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#minecraft players
gamesandglassroses · 10 months
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Jump into the void...
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*cough* slides over a bowl of soup any hunger au thoughts...? /nf
-🍂
HELLO TEA ANON WELCOME BACK TO THE HUNGER AU SHOW
... i should probably make a masterlist of this au at some point. Anyway.
I've been thinking a lot about worldbuilding and how Players form, and just. Players in general?? Which, in an au thats specifically about a Watcher, that might seem a little silly. But i like to think about what the general baseline is seen as, to really dig deep into the differences between them!!
For Players, i think theres two general ways they come into being-- spawning in, or being born. Obviously the second one is a familiar concept so we dont need to talk about that, but spawning i think is actually more common for Players than being born. I imagine its a bit like new stars forming-- bits of code split off from the Greater Code and coalesce, forming all the components needed to make a Player. There's no infancy stage for spawned Players-- while some might spawn in younger than others, they generally tend to be young adults.
Im honestly thinking that, when Players first spawn, new servers do too. Singleplayer, of course; their first spawn and first spawnpoint, a protective cocoon from the harshness of the in between. This is where a spawned Player learns the difference between breathing and becoming, and where they acquaint themselves with the rules of the world around them. This is their casting off point-- eventually, most of them outgrow their first world and move onto newer ones, some multiplayer, some single, some hardcore, some modded. And most don't return, either, and the server is eventually recycled back into the Greater Code by one of its cosmic decomposers (eg: viruses).
The other thing im thinking about when it comes to Players is how they look when they spawn in. The thing about Player code is that there's layers. You have the type that's surface level, which dictates what your appearance looks like, and then the deeper code in charge of things like memories, personality, stats, etc. Because code is so scrambled in the beginning of a Player's spawn, the surface code is completely randomized!!! Players can look like anything at all, anyone at all, and can even have non-human traits from the outset. I also think this surface code can be fairly easily manipulated; learning to play with your own surface code is about the same level of difficulty as learning to code your own website, and occurs with a similar amount of regularity (which is to say, it's definitely not uncommon, but there are some people more adept at it than others, and a definite learning curve at the start). Playing with your surface code means you can make yourself look like anything, by give yourself new physical traits or just modify existing ones. It's usually recommended to do this with a spotter, though-- someone experienced with surface code who can look over your changes before you implement them to make sure there aren't any glaring mistakes, and step in if something glitches or you need help.
So yeah those are my current hunger au thoughts with regards to worldbuilding!! I'm also still picking at what Listeners are like, as well as their and Watchers' ecological niche in the universe-- I'm tempted to say both have a much more brittle, and less adaptable code structure, which makes their type of feeding an even more vital and necessary part of their survival. Gotta keep that code from deteriorating, after all!! Anyway thank u for asking, i am always happy to receive hunger au questions, and if anyone has specific questions they want to ask that is great and often gives me a good direction to jump off of when explaining stuff :]
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orchid-151 · 5 months
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sofiaflorina2021 · 2 months
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My 1st Question About Minecraft
Is it a good idea to play Minecraft in survival mode for 100 days? I will take screenshots every day so you can see the changes.
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movedtodykedvonte · 1 year
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What mega Minecraft theory?
Ok, so it's my theory that the player characters in Minecraft were the original humans that inadvertently caused their own extinction through a selfish desire to harness the arcane/mystic arts of the Minecraft world. I started making this theory before the mobeastiary came out and ever since I've just been expanding on it with the book's lore and each subsequent update to the game that seems to just support it more and more. Under the cut cause, oh boy is this long:
I believe that ancient humans discovered the existence of magic through villagers, clerics specifically, and became interested in using it themselves.
However, villagers were adamant not to, knowing how the misuse of magic could lead to dire consequences. Illagers and ravengers their prime examples. Still, humans were stubborn
through research they found out about other dimensions, starting with the nether. The nether was a hostile and inhabitable place that had valuable resources such as netherite, potion materials, and all the other reasons we regularly venture there.
Realizing that they were outmatched in sheer numbers and knowledge of the realm by piglins, the wither plague, and the general terrain, humans retreated, abandoning these fortresses and bastions indefinitely until they could create the means to conquer them.
This leads to my theory on creatures of the overworld. Creepers were man-made, designed specifically to blend in with their surroundings to sneak up on enemies before igniting, hence why their insides literally have like TNT in them.
They were dumb and didn't account if these things bred and became feral so... Thank them for these silent bombers.
Strongholds and what we find underground
Once they realized they could not control these creatures, the remaining humans began moving to the only safe place, underground. This is where strongholds first started. In hopes to combat the beasts they created, they began studying and exploring magic and potion arts even more, hence the libraries and materials found in them. Trial tests yielded successfully; potions of leaping or healing proof they could use this to possibly win back their world.
However, there were detractors, ones tired of their reliance on means that continued to doom them. efforts of sabotage yielded potions of harming and slowness, attempts to prove how easy yet another venture into mysticism could hurt them.
The detractors were proven correct when the unstable potions had unexpected effects. Early healing potions did in fact keep you going once wounded... even if mortally. The properties of these early tests led to what we know as zombies and skeletons, humans kept alive but rotting, mindless, and violent as their soul rots with their flesh.
This, along to contain criminals, is why there are prisons in strongholds
Due to how many people had these potions, it was inevitable that zombies and the undead would not overrun the place, people being turned through attacks or other causes, and the strongholds becoming tombs for those
In a ditch effort, they used their last option, the unknown dimension only known as the end. Ones that didn't want to risk it, fled deeper into the earth in hopes it'd be enough
Those that did neither continued to live in the world, creating mine systems to get around and survive until they too died out. Some even ventured back up tired of living in fear and determined to fix what they had done to themselves. Igloos with Z.Villagers were labs by those trying to rectify the past.
The End and Cities
those who went to the end were met with the fucking dragon of course. The reason this dimension was so unknown was that those who went never came back.
Very few people survived, those that did having used the fountain to escape, sealing it with magic that would only break when the dragon was slain. However, they were not sent home.
They were sent to the end islands, a deeper more secure but mostly barren level of the end. Having a source of food and the little resources they brought, they set up a way of life, hoping to figure out a way back, eventually...
Cities and sky fleets were made. One for stability and the other for exploration in hopes to find something in the vast nothing.
I believe they found shulks and phantoms... or what phantoms were in the end. I believe membranes fix elytras cause they were the wings of the phantoms in the end dimension before being cut off by desperate and selfish humans. Hence why they haunt players in the overworld.
Based on the bestiary, Endermen are oddly similar to players' own constructs, besides the obvious. My theory is spending too much time in any dimension warps you to meet that dimension's standards, the humans needing longer limbs to reach the strange fruit of the trees, bigger and tougher jaws to crack the shell, and even taking on priorities of the fruit itself (warping to other islands)
Effectively, it was a rapid evolution, one that saw many of these altered humans forfeiting their old ways of life and abandoning the cities and sky fleets they had made, and returning to the main end zone.
Strangely, the dragon was docile to them and they began to coexist, those that missed their home and had not seen the overworld for years used their new abilities to return home, collecting pieces of their old world in a sad way to feel at home
Ancient Cities, the Warden, and the portal
Those that went deeper just repeated what they did with the strongholds but better, creating entire structures and ecosystems to mimic their old lives and trying to learn from past mistakes.
Still, hubris continued to plague them. They too heard of another unexplored or really known dimension. One that alluded to something great and powerful that they hoped
When they built and activated the portal what they got was the skulk. Too fearful of what the portal yielded no one ever actually went in, simply keeping it open to let more of the odd substance in. Curiosity killed the cat
At first, they just explored its properties, it worked much like the mycelium on the mushroom islands but was more... fleshy... sturdy, and practically indestructible. They believed it could be used to reinforce their defenses in case anything attacked. In believing this they covered the area with it.
No one knew what to do when sensors or shriekers appeared, or when the odd substance made people sick or when their deaths from the mysterious illness made the substance grow, feeding off the life of those it claimed.
No one knew what to do when the Warden showed up, a creature seemingly made of the lost souls and rotting bodies of their lost, held together by the skulk. The Warden seemingly full of the hate of those brought back, was vengeful in a way no one could have prepared for
As long as the portal was open the warden didn't despawn, hunting down and killing the leftover humans in mass until precautions to avoid it were taken. They discovered it was blind, relied on all other senses, and used wool to navigate around it
Still, they were dropping until only one was left. They didn't last long either but they did close the portal, stopping the spread and allowing the warden to dispel with time, nothing to feed on. They also destroyed any documents on how to activate the portal to ensure the beast would never be able to reign free again. (This is the collective story I pieced together with discs 5, 11, and 13)
Other Stuff
Our player is simply a human who either has amnesia or escaped the horrors and is simply trying to survive in t world that it now knows will show no mercy to it
Spiders are that big cause I believe humans did something trying to create mega flora and fauna to expedite/enhance farming and backfired immensely with these bugs.
This also explains why guardians are like that as they are a horrid mix of every underwater mob with none of their benefits.
It is unknown if anyone did really make it into the portal in the ancient cities as there was no way they were coming back with the warden about. Then the portal was closed
This doesn't fit anywhere but endermen get mad when stared at cause they envy the innocence in the eyes of those who did not share their fate. Also, their hearts are the pearls, calcified by the effects of the fruit and years in the end realm.
If there's anything else that's not clear or needs explaining please tell me! I have so many aspects explained in journals and docs over the years and I'd hate to have something be confusing cause I was excited to share!
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jaburwaukie · 1 year
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An interaction between me (opossum) and my friend Squishy (slime) . Minecraft is fun
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Made my friends as minecraft characters
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I am the blue abstract creature
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zubneo · 3 months
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The full tapestry
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sm-baby · 7 months
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anyway, you guys should vote for [REDACTED FOR VOTE BIAS]
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ratliffwaller20 · 1 year
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Game night in Minecraft
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sanctus-ingenium · 1 year
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1 hr mined craft drawing before bed at 2am on a sunday what's better than this
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gamesandglassroses · 10 months
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🌊🧜‍♂️🔱
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pactw · 11 months
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i've been thinking about tallulah's situation; being cared for by her grandparents, uncles, and aunties, everyone but her "actual" parent. everyone assumes her grandpa is her dad because he's the only one around. most people refer to her as philza's daughter
yet, while she spends most days with philza, there are days when she's passed from guardian to guardian. on those days she's not sure who'll be the one to feed her, to protect her, to sing her to sleep. and, y'know, that isn't an uncommon or outlandish experience for children of busy or erratic parents. it was mine. i'm sure many viewers see themself in her whenever she thanks her uncles for food or asks about her father; clearly forever did, in his stream today.
the thing is, i rarely see a nomadic childhood like hers depicted as it is on the QSMP -- as warm, loving, and gladly given to tallulah by the other parents. it is so heartwarming to see the love that everyone on the island has for tallulah. people choose to care for her even if it's an extra responsibility because they love her. QSMP shows us how a true community is there for the children who need them, without pause and regardless of filiation. these cubitos love all the eggs, not only their own. it's beautiful.
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lucy-the-pirate · 6 months
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do you like my minecraft horse? her name is worse but pronounced in such a way that it rhymes with horse
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thepenguisalive7 · 8 months
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Wake up call 📞 (link here for clip!)
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marshiemonarch · 1 month
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Yeah, that tracks
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