Update, just had a small divination session with Hecate.
I don't want to go into personal details, but essentially I'm in a more informal relationship with her.
I have now set up an altar to her too. So now she's a part of my life.
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Expertise can't help you here.
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thoughts on dave and aradia (<>)?
day 356
BIG fan tbh. in this house we love and respect timerails
truly yall read this log and tell me theyre not cute
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I think it’s fascinating that katara says “then you didn’t love her the way i did.” there’s a double meaning there. there’s “you didn’t love her as much as i did,” which is a hurtful thing to say, regardless of whether or not it’s true. but then there’s also, “we don’t love her the same way.” which is true. they clearly love their mother differently. it’s not a matter of more, it’s a matter of how. kya birthed them, literally, but her death was also a rebirth for both of them. her sacrifice shaped their respective identities.
katara loves her mother as the site of her creation myth. she wears the memory of what kya did for her around her neck, desperate to prove herself and be the hero she needs to see in the world. sokka sees that in katara, her drive to create change out of this formative injustice, but he also sees the price of it, and shapes himself into the new sacrifice necessary for katara’s hero’s journey. if katara sees kya as her legacy, as her creator who she must honor and avenge, sokka sees kya as his fate, as his inevitable future born of an inexorable past.
who can say which child loved their mother more. but how they loved her, and how they grieve her… well. their modes of mourning differ based on the roles they see fit to inhabit and the narratives created by their formative traumas. katara’s duty is to remember: kya’s absence is physical, she wears it around her neck, her mourning is an act of creation. sokka’s duty is to repress: he forgets his [mother’s] face as he neglects and sublimates his own. consider how frustrating it must be for katara that sokka refuses to speak of her defining, mythmaking event, that he copes with own fate by attempting to ignore it. so there certainly is a difference there, in how they choose to honor kya’s memory. what katara said may have been hurtful, but it wasn’t entirely wrong.
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I think one of the biggest missed opportunities in all the Gear 5 at Marineford fics I read (still love them btw) is the fact that if Luffy had gone Gear 5 there would be nothing that could stop Zunesha from stepping over the Red Line and coming to see their oldest friend Joy Boy.
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Sort of a distant tangent off my post about Ashton, but I'm growing more and more suspicious of the fandom claim that there's no time for small RP moments in Campaign 3. I do think that it's been challenging to get deeper party bonding or serious conversations that aren't about the big philosophical questions they're facing, since those do take much more time; but then I think about Calamity, or Candela Obscura. I can genuinely give you at least a couple paragraphs about pretty much every relationship in the two Circles, or in the Ring of Brass. I can also point to no shortage of small moments between characters in the Mighty Nein Aeor or Vox Machina Vecna endgame episodes, which were all extremely plot-heavy and fast-paced, and D20 consistently nails character relationships in a fraction of the time.
I think it really does come down to, as Brennan Lee Mulligan always says, the character creation phase. Laying down a solid groundwork in which everyone has a detailed, rich backstory and sense of personality and relationship history (in the case of characters who knew each other prior to the start of the series) is absolutely crucial, and even in the case of characters who don't know each other before going in, a good amount of time spent in character creation ensures that it's easier for them to develop those interpersonal relationships on the fly. I know in actual play there's some degree of finding the character as you play, but there are games for which there is a very short runway, and I don't think it ever hurts to do more extensive character prep than the bare minimum. And if there are gaps, I think it also helps to go back and fill those in mid-way, away from the table - Travis clarifying Chetney's backstory being a great example that allowed the history of Chetney and Deanna to feel realized and full, despite only a few episodes.
I'll also be blunt: most of the time when people complain that there aren't moments because the plot keeps moving...they're mad about shipping. Which has always rung hollow to me. It was a common complaint in C2, that no time was taken for character relationships, despite them taking an entire half of an episode for the Beauyasha date and despite no shortage of moments for all three of the other couples (and plenty of platonic moments between friends). The issue was never a lack of time; it was that the characters they wanted to talk to each other didn't actually have the relationship in canon that the fans had dreamed up, and so, when the chips were down, they went to other people.
It takes two seconds to say something like "I hold their hand", even in the middle of plot-heavy adventuring. If someone doesn't say it, it's rarely the GM rushing them; it's the player either choosing not to do so, or not remembering to do so, and either of those is quite revealing regarding how the player feels about that relationship and where it stands in their priorities.
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If I see one more person refer to Venti as an “ex-archon” I’m rioting
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[ID: Fanart of Orion and Lightray from DC Comics. In the top left, they're smiling and with their hands on eachothers arms, wearing casual clothing. Orion is wearing a black and red t-shirt and sunglasses, Lightray is wearing a white tank top and red & white headband. Below and to the right is a smaller drawing of them in regular uniform fully embracing, knees folded and heads together, turned away from the viewer. Right below that is another small drawing of Orion from behind sitting on Lightray's lap, Lightray is holding his butt and his knees are pressed together. The three drawings are connected by mother box circuitry, outlined in yellow with a mostly red-to-blue gradient background and various multicolour dots and lines. End ID]
YAAAAY! a WIP ive been working at for a while slowly here and there
commission info & ko-fi links available on my pinned post♥!
♥ reblogs appreciated! do not repost/edit/etc
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the only thing that irritates me as badly as new agers is western christians trying to explain away the spiritual with pseudoscience
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Simplicity Template v1.0.0
Hi. It’s me again, emerging from the depths of ukagaka hell to bring you new and strange things.
So here’s the thing about ghosts, I helped make this one called Needle for ghost jam 2022, and it’s kinda sorta maybe the best thing I’ve ever participated in. And it maybe kinda triggered a big shift in how I think about ghosts. And I think maybe, the process doesn’t need to be nearly as complicated as it is.
Right now, the existing ghost templates are very, very big. Everything everywhere will tell you that making a ghost is a long project that requires a lot of dedication. And that can be true! There are some wonderful and detailed ghosts out there that take a long time to produce. But as we’ve seen in ghost jams, that’s not necessarily true! Ghosts don’t HAVE to be big! Ghosts don’t HAVE to be complicated! And even ghosts with a lot of content don’t have to be a huge project that eats up months of your life! Just about everything in the existing templates is optional, but I always feel like I’m cheating or doing a bad job if I skip things.
The more I think about it, and with a lot of the work I’ve done lately, I think it is easy to get burned out by the amount of tedious work you have to do filling in side functions that many users won’t ever see. New devs may find those functions uninteresting, or confusing, or just simply overwhelming from the sheer amount of them. And I think a lot of folks may not realize they can be omitted entirely without causing any harm to the ghost! SSP has default dialogues for the stuff that there need to be dialogues for!
Additionally, I’ve started to see more possibilities for ghosts lately, and the existing templates are making me feel very boxed in. Many ghosts right now have the same premise of “X character but on your computer”, and I don’t have anything against that, but there’s lots of other interesting ideas out there that we haven’t explored hardly at all! What if it’s not that a character has appeared on your desktop, what if you’ve appeared in their world! What if you’re not actually human? What if they know you already! There are so many things I would love to see happen, and some ideas that I’m hoping to start exploring myself.
Anyways! That was a whole lot of words for me to introduce my new template. I’ve made a new template called the Simplicity Template, and these are the things I hope it accomplishes:
Makes ghost making less intimidating for new developers by having less to fill in
Helps more ghosts reach completion by getting straight to content first, with very few side features to fill in
Gives developers more freedom to experiment and try new ideas, and to break away from the current formula
If any of that sounds interesting to you, give it a try! You can always add in more features later and build upon the simple base that is here!
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NO FUCKING WAY LMFAOOOOO
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i love your reverse robin au so much!! i literally binge read it allll in one day awogjawioe it's sooooo good!! richie and damian's interactions are soo sweet aaaa i just wanted to ask, was there a reason you had dick go by richie in ur fic? i know there was one line in the first part that brought it up when tim and damian were talking, but was there any deeper intention behind that choice, or was it just a personal preference kind of thing?
Yes hello :D! Yes there is an intention.
According to the Roleswap Rules Dick is supposed to be 1/2 Dick, 1/2 Damian. I already enjoy emphasizing Dick not being White or American, but because of the Damian aspect I leaned hard into the immigrant aspect and the attendant gain of another identity. A lot of immigrant kids pick up a 'White people' or 'American' name, that they go by for lots of different reasons, but that basically helps them fit in and not stand out. Steph and Jason especially felt very strongly that going by 'Dick' would really hurt him socially, so they asked him to basically take on a white people name 'Richie'. I think Dick thinks of it as his English name.
...and, you know, regardless of that, I can see Bruce being socially oblivious enough/Dick being stubborn enough that he continues going by Dick, but without Bruce and + Stephanie Brown, the 'Dick' part just ain't flying. From a writing standpoint, I liked differentiating him from canon Dick.
The story was written a long time ago, and frankly I would change how I portrayed the name change: I would make all of that up there more clear, and I would have Dick be referred to as 'Dick' at home and 'Richie' among his friends/in school. I feel like that would have clarified my point a little, and established that Dick can still be himself and remain close to his home identity with his family. Thanks for asking - it's one of those little things that every time you see it you think about how you would tweak it to make it better and clarify what you were saying. Part of being a writer.
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by 50% of votes majority:
“Keep it to yourself for once, Ianche,” says Untoxxic, and presses play on the recording again.
“What acquaintance would that be?” says Travye. He’s got his fronds crossed, and looks both a wary and an irritated motherfucker. Sister who came to you on Turning Day is wearing about the tightest little shorts you ever saw and all her scarves and if there’s a shirt under there it’s small enough the scarves cover it up. You’re not so good at reading Feeder Travye’s face as you are at Kurloz’s, but you’re aware pretty keen that he’s caught far wrong-footed.
“Oh, I think you might know,” says the sister, and winks at him. Travye’s mouth opens; it shuts again.
“…What motherfucking intention did you bring here,” he says.
“A bold and fearful one, brother,” declares your sister, and strikes herself a pose. Holy shit. Not even a little bit flinching, for all there’s a feeder staring at her and a whole crowd of kin getting their watch on. You gotta respect, really. “Name: Bastil Ardeen! Aspiration: a lifetime of the holiest motherfucking outrageousness! And I intend to win your heart!”
Untoxxic laughs so hard they almost drop their palmhusk. You have to snatch out and grab it as they rock back in their seat and go in dry, shrieking cackles; Travye’s brows have gone right up to his horns, and his mouth has full dropped right the fuck open.
Travye says “This is a step too daring by far,” warning in his tone, and sister Ardeen laughs and does a real nice front-flip up to right in front of him with all her scarves waving.
“You will well learn,” she says, and snatches up his frond to kiss it. Travye stares at her in affront so clear-cut he might well not be painted at all. Sister Ardeen appears to note it not a single fucking glance. “There is no step too daring for the greatest acrobatterer! Bastil Ar—”
Travye flicks her frond off his and hauls her up by scruff of her neck like a lusus with its grub. You’d bet he’d prefer it real well if everybody couldn’t make out the fact that his ears and his fins are going a bright and flustered-up purple—for all his blushing though, he bothers with not a word of argument. Just gives her a firm shake when she starts to open her mouth, winds back and full-body throws her, bowls her off down the hallway past whoever’s recording in a yelping, thudding mess.
“Learn yourself respect, pupa,” he says. “Or you’ll be schoolfed the hard way.” And then he turns, makes a flicker of flashstep, and is gone.
You’re laughing too, and you can’t help it. “Fuck,” you say, as the video ends. “Shit! Oh, holy shit, he’s gonna beat my ass into the ground.”
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