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#spore creations
epicjuice · 9 months
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lackluster-plays · 8 months
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Various organs and fleshy things
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ramonekemono · 8 months
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Spore MODDED creation: Red Oni (DI, MM, RP, SK, AP) Tweet: https://twitter.com/RamoneKemono/status/1682743020754436097?s=20
Video: Cynical Night Plan: https://youtu.be/-XadODn3wfk Idol: https://youtu.be/HcryVgK7kzc
Itaku: https://itaku.ee/posts/96474
Pixiv: https://www.pixiv.net/en/artworks/111106103
And here's my Red Oni! I've been showing him doing dances for a while so I figure I should release him as an image pack!
The texture settings I used for this creation: prop skinpaintGlossMultiplier 1.3 prop skinpaintPhongMultiplier 1 prop skinpaintBumpHeight 7 prop skinpaintTextureSize 8192
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New creation preview every week in channel header art. Remember to Like and Subcribe for more advanced Spore creations!
If y'all would like to learn more about how I make jiggly parts and control the animation of my creations, you should check out the tutorials on my About page: https://www.youtube.com/c/ramonekemono/about
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moondragon618 · 2 years
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Here's some Undertale creations
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Snowdrake + an Endogeny inspired dragon amalgamate
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These creatures, which I made in Maxis' 2008 game Spore, have the maximum stats obtainable using only the Early Creature Creator parts. The bottom one is the Oystawany and the top one is the Super Oystawany. That name comes from the game’s name generator.
For context, after the Cell Stage, which is the first of five stages in the game, you move onto the Creature Stage, but between those two stages, you get access to the Early Creature Creator. That has two tabs. One is three basic kinds of legs, while the other is all of the parts from the Cell Creator. If you enter it from completing the Cell Stage, you only have what you unlocked in the Cell Stage (there are six parts unlocked from default and six parts that have to be unlocked by either finding meteor bits or killing cells that have parts you don't).
I accessed the Early Creature Creator from the main menu, so I had all of the parts.
There is a Jet in the back. In the Cell Stage, that adds +2 speed (something all starting cells have adds only one speed, but it's constant, and another thing you have to unlock adds +1 speed but also has the ability to make you turn much faster, and it is between the other two in terms of how much you move). In the Creature Stage, the Jet gives you Level 1 Sprint.
To either side of the Jet is Flagella, which add that +1 speed that is always going in the Cell Stage. In the Creature Stage, they give you Level 1 Sneak. Those protrusions on the creature's back are Electric. In the Cell Stage, after enough time, they glow, and that means that any cell that gets too close gets an electric shock, which is an attack. In the Creature Stage, they give you Level 1 Charm. However, things that cost just as much but are only in the normal Creature Creator are better because some give Level 1 Charm and Level 1 to increased health while others give Level 2 Charm.
On the sides, below the Electric, there are Cilia. In the Cell Stage, they give you +1 speed and Fast Turns. In the Creature Stage, they give you Level 1 Jump. The spikes on the creature's head are literally called Spikes. In the Cell Stage, they give you a melee attack that hurts everything that touches them. In the Creature Stage, they give you Level 1 Charge.
The things on the creature's cheeks are called Poison. In the Cell Stage, they leave a trail of poison behind the cell, which cannot hurt your cell or other individuals of your cell species, but can kill cells that don't have the Poison part. I think there are only two cells that have it, and they are immune to your creature's poison. In the Creature Stage, they give you Level 1 Spit, which has a slight posion effect but serves as more of a ranged weapon.
The eyes are called Beady Eyes. They and the other two kinds of eyes are unlocked by default. I decided to use them because one of the others, the Button Eye, is creepy, while the other one, the Stalk Eye, doesn't always look right. In both the Cell Stage and the Creature Stage, they give you Sight, which makes the game much easier.
The mouth of the creature is called a Proboscis. In the Cell Stage, it is the only Omnivore mouth, but only two cells have it. That mouth makes you parasitic, as you suck nutrients from living cells or plants. In the Creature Stage, they give you Mating Call (like all mouths, to ensure you can change it later), Level 1 Bite (the most basic attack), and Level 1 Sing (the most basic social move).
I think that the legs I chose were called "Phatella" because of their shape. By that, I mean that, while the limbs all did the same thing, they had different shapes. Each limb in the game (arms and legs) come with a hand or foot, respectively, but it's a starter one that only adds the Graspers ability in the case of the hand and only adds Speed 1 in the case of the foot.
I didn't have enough DNA points (the currency of the Cell and Creature Stages) in the Early Creature Creator to add the legs there without cheating, so I made the top image in the regular Creature Creator using a pair of legs available in the Early Creature Creator. The image below depicts the legless creature.
The above creature is the first creature that Jobrare saw in her dream at the end of Chapter 2 of Not Just One. I made this and its legless version, the Oystawany, before I got the idea to use them in that story. This is an alpha to the three legless creatures it calls, as Jobrare suspected. Since they only show up in dreams and this isn't a story where dreams really matter, one could argue that they do not really show up in the story.
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charlie-oh-no · 2 years
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I decided to spend the entire day creating garfield in spore bc I had nothing else to do...
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menagerieofodd · 2 years
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Logo Showcase
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This was intended to be for an in-universe cooking show starring two disaster magnets, which I would have explored in the form of an adventure, which is a small game that has up to eight “acts”, and uses a creature the player has made as a protagonist. Due to lack of experience with Spore’s adventure creating tools when I originally made the logo, the idea fell through because I couldn’t realise it with all the details and sequences I wanted it to have with what I knew at the time. However, having had more experience, I could bring it to life with all the detail I wanted to put in, and the first instalment of Clark And Stanley’s Clumsy Cooking is currently my most played adventure with nine known plays, and there are three more episodes for the first series of the show in the works.
Try out episode 1 of the series from the link below, or drag and drop the PNG into Spore directly. (Please note: This adventure requires the Creepy and Cute parts pack to function properly.)
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See you Tuesday 12th July for the next episode, and thanks for reading!
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anomalouscorvid · 7 months
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i need to start making spore creatures again.... i think i've gotten somewhat rusty. anyway, for now i'm staying with what i'm most comfortable with making: bug-ish raptor-ish creatures with loads of overlapping plates
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dappersautismcreature · 3 months
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then i will call you creation {reblogs appreciated}
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snazzytheidiot · 10 months
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pizzahead
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epicjuice · 9 months
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sans real
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lackluster-plays · 2 years
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6 gems
Including my best creation: Pig™
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donutdrawsthings · 6 months
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My spore creatures are celebrating Halloween already :o]
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Little fella going through it
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Also here are some of the new costumes I made for them
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azul1462 · 5 months
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This is the smallest spaceship I've ever made in Spore btw
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Here is the Corup, the sentient species I made in my second Let’s Play of Spore on YouTube. Yes, they lack eyes, but that doesn’t impair the player in any way after the Creature Stage ends. Even adventures in the Space Stage with Galactic Adventures don’t limit your sight if your character lacks eyes.
That Let's Play was a genocide run, but I used looser terms than killing everything and just made no allies.
They use extrasensory perception to compensate for their lack of eyes.
The way they think would be similar to those of humans, but their first reaction to the unknown is to hate it rather than initially fearing it like humans. This psychology is in their DNA, so there's nothing that can be done about it.
In case it’s not obvious, the top is what they naturally look like while the bottom is what Corup Colonists of the Corup Empire wear.
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capricoopla · 7 months
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Sunny O'Rion
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