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#this franchise has been a wild ride
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shuttershocky · 5 months
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Do you have a dislike for media universes that "rewards" people for watching/reading all of it in general?
Or do you think there is one that executes that idea well?
I'm answering this 5 months late, but I'm pretty sure I still remember this ask being prompted by a post making fun of the MCU.
Do I dislike story universes that reward people for reading all of it? Not at all. I mean, I'm a fan of both Middle Earth and Star Wars, I fucking love big, big universes with plenty of stories in them. When they intersect in some small way it's a delight to me, I love those little personal winks from the author for having read their other works or recognizing the most obscure names only a nerd would know.
However, there's a difference between a little reference in a story meant for people who can connect the dots, and making something almost required reading for your enjoyment. It's the difference between an acknowledgement from the creators that you liked the setting enough to come back for a new yet familiar ride, and a company realizing they've found their cash cow and can't wait to milk it for all its got until it's dead.
And dead the cash cow will be, eventually. It's been said before that the reason why the Big Two of western comics have ceded more and more ground to manga over the years is that Spider-Man has 10 different starting points while Naruto starts with Volume#1. That's not just a funny joke. Onboarding new readers has genuinely been Marvel and DC's problem for decades, which is why it was both incredibly predictable yet shocking all the same that this is what the MCU turned itself into.
Sure, early on you could ask the audience to watch a couple movies before the big Avengers crossover, but now they've got all these TV shows on top of the movies that you have to watch in order to "catch up", and it's not even about the cool characters anymore. More and more of their fanbase is going to stop caring once the barrier of entry gets too high, and it's ridiculous to me that Marvel went this road with their movies when they know this is what happened to their comics first.
I mean, are you serious, their next big bad is Kang? I am not watching several TV shows and an Ant-Man movie that's somehow worse than the second one all to see how the currently left Avengers meet goddamn Kang the Conqueror. He's in both the TV shows and the movies, which means they're somehow giving Kang more buildup screentime than Thanos. Why? Either I've been extremely out of touch with Marvel comics or the MCU picked a wild choice to headline their next billion dollar franchise when Doctor Doom is actually available to them now and barely needs an introduction.
Sorry, got lost for a bit. Back on topic, yeah I know I know, all art right now exists under capitalism which means every setting that becomes a wider story universe is an author trying to milk their existing fanbase. Whenever a creator makes a thing that I like, and then announces they have a new thing set in the same setting as their first thing but isn't a direct sequel so they can keep gaining a new audience while keeping their existing one, I know I'm being suckered in.
Just, don't make it so blatant. And don't make it so hard. I am the exact target audience for these shenanigans and even I'm starting to feel like it's homework because it's all fucking required now.
If I, a lifelong Star Wars fan, want to watch the newest Star Wars thing, I have to see a hundred hours of other Star Wars media first. If I want to watch The Mandalorian Season 3, I can't just have seen Season 1 and 2, oh no, I have to also see The Book of Boba Fett too, because halfway through that show became The Mandalorian Season 2.5. Well I did see Boba Fett, and the combination of my dislike for turning it into required homework AND the show itself just being kinda dogshit meant I never touched season 3 of the Mandalorian. That show used to be so great because it wasn't tied down to any existing story arcs or characters, so it stood on its own and made for an amazing watch no matter how much Star Wars you've actually seen. And then it succeeded and so had to become the new spine for the entirety of Disney Star Wars afterward. Fuck. Now if I want to watch their latest show Ahsoka, I have to have seen the Clone Wars animated series AND Rebels, because the Rebels cast are in it too! I mean I did see Clone Wars and Rebels, but that still sucks!
That makes me worried now! Andor was also really fucking good and it stood on its own so hard you didn't even need to see Rogue One, the movie that introduced Cassian Andor in the first place. But now that season 1 was a success and everyone sang its praises, it certainly means season 2 is suddenly going to get real cramped with Ahsoka and Luke Skywalker and whatever guys are currently alive in its timeframe. Shit, they're probably gonna add Cal Kestis in season 2 of Andor. The Respawn Star Wars games are still doing their own thing which means it's time to connect to something else.
I hate what all this has become. It was fun to read the Silmarillion and see what kind of fuckery one family of elves got up to that eventually turned Sauron from minion to big evil eye parked next to evil mountain, but you didn't need to read all that before The Lord of the Rings. LOTR didn't assume you knew anything at all (and oh boy did Tolkien never miss an opportunity to explain shit).
Let me repeat. I am the target audience. I live for the ridiculously nerdy habit of reading things set in the same universe as other things and connecting all the dots. If /I/ feel like it's become homework, I can't imagine what the average person thinks of all this. Make it stop. Stop running everything I once loved into the ground in the name of endless profit. Star Wars was already doing this to itself before the Disney acquisition and yet it didn't feel this bad.
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honoka-marierose · 2 months
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The third installment of the “Venom” franchise finally has a title, “Venom: The Last Dance.” Sony has also moved up the film’s release date to Oct. 25, 2024, from the previously-announced Nov. 8 date.
Plot details are still under wraps, but Tom Hardy will return as the lethal protector Eddie Brock/Venom in the film, also starring Juno Temple, Chiwetel Ejiofor and Clark Backo.
Kelly Marcel will make her feature directorial debut with the project. She also wrote the screenplay from a story she developed with Hardy. Avi Arad, Matt Tolmach, Amy Pascal, Hutch Parker, Marcel and Hardy are producing.
The first two “Venom” films (2018’s “Venom,” helmed by Ruben Fleischer and the 2021 sequel “Let There Be Carnage,” directed by Andy Serkis) earned a combined $1.3 billion at the box office.
Sony first announced the third film was in the works during its CinemaCon presentation in April 2022. The project will be the first appearance of Venom since a credits sequence cameo in 2021’s “Spider-Man: No Way Home.”
In February, Temple opened up about the project to Variety, teasing that filming was almost complete. “We’re coming close to an end at the moment,” she said. “It’s been a wild, wonderful ride. It’s so new to me. It’s a big set! This is crazy. It’s been so much fun and I got to work with such cool people. I’ve been so lucky in my career to just have the most incredible casts. I can’t wait for it to get out into the world. I think it’s going to be a good one.”
Production on “Venom 3” was halted by the SAG-AFTRA strike last year, but cameras started rolling again at the end of November.
The Columbia Pictures film will screen in premium large formats and IMAX.
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kittyball23 · 4 months
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Before you saw Trolls Band Together, what were your predictions when you first saw the trailers??
Ohhhhh boy, I had a lot of predictions! 😆
Most of them were compiled as oneshots in my Trolls 3.0 fic (posted on AO3, Fanfiction.net, and Wattpad) Some of them never made the cut and stayed living in my head, but I’ll be glad to share the ideas from both right here 😊
At the beginning of the movie, I knew there was most likely going to be a prologue, since Trolls and Trolls World Tour both started off this way. I had figured it would either start with Velvet and Veneer actually kidnapping Floyd, or with a musical number by the band (which of course is what ended up happening)
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I had thought that the argument/breakup was a result of everybody getting on each others’ nerves, instead of their anger directed towards one of them in particular, in that case, John Dory
I thought that perhaps John Dory and Floyd had reunited at the time that Velvet and Veneer had captured Floyd. Like, say JD and Floyd were singing, the duo heard them, and intended to catch them both so they could have one Troll each, but only managed to swipe Floyd, where JD escaped, promising his bro that he would come back with the other bros as backup to save him (Kinda think along the lines of Toy Story 4, where Forky and Woody tried to make their escape from Gabby Gabby)
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I thought that there would be little flashbacks and stuff of the bros in their teenage years scattered throughout the movie (in particular, Floyd and Branch flashbacks, and further their bonding)
I was hoping there would be almost-kisses between Branch and Poppy also scattered throughout the movie (I would’ve been going bonkers collecting screencaps of those) and maybe a scene where Broppy had a mini-date or something and the bros (JD, Bruce, and Clay) harmonized and set the mood for them (think along the lines of Rio’s bus ride scene)
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I thought that maybe there would be a scene where Branch chose to give himself up to save Floyd, switching places with him so that his bro could be free of the diamond, but he would be trapped there instead
I thought that maybe the fight scene would be this magical, song-battle thing with Velvet and Veneer’s negative energy battling against the Trolls’ positive energy (think Equestria Girls: Rainbow Rocks’ climax)
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I hoped that there would be an implication to Viva getting together with one of the bros (particularly, Clay, since she has already known him for years and they seem to have a good friendship)
One of my BIGGEST wishes was for the Broppy wedding! Like I have mentioned in a couple other posts, Branch’s “let’s go get married!” is what – as Bruce put it – created a seismic shift in my brain 😂 I was pining so much of my hope for them to finally hook up with the marriage and the reception and the kisses and possibly even kiddos… but, I suppose we shall have to wait and see what the franchise’s future will bring us. I guess I’ll just way that I don’t think a Broppy wedding is ruled out completely
Anyway, those were some of the wild things I thought up 😆
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temporalhiccup · 2 months
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I'm trying to write about this without getting emotional, but it's pretty hard! Hah!
But it's been officially announced so I can finally talk about it! I'm the Lead Designer (damn) on the official Tomb Raider TTRPG (double damn). Shadows of Truth has a public playtest coming up soon, and I'm excited for folks to see what we've been working on!
It's been a wild ride and a fun time, but this is also the biggest challenge I've had to face as a ttrpg designer. Like many indie folks I've drawn inspiration from the media we love (Apocalypse Keys is proudly Hellboy-inspired, among other things!) while still making it our own unique thing.
Tomb Raider has been completely different, in that I have to do my best to translate some awesome video game history into a ttrpg experience. And I gotta be as true to the source material and experience as possible, while still centering what makes ttrpgs great!
Tomb Raider is also a franchise that's been around for almost 30 years and is a HUGE DEAL. It's hard to describe how much of an impact it's made on action-adventure video games, repeatedly! Lara Croft is easily one of the most iconic characters in video games and the genre, and her Adventures include (several) dinosaurs, wild transhuman demonic Atlantean stuff, and apocalypse-inducing artifacts.
But Lara to me, especially since the 2013 game, has been a truly amazing and conflicted heroine. The last three games that grounded her and made her vulnerable, while still creating intense experiences, really hooked me. I really wanted to honor the journey of Tomb Raider and make a really fun and thrilling ttrpg for folks.
But anyone who knows me, knows that anti-colonial design is in all my games. It's just who I am, and it's not something I consciously did at first. It wasn't even until I started designing ttrpgs, in my 30s, that I realized how important my personal decolonization process was, and a lot of that has helped me discover new aspects of my identity (including being a transmasculine person).
So, I don't need to tell you that a franchise called Tomb Raider has some colonial implications, right?
As development goes on, folks have asked me "How is the game anti-colonial?" or "How are you addressing the colonialism?" I want to start off by saying as a team we conceptualized what that could mean while still being true to the franchise. But since then, as Lead Designer, I've had to make hundreds of decisions that are reflected in countless design and structural choices. I can point to dozens of mechanics and things and describe how this is my personal attempt to present anti-colonial gaming, and I'm grateful for the help our team of consultants and playtesters in guiding me.
It's kind of wild, but in chasing after and reaching for anti-colonial design, I've had to figure out how to implement great tech from other designers, but also come up with lots of new stuff too. There's some really cool Adventure design stuff that is really hard to pull off in a PbtA framework where you play to find out. (Arguably, PbtA itself has a lot of anti-colonial play about it compared to mainstream ttrpgs and it's one of the reasons we used PbtA as a design framework but that's a whole other conversation)
I'm really so grateful for the support from the team! It's hard to feel like I'm good enough and can measure up to Evil Hat's faith in me, but they've been incredibly supportive and open, and it's been stellar. Crystal Dynamics has also been amazing to work with, especially because it was important to me that while we honor how awesome Tomb Raider is, we don't downplay the difficult truths of colonialism and its ongoing effects. And they were so incredibly on board for that! It's so rare for a marginalized person like me to be granted an opportunity like this, and I am determined to give it my all.
We've built a team that's been amazing to collaborate with, and @ostrichmonkey-games has been doing incredible work alongside me. I'm really proud of what we're doing as a team! I can't wait for folks to see it come together.
You can also check out the Polygon (!!!) article about the game, which gives you a sense of some of the cool mechanics at play!
I know it's easy to write off an IP ttrpg based on a really big franchise (and for good reasons, unfortunately). But I really do think we're doing something special here! I hope y'all will give the game a chance and check it out when the public playtest starts up!
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dekuhotnugget · 1 year
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Zelink Relationship in Breath of the Wild
In early 2022, I started playing Breath of the Wild and to this day, this game manages to win me over in a way I never imagined in a game of the franchise. One of the things that fascinates me about the game, beyond the whole world and exploration, is the relationship between Zelda and Link.
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Notes:
This analysis is based on Zelda and Link's Diary cited in Breath of The Wild. Link's diary is quite subtle because, of the game's English translation but, I'll explain how it works.
In the game, there is a quest called "Captured Memories" where you have to go to various locations in Hyrule to recover your memories with Zelda from 100 years ago, which I will also use in the analysis.
The memories and the diaries in BOTW are crucial in deciphering the sentiment between Link and Zelda.
Part 1: Zelda's Feelings and Thoughts about Link
First Impressions of Link
First, let's talk about Zelda's feelings based on what we have in BotW. In BotW, precisely in Hyrule Castle, in Princess Zelda's room, it is possible to find Zelda's diary, where she expresses about how it was to meet the champions and about went to researched the ancient technology and below that she wrote "P.S. Tomorrow , my father is assigning HIM as my appointed knight..." and this "HIM", she refers to Link.
In the first memory of the game, we can see that Zelda wasn't happy with the idea of being followed and watched by Link.
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Zelda also brings up the fact that Link spends most of his time in silence, writing this in his diary:
"And still, not a word passes his lips. I never know what he's thinking! It makes my imagination run wild, guessing at what he is thinking but will not say. What does the boy chosen by the sword that seals the darkness think of me? Will I ever truly know? Then, I suppose it's simple. A daughter of Hyrule's Royal family yet unable to use sealing power...He must despise me."
In one of the memories, Zelda is angry to discover that Link has followed her, going so far as to yell at him and with that, she adds in her diary "He seemed confused by my anger."
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From that point on, this is where I believe her first impressions of Link were wrong because, after that memory comes another one where we see Zelda being chased by the Yiga Clan, then Link appears to save her.
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After that incident, she writes in her diary:
"I am unsure how to put today's events into words. Words so often evade me lately, and now more than ever. He saved me. Without a thougth for his own life, he protected me from the ruthless blades of the Yiga Clan . Though I've been cold to him all this time...taking my selfish and childish anger out on him at every turn... Still, he was there for me. I won't ever forget that. Tomorrow, I shall apologize for all that has transpired between us. And then...I will try talking to him. To Link. It's a worth a shot."
The beginning of a big friendship and love
This diary entry starts to make more sense with the next memory we see Zelda worrying about Link's safety while still berating him, after defeating several strong enemies.
From that point on, Zelda begins to treat Link in a more friendly manner and shows concern for him as well and we can see this in the memory where they are both riding a horse, while Zelda thanks Link for his advice.
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After that, returning to her diary, Zelda writes the following:
"Bit by bit, I've gotten Link to open up to me."
"When I finally got around to asking why he's so quite all the time, I could tell it was difficult for him to say. But he did. With so much at stake, and so many eyes upon him, he feels it necessary to stay strong and to silently bear any burden. A feeling I know all too well... For him, it has caused him to stop outwardly expressing his thoughts and feelings. I always believed him to be simply a gifted person who had never faced a day of hardship. How wrong I was..."
and then, in the last sentences:
"I wish to talk with him more and to see what lies beneath those calm waters, to hear him speak freely and openly...And perhaps I, too, will be able to bare my soul to him and share the demons that have plagued me all the years."
And with that quote in her diary, we found out that yes, Link can talk in the game and that's quite interesting to add. Another very interesting thing to add is how Zelda talks about how one day she will give her soul to him. I looked it up and it means to tell someone tell your secret thoughts and feelings.
For all these years, Zelda has been pretending to be a person that her father (the King of Hyrule in BotW) wants him to be and even, she tried to open up to her father and this happens in one of the memories too, when he found out that she was taking a break from her training to try to awaken the sealed power but, instead of acting like a father, he acts rudely, saying that she should focus on her training instead of wasting time on silly things.
If we go to her father's diary entries, he says:
"The reason her sacred powers still won't awaken is because, she's speding all her efforts playing at being a scholar!"
With that, we realize that Zelda during those years was pressured by her father and was never able to open up to anyone. During two memories, we discover that she was unable to contact two of the goddesses, the goddesses of power and courage. With that, she also mentions that she will go to Mount Lanayru, in hopes of being able to speak with the Goddess of Wisdom but, once again, she is unsuccessful and we see this in the memory, where she returns with Link from Mount Lanayru.
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This is where things start to get interesting. Still in the same memory, Mipha speaks "If I may...I thought you...Well, I'm not sure how to put this into words...I'm actually quite embarrased to say it. But I was thinking about what I do when I'm healing. You know, what usually goes through my mind...It helps when I think-when I think about-"
Unfortunately, she isn't able to finish the sentence due to the Calamity Ganon waking up at the exact moment but, I strongly believe she meant "It helps when I think about..." (the person I deeply care about/love).
Skiping now to the last memory of the game, we see Link surrounded by several guardians while protecting Zelda. She begged him to run away and leave her to save himself but, Link wouldn't. About to die for the guardian, Zelda gets in front of Link to protect him and finally, after years without success, she finally manages to awaken her power.
Zelda ends up saving Link, sending him to the Shrine of Resurrection. 100 years later, when Link was fully healed, she aided him throughout Hyrule and helped him to defeat Ganon.
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After having sent Link to the Shrine of Resurrection, in other memorie, Zelda goes to Korok Forest with the Master Sword to the Great Deku Tree. During this they have a conversation and in this, Zelda says:
"Great Deku Tree, I ask you, when he return, can you please give this message...Tell him I-"
"Now, then...Words intended for him would sound much better in the tones of your voice, don't you think?"
"Yes."
We never learn what her next words were but, with that scene and for me, it's the last detail that proves that Zelda didn't have a reason to find the power inside her but, when she did find a reason, protecting the person who she cared/loved about, she was finally able to accept who she was and with that, she finally awakens her power and in the end, saves Hyrule from the Ganon Calamity. Until now, Zelda's feelings for Link were just a theory but, I discovered more solid evidence which clearly shows that Zelda is in love with Link. After you complete the game, in the village of Rito, you will meet Kass and he will tell you about his master, who was part of the Sheikah Tribe and who was in love with the princess, better known as Zelda, however, Kass himself mentions that "But the princess herself only had eyes for her escort, her own knight attendant."
More evidence, in the lyrics of the game's ending song it says "An ancient hero, a Calamity appears, Now resurrected after 10,000 years. Her appointed knight gives his life, Shields her figure, and pays the price. The princess's love for her fallen knight awakens her power. And within the castle, the Calamity is forced to cower" and with that, i say checkmate.
Part 2: Link's Feelings and Thoughts about Zelda
Intro
BotW world is an absolutely huge and expansive one that contains many secrets. Some of them may be obvious and can even be found in the game itself but, there are others that only you will be able to find if you do research outside the game.
Unlike the other diaries of the characters in the game, Link's diary is not found in any location in Hyrule but, in the side quests themselves but, this diary is only exclusive to the Japanese version. In other words, the version translated from Japanese to English, they decided to change and put the translation of the side quests in 3rd person but, in the original version, the Japanese one, the game presents the sides quests in the 1st person, that is, in the Japanese version of the game, the side quests are told from Link's own perspective and not the player's, thus creating a sort of Link's diary. blowing minds
But first, before talking about what Link thinks about Zelda, I think it's important to talk a little more about the character itself. In Hyrules Warriors: Age of Calamity, 100 years before the events of BotW, Link is introduced to us as a Silent Knight and Skilled Swordman who is renowned for his figthing skills courage and his devotion to the Royal family of Hyrule. Slowly but surely, Link is becoming much more expressive with his emotions as time progresses. In BotW, there is a cutscene where we see Zelda and Link riding their horses together. At this moment, Zelda thanks Link for his advice on how create a bond with her horse. This means that some point, Link must have shared his expertise on horses with Zelda, in order to help her to do that he needs to speak or at least, write it down for her, although we don't see this in game. It's very possible that Link directly spoke with Zelda here so, it's not like Link is incapable of speaking or of any communication at all, is just that he chooses not do but why? Well, the answer is in Zelda's own diary. In her diary, Zelda says the following:
"With so much at stake, and so many eyes upon him, he feels it necessary to stay strong and to silently bear any burden. A feeling I know all too well... For him, it has caused him to stop outwardly expressing his thoughts and feelings"
Link tells Zelda that the reason he doesn't speak is because, he feels it's necessary to stay strong and to silently bear any burder so actually, our beloved protagonist has fell strong emotions all along, he had just decided to keep them all bottled to himself in order to appear reliable and strong to Zelda. What else can we find out about Link? What does he really think of Zelda? Well, Link actually has an extensive character description in BotW. We can find the answers to these questions and more as Zelda and the King of Hyrule aren't the only ones with diaries. Link has written a diary of his own.
Link's Diary
So, Link's diary where is it? Well, as I mentioned before, Link's diary is hidden in the side quests of the Japanese version of the game. In japanese version however the answer becomes clear all of the entries in the adventure log are entries that Link has written himself to keep track of his own adventure. The English version of the game, the journal entries are written in 3rd person and refer to the reader as you but, upon loading up the japanese version, instead of being written in 3rd person, the journal entries are written in 1st person from Link's prespective. All of the entries in the journal were written by Link but, the surprises aren't just limited to this in his diary. Link doesn't just record his current objetive, he also has written down some of his own thoughts and feelings. With a lot of views and yours in comparasion the same quest "Captured Memories", in the Japanese version can be translated to something like this:
"I've acquired the legendary Master Sword, the legendary blade of evil's bane. Somehow, I get the feeling that the sword itself is delighted that I've come to retritive it.
Zelda is still battling to supress the evil Ganon at this very moment...She believes that I will defintely come for her!
I wonder if...As I am now...Am I really strong enough to save her?"
While in the English version of the game, the quest is described like this:
"You've visited all 13 of the locations shown in the old pictures and recovered the associated memories of your days with Princess Zelda.
In your memories, Princess Zelda always seemed burdened by her task...
Go and save her as quickly as you can to finally ease that burden."
The quest text in the Japanese version essentially reintroduces Link to us as someone who has normal human emotions rather that the silent knight or silent hero decipted through the games knowing that the adventure log belongs to Link as his diary. Suddenly, the seemingly trivial text reveals more hidden sides to our hero, especially the last part "see her smile again with my own eyes". They completely omitted this from the English version it's words like these that add so much more to Link's character. After Link has conquered the lost woods by not getting lost, he reaches the inner sanctum of the forest where he meets the Deku Tree who has been guarding the Master Sword, legendary sword of evil spain. When Link has regained enough of his former strength, he pours the Master Sword from his pedestal. Once more, after he obtains the Master Sword, the adventure quest text for heroes in English versions, reads:
"You've acquired the legendary Master Sword, that which seals the darkness. You feel that the sword itself delights to be in your possession...
Even at this moment, Princess Zelda is within Hyrule Castle, figthing to suppress the Calamity. She endures, believing you will come for her...
Will you be able to save her as you are now?"
When comparing it to the Japanese version is quite similar apart from one word which points towards more evidence of Link being the author. A Japanese word can mean "myself" or "yourself" and it changes the text a first person's narrative. This means that the text would read something like:
"I've acquired the legendary Master Sword, the legendary blade of evil's bane. Somehow, I get the feeling that the sword itself is delighted that I've come to retritive it.
Zelda is still battling to supress the evil Ganon at this very moment...She believes that I will defintely come for her!
I wonder if...As I am now...Am I really strong enough to save her?"
With that, we can really get a feel for how strongly Link wants the power to be able to save Zelda. In the quest "Destroy Ganon", the last section in English is written:
"The ghost of King Rhoam told you that Hyrule is on the brink of annihilation.
Princess Zelda is currently fighting to contain Calamity Ganon inside Hyrule Castle, but her power cannot keep him at bay forever. Eventually, Ganon will regain his full strength and destroy the world.
Your ultimate task is to aid Princess Zelda in defeating Ganon before that can happen."
But, in the Japanese version is written:
"The spirit of the King of Hyrule has told me that the land is on the verge of being obliterated.
It won't be long until Princess Zelda reaches her limit in containing the destructive power of Ganon at Hyrule Castle. When she does, Ganon will completely regain his power and everything will come to an end.
I really hope I'll be able to save Princess Zelda before that happens..."
Link really wants to believe that he can stop Ganon, stop his power in time and puts an end to everthing. After falling once already, it's no surprise that he may have some doubt in his ability.
Happiness
I was given a bunch of gems from Hudson as a sign of his gratitude for everything that I've done for them so far.
After Link has helped Hudson's establish Tarrey Town and after Hudson's and Rhondson are married in the quest "From the Ground Up", Link shows us his warm-hearted side, he is glad for other people's happiness as a conclusion to from the ground up and in Japanese version, he writes:
"Hudson's and Rhondson's wedding ceremony has concluded and Tarrey Town is really prospering.
I wish those two can live in happiness together forever."
The English version like the others is again written in third person and is directed at telling you the player that you wish the couple eternal happiness rather than Link.
In the quest "Test of Will", Link is challenged by three Gorons to train his tolerance to extreme heat in an endurance contest. After besting the Gorons at their challenge, he records the events in his diary, adding a little of his own humor into the mix in his recorded entry, Link mimics the way Gorons speak by attaching Goro to the end of his sentences:
"Ah! Is that all I'm getting out of you, Kabeta brother Goro? That's too bad, Goro..."
While in the English version, it says:
"Oh, that's all from Kabetta? That's too bad, brother..."
Else, does Link think about Zelda? Well, he thinks her voice is really pretty. In the quest "Follow the Sheikah Slate", which Link recieves at the benning of the game, he seems to quite like Zelda's voice. The last part of the quest text, in English simply reads:
"From Hyrule Castle, off in the distance, you hear the woman's voice speaking to you again..."
In comparasion to the Japanese version, goes a little like this:
"From the top of that giant tower, I could once again hear a girls beautiful voice coming from the castle that looks so far away."
"Follow the Sheikah Slate" is another one of those quests that has had parts submitted in. It's English version counterpart the original is much more descriptive and it allows us to finally connect with Link and his feelings.
Thoughts of a Failed Hero
In BotW, Zelda and Link's relationship is quite the dynamic one. In the very first memory, we see Link who has been appointed as Zelda's knight by King Rhoam. In this cutscene/memory, Link is already welding the Master Sword with the weighty responsibility of being Zelda's personal knight as well being chosen as the hero by the Master Sword itself. There is no doubt that Link is under immense pressure and expectation here. Zelda and the others conduct the ceremony of legend to celebrate Link in fulfilling his destiny despite being a huge step towards spending off the Calamity. Zelda, as mentioned before, doesn't seems too enthusiactic and the whole thing feels tainted with despair. Zelda's resentment towards Link continues to worsen as her insecurities and fear of being unable to awaken her powers.
Urbosa points out that Zelda's, Link is a living reminder of her own failures. Like Link, Zelda is also under immense pressure and responsibility to protect Hyrule. Link dedicated himself to his nightly duties and was able to fulfill his destiny and wield the Master Sword. Whereas Zelda was always told that because she was born into the Royal family, she had to dedicate herself in awakening her powers. Urbosa tells Link that every time Zelda sees him, reminds her how she still hasn't achieved her own destiny.
Zelda and Link's relationship hits a turning point when Link saves Zelda from the Yiga Clan. Zelda and Link begin to develop a genuine bond, Zelda realizes that she is not the only one with doubts, she had originally thougth that Link's silent and stiff behavior was a result of him not liking her but actually, as mentioned earlier, it's because he feels it's necessary to stay strong and silently bear any burden. Zelda's thought that Link's sucess was purely out of natural talent. In her diary, Zelda's says:
"When I finally got around to asking why he's so quite all the time, I could tell it was difficult for him to say. But he did. With so much at stake, and so many eyes upon him, he feels it necessary to stay strong and to silently bear any burden. A feeling I know all too well... For him, it has caused him to stop outwardly expressing his thoughts and feelings. I always believed him to be simply a gifted person who had never faced a day of hardship. How wrong I was..."
Zelda feels guilty for how she had been treating Link so, she tries to talk to him which results in a significant improvement in their relationship. In part 1, we've seen all about what Zelda thinks about Link, but what about Link himself? What does he think of all this?
Still determined to get stronger, Link once again visits the Deku Tree in the Lost Woods. Link returns the Master Sword to his pedestal and is thrown into "The Trial of the Sword" quest where he must survive an onslaught of enemies, starting with none of his own equipament. After finally conquering all 51 merciless levels and making it through to the very end, Link is rewarded with a full powered Master Sword. After he has awakened the Master Sword's full potential, the quest text for try of the Master Sword, in English version reads like this:
"You conquered the merciless Trial of the Sword!
You now have the physical and mental strenght necessary to use the Master Sword to its full potential.
Princess Zelda is no doubt quite happy with your achievement."
But, in Japanese version is a little different:
"I've conquered the relentless Trial of the Sword.
I've obtained the physical and mental strenght necessary to control the full power of the Master Sword.
I'm sure that Princess Zelda would also paise me for how much I've grown."
After enjoying countless hardships and striving to get stronger for so long, it is not until this quest that Link is finally pround of himself and has enough confidence in his ability to face Zelda.
In one of the memories, we see both Zelda and Link running, through the rain, fleeing Hyrule Castle. Meanwhile, Zelda ends up slipping her hand from Link's and ends up tripping. This scene is further proof that Link has feelings for her and that he clearly cares about her. After Zelda says that death of the Champions, her father, the Divine Beasts was her fault, it cuts to this scene where, you clearly get the sad expression on Link's face. If he didn't like her, I don't think he'd stop running to hear her.
With all this vent, Zelda simply surrenders in Link's arms, who accepts her without hesitation or thinking twice.
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Then, after defeating Ganon and at the end of the game, Zelda finally granted Link's greatest wish, giving a beautiful smile to Link.
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Thanks for reading this far. 😊 Really, it was one of the longest and most laborious analyses I've ever done so far but, it was worth it because, it made me love this ship more and see Zelink in other perspective.
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gundramonsupremacy · 3 months
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Newcomers to GeGeGe no Kitaro trough GeGeGe no Nazo must be having a wild ride. You saw a buddy cop style movie with two guys : yokai (Gegero) and human (Mizuki) meeting and investigating a dark secret related to the disappearance of Gegero's wife. On the way they formed a deep bond and Mizuki ended up adopting Gegero's newborn baby after tragic events befell the yokai couple. The ending is mostly happy, but leaves a lot of question, you still want to see how human guy's life with the child will be, the hardship they'll have to face, the many heartfelt moments they'll share with each other. Then you found out this movie is part of a pretty big franchise in Japan that has seen a bunch of adaptations, none of which are fully translated sans for the 2018 series. Fortunately, that series shares the same continuity which the movie above. It seems you hit the jackpot. But then you watch it and Mizuki is only mention in passing once in a while, in fact you don't even know what became of him. The story instead focuses on the baby who has now grown up to a ten-something in terms of look boy (Kitaro) and his adventure fighting evil yokai to protect humans. So you started digging a little bit and found out Mizuki, and therefore Kitaro's birth has not been explored much in animated form save the mini series Hakaba Kitaro. Even then, this adaptation is very faithful to the early manga. As such, everything (the setting, the story, the personality) and most importantly Mizuki and Kitaro's relationship appears so, for lack of a better world, cold and distant from what you envision you may even dislike it. Though, if it manages to keep you interested, it's still not to bad: you have a bunch of contents to digest and won't gets bored easily considering every adaptation do thing a little differently.
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springbloggy · 4 months
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Ice-e Chuck E. Cheese theory
Of course, my first theory of the new year is my most unhinged. Strap in, folks; this one is a doozy.
Many people tend to make the mistake that ICE-E's is a parody of the popular indie game series Five Nights at Freddy's. In all fairness, FNAF has possibly expanded the scope of cultural relevance beyond its inspiration. So tying ICE-E to the FNAF series isn't too out there or negative.
However, it is not a parody of FNAF; ICE-E's is a parody of Chuck E. Cheese's. Now most people do acknowledge this, but only leave it at that. However, after some time, I started to realize the ties to the real-life franchise could possibly go so much deeper than that. Under the cut is the most wild ride of real-world ties, in-universe clues, and other thoughts of ICE-E's, its bizarre characters, and how it could all tie together in the plot.
As a refresher for both, starting with ICE-E's. ICE-E's is a popular pizza chain brand within the Deltarune universe. It is described as being a hellscape for its workers. Bizarrely, the pizza chef in the restaurant is a buff version of its mascot, named "the warrior.".
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The mascot is also depicted in a pain chart, which is showcased in Undertale's Word Search.
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With specific FUN Values, a snowman character labeled "nightmare" will appear in this word search.
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In chapter 1, Noelle reminisces on a memory where Kris told her that ICE-E "eats kids." There's also a story from the Spamton Sweepstakes on how Noelle saw the ICE-E pizza box wink at her, causing her sister to burn the box and Kris to help bury the remains at the cemetery.
So what does any of this creepypasta stuff have to do with a real-life children's pizza chain?
Well, first, let's describe what Chuck E. Cheese's is for those unaware of it. Chuck E. Cheese's is a franchise dedicated to selling pizza, having an arcade space for kids, and entertainment. For years, entertainment came in the form of an animatronic band. Over the years, however, this animatronic band went down to just one animatronic in certain restaurants, and now, in recent times, it has been replaced outright by a dance party with a performer in a Chuck E. mascot.
Even before FNAF, the animatronics were known as being slightly disturbing, mostly due to using cheaper materials than the ones that can be found at theme parks and a lack of maintenance. If properly maintained or given higher-quality animatronic parts, the animatronics are actually rather charming, but that's the exception and not the norm.
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Naturally, children tend to spread rumors about the restaurant, which is why FNAF became so initially popular, as FNAF reflected a common bonded experience many children had (at least in America) since 1977.
OK, so you might be thinking, surely the tie to the brand and its rumors is it for ICE-E's, right? Oh boy. I wish that was it.
See, you ever wonder why it's called Chuck E. Cheese's? Well, a huge part of the reason why is because of "saying cheese." If you've taken a photo, you may be aware of the tactic of saying cheese to get a person to smile. This is because the word itself makes the mouth form in a smile-like state. Thus, saying Chuck E. Cheese would also make the mouth smile, which would tie it into happy memories of visiting the place. However, since most connotations of the chain are negative, saying Chuck E. Cheese causes a forced smile in a place that doesn't bring happiness to that person.
A forced smile, even when you are in pain.
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But there's another connotation with Chuck E. that interested me.
The Purple Guy.
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This guy first appears outside of ICE-E's, and Pizzapants makes an odd remark about how he may not even work there. Later on, he can be found in a suit with a briefcase in the town hall.
Lots of people believe he's a reference to FNAF's purple guy, a character often used to represent the killer of the children that would go on to possess the game's murderous animatronics. However, I have my own connections that I think make more sense within Deltarune. To differentiate from FNAF, I will just call this character ICE-P (the p being short for purple) in the below theory.
Meet Mr. Munch.
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Mr. Munch is an animatronic character featured in the Chuck E. Cheese band. He is a purple, fuzzy monster with a yellow belly.
I believe that ICE-P is the in-universe equivalent of the Mr. Munch animatronic. Like Mr. Munch, ICE-P is a purple monster with a different-colored belly. ICE-P's "skin" seems to be made of fabric, with an orange patch right on his leg, which would match up with him being a former animatronic at this restaurant.
So how did he get here, and why doesn't anyone recognize him from the restaurant if he is a former animatronic? Well, like real-life Chuck E. Cheeses, I believe all the ICE-E animatronics were tossed away due to cost and potentially scaring children. I think the ICE-E animatronic purge could have happened long before Chuck E. started doing it, maybe even during the formative years of the ICE-E brand, which could explain why Kris' Hometown ICE-E's doesn't have any room for an animatronic stage. It was constructed after the decision to eliminate them was already in place.
During this toss of animatronics, ICE-P managed to somehow escape total destruction, which is against the rules of Chuck E. Cheese's code, and this game shows the creepypasta rumor hypothetical of the consequences of breaking said rule.
ICE-P would gain life in the dark world, becoming yet another discarded item, bitter against the lightners. There, he would be given a special item: a shadow crystal.
If this theory is correct, ICE-P would fit right in with the superbosses, not only is he a discarded object, but being an animatronic would fit within the reoccurring motif of lack of control. Animatronics are programmed to repeat the same movements, songs, and pieces of dialogue for years. Maybe that's why every time Kris encounters ICE-P he repeats the same phrase, "Ice me up!" A cheesy catchphrase given to a forgotten mascot.
Anyway, unlike the other Darkners that were given shadow crystals, ICE-P managed to find a way back into the light world with a physical form. Maybe through the fact that he is an animatronic figure rather than an abstract idea or a toy. This leads to ICE-E's becoming a light world anomaly due to the interference of a darkner in, near, or associated with a place where he shouldn't be.
There, in the light world, ICE-P begins to get ready, putting his shadow crystal in a suitcase in order to present it to the Mayor, allowing the first step in a total dark world takeover.
So far, you may be thinking, "Well, this is well and good, Springy, but why Mr. Munch and not the character of Chuck E. Cheese himself? Wouldn't this theory work just as well with him? Yes, it would; however, I think making the distinctness of ICE-P being inspired by Mr. Munch makes his hypothetical backstory much more impactful.
Think about it, Mr. Munch is a side character who, if not entered in a Chuck E. Cheese location, most people wouldn't know about. He isn't prominently featured in advertising and wasn't included at all in Chuck E. Cheese's most iconic ad campaign.
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Not to mention that the chances of even encountering Mr. Munch in a restaurant has become way lower, not only with the creation of "Studio C.", a version of the restaurants with only one animatronic, but also with the modern dance parties. Even if children entered a restaurant with Mr. Munch, they were mostly going to forget him or mistake him for a pre-existing mascot (Grimace anyone?)
So put yourself in this hypothetical version of ICE-P's shoes. Not only is he a haphazardly thrown away animatronic, forced to be programmed to "sing" pre-recorded songs for who knows how long, but he also had to play second fiddle to a much more popular and well remembered main character: ICE-E. The fact his face looks nearly identical to ICE-E's probably doesn't help matters, and could be an indicator he was built incredibly cheaply. All this can accumulate to the bitterness needed for ICE-P, which ultimately motivates his revenge scheme.
Heck, maybe Toby calling ICE-P "purple guy" really is meant to draw in the FNAF comparisons. After all, in the FNAF series, what is Purple Guy's favorite costume to lure children with? The answer is Springbonnie: a forgotten side character from the in-universe Freddy's past.
Heck, ICE-P being a side character could also fit in with what we have seen about Kris' home life, where Asriel has all the trophies and recognition but Kris doesn't.
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Of course, there's an alternative theory I'd like to propose if this is still too far out there.
Mascot Theory
ICE-P could easily be designed after the most infamously hated mascot costume of all time.
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Barney the Dinosaur. Not only does ICE-P have Barney's same color scheme, but he also has the same fabric "skin" and, uh, thickness.
For those unaware, Barney was a preschool show about a toy purple dinosaur that comes to life via the imagination of the children around him.
This fits really nice and snugly already with the imagination theme of the dark worlds and could provide an answer to how ICE-P managed to find himself in the light world. Through the power of children imagining/believing that ICE-E was a real cryptid.
The real world perception of Barney also fits the themes of the dark worlds as well. Despite its popularity, the majority of people hated Barney. Parents hated the show because it talked down to kids, and kids hated the show because they felt Barney was babyish. Many kids from the eras when Barney aired had their own violent parody of the show's theme song, "I love you".
Here's the version I remember being spread around at my school:
I hate you, you hate me Let's go kill Barney With an AK-47 and a couple of bombs Won't you help me kill them all?
Now what does Barney have to do with Chuck E. Cheese's? Well, if you've ever seen a parody of Chuck E.'s on TV, what is the mascot doing?
Usually there's either an employee who is apathetic about the job or the performer is being pummeled by children. Of course, this probably isn't too likely in real life, but the trope is widespread enough to be in the public consciousness.
So ICE-P could have been an old mascot costume thrown away after taking many beatings from children who disliked him and replaced by a more on-model version of ICE-E or a redesign of the character meant to make it cooler for kids.
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But there's another factor that makes the mascot theory extra convincing. ICE-E as shown in the pain chart, has a static smile on his face that can't be removed even when he is in great amount of pain. While this could also work under animatronic theory, it is more fitting to have the old, worn-out mascot suit's defining feature and one of the motives be that he can't change his expression.
So under this theory, ICE-P will have a couple of things going for the superboss lack of control motif. First, he can't control his own expression. Second, by virtue of being a costumed character, he couldn't control his own movements. And third, if ICE-P truly comes to life through the imaginations of terrified children, it's possible he still can't control his own actions even after he stopped being a suit.
Which could mean...
ICE-E Eats Kids
Remember when I mentioned the story of how Kris told Noelle that ICE-E eats kids?
Well, what if Kris really did see ICE-E (aka ICE-P) eat a kid? Just not in the way you'd think.
There's no real elegant way to phrase my line of thought, so here's a recreation of what may have happened below.
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The Catchphrase
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When Kris types in what appears on the word search, Susie remarks this.
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This is strange and scary for a children's mascot, even for ICE-E standards, it is a bit odd.
Well, if animatronic or mascot ICE-P theories are correct, that's because giasfclfubrehber isn't ICE-E's true catchphrase, his true catchphrase is the much more cheesy "Ice me up!"
So what is happening here? Well, what Susie describes seems to be a seizure or some other spasm caused by ICE-E trying to say some sort of forbidden word...
...maybe even the forbidden name...
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…of the person who made him this way.
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ICE-E and Snowgrave
Let's go back to this snowman.
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Now, given the text "nightmare", the massive influence of ICE-E's in Deltarune, and the fact he's a snowman, I think this has more to do with Snowgrave than the snowy setting of Snowdin where the word search can be found.
But how does ICE-E's fit in Snowgrave? Well, I have a theory about that as well.
In 2020, there was a viral rumor spreading around that Chuck E. Cheese's recycled pizza off of customers' tables to use at future parties. The truth was a lot more mundane. Chuck E. Cheese's pre-cuts slices, puts them in the freezer, and then cooks them later.
This is important because it establishes a common technique found at restaurants: using a freezer, which could mean that one of the areas in ICE-E's is also a freezer.
Assuming an ICE-E's dark world, part of the joke in neutral routes is that ICE-E's has an absurdly large freezer space, a bit too much for what is needed and impossible to actually fit in the small area. Kinda like Dr. Who's Tardis (or at least that's how I understand it, judging by countless tvtropes WMGs).
But in Snowgrave, this area becomes much more sinister, as the large freezer space becomes the perfect place to make Noelle's Snowgrave spell much more powerful and potent due to the cold.
Plus, it could tie into a popular saying: "A cold day in Hell". ICE-E's is described as a hellscape to work in, and the freezer is cold. So luring Noelle to the freezer, in a place that's already hellish, would be a literal cold day in Hell. Maybe, like Spamton in the Snowgrave route, ICE-E's freezer is another location that Noelle isn't supposed to visit in the normal route.
This would also make ICE-P one of the most important superbosses in the game since his location would be tied to Noelle's increasing power. Heck, I might even make the case that he could easily be the final superboss, due to his reocurring appearance in all the chapters so far.
Sinister Foreshadowing in Pizza Dough?
This is the most stretchy part of this theory, but given everything else about this theory, putting this connection is fine enough.
In ICE-E's there's a lump of pizza dough on the counter with sauce just pouring out of it.
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To me, this dough kinda resembles a slumped over body with blood pouring out of it. I know it's dark, but I am pretty sure this has been an observation someone else has made at least once.
Perhaps, this dough is actually foreshadowing to a future character's death or crippling injury. If I had to guess, it would probably take place in the dark world and might even be assigned to a major character.
If I had to guess who...well, there's only one character that has shown to be canonically dead in the Undertale universe so far, and that's Rudy.
Of course, dough could represent anyone in the game that can bleed, which extends to Darkner characters. So there's really no way to know for sure.
How ICE-E fits in the escapism trend
So far, every chapter has tied into themes of escapism. Chapter 1 is escapism with toys; Chapter 2 is escapism with technology; and Chapter 3 is shaping up to be escapism with television.
If ICE-E's really is a parallel to Chuck E. Cheese's there are a variety of things it could represent. I personally believe the most fitting is escapism with children's media, a trend with ever-increasing popularity. Returning to old childhood memories with an adult lens. However, the poor "hellish" working conditions and kids getting nightmares from the character rather than joy could showcase the darker side of children's media and how it affects its viewers and workers.
Alternatively, ICE-E could be focused on escapism via food—cooking food, eating food, whatever. An unhealthy habit if done excessively. ICE-E/P "Eating kids" would be the symbolic representation of unhealthy eating.
There's also the arcade and slides aspect of Chuck E. Cheese's, which could represent either escapism through video games or escapism through cheap thrills. This is the weakest tie, but it wouldn't be too surprising to see either.
TLDR; ICE-E's is based on old Chuck E. Cheese rumors. The "purple guy" is either a bitter, thrown away side character animatronic or a bitter old mascot costume that somehow managed to exit the dark world. Purple Guy is a superboss trying to get the mayor's attention in order to let the dark world take over. Giasfclfubrehber isn't ICE-E's cathphrase, but rather him trying and failing to say a forbidden name. ICE-E's freezer is an important place where Noelle's Snowgrave spell will become more powerful. The pizza dough pouring out sauce on the counter might foreshadow a future character death or injury.
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lovelytsunoda · 1 year
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silver rain // george russell ( instagram au )
summary: the internet goes feral trying to discover a certain j-actress's new lover
pairing: george russell x j-actress reader
yourusernameofficial
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liked by georgerussell63, kazumakawamura and others
yourusernameofficial the last three years have been a wild ride. i started in this franchise in 2019 with the release of high and low the worst episode 0. two tv series and two movies later, i must announce that high&low: the worst x cross will mark the end of my time in the franchise. a huge thank you to the exile tribe for allowing me to be a part of this incredible series for as long as i have, and to all the friends that i have made along the way. i love you all <3 high&low: the worst is now streaming on netflix worldwide.
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takayukisuzukiofficial i'm really going to miss having you on set! who else is going to keep the boyband in check?
-> yourusernameofficial bro last i check you weren't even cast in cross x because your storyline ended one movie ago???
yukiyamadaofficial if i had to guess, i think i know why shes leaving and his name starts with a g
-> yourusernameofficial yuki sssh!! people might find out!
britcedessupremacy bro what is george russell doing on this side of ig? george russell secret jdrama connoisseur?
-> blushingy/n she's done english programs too! y/n grew up in london until her parents got divorced and she moved back to tokyo with her dad. most recently she was in "the stranger" on netflix!
georgerussell posted on his story!
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georgerusell
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liked by yourusernameofficial, lewishamilton and others
georgerussell she just made me watch every single high&low movie, including the ones that she wasn't in because 'you won't understand the worst if you haven't seen the rest of the series.' needless to say, i got to watch my girlfriend beat people up on netflix so it wasn't a terrible experience. also, consider this our dating announcement : )
blushingy/n THE STREETS WERE RIGHT I CAN'T
landonorris she's too pretty for you bud
-> yourusernameofficial i know, that's what my co-stars said
-> akihisiashiono see i wasn't 'being mean' like you accused me of six months ago
-> alexander_albon THIS HAS BEEN GOING ON FOR HOW LONG
-> harukafukuhara STOP PEOPLE WERENT SUPPOSED TO KNOW THAT
-> yourusernameoffical I guess the secrets out-
yourusenameofficial I love you too, Russell George. These six months have been a dream come true ❤️
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justletmeramble1701 · 2 months
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Has anyone talked about how each of the three specials represents the three eras if NuWho (as in the three showrunners)?
The Star Beast felt like a classic Russel T Davis era introduction. The doctor disrupts the companion's boring domestic life, introducing them to a new, exciting, and very dangerous life. While, yes, this is the story of most NuWho companions, but Russell's version focused on how boring mundanity is (his companions are thrill seekers, especially Rose and Donna) and the companion's familiar life, which this episode does with the reintroduction of the Noble's.
It also has a "Davis-ex-machina", but all three episodes have that, so I'm not gonna mention it.
Wild Blue Yonder felt like a Moffat idea box (a dark fairy tale/cosmic horror). High concept scares or ideas that force the Doctor to drop his mask and confront truths about himself. I'm specifically thinking of series 6, where The Doctor relearns responsibility by the strange and usually terrifying situations he falls into, dragging his companions along for the ride. In this story, the Doctor is reminded how beaten down they are, setting us up for the conclusion in the finally. It's basically this Doctor's "The God Complex"! While this is how the franchise does character development, it feels uniquely Moffat because of its horror influence (its "Alien" and "The Thing") and the level at which it explains itself (it explains as much as it needs to have a monster with a gimmick, but not too much that they stop being scary - and also in a way that confuses most people).
It also has seemingly innocuous lines that are actually horrifying in context. "My arms are too long..." feels so much like "Are you my mummy," "Don't blink," and "Who turned out the lights," but it lacks the ability to be repeated more than once, so it can't become the quote for the creature. Instead of a singular quote, the episode goes for a series of chilling one-liners ("Oh, we get hungry, don't we..." being a great example).
The Giggle had that late Chibnall charm. Bringing back past elements in highly action-packed finales or specials to attempt to excite or "wow" the audience. While it pulls things out of nowhere to keep the plot going, you don't care because of how much fun you are having! I was specifically thinking about "The Power of the Doctor" while watching it. Half a "Flux" worth of ideas crammed into an episode, but with just enough fun, character, and heart that you allow it to do whatever. Let the episode drive you in whichever direction it needs to go to reach the destination, trusting that it won't get lost or crash. While this is, basically, the concept of the show (remember, we are watching a walking deus ex machina in their magic plot generating box, waiving their magic wand around until it is time for them to solve the problem), it feels like Chibnall because of how compact it is. Like I said, this has enough ideas that it could have been all three specials.
The thing that sets these three specials apart from the last three eras is the power dynamic between the Doctor and their companion. 14 and Donna are equals. While Donna is being reintroduced to the extraordinary, 14 is being reintroduced to the mundane. While Donna is trying to escape from the lovecraftian creature they've encountered, the Doctor is right beside her, scared of what they shouldn't comprehend (the episode even punishing them for their comprehension). While Donna is being toyed with by a dark god, the laws of reality failing her, the Doctor is facing the same, at the wim of an entity that operates by a different set of rules. The Doctor and their companion, their friend, is finally operating on the same playing field as them, which means that, by extension, so are we.
Donna, like all companions, represents the audience, but, in these stories, she specifically represents the fans of the last 20 of Doctor Who. The ones that grew up watching NuWho. We are older now, still as loud and snarky as ever, but we are adults now. Just like Donna, we have lives, responsibilities. We can't experience the world (or the program) the way we once did. Even though the adventures never truly end, it is our turn to join the previous generation (reprented by Mel) watch the next batch of whovians discover this exciting universe for the first time, our Doctor by our side.
This was the best conclusion to NuWho that we could've hoped for!
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takerfoxx · 10 months
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Well, it's been a full week since Gundam: The Witch From Mercury has ended, and God, I miss it already.
This was a special show to me, and no joke, it might have made my top five anime of all time. There was just something wonderful about getting invested in a series while it was still running and tuning in week by week and having time to really digest what I've seen before the next episode hit. Granted, I marathoned all of season one and only checked it out because of the SLAP, but even so. It was a wild ride.
And not in the least because wow, a canon wlw couple in a massively mainstream franchise like Gundman, one that ends up getting unambiguously married, and it's not treated like a joke, not played for fanservice, and doesn't portray one of them as a horny molester. That is kind of huge and groundbreaking. And yeah, I am ride or die for SuleMio. They're like number two of my favorite anime couples, second only to KyoSaya, and they actually have the advantage of bursting out of the subtext into undeniable TEXT.
What's funny is that I remember being a little put off by their dynamic in season one. Despite all the hype, there was this weird distance between them, one that was very unromantic, to the point where I started to wonder if they even liked each other in that way, or if it was just a political thing. But then they had their WONDERFUL zero gravity argument, where it was revealed that this was actually a deliberate writing choice, and Suletta and Miorine's differences in backgrounds, ways of thinking, toxic upbringings, and difficulties communicating were going to be obstacles that they had to overcome. And watching them struggle with those problems and make multiple mistakes was honestly far more captivating then a cliched lovey-dovey relationship would have ever been. And seeing them finally come together and get their happy ending was well worth the wait.
But even beyond the main couple, this show fucked. The mech fights were all hype, everything was gorgeously animated, all the side characters were all unique and likeable (seriously, I was making an effort to remember everyone's names, even the throwaway characters with barely any lines), the music was OUTSTANDING (Red: Birthmark still gives me chills) and I still hold that Lady Prospera was not only one of the best and most interesting antagonists in a long time, but she is still one hundred percent Grade A Space MILF.
Still would.
Did it have it's problems? Of course it did. I agree that the last few episodes did feel really rushed, with stuff like the Calibarn and the big space laser suddenly showing up and being super important despite never even being mentioned. All the names of the different organizations were hard to keep track of, even though it was really important to the plot, and there was a lot going on that I felt could have stood to have room to breathe. Honestly, I don't know why WFM only got half the usual amount of episodes for a Gundam show, as it could really used a few more.
And yes, I would have loved to have seen the wedding and a kiss. I know, it's Japan, and Gundam doesn't usually have kissing, but after all that build up!
Still, what we got was still wonderful, and I'm glad that for as shaky as it got, it still stuck the landing.
I'm gonna miss this show. I'm really gonna miss it.
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the-scandalorian · 22 days
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Disney tries to make me forget Star Wars sex workers but I will never forget my girl Oola. Justice for Oola ur an icon babe
honestly what a wild ride the star wars franchise has been on
like sex work and drugs come up in andor and kenobi respectively but the book of boba fett was an elementary school play in both content and execution
a rich tapestry of inconsistency
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biohazard-4ever · 25 days
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Resident Evil has never been just about "Zombies" (Potentially graphic gore under the "read more" cut)
I understand it is a little too hard for some of us to accept that. I admit even I have a hard time dealing with this (and I think the Moldy enemies from RE7 to be really boring and all the "werewolf" thing from RE8 even worse, but! I'm breaking this down so that I can, once and for all, force myself to digest it!)
But I am a huge RE4 fan, so I shouldn't be the one to talk about "what is a Zombie and what is not"
But then, I also remembered about Tyrants, giant Spiders, Snakes, giant Hunters, Lickers and Alligators and that got me, like:... Since when it was "just about Zombies?"
In the end, what IS Resident Evil?
RESIDENT EVIL DEAD
I am a huge horror fan, and I think it comes as no one's surprise that Resident Evil always had quite the connection with other Horror medias, and that is where I point out the most notorious of'em for the Resident Evil universe - THE EVIL DEAD.
Aside from the obvious connection that RE7 had with the movie's remake. Evil Dead has always been a huge inspiration for the Game franchise, Resident Evil 7 just made it uncomfortably obvious about it to the point of almost be a plagiarism lol
Now, what is "EVIL DEAD" about?
EVIL DEAD is a movie about ... Monsters/Demons. A book that is said to "bring the dead back" ("Zombies"), except those people are pretty much possessed by an Evil Entity that takes control of them. Like a virus, an entity... A parasite.
The person possesed by it doesn't have control over their own body, becoming aggressive and dangerous to themselves and even to beloved ones.
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The moviehas a lot of gore so I wouldn't recommend it to anyone unless I know you have the stomach to deal with it.
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Resident Evil has always been closer to Evil Dead than to, let us say... The Walking Dead or even The Last of Us. The monsters in Evil Dead are something we, Resident Evil fans, can easily imagine coming running toward us as we yell: "WHICH HEAD DO I SHOOT?!"
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And the inspiration for the RE Games being Evil Dead is old news:
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The famous Beta Version of RE4, known among the community as RE3.5, the chosen words by the narrator to describe what Leon is going through is: "Possession"
Resident Evil has always been about Humans losing their humanity to an entity. Becoming monsters. And let us be honest, normal Zombies would be a really bad Biological Weapon, I mean -, they are slow, stupid and just shoot'em in the head to deal with them.
But, if we are talking about EVIL DEAD "zombies" and such, now we are talking about potentially amazing B.O.Ws capable to use guns and weapons -, super strength and what not.
So, if we are talking about Resident Evil and B.O.Ws, of course the "Zombies" will keep distancing themselves from the classic ideas of what Zombies are -, and Resident Evil has a pretty solid base to continue exploring these different possibilities and dynamic.
Evil Dead is having its' own share of remakes right now and I can tell by the level of gore and blood that capcom has been showing us in their latest games (Re2 and Re4 more specifically), that they are going to just keep it all coming and just continue to drive away from the concept of "Zombies" as we know.
So, if you are a person who does not like the idea of Resident Evil not being about Zombies... Well, you are in for a wild ride. Because it will only keep getting "worse" for you. It will go downhill from here.
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thenightling · 8 months
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Which Witcher is Witch?
Note: I know there are multiple-in universe Witchers. This post is specifically in regard to the title of the franchise. It's time to address something in The Witcher fandom. In the Witcher novels you have a monster hunter (called a Witcher) named Geralt of Rivia, who adopts an orphaned princess from a fallen kingdom. Her name is Ciri. Geralt had accidentally claimed Ciri via a magical invocation known as "Law of Surprise." When you call upon Law of Surprise in front of someone, whatever they gain next now belongs to you. It can be as random as a sack of flour or a puppy. But the thing about Law of Surprise is it invokes Destiny itself and once invoked it cannot be denied. The person who called upon Law of Surprise cannot decline what he has claimed and the person who has to give the thing cannot refuse to give it or Destiny will intervene to make it happen. Geralt had invoked Law of Surprise (without realizing it) in front of a pregnant royal. When he learned she was pregnant he fled rather than take her child. Twelve-years-later the kingdom was sieged and Princess Ciri was the only survivor, forcing Geralt to embrace his Destiny and accept her as his adoptive daughter.
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Now, when I first got into The Witcher a fan boy scolded me that Ciri could not count as a "real" Witcher and that "the author said so." He insisted that because she never underwent the Trial of the grasses she would never count as REAL Witcher no matter what was said in the novels or video games. This was before I learned how the novels and video games actually end, mind you, or perhaps I would have had a better rebuttal for this totally-not-a-misogynist. Recently I saw some interviews with the showrunner and writer for The Witcher Netflix TV series. I am well-aware that there have been many deviations from the novels but I do find it a suspicious tell that the two main things that seem to offend certain fan boys are 1. The canonical realization that Jaskier is bisexual / pansexual and 2. The idea that Ciri will become a Witcher, herself...
The best scenario ending of the third Witcher video game (Witcher 3: The Wild Hunt) is Ciri becomes a Witcher, herself, and goes off on her own adventures. In the novels Ciri eventually ends up in another universe (possibly our own) where she rides off the Knights of The Round Table. The TV series is already hinting at going in the direction of Ciri becoming a Witcher, herself. And now the showrunners have pretty much confirmed that Ciri is the actual main protagonist of the show. But there are angry fanboys whining "But Geralt is The Witcher!" No. Not necessarily. The title may be subversive. You thought you were following the adventures of The Witcher this whole time when you were watching Geralt but the reality is Ciri is who the title is for. Ciri is also The Witcher. Now there are angry fans whining and bemoaning the idea that Netflix has "changed The Witcher" and made Ciri the main character even though "The title is for Geralt." Not necessarily. I'm not sure why so many of the fans seem to be reacting badly to this. It was kind of expected the whole time. It's how the video games end, which are actually set after the novels. And in the novels she rides off with some of King Arthur's men. She's pretty much The Witcher there too. I'm getting deja vu of the angry "My adventures with Superman" fans from just a few days ago who whined about what a "Simp" Clark is for Lois- meaning he's doting and devoted to her and wants for her happiness. Superman was always like this... Fanboys, this sort of sexism went out style in the sixties.
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starlightshore · 8 months
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explain Danny phantom to someone who’s never seen it before?
uhhhhh so i can only talk about it as the most insane kinda fandom person because
i was obsessed with this show when it first aired when I was 8 years old. it was my first fandom. i read fanfic for it before i even knew what fanfic was. its HEAVILY tied to my nostalgia and I've been engaging with the fandom on/off for literally 19 years. at this point DP is in my DNA.
while it's not my main hyperfixation (thats undertale) its the one tag i visit regularly and the one fandom I'll jump to every few months and binge fics for. i don't even read UT fics anymore but the DP fandom is always doing something. its very active!
under the cut I talk about my thoughts on the show, the fandom and explain the premise. It's a wild ride.
TLDR; i have a lot of THOUGHTS on this show and i do not actually recommend it. MAYBE if you're curious explore the fandom and some fics but be careful about it, it's a bit gratuitous with its angst.
If you want a basic premise: local 14 year old accidentally lets loose hell but also has become part ghost. This kid can fit SO much trauma in him.
first off: I fucking love Danny Phantom.
And I'm going to spend the next two segments complaining about it. Feel free to skip if you're already aware of this /or don't wanna linger on it.
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Second off: This show fucking sucks*
* Ok fine yes sometimes it can be good, but it will always have an asterisk next to it.
it has NOT aged well. it was created by an asshole who's got a long shitlist of things he's done and still does that's all terrible. i am not one to hate someone publicly unless its for something like this. Feel free to google what Bitch Fartman has done if you're curious but I'll warn you: he is a horrible person and he disgusts me. I only acknowlege him when its to mention how awful he is and how I do not want to support him.
This is not like with FNAF where supporting that franchise supports Scott. Danny Phantom first aired 19 years ago. The show was written, directed, and sure as hell animated by a team of professionals. It is not his sole creation. Studio Animation is not the sole work of an individual. I respect (most) animators and the hard work they've done and do. IIRC Shitfartman doesn't even have the rights to the IP anymore. I assume he gets residuals though. That said the only canonical piece of media we've gotten is a graphic novel that was released last month. Up until then, supporting DP was just not literally a thing you could do!
Its not just the creator who sucks. There's a lot of BS in the show too.
the show is very early 2000s (and even then thats no excuse) and it has a bingo card worth of shit in it. racism, bigotry, ableism! you name it. I do not condone and i do NOT recommend this show because of this! its horrible with what they did with this show and its shocking it was acceptable enough to put on TV. you literally can't do shit like that anymore.
I'm not going to go list every detail of every horrible, fucked up thing the show has done. The list is too long and I haven't watched the actual show in a few years now. by god, I know there is a list out there though.
Anyway outside of my obligatory "fuck this show actually" rant aside
i do love this show because it DOES have a lot of good and cool stuff outside that. but also. its so much wasted potential.
the core premise is:
Hey what if a pair of paranormal obsessed mad scientist parents punched a hole into the after life hell dimension- and what if their son was basically spiderman-ed about it?
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And here's the core part of the premise: Danny only keeps his identity a secret to the humans. Ghosts learn like, pretty much straight away that he's a Halfa (half human, half ghost). He's if spiderman's worst fear wasn't the villains but if like. Aunt May was going to rip him apart.
Oh yeah that's. a thing. Danny's parents literally want to rip his ghost identity apart from, and I quote, "molecule to molecule."
For a an comedy-action show its WEIRDLY morbid and dark at times but then has the tonal whiplash to make you question what the fuck did they just do. How'd they do that and then not care they just wrote that in. Seriously. It'll just lore drop or hint to dark things and then brush it aside because it's main focus is comedy.
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Anyway back to explaing what the show even is about. the show likes to say Danny got his DNA merged with ectoplasm but that's stupid af i'd rather say he died but only stayed half dead. He can transform between the two states: living and dead. But he's not just two halves that make a whole -the two sides blend together. He can use his ghost powers as a human -and early on he couldn't control them so he'd just. go intangible or invisible at the worst moments.
The show just. jumps right in. You don't get to see the accident outside the intro (at least until season 2 when they retcon some stuff) you just have it thrown into your lap. He has powers now. He sucks at it. Deal with it.
I think it's important to acknowledge that this show was written before Netflix did streaming. Before Plot heavy cartoons were a thing. (Not to say they didn't have reoccuring plot, it justw asn't the same thing as it is now.) You had to write the show with the limits of:
Comedy being a major focus
You have to write it with the expectation that anyone could jump in and (reasonably) understand most things going on. While there's some continuity and plot progression, the status quo is god.
because streaming wasn't a thing yet, you could only watch the show by jumping into whatever the fuck episode was playing. I doubt it played in order all the time. You just couldn't make a cartoon that had weeks upon weeks of plot developments and expect people to keep up.
The show is, in fact, meant for kids. While it does dive into some darker stuff (being ya know, a ghost show) its still going to be overly silly.
So while YEAH i'll complain about the very very shitty things the show did but I can't soley blame Fuckhateshitman for all of it. It's the restrictions it was made under + likely a lot more circumstances I don't understand. I am a hobbiest animator. I have no real world experience in the animation industry. I can critique the final product but I can never understand what shaped the cartoon. If shitheadmcgee wasn't involved and the studio gave the show more room + had you know, more POC and women on team + animation (even for kids) was respected more then who KNOWS what the show could of been! But like. its a 2000s show. It is what it is. I think the show has its good and bad and i'll harp a lot on the bad rn because I think its important to acknowledge especially to new people, but I do want to frame it by saying it really is the product of its time.
I want it to be better and I hope if it gets rebooted its better. We expect a lot more from cartoons now then we did then. (I know this was a long tangent + kinda over simplifying things but whatever, moving on.)
The (Ph)Fandom
19 years later and here we are. Enter the Phandom (called that before that phill and whoever used the term, idc i'm still going to use the term.) We, the fandom, almost completely just retconned the show's finale. (obviously SOME people still like it but its like. an incredibly small percentage) Like. we straight up pretend it didn't happen. i don't even want to get into it rn. It was SO BAD that the graphic novel that just released literally (spoilers) retconned everything about it aside from a ship pairing.
Anyway the Phandom- personally I think it goes a little TOO harsh in its angst. LIke, maybe a bit too much. But it DOES add nuance and explores the themes and lore that the show just flat out refused to engage with at all. It really digs into the premise of "hey wtf this 14 year is half dead. hello? hello??? thats fucked up.... lets explore that." and i'm here for it.
As long as its not like, masochistic and gratuitous for no real reason. 😬That is my biggest complaint with the fandom is that sometimes it goes over board.
But yeah outside of that, it can also be VERY silly so expect tonal whiplash here too! We got memes. We got fandom holidays and events. Whacky stuff.
OH AND OCs. We have fandom OCs like Wes. The best nonexistant character ever. Love that lil weirdo <3. His whole schtick was "What if Danny had another human villain? What if this random background classmate knew his secret and was trying to expose it?" and its spiraled from there. No one ever believes Wes and he's tortured by it. Some make him out to be a conspiracy nut while others make him more of a threat. (or a joke, as I do) Considering this show has a ghost-version of the Men in Black (Guys in White) conspiracy actually lines up accurately for what Wes does. And, you know. The Fenton's have a portal to the afterlife in their basement. Honestly pretty reasonable.
so like the fandom just kinda... picks and chooses the canon. It does have an edge of "we can do better" but in fairness, as I just discussed, there's an awareness that the version we make is not restricted by the environment the show was made under. I would hope most of the fandom understands this and doesn't say it in the sense of like "oh yeah I know better than professional writers and artists fuck the show 1000%" instead of acknowledging Yes He Fucking Sucks but its also more complicated. I don't want to foster an environment of superiority and disrespect to any media/creators (with exceptions ofc) cause. Jesus christ we live on the internet in 2023 you have to know why I feel this way by now.
Anyway with that in mind, I do think it's a positive thing! I mean, fuck, the show had no new content for almost 20 years I think its obvious by now we'd just make our own doll house out of it by now.
So yeah the Phandom is like this:
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We're oddly consistent with the phandom lore we've built around from the canon's lore. We expand it, we make it more queer, we do our own thing. And I really enjoy it! I partake in it! It's pretty cool.
So while there's some merit to the OG show I would not recommend it on account of the amount of BS I mentioned at the start of the post. But I would recommend the fandom! As long as you got a strong black list with trigger warnings in place. Again, I think the fandom is a lil too gratuitous. But oh my god I love so much of what the fandom does. There's so many fics that just stick with me and (ha) haunt me. There's a reason I still come back after all these years. there are SO many good fics.
also the fandom got adopted by the DC fandom a year or two ago. personally i have to have like 80 tags blocked so i can even navigate the tag. Its not my thing but i'm happy people are having fun!!
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piratesofhyrule · 5 months
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The Story That Will Never Be Told 1: Midzel
By majority vote, Midzel was the first post to be made
Well too bad, WALUIGI TIME!
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So you may wonder why my Zelda laughs like Waluigi. This is quite the wild ride, so play the mood music below and we shall begin!
Now from the Mario franchise, Waluigi has always been my fav. I relate a lot to him; tallest of the bunch, lanky (well, before I died inside and put on weight), an absolute loser of a man and wracked with two great desires. Either drag everyone else down with me, or to finally be accepted and loved, even with my many ugly sides.
i briefly knew how that felt once, before August this year
Now let's be honest, Waluigi gets no love from Nintendo. At all. At most, he got his own island in Mario Party 3, was a main antagonist in Dance Dance Revolution: Mario Mix and was given the ability to control thorny plants in Mario Strikers. That's it, he has no game of his own or even got to star in a major role aside from Mario Party 3 and DDR. I'm not sure entirely what possessed me, but with some discussion with @ladyicepaw I had my most brilliantly cursed idea.
In my fic's continuity, after the events of OoT, a convocation of local royals was issued. OoT-Zelda was one of them and because of the Triofrce, plenty of others made unsubtle passes at her for her hand., all refused. But there was one king who did not even try to charm her, a tall and lean fellow by the name of Jamison Poppadopalas II, king of a small island in the middle of the ocean. He was becoming something of a regular appearance at events Hyrule hosted and although a rather conceited asshole, he did not have any remotely grandiose schemes for greater lengths of power like many of her suitors. A look at him with the Mask of Truth and all she saw was longing for acceptance in conflict with a desire to see everyone suffer as he had.
During one ball, an assassination attempt is thwarted singlehandedly by Jamison by means of his cunning and improvised weaponry (a candleabra, two forks and a glazed ham to be exact). Out of gratitude, Zelda invited him to a private meeting in her garden. There, he admtited that he thought the assassination was part of the event plans because "mortal peril is a cornerstone of the parties I'm usually invited to." But he's touched by the sincerity of Zelda's gratitude, the two beginning to grow closer as the years passed.
For Zelda, the greatest example of her trust was coming out to him as gender-fluid and her Sheik identity. He accepted these parts of her and in return, showed her the ruined splendor of his island. It was nothing but old machinery overgrown by plants that bite, a couple Chain Chomps wandering about too. But in the epicenter of it all, was a strange green pipe that the he invited her into to show her "where I'm originally from". Jumping in revealed it to be a two-way magic portal between the Zelda universe and a land that Jamison introduced as the Mushroom Kingdom.
From that day forth, Zelda was fully enamored with Jamison, or Waluigi as he's better known by. Secret holidays out to the Mushroom Kingdom were a common practice for the two, she even hit it off with Wario. With the rest constantly adventuring or participating to a prestigious fighting tournament without him, Waluigi often had plenty of time to himself which he spent in Hyrule. He revolutionized the plumbing industry, his innate understanding of Pirhana Plants earned him renown among the Kokiri as he could tame the Deku Babas, Gorons appreciated his engineering prowess, but greatest of all was how in Zelda he found someone who never saw him as the "wannabe loser" he always had been. The Mario Brothers, Wario, Peach and DK were all god-blessed Star Children (actually canon, this was used to explain their superhuman capabilities) and he was in their league through nothing but his own training and determination, but he never achieved renown in the Mushroom Kingdom.
But in Hyrule, he found a place he was wanted. Zelda proposed to him and the two had a royal wedding, Wario his best man. Over the centuries, his presence persisted in Twilight-Zelda's height, Tetra's gremlinisms, even HW-Zelda's stubborness in the face of impossible odds. Many of his descendents take a little after him, the current Zelda having his laugh.
I recall one key inspiration for why I went with this idea was because of the best mod ever devised for OoT;
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And that's why Waluigi is a huge part of my continuity's history!
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