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#career advancement
askagamedev · 5 months
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How do you get (or work towards) a promotion as a game designer?
Getting a promotion in the game industry usually requires the designer to take two steps.
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The first step is to level up one's skill set to the next level. This means taking on more difficult responsibilities and tasks, the sort that the mid or senior level devs are doing. In order to do this, one needs to increase her understanding of the way the systems and content interact by guarding against future possible edge cases and issues that she foresees others on the team bringing up, and being able to articulate all of the elements needed to craft the experience she's trying to create. I gauge the level of my ability by predicting the kind of feedback that I will get from my design work from the experienced designers and then going through the reviews to see how accurate my predictions were. I figured I was ready to move up when my predictions were right most of the time.
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The second step is to find an opportunity and go for it - usually by taking a new job at another studio. If you want to try to get an internal promotion, you need to talk to your supervisor during your one-on-one meetings and make sure she knows what you want and will take steps to help you realize your career goals. If your supervisor can't or won't help you do that, you should consider looking for employment elsewhere instead of waiting. In career terms, waiting is stagnating.
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In my experience, most promotions in a game design career don't happen internally. I've never had an internal title change during my career. All of my title promotions (e.g. junior to mid-level, mid-level to senior) came from finding a new job at a new employer, by showing that I could shoulder the responsibilities of the new role. Many of my industry friends and compatriots have similar stories - getting promoted internally is a lot harder than finding a new job elsewhere that starts you in the role you wanted to grow into. Even if you really like your current employer, leaving on good terms to level up elsewhere means you'll be welcomed back later with a better title with more responsibility and pay.
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lyonart · 3 months
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"I'd like to say I'll remember all this job instruction shit you've just been telling me about, but my mind's really not in the mood to take orders today."
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moonkissedmeli · 9 months
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ya girl finally has her own office
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ebookporn · 6 months
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“It’s a Dead End”: TV Writers Assistants Lose Hope for Post-Strike Career Advancement
With TV writers rooms returning, support staff open up about frustrations amid the streaming landscape as many quit the business: “The ladder is broken.”
by Ryan Gajewski 
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Although landing any Hollywood gig will always be a challenge, those who work as writers assistants and in other support staff roles within the television-writing ecosystem have found this moment particularly dire. The writers strike is over, and rooms for broadcast hits have reopened, but few jobs in this space have surfaced since then, and getting staffed as a scribe — which remains the goal for nearly everyone taking these positions — is tougher than ever before.
“I would never advise someone to be an assistant anymore,” Nate Gualtieri — who worked in support staff roles for five years, including on The Morning Show, before getting staffed as a writer last year on the short-lived Gotham Knights — tells The Hollywood Reporter. “The pay is too low. The hours are too long. It’s too thankless of a job most of the time. Once in a while, you get a good showrunner who wants to see you succeed — and I was lucky that I had a couple of those — but that can only go so far.”
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techdriveplay · 2 months
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Beyond the Boardroom: Mixing Business with Pleasure
Mixing business and pleasure is not a fleeting trend but a comprehensive strategy that can lead to productivity and improved well-being.
In the modern business landscape, the age-old adage of “never mix business with pleasure” seems to be undergoing a significant transformation. As the lines between professional and personal lives increasingly blur, a new paradigm emerges, advocating for a harmonious blend of business activities with leisure pursuits. This approach, often encapsulated in the phrase “mixing business and pleasure,”…
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factfilez · 9 months
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penningthoughts · 10 months
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Watch "How To Create A Vision Of Your Future | Jordan Peterson" on YouTube
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learnatrade · 1 year
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How to become a Pharmacy Technician
Pharmacy technicians are crucial members of the healthcare team who assist pharmacists in dispensing medications and providing excellent customer service to patients. If you’re interested in pursuing a career in healthcare, becoming a pharmacy technician could be a great option. Obtain a High School Diploma or GED: The first step in becoming a pharmacy tech is to obtain a high school diploma or…
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thewealthwisdom · 1 year
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Is Affiliate Marketing The Rigth Way For You To Make Money?
Take a quiz Here and find out!
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gentlemenstandard · 1 year
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The Professional - It's a Sabotage - 5 Simple Ways You're Undermining Your Career
The Professional – It’s a Sabotage – 5 Simple Ways You’re Undermining Your Career
Photo by Skitterphoto on Pexels.com I have been exceedingly blessed with just over twenty-one years of work experience; nineteen years employed by the same company. I am truly thankful and gracious to experience such longevity. I have held a number of roles at various levels within the organization, and I have observed the varying degrees of success and failure of other colleagues. At this…
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psychicreading-live · 15 days
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askagamedev · 1 year
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Which game studio you would like to work for or is a dream come true if you can work there?
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Once upon a time, I used to have dream projects and franchises I wanted to work on. I desperately wanted to work on the next game in the franchises I played and loved growing up. I had all these ideas and passion for them. Eventually I actually got my chance. I went to work on some of them. I got hired by one of the most well-known studios in the world. I was pleased as punch to clock in, work on an enormously famous IP and project, enjoy all the perks of the studio, and go home. It felt super duper awesome to be working on the thing players were excitedly talking about on the internet.
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Then I was let go in a big layoff. All of that self-worth I had tied to my job and the project I was working on evaporated in an instant. I had to find another job. So I did. It wasn't as glamorous as the one I had been let go from, but it paid the bills. Then another opportunity came along and I changed jobs again.... and then again, and then again. I worked at studios that were big and well-known and I worked at studios that were much smaller. I worked with some real amazing people that I remain friends with years later, and I worked with some real jerks.
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Over time, I came to the realization that the project I was on and the studio I was at didn't actually matter all that much. What mattered far more to me were the people I worked with. I care far more about having a legit dependable team that I can trust to challenge my ideas and work with me. I care far more about having a boss that I can trust to have my back and respects me. These are worth far more to me than any dream franchise or studio with amazing perks.
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Today, I find myself again working on an enormously famous IP at a studio with some pretty great perks but, in the end, a job is still only a job. I'm a little older, a little wiser, and no longer putting as much of my self-worth into the name of the game I'm working on or the studio I'm working for. Make no mistake, they're quite nice and I do appreciate them... but my priorities have changed. I like the team I'm working with and I like my boss, but I also know that we're probably heading into a global recession and there are tech layoffs happening all over the place. I'm no longer chasing the dream project or the dream studio anymore... now what I value is more realistic - some stability with a team that respects me and I can respect in return.
But if you must have an answer from me for what my dream studio is... I think I'd like to go work for Atlus on the Persona franchise.
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Got a burning question you want answered?
Short questions: Ask a Game Dev on Twitter
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Frequent Questions: The FAQ
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lyonart · 3 months
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"Well, boss, uh, ... can we, ... is this an OK time to talk about the raise?"
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jobsbuster · 16 days
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marketxcel · 18 days
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36 Genius ChatGPT Prompts to Help You Prep for Job Interviews
Unlock your potential with 36 brilliant ChatGPT prompts designed to supercharge your job interview preparation. Get ready to impress and excel in your next interview!
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Nepotism in the Workplace
Photo by Kristina Flour I would imagine Nepotism in the workplace is something everyone in the workforce has seen first-hand. Some have heard of it happening. You may have even been a victim of it. That time you have been overlooked for that position due to the boss’s friend or relative getting the job. The subject is very emotive, especially when you ask people whether it is right or…
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