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#it IS both a positive AND negative game
shimmershy · 5 months
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Buttercups and Golden Flowers
#i drew this mostly because i noticed that a lot of people mistake buttercups and golden flowers as being the same thing.#so i wanted to try drawing them like. distinctly different in the same image.#it's not a big thing but i do think the fact that they're different has some significance. or at least like. symbolic meaning.#my art#undertale#chara#chara dreemurr#safeutdr#something about the fact that they both look similar at least in color but one of them is poisonous.#the way golden flowers are clearly a positive symbol throughout the game and clearly heavily associated with Chara.#contrasted with the very negative connotations buttercups have. with asgore getting sick and chara using them in their plan.#you never see buttercups in the game. which makes it even easier to mistake the two. because we've only seen one kind of#golden/yellow flower. who's to say 'golden flowers' aren't just referring to buttercups? well.#why would there be golden flower tea if they were poisonous? why would chara want to see the golden flowers from their village if they're#the same kind of flower? they clearly have buttercups in the underground.#it feels almost intentional the way golden flowers are so easily mistaken for buttercups. or at least that the difference is so subtle.#it goes well with the way they're associated so strongly with chara who's also a very subtle yet important part of the narrative.#from a surface-level perspective the flowers that took their life and the one's they actually like/are important to them are the same thing#but when you pay closer attention to the narrative you can see the different symbolic meanings.#well. uhh I've thought about it too much don't mind me.#see i think about it from the perspective of chara being super adamant about them being two different flowers#and frustrated when anybody gets it wrong. because clearly. CLEARLY they're not the same.#'STOP confusing buttercups and golden flowers. i literally used buttercups to kill myself do you think i would still like them after that?'#'do you think i want to be associated with them? they're not the same!!'#<number one golden flower enjoyer number one buttercup hater.#i need a badge that says 'i have strong opinions about chara dreemurr because i kin them. i apologize for the wall of text' at this rate.
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ganondoodle · 4 months
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you know i think i had gotten kinda lucky finding so many great to ok totk reviews bc i went to search yesterday (my god is youtube shit at searches now man, i want to see stuff for what i searched for not 20 things other people watched) but there truly is some utter shit there
i went through some that boiled down to angry gamer mad about game (kinda glad really bc seeing someone that actually is like that it makes me feel less like im doing the same xD) one of which saying the only reason the building is in there is bc they were trying to copy ... FORTNITE??? and another ones big point was that .. the graphics and animations are the same which ... just sounds like one of those pokémon people angry that a new game doesnt redo every single model and animation for 400 NPCs
(also one with a one step away from porn thumbnail that later i saw someone else talk about and apparently og video was about zelda being ..... too ... woke ... actually made me a little curious bc what the fuck could possibly be woke in totk?? sonia having slightly darker skin????? but theres no way im giving someone like that views lol)
and a huge portion is videos making fun of bad reviews for totk ...... which i dont think i need to explain why thats not worth anyones time lol
i find it sad how hard it is to find more diverse kind of people making totk reviews since id love to hear someone that may understand and know more than i do talk about it, new perspective and all that (also since most reviews i found good are really taking everything at face value with no one really looking at how the whole hyrule kingdom vs evil desert man is kinda ... not cool) but then again i know how youtube can be and how extreme some hardcore totk defenders are so i probably wouldnt want to get into all that either :U
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memehayes · 8 months
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writing my 10th essay to my friends on how frustrating it is to watch fans and hgs alike downplay and undermine the distress women face from being stuck around men who make them uncomfortable while simultaneously needing to retain those very men’s approval / favor for any number of valid personal and professional (ie game) reasons but not clicking send bc it’s 4am and their sweet unsuspecting selves don’t deserve to wake up to that
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funkbun · 2 months
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so im still working on my Tales of Snaktooth comic thing, and i've reached the coloring stage and im wondering with method of coloring would y'all prefer? (note: these two examples are big major wips, especially the fully colored one. A finished version of it may look similar to this)
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Fulling coloring the comic would probably make the comic look more visually appealing, and i love messing around with colors n stuff. But it would take a lot more time for me to do it (I don't have any set schedule for this, but I'd like to be able to put these out somewhat consistently, also I frequently deal with pain that makes it difficult to draw stuff...booo).
A limited color palette would be a lot more easier and quicker to do, and I could also add more details/colors for more intense and dramatic scenes, which would be cool as hell. But it might make the pages look a bit plain, ig? And a lot of the characters have some pretty distinct markings, so I'd feel bad about not being able to include them most of the time.
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rationalisms · 3 months
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hi. i would just like to say that this is an attitude i've seen around increasingly often and i find it deeply baffling. like, genuinely could not relate any less to what is being expressed here.
personally, almost all media i'm obsessed with and talk about constantly is because i think it's good and i love talking about the ways in which it's good. yes, criticism can be fun and breed conversation, but so can positive critique. thoughtful, long-lasting engagement with a piece of media doesn't have to be negative. there are in fact ways for media to be good beyond "competent but generally unremarkable"?
and this is ymmv, but complaining about something is more the snack food of media criticism for me. it's fun and great in the moment and it absolutely is something i need to do regularly to feel normal. but i can't live off it. i need to experience genuine appreciation and esteem on a regular basis too, or i shrivel like a raisin. (expressed more seriously: the kind of critique i find actually nourishing in the sense that it allows me to refine what kind of art i would like to make, and what makes me tick as a human being, is the positive kind about media i love very much for being excellent.)
idk guys. is it just that i'm autistic and therefore discussing for the nth time why xyz rules never stops being entertaining? what am i missing here. maybe it's good when media is good?
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iero · 18 days
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In other, good news (For once for me!) my mom and her boyfriend finally agreed to let me carpool with them when we all leave Pittsburgh on Tuesday morning. The bad news is I have to figure out a way that I'm getting to Pittsburgh now last minute because I'll be there longer then them.
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raiiny-bay · 6 days
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oc deep dive questionnaire - dhes edition
tagged by @sikoi (ty you for the tag!! <3)
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-what common/uncommon fear do they have? tbh, there's not much that scares Dhes. when he was younger, he feared rejection, but that fear has lessened significantly as he's gotten older & become more comfortable with himself
-do they have any pet peeves? he's pretty particular about housekeeping, so his biggest pet peeves tend to be related to that. but he especially hates when Kelly leaves his shoes lying around instead of putting them away (bc Dhes *always* trips over them lol)
-what are 3 items you can find in their bedroom? CDs (lots of CDs), a tamagotchi (he brings it to work. it never stays alive long), & notes that he & Kel wrote back & forth to each other during class throughout their teen years
-what do they notice first in a person? whether or not they look directly at him/look him in the eyes
-on a scale of 1-10, how high is their pain tolerance? probably 8 or 9
-do they go into fight or flight mode when under pressure? fight - Dhestyn's a fighter through & through
-do they come from a big family/are they a family person? his family is pretty average, size-wise. his family dynamic is very eccentric, so whether or not he's a "family person" is kind of a complicated answer. he's not particularly close with anyone in his immediate family, but he does talk to them & visit them often
-what animal represents them best? a dog - generally, he's very friendly & loyal, but in the right circumstances, he does tend to bite
-what is a smell that they dislike? burning meat
-have they broken any bones? if so, how? several, mostly his fingers & wrists though. he's broken them in skateboarding accidents, during fights with other kids when he was in middle/high school, & by simply making poor decisions due to his reckless nature :-)
-how would a stranger likely describe them? i actually kind of explained this on his character page, but to sum it up people tend to see Dhes as either very charming or very unsavory
-are they a night owl or a morning bird? both! Dhes has a horrific sleep schedule. he'll regularly stay up until 1-2am & he wakes up at 5 o'clock every morning. though if he had to choose one, he prefers mornings
-what is a flavor they hate and a flavor they love? he really likes cinnamon. he's not a big fan of seafood.
-do they have any hobbies? yes! skateboarding, hacky sack, making playlists & listening to music, working out (weights/jogging), fashion (read: "fashion"), & ruining his hair, to name a few.
-boom, surprise birthday party! how do they react to surprises? Dhestyn always appreciates a nice surprise
-do they like to wear jewelry? if so, what is their favorite piece? yes, the man loves to accessorize. his favorite piece of "jewelry" is actually a necklace Kel gave to him when they were fifteen - it's a simple black cord with one of Kel's old guitar picks on it.
-do they have neat or messy handwriting? somewhere in the middle - it's legible, at least.
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-what are two emotions they feel the most? love & anger
-do they have a favorite fabric? not particularly, no
-what kind of accent do they have? standard PNW accent when speaking English, though occasionally he'll have hints of a more Mexican-American accent, which he picked up from his mom's side of the family
tagging: @mobwhim, @lynzishell, @vicciouxs, @teddybearsims, & @salemssimblr (feel free to ignore ofc!)
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kicktwine · 7 months
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i could not care less about yotsuyu right now I liked her awful messy end ……
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highoncatfood · 7 months
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ohhhhh just finished raincode and im having a lot of complicated feelings. i feel like i need to write a looong long summary of my thoughts abt the game as a whole but as of rn i can say that in the end i did like it. even though i only sincerely became interested in it from chapter 4 on lol but anyway chapter 5 intrigued me so fucking much i finally felt like this is an actual well produced story. the epilogue broke me it made me so silly sad i cant help but think "aw. these r my little guys. i only wish for them to be happy." but yeah the game could use a few changes and improvements imo but its fine. i enjoy being into it
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smolstarthief · 2 months
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Ok, a hot take (I think): Making Mika and Sugimara Mementos targets wouldn't have worked for Ann and Haru's SLs because it would undermine their growth and the fact that they managed to solve their problems and dealt with those two on their own terms without supernatural help (Joker being their moral support helped as well).
(Now I DO wish we actually saw Sugimara facing consequences so perhaps a small rewrite would have worked (ex: Takakura maybe telling him that he found some evidence against him off screen when he decides to barge in to lash out at Haru and her standing up to him perhaps) but that's it. No Mementos, let Haru be the queen she already was and regain her autonomy that was stolen from her on HER terms)
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antennatoheaven · 1 year
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ok so we've established that its likely that kirby is a type of void, just made out of purely positive energy as opposed to rancid vibes. but it's also been hinted throughout the years that meta knight is the same species as kirby, so where does that leave him?
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235uranium · 1 month
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"3rd sem doesn't fit the theme of p5!" abuse of power and how to change society is quite literally the central theme of p5
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1pcii · 4 months
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thinking about younger 124ji as years of this kind of unchecked thinking and behaviour, mixed with their unnatural lack of empathy bringing them to the cartoonist extremes they display in canon.
#cw for strangulation and child death for the video clip#I've been thinking alot about the vinsmokes and Eva parallels lately#how similar yet opposite gendou and judge are#gendou doing everything for the sake/memory of his wife at the expense of humanity. judge doing everything for germa at the expence of#his wife/family#yet they both end up hurting and augmenting unatural circumstances for their children in very similar ways#they are but liabilities. sacrifices. pawns in a game they would kill themselves trying to win. cast out and abused for 'failing'#I find rei parallels especially interesting. she's a very underappreciated character already imo. and it's easy to make the shinji/sanji#connection#but Rei has so many layers to her that can be akin to the vinsmoke siblings#she is like reiju in that she does have emotion but her subservient position under judge(/gendou) means that it means very little in the#grand scheme of things#and yet she can't help but to /feel/ when around sanji(/shinji). a testimony of the love of her late mother#she is also similar to 124ji in that she is replaceable. always at risk of the technology that brought her into the world as she is#she has been molded into the perfect soldier via gendou's emotional manipulation and as such only expresses what is necessary for her#position. only parrots back what he exposes her to. unaware of it's weight or ramifications on other people#124ji I'd say have that to an extream in that violence and malice are actively encouraged in their minds by the fact they do seem to be#able to express /negative/ emotions#which naturally lead them to growing into the abusive assholes they are today#but it's sad yknow? that they never had the chance to be anything else#psii.txt#psii.mp4#text#meta#vinsmoke siblings#vinsmoke ichiji#vinsmoke niji#vinsmoke yonji#124ji
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mantisgodsdomain · 6 months
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OK we're done talking about spoilers now. Mad Rat Dead is fun because it's in the category of "things that, despite giving little to no indication on the cover that a specific subject is even present, handled it significantly better than a piece of media that specifically markets itself on Handling That One Subject". Despite not really marketing itself on the inevitability of death and figuring out how to live a life that you're happy to die with, it still works a damn good story on those terms, and you probably wouldn't guess just how well it works with those themes by initial presentation. Also, the soundtrack slaps.
#we speak#MRD and Spiritfarer are a lot more adjacent to each other theme-wise than you would really guess from the covers#also it stands out to us because we have another indie game that specifically marketed itself as being About Death And Death Positivity#and then fell flat on its face in the presentation and handling of those themes to the point that the whole game felt flat#MRD handling the same general themes with both more skill and more. tact? subtlety? really just sort of hammered it home#we've got stronger negativity bias than average so it Does help with memorability to be able to compare with something that sucks#MRD is very bold and up-front with its themes and it uses a relatively simple narrative structure to hammer things home#it doesn't get entirely into the complexities because that's not the sort of story it is#it's simple and snappy and confident with its premise and its writing#it knows what it's about and it doesn't see the point in beating about the bush#you don't come to MRD for an extended conversation you come to MRD for a fun story that is incredibly unapologetic about being itself#it is what it is. it wouldn't really fit in any other form. and being exactly itself is all that can really be asked of it#if you're looking for extended story and discussion and like. exploring this sort of inevitable death and closure in different forms#then spiritfarer is definitely the way to go#which is another game we will very much recommend#though there are parts of MRD that would be fun to explore they wouldn't fit with the story told#the lack of addressing them is not a flaw but merely a fact of what is being told#and exploring them extracanonically is merely giving the chance to tell a different story
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girlbob-boypants · 7 months
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I use my likes as a bookmark function so I like personal posts to show people support and then unlike said posts a few days later so that's the context otherwise this might come off as more random. anyways. thinking of what you've said about toxic positivity and I have to say being in those circles, it does also get to the point where it feels like you cant even talk about the things you do like and why, because the mentality of just of "if you dont have the same views 1:1 to me then it's a personal attack" so it's more of a personal anecdote but those spaces are severely allergic to any serious discussion even if its positive criticism and analysis lmao
Listen I've got ADHD. "This might seem random but" is about how I start 90% of tangents.
As for the actual discussion, 500% yeah. While I mostly rant about toxic positivity cause it's most of what I deal with, toxic negativity can be just as prevalent. It's the main reason I even mentioned reddit in the tags of the post I think you're talking about. When the changes for the daily system in my current mmo came out, anyone who talked about the good things got accused of "forcing positivity" for the act of not making yet another post about how awful the bad parts of the system were (which they were but also the good parts were just as good as the had parts were bad. Its a fascinating duality)
But honestly go onto any internet connected multiplayer game reddit after a change and you'll see what I'm talking about. Criticism skews towards hateful and positivity is accused of being forced.
I just find that small fandoms within tumblr tend towards being very insular groups that expect positivity. Like to the point where someone in my main mmo apologized for saying "hey do not buy this because charging $20+ for this is downright predatory" because it was "negativity." The act of letting people know a business is trying to steal money with a pretty cosmetic you'll never see for more than 3 seconds at a time being considered negativity in a fandom is insane to me, frankly.
Which if I wanted to argue a cause with nothing but anecdotes, I'd say it likely comes from the way criticism of big name fans within small fandoms will often be met with a response of "Ugh I don't need this negativity in my happy place" regardless of the context or validity.
At the same time tho I 100% know what you mean by pushback against positive criticism even within those same spaces that I find toxic positivity to be prevalent in. Just look at the fact that "im a hater" posts get so many notes. No post about a personal belief can be rb'd on tumblr without easily influenced people altering their personas to fit it here (see: the way funny bitchy posts between friends getting popular and resulting in being rude to strangers). Saying you like something thats (fandom) universally accepted to be bad can be grounds for mockery etc.
At the end of the day it does boil down to what you said at the end, people hate any serious discussion of their favorite media, regardless of whether it's positive or negative. And any variance from the (perceived) fandom universal belief will result in pushback of some kind.
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tanadrin · 1 year
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okay final DA2 thoughts: for all that it’s a game about power, and using ideology to justify power, and also runs up against the theme in many places of people becoming what you expect them to be--that is, if you treat people like brutes, they become brutal--it doesn’t really address these themes in a satisfying way. it doesn’t quite have the thematic unity of purpose that would take it from a good RPG to a great RPG.
but it is a good RPG. moving from a roving-all-over-Ferelden story to a exploring a single city over the course of three acts in six years is a great decision! the game is neither padded to be overly long, nor too short, though act 3 does feel a tad rushed due to its development history, i think. the cast of characters is all pretty good, and it feels related to its predecessor in satisfying ways while also still being its own story. it doesn’t suffer from middle-of-the-trilogy syndrome that a lot of narratives do when a one-off story gets expanded, and i think the distinct protagonists and structures of each DA game help with this a lot.
it’s also a step in the right direction in terms of better art direction; DA:I has, i think, absolutely amazing interstitial and secondary art, plus the game itself looks very nice (although a bit in that bland high realist style that all triple-A games must now conform to). DA:I also has some sick music. the combat is more fun that DA:O, though not as fun as DA:I (if i remember, it’s been a while since i played that one). inventory management is somehow even worse. the DLC missions that came with the pack that was on sale kind of suck balls--they don’t fit into the narrative of the base game at all, and feel very tacked on--but i always feel that dlc in bioware games is unsatisfying, and normally i don’t go out of my way to acquire it. so i’m not really disappointed by that, it’s just sort of meh.
on my "RPGs in my Steam library” ranking list i’d put it ahead of DA:O, FO4, DX:HR, and ME1, but behind the original DX, FO:NV, DA:I, and Skyrim.
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