but she tries to don't let that side of her affect you or your relasionship. Whenever you express you love for her it fills her with excitment
Even when Monika seems more serious and mature she loves romantic stuff, and even when she finds cheesy stuff a little overstated she still like it, so when you call her the love of your life her heart skip a beat, she looks at you wondering if this isn't just a dream while slowly gets flustered and flattered
Monika knows she loves you with all her being and she can even dare to say that you are all she wanted, but even she didn't thought that you would think so dearly of her, but those simple words show her that you love her a lot too (maybe even with the same intensity), and since she isn't exactly shy she won't have much troubles to say something so cute and special back, although she isn't satisfied with her own answer so she will be thinking for a while in a way to show how much she loves you too
And for a long time the only memory of you saying those words make her feel like in heaven for how much you love her, always bringing a smile and a tiny blush to her cheeks, also it may or may not lead her to be more confidence and start to be more affectionate and teasing
Although if you had say it to confess your feelings her reaction won't be as calm as if you two were already in a relationship, Monika is sure that she loves you and she had tried to read you to try to find out if you feel the same, but you coming and saying such cheesy stuff out of the blue really had taked her by surprise (specially if you aren't usually open or affectionate)
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Tamaki Suoh
Tamaki isn't shy at all, he is always so open with his love and isn't afraid to tell anyone how much he loves you (well, not until he finally realice his feelings for you), he could be pretty dramatic with his affection but he always do it from the bottom of his heart
Also, even when he is open with his love whenever you are affectionate towards him it makes him feel all flustered and fuzzy, even the small gestures are special to him and bring happines to his day, to all his life (or that is what he always says)
Tamaki never has problem to directly say that he loves you, although he prefers to express it in other ways, with a lot of affection, besides he doesn't want to admit it but he is pretty shy when it comes to say it (specially when he had just realice his feelings for you). If and when you say it to him he gets a little more serious but is still fuzzy and can't stop giggling
Although, saying that he is the love of your life is different, is more direct but still express a lot of love, also an expression like that is more likely to heard it from him and is probably that he had even already thought of it, but hearing it from you is surprising
It totally surprise him and there are chances for him to ask you to repeat yourself in case he missheard you, but that doesn't mean he doesn't like it in fact he loves that you love him and appreciate him so much to even consider him the love of your life, and not even in a egoist way, is just that before founding the club he is used to be alone and with all his problems with his family he wasn't too apreciate either so knowing that you love him as much as he loves you it melt his heart
His reaction could be either really dramatic, exploding with excitment and love but saying that that that title suits you better because you are the the love of his life, or more serious but still with a sweet smile in his face hugging you and giving you sweet kisses, even expressing that he loves you a lot too
Although if you do it to confess he won't be able to react in a calm manner, he is shocked but slowly get incredibly flustered, he barely will be able to answer you properly
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Sunny
Sunny doesn't really think much of himself but he doesn't have much troubles with it neither, just when he compare himself to others, still that doesn't influence in his love for you
Also, he doesn't show his love by words he is more of actions (like getting more clingy to you), although whenever you show affection to him, either by words or actions, it flustered him and he even gets a little shy, even when you two are already dating it still flustered him
Love is a word with a lot of weight and even when Sunny is sure that he is in love with you he has a lot of troubles to say it and anytime he heards you say it to him he feels like the rest of the world disappears, flattered for how even just a simple word hold and inmense feeling
But saying that he is the love of your life is an expression with even more intensity, the world is big and your life haven't even reached the half and still you call him the love of your life, the inmense love he is feeling practically shoot him down, his heart is racing, his cheeks are burning and his mind is a complete mess
Don't expect a proper answer because Sunny won't be able to say it back, heck he isn't able to even formulate a response, even if he tries to he can't, is probably that he end up hidding, either hide his face in with his hands or in your arms. Also, he will be like this for a while and even when he manage to calm down a little the blush of his cheeks aren't going to go away for a long time, as well the fuzzy feeling that fill his chest (it may even stay like that for some days)
Also you could notice that Sunny grows a little more clingy and affectionate but shy too after what you had say, is just that he feels so loved and appreciate that he can't describe it, he wants to make you feel so loved too but he still has troubles to put it in words
Although, if you had say it in a way to confess your feelings is even more shocking for him because it would be the first time you express so much directly to him (even if you are already affectionate)
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Hero
Hero isn't really shy nor insecure so he doesn't has much troubles to express his love for you, still he isn't going everywhere screaming his love, he doesn't see a point on doing it, you knowing that he loves you is enough for him
He doesn't have any problem with showing his love by words and actions, he isn't shy, although when you show your love for him it flustered him a a little (it depends in what you do too)
He has no problem with saying that he loves you directly, but he prefers to not to rush himself, if he is going to say it he wants to be 100% sure he is in love with you, as well whenever you directly express that you love him he tries to say it back or correspond it (still a little flustered)
Even so the moment that you tell him that he is the love of your life he is truly surprised, say that you love him is something but calling him the love of your life is even deeper, with even more weight, just by hearing you is pretty surprised and immediatly look at you at the face, like trying to comfirm that you had say what he had hear
It take him a moment to fully process what you had said but when he does he gets all flustered and flattered, his cheeks quickly get covered by the blush and a big smile, he may not be able to say the same for how flustered he is but he tries to say something equivalent, and even if he doesn't manage to say something he will make sure to do something that will express how much he loves you
He will be blushy and with a fuzzy feeling in his chest for a while, as well and unable to stop smiling, your words defenitively make his day way better and he won't be able to stop thinking on it for the rest of the day, and even so he still remember it sometimes the next days and always make him feel all flustered again
However, if you had done it to confess your feelings for him he will be even more shocked, because even if you were already affectionate saying that he is the love of your life is still saying much, in that case he will be even more flustered
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Shouko Nishimiya
Shouko is really shy and even insecure, so she has a lot of troubles to express her love for you, when she does it she mainly does it with small and discreet gestures, but little by little she start to win more confidence and tries to be more open with her affection
Also, it goes the same when it comes to accept your affectionate, she is shy and that bring her some troubles to accept your gestures of love, specially when she feels like a bother
Shouko express her love by discreet ways because she can't show it directly, her shyness and anxiety stop her from doing it, as well when you directly say that you love her she gets really flustered and doesn't know how to respond nor even what to do
The moment you tell her that she is the love of your life she is completely in shock, this is saying even more than when you express that you love her, and that already is really significant, but this holds even more importance and love, she immediatly looks at you surprise and still fearing that you are just trying to mess with her, but once she understand that you actually mean it Shouko even start crying, she is just feeling so much that is overwhelming, but is for sure that it isn't for sadness (she will apologize later for doing it though)
Shouko feels like her only existance is a bother for others but you calling her the love of your life is like saying to her that you are happy that she exist and she doesn't know how to react to that, but is sure that she feels really happy and loved
She will never forget what you had say to her, even when she fears that you didn't mean it or even scold herself for be so excited for it she can't help but hold the memory close to her heart and she remember it anytime she feels bad about herself. Also, just as she feels really loved just by you saying it she wants to do something in return, she actually feels like she has to, that is only fair, so she will try to come up with a plan to thank you for making her so happy
However if you had say it in a way to confess your feelings for her Shouko will be even more shocked and hesitant to accept that what you had say is for real, she feels anxious and fear that this is too good to be real, but at the end she will at least accept it and when she does it she will start crying too
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noxxchive · 2 months
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✦ Dazai and Chuuya childhood headcanons (2/2) ✦
part 1
!!! THIS POST CONTAINS STORMBRINGER SPOILERS !!!
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♫ Orchard - OMORI
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✧ warnings : STORMBRINGER SPOILERS・mentions of s*icide, death, hospitalization, alcoholism, etc.・angst・pure angst…・ooc (???)
✧ a/n : got way too long im sorr… but I love chuuya so much and all these headcanons have been eating dust in the back of my head and im so happy (lie) to finally post them
w/c : 950
!!! these are just personal headcanons and are not accurate to the canon story !!!
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✦ Chuuya :
Chuuya’s parents weren’t blessed with a child even after years of marriage…
…So when he was born, they were so happy that they celebrated 3 days and nights (like the real Chuuya Nakahara !!)
Such a sweet boy… very polite and a tiny bit shy
He actually had an amazing bond with both his parents
And they loved him a lot, too!
How mini Chuuya would help his mom around the house, how he would randomly tell her that he loves her :,^)
Chuuya was probably interested in his father’s work (military doctor, like the real Chuuya’s father!!)
AUGHH he would peek at his dad working with those big blue curious eyes
Also, unlike Dazai, I headcanon that Chuuya has siblings!
2 little sisters!!
When his first little sister was born, he was probably around 3 or 4
Was quick to grow attached to his sister
And when his second sister came around, he was around 7
Was very overprotective of his sisters, and had a big soft spot for them
Would piggyback carry their younger sister every morning to school while holding his other sisters hand
Brilliant kid
Adored by absolutely everyone and everything
Chuuya and the family dinners with the rest of the Nakahara family SIGHHH
His mom always worried about him not eating enough (even though he did.)
His dad developed this hobby and habit of checking Chuuya and his sisters’ heights and mark them on the wall
Chuuya wasn’t the happiest when he figured that his younger sister was nearly the same height as him…
And regarding Stormbringer and how he was put in a lab…
Ohhh how his mom was losing her mind over Chuuya’s father allowing such a thing
His family kind of… grew distant and fell apart from then on
Constant arguing between his parents while he was in the lab… how his sister would cover their younger sister’s ears each time they’d argue
She’d ask where Chuuya had gone every now and then, but it was like a forbidden topic in the house
His mom would either tear up or just lash out on his sister
And his dad would yell and cuss her out, saying things like “Goddammit stop asking stupid questions! He’s fine for god’s sake!!! Be patient and he’ll be back sooner than you think!!!”
Chuuya’s dad wasn’t very happy with the decision he made either
Regretting it like crazy and losing sleep, losing focus…
And once the news broke that their one and only son was dead (aka his clone… fuck stormbringer bro…)
His family was worse than ever before.
Chuuya’s dad cried… a lot. Fell into being an alcoholic for a long time
His sisters? Despite their young age and how they couldn’t wrap their heads around the idea of death…
They were devastated. Completely had their hearts and souls shattered
But his mom… she was the worst out of them all
It broke her so much that she couldn’t even cry over her son’s death
She was left in a daze, unaware of her surroundings and just… in her own world
Though, once it registered in her mind? How she would scream and cry at odd hours of the night, begging for Chuuya…
She would push away anyone who would try to comfort her, hit them and curse them out, only wanting Chuuya
Even though Chuuya’s ‘death’ had sunk in and she understood it, she’d scream at everyone to get away from her and that ‘only Chuuya can come close to her’
S*icide attempts became a regular thing
…the amount of times Chuuya’s dad was called during work hours and just rushed home to stop his wife from taking her life…
His sister lost sleep and stopped being the top student at school because of how difficult everything had become
Their younger sister was a bit better, considering she was small
But it still hurt, she’d call Chuuya out of habit, just to remember that he was never gonna answer her calling out to him
His mom’s situation got so bad that she was hospitalized for years
And even now that the entire Nakahara family has accepted Chuuya’s ‘death’
His mom hasn’t. She’s doing a lot better than before getting hospitalized but…
She always seems to be spaced out. She doesn’t smile or laugh, and even when she does… it seems forced and it’s only for a brief moment
His mom doesn’t talk much, not to anyone
She often spends her time talking to framed pictures of Chuuya. She still cries every now and then, but tries to hide it…
And honestly? I think that Chuuya has considered going back to his family
He’s coincidentally seen his sisters and made sure they got home safely from school/work while watching from afar… then return to his own work
It scares him to go back, not only because of him putting their lives on the line for being a mafia executive
But also because he’s supposed to be ‘dead’. That’s what his family believed and has learned to live with…
So if he were to show up at his childhood home, he’d make them confused
And he can’t even imagine how they would react if he were to go back
So Chuuya just watches over them from a distance…
But maybe, just maybe one day he’ll gather up the courage and listen to the voice in his head telling him to go back
That day won’t be anytime soon, not now. He can’t go back until he’s sure the time is right for him to do so.
Until then, Chuuya just prays that they’ll stay safe and alive…
That’s when he can return to his family, his home…
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fandoms i think the sbg kids would be/would have been in at some point in their lives!!
ashlyn
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I feel like she'd be really into small indie horror games. Things like Omori and Dead Plate. She'd probably play them at 2 in the morning, can of coke in hand and with the blankest expression known to man. She would definitely always have the volume off though.
aiden
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A rottmnt kid if I've ever seen one. He found himself really liking Leo during his first watch which lead to him developing an obsession with characters played by Ben Schwartz. Dewey Duck? He loves him! Sonic? He has pictures of him on his walls! Ben is considering warning Ashlyn about it before she and Aiden start dating.
ben
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He's sooo underrated 🫶. Anyways, I'm not sure how canon it is, but I remember hearing that Ben has every episode of the first season of Danny Phantom memorized which I think is awesome. He'd be the type to really enjoy consuming fan content like fan animations and fan songs. His dad nicknamed him Ben 10 because of how similar the audience for both shows are.
logan
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100% an Animal Crossing fan FIGHT ME. Specifically New Horizons. He'd probably spend a long time decorating his island with flowers and other pretty things. In true sibling fashion, he made Ashlyn play with him. She spent a lot of time hitting the various villagers, but they had a good time. I can also see him having a Danganronpa phase at some point in his life, but eventually growing out of it.
tyler
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DEFINITELY a pjo kid. He secretly(he told Taylor that they were dumb) took those "which cabin are you?" quizzes underneath his blanket in the middle of the night. Much to his frustration, no matter how many times he repeated the dam thing, he NEVER got Poseidon and instead got every god other than him. He would've kept going until he got him if Taylor hadn't woken up and yelled at him to go to sleep.
taylor
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MARVEL GIRLIE. She burrito wraps herself and binge-watches all the movies regularly. Taylor's FIRMLY on #TeamIronMan and will argue with Tyler(he's secretly on Tony's side too, but he likes to say he's Team Cap' to piss her off) about it. She managed to convince Logan to watch with her and his favourite character ended up being Bruce Banner!!
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catherinekal · 3 months
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Giant Fucking List of Obscure Video Games I Recommend!
It's finally done!! Took me long enough, but here it is. Over 50 games I recommend. Just in time for the Steam Sale. Holy shit I spent way to much time on this.
Some of these are well known to anyone into the indie/AA gaming scene or just on the internet often, but I still felt the need to mention in case people haven't heard of them. All of these are obscure compared to any AAA game and I'm confident no one would have heard or played all of these.
They all have something I found interesting in someway. I was going to include a trailer for each game, but apparently Tumblr doesn't like that. So I have put a link to a Youtube playlist for all of them in the same order as this list. Some of these games are also on various consoles to, but I can confirm they're all on Steam beyond one.
I only picked games I've played personally. I know of many other good obscure games, but haven't tried or bought them yet so they don't get on the list. Also many games on this list remain unfished to me, but that's more due to time and other life shit then them getting bad.
There's a lot of fucking games In this list so hopefully you find something you've never tried before and give it a shot. All these games are on Steam with one exception, but that's a free game. I also organized them by genres that make perfect sense to me.
Trailers Link:
The Best Game Ever:
Outer Wilds
Fuck it let's just start with the only mandatory game on this list you need to play. You know how nearly every space game is a overpromised underdelivered fucking mess? Like all of them.
Outer Wilds is the actual good one. Don't want to say much more then that. This is very much an experience that you need to know as little as possible to get the best experience. Not even linking the trailer in the playlist.
Absolutely play this game if you had to pick only 1 thing on this list.
EarthBoundLikes:
OMORI
OMORI is a game about a group of kids who go on magical adventures and save the day. That's it. Nothing else sinister going on here.
It's a well known indie game and for good reason. It's fucking good. One of my favorite games of all time.
Art style is peak. A mix of pixel and pencil drawn art that works so damn well for me. The battle system is turn based and revolves around changing emotions and teamwork. It mixes a happy child like vibe with a darkness underneath it, which is right up my alley. A tale of trauma and grief. I'm still fucked up thinking about some story bits in there. 
All the characters are wonderful and the story is helped a lot by keeping it focused on a small group of friends.
Play it.
LISA: The Painful and LISA: The Joyful
LISA: The Painful/Joyful are a pair of games that fuck. They fuck hard.
They're morbid, tackle many taboos, and have a dark but also stupid sense of humor. The visuals are nothing groundbreaking, but this isn't a game that needs perfect pristine pixel art. The combat system is a lot of fun, but takes very clear inspiration from Earthbound. The story is just perfect though.
You play Brad whos on a journey to rescue his adoptive daughter who was kidnapped in a post apocalyptic world of only men. You meet the strangest allies and the game has a lot of odd characters in it. Want a lawyer fish in your party? This game has it.
It does not shy away from throwing punches and is not for anyone who can't handle a story that tackles themes of abuse, depression, suicide, and more. The game also has a sequel I don't want to say to much about, but it's absolutely worth it as well.
If you want a fun and fucked up 2D RPG adventure and somehow haven't played this then please do so.
Mandatory Metroidvania Soulslike Indie Game Darlings:
Ender Lilies: Quietus of the Knights
Ender Lilies is the first of many metroidvania's on this list. The indie scene is filled with them and for good reason. The formula works so damn well.
What I love about Ender Lilies is the concept of the player character. You play a white priestess who is also a child and helpless on her own. However, you can summon the spirits of allies and slain enemies to fight for you and those spirits are all your attacks. Gameplay is the same as any other Metroidvania, but knowing I'm this helpless child in this world infected by blight really sells me on the setting.
There's nothing revolutionary to this entry in the pantheon of Metroidvanias, but the visuals and setting are why I recommend it. This game is a slow descent into hell. Also you do get a big heavy hammer attack and any game with a big hammer weapon attack is a good game. Big bonks.
Craving a Metroidvania with a macabre setting? This will do it.
GRIME
GRIME is something else. I don't hear anyone talk about this game and it's a damn shame. I don't even know how to even describe GRIMEs setting. You play as essentially a sentient black hole on a rock body. You go through, with lore slowly revealed as is the Metroidvania stable, and absorb your enemies.
This games aesthetic is best described as fleshy stone. It's very unique visually and what made me want to try it out. As for gameplay you'll need to learn parrying as this games combat system heavily relies on it.
This game surprised me and has a entire level I never expected with one very unique boss to top that off. Also be warned. This game is very much a platformer as well. Similar to how the Ori games are, not just pure combat challenges. If you like your metroidvanias with little to no platforming then you won't enjoy parts of this game, but nothing as difficult as things in Hollow Knight.
If you enjoy metroidvanias then this is a must play. More people need to talk about it.
Salt and Sanctuary
This is where it all started. Certainly not the first Metroidvania by any means, but the first 2D Soulslike Metroidvania or at the least first advertised as such. The devs intended to make Dark Souls in 2D and they did it. Before Hollow Knight, the games listed above, or so many others that took inspirations from Souls in the 2D world, was this game. I know this game was popular with the souls community as it came out, but I don't really hear about it anymore. Hollow Knight just dominated all discussion.
The controls and combat are very much Dark Souls but in 2D. The lore is cryptic and hidden away. There's a fuckton of weapons and spells and multiple playthroughs worth of stuff. The game is hard though Hollow Knight would easily one up it in terms of difficulty.
This game also has covenants that are actually good and the mechanics around them are vastly improved over any souls game that has covenants. I won't go into detail, but I wish the souls games copied this games mechanics for that.
The setting is high fantasy with the lovely dark bloody horror underneath it all. The art style can turn people away, it's not as pretty as other 2D souslikes, but I enjoy it personally. It fits.
The game has a lot to explore and you can get lost in its world pretty easily. I remember walking into a boss room from the exit somehow and got behind the boss and it was all intended if you navigated around him.
If you can appreciate or just get past the visuals and want to see where the 2D soulslike genre began then you should play it.
Metroidvania's Before the Dark Age of Soulslikes
Dust: An Elysian Tail
Long ago there was a time where Metroidvanais didn't have soulslike mechanics defaulted in and set in these bleak post apocalyptic worlds. I have 3 of them to recommend. Starting With Dust: An Elysian Tail
This is a fun little game. A game that I'm not sure many people know about or would think to play today. Metroidvanias pre Hollow Knight tend to get forgotten when I see people about them now. It has a mix of platforming and hectic combat. I remember the game having a cool spin sword attack with a even cooler aerial attack. I liked it a lot when I played it many many years ago.
The art style is colorful and everyone is an anthropomorphic animal. More games need anthropomorphic animals beyond catgirl or rabbitgirl, seriously I grew up on shit like sly Cooper and Ratchet and Clank.
You play as Dust and are accompanied by Fidget. you got a magic sword and you kill a bunch of shit while saving the day. Just a fun little Metroidvania that doesn't overstay and go on forever.
It may be dated in some ways, but if you're a fan of these types of games and want to play a older one then here you go.
Guacamelee!
The combat in this game feel great. Another little forgotten gem of a Metroidvania. It has such a unique style to it and has a fun cartoony vibe. It's pretty fucking great.
You play as a farmer who dons a luchador mask to save his friend he loves and the world being taken over. The combat is a mix of punches, kicks, and throws which is unique from the usual swords and magic these types of games tend to default to. As the game goes along enemies will have shields that need certain moves to break and you'll be switching from the land of the dead and living in combat and platforming.
Both this and Dust before it don't reinvent the genre or anything, but have their own unique charms that I recommend them both if you're a fan of Metroidvanias.
Cave Story+
This is a old classic. The original Cave Story came out in 2004, and was released with a enhanced version in 2011. This is a must play Metroidvania and an old gem. It's the oldest game on this list technically.
This game has little to no melee combat, but instead goes all in on using guns. More Metroid then Vania in that sense. What's unique to the combat is enemies will drop experience that will level up your guns automatically. Each gun can be upgraded to 3 levels, but when you take damage you lose experiences and levels. This adds a extra layer or rewards and punishment to getting hit that I like. Your weapons are perfectly usable at level 1 so it's not like you're fucked, but it gives a greater incentive to avoid damage.
It has fun characters and and fun gameplay. It's a genuine indie gem that I think everyone should play.
Pixel Action Adventure Games With A Dash of RPG Elements to Taste:
ANNO: Mutationem
This game is a pixel art cyberpunk adventure. I adore the art style. It's a 2.5D action platformer set in a futuristic setting. You're on a quest to save your brother with the help of your hacker friend/girlfriend. A quest which leads to a far more complicated story.
The story in this game goes off the rails in ways I love, but I know it threw people off. People have compared the latter half to Evangelion and It can be confusing to follow at times. I still highly recommend it, even if you get lost near the end. A simpler story in terms of Lore would have worked better, but I say fuck it. Go all in.
To me the appeal of this game is the setting. A fascinating cyberpunk sci-fi setting shown through wonderful pixel art. Just walking around the various cities was a joy on its own. There's a lot of attention to detail and I think it's worth playing for that alone. Combat is your standard side-scrolling Metroidvaniaish kind of stuff with various weapons and upgrades and all that. I found it a little challenging at times, but this isn't a game meant for extreme difficulty from what I remember.
If you want to play as hot badass woman in a cyberpunk setting given life through detailed pixel art, then this is the game for you.
CrossCode
This is the most dense indie game on this whole list. CrossCode has so much to do. The game is expansive and slowly drip feeds you with more. You have 5 skill trees, 4 of which are tied to an element, multiple upgrade paths in them. You have a mix of melee combat with twin stick shooter mechanics thrown in. The game has multiple dungeons with puzzles that are both difficult to figure out and then execute the solution for. These aren't like a 2D Zelda dungeon where things never get to complicated, I really took a lot of time with every dungeon.
The setting takes place on another moon physically, but its actually all virtual and a MMO people are playing from all over the galaxy. Though the game itself isn't a MMO really. You play as a set character in a set linear story that's unrelated to that actual in lore story of the MMO. 
The characters are fun and the setting is a joy to explore. There's a lot of side content and I don't remember any of it being a drag. This games also challenging and I know It took me a bit to progress at various points. The pixel art is very detailed, especially with the outdoor environments.
This game will keep you engaged for a while and there's challenging DLC and even fun incentives to play new game plus. This is just all around a solid game experience.
Hyper Light Drifter
I played this game a long time ago so details are hazy, but I know I really enjoyed it. It's top down and filled with action. You got a sword. You got a gun. You go kill things and I do remember many challenging combat encounters.
I have forgotten all story elements, but even now I still remember some imagery that reminded me of Evangelion, which is always a plus. Though story was never the main draw to games for me so the setting and combat were all I needed to keep engaged.
Not the most descriptive review of the game, but I know this is one of the furthest game on this list from when I played it and I only went through it once. It's a cool game though and if the trailer enticed you then you owe it to yourself to get it. 
Phoenotopia: Awakening
I adore this little hidden gem of a game. If CrossCode is the most dense indie game on this list then this is a very close second. Possibly even more dense, I truly can't decide for sure. It's cute, funny, charming, and full of legitimate challenges.
You play as Gail who lives in a small town village. Some shit happens that I won't give away, but you end needing to travel the land and go on a fun adventure. The story is full of comedic and lively characters. It never takes itself to seriously or gets really dark which Is a nice change of pace.
This game really is an adventure. You will travel a lot and get very familiar with any hub area. There's secrets and puzzles packed all over and gives you good reason to revisit. A nice drip feed of progress is felt as you unlock more stuff.
In terms of combat it's bar far the most simplistic on this list and could even frustrate others, but like everything else in this game it has charm and I adore it. The simple mechanics don't mean no challenge though. I was stuck often, but felt so satisfying when I won.
Some of the late game areas can be bullshit and will frustrate you, but stick with it. This is a genuine top tier hidden indie gem that got no attention. Honestly just under Outer Wilds this would be the other must buy. Absolutely play this.
Vampire Survivorlikes:
20 Minutes Till Dawn
Everyone knows about Vampire Survivor and everyone knows many games came out that tried to capture that style of gameplay. This one is the only one of those I've played and it's wonderful.
You unlock multiple characters and multiple guns with various upgrade trees. Kill the horde, survive, upgrade, survive even longer. Each level only takes 20 minutes, hence the title. I appreciate that as the game would never end with how strong you end up being by the end after you learn the mechanics.
This isn't anything groundbreaking, but if you need to kill half a hour then it's a fun thing to play.
Hawklikes:
Umurangi Generation
Let's fucking go!! This game rules!
As someone who is going to pursue photography more seriously as a hobby this game is perfect. Unlike something like Pokemon Snap or games with photo modes, this game really captures the feeling of holding a physical camera and the moment to moment decisions you make with each shot.
You unlock different lenses and control each shot as you would a real camera. After each photo you can edit it on the spot purely for your own creative reasons. The visuals are low poly and very colorful.
The game has a tony hawk style of progression. A hawklike if you will. You get dropped in a level and are given a list of photos to try and take. You can of course take photos of anything. You have a limited amount of film and can find more throughout the level.
Also there's a story. There's a dark undercurrent to the whole thing and the game is very overtly political in all the right ways. Don't like politics in your games? Fuck you! This game dives right in while still maintaining the core gameplay loop. Need more games like this please.
Please buy this game and it's DLC.
Action Games:
Furi
Top tier action game. It's a boss rush game, that's it. 10 bosses with some vague story that briefly connects them. It's not bloated with bullshit and knows exactly what to focus on.
The combat is a mix of intense melee combat with parries and dodges and the like, with twin stick shooting. No upgrades. No farming. No choosing between this weapon or that. No additional moves or mechanics. You fight a tutorial boss which teaches you everything and then you go. You have the full toolkit from the start and that lets you master it slowly over the game.
It's so fucking satisfying finally winning and knowing you improved and earned that win. I like the story as well. It's not that complex, but the ending bits worked for me.
If you want a genuine good action game that has no bullshit attached then get this.
Amid Evil
There's not much to say about this one other then it's really fucking fun. It's a first person action game where you use magic and weapons to go through combat filled levels. You have health and mana that all weapons use outside of your axe. The levels are filled with secrets, you move fast, and it's just a fun action game.
Sometimes a game isn't more then that and it beats games that are stuffed with unnecessary mechanical bloat. If you want a fun first person action game that's not just a full shooter then this is the game for you.
Adventure Games:
The Cat Lady and Lorelai
I love these games. No one ever talks about them or knows about them and they will certainly linger in your mind. The devs have made 2 other games that I have yet to get to so for now I am recommending only these.
Play The Cat Lady first. It's the first one and tells the story of a very depressed middle aged woman who gets a second chance at life, at a cost.
Lorelai is about a young woman in a very abusive household trying to survive while seeing what lengths she will go to save those she loves.
Both these games revolve around deals with a devil and feature a lot of horrific violence. Fun!
The stories in both evoke a creepy disturbing feeling and you're always on edge. I won't say these are straight horror games, but they sure use horror imagery. The art style really helps sells it. The animations or character models may not be the most beautiful thing around, but it has that indie charm I love. The voice acting isn't perfect either, but these aren't negatives for me. These are passion projects and imperfections are what make any piece of art shine brighter. Real people put their soul into these games and it shows.
The gameplay is standard adventure game fair, but all keyboard controlled. So no endless mouse clicking everything on the screen. which works wonderfully. Though being pure adventure games you're here more for the story then the moment to moment gameplay.
Please play these.
Detention
Detention is probably well known due to the controversy with Red Candle Games other game, Devotion being wiped online for shitty reasons. It's available now on their own websites store, though I still have never played it. I should one day as Detention was pretty fucking good.
The gameplay is the usual 2D adventure game fair. A lot of clicking and puzzle solving with some horror thrown in. The story and setting are where it's at though.
The game is unique in that it's made from Taiwanese devs and the games setting is rooted in their cultures history. I don't want to give away any real details beyond that, but it certainly left an impact and seeing a game not set in Europe, America, Japan, or any fantasy equivalent to those was refreshing. The games also not super long and could easily be beaten in a day.
Go buy it. Play it on a long free night. Support these devs.
Rime
I love the aesthetic of this game. Cel shading indie colorful goodness. I got this for the visuals alone and was very happy the game that came with it was good to. Visuals are a major factor in me getting interested in a game and the reveal trailer was enough for me to play it.
It's very light and cryptic on story for most of it as to be expected from this kind of game. You're a kid, you wake up on a beach and go forth exploring. You solve puzzles and hide from danger and go through each of the unique levels trying to piece together whats going on.
Like the game before, this isn't a super long one. Shouldn't take more then a day or a few to get through it all. Though I do recommend you take your time and explore like I did. Let yourself be immersed in the setting.
This is another example of just a pure perfect indie game. Doesn't overstay it's welcome, tells a simple but cryptic story, and has lovely visuals.
Atominous
This is the one of the few games on this whole list that I would say is truly obscure. In fact I have no doubt this is the most obscure. If you're big into indie games then nothing on this list will honestly surprise you, but I'm confident this is the exception.
In this free game you place as a a little guy who's job is like pest control. Instead of bugs your job is to collect and protect the world from rare atoms called Atominous. Basically little atoms that can alter reality. You go into a big house and your job is to find them through the power of puzzle solving and clicking every little thing you see.
This game is all about clicking everything. Nearly every object has unique text that pops up, if not multiple. You find keys to open more of the house and slowly suck up the atominous atoms and clean up the place.
That's it. It's a fun quirky little free game that shouldn't take more then a couple hours. No excuse not to try it, it's free. It's also the only game not on steam, but instead here
Adventure Games Where You Hit Things:
TUNIC
TUNIC is a lovely indie game. You play as a little cute fox and go on a adventure to save your poor trapped mom. such a cute game :3
I adore the visuals, I love low poly stuff and the game is full of charm. Looking at this game makes me happy. The game is like a mix of a top down Zelda and Fez and it being reminiscent of FEZ was what really took me by surprise. I won't go further in how it's like FEZ, but it really elevated the game for me.
It's a fun top down game with simple fun combat. You kill enemies, find key items, unlock more of the world, and get fed cryptic lore. The perfect formula for a fun little indie game. The game is decently challenging to with it's boss fights, and overall a nice fun little experience with some neat surprises.
TUNIC is wonderful, go play it.
Kena: Bridge of Sprits
This is the most PS2 game I've played since the PS2. I mean that as a compliment. This game felt like going back in time to a simpler time.
Visually the game is not at all like the PS2. The visuals are beautiful and has been compared to Pixar. It's bright, colorful, and well polished. To me this is peak aesthetics. This game is worth playing just to see all the work that went into the game's visuals alone.
It reminded me of a PS2 game because it's a self contained fun third person action adventure. Just a fun game with no bullshit holding it down or any other purpose then being a fun adventure. The world is a joy to explore with a nice steady progression. I especially love how the Hub is mostly corrupted and you slowly restore it over the course of the game. Shit like that always feels so good.
There's a lot of unexpected challenge to. Some of the later fights and especially bosses took me a bit to beat. Just like a PS2 game you'll get random difficulty spikes that are so fucking satisfying to beat.
I highly recommend this game.
Adventure Games Where You're in the Desert:
Sable
Sable is a coming of age story presented in a very fun interactive package. This is a game about heading out into the world and exploring on your own whim to figure out what your character becomes as an adult.
You play as Sable, a young adult girl who has to leave her tribe and head into the wider world to discover herself. The goal is to find mask which representative a life path and pick one by the end. The actual game is about heading into a desert open world, solving puzzles, helping NPC's, and discovering what bits of hidden lore hide throughout. You do this all on a hoverbike you can customize as you unlock more parts.
As always the art style is important to me and this game has something really unique. The characters animation is low framerate and it can be off putting to some, but of course I loved it as I love any odd creative choice. I love the lighting and colors to. It's hard to describe just why I was so mesmerised by the art style, but I can safely say it's one of my all time favorites.
The only negative goes to technical issues. The game ran like shit on my PC and my PC isn't bad. Even people with far better PC's then me ran into frame rate issues and others didn't have any. Sometimes games aren't optimized well, but this game was so magical to me that I loved it, despite the tech issues.
It's a very chill game. You want to explore a cool world at a slow pace and get lost in it? Sable's the game for you.
It Comes In Waves
This is a short game where you have to start over if you die. A penalty I feared, but truthfully this isn't that difficult of an experience. You start on one end of a desert and have to carry something to the other end as it grows inside a tank on your back.
As you wait for whatever your transporting to grow you will explore minimalist environments with some unique imagery that speaks of a wider history you just have to wonder about. The whole time you have to watch out for raiders and watch your water level. It always depletes and you will need to explore and refill it as you journey on. I also love how you have a map, but the map is like an actual map. It doesn't show you on it, but just the overall area.
This game will take you a hour at best and is unlike anything else on this list. There's something about just slowly walking across the desert, not knowing what's ahead, and hoping you can make it to the next water tank. Just a little experimental game about a harsh journey.
Platformers With 2 Entire Dimensions:
MO: Astray
Ever wanted to play as a little blob? No? Well you should because this game was a hidden gem. I was thrown off by this game at first and then pleasantly surprised by the whole experience.
This game feels like it should be a metroidvania. It's 2D and you're on a broken down ship or facility or something. Nope. This game is fully linear and at first I didn't think I'd like that and was disappointed, but it works so damn well.
You play a slime essentially and you have the magical power to read the last thoughts and minds of corpses by settling on their rotten fleshy head. With this power and other little story tidbits you learn what's going on, your purpose, and so on.
There's no combat in this game really. You move by shooting yourself in any direction you can see and you can stick to surfaces. There's danger. There's enemies. There's boss fights. All without the usual fair of attack/dodge roll, that's standard for 2D metroidvanias now. This game is something different and that alone makes it worth it.
Also a note on the boss fights. All of them felt very unique from each other I prefer having a few well crafted unique bosses then having a bunch of the same type of fight over and over again.
Another genuine hidden gem you should try.
Platformers With 3 Entire Dimensions:
Frogun
Frogun is adorable. It's like a N64 game and I love it.
You have a frog grappling hook and go through little short levels that ramp up in difficulty. There's optional challenges in each one. The art style is absolutely going for that early 3D low poly vibe that is starting to become more popular.
This is a perfect example of just a fun video game for the sake of being a fun video game. No serious story or message or intense complicated gameplay mechanics. Just a cute 3D platformer reminiscent of a older time.
Also I played this back when I used to stream and a Frogun speedrunner showed up in chat and helped me pull off a couple speedrunning tricks so that was fun.
If you want something simple and fun then here it is.
Cyber Hook
The ultimate speedrunning game. You have a gun, a grappling hook, and the ability to slow down time. This is a pure platformer. You enter levels with the goal of getting through as fast as you can.
I never got great at it, but the few times I really got going fast and flew through a level felt awesome. It's so satisfying finally doing things right after many failures and you will fail a lot.
There's really not much more to it. Neat visuals with satisfying and simple mechanics. If that sounds fun to you then check it out.
Marble It Up! Ultra
Platformers really are just the perfect mechanic to make fun mindless games with. Marble It Up! Ultra is another simple 3D platformer that's just purely focused on being fun.
As always it's not that complicated either. You're a marble and you try to reach the end of each stage with a time limit. There's items to stop time, make you jump higher, and go faster. Just all about building up speed and there's tons of ways to skip past parts of levels. Like the two games before, this one is perfect for speedrunning.
It's fun, go buy it.
RPG's:
Roadwarden
I was going to make a big post about why I preferred this to BG3, but scrapped it. BG3 is fun, but the story just bores me from the get go. Where BG3 failed for me Roadwarden succeeded. All story and all fantastic.
This is a text based RPG. Very simplistic visuals which show just enough to let your imagination handle most of the work.
You play a roadwarden who has the lovely job to travel the dangerous roads and help the townsfolk all while working on your greater goals. You pick between 3 starting classes and those do change how you approach things quite a bit. You have a time limit and that will force you to prioritize things over others. You can't do everything in a single playthrough. Your decisions matter and you aren't going to figure everything out.
You have to manage your health, money, hunger, and cleanliness. You will never have enough money for everything and that helps create more interesting choices. You have to manage what you do in a day. You meet a lot of people and forge allies or enemies and it's all told with stellar writing.
If you want a well written fantasy interactive story then you must play this game.
RPG's With Intense High-Octane Turn Based Combat:
Epic Battle Fantasy 5
A long time ago in times forgotten there existed these ancient relics called Flash games. Maybe one day I'll talk about old flash games I was into, but for now I'm only talking about the latest instalment in one of them. Epic Battle Fantasy is a series of games made by Matt Roszak. They started as little flash games, but have since turned into bigger games that are on Steam. 5 is the latest one and also the best so I'm recommending this one.
I've gone through this game multiple times. This game fucking rules. The game is easy to control, satisfying, and has my favorite turn based combat system period. No seriously, this is my favorite turn based combat system. I could go on what I like about it so much, but I'll spare you all most of the details. I'll say it gets rid of mana entirely and put all your abilities on cooldowns which changes based on what you're using. This just fixes balancing and helps you from spamming heals and all that. I love this system. It's easy to control, intuitive to understand, full of options, and can have a chaotic randomness I enjoy.
In this game you explore the overworld, solve puzzles, and fight enemies. The story is not at all serious or anything like that. It may not be a Flash game anymore, but it still has the older internet spirit of not taking things to seriously and being a little juvenile. There's also a lot of post game challenges that still are impossible for me to really do well or at all.
You can change the difficulty anytime and another thing I love is the entire game can be controlled with just a mouse. You can use a keyboard to, but a mouse covers everything which I think is neat.
This is such a wonderful combat system and the game I've beaten most on this list. If you want legitimately challenging turn based RPG combat and don't care about story or characters to get that then this game is a must play.
Shadows Over Loathing
Want a lovecraftian mystery RPG injected with a dose of comedy where everybody is a stick figure? Yes? How very specific, but luckily there's a game just for you.
Shadows Over Loathing is a turn based RPG where you search for your missing uncle in a area full of strange locations and characters. I never did play their other game West of Loathing, and I was pleasantly surprised by this one. It was a lot of fun, creative, difficult at times, and had a world I really wanted to explore.
It has a lighthearted comedic tone throughout and the silly art and stick figure characters help with that. The actual turn based combat is fun to. Nothing to complicated but could be challenging to which is needed to help this style of combat really shine.
There's really not much more to it. If this sounds like something you'd enjoy then please check it out.
RPG's Fused With A Light Novel:
Ys VIII: Lacrimosa of DANA
AA games still exist! I finally get to talk about Ys. I've played 3 Ys games and I'm going to talk about my favorite one because of the fun gameplay. This is a very unknown franchise that has existed since the 80's and even now the 10th instalment is set to release later this year.
As for why I'm recommending Ys 8, it's because it has some of the most fun gameplay. The combat is fast paced, encourages good timing, and full of that anime over the top stylish action. You control up to 3 characters and can easily switch between them. Each character plays differently and has their own special moves and everything just feels so satisfying.
You play as generic light novel anime man, Adol. Tagging along is generic tsundere light novel anime girl and other light novel anime characters. Like edgy boy with a gun, loli raised in the wild, and blue haired girl. You crash land on a island and have to survive and find survivors. Much like LOST the story goes off the rails and of course in classic JRPG fashion you need to stop the end of the world somehow. Unlike LOST characters are generic and the usual anime fair.
Despite the lackluster story this game still fucking rules because it's so goddamn fun to play. It also solved crafting forever by making it so you can convert common items into rarer ones making anything you find useful potentially. Seriously it's such a nice feature and all crafting systems without it are lesser.
If you want some fun action combat and don't mind anime bullshit then really, check out the entire franchise. Any of them will do, but this is the one I'd recommend the most.
RPG's Fused With A Light Novel and A WW2 Textbook:
Valkyria Chronicles 1 and 4
Picture this. WW2, but with anime and magical girls. Japan just never stops with these incredible ideas.
I adore these 2 games. I haven't played 2 or 3 as those are PSP games and I don't hear great things. However I can confirm 1 and 4 are fucking fantastic.
These games are tactical RPG's where you command troops one by one in missions. Most are usually about capturing a enemy base, but there's a lot of variety beyond that in both of them. You lay out your troops at the start plus your commander who's in the tank. You get a set level of CP per turn and each CP is used to control a unit. The actual game is probably piss easy for experienced tactical game players, but I'm not that at all. I found it legitimately difficult, both games.
What sets it apart is the game turns into a sort of third person shooter when controlling the units. You can freely move up to your AP and get one action to do. If it was just top down the whole time I'd find that not that interesting, but actually moving around and taking cover unit by unit is very engaging. There's 5 classes in the first game and a 6th added in the fourth game. Each class can be upgraded as well along with weapons, equipment, and the tanks.
The stories in both are nothing special truthfully. It's anime WW2 with silly dumb anime characters. I don't mind that and had a lot of fun, but if you can't stand something like Persona then these games will infuriate you. To me stupid anime characters in games can be a lot of fun, like Raz in 4, the dumbest but somehow most entertaining character for me. Expect some silly anime cliches and tone changes and the usual fair for these kinds of games. Even if the story is a big nothing for you, I still think both games are worth it for the gameplay.
Another aspect that I really love is all your units have personality traits that can trigger as you control them. What caught me off guard was that they're both positive and negative ones. There's ones like a woman having man hater and fancies woman as traits, aka the lesbian. There's straight up a guy with misogynist as a trait. Some are lonely, frail, daredevils, have crushes or people they hate, even one with the masochist trait. All these good and bad traits translate into potential buffs or debuffs that can happen in the game.
Sadly these side characters don't get much story in the first game. Just a unique design with some personality traits and maybe a couple in battle lines of dialogue. However, the 4th one introduced squad stories. Essentially little side stories that revolve around the non important squad mates. They were always fun to do and the missions for them are more unique because they are designed around only using those 3 characters.
I recommend both of them, but if you had to play one I'm not sure. 1 has the better story, the overall lore itself establishes in 1, and the gameplay is still fun. 4 has the better gameplay, more unique missions, and the squad stories which were a highlight for me.
Just pick which one sounds more like your thing if you only want to spend the time with one of them. Both are fun.
RPG's About the Harsh Reality of Capitalism:
Recettear: An Item Shop's Tale
I adore this games concept. It takes the common NPC seen in these little RPG adventures, the shopkeeper, and puts you in their shoes. You're father has a big debt to pay off and you now have to sell items out of your house to help pay it off before the deadline.
You lay the items out and then have to haggle your way to a profit. Finding the line of when to haggle and how much is the key to success and I failed miserably. I never did beat this game, but I haven't beaten many games on this list and that won't stop me from telling you to play them. I think the concept alone is enough of a reason to check it out.
The game does have combat as well. You can hire an adventurer to go with you into a dungeon and fight enemies for treasure. I like how you hire someone from the Adventurers Guild, just another cool concept as a typical game would have you play as the character being hired instead all the time. I also like how dungeons are high risk high reward. If they die then you lose most of what you gather and essentially just wasted the day.
It's just a cool concept and a nice change of pace from how a game set in these typical fantasy settings would go. You aren't some savior of the world, but just a shopkeeper trying to pay off debt.
Spooky Games:
Yuppie Psycho
Do you want a game about a corporate building being haunted by dark forces and being a badass fighting your way through it all? That's Control. You just want Control.
Unlike Control which bored me to death after a while. Yuppie Psycho is about a haunted corporate building, but you play a new lowly worker who's been tasked with something far above his pay grade. Brian Pasternack is a new hire who's in way over his head. What should have been a normal corporate jobs turns into a witch hunt, literally.
You aren't a badass and will have to sneak your way to victory, uncovering the buildings hidden secrets along the way. For me that's part of why this works over Control as a effective story. You're kind of a fucking nobody who has to be extra careful and is reluctant to even do this. Far more relatable honestly.
The joy of this game comes from exploring this building and uncovering the secrets and horrors. Each floor is unique and this game gets creative with the corporate horror vibe. I love some of the designs of things and how it blends comedy and horror together. It also has branching paths and even limited save slots which seemed frustrating at first, but wasn't really a big deal. Not saving every chance you can really adds to the tension when sneaking around.
It's not a true horror intense experience, but as someone who is a baby with horror I found a lot of genuine tense moments. It's a real indie gem.
The Complex: Found Footage
Kane Pixels backrooms videos are honestly pretty fucking great. I'm not usually a fan of horror at all, but there's something about these videos that just work for me. Then pgWave decided to make a video game creating the experience of exploring these kinds of spaces.
This is a creepy game where you slowly move through liminal spaces and just sort of get lost in it. There's no jumpscares or anything intense happening, but as a baby with horror this game was tense to go through for me. Honestly I appreciate it's not a more traditional horror game with a monster or something. Just dropped in a space that's inherently unsettling and leaving it up to you to explore.
If you have a free night and want to get lost exploring spaces only games could deliver then play it. It's literally free.
Games Where You Gotta Go Fast:
Distance
This game fucks. I actually remember when playing the first version of this game back when it was a student project. Students at DigiPen made a game called Nitronic Rush and it was (maybe still is?) available to download for free from the schools website. That game fucks and they announced a proper full game called Distance and it was one of the rare instances I actually bought a early access game.
Distance is a car game about going fast as fuck. The levels don't put you against anyone and instead just getting to the end is the challenge in itself. You have a boost that can overheat, a jump, and even wings when needed. The levels will require you to weave in and out of oncoming danger. They have jumps where you'll need to turn the car 90 or 180 degrees to land on a new track. All while giving you a wonderful sense of speed and accomplishment when you pull things off right.
It's not a easy game either and levels will get challenging. There's a ton of levels and challenges and if you get sucked into the gameplay then there's a lot to keep you there. This game seeks to deliver the thrill of going fast in a dangerous track where everything is out to kill you, and making it to the end. There's really not much more to say. It has a specific vision and fully realizes it.
Games Where You Trust the Heart of the Cards:
Foretales:
This game is very unique and nothing quite like what I've played before. The entire game is card based. Each of the characters have their own decks that are all mixed together in your hand. You have 4 resources you can collect, gold, food, fame, and infamy. You can get item cards as well. The board has various location cards you need to move through to move the story along. What's unique about this is the cards can be used in battle or on locations.
It's hard to really go into details how this all works, but you don't have a separate hand or anything for when combat begins.
Some cards have uses in locations and battles and others don't, but there all mixed together which adds to you planning ahead and making the best choice. You can use a eavesdrop card near a guard post to get a juicy secret which can be used for blackmail later. You can forage for food and obviously a forest will give you more then a mine shaft. There's a lot of really cool little interactions and creativity put into this systems that's just to complicated to type out and explain.
One thing I can get into is the best feature of combat. The fact that you can get through it without fighting or with less fighting then needed. Those 4 resources can be used in locations for story or optional reasons, but they can also be used in combat pacify enemies. Bandits can be bribed with gold or food for example. Fame and infamy can be used as well in certain circumstances. They are a constantly growing resource that always have uses. I'm sure it's possible to do a full pacifist run, though I imagine it would be difficult.
The game also has multiple paths for the story to go and lots of optional stuff. Multiple characters to use down the line but only 3 party members so there's more choice as well. Also everyone's an anthropomorphic animal because why not.
I just like how it's a card based game that's not just a battle between opponents or a roguelike or how cards are typically used in video games. If nothing else this game should be played for it's game design alone. If you want a really unique interactive story experience entirely dictated by cards then this is about the only game I know of like it.
One Step From Eden
I'm very bad at this game. So bad I still have never beaten it once. It's really fun all the same though.
It's a deckbuilding roguelike set on a grid. As the formula goes you fight your way through, choosing your path, collecting cards, and seeing if you can win. In my case that's a no.
The game is set on a grid where you have to manage what spells you currently have, dodging enemies, and somehow making sense of the chaos. You can unlock other characters that have their own unique mechanics to help freshen things up. Also the game just throws you in the deep end and lets you learn through playing. No tutorial or anything, just have at it.
If you're itching for a roguelike that's very fucking challenging then enjoy. 
Inscryption
This is another game I expect many others to know about, but if not then honestly just play it.
It's a rougelike card game set in a wonderfully crafted creepy setting. You're alone in some mysterious persons shack forced to play a really well designed card game. Of course if it was just that I'd not be recommending it.
The mechanics are well thought out and slowly learning the mechanics feels nice. You will fail, a lot, as is the case for roguelikes, but keep at it. The game is filled with secrets and puzzles and mysteries that you'll just have to figure out for yourself.
Much like with Outer Wilds way back at the top, I don't want to say much more. If you have somehow not played this or don't know anything about it then you should.
Tainted Grail: Conquest
This is still the only proper deck-building roguelike in the same vein as Slay the Spire. While I haven't played much of that and honestly couldn't get into it, this game I did.
It was described to me as Slay the Spire meets Dark Souls by some poor soul who's brain is forever lost in soulslike hell. In reality it's just a cool deck building game where you fight creepy monsters and slowly build up the village to make each run easier. There's characters to find and NPC quest you can make little progressions on each run. It's just enough story and context to give this game a sense or purpose and progression outside collecting cards.
What added more replayability to me beyond the quest was having 9 classes to work with. In truth it's really 3 broad classes with 3 variations on those broader class types. You have the fighter, archer, and summoner as the broad classes. They use similar cards, but their strategies vary with each subclass. A summoner is more about making their summons powerful, bloodmages use their own life to summon minions that get stronger and die on their own, and necromancers sacrifice their minions to turn into a Lich. The fighter and archer subclasses are as varied and it's a good way to use similar cards across different playstyles.
I had a lot of fun with this one. It's a fun deck building game. 
Thinking Games:
Manifold Garden:
I love the space this game takes place in. This is the shit only games can truly deliver on. The world is basically always looping. Each level repeats in all directions when your in open space. If you fall anywhere, you'll be ok. You can just fall endlessly even, it's very mesmerising and freeing once you get used to the fact that you can just jump off anywhere, and even needed to solve the level sometimes.
The other fun mechanic the puzzles primarily revolve around is the ability to walk on any surface and change gravity as you do it. Essentially you turn the wall into the new floor and is the main mechanic for puzzles in enclosed spaces. This game uses blocks of various colors and the simple task of putting them in the right slot is made complicated by having to altar gravity and matching them up. There's other mechanics introduced of course, but you'll need to discover those yourself.
The game can be beaten in a day give or take your skill at puzzles. I appreciate that it doesn't overstay it's welcome and uses it's mechanics in interesting ways. Also this reminds me I still need to play Antichamber someday.
If you like exploring spaces only games can deliver on or puzzles then this is the game for you.
FEZ
FEZ! This is such a fun interesting little game. It's probably well known given who the creator is, but if you haven't checked this out before, then you should.
The trailer makes it appear to be more a platformer then a puzzle game and that's half right. Similar to another game on this list, FEZ goes much deeper then a mere platformer. It has some esoteric puzzles. As I understand (could be wrong) one puzzle still hasn't been solved legitimately, but had to be brute forced and even now the community has no concrete answers on how you were supposed to get the solution.
The good news is the harder puzzles aren't technically required to just finish the game. You could still enjoy this as a fun platformer. The way the world works is you see the game world on a 2D plane. Like any other 2D platformer. However, the world itself is in 3D and you can switch the perspective to change where platforms and other things are. It's really fun moving about this world and in a sense each level is it's own puzzle to figure out how to get through it with these mechanics.
I highly recommend this game.
Thinking Games for DJ's
FRACT OSC
This is another game I would be shocked if anyone knew about. No one talks about this game ever and I don't even remember how I found out about it wayyyy back in college. This is also the oldest game on here I've played. I haven't touched this is years, but know I enjoyed it a lot.
What i remember is it's filled with music based puzzles. I also remember being very fucking confused and having to look shit up, but the real joy is just the vibe. Everything makes sound and the whole game revolves around music. I slowly explored as much as I could and just took it all in. It's a fun space to be in and I'm a sucker for being dropped in a unusual place only games can delivery on.
If you don't know shit about music production like me you might have a hard time or maybe I was just a fucking idiot and needed help. Either way I still recommend this to everyone.
Vibing with the Beat Games:
Sayonara Wild Hearts
This is basically a interactive album. It's a rhythm game that's not to difficult, which is good as this is more about the flow and vibe. There's not much more to say about it. It will take an hour and every bit is lovely. It's a visual and auditory feast that has some clever ideas packed in. I think everyone should experience it.
Soundodger+
This game won't be on the Steam store for much longer sadly. Warner Bros being shitty and taking cool shit down. I haven't played any other of the Adult Swim games that are being taken down, but I encourage you to find the list and get anything interesting while you still can.
The game itself is a fun little bullet hell rhythm game. The song plays and you are a circle in the middle of larger circle. Obstacles are thrown out into the middle timed to the music and you simply have to dodged them. I don't remember it being to hard, but I know there are community levels and I just have to assume those are going to be tough.
It's a cool game to vibe to and it's going to be gone soon. Don't miss your chance to get it.
Artsy Games That I Don't Know Where Else To Put Them:
The Beginner's Guide
This a narrative experience about the relationship between the narrator and the game dev who's games are being played. That may not sound like the most interesting premise, but trust me it's very engaging. This game has a unsettling feeling underneath it all and it's really hard to go into more without just spoiling things.
The actual game is you going through a series of small little games made by a Dev named Coda as the narrator Davey speaks to you about various things relating to the game and Coda himself. It's explores a character who's frankly caught up in a unhealthy obsession with someone else and quite the journey.
It will only take a hour and half to get through and I think it's worth a playthrough if you like narratives only video games can deliver on.
The Static Speaks My Name   
This is the shortest game on this list. It's also the most depressing. If you struggle with dark thoughts and depression and really need something happy to distract you, then do not play this little free game.
It's a sad and unsettling little experience that has a lot of room for interpretation. I'm a fan of little strange pieces of art like this and if this sounds interesting to you then it's free. Check it out.
Minimalist City Builder Games:
ISLANDERS
This such a cute game. It's a simple city builder where the goal is to keep building things correctly and move on to another island. You start on a randomly generated island and are given a set of buildings and a number to reach. Buildings will get bonuses based on whats near them and as you unlock more buildings the number to reach gets higher.
That's really it. It's easy to understand and a nice little relaxing game about building a cool island town. Pretty cheap and pretty fun.
Multi Genre:
The Hex
This is multi genre because it quite literally has many different gameplay modes packed in it. A bunch of old video game characters stay at a Tavern where a murder may take place. It's a murder mystery! Also so much more.
In truth it's a narrative video game about exploring these characters past lives and revealing a larger narrative underneath it all. This was made by Daniel Mullens who's latest game I recommended earlier. Much like Inscryption, this game slowly draws you into it's setting and drop feeds you it's secrets slowly.
The Hex was pleasantly surprising as I didn't really know what I was getting myself into. It's worth playing.
That's it. That's the list. Over 50 more games to add to your Steam library which means over 50 more games you'll get to, eventually.
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stars-interlude · 2 months
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Final duet~
a/n: AHHHHH IM SOOOOOOO HAPPPYY WITH ALL THE NOTES ON THE XIAO FIC TYYYYYSMM honestly i think that the xiao fic was way better than the kazuha fic but i love both of them anyways enjoy this Scaramouche fic (idek where this idea came from)
☆ Parings: Pianist!Scaramouche x Femviolinist!Reader
☆Tags/Warnings: slight angst (if you squint), NSFW!!, a little bit of cursing
synopsis; pianist Scara always plays solo right? until you get booked by the same people for the same event and the two of you have to work something out to play and with a lot of fights and disagreements about what to play for this event you two decide on the perfect duet and could this blossom into something more than just orchestra partners?
[💿]- now playing
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Scaramouche always thought be would play solo. It’s just always been that way since he was young “You’ll be better by yourself” His mother would say. His opinion suddenly changed when you came into his life. He was in the practice room and suddenly you walked in “Oh, i’m sorry I’ll just go” you said before walking out “Wait who are you?” Scaramouche’s voice barely got your attention you turned back to him “i’m [name] and who might you be ?” you smiled as you introduced yourself “i’m Scaramouche it’s nice to meet you, I guess you must be going now” honestly you wanted to know more about him but you had other things to worry about.
As a recent you got booked for a wedding and you wanted to nail it down and of course you didn’t want to disappoint a couple on their big day. The wedding was in a month so you had time to practice as you were practicing you thought of how happy the people would be dancing to your melody it had already been an hour and that was enough for the day you thought.
When you got home you flopped into your bed and unexpectedly you get a text from the woman who booked you it was about how you would have to play with a pianist and she sent you his info and you looked and it was no other than that guy you saw today. You didn’t even have a second thought about him since you saw him earlier in the day. You look at the info and text him about practicing together and you to figured out a time and the practice room.
“Hi, it’s nice to see you again” Scaramouche says as you walk in “Yea it is” you didn’t want to rude or dry but you just really didn’t have much to say. When you two started playing Scara got really bossy “your messing up so much, Your playing it all wrong” the man got up from his piano bench to come over ‘to show you how to really play’ as he’s playing your violin you start to laugh because of how bad he was. He looks at you while your laughing and smiles, something you thought you’d never see. As the days of laughter and practice went on so did your relationship with Scara.
The day you were dreading finally came up the wedding. everything was going fine Scaramouche was playing piano before the bride went down the aisle and while she was walking you two were supposed to play the duet. Then you saw her and it was your time to play you were playing just like how you rehearsed. It was going fine until you played the wrong cord and Scara tried to match what you were playing but you messed up so hard that it screwed up how the bride walked. after that embarrassing scene the two of you go back to his car because he was the one who took you to the wedding.
“How could you mess up?” Scaramouche said with a stern voice “I didn’t mean to i’m sorry..” you didn’t know what more to say “we basically fucked up the whole wedding [name] you fuck up everything” he basically yelling at you for a mistake “Now how do I fuck up everything it’s your fault!” it was silent for a few minutes “it’s not just the music [name] you messed up how i saw music i’m supposed to be doing this solo” you looked at Scaramouche before you got out of his car “if you wanna be solo you can do this without me” as you walked away you could feel your breath get shaky and eyes teary
Being without Scara was interesting non of your other friends played instruments so you had to go to practice by yourself. as you play your favorites like you always did someone walked in and guess who Scaramouche “shit sorry” you had to process that it was him “Scara wait we need to talk” you put down your violin and walk up to him “[name] i’m sorry for what i said my anger got to the best of me” “i guess you could make it up to me”
Soon kisses turn to bites and Scaramouche ended up on his knees pleasing you “mmh Scara~ just like that hah” the aroma of rosin and sex was something you never imagined “[name] just wanna make you feel good~” Scara sucked and tongue fucked your cunt and you started grinding on his face involuntarily as the coil in your stomach tightened you could almost feel the wave of pleasure wash over you quickly. Scara got up and soon said “we should go back to my place”
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nervocat · 8 months
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★ 📝 — notes: first writing for flufftober, first Omori writing. don't think I'll do this specific top with hsr or genshin impact but if people rlly want me too than I will.
this is strictly platonic btw and reader (you) just come over to their house, you're not siblings with anyone and is hinted to being on the younger side.
       — word count: 857 , fandom: omori , cw: omori spoilers, sorry, it's like a bittersweet moment for this.. but it's still fluff and ig with the smallest hint of angst, idek if it's that, more so hurt/comfort ig — ✦
                     " Cooking Halloween Cookies with Them "
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★ — Sunny & Mari
     Mari does most of the work like the cooking of the cookies, but you and Sunny do the icing together and help mix the cookie batter (you two sneak a bite of the raw cookie dough, but Mari notices it and just lets it slide with a stifled giggle). Sunny's cookies probably turn out better than yours if you're not experienced with this stuff, the icing being relatively straight, maybe uneven. You and Sunny decided that you would do ghosts and he would do pumpkins, Mari doing other things like witch hats, candles, black cats, the usual, but she doesn't mind. You guys normally make a minimum of 30 cookies so you can share with the others every year since Mari was 9.
     When Halloween day comes around, you bring the cookies over to wherever a Halloween party is being held between the friend group and the cookies are always the best. Whenever it's your guy's turn to make the cookies for this year, it's always good.
     Even after the death of Mari and since Sunny shut himself away, you brought cookies to his door every Halloween with Kel to remind him that you're there for him and to remind him of the good times. ☆
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✦ — Hero & Kel
     Again, Hero does most if not all the work while you and Kell goof off. Hero's not mad at all, quite the opposite, and you two normally get only about 3 cookies decorated, which were a couple ghosts and a black cat and a pumpkin. You two eat a lot of the raw cookie dough and he has to scold you guys after your third bite.
     "Kel, [name], you've eaten six total raw cookies, you're lucky I made more batter than needed."
     "Sorry Hero.." You and Kel say in unison, looking away from Hero and each other while you fidgeted with your fingers with your heads down. Hero just sighed and let out a breath of laughter, patting both of your guy's heads while Hero and Kels mom watched on in the back with a smile.
     The friend group loves Hero's cookies. They're always just right and look very nice and people can always tell who decorated what cookie since your guy's is a little messy (especially Kels). You and Kels cookies taste the same though, and Aubery teases you two about your messy decorating job and it turns into a mini playful fight — like always, the others just laugh to themselves.. other than Sunny of course, who just watches on from his sisters side.
     After Maris death, you two made it your mission to get good at making cookies and with the help of Kel and Hero's mom, you succeed, and try to get Hero to have some when Halloween comes around. You two always notice how the couple of cookies you gave him are gone the next day. ✧
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★ — Aubrey
      She's actually a pretty good cook. Aubrey always comes over to your house to make them though and if you also don't have the best home life, you go to Mari and Sunny's house to make them. The group likes her cookies and she adds her own little flare to the cats, hats, ghosts and whatever else she decides to make by adding something pink to them. She really does love to cook with you and it always reminds her that her friends and you are there for her.
     She likes to have quality time with her friends and teases Kel for not being able to cook cookies or decorate them properly, which is just playful banter the two have and they still are good friends. Whenever Hero or Mari compliments her cooking, she always beams at the praise and hugs them, to which they reciprocate with gentle laughter.
      Even after Maris death and everyone kinda ditched her, you made sure to stick by her side throughout all her changes and even though her group tells her to ditch you, she can't get rid of her cookie cooking buddy, and still has the little flare to her cookies when it's Halloween. ✧
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★ — Basil
     Doesn't actually know how to cook very well. He focuses more on gardening and taking pictures so he doesn't really find much need to cook complex things like cookies. If you're good at cooking, you show him how to make it and if not, Polly helps you two. Basil's very good at decorating though, and he loves to decorate the cookies with you. He decided to make Halloween colored flowers while you made the typical Halloween stuff.
     The group likes how Basil does his cookies even if he didn't exactly cook them himself. When the group and you are just hanging out, like always, he takes pictures of you all and makes sure he gets the cookies in there as well.
     After Maris death, you notice he becomes more jumpy and skittish, but either way, he still makes the cookies with you every Halloween and thoroughly enjoys doing it. It's one of the things that kept him grounded when Mari died and helped him temporarily forget his involvement in the incident. ☆
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🌊 ★ — © nervocat || I appreciate any reblogs made, and pls don't repost or translate my works anywhere, ty — ✦ 📖
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weeb-polls-with-pip · 5 months
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Autistic Anime Boys Prelims - Propaganda Division - Round 2
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Propaganda:
Amuro -
"Being a Newtype is just space autism to me. But also he sucks at falling in line in a structured environment, would rather work with machines than talk to people, and is only allowed as a child soldier because he's the bestest at big robots."
Kyouya -
"what's there to say? you know him. you love him. vote kyoya."
Euini -
"I relate a lot to his social anxiety, especially his performance anxiety that occurs when he's being watched by people, particularly due to his stress at needing to follow the plan/do things the "proper" way in order to not feel like he's a failure. he also stands like a lil autistic kid and i appreciate him so much for that.
(LIGHT SPOILERS) basically, he has a test that he needs to take in order to advance as a witch, and he keeps failing it because he cant perform properly while being watched by other people, even though he knows the "right" spells to use and why he's supposed to use them. on his third attempt of the test, he's prepared a "script" to use so that he can follow it and not worry about failing in the moment (in this case, his script is a hand-written book of the proper spells to use and the order in which he's supposed to use them), but when a part of the exam changes, he's no longer able to follow his script. because he's been taught all his life that there's only one proper way of doing things, his way of thinking is very rigid and he's not able to deviate from his plan without panicking. luckily, one of his fellow examinees (richeh from the autistic anime girls poll 💕) is able to convince him to try and change the way that he does things to something that is more attuned to his personal needs- basically change the way that he casts his spells and which spells to use so that he doesn't need to struggle with doing things in the way that everyone says that he should; the way that he cant seem to manage. but, even before richeh helped him with that though, he was still finding way to modify the "proper" spells a little bit to better suit his weaknesses. he was trying so hard to fit in to the mold that witch society gave him, but it just wasnt right for him and he was making it work however he could."
Aoi -
"He has a very devoted special interest in the idol Takada-chan, which he frequently imagines in fights and other situations… the moment someone (Itadori) expresses equal interest in something he is passionate about, he immediately declares them besties and brothers and creates a whole elaborate shared history for them that doesn’t actually exist. He’s not really interested in connecting with people who don’t share his interests. He’s seen as somewhat strange and eccentric. Though in the present he is respected because of his strength as a sorcerer, as a child he was very isolated."
Floyd -
"Has no emotional regulation skills and will make it everyone's problem. Prone to mood swings and can get angry at the drop of a hat, but can also be so goofy, silly, and lovely. Sways side to side for that good good stim, and loves to squeeze others (with violent intent and affectionate intent). Who doesn't love a good pressure stim? His interest in things can be fleeting, and his motivation to do things can change as quickly as his mood. Spontaneous and feral extraordinaire."
Apollo -
"Not canonically autistic but he has ZERO volume control plus he scripts/repeats stuff (“I’M FINE!!!”), sometimes mimics other people’s speech patterns (like replying “ja” to Klavier), sensitive to loud noises (stayed backstage at a concert cuz it was too loud) and bright lights (complained about the stage lights being too bright at the same concert + screamed when opening the hatch to the bright stage at magic show), and has been really into space since he was a kid, which could definitely be a hyperfixation (not to mention how he read every single one of Phoenix’s old case files back when he admired him). Plus he’s a little TOO normal, to the point where it circles back around to making him the odd one out, which is absolutely what masking feels like for me. Even when he tries to be fun and weird he gets strange looks/made fun of for not being weird in the right way. The list of autism symptoms is just a checklist for him at this point."
Ash -
"he just has those vibes ya know?"
Shou -
"His special interest is math. He uses math terms in regular conversations and calls people yoctograms/zeptograms which earned him monikers such as "math man" and "pi-face". Speaking of Pi, he once shouted 155 consecutive digits of it through a megaphone just because he could. He's so normal."
Sunny -
"Sunny has been told that his face is not expressive. He doesn't talk a lot and he often gets lost into his imagination. He is a great listener and recalls a lot of information being told he has a great memory (he is able to remember a whole speech about flower symbolism that his friend told him) He is compared to a cat."
Yuu -
"He’s like if an emo programmer boy was also completely unhinged and also had a tragic backstory."
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aritsukemo · 2 months
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Heyyy! I hope the requests are open and im not putting too much work on your shoulders...
Anyways, this is my first ever time requesting... ANYTHING at all so i hope this is a not-so-hard or something that i shouldn't request (if not or you just don't feel like doing this request do NOT respond/do this request. I don't want to cause you burnouts or anything...)
Okay.. so...
May i request OMORI main gang x reader (all separate ofc) how long did it take for them to get comfortable around their s/o fully and how do they act in the developed relationship?
Thank you for your time! ^^
How long would it take the Omori Gang to become comfortable with their s/o? Well..
( @weed-stoner )
Warnings: Spoilers ahead! ( Implied in others and blatantly stated in Aubrey's part )
A/N: I AM SOOOOO INCREDIBLY SORRY THIS TOOK SO LONG!!! I started this shortly after you requested it but then things happened and I had a little dry spout with Omori and forgot about it completely. Nevertheless, I hope you enjoy this! ( And again, I am SOOO sorry, love! 😅)
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I'd say, based on their level of openness, the ranking of how quickly they'd become comfortable with their significant other would look something like this..
Kel
Mari
Hero
Aubrey
Sunny
Basil
And here's why..
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Kel is the type of person who can vibe with anyone as long as they aren't a horrible person. ( Or act like Mikhael. Even then there's a chance. )
I'd say give it maybe a couple weeks? He's never been in any kind of relationship like this one so he may act a little different than usual for a while. Once that's over though, he's pretty much the same eager ball of sunshine! He'll always want to nag them to come out and enjoy the world with him and will do everything in his power to be around them! After all, it's way more fun hanging with them than being at home..
Now this can be up for debate, but I think Mari wouldn't take long at all to grow comfortable with her significant other. In her opinion, communication and trust are key parts to any lasting relationship so she doesn't mind coming to you when she's a little bothered by things. ( Which happens more times than one may think )
I see her taking maybe around a few months ( like three to four ) before completely letting the person in. It's nothing personal, she just wants to gauge their personality and see whether or not this relationship will be able to last.
Now, Mari doesn't act much different when she's comfortable with people. Subtle things do change though. For example, her smile seems more relaxed and she gets less upset when making mistakes around that person. Their presence soothes her and as a result, she's less uptight around them.
For Hero, it really depends on when he got into the relationship. If it was before his relationship with Mari, which is not likely, he's not that much different to Kel. He'll spend a lot time with the person and pretty much tell them anything and everything. If it's after his relationship with Mari, which is more likely, it'll be much different.
You see, Hero has experienced heartbreak in one of the worst possible ways and it'll take time for him to heal. That being said, I really don't see him dating anyone until that happens, but let's say that he does. Realistically, it take quite some time which can vary from a few months to a year to way longer than that.
Now, Hero is still Hero so he'll treat whoever he dates with the kindness and respect that they deserve and will do everything he can to make sure they're happy and healthy, ( both physically and mentally ) however when it comes to verbalizing his own emotions, that's where we hit a nail. Whoever he dates would have to be very patient with him otherwise it may cause him to put even more walls up.
When he's finally comfortable around them, it'll show. He'll start telling them things he wouldn't before and'll even rant to them about his problems occasionally. He'll be way more open with his partner and'll be just a tad bit ( a lot ) more clingy than he used to.
Aubrey is a rather tough cookie. Ever since Mari died and everyone distanced themselves, forcing her to cope with everything alone, she has never truly let her walls down in front of others. And, if someone attempted to break down those walls, she'll grow defensive and even violent towards that person.
How long it would take Aubrey to even be comfortable enough to date someone really depends on the personality. Like, I see her letting her guard down quicker if the person is more kind and patient with her like Mari rather than someone's who's short-tempered or rough around the edges like her.
When Aubrey is comfortable around her significant other, she'll be less afraid to tell them how she feels. She'll vent to them, but because of that, she'll be more shy towards them. Aubrey'll also hold that person in higher regard than others and'll hold them close to her heart. When they scold her, she actually listens and tries to do better. If they're upset, she'll be the first to notice and'll be there to listen to them rant/help them out in any possible way. And, she'll always try to make sure that her little fights and other violent affairs never mesh and disturb the person's daily life. In a way, she sees this relationship as a way to pay them back for putting up with her for so long so she'd pretty much do anything for that person.
Sunny's next and oh boy..
I honestly don't see him indulging in any kind of romance with anyone unless him and that person were like childhood friends—I'm talkin' never leaving each other's side, seen everywhere together type of close childhood friend with someone—and even then, it's hard to imagine post-traumatized him feeling comfortable around anyone besides his former friends, let alone a relationship. But for the sake of this, let's say he does..
I can't put a time limit on how long it'll take him simply because I see it depending on which ending we're talking about. Obviously if we're talking about any of the bad endings, he's pretty much a lost dead cause. He's not going to make any attempt to open up to them and no matter how much they may try, there will always be distance between them. Now, if we're talking about good ending Sunny, the person actually has a chance.
There will be a lot of trial and error simply because Sunny's used to keeping things bottled up. He's not used to being upfront and truthful and he's only used to running away and not facing his problems. That being said, I see the process quickening a bit if the person he's dating is super gentle and patient with him. If they just gave him time, and a tiny push here and there, he'll come around. And when he does, he'd be stuck to them like glue.
I feel like he'd make it known with his body when he's truly comfortable around his partner. Whether his shoulders noticeably slump in their presence or maybe he lets his guard down enough to hold you or lean on you. Just something that'll let the person know that he feels truly safe around them! I see him being sorta touch-hungry and expressing it once he's comfortable with that person by giving them a bunch of hugs and cuddles and such.
And hey, maybe he'll even talk! ( Nah I'm playing BAHAHA- )
Finally, we have our sweet boy Basil. The gardening genius that carries a ginormous bouquet of trauma wherever he goes..
It's easy to say that whether the person was his friend prior to the incident or not, it'll take forever for Basil to truly feel comfortable around them.
If they were his friend prior to the incident, well, it all really depends. Was he close ( closer than he was with the others ) with them before the incident occurred? Did they distance themself from the group like everyone else? Did they stick to him and never let him go? Depending on what the person does all depends on how long it'll take. To me, I definitely feel like Basil would spill everything eventually if the person decided to stick with him when everyone grew apart and, as a result, would become sort of this unhealthy lifeline to Basil. Since they'd be the one he confides in about everything, it would grow to the point that they'd be the one thing keeping him together. He'd be at their mercy, and in a way, they'd be at his and nothing would really change until probably after the truth comes out ( if it were to come out ) and Basil got the proper help he needs.
If they weren't his friend before the incident, good luck. They'd be lucky enough to even get a full conversation from him, much less get him to be their friend and harbor any kind of romantic feelings for them. But let's say that is the case. Let's say that through some stroke of luck they managed to befriend Basil and eventually end up in a relationship with him. The person is going to have to put up with a lot. Basil is a very sensitive person and all it takes is one bad interaction for him to completely shut them out. They'd have to tread very lightly ( but not too lightly; if they don't try enough, the relationship's not getting anywhere ) or else they'll end up back at square one. I see this taking years ( specifically four or more ) and really, I only see him completely growing comfortable with the person after some extensive therapy.
When he's finally, fully comfortable with them, he'll be way more verbal and open. The fear of being rejected/judged would've been less apparent and slowly pushed to the back of his mind. Being with them for so long, ( and having gotten at least some bit of therapy since I literally don't see this happening otherwise ) he's grown to trust them to some extent. He's also grown to love rambling to them about whatever's on his mind. Whether that be about flowers or things much darker. I see him craving their touch and he wouldn't mind asking. ( But not too many times, he's still Basil after all ) I see those two spending so much time together that Polly would see them as an extension of the household. ( She'd fix them dinner every evening and would grow concerned if they didn't show up to get it and say hey to Basil. That's how much they'd be together. )
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Dividers were made by me, pictures used are from Pinterest, post formatting is inspired by @xxsabitoxx
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factual-fantasy · 6 months
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24 asks :0000 🦠🍤
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@minnesotamedic186 (Post being referenced)
Not too long ago actually! And I made 7 of them! :DD
Here's my favorite/most polished post of them. But if you search up "kirby ocs" in my blogs search bar you should find most of my art of them! :}}
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That's a good question.. originally I intended that she was her robe. There was gonna be a thing where Spamton stepped on her robe and she yelped in pain.
Or something where they get in a fight and River person is struck. There's a gash on her robe and it later scars.. like its skin.
But since then I've gone back and fourth. Imagining her as this shadowy creature that needs some kind of cloth in order to manifest. Kind'a like possessing her robe..? So if you took the hood off there would be no head but she's still there?? I haven't thought it through yet <XD
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@housome (Post in question)
SKJAOKJF "oh and the bunny too i guess" GEE I WONDER WHO YOUR FAVORITE IS XDD
And yes! The post that goes up right after this ask post will have them in it! :}}}
ALSO THANK YOU! :DDD I'll be sure to take breaks! <XD
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WAAAAA THANK YOU SO MUCH!!! 😭😭💖😭
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Oof, that's a good question. Uhhh... I'm gonna say Sans
(XD jk its probably Seam)
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He might not wound or scare Seam just to make him stretch the stiches. He would do it for other reasons-
But telling him to speak louder or more clearly? Despite the pain it causes? Oh 100% Spade king would do that. :(
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aaaa I'm sorry, I haven't seen the movie yet. So I'm not sure what they'd think <:0
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Is that from the Puss and Boots movie? I haven't heard it yet :0
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He looks an awful lot like a regular wolf. I can see them thinking that Death is just lost in the everglades and would offer to help him 🥺
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AWWEE!! THIS IS SO SWEET THANK YOU!! 😭💖😭 I'M HONORED THAT MY ARTWORK MEANS SO MUCH TO YOU!!
I hope things get better for you,, Until then at least I hope my art continues to make you feel better <:} 💖💖
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I'm not sure.. I imagine that they have a list of activities that they can suggest to patrons and if they deny all of them well.. 🤷‍♂️ They'd probably just hope the kid can find something fun to do..
Glamrock Bonnie: "Same dude. Same."
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Oh yeah! I can kind'a see it XD
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@beryl-shade
I've never played that game,, so I'm not sure :0
But judging by the desert looking environment.? They'd turn right around and jump through another mirror <XD THEY NEED FOOD!
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@bailey-dreamfoot
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WAAA THANK YOU!! Also I hope you have fun in all your Pokémon adventures! :DD
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@citrusfruitman
XD Don't worry its okay! Also I've heard of OMORI, but I can't say I've heard of Dialtown :0
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Wow, I made that fic way back in 2019. Sadly I can't say I remember my thought process behind that. Looking back that kind'a sounds like a plot hole-
Also you were the one who had the idea for a crab comic re-write? :0 Neato! I suppose its always possible that I'll come back to it someday <XD
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The main reason why Jevil cares for everyone so much is.. well, its becuase they're his friends. And he loves them.🥺 But the years of isolation would definitely play a role in his protectiveness. And I'm sure Jevil isn't comfortable going anywhere or doing anything alone..
(ALSO WAAA THANK YOU SO MUCH!!!💖💖💖)
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Theoretically other people could learn the power yeah, but they would have to go through the very specific scenario that Jevil went through and have the same reaction to it that he did in order to learn how. Its not something he can really teach to others..
He was told about a way to escape this world. And after 10 years in confinement and nearly loosing all of his sanity.. he used the power in his very soul to rip through the wall of his world and escape.
If the roles were reversed and Seam went through all that, I cant say that he would have learned how to make the mirrors.. He might have just succumbed to the depression and insanity..
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I suppose its possible..? But I don't think Bonnie would be willing to go that far to escape from the stress of everything. He does get breaks at night so..
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@kautar-21
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WAAA THANK YOU SO MUCH!!!
Also I don't think I ever posted a coherent storyline for Bill fragment.. but if you search "bill fragment au" in my blogs search bar you should find most of it! :0
(also sorry, I don't take requests <XD -- )
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@redzephyr05
I think that sounds about right, yeah. Being more monotone and harder to read maybe. I'm not sure how he'd act in the costume,, maybe more confident? Louder and more blood thirsty?? <:DD
And yes! Little Vanessa is definitely more hesitant and nervous than Gregory. She's shy and afraid of everything- but still curious none the less.. 👀
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@nevereatingpeas
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AAAAA THANK YOU SO MUCH!! :DDDD
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Ultimately my thoughts are, "It wasn't nearly as bad as I thought it would be/could have been. 6 outa 10, would watch again and recommend to my friends 🎤🐻👍"
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(post in question)
XD she feels safe around Seam and he is also very soft and cozy 🥺
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Let Kel Be Sad: An Analysis on Kel’s struggles to express his negative emotions
Like Hero, Kel is also a “fixer”—he would bend over backwards to solve his friends' problems and stop the world if it would make them happy again, and both him and his brother are such big hearted and generous people who would much rather be the emotional support for others rather than talk about their own problems and make a situation about themselves and their feelings. For Hero, this often involves burying his own feelings and faking happiness, but I don’t think it necessarily means this for Kel, even if he struggles to express his negative emotions.
To me, Kel’s happiness and positivity is genuine, but he dismisses, discounts, and often runs from his sadness when he does experience it.
Let's discuss under the cut.
[Mod Sprinkles made the joke that in another universe I (mod Acacia) would also run a blog called "Let Kel Be Sad" so here are some Kel thoughts. Thanks for indulging my ramblings! 🧡]
Disclaimer: These are just my personal opinions, perceptions, and headcanons about Kel (and Hero). There are a lot of ways his character can be interpreted, and one of the great things about fandom is getting to see different points of view and differing interpretations of characters we all know and love. I know I speak for both Sprinkles and myself when I say we have a lot of respect for that, and for that reason, I want to be upfront that, while I do genuinely believe Kel struggles expressing negative emotions (thus the "Let Kel Be Sad" title), I don't personally view Kel as someone whose happiness is "fake" in the same way as Hero's. I can see the appeal of this interpretation and can understand why people interpret his character in this way, but it personally does not vibe with my personal interpretations, perceptions, and headcanons of Kel and his character, so if you perceive/headcanon Kel in that way, this post probably won't be your cup of tea. Please keep that in mind.
Warnings: OMORI Spoilers and discussion of game-relevant heavier topics such death, trauma, and grief.
Kel wears his heart on his sleeve, but this doesn't mean that he is shallow. He is a big-hearted, deeply empathetic, and incredibly loyal friend, and it cannot be stated enough that one of Kel’s biggest strengths is his ability to use his natural positivity and resilience to lift up those around him. He’s really the hero of the game because none of the healing would have been possible if he hadn’t continued to believe in his friends even after all of this time, hadn’t encouraged them, and hadn’t built them up just by being Kel.
And while I do think Kel does struggle to express vulnerabilities and negative emotions, I don't personally think of Kel's unwavering optimism as a mask. In my mind, Kel is not an emotional repressor or burier in the same way as Hero. In fact, because he wears his heart on his sleeve, he would probably really struggle to fake an emotion he wasn’t feeling (even if it was something positive like happiness). If Kel doesn’t want to express an emotion, I imagine he runs from it and avoids it, since it’s not natural or easy for him to “replace” or “bury” it with a fake one. Whereas Hero is much more reserved and private about his feelings, no matter what they are, so it’s much easier for him to convincingly mask pain and suffering under layers and layers of fake happiness. I just don’t think Kel would be able to hold back those emotions for very long. His negative feelings would eventually just kind of explode out of him without thinking and/or they’d become so apparent from his expressions and/or actions (since he does wear his heart on his sleeve) and everyone (including the player of the game) would know that he had so much negativity under the surface.
This isn't to say that Kel is perfectly fine. He isn't. He has suffered a terrible loss just like everyone else, but I think the game makes it clear that Kel has the most acceptance surrounding Mari's death and that he has made peace with what happened more so than the other main characters. Please keep in mind that this is only relative to the other main cast. Kel may seem "well-adjusted" in comparison to his brother and his friends who are, quite frankly, barely keeping it together, but he would not necessarily be considered well-adjusted in comparison to the non-traumatized townies. I genuinely believe that Kel is still in the process of healing, but relative to the other main cast members, he is farther along in that journey than they are.
And in that way, the game doesn't really give us a moment where Kel is overwhelmed by grief in the same way as the rest of the characters. Yes, there is the scene (one of my personal favorites) where Kel shares about his fight with Hero, and it is incredibly vulnerable and gives a lot of subtly and nuance to his character, but I don't think it's necessarily evidence that the player can't accept Kel as he presents himself to us at face value in the way that we can't accept Hero as he presents himself to us at face value. As I recently discussed in this post, the scene where Sunny finds Hero crying alone at Mari’s piano on the night of "Two Days Left" tells the player that Hero's attempts to appear well-adjusted and "fine" are, at least to a certain extent, all for show. There isn’t a Kel equivalent of this scene which, I personally think, is meant to tell the player of the game that Kel is the most well-adjusted member of his friend group (key words here being "of his friend group") and the one who has the most acceptance surrounding Mari’s death. Additionally, Mod Sprinkles actually made the point that Sunny is extremely perceptive and sensitive to his friends’ feelings and emotions. If Kel was still harboring a lot of negativity surrounding Mari’s death, Sunny likely would have picked up on that and been more hesitant to go outside with him in the first place.
This isn’t to say that Kel doesn’t ever have any negative feelings and that he doesn’t struggle to express those sometimes, but I think this struggle to express “the bad stuff” doesn’t stem from a pressure he feels to be happy all the time. That said, I do wonder sometimes if he is a little scared of feeling sad. He wants to be happy and wants everyone around him to be happy, and I think there is this certain helplessness that he feels when he can’t cheer other people up. We see a little glimpse of that in his account of his & Hero’s fight after Mari’s death. I think watching someone he loved so much go through such a deep and debilitating depression at such a young age probably permanently affected him, and he might have some worries about getting “stuck” like his brother, wallowing in that sadness and grief if he allows himself to feel it.
However, this is an unwarranted fear because Kel and Hero are very different. Even though Kel might feel sad, and his feelings are absolutely valid, I don’t think he’s prone to that level of despair and depression that we see in Hero. Understanding that his experiences and emotional responses are different than his brother’s is a big part of growing up so it might take him a while to realize this, and in the meantime, I could see it possibly manifesting itself as a sort of avoidance of sadness.
Everyone grieves differently. This is a difficult concept for even adults to understand, so I can't imagine how hard it would be for a 12-year-old like Kel. Because Kel didn't grieve Mari in the same way as Hero or his friends and didn’t spiral into the same level of despair and depression as the others, I think he struggles with invalidating his own feelings to himself sometimes--writing them off as shallow and dismissing them to himself as "just not deep enough." Again, I think this goes back to the one (1) fight that Kel and Hero had. We don’t know exactly what they said to each other in that fight, but it’s my personal headcanon that Hero lashed out at Kel for “not understanding” for he felt. From then on, I think Kel really does struggle with this fear that he just doesn’t understand emotions and because of that, any attempts to help his hurting loved ones will only make everything worse.
I’d really like to see him reach a place in which he can accept that even if his feelings and his grief are different and perhaps not as lingeringly overwhelming as the others', that doesn’t mean he doesn’t have them and that doesn’t mean he didn’t care about Mari or his friends. In my mind, Kel’s hesitation and worry at expressing his negative feelings and his happy-go-lucky personality can both exist at the same time. I don't think they are mutually exclusive, and I tend to think of Kel as someone who naturally looks on the bright side of things and is genuinely optimistic and uplifting. To deny this feels like a disservice to (my personal perception of) Kel, but I think it is also a disservice to pretend he never feels sadness or any negative feelings at all. There has to be a balance.
Let Kel feel sad when he needs to but recognize that he doesn’t actually need to feel sad all that often.
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niftykin · 4 months
Note
hii! dunno if you accept 2 prompts at a time but i'll shoot my shot!
can i request friends to lovers (from first link) and prompt 4 and 7 with sunny from omori? thank youu!!
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' Promise you'll remember that you're mine '
Starring: Sunny | OMORI.
Sypnosis: Sunny had been realizing that real life can become a daydram simply by your presence, how is that possible?
Prompts: "The realization that the hugs they share will never be something that they can reciprocate with someone else" & "Anytime they sit next to one another, they find themselves touching. Shoulders, thighs, knees, their honestly never entirely sure how it happens but have accepted it’s unavoidable."
A/N: I do not take request anymore, yet i would find intresting if you have an idea and you can share it with me. Im sorry this took so long, i have been working a lot. Im also sorry if this turns out to be kind of depressive in some parts, have in mind you will be seeing this mostly from sunny's point of view and i think it would be kind of normal that he would have this kind of thoughts, by the way this is too short and i know, sorry.
Warnings: kind of angst in some parts, very light.
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Whenever they sit next to one another, the inevitable brush of their fingertips, the undeniable caress of their shoulders, that feeling of comfort when their thighs touch, and the subtle heat that spreads through their bodies when all contact becomes inevitable, are all as familiar to them as breathing - familiar, and yet unrequited, as a soul tie - Despite the familiarity of these sensations, they remain unrequited due to fear. However, ¿what exactly is fear? ¿How do you explain the feeling that prevents you two from reciprocating each other's embrace?
¿Is it his fault? ¿Is there another factor that becomes a burden when he wants to hold you? He is at the very epitome of human feeling in this moment, he didn't feel that before; Despair and hope at the same time by the same person, yet all you make him feel is hope, in everything. Yet Omori still holds his darkest feelings, desires and thoughts.
Even if he knows that he craves a human tie he finds himself retracting in any way he can from you. ¿what if he does it again? he can't stop thinking about it, but you are just so ethereal that he can't help but be drawn towards you. He is a monster, an assassin, ¿what would you like about him? He loves you, and he hates himself for that. He will corrupt you one way or another, but being with you, oh what a dream when he's with you he finds himself in a fairytale, it's better than the headspace, he can breathe.
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Sunny was zoned out, but then he realizes that you were talking, he quickly apologized and asked you nicely to repeat youself as he tilted his head to the side. He was genuelly intrested in what you were saying.
"Im sorry, could you repeat that please?"
He was shaking slightly, ¿what could he do now? He doesnt even know how it really began, he can't tell anything about it else than the burning feeling on his chest and the suddent need to hold you in his arms for days, than the suddent need to protect you, for Omori is a waste of time, for Sunny love is something natual and real, something you make him feel.
He loves your voice, he loves it when its dedicated to him, he loves when he is the person you are looking at, Omori said it was egoistical yet Sunny only finds comfort on the sun that reflects on your eyes, its the only way he doesnt feel the soild falling on his feet, the only way he doesn't feel lost.
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Sunny loves you, nobody is going to ever deny that, but oh how wonderfull it would be to tell you just how he loved you, if you only knew what he would do for you. He would do near everything, he just needs a chance, he doesn't ask for much, ¿does he?
He is desperated, clinging to his only ray of hope: You, if you knew you would stay or you would leave? What if you leaved him, what would he do after?... No, you won't leave, he will do whatever you want if you dont leave, he will beg on his knees for you to stay if it is necessary, he won't loose you.
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© Cheshiseriko 2024, all rights reserved ONLY ON TUMBLR
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pineappleciders · 1 year
Note
RW Omori squad (separate) with a s/o who has verbally abusive parents. Just like “oh it’s fine, it’s how we talk :)” and it’s clearly not, and the character can see that. (and the reader knows too but they don’t like to say that because that’d make everybody sad!)
RW OMORI gang with an S/O who has verbally abusive parents
includes: SUNNY, AUBREY, KEL, HERO, MARI, BASIL
TRIGGER WARNING: verbal abuse, physical abuse (mentioned), parental issues, arguing
reader is referred to with they/them pronouns
☆ ☆ ☆
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SUNNY
sunny grew up in an asian household, and not to mention his parents favorited his sister. so he's faced his fair share of hurtful comments or impossible standards
although, he hasn't really gotten it to the extent you have, and he's a little. concerned.
like when he first hung out at your place and he heard your mother call you names and berate you,, he got really nervous and awkward
he really doesn't like arguing, and for many other reasons you two sort of decided it would be best to not chill at your place
but it doesn't mean he ignores it!!! he thinks about your parents all the time, and is kind of scared to pry but he asks about it for your safety
you two spend a lot of time at his house!!!! he prefers to not go outside and seeing as your parents erm. aren't the greatest, his house is usually empty and so it's perfect for hanging out!!!!
he never pries to the point of making you uncomfortable, but he is very worried. he'll constantly try to be there for you and lend an ear, as he knows your parents aren't the best listeners.
if you text him that your parents are being loud or yelling at you, he'll send you songs he likes for you to listen to to distract you and texts u constantly to keep you company
AUBREY
it. really pisses her off.
she had incredibly neglectful parents, and her mother would even get physical when drunk
so she knows what abuse is like. that's why although it angers her whenever she hears your parents degrade you, she never talks back to them or anything. she knows that would only end up worse for the both of you
although, she does express it a lot when you two are alone.
"dude, your parents are dicks, Y/N."
she's fully aware you're only playing it off for everyone's sake, but she never really talks about it. she knows how much it sucks for someone to call out a facade cough cough
she'll get you little trinkets or send you images of things that you like or that remind her of you throughout the day to hopefully cheer you up
her house isn't really available for hanging out either, so you guys often go to the lake or get pizza at GINO's, or just chill with the hooligans at the park
she never judges you for it, and tries to subtly let u know that she's there to listen whenever you need it. she wants to offer support that you otherwise don't really have
KEL
when your parents start saying shit at dinner, he looks kinda awkward and tries to change the subject. like if they started comparing you to him he'd be like "oh, haha i actually look up to Y/N! you raised an amazing kid :)"
he might dislike your parents, but he's always respectful of parents in general. he was always taught to respect his elders!!!
and then when you two leave the house he looks at you like a dejected kicked puppy
"man.. your parents are really something, huh?"
kel had only really been insulted by his parents during arguments or whenever he did something wrong, whereas he'd get spanked with a shoe and berated. they didn't verbally degrade him often, but they emotionally neglected him a lot.
he feels real bad for you, but he tries not to bring it up often. he knows it's a sensitive subject, he can tell by how you constantly say it's normal and it's just how they are
kel wants to wait until you're ready to talk about it. he doesn't push it, he wants you to come to him whenever you're comfortable!!
lots of walks and playing sports to get out of the house. he is constantly treating you to pizza at GINO's, and his family loves you to death!!!!! hero sees you as a little sibling and is always teasing kel about you
HERO
he tries his best to be respectful around your parents. he honestly wants to punch their faces in but he will not admit that
it concerns him when you lie and say it's nothing, but he doesn't push it often. sometimes he'll let you know you can be honest with him and that he's there to listen
with most parents, hero automatically wins them over and always tries to be polite and kind. but he doesn't really bother to get your mother roses or strike up conversation with your dad. he just can't really be comfortable around them
hero's family is very welcoming, so he'll always invite you over for dinner and his mother is asking constant questions!!! kel bugs you and jokingly asks why on earth you'd date someone like hero
(this earned him a smack on the head from both his mother and hero)
gets you gifts and flowers often, and leaves encouraging notes and compliments. he really doesn't want you to feel bad about yourself,, he knows it must be hard having parents like that
has a bit of a hard time finding words if you break down or cry, so he holds you in his arms and rubs your back.
"hey, hey, sshh.. i know... it's alright.."
MARI
similar to hero, your parents make it hard for her to control her anger. they're just so!!!!!&!!$&$ she has a general level of respect and awareness though, so she never really says anything
if she's at your place, she tries to be quiet but eventually can't take it and stands up for you.
"you should be a little easier on them. they've been doing quite well in school lately." she says, crossing her arms.
unfortunately this led to her getting kicked out, but she didn't really regret it
if you're ever feeling down about your grades or yourself in general, she's immediately showering you with compliments and encouragement. mari can't stand seeing you doubt how much you mean to her
i think mari has had a complicated relationship with her father, so she isn't a stranger to arguments and general mean comments and berating. part of why she's such a perfectionist is because her father pushed her,, so she's a bit of a hypocrite when saying you shouldn't let your parents dictate what you do
she's very supportive of wherever you want to go in life, always helping you practice and follow your dreams no matter what!!
always taking you out for picnics and dates!!! you spend a lot of time with the group to get away from things for awhile
she plays the piano for you to help you relax, and sometimes you fall asleep on her shoulder as she plays a calming song. she cherishes those moments the most.
BASIL
he hates it, especially when your parents come into the room and start yelling at you. he can't stand it at all
it makes him angry, but he's far too scared and shy to say anything, so he opts for excusing the two of you and taking you outside to check up on you
he can only imagine how hard it is for you to deal with that, so he's always checking on you to see how you're holding up mentally
he isn't great with words, so you two often spend lots of time together!!! at the park, at his house, at the beach, anywhere is fine with him as long as it's with you
polly loves you dearly!!! she's always embarrassing basil in front of you
he's scared that you're insecure about yourself due to your parents' words, so he leaves little sticky notes and drawings around to encourage you in everything you do
"hi Y/N! i hope you have a great day!!!!! here's a sunset picture, it reminded me of you :) -basil" and there's a photo attached of a pretty sunset
you cook the simplest meal?? he's praising it like it's gourmet
he gets you into gardening and photography, always sending you pictures that remind him of you!!!! they're good coping mechanisms for him and make him happy, so he wants to share that happiness with you
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scrufflesksunnide · 5 months
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Reversal: Two slugcats in the same world, Two sides of the same coin. RAINWORLD Spoilers ahead: Survivor was my first playthough It was so weird getting used to this game, it was so hard trying to get by, I kept dying a lot over and over, I was stuck for awhile but then I got the hang of it, started progressing and managed to beat his story. The experience I had with Survivor and my emotions at when I got to the end? I haven't felt that since like shit, Omori? and that was one of the only games that made me FEEL emotions. So to see Rain World, a game I didn't have ANY interest in at first was just. Wow, I was so sad when I got to Survivor's ascension ending, like dude, it felt like I had just lost everything and just, gave up life, because I didn't know where to turn to. That's why Gourmand was my second completed playthrough so I could go back and give Survivor the ending he fucking deserved, I was happy with the Slugtree ending. Enot was my very last playthrough It was like going back to square one all over again, like dude. the amount of times I died is insane, it reminded me of my first playthrough with Survivor, how I was stuck, how I was so lost, how it was so... hard. I'd say BOTH were hard for me at the start... but then I got the hang of it just like I did with Survivor. It's so weird thinking about it, cuz they are EXACTLY two sides of the same coin to me. I can't stress enough how much I want these two to be happy. Like straight up, I love both of them so much and the things I'd do just to SEE them happy together, romantically or not, I want them to be happy. Both had a goal, and reached it. Both are Inexperienced turned INTO experienced. Both don't want to be alone, so why should they?
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crowbasils · 5 months
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BASIL (OMORI) — A STUDY & ANALYSIS ON HIS CHARACTER
(content warning — OMORI spoilers, mentions of death and hanging, mentions of suicidal behavior and suicide, mentions of self-harm, mentions of physical and verbal abuse (bullying), mentions of child neglect. please proceed with caution.)
( PARTS WILL BE REBLOGGED INSTEAD OF POSTED ALL AT ONCE. it’s needed because compared to the 7 photos of proof that the last analysis had, this one has 47 (48, when considering the thumbnail image). sorry for the inconvenience ! )
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I. BASIL’S CHILDHOOD
Due to the nature of OMORI being mainly only in Sunny’s perspective, we do not have many solid and/or canon scenes of Basil’s childhood before he met the friend group. However, there are things in-game that do imply Basil hasn’t exactly had the best childhood. Starting off with what Polly says about Basil’s parents:
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“Basil’s lived with his grandma since he was a toddler.” / “His parents don’t ever seem to be home”
Intentional or not—this does qualify as child neglect, which counts as abuse, even if unintentional. While they do care enough for Basil to leave him to his grandmother, and while they do care enough for Basil to hire a caretaker when it was evident that his grandmother wouldn’t hold out and survive for any longer, it’s not enough. This is not to say that they didn’t try—but, instead to say that they didn’t try enough.
Basil is implied to have been affected by this in some form or another, as seen by the comment he made on his photo album:
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“I took photos of what I was most afraid to lose.”
This comment about the photo album confirms the existence of his fear of abandonment and losing the things he loved even before the incident. While you may argue that he’s too young to figure it out before that, children are curious. Before he met the friend group, he will, at some point, ask questions when he does see his other peers with their parents. He will ask why his grandmother looks different from the rest, and ask who that male figure is near their children (he never did get a father figure, after all.).
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“I only knew what it was like to be alone.”
While this may have been said by Headspace Basil, it does confirm the fact that Basil never really had friends before, and does also imply Basil not having much of a connection to his grandmother. While yes, they do connect, they do at least love one another due to how she does care about him as a mother figure, it might have not been as deep as the connections he had for his friends. She does love him, and he loves her too—especially since she was his only family, but sometimes, bonds formed by connections go deeper than blood.
It’s also pretty clear that all he ever wished for was connections, which is seen through this!
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“But what should I wish for? I have everything I could want right here!”
He mentions that the friend group he now has is everything he ever wished for, which does imply that since having a friend group is essentially connecting to others, and forming a strong bond with them through experiences with on another
Basil did most likely have to grow up a lot faster than the rest of the group—excluding Mari and Hero. This is evident by how he behaves more humble and polite than the rest of them—In a sense, he can be considered an “older brother” figure to the friend group, which is seen by how he does have a sense of wanting to protect them and take care of them. Which is seen even in the Basil fight, as seen by this:
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The need to protect and care is seen here, and with how Sunny is the youngest of the group and with how they’ve experienced so much together, it’s most likely strengthened! How he likes taking care of things such as flowers and plants also does prove his need to care and protect! He’s also shown to want to help others, and shown to worry if his help just burdens other people, like here!
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Basil also seems to worry if his issues would burden others—a negative side to being an “older brother” of sorts. Sometimes, if you view yourself as someone who needs to care and help others, you become afraid to show your vulnerable side in fear that you will become a burden to them, as well as in fear that you will be unreliable to them, which is seen here!
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“Sometimes I feel like I’m bothering him”
He fears bothering others with his problems, he wants to make sure that they’re comfortable with him venting to them—he cares about them so much, even when he’s the one who needs reassurance.
Basil also does also serve as a peacemaker in the friend group, as shown by this:
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While this is said by Headspace Basil, it also still does apply to Pre-Incident Basil, who does seem to dislike conflict as well. It’s also seen in Post-Incident Faraway Basil with how he asks, although it’s more wanting to avoid conflict plus fearing the person for reasons that will be explained in another part of this essay.
Most of these do imply that Basil has been at least a bit more mature than when compared to Kel, Aubrey, and Sunny! This does also provide a reason to why he’s often grouped with Mari, and Hero, who are like the ‘Mom and Dad’ of the group!
( Though this doesn’t have much of something that backs it up, another interesting thing is how the “Everything will be okay…” thing seems to stem from his childhood. We aren’t given much in-game, but a possible theory that someone suggested to me once is that maybe his family has a tradition to pretend that everything’s alright. Or it was drilled into him not to talk about bad experiences and stuff. But the theory is plausible, especially since it looks like there’s “nothing wrong” until you dive deeper into his character :3 )
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