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#scree goddess
archaeval · 1 year
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Name: Ruby
Title: The Goddess of Memory
Age: Immortal
Era: Variable
OVERVIEW
Far above Hylia, a mountain peak hides the shrine to a demigod with a thousand hands, or so the stories say. After an arduous journey through scree and snow, you would find the ancient library of Ruby, the goddess of memory. According to legend, this spider woman knows all that has ever come to pass. Every secret, every stolen moment, every battle and story.
In truth, however, she knows little of the past century, and relies on her rare visitors to tell her gossip and news. Past the fountain of her library is a long, winding hallway into the largest library in all the land, with more secrets than even Ruby herself knows what to do with. She offers wisdom freely and asks for little herself. Simply spend some time with her, and listen to her tales, and offer her a story in return.
ADDITIONAL NOTES
If threatened, Ruby's entire shrine turns into an extension of herself, and giant hands slam down from the ceiling, crushing and capturing anyone she deems a threat.
Jane is a small fairy living in the shrine. She cannot be captured in a jar.
With some complicated transformation magic, Ruby is able to change into a relatively human shape and mostly in among Hylians, though she remains tall at six feet. She does not enjoy this in the least, however, as she's used to being eighteen feet tall, and have eight legs.
In-game, Ruby would serve as a hint mechanic. If you're stuck, you can travel up the mountain and receive aid by listening to her tale, which, of course, you can easily smash B to skip through. Afterwards, she refills your health and provides one of 10 hints based on where you are in game. If you visit her all 10 times, she sees you as a true friend and grants you an extra heart.
This verse has an extensive plot with @vigilantdesert's Urbosa.
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frenchvintagedreams · 2 years
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Marilyn Monroe photographed by Frank Powolny (1953).
marilyn monroe #
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fandomempire28 · 6 years
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HECATE • ATHENA • APOLLO • ARTEMIS
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nicetomeetmew · 3 years
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RAMBLE ABG NORAGAMI AU P L S
Aight ✨random shit time✨ thank you T-T I already mentioned Artemis’ favourite food is churros. Warriors hates them, but buys them for her because they make her very happy. More random food stuff (because why not): Tetra and Twilight both dislike chocolate, while their partners in crime both love it. Sun likes anything caramel. Dawn and Aurora both like anything that’s incredibly sweet. Lullaby doesn’t like sweet food and neither does Four or Fable. Random facts!
Dawn and Aurora take inspiration from dogs and cats respectively! If you want to be very specific, I would relate Dawn to a husky. She’s the more excitable of the two, gets along with anyone and is great with children (this is important. Remember this). Aurora likes to nap (especially in the sunshine), is more wary of people and has a tiny fang (because I can). Dawn is also taller than both Aurora and Hyrule, while Aurora is the shortest of the three. Speaking of Dawn: she has hetrochromia! One blue eye, one brown one (like a husky).
Godessess who have had other Regalia: Lullaby, Artemis, Dot and Flora. And Sun, techically. But that’s a bit more complicated.
Speaking of Regalia: our antagonist has had many a Regalia in the past. They show no compassion towards them. To them, Regalia are simply tools. They feel no pain on their behalf. Yeah... they’re a real asshat.
Dusk and Lullaby keep a pretty big secret from Time and Twilight. Any guesses?
Fable is the only goddess who was actually present for her Regalia’s (Legend’s) death.
Speaking of those with past Regalia: Lullaby and Dot are the only one’s who’ve released their previous Regalia; Artemis and Flora lost theirs.
Wind and Tetra have had daily arm wrestles for 35 years. That’s 12775 matches. They’ve never missed a single one. The current score is: Tetra - 6473 Wind - 6302. Probably. Wind insists it’s closer than that.
Fable is a talented musician and she and Legend play duets together! She typically plays the violin while he’s on the cello. They also usually play in a place that’s busy with humans because Fable enjoys bringing them joy with music.
Speaking of bringing joy to humans: Dot enjoys leaving kinstones for humans to find!
And speaking of kinstones, Dot fashioned one kinstone half in to a broach for herself. The other half was split between Four and her previous Reglia, Shadow.
Dusk and Twilight are not particulary close, however they do often watch the sunset together.
Lullaby and Time are master dad-jokers and, somewhat surprisingly, so is Tetra.
Tetra calls Dot grandma to wind her up (which works).
Tetra also takes great pride in being older than Artemis, who is generally regarded as the strongest.
Oh and! Tetra was originally human.
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Aight that’s all the random stuff I can think of right now! If anyone has any questions are simply wants to scree at me, feel free! <3 Thank you for letting my ramble :)
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hpoelzig · 4 years
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Pondering GODZILLA: KING OF THE MONSTERS (2019)
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Director Michael Dougherty amply demonstrates his credentials as a Godzilla fan in bringing to the screen a film that lovingly references myriad aspects of the various Toho series since 1954. This lavish and detailed homage to the legacy of Godzilla is full of nods that aficionados will find delicious and our favorite daikaiju have never looked more conscious and gloriously alive. It is crafted in an American summer blockbuster style in its breathless pacing so that one has to be quite sharp to spot all the goodies he’s woven into this third episode of Legendary’s MONSTERVERSE. While Gareth Edwards’ 2014 GODZILLA employed a Spielbergian touch, Dougherty offers the most Toho-esque installment so far in this franchise. 
Essence of Toho
In my review of the 2014 Edwards film, I had speculated that a MONARCH-centered approach would be best going forward, and indeed that has been the case with both KONG: SKULL ISLAND and this film. Dougherty has taken that Toho Showa series’ leap into “super science,” with defensive masers, secret bases around the globe enveloping recumbent daikaiju, and the ORCA device, meant to communicate with the Titans. This approach, sort of sci-fantasy, enlarges the sandbox in which he can play and recalls what has been part of so many prior Godzilla outings. MONARCH’s Argo, an immense flying wing, seems to echo the various “Super X” vehicles from the Heisei series, the Marvel Comics S.H.I.E.L.D. helicarrier Behemoth from their Godzilla: King of the Monsters series, as well as being a nod to both the flying wing from George Pal’s THE WAR OF THE WORLDS (the Northrop YB-49) and to the name of the ship from JASON AND THE ARGONAUTS, so well depicted by Ray Harryhausen. One particular delight for me was the Osprey’s arrival at the Castle Bravo facility, recalling the opening of DESTROY ALL MONSTERS, where a helicopter descended into a similar circular vertical tunnel to reach the hidden base on Monster Island. And, as Toho had done with its production design, these MONARCH scientific/military installations are full of gigantic screens surrounded by flashing lights from which “officially concerned” humans can monitor the global monster action at a safe distance.
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Eggleton’s Impact
I was impressed by the painterly cinematography in this most Eggletonian-looking of Godzilla films—I actually expected to see Bob acknowledged in the credits as his visual style so permeates many scenes. Fans of his paintings cannot miss how much of the imagery is flavored by this extraordinary artist’s numerous works. That impressionistic sensibility Edwards had captured in the HALO descent to San Francisco scene infuses much of this movie. And his method for viewing the Titans from human perspectives to make their scale apparent was also deliberately maintained by Dougherty. Despite so much care having been lavished on the sweeping imagery, these sumptuous frames fly by in fractions of a second, which has sadly become the standard action film approach to editing and pacing. That for me is a disservice to those who clearly worked diligently to craft impressive and iconic visuals—such splendor should not be snatched away so swiftly from our hungry eyes. Lingering just a bit longer on some of these fantastic moments would have been so much more satisfying. When King Ghidorah seizes Rodan’s volcanic aerie and regenerates his missing head in a very bizarre, placental manner, his dominance over a foreground cross suggests his demonic power, much as FANTASIA’s Chernabog perched atop Mount Triglav—a gorgeous and potent symbol. He then sends out a call to rouse the world’s Titans to do his bidding as their “usurper king.” That pivotal moment passes far too quickly. Would that the two flanking heads have paused and then looked to the central dominant head, who would return their gazes, then look skyward and begin voicing “the call.” Then the other two would join-in, very deliberately, with some unearthly new sound reaching out to be that irresistible global conscription summons. That could have kicked the scene up significantly. The triple voiced sound used in the film was less of a command, rather a sort of keening, which quietly lingered in the following scenes of the other Titans awakening. For my tastes it should have had more of a dramatic emphasis—and have been audibly unique to the moment. Even somehow having King Ghidorah take note of his new troops as they each arise and perhaps respond audibly to his summons would have made his dominance much clearer and more exciting—perhaps cutting back to him as his heads express a knowledge of each new disciple’s activation?
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Daikaiju Design
The designs of the quartet of classic Toho stars move to the top of my favorites, as each are detailed, expressive, and dynamic. Tweaking Godzilla’s look to enlarge his dorsal plates and having them flicker even when not powering up for a blast of nuclear plasma works well—he crackles with latent energy. While the 2014 look is an excellent, naturalistic one, changing the primary row of dorsal plates to repeat the 1954 design and then bumping up the secondary rows to Heisei-styled size makes him more in line with earlier Gozilla incarnations. I’d still like him to sport a proper tertiary row of plates that are clearly defined, which has been a common aspect of many incarnations of the King of the Monsters. Taking those sauropod-esque feet and enlarging the claws for more of a predatory aspect looks fearsome, and I like the shortening of the whip tail of the 2014 version to be more like the standard Godzilla profile. And having a new climactic revival of “Burning Godzilla” was a fine choice, reigniting that concept from GODZILLA VS. DESTOROYAH. King Ghidorah is masterfully realized, a proud successor to DRAGONSLAYER’s Vermithrax Pejorative, who can fly, stride or wing-walk with sinuous beauty. That aspects of his wings echo a William Blake image of the Red Dragon really makes for such resonance. The three heads being somewhat independent with unique personalities was also a superb concept. Ghidorah’s condescending curiosity regarding those nasty, puny humans he was seeing for the first time—even to licking their corpses to explore them—brought forth his diabolically sinister consciousness. His gravity beams and the neck-glow charge-up are splendid. Mothra in her bioluminescent glory is stunningly conceived, from impressively carapaced larva to majestic moth-mantis-wasp imago—magnificent, mysterious, and with a feminine puissance. Rodan as the fantasy firebird, a magma-veined pterosaur, fiendishly skeksis-esque in angry avian awareness, has such presence. Bowing like a courtier to both the usurper and finally to the true king, he exhibits a calculating, conscious persona. His thrilling barrel-roll to take out the pursuing jets was about the most spectacular image we’ve seen of him, ever.
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As Toho had done in SHIN GOJIRA, Godzilla’s roars from the various series were employed, as well as his roars from the 2014 film. I was hoping for more of the very deep vocalizations from the 1954 original. Mothra sounded as she always has, with plaintive chirrups and screes. The cries for both Rodan and King Ghidorah were not the originals, and were for me a bit more “generic giant monster” voices. I would have loved to hear new recreations of those readily recognizable Rodan yawps and cackles, and much more forward versions of KG’s triple toned “bidi-bidi-bidi” voice—rather than the faint references buried in the raucous sound design. I rather expected more original Toho monster sounds than were used for both of them, since Daugherty was employing past iconic sounds for both Godzilla and Mothra and seemed to be teasing that during the film’s production. 
A Grim Setting
While there is some humor—not all of it apt— intended to break tension, the plot of this film builds upon the global revelation to the people of Earth that past super species were essentially their “gods,” knocking present day humans down a few notches on the dominance pyramid. The context is alarm and terror, though the MONSTERVERSE also offers awe and wonder as viewed through some of those studying the returning Titans. Serizawa remarks in a senate hearing that humanity should be viewed as Godzilla’s “pets”—and he means it. He respects “all forms of life” and sees our world as one that must have a balance which is inclusive of its natural organisms, regardless of where we might end up in Nature’s organic tapestry. Over the course of the film, much is learned about the fascinating past history of human societies who lived in harmony with the Titans. Toho implied some of this in their films—Mothra was regularly portrayed as an eternal goddess for the islanders she protected—but here it is made quite explicit and detailed. Godzilla’s temple lair in submerged Atlantis, with gigantic friezes and sculptures honoring him, is surely an enrichment of this ongoing saga. There is a dark side to this scenario wherein some see humans as being abusive to their world and thus in need of being forcibly “tamed,” and then there is the collective might of the military who want to subjugate these creatures and restore man’s preeminence—behavior that began in the original GOJIRA and sustained throughout most of the films. 
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Dr. Emma Russell is an oddly polarized primary character. To begin, she seems a concerned mother who has rescued her daughter Madison from her husband’s descent into alcoholism, which had been incited by the death of their son Andrew during Godzilla’s San Francisco battle with the Muto’s. An aside: That plot aspect is reminiscent of a similar character motivation in the third of Kaneko’s Gamera trilogy, wherein a young girl’s commitment to invoking the destructive daikaiju Iris is sealed by her parents’ collateral death during a monster rampage in the first film where Gamera, an Earth defender, destroys his adversary Gyaos. That Emma is no “mother of the year” is quickly exposed when Allan Jonah’s eco-terrorists arrive to snatch she and her daughter (and her Titan controlling ORCA device) after they execute the innocent MONARCH crew studying Titanus Mosura. Emma has indoctrinated her daughter to comply with her pursuit of shattering mankind’s toxic presence by releasing the Titans as “antibodies” to the virus that is human kind. And Emma is in cahoots with these extremists, her obsession being the first cause setting in motion the slaughter of her MONARCH colleagues in China, Antarctica, and Mexico as well as the other locations wherein the Titans are roused to destroy their containment facilities. And countless others then perish around the globe as the revived Titans rage. The script makes her somewhat sympathetic as a mother—she is shown to love and be concerned with her daughter and mournful of her son—but one could not give her a pass for the oceans of blood on her hands. Nor should she be forgiven for making Madison a victim of Stockholm syndrome. Madison, comprehending the grievous practices kindled by her mother’s theories, does awaken to reject Emma’s deeds and then she strives at great risk to use the ORCA to solve the global catastrophe wrought by both Emma and Jonah’s fanaticism. There is a cut scene in the video release of Madison training with the eco-terrorists which would have underlined her submission to her situation—I would have included that for the parallel with Patty Hearst it presents. Madison ultimately is heroic, and her father Mark renews himself by stepping-up to guide MONARCH’s efforts to understand and control the Titans. He provides some crucial insights based on his knowledge of animal hierarchy and behavior. Ultimately, Emma seeks atonement through her sacrifice, which brings some justice to her character’s story, while Mark and Madison are reunited in a world reeling from cataclysmic destruction. A rather “heavy” arc to this family’s journey, and properly symbolic in dealing with present social concerns. I think that it seemed to be missed by many viewers who were more concerned with the pyrotechnics of the battling Titans, but for me it is a properly grounded human story which offers a grave context to the monster spectacles.
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Homages A Plenty
There are so very many references in this film, both visually and via dialogue—“Easter eggs” abound! I’ll touch upon a very few, leaving exhaustingly listing them to other obsessive fans. I enjoyed the numbered MONARCH outposts having significance—the release year of the film in which the Toho daikaiju there contained was a delight and also the fun nod to THE THING in the Antarctica outpost numerical designation. Modernizing the Shobijin by having Doctors Chen and Ling, and generations of twins in their family, as “priestesses” of Mothra is an excellent touch. The new Titans are gleeful references to mythology and cryptozoology, demonstrating that many cultures have embraced daikaiju throughout history. Intriguing archaeological mysteries are touched upon such as 12,000 year old Göbekli Tepe, hinting at past humans dealings with Titans. Even an article in the jam-packed end titles is authored by Steve Martin, the character played by Raymond Burr in the American version of the 1954 film which was first to be titled GODZILLA, KING OF THE MONSTERS. 
MONARCH’s mission critical submarine is named USS Scorpion, after an American nuclear submarine which was lost under mysterious circumstances, and it has a Captain Crane, like The Seaview in VOYAGE TO THE BOTTOM OF THE SEA. Its conning tower likewise has Seaview-esque planes and shape. The skeleton of Anguirus has a cameo, briefly glimpsed outside of Godzilla’s temple lair, and if only we’d gotten a better look at more of the Atlantean art paying homage to Godzilla—there seem to be monumental figures with Godzilla heads atop humanoid bodies holding some sort of ceremonial weapons which Serizawa passes on his way to revive his “old friend.” A sculpture of Pazuzu is glimpsed atop a step pyramid in that lost city—such artifacts all sadly obliterated to revive Godzilla. Some more time to drink in this elaborately detailed majestic setting would have been appreciated.
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Several key plot events here are reshufflings from past Godzilla films. The concept of one daikaiju sacrificing itself to revive another was pivotal in GODZILLA VS. MECHAGODZILLA 2. There, Godzilla is tortured to near death by electrodes from Mechagodzilla which pierced his body and fried his secondary enlarged ganglial areas. Fire Rodan, nearly expired from his conflict with Mechagodzilla, as a dying act drapes himself atop the fallen Godzilla, evaporating into a sparkling mist and then both healing and resurrecting Godzilla, who now has an even more powerful, red-tinged plasma beam. In GMK, Godzilla is the “heel” who fights the more positive trio of Baragon, Mothra and King Ghidorah. Godzilla seemingly kills King Ghidorah, so Mothra makes a direct, suicidal flight at Godzilla who evaporates her with his plasma breath—shared imagery with Daugherty’s film, though here King Ghidorah and Godzilla have reversed roles. In Kaneko’s film, Mothra’s energy descends upon King Ghidorah in a sparkling cloud, reviving him and enhancing his wings and gravity beams for the final combat with Godzilla. That Godzilla thrives on exposure to radiation has long been part of the basic lore of many of the films, and his revival and enhancement through extreme exposure was no surprise as being primary to the MONSTERVERSE’s mythology. And the scene wherein King Ghidorah “powers-up” via biting electrical cables in the Boston battle reminds me of Kong being electrically revived in the original KING KONG VS. GODZILLA. Godzilla’s expression as King Ghidorah takes that bite, and then the massive arcs of electricity that spread out from his wings to clear the attacking human’s jets are both such memorable moments—which could have been given just a bit more time to accommodate earned “oohs and aahs.” 
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The novelization of GODZILLA: KING OF THE MONSTERS goes into detail about some of the Titans only glimpsed or simply listed in the film, and one hopes they’ll emerge in the next or further MONSTERVERSE installments—if any. There is a beautiful, brief passage in the book which is told from Godzilla’s point of view. We see through his eyes his responsibility as the lord and protector of this world—the globe is his domain and he is aware of the entire planet, sensing time passing through the shifts in Earth’s tectonic plates. He is aware of the much younger Kong, but unconcerned as Kong is only responsible for Skull Island. We know Kong is the last of his kind, and Godzilla also seems to be as well, though in the comic prequel to this film the story of the Godzilla-esque skeleton infested with the two Muto spores was explained as being Dagon—perhaps his elder “cousin”? The Muto which killed him was vanquished by Godzilla between the 2014 and 2019 films in that comic, which also serves to explain the change in his dorsal plates, which Dougherty has said are continually growing, like antlers. It would be a delight if the Kraken, snoozing as it embraces a sunken nuclear submarine, and Mokele-Mbembe, designed according to the legends as part serpent and elephant, had scenes in the films to come. If Godzilla at some point must sacrifice himself to save the world, discovering another younger member of his species in the Hollow Earth regions would not be surprising and would also embrace that “son of Godzilla” concept used in Toho’s series. The sunken Atlantis being part of the subterranean world evokes Verne’s JOURNEY TO THE CENTER OF THE EARTH, and of course the 1959 film adaptation concludes with a gigantic lizard menacing the remains of the Lindenbrook party in its ruins. Perhaps there are other humans (humanoids) “down below” as well, in fascinating antediluvian cities, much as Toho posited with the Seatopians, or even like the subterranean Sumerians from THE MOLE PEOPLE? Possibilities abound!
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The Score
We’ve been quite fortunate that the scores for Hollywood Godzilla films have been powerful, thematic, and thoughtfully composed works wrought by talented composers. Both Arnold and Desplat crafted magnificent music that expressively carried the action. McCreary’s is the first MONSTERVERSE score to incorporate iconic themes for both Godzilla and Mothra from the Toho scores, and these quotations were well-timed and heightened the drama. Additionally, his new themes are both strong and memorable. The thematic material for King Ghidorah constantly iterates the number three, and the general rising melodic line is even kin to that of Holst’s “Mars, The Bringer of War” from THE PLANETS. The chanting monks’ voices offer a mysterious sense of religious awe to support the diabolical “destroyer of worlds.” Rodan’s theme features whooping horns, as if to echo the “Samurai of the Skies” cries. Even the film’s opening quiet theme has that “Go-Ji-Ra” rhythm that was used in both the 1998 and 2014 films to craft memorable new musical signatures for the King of the Monsters. Most touching was the gorgeous choral music accompanying Serizawa’s Spock-esque sacrifice—which even visually rhymed the descent of the mini-sub with the photon torpedo casket sequence from THE WRATH OF KHAN. The MONSTERVERSE’s Serizawa is essentially a transmogrified Dr. Yamane from the 1954 GOJIRA, a man who studies and appreciates Godzilla as a living being. By having him sacrifice himself not to destroy Earth’s dominant Titan, but to revive him with a nuclear weapon and thus save humanity, works as a pragmatic inverse linking him to the original Dr. Seizawa, the self-immolating physicist who conceived of far too deadly a weapon in the Oxygen Destroyer. McCreary’s “requiem” suited that sequence to perfection. When Godzilla rises again and blasts forth his plasma beam into the sky, the Ifukube-based accompaniment was deeply moving, and the moment Godzilla looked to his human saviors was delightful. He seems to acknowledge their role, much as that of the people from a past civilization who had idolized him, and the soundtrack even has a fleeting phrase of Ifukube’s Godzilla theme much as it was scored for high woodwinds in the requiem from GODZILLA VS. DESTOROYAH—a very brief and subtle nod. McCreary’s triumphant symphonic apotheosis of his own opening Go-ji-ra theme over that concluding acknowledgment of the Earth’s true monarch brought me chills. Being followed immediately by McCreary’s magnificently over-the-top arrangement of B.O.C.’s song “Godzilla” to commence the end titles was fan service of the highest order. Its refrain, “History shows again and again how nature points out the folly of man!” is of course the underlying theme of the Legendary MONSTERVERSE. “Bravo!” Maestro McCreary!
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Could Be Bettered
Some minor cavils. I prefer to hear the word Ghidorah pronounced in the more euphonious Japanese manner, with the three syllables (ghi-do-rah) given equal emphasis and the first one slightly higher in pitch. One can hear it when watching Toho’s original Japanese prints with English subtitles. Americans emphasize the second syllable (Ghi-DOR-ah), and thus the middle one sounds like the English word door, while the Japanese put the R on the third syllable. I’d have dropped that weak gonorrhea joke, and the “very long fortune cookie” line was a tad clumsy, and a bit out of place for the dignified Serizawa. In this film he seems to take a bit of a back seat to Dr. Mark Russell, once he’s on the scene, which is a bit of a disservice to his character for me. And that his sidekick Dr. Graham is so quickly dispatched by King Ghidorah during his emergence seemed a bit too casual—her character was a fine one, and I’d have enjoyed more from her going forward.
The film brings back the Oxygen Destroyer, a wonderful nod to the original, and they hint at it being tested in the news crawl Madison and Emma have on in the background in their opening domestic scene at the China base. The news commentator’s reporting of “mass die-offs” must be from the military testing it. Rather than having it come as a surprise announcement when the incoming missile is announced by Admiral Stenz, I think that viewers should have been clued-in earlier, and rather easily. The audience primarily sees things from the point of view of the MONARCH characters. But if we go to that senate hearing scene, from which the MONARCH crew departs having been alerted to the eco-terrorist attack on their Mothra temple base—despite being warned that there will be consequences, that scene could have briefly continued. Admiral Stenz would reveal to the committee, once Serizawa and crew have departed, that the military now has a prototype weapon that they think could be used to exterminate the Titans. We’d cut from the blurred footage of the Mutos on the monitor to a graphic of the Oxygen Destroyer (what we saw later when Stenz alerts the Argo team), while Stenz declares this is their tested proposal for conquering the Titans. If one wanted to flesh it out, then perhaps running some brief footage of it killing fish or other forms of life with some dark accompanying music would be a strong punctuation. But even that wouldn’t be required, just that graphic and a Stenz voiceover would have done the trick. So, rather than ending on a weak joke about blurred Titan genitals, we’d have the Oxygen Destroyer’s revelation as added tension for its eventual use.
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With such wonderfully detailed renditions of the Titans, particularly the four Toho guest stars, I think they went a bit too far in trying to fit them into their environments by surrounding them with clouds, mists, and fog. This gives the Titan scenes an overall soft and painterly feel, and I can enjoy that aesthetic choice, but seeing the creatures that were so very carefully designed, and whose movements are crafted in such a convincing manner, being obscured far too often I think was an error. Dialing that back somewhat would have been a wiser choice—show us what you’ve got! Particularly in the expert choreography of the battling Titans—which in some scenes appears to have been inspired by Matt Frank’s compositional style—being able to see how the tussles and tumbles progress with greater clarity would have enhanced the viewing experience.
Wishful Thinking
I would hope that there might eventually be a “director’s cut” in some future boxed-set home video release of the MONSTERVERSE films that would relax the pace of this film somewhat—taking time to linger on the beautifully crafted images so that we won’t have to freeze-frame to savor the glories on screen. And the storyboarded but unfilmed mid-credit scene of another Mothra egg being sung to by twin young girls in another hidden temple space beneath a modern city should be added-in or at least exist as part of the extras—possibly an animated version? If the box office returns from the next installment don’t justify further live action films, it would be fun to have a MONARCH-centered animated series exploring the numerous Titans and how humanity must deal with them. The cartoon series that followed the 1998 Emmerich GODZILLA film was quite an improvement over its progenitor, so I suspect something similar could happen with this franchise going forward once live action films are no longer produced.
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The Coming Conflict
Daugherty has reportedly had some plot input towards Wingard’s upcoming GODZILLA VS. KONG, and so the end titles give us glimpses into what might be to come via various briefly shown illustrated articles. One explains that the newly emerged Titans were being drawn to Skull Island, so one has to wonder if that locale could at the conclusion become the “Monster Island” of the MONSTERVERSE? That it is a gateway to the Hollow Earth is an exciting prospect, for more mysteries abound there. Already the rumor that the APEX corporation, which funded Colonel Alan Jonah’s eco-terrorists, is now behind the construction of Mechagodzilla (the toys of this character have been leaked already), who will have an ORCA variant built-in to lure Titans to the slaughter. 
King Ghidorah can regenerate in an unearthly manner and the director has mentioned in interviews that his consciousness is spread through his body. Daugherty has said that whatever might have fed on the carcass head could perhaps become some sort of mutating “legion,” perpetuating King Ghidorah, from flies to any sea creatures that took a nibble, if the series goes on. The rumor mill suggests that materials from the brain of this dead head have been used to create a bio-tech controller to enhance Mechagodzilla. Now that we’ve gone to a Showa series sensibility, the film makers have a great deal of latitude for referencing some of the more fantastic concepts from earlier films. With the biggest blockbusters today being super hero fantasies, one need not try to pretend that MONSTERVERSE films are bounded by the laws of our Universe. The relatively more “realist” approach of Edwards’ 2014 GODZILLA has been evolved into a broadly fantastic approach, which reflects much of what Toho had done in all of its series.
Fan Reactions
It seems some Godzilla fans on message boards are now turning on Dougherty’s epic—everyone seems to want each new film to be their vision of the perfect Godzilla film and then disappointment sets in when it isn’t. Yet so many of the films throughout the ongoing saga of Godzilla have been silly, cheesy, daffy, and sometimes just dopey—yet many of we aficionados embrace them all for their charms, after all, we get to see more of Godzilla and his fellow daikaiju. They appeal to quite a wide range of viewers of all ages, and as one ages, different films might head a favorites list based on one’s evolving tastes. Better that more Godzilla tales are wrought and released, regardless of whatever flaws we might find. In GODZILLA: KING OF THE MONSTERS the incarnations of our old favorites and some intriguing new Titans are truly extraordinary, brought to vivid life with contemporary effects capabilities. Never before have these sorts of films been graced with such mammoth budgets and been seen by such large audiences around the globe—a golden age for Godzilla is upon us.
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Huzzah Daugherty!
Despite its flaws, I find so much to love in this film, particularly that final scene. After Godzilla has vaporized his age-old rival and literally “smoked” his final head, the Titans summoned by Madison’s activation of the ORCA in Fenway Park arrive. Godzilla, battered and weary from his strivings has exhausted the energy gifted to him through his ally Mothra’s sacrifice—like Heracles after his many labors. This unbowed victor is at last confronted by the other awakened super-species. It looks like a further battle could ensue, as Rodan swoops down at last. But, that canny firebird knows his place and thus submits to the true king, with a nod and almost a courtsey-like gesture of his cape-like wings. The other Titans then “bend the knee” and Godzilla bellows his triumphant “skreeonk” as McCreary’s music superbly supports this coronation scene. I felt such a powerful frisson at that moment and do with each repeat viewing. The Titans demonstrate their consciousness, intelligence, and their sense of natural hierarchy in what is one of my favorite conclusions in the entire canon of Godzilla films.
So, I salute Daugherty and all the others involved in what for me is a grand outing for all of the Titans and a very fine addition to the roster of Godzilla’s adventures. I’ve watched it many times since I saw that first Thursday night preview screening, and I continue to enjoy it immensely. Like all of the earlier films, I don’t dwell on what I see as flaws, but I celebrate the unique wonders that have been wrought, and these abound in this Toho-redolent GODZILLA: KING OF THE MONSTERS. 
The bar has been raised. Batter-up, Adam Wingard—let the MONSTERVERSE continue!
—Peter H. Gilmore
19 notes · View notes
mellifera38 · 6 years
Text
Mel’s Big Fantasy Place-Name Reference
So I’ve been doing lots of D&D world-building lately and I’ve kind of been putting together lists of words to help inspire new fantasy place names. I figured I’d share. These are helpful for naming towns, regions, landforms, roads, shops, and they’re also probably useful for coming up with surnames. This is LONG. There’s plenty more under the cut including a huge list of “fantasy sounding” word-parts. Enjoy!
Towns & Kingdoms
town, borough, city, hamlet, parish, township, village, villa, domain
kingdom, empire, nation, country, county, city-state, state, province, dominion
Town Name End Words (English flavored)
-ton, -ston, -caster, -dale, -den, -field, -gate, -glen, -ham, -holm, -hurst, -bar, -boro, -by, -cross, -kirk, -meade, -moore, -ville, -wich, -bee, -burg, -cester, -don, -lea, -mer, -rose, -wall, -worth, -berg, -burgh, -chase, -ly, -lin, -mor, -mere, -pool. -port, -stead, -stow, -strath, -side, -way, -berry, -bury, -chester, -haven, -mar, -mont, -ton, -wick, -meet, -heim, -hold, -hall, -point
Buildings & Places
castle, fort, palace, fortress, garrison, lodge, estate, hold, stronghold, tower, watchtower, palace, spire, citadel, bastion, court, manor, house
altar, chapel, abbey, shrine, temple, monastery, cathedral, sanctum, crypt, catacomb, tomb
orchard, arbor, vineyard, farm, farmstead, shire, garden, ranch
plaza, district, quarter, market, courtyard, inn, stables, tavern, blacksmith, forge, mine, mill, quarry, gallows, apothecary, college, bakery, clothier, library, guild house, bath house, pleasure house, brothel, jail, prison, dungeon, cellar, basement, attic, sewer, cistern
lookout, post, tradepost, camp, outpost, hovel, hideaway, lair, nook, watch, roost, respite, retreat, hostel, holdout, redoubt, perch, refuge, haven, alcove, haunt, knell, enclave, station, caravan, exchange, conclave
port, bridge, ferry, harbor, landing, jetty, wharf, berth, footbridge, dam, beacon, lighthouse, marina, dockyard, shipyard
road, street, way, row, lane, trail, corner, crossing, gate, junction, waygate, end, wall, crossroads,  barrier, bulwark, blockade, pavilion, avenue, promenade, alley, fork, route
Time & Direction
North, South, East, West, up, down, side, rise, fall, over, under
Winter, Spring, Summer, Autumn, solstice, equanox, vernal, ever, never
dusk, dawn, dawnrise, morning, night, nightfall, evening, sundown, sunbreak, sunset
lunar, solar, sun, moon, star, eclipse
Geographical Terms
Cave, cavern, cenote, precipice, crevasse, crater, maar, chasm, ravine, trench, rift, pit
Cliff, bluff, crag, scarp, outcrop, stack, tor, falls, run, eyrie, aerie
Hill, mountain, volcano, knoll, hillock, downs, barrow, plateau, mesa, butte, pike, peak, mount, summit, horn, knob, pass, ridge, terrace, gap, point, rise, rim, range, view, vista, canyon, hogback, ledge, stair, descent
Valley, gulch, gully, vale, dale, dell, glen, hollow, grotto, gorge, bottoms, basin, knoll, combe
Meadow, grassland, field, pasture, steppe, veld, sward, lea, mead, fell, moor, moorland, heath, croft, paddock, boondock, prairie, acre, strath, heights, mount, belt
Woodlands, woods, forest, bush, bower, arbor, grove, weald, timberland, thicket, bosk, copse, coppice, underbrush, hinterland, park, jungle, rainforest, wilds, frontier, outskirts
Desert, dunes, playa, arroyo, chaparral, karst, salt flats, salt pan, oasis, spring, seep, tar pit, hot springs, fissure, steam vent, geyser, waste, wasteland, badland, brushland, dustbowl, scrubland
Ocean, sea, lake, pond, spring, tarn, mere, sluice, pool, coast, gulf, bay
Lagoon, cay, key, reef, atoll, shoal, tideland, tide flat, swale, cove, sandspit, strand, beach
Snowdrift, snowbank, permafrost, floe, hoar, rime, tundra, fjord, glacier, iceberg
River, stream, creek, brook, tributary, watersmeet, headwater, ford, levee, delta, estuary, firth, strait, narrows, channel, eddy, inlet, rapids, mouth, falls
Wetland, marsh, bog, fen, moor, bayou, glade, swamp, banks, span, wash, march, shallows, mire, morass, quag, quagmire, everglade, slough, lowland, sump, reach
Island, isle, peninsula, isthmus, bight, headland, promontory, cape, pointe, cape
More under the cut including: Color words, Animal/Monster related words, Rocks/Metals/Gems list, Foliage, People groups/types, Weather/Environment/ Elemental words, Man-made Items, Body Parts, Mechanical sounding words, a huge list of both pleasant and unpleasant Atmospheric Descriptors, and a huge list of Fantasy Word-parts.
Color Descriptions
Warm: red, scarlet, crimson, rusty, cerise, carmine, cinnabar, orange, vermillion, ochre, peach, salmon, saffron, yellow, gold, lemon, amber, pink, magenta, maroon, brown, sepia, burgundy, beige, tan, fuchsia, taupe
Cool: green, beryl, jade, evergreen, chartreuse, olive, viridian, celadon, blue, azure, navy, cerulean, turquoise, teal, cyan, cobalt, periwinkle, beryl, purple, violet, indigo, mauve, plum
Neutral: gray, silver, ashy, charcoal, slate, white, pearly, alabaster, ivory, black, ebony, jet
dark, dusky, pale, bleached, blotchy, bold, dappled, lustrous, faded, drab, milky, mottled, opaque, pastel, stained, subtle, ruddy, waxen, tinted, tinged, painted
Animal / Monster-Related Words
Bear, eagle, wolf, serpent, hawk, horse, goat, sheep, bull, raven, crow, dog, stag, rat, boar, lion, hare, owl, crane, goose, swan, otter, frog, toad, moth, bee, wasp, beetle, spider, slug, snail, leech, dragonfly, fish, trout, salmon, bass, crab, shell, dolphin, whale, eel, cod, haddock
Dragon, goblin, giant, wyvern, ghast, siren, lich, hag, ogre, wyrm, kraken
Talon, scale, tusk, hoof, mane, horn, fur, feather, fang, wing, whisker, bristle, paw, tail, beak, claw, web, quill, paw, maw, pelt, haunch, gill, fin,
Hive, honey, nest, burrow, den, hole, wallow
Rocks / Metals / Minerals
Gold, silver, brass, bronze, copper, platinum, iron, steel, tin, mithril, electrum, adamantite, quicksilver, fool’s gold, titanium
Diamond, ruby, emerald, sapphire, topaz, opal, pearl, jade, jasper, onyx, citrine, aquamarine, turquoise, lapiz lazuli, amethyst, quartz, crystal, amber, jewel
Granite, shale, marble, limestone, sandstone, slate, diorite, basalt, rhyolite, obsidian, glass
Earth, stone, clay, sand, silt, salt, mote, lode, vein, ore, ingot, coal, boulder, bedrock, crust, rubble, pebble, gravel, cobble, dust, clod, peat, muck mud, slip, loam, dirt, grit, scree, shard, flint, stalactite/mite
Trees / Plants / Flowers
Tree, ash, aspen, pine, birch, alder, willow, dogwood, oak, maple, walnut,  chestnut, cedar, mahogany, palm, beech, hickory, hemlock, cottonwood, hawthorn, sycamore, poplar, cypress, mangrove, elm, fir, spruce, yew
Branch, bough, bramble, gnarl, burr, tangle, thistle, briar, thorn, moss, bark, shrub, undergrowth, overgrowth, root, vine, bracken, reed, driftwood, coral, fern, berry, bamboo, nectar, petal, leaf, seed, clover, grass, grain, trunk, twig, canopy, cactus, weed, mushroom, fungus
Apple, olive, apricot, elderberry, coconut, sugar, rice, wheat, cotton, flax, barley, hops, onion, carrot, turnip, cabbage, squash, pumpkin, pepper
Flower, rose, lavender, lilac, jasmine, jonquil, marigold, carnelian, carnation, goldenrod, sage, wisteria, dahlia, nightshade, lily, daisy, daffodil, columbine, amaranth, crocus, buttercup, foxglove, iris, holly, hydrangea, orchid, snowdrop, hyacinth, tulip, yarrow, magnolia, honeysuckle, belladonna, lily pad, magnolia
People
Settler, Pilgrim, Pioneer, Merchant, Prospector, Maker, Surveyor, Mason, Overseer, Apprentice, Widow, Sailor, Miner, Blacksmith, Butcher, Baker, Brewer, Barkeep, Ferryman, Hangman, Gambler, Fisherman, Adventurer, Hero, Seeker, Hiker, Traveler, Crone
Mage, Magician, Summoner, Sorcerer, Wizard, Conjurer, Necromancer, 
King, Queen, Lord, Count, Baron, Guard, Soldier, Knight, Vindicator, Merchant, Crusader, Imperator, Syndicate, Vanguard, Champion, Warden, Victor, Legionnaire, Master, Archer, Footman, Gladiator, Barbarian, Captain, Commodore, 
Beggar, Hunter, Ranger, Deadman, Smuggler, Robber, Swindler, Rebel, Bootlegger, Outlaw, Pirate, Brigand, Ruffian, Highwayman, Cutpurse, Thief, Assassin
God, Goddess, Exarch, Angel, Devil, Demon, Cultist, Prophet, Hermit, Seer
council, clergy, guild, militia, choir 
Climate, Environment, & The Elements
Cold, cool, brisk, frosty, chilly, icy, freezing, frozen, frigid, glacial, bitter, biting, bleak, arctic, polar, boreal, wintry, snowy, snow, blizzarding, blizzard, sleeting, sleet, chill, frost, ice, icebound, ice cap, floe, snowblind, frostbite, coldsnap, avalanche, snowflake
Hot, sunny, humid, sweltering, steaming, boiling, sizzling, blistering, scalding, smoking, caldescent, dry, parched, arid, fallow, thirsty, melting, molten, fiery, blazing, burning, charring, glowing, searing, scorching, blasted, sun, fire, heat, flame, wildfire, bonfire, inferno, coal, ash, cinder, ember, flare, pyre, tinder, kindling, aflame, alight, ablaze, lava, magma, slag,
Wet, damp, dank, soggy, sodden, soaked, drenched, dripping, sopping, briny, murky, rain, storm, hail, drizzle, sprinkle, downpour, deluge, squall, water, cloud, fog, mist, dew, puddle, pool, current, whirlpool, deep, depths, tide, waves, whitewater, waterfall, tidal wave, flow, flood, leak, drain
Wind, breeze, gust, billow, gail, draft, waft, zephyr, still, airy, clear, smokey, tempest, tempestuous, windswept, aerial, lofty, torrid, turbulent, nebulous, tradewind, thunder, lightning, spark, cyclone, tornado, whirlwind, hurricane, typhoon
Man-made Item Words
Furnace, forge, anvil, vault, strap, strip, whetstone, brick, sword, blade, axe, dagger, shield, buckler, morningstar, bow, quiver, arrow, polearm, flail, staff, stave, sheath, hilt, hammer, knife, helm, mantle, banner, pauldron, chainmail, mace, dart, cutlass, canon, needle, cowl, belt,  buckle, bandana, goggles, hood, boot, heel, spindle, spool, thread, sweater, skirt, bonnet, apron, leather, hide, plate, tunic, vest, satin, silk, wool, velvet, lace, corset, stocking, binding
Plow, scythe, (wheel) barrow, saddle, harrow, brand, collar, whip, leash, lead, bridle, stirrup, wheel, straw, stall, barn, hay, bale, pitchfork, well, log, saw, lumber, sod, thatch, mortar, brick, cement, concrete, pitch, pillar, window, fountain, door, cage, spoke, pole, table, bench, plank, board
Candle, torch, cradle, broom, lamp, lantern, clock, bell, lock, hook, trunk, looking glass, spyglass, bottle, vase, locket, locker, key, handle, rope, knot, sack, pocket, pouch, manacle, chain, stake, coffin, fan. cauldron, kettle, pot, bowl, pestle, oven, ladle, spoon, font, wand, potion, elixir, draught, portal, book, tome, scroll, word, manuscript, letter, message, grimoire, map, ink, quill, pen, cards, dice
Coin, coronet, crown, circlet, scepter, treasure, riches, scales, pie, tart, loaf, biscuit, custard, caramel, pudding, porridge, stew, bread, tea, gravy, gristle, spice, lute, lyre, harp, drum, rouge, powder, perfume, brush
bilge, stern, pier, sail, anchor, mast, dock, deck, flag, ship, boat, canoe, barge, wagon, sled, carriage, buggy, cart
Wine, brandy, whiskey, ale, moonshine, gin, cider, rum, grog, beer, brew, goblet, flagon, flask, cask, tankard, stein, mug, barrel, stock, wort, malt
Body Parts
Head, throat, finger, foot, hand, neck, shoulder, rib, jaw, eye, lips, bosom
Skull, spine, bone, tooth, heart, blood, tears, gut, beard
Mechanical-Sounding Words
cog, fuse, sprocket, wrench, screw, nail, bolt, lever, pulley, spanner, gear, spring, shaft, switch, button, cast, pipe, plug, dial, meter, nozzle, cord, brake, gauge, coil, oil, signal, wire, fluke, staple, clamp, bolt, nut, bulb, patch, pump, cable, socket
torque, force, sonic, spark, fizzle, thermal, beam, laser, steam, buzz, mega, mecha, electro, telsa, power, flicker, charge, current, flow, tinker
Atmospheric Words
Unpleasant, Dangerous, Threatening
(nouns) death, fury, battle, scar, shadow, razor, nightmare, wrath, bone, splinter, peril, war, riptide, strife, reckoning, sorrow, terror, deadwood, nether, venom, grime, rage, void, conquest, pain, folly, revenge, horrid, mirk, shear, fathom, frenzy, corpselight/marshlight, reaper, gloom, doom, torment, torture, spite, grizzled, sludge, refuse, spore, carrion, fear, pyre, funeral, shade, beast, witch, grip, legion, downfall, ruin, plague, woe, bane, horde, acid, fell, grief, corpse, mildew, mold, miter, dirge
(adjectives) dead, jagged, decrepit, fallen, darkened, blackened, dire, grim, feral, wild, broken, desolate, mad, lost, under, stagnant, blistered, derelict, forlorn, unbound, sunken, fallow, shriveled, wayward, bleak, low, weathered, fungal, last, brittle, sleepy, -strewn, dusky, deserted, empty, barren, vacant, forsaken, bare, bereft, stranded, solitary, abandoned, discarded, forgotten, deep, abysmal, bottomless, buried, fathomless,unfathomable, diseased, plagued, virulent, noxious, venomous, toxic, fetid, revolting, putrid, rancid, foul, squalid, sullied, vile, blighted, vicious, ferocious, dangerous, savage, cavernous, vast, yawning, chasmal, echoing, dim, dingy, gloomy, inky, lurid, shaded, shadowy, somber, sunless, tenebrous, unlit, veiled, hellish, accursed, sulfurous, damned, infernal, condemned, doomed, wicked, sinister, dread, unending, spectral, ghostly, haunted, eldritch, unknown, weary, silent, hungry, cloven, acidic
(verb/adverbs): wither (withering / withered), skulk (skulking), whisper, skitter, chitter, sting, slither, writhe, gape, screech, scream, howl, lurk, roil, twist, shift, swarm, spawn, fester, bleed, howl, shudder, shrivel, devour, swirl, maul, trip, smother, weep, shatter, ruin, curse, ravage, hush, rot, drown, sunder, blister, warp, fracture, die, shroud, fall, surge, shiver, roar, thunder, smolder, break, silt, slide, lash, mourn, crush, wail, decay, crumble, erode, decline, reek, lament, taint, corrupt, defile, poison, infect, shun, sigh, sever, crawl, starve, grind, cut, wound, bruise, maim, stab, bludgeon, rust, mutilate, tremble, stumble, fumble, clank, clang
Pleasant, Safe, Neutral
(nouns) spirit, luck, soul, oracle, song, sky, smile, rune, obelisk, cloud, timber, valor, triumph, rest, dream, thrall, might, valiance, glory, mirror, life, hope, oath, serenity, sojourn, god, hearth, crown, throne, crest, guard, rise, ascent, circle, ring, twin, vigil, breath, new, whistle, grasp, snap, fringe, threshold, arch, cleft, bend, home, fruit, wilds, echo, moonlight, sunlight, starlight, splendor, vigilance, honor, memory, fortune, aurora, paradise, caress
(adjectives) gentle, pleasant, prosperous, peaceful, sweet, good, great, mild, grand, topic, lush, wild, abundant, verdant, sylvan, vital, florid, bosky, callow, verdurous, lucious, fertile, spellbound, captivating, mystical, hidden, arcane, clandestine, esoteric, covert, cryptic, runic, otherworldly, touched, still, fair, deep, quiet, bright, sheer, tranquil, ancient, light, far, -wrought, tidal, royal, shaded, swift, true, free, high, vibrant, pure, argent, hibernal, ascendant, halcyon, silken, bountiful, gilded, colossal, massive, stout, elder, -bourne, furrowed, happy, merry, -bound, loud, lit, silk, quiet, bright, luminous, shining, burnished, glossy, brilliant, lambent, lucent, lustrous, radiant, resplendent, vivid, vibrant, illuminated, silvery, limpid, sunlit, divine, sacred, holy, eternal, celestial, spiritual, almighty, anointed, consecrated, exalted, hallowed, sanctified, ambrosial, beatific, blissful, demure, naked, bare, ample, coy,  deific, godly, omnipotent, omnipresent, rapturous, sacramental, sacrosanct, blessed, majestic, iridescent, glowing, overgrown, dense, hard, timeless, sly, scatter, everlasting, full, half, first, last
(verb/adverbs) arch (arching / arched), wink (winking), sing, nestle, graze, stroll, roll, flourish, bloom, bud, burgeon, live, dawn, hide, dawn, run, pray, wake, laugh, wake, glimmer, glitter, drift, sleep, tumble, bind, arch, blush, grin, glister, beam, meander, wind, widen, charm, bewitch, enthrall, entrance, enchant, allure, beguile, glitter, shimmer, sparkle twinkle, crest, quiver, slumber, herald, shelter, leap, click, climb, scuttle, dig, barter, chant, hum, chime, kiss, flirt, tempt, tease, play, seduce
Generic “Fantasy-Sounding” Word Parts
A - D
aaz, ada, adaer, adal, adar, adbar, adir, ae, ael, aer, aern, aeron, aeryeon, agar, agis, aglar, agron, ahar, akan, akyl, al, alam, alan, alaor, ald, alea, ali, alir, allyn, alm, alon, alor, altar, altum, aluar, alys, amar, amaz, ame, ammen, amir, amol, amn, amus, anar, andor, ang, ankh, ar, ara, aram, arc, arg, arian, arkh, arla, arlith, arn, arond, arthus, arum, arvien, ary, asha, ashyr, ask, assur, aster, astra, ath, athor, athra, athryn, atol, au, auga, aum, auroch, aven, az, azar, baal, bae, bael, bak, bal, balor, ban, bar, bara, barr, batol, batar, basir, basha, batyr, bel, belph, belu, ben, beo, bere, berren, berun, besil, bezan, bhaer, bhal, blask, blis, blod, bor, boraz, bos, bran, brath, braun, breon, bri, bry, bul, bur, byl, caer, cal, calan, cara, cassa, cath, cela, cen, cenar, cerul, chalar, cham, chion, cimar, clo, coram, corel, corman, crim, crom, daar, dach, dae, dago, dagol, dahar, dala, dalar, dalin, dam, danas, daneth, dannar, dar, darian,  darath, darm, darma, darro, das, dasa, dasha, dath, del, delia, delimm, dellyn, delmar, delo, den, dess, dever, dhaer, dhas, dhaz, dhed, dhin, din, dine, diar, dien, div, djer, dlyn, dol, dolan, doon, dora, doril, doun, dral, dranor, drasil, dren, drian, drien, drin, drov, druar, drud, duald, duatha, duir, dul, dulth, dun, durth, dyra, dyver,
E - H
ea, eber, eden, edluk, egan, eiel, eilean, ejen, elath, eld, eldor, eldra, elith emar, ellesar, eltar, eltaran, elth, eltur, elyth, emen, empra, emril, emvor, ena, endra, enthor, erad, erai, ere, eriel, erith, erl, eron, erre, eryn, esk, esmel, espar, estria, eta, ethel, eval, ezro, ezan, ezune, ezil, fael, faelar, faern, falk, falak, farak, faril, farla, fel, fen, fenris, fer, fet, fin, finar, forel, folgun, ful, fulk, fur, fyra, fallon, gael, gach, gabir, gadath, gal, galar, gana, gar, garth, garon, garok, garne, gath, geir, gelden, geren,  geron, ghal, ghallar, ghast, ghel, ghom, ghon, gith, glae, glander, glar, glym, gol, goll, gollo, goloth, gorot, gost, goth, graeve, gran, grimm, grist, grom, grosh, grun, grym, gual, guil, guir, gulth, gulur, gur, gurnth, gwaer, haa, hael, haer, hadar, hadel, hakla, hala, hald, halana, halid, hallar, halon, halrua, halus, halvan, hamar, hanar, hanyl, haor, hara, haren, haresk, harmun, harrokh, harrow, haspur, haza, hazuth, heber,  hela, helve, hem, hen, herath, hesper, heth, hethar, hind, hisari, hjaa, hlath, hlond, hluth, hoarth, holtar, horo, hotun, hrag, hrakh, hroth, hull, hyak, hyrza
I - M
iibra, ilth, ilus, ilira, iman, imar, imas, imb, imir, immer, immil, imne, impil, ingdal, innar, ir, iriae, iril, irith, irk, irul, isha, istis, isil, itala, ith, ithal, itka, jada, jae, jaeda, jahaka, jala, jarra, jaro, jath, jenda, jhaamm, jhothm, jinn, jinth, jyn, kado, kah, kal, kalif, kam, kana, kara, karg, kars, karth, kasp, katla, kaul, kazar, kazr, kela, kelem, kerym, keth, keva, kez, kezan, khaer, khal, khama, khaz, khara, khed, khel, khol, khur, kil, kor, korvan, koll, kos, kir, kra, kul, kulda, kund, kyne, lae, laen, lag, lan, lann, lanar, lantar, lapal, lar, laran, lareth, lark, lath, lauth, lav, lavur, lazar, leih, leshyr, leth, lhaza, lhuven, liad, liam, liard, lim, lin, lirn, lisk, listra, lith, liya, llair, llor, lok, lolth, loran, lorkh, lorn, loth, lothen, luen, luir, luk, lund, lur, luth, lyndus, lyra, lyth, maal, madrasm maera, maer, maerim, maes, mag, magra, mahand, mal, malar, mald, maldo, mar, mara, mark, marl, maru, maruk, meir, melish, memnon, mer, metar, methi, mhil, mina, mir, miram, mirk, mista, mith, moander, mok, modir, modan, mon, monn, mor, more, morel, moril, morn, moro, morrow, morth, mort, morum, morven, muar, mul, mydra, myr, myra, myst
N - S
naar, nadyra, naedyr, naga, najar, nal, naal, nalir, nar, naruk, narbond, narlith, narzul, nasaq, nashkel, natar, nath, natha, neir, neth, nether, nhall, nikh, nil, nilith, noan, nolvurm nonthal, norda, noro, novul, nul, nur, nus, nyan, nyth, ober, odra, oghr, okoth, olleth, olodel, omgar, ondath, onthril, ordul, orish, oroch, orgra, orlim, ormath, ornar, orntath, oroch, orth, orva, oryn, orzo, ostel, ostor, ostrav, othea, ovar, ozod, ozul, palan, palad, pae, peldan, pern, perris, perim, pele, pen, phail, phanda, phara, phen, phendra, pila, pinn, pora, puril, pur, pyra, qadim, quar, quel, ques, quil, raah, rael, ran, ranna, rassil, rak, rald, rassa, reddan, reith, relur, ren, rendril, resil, reska, reth, reven, revar, rhy, rhynn, ria, rian, rin, ris, rissian, rona, roch, rorn, rora, rotha, rual, ruar, ruhal, ruil, ruk, runn, rusk, ryn, saa, saar, saal, sabal, samar, samrin, sankh, sar, sarg, sarguth, sarin, sarlan, sel, seld, sember, semkh, sen, sendrin, septa, senta, seros, shaar, shad, shadra, shae, shaen, shaera, shak, shalan, sham, shamath, shan, shana, sharan, shayl, shemar, shere, shor, shul, shyll, shyr, sidur, sil, silvan, sim, sintar, sirem, skar, skell, skur, skyr, sokol, solan, sola, somra, sor, ssin, stel, strill, suldan, sulk, sunda, sur, surkh, suth, syl, sylph, sylune, syndra, syth
T - Z
taak, taar, taer, tah, tak, tala, talag, talar, talas, talath, tammar, tanar, tanil, tar, tara, taran, tarl, tarn, tasha, tath, tavil, telar, teld, telf, telos, tempe, tethy, tezir, thaar, thaer, thal, thalag, thalas, thalan, thalar, thamor, thander, thangol, thar, thay, thazal, theer, theim, thelon, thera, thendi, theril, thiir, thil, thild, thimir, thommar, thon, thoon, thor, thran, thrann, threl, thril, thrul, thryn, thuk, thultan, thume, thun, thy, thyn, thyr, tir, tiras, tirum, tohre, tol, tolar, tolir,  tolzrin, tor, tormel, tormir, traal, triel, trith, tsath, tsur, tul, tur, turiver, turth, tymor, tyr, uder, udar, ugoth, uhr, ukh, ukir, uker, usten, ulgarth, ulgoth, ultir, ulur, umar, umath, umber, unara, undro, undu, untha, upir, ur, ursa, ursol, uron, uth, uthen, uz, van, vaar, vaelan, vaer, vaern, val valan, valash, vali, valt, vandan, vanede, vanrak, var, varyth, vassa, vastar, vaunt, vay, vel, velar, velen, velius, vell, velta, ven, veren, vern, vesper, vilar, vilhon, vintor, vir, vira, virdin, volo, volun, von, voon, vor, voro, vos, vosir, vosal, vund, war, wara, whel, wol, wynn, wyr, wyrm, xer, xul, xen, xian, yad, yag, yal, yar, yath, yeon, yhal, yir, yirar, yuir, yul, yur, zail, zala, zalhar, zan, zanda, zar, zalar, zarach, zaru, zash, zashu, zemur, zhent, zim, ziram, zindala, zindar, zoun, zul, zurr, zuth, zuu, zym
A lot of places are named after historical events, battles, and people, so keep that in mind. God/Goddess names tied to your world also work well. Places are also often named after things that the area is known for, like Georgia being known for its peaches.
My brain was fried by the end of this so feel free to add more!
I hope you find this reference helpful and good luck world-building!
-Mel
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classlesstulip · 4 years
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@levirc7 Ask and ye shall receive! (Also, a thank-you to @6-mcs-for-6-lis for the tag that started this!)
*****
It is the Annual Deep Cleaning Day, the one day each month that Tiberius got a bug up his butt and utterly TORE the house apart and scrubbed everything to within an inch of it's life.
Well, it's more like two days. One day cleaning, and one day spent putting everything back where it belongs, but Julian is considering it one day because it's a singular event.
While a loving and supportive husband, he would be lying through his teeth if he said he regrets not being able to help Ty out on such a Day. His job at the clinic, while he loves it, can really cut into their time together, and with Ty's job being a lot more flexable, it leaves the other man as something closer to a house husband than anything else. Julian at times feels sad that he can't be more hands-on.
Unless it's Deep Cleaning Day. He likes missing those days.
Unfortunately for him, he has this weekend off, and Ty will be putting him to good use.
Looking at the 'honey-do' list he was unceremoniously handed along with his morning coffee, he sipped the piping hot beverage (black with a splash of rum) as he tried to decide what to do first. He'll be leaving the clothes and bedding to Ty, the man is persnickety when it comes to their care, and wool needs to be handled a certain way or otherwise it would felt.
He learned that the hard way.
Hmm, the kitchen pantry needs to be reorganized. He could take stock of it as well, goddess knows that they're running low on a fair few things. Then he could tackle the cold box; some venison had leaked last week, and while he knows he cleaned it up thoroughly, it's always good to deep clean something like that frequently.
Decision made, Julian poured himself another cup, fortifying himself for the day ahead.
*****
With his sleeves rolled up and his hands elbow-deep in warm, sudsy water, Julian scrubbed clean the storage jar in his grasp. Once finished, he set it into the empty sinkbasin next to him before moving onto the next one.
The pantry was taken care of faster than he thought. After pulling everything out, he scrubbed the shelves clean and took note of what was depleated, he started seeing what things needed to be tossed or could be combined. Several herbs and spices that were near-gone got put into one jar and mixed up, with the knowledge that these particular ones would be great for the stews that Ty likes to do when the weather turns. Once that was taken care of, everything was put back and Julian then tackled washing up the empty storage containers.
Behind him, he could hear Ty cursing as he tried to wrangle one of their large area rugs. While not given a full deep-cleaning every time Deep Cleaning Day comes around, Ty does like to tackle them about once a season, if possible. The last few Days the weather hadn't been conductive for rug beatings, so Ty will need to do them all during this weekend; already, Julian could see the rug stand set-up near the back porch.
"Grrrromphf fucking rugs!"
Snickering, Julian pulled the plug. As the water drained from the left basin, he started rinsing out the clean items in the right. He could hear Ty dragging something heavy down the hall as he worked, laughing quietly to himself when he realised that Ty would have to stop what he was doing to prop open the back door.
*THUMP!* "DER VER'GIN DIRDLERS! *THUMPTHUMPTHUMP* *SCREE*
After plopping a chock in place, Ty stomped back to the rolled-up rug. Hefting it, he moved to the side, trying to drag more of the heavy decoration into the kitchen. He ended up sidling closer to Julian before he got an idea...
"Hey! Darling, I'm- ha haa!" Getting a hard bump to his butt, Julian nearly dropped the clay pot he was holding. At first thinking Ty hand bumped him by accident, he was soon proven wrong as the man repeatedly bumped their butts a few more times as he pulled the rug out the door. Julian had considered making it a more proper duel when Ty finished wriggling out the door, giggling like a naughty schoolboy who had just pranked their instructor.
If it's war the man wants, then war he will get!
*****
Juliam bided his time, waiting for the perfect opportunity to strike. While he didn't want anything to get inadvertently broken, he also refused to be the butt of any joke Ty may have had going through his squirrelly head.
Julian was quite caught-up in his thoughts, trying to firgure out how to get back at his husband as he stood in the livingroom, rehanging the drapes. He wanted to get them restrung and placed before Ty replaced the rug and furniture-
"Hey, babe?"
Julian just gave an absentminded hum, eyes squinting down at the drape that refused to cooperate.
"Can ya, like, move?"
"In a minute, lovely."
"Maybe...now?"
"Just one minUTE OH MY STARS!" With a startled squeak, Julian found himself suspended in the air, his back against Ty's side and shoulder as the taller man picked him up one armed, the other unrolling the rug with a harsh flick of his wrist.
All Julian could do was concentrate on breathing, the ease of Ty hefting him whilst also unrolling and moving a rug shooting straight to his groin. Going through the breathing exercises used for pain management, it took him nearly a full minute to realise that Ty had walked back to the kitchen.
"U-um, Ty," Julian's voice was weak and trembling. "Can you, ha, p-put me down, please?"
With his other hand on the backdoor, Ty paused with a blink. Looking over to his left, he noticed a fuchsia Julian, eyes wide as his two hands clutched a half-dressed curtain rod. "Oh, shit. Sorry, babe. Here," with a tilt he dropped his husband down on the kitchen floor. "Kinda forgot I had you for a second, there. Sorry!" Bending over, he dropped a quick peck to slack lips before going back outside; he still has a few rugs to beat.
Hyperventilating, Julian sunk to his knees, his back dragging down the side of the kitchen cabinets as he let out a sound similar to a tea kettle. After he buried his face in his hands with a whimper one of their dogs padded up, nosing him as she let out a concerned whine.
"Mania," he whispered. "Is it wrong that I want your Papa to crush me to smitherines?" He only got a confused rumble for an answer.
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alphacenturian4 · 4 years
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Rachel Stephens misunderstands Polemics
I received a viewer request to do a video deconstructing, but really refuting, Rachel Stephens claims that Modern Christian Holidays are secretly pagan. She has produced screes against Christmas, Easter, Halloween, and of all things Thanksgiving. So, if you came here to hear me say she is wrong and that the holidays you love are not pagan, then “The Christian holidays you celebrate aren’t pagan and Rachel Stephens is wrong.” But if you came here for a full-throated refutation of her claims as baseless and just more of Rachel’s insane conspiracy nonsense you’re not going to get that today. She actually does have some historical bases for her fears and misunderstandings this time, but they are misunderstandings nonetheless. Her discomfort and misinformation comes from her not understanding the long Christian and Jewish tradition of polemics. While the Christian origins of these traditions and customs are not pagan, the dates and some of the modern folk practices that surround these celebrations do have pagan and secular ties and these non-religious additions are a big reason for these holidays’ current popularity.
1st I should acknowledge that most of Rachel’s claims come from long standing anti-Catholic rhetoric, and maybe even some latent antisemitism, that Rachel seems both prone and subject to. As most of the holiday’s she speaks against have Legitimate Catholic Origins. As you will see, most of the holiday’s were initiated by Catholic Popes. As they took this idea of reapportion of pagan practices and holidays as license to Christianize popular holidays, by moving their already established Christian celebrations near the day of a pagan holiday, to overshadow or counter the then more popular pagan celebration. They saw this practice as inline with the already established cultural practice of Judaizing Hellenistic and Roman high feast and memorial days. A ready-made example of this comes from Christians reconfiguring Jewish high Holidays to fit within the context their new faith. For instance, Sukkot, the Feast of Booths, becomes The Feast of the Transfiguration. Or how the Passover Supper becomes the Lord’s Supper that is the Last Supper, commemorated every Mass in the Catholic Church. So the Popes and early Christians saw no problem in doing the same with pagan feast and heathen memorials.
In fact, this polemic Christianization of previously pagan or heathen events is a long-standing biblical tradition going back to the old testament and the proto-Israelite practice of taking the accepted facts of the day and turning them on their ear. Saying in essence, “you’re right but its this not that.” What some secular-humanists and atheist-skeptics call othering, where the Semitic and Abrahamic people spent much intellectual energy and time developing how they were unique and different from the much larger and more influential cultures and societies around them. This type of defining was necessary to maintain tribal unity and identity to avoid assimilation and acculturation. This process would reappear during the Church-Synagogue spilt, two words that originally meant the exact same thing but came to represent two different religions as Christians went about separating themselves from the Jewish Culture and Faith they grew out of.
Three great examples of this in the bible are Tiamat in Genesis, The sacrifice of Isaac, and Paul’s unknown God. All of Genesis up to the appearance of Abraham is Polemic against the Mesopotamian myths of the Canaanite, Babylonian, Sumerian, and Assyrian cultures. This is best examined in the Character of Taimat, she appears in both cultures’ Epic Poetry accounts of creation, but in the Mesopotamian she is the Mother goddess Dragon of Chaos, mother of the gods, slain by Marduk whom was latter identified as Baal by the Neo-Babylonians and post Jewish Kingdoms Canaanites.
Then there is the Sacrifice of Isaac, something most skeptics on youtube seem to misunderstand and mischaracterize. Which is unfortunate as this is one of the most explained examples of this type of polemic in both the Rabbinic and Christian oral traditions. The practice of child sacrifice and child emulation was rampant in the middle east at that time, but to find evidence of this you have to understand what polemics are. Polemics is the act of taking a widely accepted claim to its absurd extreme literal meaning and then filling in, recontextualizing, or reworking its meaning. In pre-biblical times, parents were expected to dedicate their 1st born child to the service of their Patron God or Goddess and in the Phoenician and Canaanite rites the child, when of the age of reason, was expected to take an oath and mark themselves as belonging to their patron god, this can be seen very explicitly in Livy when a teenage Hannibal takes his oath to avenge Carthage on Rome and then burns his hand in the fire of Baal. The Bible takes this rite literal and then freeing the Proto-Israelites from the practice by taking Isaac through the whole process and ending the ordeal by saying that God does not want child sacrifice anymore. It asks the reader, or listener, of its account to think about what it would mean if these commands were followed all the way through, what kind of god would demand that of a parent, and to show that our God is not like those other gods whom would expect you to follow through and complete such a task. Such as Artemis demanded of Agamemnon to sacrifice his daughter Iphigenia in order for the sea winds to blow again in the direction of Troy.
The third example I will use to explain this concept of Christian reappropriation and its appropriateness is from the New Testament. Paul’s unknown God. Where Paul says: “Men of Athens, I observe that you are very religious in all respects. For while I was passing through and examining the objects of your worship, I also found an altar with this inscription, ‘To The Unknown God.’ Therefore, what you worship in ignorance, I will proclaim to you. The God who made the world and all things in it, since He is Lord of heaven and earth, does not dwell in temples made with hands; nor is He served by human hands, as though He needed anything, since He Himself gives to all people life and breath and all things; and He made from one man every nation of mankind to live on all the face of the earth, having determined their appointed times and the boundaries of their habitation, that they would seek God, if perhaps they might reach for Him and find Him, though He is not far from each one of us; for in Him we live and move and exist, as even some of your own poets have said, ‘For we are all His children.’ Being then the children of God, we ought not to think that the Divine Nature is like gold, silver, or stone, nor an image formed by the art and thought of man. Therefore … He will judge the world in righteousness through a Man whom He has appointed, having furnished proof to all men by raising Him from the dead.”
So, now that I’ve shown that the practice is both Christian and Biblical let’s get down to brass tax by defending the three Christian religious Holidays of Christmas, Easter, and Halloween. I will leave thanksgiving out of this discussion as it is a secular holiday that would require a different defense than what I will present here.
end part 1.
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shadowfoxsilver · 5 years
Text
Scree
Since sonic ocs are relevant again here’s a rundown of random things this blog has that still links it to a mess of things
ShadowFox ‘Silver’ - This blogs mascot and one of my oldest ocs
Darkness Light Falls - Her brother and also an old oc
Tyla Riask - Strange three tailed fox warrior whose SFS’ friend and guardian of the Riask Emerald
Victois - Goddess of Fear who resembles SFS and was once a massive creature known as Silarkia
Dragon Emeralds - Like chaos emeralds, but only found on Dragon Island
Riask Emerald - Purple gem shaped oddly that is Dragon Island version of the Master Emerald
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stephaniegwen · 6 years
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A Hymn to Witches
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I will wrap myself in a coat of midnight velvet and crow’s feathers,
And borrow a pall of the dunnest smoke of Hel from Lady MacBeth,
I’ll dress my hair with hawthorne and rue, with tansy and wormwood,
And pull on black boots that lace to my knee,
With pointed toes made of steel and varnished leather.
I will ride on the night like a witch,
Sailing past the dark of the moon on twisted limb
And hand-sewn broom straw dyed scarlet.
I’ll call to my sorcerous sisters all, the tens of thousands,
Who rise in silks and tatters to make a new Wild Hunt,
To meet at the crossroads and ply the night,
Searching out those reveling in harm they’ve done us,
Sneering and laughing, shouting and denying.
We, the new-made goddesses,
The modern voices of Persephone and Demeter,
Of Hecate, Cassandra, Antigone, Briseis, Medea.
We are Circe’s daughters, who show you, transmogrified, as less than beasts,
Wearing your sad, shrunken spirits like crumpled cheap suits.
Our curses slice you wide open, without a single cut.
Yet you gush torrents of black blood,
From the holes gouged in your very souls.
Your lying lips grow silent at the taste of grease-soaked ash;
The burnt remains of your honor.
We call to the goddesses for justice,
We lift up sword and scales, we proffer tooth and claw,
We shriek as cats in the darkness,
We caw as ravens, howl as wolves,
We sing as foxes, scree as hawks;
A cacophony from which rises a single word: “Enough.”
We are done with your burnings and hangings,
And we curse you as we live, not as we die.
Every harm done shall be reckoned, weighed, called to account.
From the battery of body, the perversion of rape,
The denial of self, the anger of deceit,
The ugly whispered demands of obeisance -  
And your uncontrolled rage when we refuse to obey.
I am not yours to dominate;
We are not good little girls.
Women remain bone weary of harm for harm’s sake.
We grow disgusted by your elevation of the basest of men
And the pretense of their public worth.
We concede to treat only good men as equals,
We have no truck with those who embrace cruelty,
as though she were their truest lover.
And so, as last resort, because you refuse to listen or see,
Spells shall be cast.
Calling upon the moon and the night,
With hymns to Artemis and Pallas Athene,
Beseeching Judith, slayer of her rapist Holofernes,
As we call upon woman after woman
Through time immemorial,
Who sent her last strength to her daughters and nieces and the children of friends.
By the bones of good women, we are through.
We need no Furies, no harpies
Mere avatars of vengeance belong in the past.
Fear us, weak-souled men who belittle, hurt, and attack us,
Simply because you can, or because it is the only way
You believe you can be manly.
Actual masculinity clearly confounds you.
You have no magic, no goodness, no true power.
Let our enchantment shrivel your manhood forever,
Let it silence your lies.
Let it steal any pleasure ever taken
From cruelty and viciousness;
From hurt and maliciousness.
Never again shall you dominate so much as a rat,
Never again shall you know bodily joy and release.
May you walk on alone;
Impotent and empty.
May your daughters and sons know your very nature,
And swear oaths of denial as their birthright.
May you be weak fools by the fire, scorned in your dotage.
As we ride the night, every one of you is marked.
Footnotes to memory, soon to be dust.
You shall envy Ozymandias,
Your names won’t remain – only aspersions of the ill you became.
With crimson-strawed brooms, we sweep you away in an instant from eternity.
~ Stephanie Stewart-Howard
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VERY EARLY ONE SUMMER MORNING, Odin, Loki and Honir crossed into Midgard, happy in one another’s company, and in- tent upon exploring some part of the earth not already known to them.
In the pale blue, almost pale green light that gives an edge to everything, the three friends crossed a desolate reach of grit, patrolled only by the winds. Before men in Midgard had stirred and woken, the gods were striding over scrubby, undulating ground. Then they tramped round a great mass of spiky, dead, dark rock, and headed for the summit of a conical mountain.
All day they trekked and talked and, in the evening, they followed the course of a rapid, milky river from a glacier down into a valley — a jigsaw of fields, yellow and brown and green.
Odin, Loki and Honir had not brought any food with them and were beginning to feel very uneasy about it when they had the luck to come across a herd of oxen. While Loki sized them up, chose one and killed it, Odin and Honir gathered fallen branches from a grove of stunted oaks and made a fire. Then they cut up the ox into huge pieces and put the pieces into the heart of the fire.
The smell ravished the gods; they could barely wait to eat. As soon as they thought the joints were roasted, they scattered the fire and pulled the meat out of the flames.
‘It’s not ready,’ said Odin, surprised. ‘We must be so hungry that a little time seemed long to us.’
Loki and Honir raked up the brands and put the meat back into the fire again.
Suddenly a chill wind channelled down the valley. Although the sun still loped across the western sky with the wolf at its heels, all the heat had drained out of the summer day. The three gods wrapped their cloaks around them and sat and waited.
`Do you think it’s ready?’ asked Honir. ‘What do you think? Shall I find out?’
‘One of these days, you’ll choke on your own uncertainty,’ Loki said, leaping to his feet and scattering the fire for a second time. ‘It must be cooked by now.’
Odin took a piece out of the flames. ‘It’s still not ready,’ he said. And it ought to be.’
‘There’s nothing wrong with this fire,’ Honir said.
‘And yet our dinner is as raw now as it was to begin with,’ said Loki, looking at the meat and grimacing.
‘Well,’ said Odin, ‘something is working against it.’
‘Something sitting up here,’ said a voice from above them.
The three gods at once looked up into the leafy branches of the oak tree above the fire. They looked and they saw an eagle sitting there, and it wasn’t a small one.
‘Let me eat my fill,’ said the eagle to the three upturned faces, ‘and your ox will be cooked.’
The gods conferred and were of one mind. ‘Since we too want to eat tonight,’ Odin told the eagle, ‘we agree. There is nothing else we can do.’ Then the eagle screeched. It flapped its immense wings, swooped down from the tree and settled over the fire. At once it snatched up both the shoulders and both parts of the rump as well. Then it eyed the gods and, crouching at the root of the oak, began to eat. Loki was so angry that he raised his staff and rammed it into the bird’s body. The eagle was thrown off balance and dropped the meat. It screeched again and took to the air. One end of the staff was firmly lodged in the eagle’s back; and, to his alarm, Loki found that he was unable to let go of the other. He pulled and twisted and yelled to no purpose. His hands were stuck to the staff.
The eagle flew at great speed and it took care to fly close enough to the ground to make sure that Loki did not have a smooth ride. The Trickster was dragged across the floor of Midgard. His knees and ankles hanged into boulders; his legs and feet were scratched by gorse bushes and thorns until they were bleeding.
‘Mercy!’ shouted Loki.
The eagle took no notice. It dragged Loki on his backside across a glacier until he was all but skinned.
‘Mercy!’ yelled Loki again. He thought his outstretched arms were going to be wrenched from their sockets.
‘Only,’ said the eagle, rising to give Loki a little respite, ‘only if you will swear .
‘What?’ shouted Loki. ‘Anything! Mercy!’
‘Only if you will swear to bring Idun and her apples out of Asgard.’ Loki closed his eyes and pressed his lips together and said nothing.
He knew now that the eagle could only be one of the giants, in disguise. The eagle swooped again and Loki could hardly bear the pain as his knee-caps and shins and ankles and toes cracked against rocks and boulders and scree.
‘Mercy!’ implored Loki. ‘I promise you. I swear it.’
‘Seven days hence,’ said the eagle. ‘Lead Idun over Bifrost when the sun is half-way between east and west.’
‘I promise,’ called Loki.
The Trickster found that his hands were at once set free and he fell to the stony ground. Very slowly he picked himself up and looked at his wounds. Then, in the gathering darkness, he began to limp back towards his companions.
—————————————-
Seven days passed and Loki found Idun wandering through the sloping field above her hall. She was singing softly to herself, and was quite carefree; the sun caressed her. Childlike she moved, untroubled by the world’s troubles around her, petty squabbles, suffering, savage wars, and, always, time passing. Her basket of golden apples was looped over one arm.
‘Idun!’ called Loki.
Bragi’s wife paused and turned.
‘I’ve come at once. You can’t imagine; I could scarcely believe it myself.’
‘Speak more simply,’ said Idun.
‘Deep in the forest just beyond Bifrost, I came across a tree quite unlike the others. Unlike any tree I’ve seen in the nine worlds. It stands in a glade and it glows with a soft light.’
Idun opened her grey eyes wide, and Loki went on to describe his find so carefully that anyone less trusting would have known it came straight out of his head.
‘Idun, it bears golden apples,’ he said, jabbing with his forefinger at one of the apples in the basket. ‘The same as yours. And perhaps, like yours, they contain unending youth. We should take them at once for the gods.’
Idun smiled and nodded in agreement.
‘Don’t forget your own apples. We must compare them,’ said Loki, and he led the way over the sunlit field and out of Asgard. They hurried past Heimdall’s hall and then Loki took Idun by the hand and walked with her over Bifrost. The flames danced around their feet and they were unharmed.
The eagle was waiting. As soon as Idun set foot in Midgard, it rose from a thicket. It beat its dark wings, swooped on the goddess, and snatched her up. It carried her and her apples straight over the sea to Jotunheim — for as Loki had suspected, the eagle was none other than a giant. It was Thiazi.
Thiazi lifted Idun to his storm-home at Thrymheim, high in the mountains. ‘Here you’ll stay,’ he gloated. ‘Without you, without your apples, the gods will age, and I will remain young for ever.’
—————————————
When they missed Idun, the gods at once grew extremely anxious. They knew that without her magic apples, they would wither and grow old. And, indeed, they soon began to crumple inside their clothes and to seem smaller than they were before. Their skin hung over their bone- houses, bunched or puffy or wrinkled, or stretched so tight that it looked as though the bone would break through. The eyes of one became bloodshot and the eyes of another misty; one god’s hands began to tremble, one lost all his hair, and one could not control his bowels. Their joints creaked and ached and they felt utterly limb-weary. The gods felt the spring in their step and the strength in their bodies ebbing from them hour by hour.
Then the minds of the gods lost their skip and started to soften. One became outspoken about the shortcomings of the others and one began to ramble like an idiot, but most of the gods grew quiet and did not trouble to say many things they would have said before. And they were all obsessed by the same concern with time, the same fear. When they did speak, they repeated themselves; or they began sentences and did not complete them. The summer sunlight shone on Asgard, flocculent clouds drifted overhead, and the minds of the gods wandered even as they worried about their old age.
Odin knew he must rally his own strength and summon the gods to council. Everyone in Asgard made his way to Gladsheim, a dismal straggling procession under the sun. Of all the gods and goddesses and their servants, only Idun and Loki were missing.
Allfather looked at the great gathering of stooping, shuffling, mumbling figures. ‘We must find Idun,’ he called. ‘You see how it is without her, without her apples. And it will grow worse. Who was the last to see her?’
‘I saw Loki lead Idun over Bifrost,’ said Heimdall’s servant. There was a deep silence in Gladsheim. No one doubted then that Loki was the cause of what had happened to them.
‘There is only one thing to do,’ said Odin. ‘We must capture Loki.’
Weary as they were, the gods searched for the Trickster; they looked in every hall and outbuilding, and in every copse and corner of Asgard; they knew their lives depended on it. At last they found him asleep in Idun’s own field, and they seized and bound him before he could do anything about it.
Loki was brought to Valaskjalf, protesting, and there Odin at once charged him with leading Idun out of Asgard. ‘Bring her back,’ said Allfather. ‘Your choice is easy to explain and easy to understand. Bring Idun and her apples back. Otherwise we’ll put you to death.’
‘It is true,’ said Loki, ‘that I walked out of Asgard with Idun. But then I had no choice.’ Loki told them how the eagle that had carried him off when he was trekking with Odin, and Honir was none other than the giant Thiazi. ‘And I had to agree to those threats to escape with my life,’ said Loki.
‘Did you have to fulfil them?’ asked Odin.
Loki’s eyes gleamed, red and green.
‘Since you consort with eagles,’ said Odin, ‘we’ll draw a blood-eagle on your back.’
‘No,’ said Loki, and he shrank before Odin’s savage eye. ‘And your rib-cage will spring apart.’
‘No,’ said Loki, cowering.
‘Like wings,’ said Odin and his teeth were clenched.
‘I will find Idun and her apples,’ said Loki. ‘If Freyja will lend ine her falcon skin, I’ll fly at once into Jotunheim. I swear it.’
Then Odin shook and released Loki and Freyja, beautiful Freyja, her face like a pouch now and her hair falling out, went directly to her hall with him. She pulled down the falcon skin hanging over one of the beams.
‘You’re not quite so beautiful now that you’re bald,’ said Loki. Freyja said nothing. Her body shook. She wept tears of gold and handed Loki the falcon skin.
——————————-
Thrymheim perched on the top of a precipitous sgurr and seemed actually to grow out of the dark rock. The winds whirled round it, and found their way through the walls into the cold, draughty rooms. When Loki reached it in the early evening, he was fortunate enough to find the giant Thiazi was not at home. He had gone off fishing, and his daughter Skadi had gone with him.
Loki discovered Idun in a smoky room, huddled over a fire. She turned to him and at once the schemer extended his falcon wings; he murmured the runes, the magic words, and turned Idun into a nut. Then he picked her up between his claws and flew off as fast as he could.
In a little time, Thiazi and his daughter returned from the day’s fishing. When the giant found that Idun was no longer there, he roared and hurled his pails to the ground. He knew there was no way in which the goddess could have escaped from Thrymheim without help.
Then Thiazi donned his eagle skin for a third time and set off across the mountains and the high lifeless wilderness. The distance from Thrymheim to Asgard was immense and the eagle was stronger than the falcon. As Loki drew closer to Asgard, so Thiazi drew closer to Loki.
When he sat in Hlidskjalf looking over the nine worlds, nothing escaped Odin: no movement of man or giant or elf or dwarf, bird in the air or animal on earth or fish in the water. What other gods could not see at all, Allfather fixed and followed with his single eye. Now he saw Loki flying at great speed towards Asgard and the eagle Thiazi chasing him. At once he ordered all the gods and goddesses and their servants, worn out and short-winded as they were, to hurry out of Asgard with bundles of plane shavings, all the wood that the servants of the gods prepared to kindle fires in their great halls. ‘Pile them up against the walls,’ said Odin. ‘Loki is coming.’
The still summer air began to hum, as if an unseen storm were near and about to burst on them. It began to throb and then the gods and goddesses saw the falcon, and the huge eagle close behind it. From a great height the falcon dived down over the walls of Asgard, still holding the nut between its claws. ‘Light the shavings!’ cried Odin. ‘The shavings!’
The flames leaped up, almost unseen in the bright sunlight. The eagle was so close behind the falcon that he could not stop himself; he Flew straight through the flames; his wings caught fire. Thiazi blundered on into Asgard, and fell to the ground in torment. Then the gods stumbled back through the gates into their citadel and quickly killed him there.
Loki threw off Freyja’s falcon skin. He looked at the grey, aged, anxious ones pressing around him, and scornfully laughed in their faces. Then the Sky Traveller bent over his trophy; he cradled it between his hands and softly spoke the runes.
Idun stood there, young and supple and smiling. She moved innocent among the ailing gods. She offered them apples.
(Found on thenorsegods.com)
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srda-sabre · 7 years
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The Viking Creation Belief
In the beginning, there was nothing, just emptiness and dark. Suddenly, from nowhere, a spring began to flow. Faster and stronger it ran, growing, dividing, spilling it’s waters into eleven great rivers. From these rivers, there rose clouds of poison. They froze into ice and were blown by the wind to the north. In the south, there was fire. Sparks danced up from it and flew at the ice. Thus cold and hot mingled together, then gave birth to the first living creature, the giant named Ymir.
For a long time, this giant slept, enveloped in dampness and heat. Green things grew all around him. Creatures, both male and female, crawled out from his armpits and the creases of his thighs. At last Ymir was woken by a cow formed of frost. He found he was ravenous and thirsty, so he crawled beneath her and drank greedily.
Afterwards, the cow slaked her own hunger by licking salt from some stones. The warmth of her tongue melted the frost, and on the first evening a man’s hair emerged from it. On the second day, this was followed by a head and on the third day, a complete man stepped out, handsome and powerful. His name was Buri. He begot a son called Bor, who married a giantess called Bestla. They had three sons. One was name Vi, the second was named Vili and the eldest of the three was Odin.
Odin attacked the giant Ymir violently, stabbing him to death. So much blood flowed from Ymir’s wounds, that most of the giants drowned in it. However, one managed to float away on a box with his wife and settle in the frozen lands. All other giants and giantesses are sprung from them.
Odin and his brothers dragged Ymir’s corpse to the middle of the void and chopped him into pieces. From his flesh, they crafted the earth, his skull was made into sky, his blood became the sea and lakes, from his bones they raised the mountains, and from his teeth they created stones and scree.
All this time, the earth was floating like a feather. So Odin circled it with ocean to keep it steady. Then he and his brothers created four dwarves called East, West, North, and South, setting them to hold the sky in place above the world.
Vili, Ve and Odin then created the first people, on a lonely beach by the sea. From the waves they hauled two birch logs and breathed life into them, filling them with conciousness, movement, hearing, and sight. They taught them how to speak, clothed them and gave them names, calling the man Ask and the woman Embla. Finally Odin and his brothers wove Ymir’s eyelashes into a stronge fence and set it around the edge of the earth, to keep out the giants. They called the land inside this fortification “Midgard” - the middle place - and set Ask and Embla safely inside it. They are everyone’s ancestors.
At first, there was no day or night, only vague, unchanging twilight. So Odin called up the giantess Night, and her youngest son, Day, and gave each a horse and chariot. Night’s horse is called Frosty Mane: every morning, foam drips from his bit and falls to earth as the dew. Day’s horse is Shining Mane, and his brilliance lights up the world. As for the sun and moon, they were once a youth and a girl who were stunningly beautiful. The gods were so jealous that they snatched them away and tossed them into the sky to be endlessly chased by a pair of fierce wolves from Ironwood. The gods also caused the seasons to be born. Winter is the son of Wind-Cool and Summer the child of sweetness.
Odin is the allfather, very wise and powerful. He is the lord of wars and battles, and of warriors who die fighting. The valkyries work for him, fetching half of those slain in battle to feast in his hall. Two wolves lay at his feet, and two ravens gather news for him from across all the worlds. Always be mindful of Odin and on your guard, for he often travels through our own world in disguise, and meddles in people’s affairs.
Odin’s eldest son is Thor. He is the strongest of all the gods, and can easily double his power by donning his Girdle of Might and his Iron Gloves. Thor is the arch-enemy of giants and his greatest joy is smashing his hammer against their skulls.
Of the goddesses, Odin’s wife, Frigg, is the highest. However, Freyja is the best beloved and most glorious. She rules over love affairs; yet her hall is called Battlefield, and she shares each day’s tally of slaughtered warriors with Odin. She has a brother, Frey, who rules the weather, crops and wealth.
You should also know of Loki, who lives amongst the gods as a trickster and a traitor. He is clever yet crude, handsome yet fickle and sly; he’s a shapeshifter, and he’s fathered several monsters.
All the gods and goddesses live in Asgard, where each has a magnificent hall with hundreds of doors and rooms, surrounded by wonderous treasures. They often meet together in solemn assembly; but they also love to amuse themselves with contests, games and feasts.
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frenchvintagedreams · 2 years
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Susan Hayward and John Payne in THE SAXON CHARM (1948). Dir. Claude Binyon
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bevendre · 7 years
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I’ve been working on a campaign for D&D 5e and may have gotten slightly bored at work.... Look below for a homebrew race.
Rumor holds that the Bat-Folk of the Underdark were once Halflings, enslaved by the Duergar, traded to the Drow, and touched by the Abyss.  Much like their overworld cousins, however, the Bat-Folk are small and unassuming, content to live apart from the other races of the Underdark. Sequestered in small, hidden communities they live out their days in peace, avoiding conflict where they can.
 Secretive and Slight
                 Bat-Folk avoid the hunting parties of Duergar and the high-standing Drow within their Underdark home by being quick to disappear in to the darkness or scree of the underground passages that honeycomb the world. Standing between 2 and 3 feet tall and coated in a fine velvety coat they are easily mistaken for large moles at a glance.  Closer inspection reveals extremely large ears, bright eyes, a lithe frame between 20 and 35 pounds, and noses that run the gambit from small and buttonlike to flat and splayed.
               The coats of Bat-Folk are very fine and thin, ranging from pale grey to deep black, and even white among the clans who live in the mountains.  Aside from their coats they rarely have any discernible hair, though the coats atop their heads are often allowed to grow out longer.  Bat-Folk are bat-like primarily in appearance and have no natural wings, though many do have a small tail.  Many Bat-Folk see no issue with living naturally, but many take after their Halfling cousins by wearing simple clothes of colors that more easily allow them to blend with their surroundings.
               The life of an average Bat-Folk is a quiet one, concerned foremost with the protection and safety of the colony, secondly by the joys of a practical meal and warm fire, and thirdly with reverence to their goddess, the Bat-Duchess Camilla who is believed to have spirited them away from Lolth when they were held by the Drow.  Many spend their time creating works of art and effigies to their beloved goddess.
 Loving Loners
                 Outside of their colonies Bat-Folk are typically quiet and slow to open up to strangers, especially those larger or more intimidating.  Because of their close family values, those who a Bat-Folk open up to are held with adoration and love, akin to family.  They are accustomed to simple life and living, but the glint of gold and the promise of the wider world hold more sway to many Bat-Folk than they would admit within their colonies.
 Colony Life
                 Bat-Folk within the Underdark live in closely-knit colonies, typically constituting 3-4 family units.  These colonies are generally led by a council of the eldest of the colony regardless of gender.  The location of these colonies are closely guarded, and an average Bat-Folk will sooner submit to torture and torment than betray the location of their colony.  Secluded, Bat-Folk subsist largely off of farmed cave insects and fungi, occasionally making close pacts with Myconids.
 Bat-Folk Names
                 Bat-Folk typically have a given name, and a family name which is very often shared by at least part of their colony.  Unlike most races, Bat-Folk do not differentiate between males and females with naming, but most names take on the soft screech of their speech.
 Given name: Chreep, Kikri, Arit, Aniti, Birini, Ukreet, Leelin
 Bat-Folk Traits
                 Bat-Folk share a number of traits with one another regardless of locale.
                 Ability Score Increase: Your Dexterity score increases by 2
 Age: Bat-Folk reach maturity at the age of 15 and can live up to the middle of their second century
 Alignment: Most Bat-Folk are lawful by nature due to their preference for a communal structure and tendency to follow the counsel of a council or elder.  Bat-Folk avoid the issues and troubles of other races, and do not lean towards good or evil, preferring a more neutral outlook.
 Size: Bat-Folk average 2.5 feet tall and weigh between 20 and 35 pounds.  Your size is Small.
 Speed:  Your base walking speed is 25 feet.
 Sound Sensitive:  Due to your large ears, you have advantage on any Wisdom (Perception) check involving sound.  You have Blindsight up to 30ft.  Thunder damage dealt to you deals an additional 1d6 damage.
 Nimble Fingers: You have natural proficiency in Sleight of Hand, and one set of Artisan Tools of your choice
 Languages: You can speak, read, and write Common and Undercommon
 Subrace:  There are two main subraces of Bat-Folk, dependent on where the colony has originated.
 Cave-Dweller
 Cave-Dweller Bat-Folk are most often considered true Bat-Folk, though they are somewhat wilder than the average idea of a Bat-Folk.
 Ability Score Increase: Your Constitution score increases by 1
 Brave: You are accustomed to the terrors of the Underdark.  You have advantage on saving throws against being frightened.
 Befuddling Shriek:  Your upbringing has made your voice a weapon against the unwary.  You are considered proficient with this attack and base damage is 1d4 psychic damage, using your Dexterity for attack/damage. This base damage increases to 1d6 at 6th level, 1d8 at 12th level, and 1d10 at 18th level. 
 Mountain-Dweller
 Mountain-Dweller Bat-Folk live in the mouths of caves and entrances to the Underdark at the highest peaks and furthest reaches of the world.  They have thicker coats and a heavy ruff of fur around the neck.
 Ability Score Increase:  Your Wisdom score increases by 1
 Fur Coat:  Due to your upbringing in cold climates and your thick coat you have resistance against cold damage.
 Winter’s Shriek:  Your upbringing has made your voice a weapon against the unwary.  You are considered proficient with this attack and base damage is 1d4 cold damage, using your Dexterity for attack/damage. This base damage increases to 1d6 at 6th level, 1d8 at 12th level, and 1d10 at 18th level. 
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spring-gay · 7 years
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Nokia Quotes #2
+Nope +And the internet sucks i want death and my electrocity back ^Elec(a)trocity
+Lmao the one i left alone is screaming ^I mean would also scream if u left me alone
 +i was born in the same year that twerking and bromance were born +that means something ^I was born the same year as reaggeton ^I wanna kms
 +words: me, apple, five, dog and, orangle, three, the dog, to have +translation: I HAVE FIVE APPLES AND THREE ORANGES
^Sorry I wasn't paying u attention I was reading gay shit eating pizza and studying polish lmao
 ^Jesus can't this dude go fuck himself into the void +Stop void abuse
 ^The Knife Man will take care of ur problems
 ^It looks like Knife Man™ has another stabbing to commit
 +Cmon it ain't any good if there's no choking
 +He walks behind me and screes about how women are all disgusting and only hunks are good ^I'll hunk him into space
 +Born on a mountain Raised in a cave Crying and dying Is all I crave
 +no jail time +only death time
 +#RomanticIdeas: propose to your bae by carving out "marry me?" In corpses +AND HE SAID YES IM SJCJAJCUAIFIS
 +"shut up bitch god aint listening god is having a chill time with his coke dont ruin my vibe"
 +i feel lowkey guilty over not doing daily shit on duolingo but then im watching a drama in korean so that counts as studying so stfu u green feathered shit
 ^Would u hold me gently like a cabbage +yes +ur my cabbage bro
 +THE DEVIL IS HERE AND HES SINGING THE NUMA NUMA SONG
 +like imagine ur just doing ur work ad then a dude walks up to you and hes like HI UR DEAD +and then you see your dead body nyooming past
 +me: WE NEED COMMUNISM +history class: okay heres a topic about communism, yall are gonna have a test from that tomorrow +me: FUCK COMMUNISM
 +I'm not polish I'm le(s)bianese +That's spelled lebanese +Fuck
 +[Yeets out of the astral plane]
 ^U surpassed the mortal plane ^Ur in the astral plane probably +Yeah true +That's what pretty girls do to you
 ^Me: *wants to offer his studying language time to Hermes* ^Also me: *Never studies languages* ^Me: Huh
 ^Me: so Apollo how r u doin my bro *draws a tarot card* ^The deck: u'll face a big problem and a cathastrophe ^Me: huh
 +People on the internet: have super nice incense holders and ash trays, dragon themed, goddess themed, you name it +Me: uses two monster cans
 ^Master Kiku knows the art of romancing The Wife™ +[literally has her wiki open on the other screen]  +yeah i know how to romance girls
 ^Oh btw I didn't tell u earlier but when I was eating w/ my grandma we talked about today being Friday the 13th and she told me that she kept some plant in her house to make sure witched didn't get insider her house and I cOULDN'T STOP LAUGHING INSIDE CAUSE GUESS WHAT GRANDMA
 +demographic explosion more like DEMONgraphic explosion +i hate children
 +im gonna commit sudoku ^Isn't sudoku that word game
 ^Me: what role do i play in kiku's life? ^Me: [draws The World from my tarot deck] ^Me, softly: I luv him
 +Hey @tarot cards what do you think abt boys ^The cards say inevitable disaster
 +true friendship: talking in incorect greek gods quotes
 +I JUST KICKED MYSELF IN THE FOREHEAD WITH FULL FORCE ^HOW THE FUCK IS THAT EVEN POSSIBLE WHAT THE FUCK +knee dabbing? +an attempt at knee dabbing* ^I'm ^I'm trying to understand but I have so many questions +taehyung dabbed with a knee so i thought i can too
  @oneofthewolfchildren
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Chitkul, Himachal Pradesh
Chitkul (or Chittkul) is a village in Kinnaur district of Himachal Pradesh. During winters, the place mostly remains covered with the snow and the inhabitants move to lower regions of Himachal.
In the Kinnaur district of Himachal Pradesh lies Chitkul, a little village. At a height of 3450 metres, it is the last inhabited village near the Indo-Tibet border, as well as also the last location in India one can travel to without a permit. Travelers typically remain at Sangla and plan a return trip to Chitkul the same day. The river Baspa is a constant companion on this trip from Sangla. The surroundings, like the rest of Himachal, are included snow clothed mountains as well as differing tones of apple orchards, mustard areas as well as vegetation. The valley is known for its great quality potatoes and peas. The weather, cold and unpredictable, can be harsh. The Goddess of Chitkul resides in a temple here believed to be 500 years of ages. Reverence to the siren is a should by the Parikrama pilgrims.
The Kagyupa temple has a highly valued old image of the Shakyamuni Buddha, a Wheel of Life mandala and four Directional Kings on either side of the door. Chitkul is practically the last point of the famous Kinner Kailash Parikrama as one can hitch a hike from here onwards.
After one crosses over the 5,242 m high Charang Pass, it is a long and steep run down through slithery scree slopes to Chitkul(3,450m). The powerful goddess of Chitkul is the only non-Buddhist deity to which respect must be paid by the Parikrama pilgrims.  Chitkul is situated around 40 km from Karcham, the place where road bifurcates from Hindustan-Tibet Road (NH 22). The Sangla Valley is a delight for nature lovers; especially the stretch after Raksham and right up to Chitkul. The valley is extremely beautiful, on the left bank of the Baspa River are snow-clad mountains and on the right bank the whole terrain is full of apple orchards and wooden houses.
Chitkul is start point for Lamkhaga pass trek and Borasu pass trek. Nagasthi ITBP post is 4km and Ranikanda meadows is 10km trek from Chitkul.
How to reach Chitkul :
1.      Bus : Delhi – Simla – Chitkul
                   Delhi – Chitkul
2.      Rent-a-Car : From Delhi
3.      Train – Nearest railway station is Dehra Dun
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