Love the thought of Leo just casually being well traveled to absurd degrees. Like one day they’re facing their new Big Bad of the year and like, Draxum or whoever says that the key to their fight is located somewhere in, like, Latvia or some place, but no one knows where to start.
Then Leo’s like “oh I know a place” and when asked how the heck he could know of one it smash cuts to Leo falling through the ceiling of said place due to a portal mishap.
Also love the idea of Leo, being as accidentally (and then later, purposefully) well traveled as he is, sometimes taking his family on outings to different places all over, maybe to some new Yokai spots he found along the way.
In these places, Leo 100% lets his bros get scammed by tourist traps.
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what are the different kinds of seals im curious
There are many different ways to categorize seals/pinnipeds, but we'll be focusing on the most integral to Seal Gameplay.
There are three families in your cast of playable characters: earless or "true" seals, eared seals, and walrus. These are then further split up in subfamilies, tribes, and genera. I'll sum up a brief overview of each subfamily's character class and the species within.
Phocinae: DEFENSIVE SUPPORT
These are the most common earlygame party members, and their support for the DPS can make or break a playthrough. You start the game with a Harbor seal along with your first party member, it needs no introduction. Some of these also splinter off into healing as well, but the Baikal seal also has an offensive supporter edge to it as its massive Perception stat lets it easily expose enemies' weak points and lower defenses. The Ringed and Ribbon seals are also very popular picks, they're simple but very effective at raising stats (ringed raises speed, ribbon attack)
Monachinae: DPS / ATTACKER
The bread and butter of any pinniped party. There's not much i can say about DPS seals, they do big damage! The most popular of these, of course, is the Leopard seal: It's a late-game add, but very worthwhile as it has the highest base attack stat, with good HP. Elephant seals are also a popular pick and synergize well with many fur seal species. Monk seals also have some support qualities, but it seems they're not used that often.
Otariinae: HEALING
Sea lions tend to range on a spectrum of focuses on either all-in-one healing or over-time healing. It's not as picked, but i often use an Australian sea lion in my party compositions for the over time healing, since it works really well with Spotted seals' shielding and DEF mechanics (walruses as well). Overall though, a Steller sea lion can work with mostly any party due to its simplicity.
Arctocephalinae: OFFENSIVE SUPPORT
You wouldn't believe just how much offensive status effects a fur seal can have up its theoretical sleeve. There are many subcategories under this character class such as focus on STUNs, enemy vulnerabilities, DMG over time, etc. Guadalupe fur seals especially are a hot topic: a lot of newbies tend to get intimidated by their risky and RNG-reliant strategies, but the more i've used them the more i can say they can absolutely be worth the risk.
Walruses: TANKING
Walruses are the only species in the Odobenidae family, so if you want a reliable tank there's just one pick. For what it's worth i don't really use tanks but i can definitely see the appeal in their shielding and DEF stats. They're also the only species that can redirect damage from an ally onto them.
Hope this helps!
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