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#and an absolute BANGER of a soundtrack!
fluffypichu876 · 5 months
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In retribution to my dear mutual @prototypelq's post, I will also be writing about my 3 favorites games of all time! Making this list was a bit easier than I expected, but because I have too many beloved games to choose from expect a lot of honorable mentions hehehe
And the first game on the list is, of course:
Castlevania: Symphony of the Night
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It's no surprise that this game would be here. I mean, it's not like I replay it every year!
SOTN is a game of the genre "Metroidvania". You probably know this term if you have heard of games like Hollow Knight or Ori, but if you don't, basically, a Metroidvania game takes place on a huge map consisting of interconnected smaller rooms. When playing, you'll travel and explore around these rooms, defeating enemies and unlocking new abilities that allow you to acess new areas that were unaccessible before.
The OG Metroid on the NES can be considered the very first game of this genre, but Super Metroid and SOTN together were responsible for defining its standards and popularity today. Hence the term, "Metroidvania".
This game is a heck lot of fun to play. Dracula's Castle is huge and full of interesting areas to explore, filled with enemies and secrets of all kinds. SOTN is based on an RPG-like stat and level system, and you gradually grow stronger as you defeat foes, gain EXP, and level up. Weapons, armor, and other equipment are found all through the castle, further increasing your stats and other attributes.
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The soundtrack is an absolute masterpiece. I'm not exaggerating when I say that Castlevania as a franchise has some of the best OST's out there. Michiru Yamane is a great composer, and her instrumental works fit CV's themes and tone really well.
SOTN does not use MIDI samples processed by the PSX's sound chip (except for the Librarian's theme). Instead, all of the game's songs are played through audio streams, granting them CD-like quality, which is a little rare in other games on the system. Here's an example of what Yamane could do with this audio quality:
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Sounds great, doesn't it?
Another aspect of SOTN that I love is of course, the visuals. To this day, I consider this game to have some of the best 2D graphics ever. The levels and backgrounds are beautiful, and every tile is filled with plenty of detail. All of Alucard's animations are fluid, graceful, and an absolute delight to watch and control. Often, the game will mix in 3D elements to enhance the beauty of an area, and it looks great.
There are so many little hidden details in the game that make you appreciate the developers's love and care even more. For example, in the Outer Wall area, a small suspended room can be found at the area map's bottom. In this room alone:
A falcon/hawk/eagle/bird of prey can be observed in her nest. As you progress through the game and return to this room, you can see the falcon coming back everytime to lay, incubate, and take care of her offspring. It's really damn cute.
A telescope can be found in the left wall. Using it allows you to see the Ferryman from the Underground Caverns.
Alucard can sit in one of the chairs. Leaving him there for a few minutes will cause him to fall asleep. Aditionally, in the Japanese version, the fairy familiar will sing him a lullaby (she can sing in any chair, in fact.)
Now, what is the purpose of this area, you ask? None. There are no items, weapons, enemies, or anything of use to the player (except for map completion). The devs just created this room to add more life and personality to the game. And this is just one example!
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As much as I love this game, though, I do admit that it isn't as perfect as most people make it. It does have its flaws: the game has very bad balancing issues, and the difficulty curve is essentially non-existent.
I never liked the Inverted Castle. Not because it's just the normal castle turned 180º, but because it doesn't feel like it was coherently designed, instead just quickly put together so they could ship the game claiming it to have double the original content (Galamoth was a great addition, though. I might make a post someday on why I love this boss so damn much).
Overall, this game means a lot to me. It pretty much set up my standards and taste with video games, and it made me understand why I enjoy playing them so much. It's a great game that I recommend to pretty much everyone! It's fun and really easy to pick up, taking only about 12-18 hours to beat for the first time, at max.
Also, can we just appreciate Ayami Kojima's wonderful cover art for the game?
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And now, for my second most favorite game:
Sekiro: Shadows Die Twice
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My first (and only so far) FromSoft game, and boy did I fall in love with this game.
Well, to begin it, Sekiro has one of the best combat systems I have ever had the honor to experience. It's based primarely on player reaction, testing their ability to counter, parry, and dodge the various attacks thrown at them. Equipped with only one sword (and a few very useful prosthetic appendages), our protagonist Wolf must defeat all sorts of opponents, from respected warriors, shinobis with no honor, animals (yes I did die to a rooster. Twice), the undead, demons, and much more, all so can rescue and avenge his master.
Using your trusted katana, you have the ability to deflect enemy strikes based on your input timing, dropping their guard and allowing for attacks of your own. When fighting enemies in this game, you are not aiming for their health. Instead, you aim for their posture. As you deflect attacks with perfect timing, your enemy will slowy begin to lose posture, and once said posture breaks, you can go for a finisher attack that instantly depletes their whole health bar. It's hella satisfying to pull off. Deflecting attacks poorly can lead to your own posture breaking, though, so paying attention is essential.
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There are other aspects to the game's combat, such as Perilous Attacks, which cannot be deflected. To deal with them, you must either dodge, jump, or counter, adding even more danger to a fight and demanding focus from the player. Your prosthetic can also hold a few unique abilities, such as the Firecracker, which helps stunning certain opponents. Wise usage of these Prosthetic Tools will greatly help you on the harder fights.
Oh, and there's a catch: Wolf is no mere shinobi. He was blessed (or rather cursed?) with the power of the Divine Heritage, granting him immortality and the ability to revive from the dead for all of eternity. Gameplay-wise, this means that whenever you die, you'll receive one (or two, sometimes three) chance to revive on the spot at half health, allowing you to properly finish off your opponent. But don't think this makes the game easy! Reviving in the face of a tough boss never means an immediate victory, trust me.
Unlike Dark Souls, which rewards a more defensive playstyle, in Sekiro, the player must be aggressive and constantly take risks to overtake their opponents. Dodging everything and staying away will only drag on the fight and allow the enemy to regain their posture. As a certain character would say, "Hesitation is defeat".
But the amazing combat isn't this game's only strength. Another aspect that I love is how beautiful the game looks. Everything from the lighting, the colors, the gorgeous views, and the very well designed areas come together really nicely, and exploring this rather linear game is an absolute delight.
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The battles look graceful, and not just because of the combat system. The special effects look amazing, and add great beauty and danger to every strike. The Divine Dragon's bossfight is the most gorgeous part of the game. It's so cinematic and breath-taking that despite being one of From's easiest bosses, it's easily one of the most memorable ones.
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The instrumental soundtrack is really nice, complementing each moment of the game pretty well. The Divine Dragon battle above has one of my tracks in the game.
And as expected, the game is tough as nails (I died like, 50 times at the first mini-boss. The Ogre has no fucking chill). One of the hardest FromSoft games, according to fans. This game demands a lot of the player's attention, skill, and mostly importantly: their knowledge of the game and how everything works. Your first few hours will be very difficult, as you slowly get an grasp on the game. But once you beat Lady Butterfly or Genichiro (two of the game's most important skill checks), everything just clicks and the rest of the game becomes a lot more doable.
Overall, this game was an blast to play, but it may not be for everyone. I recommend it for anyone who likes FromSoft's other titles, as well as for those who enjoy a good challenge. If you want to get into more difficult games, this game is not too bad of a choice, since it's extremely balanced and very skill-based, completely free of bullshit.
Oh well, time for my last but not least favorite!:
Devil May Cry 5
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This shouldn't come off as a huge surprise xD
I might have only gotten into this game earlier this year, but the 160 hours I currently have on it speaks more than enough. I LOVE this game and don't plan on dropping it anytime soon!
It's rare for me to hyperfixate on one specific game and play it for hours and hours without tiring like this, and DMC5 is currently my second worst case of this xD (the first one being Castlevania of course, in which I have 100%'d like 4 games :P).
DMC's combat system is simply too much fun. You have lots of moves at your disposal, and using them creatively and with as much style as possible adds so much depth to the game that beating the heck out of demons never stops being fun and rewarding.
It's also very skill-based, adding another layer of satisfaction to everything. Building up the skill to perform a new combo, finally managing to use Royal Guard with consistency, defeating that one difficult enemy/boss with an SSS rank, or just beating the higher difficulties is absolutely worth it. And even if you don't have much skill with the game, nothing is ever stopping you from bullying enemies in your favorite ways.
The dynamic soundtrack fits the combat really well and gives you the right ammount of adrenaline and motivation to slash through hordes and hordes of enemies. Also thank you Capcom for adding the Jukebox. I can finally listen to Devils Never Cry during an actual battle (and not just the DMC3 credits one!)
The characters are another great strength for me. The DMC Crew is so unique and fun to watch, and the Spardas in particular have a lot of depth to them, keeping the mind of fans very busy thinking about them xD.
So yeah, this game is way too fun for my own good, aparently. Never saw such a powerful brainrot coming. Absolutely recommend it to anyone and everyone who likes some good video-gamey time!
And now, time to cast the spotlight to a few games that I love, but not enough to consider them my top 3 favorites:
Honorable Mentions
Castlevania: Aria of Sorrow & Dawn of Sorrow
My second favorite CV games. Aria of Sorrow picked everything that was good about SOTN and polished it to perfection, creating one of the best metroidvanias out there. Dawn of Sorrow may not be as good, but it has a very special place in my heart.
Final Fantasy IX
One of my favorite JRPGs ever. This game is so charming, but under it's seemingly light appearance is a great story about the meaning of life, and about coming in terms with your own mortality. The battle system is fun and the music is as good as ever. The characters are wonderful and I cherish them to this day.
Final Fantasy X
One of the best games I have ever played. Of all the (4) Final Fantasy games that I've played so far, this one has the best battle system and some of the best enemy/boss design in the series. Alongside the gameplay, the story is the game's second biggest strength, and it has a very high chance to make you cry. The soundtrack is one of Nobue Uematsu's best works for this franchise, making you feel all sorts of emotions. Can't recommend this game enough.
The Legend of the Zelda: Breath of the Wild
This is the only Zelda game that I've ever played (please don't kill me), but boy is it a good one. The land of Hyrule is vast and very fun to explore. The game has such a relaxing vibe: sometimes I would just ride my horse, let it follow a road automatically, and just chill to the music watching the beautiful landscape. I put 170 hours in this game and didn't even realize it until I beat Ganon xD
Devil May Cry 3
Second favorite DMC game! This game is surprisingly polished for its time, and it barely feels dated at all! I personally prefer DMC3's DMD mode over 5's, as I find it more fleshed out, but it sure is a LOT harder.
Metal Gear Rising: Revengeance
My first Metal Gear game. It may be short and relatively simple in terms of combat depth, but it's a lot of fun, the soundtrack is a BANGER, and the cutscenes are a joy to watch. The memes just never end, do they?
Metal Gear Solid 2: Sons of Liberty
Quite possibly Kojima's craziest game to date, but also one of the most fun ones! Not as good as MGS3, but there's something about the old-school MGS gameplay that I absolutely adore. Also the dialogue and plot are so batshit insane that you end up enjoying it despite not understanding a single thing xD
Castlevania: Bloodlines
Most underrated CV game ever, and my favorite old-fashioned Castlevania game. It stands up to SCIV, its SNES counterpart, really well. In fact, I personally enjoyed this game's gameplay and level design more than the latter.
(just three more games I promise)
Pokémon: Black and White (and their sequels)
These games are the most fun i've ever had with Pokémon. They're really good. They've got the best plot of any Pokémon game, and the first BW games actually made me question the morality of keeping these creatures and leading them into battles.
The Great Ace Attorney
My favorite Ace Attorney game. Great story with lovely characters. The cases were a lot of fun, and I'm a huge Sherlock Holmes nerd, so it's only natural that this game appealed to me, I guess xD. I still have to play the sequel, tho.
Metal Gear Solid V: The Phantom Pain
This game might be technically unfinished, but it has some of the best gameplay in the series. The filler side-missions get repetitive but they're oddly fun to finish. It's my second most played MG game, right behind MGRR.
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asexualdindjarin · 1 year
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@pscentral event 09: comfort → comfort movie: pride (2014) dir. matthew warchus
And why should gay people like me support the miners? Because miners dig for coal, which produces power, which allows gay people like you to dance to Bananarama till 3 o'clock in the morning.
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baalzebufo · 1 year
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big fan of the funny pizza game
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whumpypepsigal · 4 months
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so i found a new blorbo CHARLES SUN and…
you would have to sedate me i’m sorry
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*feral* the show is so good, excellently paced and well-acted…. plus, it has all the stuff we enjoy the most:
whump, crime family, family drama, daddy issues (MAJOR!), mommy issues (MAJOR!), well-done action sequences, trauma, “protect the family” sense of duty mindset, lots of baking (by my poor blorbo charles as a coping mechanism), sibling issues, oldest son vs youngest son dynamic (- two brothers, who have both spent their lives competing for attention, approval, and freedom; in their own different ways -), conflicted tortured oldest son, did i mention major daddy/mommy issues and PLENTY OF THE GOOD OL’ EMOTIONAL WHUMP.
and oh their troubled mother is played by THEE MICHELLE YEOH !!!!!!! ✨MOTHER✨
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ahhhh charles, his father brainwashed him, turned him into a ruthless killer and put him through so much trauma. my man just wants to have a normal life, bake pastries etc and reconnect with his mother and brother. like look at him (HE NEEDS A HUG AND SEVERAL CHURROS)
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i am a sucker for this type of genre. 10/10 no notes. HIGHLY RECOMMEND MY FRIENDS, GO WATCH IT 🎉.
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empty-movement · 1 year
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I remember seeing a post floating around on Tumblr about a 1980s anime movie that had some strong parallels to utena (especially with the rose bride and rose related imagery I think) but now I can't remember the name or find the post. Since you're the resident utena expert I wondered if you have any idea about what movie that could be or if you knew of any other stuff that might have had influence on utena and would be worth checking out. If not no worries and thanks for all the great work you do.
I'm going to guess the movie you're thinking about is Belladonna of Sadness, though that's much older, at 1973. Note: EVEN THE TRAILER HAS EXPLICIT NUDITY AND STYLIZED BUT HONESTLY PRETTY SHOCKING DEPICTIONS OF RAPE.
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I honestly can't recall if anyone in Be-Papas ever brought this movie up specifically, but I cannot stress enough how obviously it is part of the DNA of Revolutionary Girl Utena. This was a film absolutely all of the creative team would likely have seen. Not only is it a major work of animation from the era, it's very much adjacent to the world of 70s ass musical theater abstract rage art that Ikuhara ate up so hard that alumni of it ended up working on Utena. (Seazer doing the duel choruses, there's even a lost musical by Ei Takatori, more on that another day.)
This isn't one of those 'lol check out this shot to shot comparison it's identical' kinds of things. While Ikuhara makes explicit references more often in later work to pop culture of note, Utena's vibe is more about digesting those inspirations, instead of decorating with them. Belladonna of Sadness is a film that feels like Utena content when you watch it. Visually, it's so much its own thing, but the shocking delicacy of Utena's most explicit scenes, the way rape is depicted, those sensibilities definitely have their origin in this film, in part.
It's not an easy watch, definitely look into content warnings for it, but those pass for you, it's probably one of, if not my top, recommendations for what to explore to find Utena's inspirations.
Another film with similarly deeply obvious vibes:
Lost Highway: This David Lynch film came out while Utena was being produced. I saw it before seeing Utena because I was Smashing Pumpkins trash as a teenager and they did a bop for the OST. I can't stress enough how much the Akio Arc is inspired by this film. Don't believe me? Listen to this:
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The work of Shuji Terayama is very obvious as inspiration spiritually for Utena, especially Throw Away Your Books, Rally in the Streets. However, I caution anyone interested in that end of the Utena universe to tread *very* carefully, this content gets honestly fucking horrifying sometimes. Explicit abuse and rape will be depicted in much of this content. Themes Utena shares, but depicts very differently, for a very different audience.
Anyway, hope that helps! Or at least is interesting!
-Vanna
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untimelyambition · 6 months
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how i look flying down the motorway singing a song about dismemberment
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uwudonoodle · 3 months
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My husband and I started playing Oracle of Ages (more accurately, he's controlling and I'm watching). Of course the talking tree is fem and has the hots for Link. But she's such a cutie waifu tree!
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mono-blogs-art · 1 year
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if you don’t know anything about bandori or roselia i want you to watch this (skip to 02:58 if you just want to headbang)
Roselia - First live performance of overtuRe during the Weissklee concert on May 21st, 2022 at Fuji-Q Highland.
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larrikin-is-a-himbo · 11 months
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I am very normal about this
Shoutout to my friend for making this for me @half-blood-goods
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hopeinthebox · 3 months
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tagged by the tastemaker @cordiallyfuturedwight for the january receipts and would you believe it i'm actually on time
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tagging a few favs: @aprylynn @jiminsproof @thvinyl @jimin-gaon @visionsofgideontheninth @btscontentenjoyer @kimchokejin @jihopesjoint @eoieopda @monismochi <333 and you too if you fancy it
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candydos · 6 months
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I have a 2,000 word assignment on due in less than 48 hours (I have not started) and I just keep rewatching clips from npmd.
this is an SOS call, I need an intervention—
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w1tchybusiness · 25 days
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i could write a 100 page essay about what a fucking masterpiece warframe is. i will write many words in the tags. please readem if you want my 'tism.
#ive been playing on and off since 2019 but its only recently when i dumped destiny 2 (probably for good) and picked it up#to fill the grind-shaped hole in my heart#that i have uncovered just how FUCKING INCREDIBLE warframe is#everything about it makes me incredibly autistic#from its masterful utilization of an incredibly styled and individual soundtrack full of absolute bangers#to its seemingly unique understanding of how and why an MMO is special to and because of its players#and its truly special story- a uniquely human take on the “post-ruin scifi” tale#it knows exactly how and when to yank on your heart to make you weep like a baby#and it knows exactly when you're going to get angry and want vengeance#and it knows when to let you let loose and unleash hell#SPOILERS FOR THE NEW WAR AHEAD#IF YOU THINK YOU COULD PLAY THE GAME PLEASE PLEASE PLEASE PLEASE PLEASE DO#SPOILER WARNING#i think the narmer corruption of fortuna was genuinely one of the most gutpunchingly horrible moments ive ever experienced in a video game#i started playing when fortuna was already in the game but the story of fortuna and vox solaris was really what made warframe stand out 2 m#i would drop into the orb vallis as gauss and dash around doing bounties and fishing and mining because i really loved everything about#fortuna and wanted to spend as much time there as possible#for me vox solaris was my proudest achievement (in warframe.) to say “i helped that! i did that!” was an incredibly good feeling#the story really spoke to me on a deeper level#and vox solaris has always been my favorite faction as a result#so to do absolutely everything that i could#to lift together with my tenno brothers and sisters and yet STILL fail?#and to have it rubbed in my face by the corruption of the greatest shining pillar of hope in the warframe universe?#felt like i got kicked in the stomach#i felt sad and angry. but most of all i was DRIVEN.#which is GOOD. because RARELY does a video game present you the “you lost” scenario and have it feel not only satisfyingly painful#but MOTIVATING.#my only complaint with the new war is that i didnt get to hack ballas to pieces by myself#i had real flashbacks to running around helping people as gauss while approaching the final boss with erra#and to step onto the ballas arena as gauss prime. i nearly came from the narrative significance
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the-wiggler · 4 months
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cant believe sunshine missed trolls 3
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artblock-tm · 1 year
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so um uh Everhood huh
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transmascutena · 5 months
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Top 5 duel song and top 5 notduel seazer songs
Please 🙏
GREAT question, thank you! um i decided to do just a tier list of all the duel songs instead because i felt like it:
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top 5 and A-tier are songs i'd listen to every single day or on loop, while B and C are just songs that i think are pretty good. no bad songs in this show! (also the individual tiers are not ranked, just ordered by episode number.)
as for non-duel seazer song, i'd just say the entirety of the 20th anniversary album, Barbara Dwarf Star Child Apocalypse. all of them are on par with or even better than the duel songs from the show in my opinion. 5 specific songs i really like from it are: Teatromeda Teatrosaurus, Child of Light and Darkness (my url comes from a lyric in this one!); Earth Prison Panopticon; My Real Me is Scattered; L'Etranger Lullaby; Extra-human Imagination, Dwarf Star Hourglass
oh, and i could never forget Zettai Unmei Mokushiroku of course!
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in-my-loki-feels · 6 months
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Camped out on Spotify, waiting impatiently for Loki: Season 2 - Vol 2 to drop so I can spend even more time being an emotional wreck. The score for this show is SO GOOD. I can't get over it.
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