(Longpost) Shining in the Darkness: Early Impressions.
I mentioned it offhand once, but I was going through Shining in the Darkness for the Sega Genesis/Mega Drive. Just beat the first floor (I think), so I'd figured I'd talk about how I'm currently feeling about it (Tl;Dr I'm liking it).
It's the first game in Sega's Shining series, but rather than an SRPG like its more known Shining Force games, SitD is a first-person DRPG.
Meaning of course I had to go and try it. As if I don't have like 4 or 5 other DRPGs in my backlog (give me a break i just like the genre...).
And overall, I can say it's a neat game so far. Although the earlygame might put some people off.
Storywise, it's simple: You are tasked with rescuing a princess who, alongside your father, disappeared within a nearby labyrinth. I do recall the Shining series' plots becoming more complex the further you played. But if it's as simple as it looks, I can't say I mind much.
Similarly, the gameplay is pretty standard for the genre. You explore large mazes in a first person perspective along your two teammates - fitting the Fighter/Mage/Priest archetypes each.
Rather than learning multiple spells, it seems that your party members instead upgrade the few skills they do have, with the option of choosing which version of a spell you'll use.
For example: Milo, the healer, can cast a Lv2 or Lv1 Heal spell depending on which is more convenient. It's a pretty neat mechanic, which I'm pretty sure was later used in Shining Force.
So far it's good: The main character can tank hits and retaliate with normal attacks. Your priest can heal as well as equip heavy weapons. And your mage can cast ailments, debuffs and elemental spells.
The one caveat with the earlygame is that your teammates don't show up at the start.
Instead, you have to explore throughout most of the first floor on your own, up to fighting the first boss.
There is an escape item, as well as another that lets you see your current location. And by all means, the main character can survive on his own once he gains a few levels. But he learns no magic whatsoever, so the only healing available will be via items, and the only way to deal damage will be via normal attacks.
So basically, the earlygame will be spent on farming until you have enough money for better equipment. The first boss makes sure you do that, as it will kill you and receive no damage in return.
Thankfully, as soon as you beat the first boss and finally get access to your teammates, the game runs much smoother. As per usual with the genre, the mage happens to learn a sleep spell early on - making the larger encounters much more manageable.
While on the topic of encounters: apparently, the game changes what you find depending on your level.
At first, fights often had just one to two slimes. but after level 8 it was pretty common to see up to four or five of them at once - mixed in with other, more powerful enemies. It's a really cool concept, one I haven't seen in other DRPGs.
Overall I'd say the game is pretty fun so far. There's a lot of charm to the spritework, the music is great, and I would recommend it. Provided you can handle the earlygame grinding/soloing. Unlike EXP, it will take a while before you can afford better equipment.
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KIM KITSURAGI - “Is that. My kineema.”
COMPOSURE [Medium: Success] - Something in him is about to break, *big time*.
EMPATHY - And it’s not going to be pretty, do something!
- DRAMA [Formidable] - Everything is fine!
- “Sure is.”
DRAMA [Formidable: Failure] - Surely he’s aware that he’s not the *only* person in the world who owns a Kineema?
YOU - “Is it really *yours*? I mean, plenty of people have their own Kineemas, right? Like working men, government offices, uh, firefighters I guess, maybe even animal control people? Exactly! A million different people who could’ve driven it into the uh…”
DRAMA - Pause, my liege! Ixnay on the Ineemakay!
YOU - “It could even be our *mysterious* joyrider!”
KIM KITSURAGI - Your frenzied babbling falls deaf to the lieutenant's ears. Instead, he approaches the broken vehicle, sunken in the ice. He moves with a caution and gentleness you haven’t seen him display before.
INLAND EMPIRE - It must be cold and lonely down there, in the icy water. Maybe he could sense its sorrow, calling to him…
PERCEPTION (SIGHT) [Easy: Success] - His hands, which are always stiffly placed behind his back, are trembling.
ENDURANCE - This is the shuffle of a tired, tired man.
HALF LIGHT - He’s going to do something drastic because of you. Oh god, terrible! You’re a terrible liar! You can’t look at this, you just can’t!
VOLITION [Formidable: Success] - It's not *you* who drove his kineema into the sea. You have plenty of faults, but this one is decidedly not yours.
KIM KITSURAGI - He kneels down with his head bowed, casting his face in shadow. He plants a hand on the ice to stabilize himself, squinting to get a better view of the motor carriage. “Detective, it says ‘57’ on it.”
YOU - Sweat drips down your brow, and you feel a terrible headache coming. “Maybe our joyrider has an affinity for that number?”
LOGIC - He's not stupid, he knows that it's not that.
KIM KITSURAGI - “57.”
YOU - “What about 57?”, you brace yourself.
KIM KITSURAGI - “Precinct 57.”
YOU - You wince. “Kim, look-”
KIM KITSURAGI - “When I woke up in the Whirling-in-Rags with no memory of what happened during the days before, I've taken note that something of mine has gone missing.” He grits his teeth. "A very. Important. Something."
He runs his hands over his face, messing his already unkempt hair in the process. Regret creeps up on his features. “God. Fuck. They’re going to fire me over this, they’re not going to hear me out.”
EMPATHY - Desperation settles in the lieutenant's tone. Sadly, you find yourself in agreement, even if you don’t want it to be the truth.
YOU - “People are more valuable than machines, Kim.”
KIM KITSURAGI - “Not people like me.” He rasps.
YOU - “…”
KIM KITSURAGI - Before you can say anything more, you fail to notice the lieutenant carefully walking onto the edge of the ice. He looks over the frigid water, a dizzying blue that mirrors and distorts his exhausted face back to him.
YOU - “Kim?”
KIM KITSURAGI - Seconds pass as he looks to be contemplating something. Out of nowhere, he casually takes another step where the ice ends and the sea begins. It happens all too quick for the lieutenant to even voice a call for help— if he even wanted to — his body plunging into the cold water before your eyes.
YOU - “KIM!!!!”
uhhh bonus stuff? sorry i have swap au brainworms pfttt
(im not sure what skills kim has at the moment so rn he only has narration as his inner monologue ok whoops, i would like to keep harry as the guy who thinks in dialogue trees so im still figuring it out pfttt)
also, this was done bc i wanted to expand on these old scribbles of mine, just like an idea, i just think that he'd be having an even worse time wheezes
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Apropos of nothing, here's my personal headcanon in regards to Mario and Luigi's surname.
Now, it's been generally announced and accepted that the brothers' last name is "Mario," shackling them with the somewhat awkward full names of "Mario Mario" and "Luigi Mario." My take on this is that the family's original last name was "Marianetti" (likely coming from the more common "Marinetti"). This name was changed to "Marionetti" when the boys' grandmother came over from Italy. (A common occurrence in record keeping at immigration at the time. Someone probably had bad handwriting and smudged a pencil stroke somewhere. It happened in my family for sure).
In Brooklyn, their father went by the last name "Marionetti," which ended up shortened to just "Mario," as oftentimes he would be addressed by his surname only. (Think, "Hey, Mario! Get over here!" as opposed to "Hey, Marionetti! Get over here!")
So, the boys are born and get their names. (Their father's middle name was Mario, and so our Mario, being the oldest, inherits his father's middle name as his first name. Luigi's name maybe comes from the middle name of some uncle who is long out of the picture).
So we have "Mario Marionetti" and "Luigi Marionetti." Which, their surname being a mouthful, gets shortened to "Mario" more often than not, just like their father. And thus we end up with "Mario Mario" and "Luigi Mario," culminating in the "Mario Brothers."
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