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#quarry werewolves
unhingedlesbear · 11 months
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Vibrating with autism over the quarry werewolves rn so I’m gonna make a post right here about my favourite aspects of their designs.
THEIR FUCKIN TEETH. It’s the way their mouths are so fucked up and weird and all the werewolves have different teeth. It’s actually one of the best distinguishing features of every werewolf. So to compare some of the different characters using just their teeth/mouths:
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And let me also talk about THEIR BACK PAWS. Like it’s the way they’re just so doglike? Their hands are pretty human looking but then their back paws are literally just wolf paws. Also just their back legs in general, they curve like a canine’s and it’s one of those subtle wolf like anatomy features I just love in the design ZGAHHHHH
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I’ll probably make a sequel to this post I just love these stupid meat dogs RAHHH RAAHHHHHHH RAAAAAAHHHHHH RAAAAAAAAAAAAHHHH RAAAAAAAAAAAAAAAAAHHHHHHHHH
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bluedivvy · 11 months
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Resident Evil Quarry AU:
Resident Evil Zero and Resident Evil (posting these in 2 parts since most games are connected that way)
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gonna be completely honest, i dont know much about resident evil 0 but from the little knowledge i have of the game i added it to fit into the story. created in 1978 by professor james, leeches were released to create the W-virus. they were made with the intent to infect people with their bite and turn them into werewolves to create separate hosts. bravo team, members of the stars police forces, were sent into the arklay mountains to investigate a series of murders. their helicopter crashes due to an engine failure and discover a separate police force, including files of billy coen, a convicted murderer that they assume caused the unknown deaths in the range. they split up to find the man, however rebecca discovers a train and meets billy coen, who ends up helping her discover the unknown threat. they fight against the "man-eaters" otherwise known as werewolves that overrun the train, including a large scorpion and later a tyrant werewolf (the scorpion remains a scorpion because it was part of umbrella's research into arachnid-based bio-weaponry).
meanwhile, stars alpha team were sent into the arklay mountains to investigate the bravo team's disappearance. they arrived on a full moon, lost in the wooded darkness of the highlands. albert wesker, field leader, escorted alpha team across the arklay range until they were attacked by a large, feral creature, otherwise a werewolf. they fled inside the spencer mansion after brad vickers took advantage of the helicopter and left. however, in that short period of time, chris redfield had gone missing and the remaining members searched the mansion for him. after uncovering a series of letters, notes and clues left behind by the estates' owners, jill valentine learned about the werewolf virus and crafted silver ammo to go against them. she found the remaining bravo team, some turned to werewolves and others on the brink of death, and saved the remaining member, rebecca chambers. alpha team found chris and uncovered wesker's plan that set up their demise and betrayed the team. after fighting the tyrant werewolf, the team fled the arklay range and assumed wesker's death.
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a very poor representation of the tyrant werewolf. they were werewolves reimagined by umbrella to make them stronger and more advanced. this one is called T-002 and was created in the arklay lab. its basically a gigantic, veiny, warted werewolf with exposed heart and organs (not very smart umbrella) its most notable feature is its large claws
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evilvvithin · 1 year
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THE QUARRY
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donutdrawsthings · 2 years
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Coloured the werewolf designs by request! + a bonus doodle of Kaitlyn DMing
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thewolfaroo · 8 months
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Werewolf Models
WEREWOLF IDENTIFICATION POP-QUIZ!
this is for all the werewolf fans out there (tumbleweed rolls by). i've long since memorised all their features by heart, but they're still hard to differentiate sometimes, so here are the isolated models for all the werewolves in the game!
i'll also have the names of each in the alt text so they can be read voluntarily (by clicking/tapping the 'alt' symbol), just in case you'd prefer to test yourself and guess :)
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that's all of them! here are some things i'd like to note.
the older werewolves of the bunch (silas, caleb, and kaylee) are all noticeably different from the others. as they get older they appear more wolf-like, with longer snouts and more haphazardly-positioned teeth.
they also all look eerily like their human counterparts, no? some less than others of course, but werewolves like kaylee and dylan look very similar. i remember reading somewhere that they were made to fit the faces of the actors, though i may be making that up.
it's also worth noting that the fresher werewolves (nick, jacob, emma and laura) are also very similar to one another, particularly their teeth- at a guess, they all used the same base model which was then morphed to look more like the character they transformed from.
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he's Stressed .... (i got a pc that can actually run tq at ultra with a good framerate isn't that fun??? hq freecam screenshots incoming)
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oh-cawsh · 5 months
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my take on the white wolf!! honestly i didnt love his in game design cus despite being a big deal plot/characterwise hes like kinda visually nondescript.... hence i give him big tendrily floaty hair bits to remedy this
is that maybe some informed design decision to give him an eerie weightlessness and emphasise his ghostly, enigmatic nature? to visually echo the flames that burned the circus, defining his presence as a haunting parody of the initial trauma that unleashed him onto the hacketts? or do i just like the way the murlocs look from world of warcraft? who can say...
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When he’s actively turning into a werewolf, holds you close and says “you smell so good.”
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gertritude · 5 months
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sorry to talk about the quarry again but i simply cannot get over this. why did they not make it so that the werewolf curse had been passed down in the hackett family for generations or something. why was it called "the quarry" when the actual quarry in the game was superfluous. why was there like zero closure for any of the characters. can someone rewrite this game so it caters to ME by just making it about an evil werewolf family who purposefully lures people into the area to hunt them in a like "most dangerous game" scenario. that would be so much more fun
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mirroredmemoriez · 3 months
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Werewolves designs and other shit
Got bored- Remembered I have free choice to make posts on anything I want... So here I am with opinions no one asked for. As the title suggests, it's about werewolves. Starting off, I don't believe I need to explain what a werewolf is. However, I'll put it out there that in most descriptions and depictions it's meant to be a humanoid wolf. I say this because you'll find that in some movies or books it's just a person turning into a giant wolf with no human features or movement such as standing on two legs. (Or like a minotaur situation where the body is a human, but the head is a wolf.)
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Here I've collected just human references and anatomy- This is so I can make comparisons and such. Humans vary heavily in the way that we look, due to things such as lifestyle and genetics. At base level, of course we're HUMAN. However, things like our body types, hair texture, eye colour or shape and yada yada all can change the way we look and create differences between us and somebody else.
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This is the same for wolves, though maybe not as noticeable compared to humans? Mostly things like their size, coat colour or thickness and etc is what separates them from one another. Looking at their head shapes also can show what species they may be. Generally, they're a pretty lean animal seeing as wolves are known for their running endurance to hunt prey. Being too big would slow them down... I mention this because some depictions of werewolves people make them too muscular in my opinion? It's like they're hairy body builders. Speaking of werewolves- Let me try draw this post back to where I started it! First I wanna look at almost shifted werewolves, so not fully transformed.
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(Also I will be using depictions and characters which aren't labelled necessarily as a ''werewolf'' but share many features or similarities. For example, Bigby from The Wolf Among Us.) The common things we usually see is an increase in hairiness, canine growth and eyes becoming highlighted- Usually yellow, though sometimes the werewolf maintains their natural eye colour. We also have ears becoming pointed and the area around the eyebrows and forehead starting to protrude more. All of these things when done right I enjoy in a werewolf design! Though, it's a given that some do it better than others... One of my favourite werewolf designs and transformations has to go to the movie An American Werewolf In London.
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This to me is one of the PEAKS of werewolves in media. I could probably make a full post on just this movie... It's one of the most iconic designs and for good reason. Not to mention, I love practical effects, especially in horror. One of my dreams is to make a movie with them. Enough gushing though. What do I like? Well, it's grotesque nature really. A transformation shouldn't just be BAM you're a ball of fur in my eyes. The amount of change is crazy and so glossed over.
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The transformation literally has bones extending along with all the muscles and tissues alongside. Don't even get me started on what the organs may have to be doing? A human heart could not support a werewolf body, it just wouldn't be big enough... That muscle would literally have to increase in size to be able to deal with the power behind the body of a wolf. Yes, I'm aware they're supernatural and I shouldn't try heavily to apply science to them... However, I don't care? A TRANSFORMATION WOULD BE HORRFIC AND PAINFUL, SO IT SHOULD BE SHOWN AS SUCH! It's also why I headcanon that turned werewolves have the chance of just dying straight up with their first transformation, compared to ones just born as a werewolf because of how extreme the change is. Anyway! Some more designs.
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I think what some suffer from, is leaning either too close to a human and or leaning too close to a wolf? They can't find a balance and at times it's like a worse rendition of the Cats movie.
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Like here, the werewolves from The Quarry almost lean into some classic vampire depictions. The teeth I like! But the lack of hair and flatter snout just means it's not really screaming WEREWOLF at me.. More so a general mutant. (QUICK ADD! A flatter snout doesn't always break a design. It's just when other features such as hair are also lacking that it starts becoming less wolf in nature to me.) We've also got a more recent werewolf to look at... Which is Enid from the Wednesday show. Because fucking hell, that was a disappointment? She ended up looking like a mix between the Ice Age baby and Diego the saber tooth tiger.
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They did her so fucking dirty... And it would actually be very simple to fix! This could be salvaged- It just wasn't. Somebody saw that design and green lit it and whoever you are, why? I think I'll end this here now because I've reached the image limit... If anyone has any questions about certain things I've mentioned, feel free. I also want to state that this is pure opinion and by no means supposed to spread hate towards anything? It's your world, if you wanna draw your werewolves like the Sims 4, who am I to stop you? THIS IS MAL OUT! AND IF YOU'VE READ ALL OF THIS YOU'RE SOMEHOW MORE UNHINGED THAN I AM CURRENTLY. (I MAY MAKE A PT 2 AS I DO HAVE MORE THOUGHTS AND MENTIONS TO MAKE.)
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unhingedlesbear · 11 months
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So a while ago, @mungoborne and I talked about how werewolves eye colours seem to change with time. Every new werewolf we see has greyish eyes with green/bluish pupils. Max, by at least his second transformation, has developed yellow eyes with dark pupils. The older werewolves, Chris and Kaylee have dark brown/reddish eyes with black pupils. The oldest, Caleb and Silas have red eyes. Thought this was pretty interesting. Makes me think about what they’d all look like a few years later if they remain infected.
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bluedivvy · 11 months
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cant remember if i ever posted this but heres a drawing of myself as a werewolf from the quarry. my friends and i all came up with the idea to create ourselves as wolves and goddd its so fun. im obsessed with the quarry werewolves' designs i wanna chew on them like little chew toys
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ghostradiodylan · 4 months
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Okay Quarry fam, brainrot about lore again with me.
Infected werewolves-to-be hate water, right? It makes them go, “АНН!! АННННН!! GNNGAAAHHH!!!!”
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(🤣 sorry Nick.)
But is that only on the full moon, you think? Or is it all the time if they remain infected?
Are Kaylee, Chris, and Caleb refusing to get in the pool and really hating having to shower for 6 years? Or is it only when turning is imminent?
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evilvvithin · 1 year
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P A T H C H O S E N
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thingsasbarcodes · 3 months
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The Quarry - Everybody Lives Ending
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thewolfaroo · 8 months
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back again!! recently i went through the quarry's texture/model files and here's a collection of the notable things i've found. :)
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DYLAN HAS HIS OWN WEREWOLF MODEL!!!!! i cannot describe the excitement i felt when i found this oh my god. i was shaking uncontrollably. anyway, if you're unaware (or haven't seen my freecam post) when dylan transforms he uses silas' model for the brief moment he is on-screen. but in his files, as shown, he has his own unique werewolf model! i'm not sure why it was unused- perhaps silas' model was a placeholder they never changed? who knows!
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here's a model i found under 'werewolves' called 'prototype'! naturally this is unused. he looks a little silly but i am so fond of him honestly
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FINALLY FOUND THE TEXTURE FILE FOR THIS PICTURE GOD FUCK... ryan fans I Gotchu...
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THE SHINING REFERENCE ON CHRIS' PILLS!!! never seen it myself but a friend pointed it out. also yeah these are the pills dylan takes in the poolhouse. YEAH, THEY'RE SLEEPING PILLS. AND HE DOWNED THEM ALL. what is his problem
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these are the only things i found interesting enough to post rn tbh . if there's anything u guys want me to check out then lmk :33 !
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aldercaps · 10 months
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new character 👀 quarry-inspired werewolf who in turn is based partially on hyenas and xoloitzcuintli dogs! I know the quarry werewolves caused a stir when they were first released but I really like the designs!
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