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#based on his comic book design
gh0stdogzz · 5 months
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🌜 Marc Spector🌛
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nero-neptune · 2 years
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“he had a vision ... he was into comic books.”
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bearforceone3 · 8 months
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blue beetle vs carapax, i thought it was cool they brought him out of obscurity for the movie. sometimes i feel like i was the only one who read that 1986 book
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bunnyb34r · 1 year
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Lmao why the fuck was the met theme that??
Oh a theme based around a person who was fatphobic as hell and racist? Groundbreaking.
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jonnywaistcoat · 8 months
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Hi Jonny, if you don't mind I have a question about the TMA TTRPG! So I noticed that on the player's guide there's this guy, who my friends and I assumed is probably Jon. If it is him, is this a canon design, or more like some of the non-canon stuff that's in the merch?
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So, I hope you don't mind if i use this ask to go a bit off on one. I'm not specifically dragging you (I'm actualy glad you asked, as I've thinking about posting on the topic), but all the discussion around the RPG art and how "official" or "canon" it might be is, to my mind, slightly silly.
First up, is it "official" art? I mean, yeah, its art for the officially licenced Magnus Archives RPG. This means Monte Cook Games have commissioned someone to do a beatiful illustration broadly based on some aspect, episode or character from the podcast and it goes in the book. But that's kinda all it means. "Official" is a legal distinction, not an artistic one. The fact that it's in an official product doesn't make it any less one artist's cool interpretation of a character that has only been vaguely described in audio.
Second, is it Jonathan Sims the Archivist? I mean, it's probably based on the idea of him, but it's certainly not set in stone. When we were first discussing art with MCG, we advised that character pictures be more vibes-based and not explicitly tied to specific people (ie. a portrait inspired by Tim wouldn't be captioned "This is Tim" and wouldn't be placed opposite a profile for Tim Stoker, archival assistant.) This was mainly because we wanted the artists to have plenty of freedom to interpret and not feel too tied down by the need to know everything about the podcast. But, to be frank, it was also because we know that there are a few fans out there that are kinda Not Chill about what they've personally decided these characters look like and can get a bit defensive over depictions that differ.
It strikes me as particularly strange to be having this discussion about art that's for a roleplying game book. Something that's explicitly and solely designed to give you the ability to play in your version of the Magnus universe. The idea that this is the thing where we'd for some reason try to immutably establish unchangable appearances for these characters would be pretty funny if some folks weren't taking it so seriously. Similarly ridiculous is the idea we could reasonably have said to MCG "We'd love for you to make a huge beautiful RPG book of our setting... Just make sure you don't depict any of the iconic characters or events from it!"
But... is it "canon"? Now, to my mind, this highlights a real weakness in a lot of fandom thinking around "canon", which is that it generally has no idea what to do with adaptations. All adaptation is interpretation, and relies on taking a work and letting new creatives (and sometimes the same ones) have a different take on it. Are the appearances of the Fellowship of the Ring in the LOTR movies "canon"? How much, if at all, does that matter? Neil Gaiman's book Neverwhere was originaly a 90s BBC series made with a budget of 50 pence; is anyone who makes fanart of Mr Croup that doesn't look like the actor Hywel Bennet breaking canon? What about the novel that describes the character differently? Or the officially licenced Neverwhere comic where he looks like neither of them? Which is his "canon appearance"?
Canon is an inherently messy concept, and while it is useful for a creative team trying to keep continuity and consistency within a creative work, for thinking about anything beyond that it tends to be more hinderance than help.
Anyway, all this is to say that the above picture and all the others in the RPG are exactly as canon as every other picture you've ever seen of the Archivist.
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locusfandomtime · 9 months
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fake book covers based on Cub’s museum gift shop and the signs he posted with fake book titles! This was a lot of fun haha. I know there are more fake books, and now he’s getting signed books from hermits, so I plan on making more soon! May even make a Reddit account just to post these guys on the subreddit
design notes under cut!
The Diamond Pillar Saga: Hotguy(TM) Flies Again - this title evoked such a visceral image of something you’d find in a Scholastic book fair so I went for sort of pre-teen superhero action novel, the kind with a bunch of pictures and stupid chapter titles. I imagine in-universe Scar is trying to sell as much Hotguy merch as possible so whilst he has stuff for the adults (shirtless calendars) he’d also have comic books and novels for the kids. There’s a concorp logo because I like to think the Hotguy brand is owned by concorp and it was just a cool touch
Grian’s Theory of The Mind - have you ever seen books on like psychology and breaking habits and behaviour, that kind of stuff? They always look like this. There’s a yellow background, a simple abstract design, a bunch of book awards/reviews, and a single sentence hook. This one was the easiest and most fun to design!
Joe Hills: Transformative Poems - this was based on the “Joe Hills Poetry Corner”. Transformative poems is from “transformative works” meaning… fanfiction basically. Joe has written fanfic before and I thought an Iliad/Hermit crossover would be something he’d do. Joe made the cover himself so it has a dyed leather cover and a simple design. He tried to ask Cleo for a review so he could put one on the front but she was kinda mean about it and laughed at him so he wrote a fake one instead
Ren the King: A Complicated Legacy - this one had no explicit author but I decided Cleo made the most logical sense. Historical non-fiction books often have these B+W photo backgrounds with some dramatic, fancy text overtop, so I painted the Crastle and added then messed around with text. There’s a reduced sticker over Cleo’s name because this is Cub’s gift shop and he wouldn’t want to give her credit (but still wants to stock up his shop)
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punkeropercyjackson · 1 month
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It's finally here!!!
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Graphic design is my passion LMFAO but as i said i would do a while back,i've created a masterpost of all the Jason Todd content that's worth your time!This is rather long but he's existed since 1983 so!!
Base edit is my little sister @mayameanderings and tagging @coffeemilkcatz and @nanaonmars since they said yes when i asked if they wanted me to!Let's dive in then!
Batman 408-426,Detective comics 568-582,Superman annual 11,New Teen Titans 18-31,Blue Devil 19,Action comics 556 and 594,Batman Annuals 10-12 and Batman(The cult)for pre-reboot Robin!Jason my beloved
Nightwing Year One 101-106,New Teen Titans 55,Nightwing 10(1997)and Legends of the Dark Knight 100 for Dick and Jason siblinghood,Gotham Knights 34 for the short story of him and Alfred and Detective comics 790 for Bruce telling Cass about him as it takes place on Jason's birthday
Lost Days aka the Red Hood prologue
Under The Red Hood(2010)-The original comic is good in it's own right but the movie is leagues better written(Rare comic book adaption exception lmao)
Robin 177 and 182-183 for tha actual Tim and Jason beef instead of 'replacement' and 'enemy to caretaker' bs
Azreal:Death's Dark Knight 3(Can't give commentary on this one since i don't know Azreal like that,sorry)
Red Hood and The Outlaws(2016).Unlike the Utrh comic vs the Utrh movie,the original Rhato has nothing positive like the reboot
Not TECHNICALLY Jason BUT Duke is his favorite brother and Stephanie's the only Batfam girl he's truly close to so you should also stan them since he'd want you to /lh
Red Hood:Outlaw for the confirmation that Red Hood loves black women from infinity to infinityyyyy(meaning his love interest Dana Harlowe is introduced and featured as an mc in this run)
Urban Legends 1-6 for his return to the Batfam-Messy tbh but i do enjoy parts of it!
Task Force Z for him and Stephanie being a vigilante team and it has a prelude,that being Detective comics 1041-1043
Unkillables and Joker:The Man Who Stopped Laughing for Jayrose goodies and more of the above
Gotham War if you feel like turning off your brain to look at good art and laugh at dogshit writing
Red Hood:The Hill is his current run and when our queen Dana comes home from comics limbo!!!
The following is a misc list that's not required to include in your Jason knowledge but HIGHLY recommended you do just for fun!
Tiny Titans 23,29,33,39,45 and 47,Bombshells 46,60 and 62,Bombshells United 18-24,Lego Batman:Family Matters,A Death In The Family 2020,Batman:The Adventures Continue,Batman/Teenage Mutant Ninja Turtles 5-6,The Doom That Came to Gotham 2023 and The Teen Titans Go episode 'The Best Robin'(Pre-Reboot Robin Jason rights!!!).Also look up 'Nobody cares about Tim Drake' if you don't know what that is,you'll love it
Jason also appears in the Lego DC Super Villains games that i highly recommend as well especially because my girlfriend is a mega fan of it and i don't know much about Lego Batman 3:Beyond Gotham but please avoid the aformentioned original Rhato,Red Hood:Outlaws and the Gotham Knights game as they feature extremely problematic writing not limited to but including racialized misogyny and ableism and do disservice to Jason himself anyway so you wouldn't want to consume them to begin with if you want to like him.I have mixed feelings on the Arkham Knight and Injustice games series' but they are objectively fairly good so i wouldn't say no to giving them a shot to see if you like them
And for the finale we have Wayne Family Adventures-Definitely a good read but to be totally honest it does Duke DIRTY and it sucks so much of DC to have marketed as his series to not only not follow through at all and make it an ensemble cast instead but ALSO deprive him of his actual characterization and story to make him a demure weak black boy stereotype.I won't judge you at all for liking it if you decided to read it or have already but kindly keep this in mind and consider joining me and my mutuals in our rewrite of it to give our Signal of Hope and Chaos the writing he deserves or at least support us through likes and reblogs!Happy Jason readings and have a good day💕
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songoftrillium · 5 months
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Meet The Art Team
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Hello Kinfolks!
I've been really looking forward to this post for a while, and it's now time to unveil the art team I've assembled to put this project together! They're some heavy hitters that y'all ought to recognize, so without further ado let's meet them!
Mx. Morgan (They/Them)
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Mx. Morgan G Robles (they/them) is a freelance artist and illustrator based in Seattle, Washington. Their work is best known for its use of macabre themes, animals, and nature. They use these themes to explore mental illness, gender identity, or simply to make neat skulls.
They're known for producing book covers for several major publishers, and they've been brought in to design our book covers as well. In addition, they've developed a number of inside pieces as well!
Dogblud She/Her
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Dogblud (she/her), is a Midwestern cryptid working as a freelance artist and writer. Her work is near-exclusively sapphic, centering primarily around werewolves, werebeasts, and their strong thematic ties - horrific or otherwise - to all forms of womanhood.
A long-time fan of Werewolf: the Apocalypse, she's joined our team to produce all of the tribe artwork for the book, in addition to a number of other contributory pieces!
Meka (Any Pronouns)
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Meka is a Scottish comic artist with a flair for the dark and extremely bloody and a long-standing love of monsters and what they let us all explore-- for better and worse. Vehemently underground, they build stories about horror, grief, depersonalisation, and the isolation that comes with being just a little too weird and too angry to swallow whole. Art and catharsis go hand in hand, as far as she’s concerned.
In a throwback to the original game series, Meka has joined to produce a 22-page fully illustrated comic for the series entitled Cracking the Bone. A postgraduate in traditional comic artistry, we're extremely fortunate to have them on the team.
M.WolfhideWinter (He/Him)
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He is a part-time freelance illustrator from Scotland. His work is heavily inspired by the rugged terrain (and rain) of Scotland with a focus on werewolves inhabiting the wild landscapes both past and present. He explores themes of mental illness, societal stigma, dark folklore, and sad werewolves in the rain.
WolfhideWinter has joined our team as our monster-maker, dedicating their time towards depicting our primary antagonists of the garou: The Black Spiral Dancers, and the Wyrm's brood! We can hardly think of a body horror artist more fitting for the role.
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As a final addendum, we have an additional writer that's joined the team at the last minute.
J.F. Sambrano (They/He)
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J. F. Sambrano is an author of horror and (urban/dark/depressing?) fantasy and an advocate for indigenous rights. He lives in Washington (the state) and is originally from Los Angeles (the city); the differences are staggering but the ocean and the I-5 are the same. He is Chiricahua Apache (Ndeh) and Cora Indian (Náayarite). He may or may not be a believer/practitioner of real world magic. If he were, he would not be interested in your hippy-dippy, crystal swinging, dream-catcher slinging garbage. But magic is real, let’s not fuck around.
Beloved Indigenous World of Darkness author J.F. Sambrano is joining our team to depict the Bastet in the Dawn Tribes! A friend and frequent topic of discussion on this blog, we are honored to have him on the team to bring the Werewolf: the Apocalypse he's long-felt the world deserves to life!
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runningwithscizzorz · 7 months
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Hello I have an question!
How do you do character design and make yourself come up with creative ideas for them? Outfits, fantasy, etc
I’ll appreciate all and any advice :)
It is very difficult for me to come up with ideas off the top of my head, which is why I’m so grateful that the world makes ideas for me.
For example, the silver horned demon brother, from one of my JTTW comics was annoying for me to think of. “What has horns that isn’t an animal, something ancient and creepy?” I had been looking through videos of cave formations when I saw a kind of build up that looked an awful lot like mushrooms. Bam! One discovery snowballed into this spooky design of the silver horned demon, a decaying eye filled form that lives deep in a cave with his brother
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For the Queendom of women, I didn’t even need to think of anything. I simply researched the actual Queendom and based their clothing off of the real people. They have tons of beautiful art and scenery as well, so it was easy to work with once I knew what I was looking for through research
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💥WARNING, MAGGOTS SPIDERS AND BODY HORROR❌ I couldn’t find a way to blur the images??
For the design of the seven spider women, I was very unsatisfied with their role in the book. I wanted them to leave a lasting impression with their limited time. I didn’t change anything about their story, but I instead used the fear of insects and impregnating for their monster design, right before Wukong kills and defeats them. They’re based off the wasps that lay their eggs inside spiders, and they cocoon together in an amalgamated form like that of a spider nest, leaving them as horrific humam-spider monsters
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jccatstudios · 21 days
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Hii I just wanted to let you know that when reading the book I imagined Van Eck exactlyyy as you've drawn him! No joke! His hair especially, the slightly wavy texture and light color and style! I also love his facial expressions, literally can't wait to see Pekka Rollins (that's something I never knew I'd say..)
P.S. huge, huge fan of your Six of Crows comic, every time you post new pages I reread all the previous chapters all over again. Absolutely love, love, love what you're doing!
aw thank you!!! The fun thing about drawing the villains is that there really isn't much visual reference to go off of, so I'm trying to capture what I imagined without any outside influences. People in the reblogs on the last pages mentioned that they've never seen people draw Van Eck before, and I haven't either! There are like only a few pieces of fanart from pinterest I've seen in my research. That's it. As for Geels, there was nothing. I think I officially hold the world record for Geels drawings.
Here's a quick Pekka for your kindness :)
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He's very much based on what I first imagined while reading the book, but this design is also influenced by hearing his chapters in the audiobook and working from the sound of the actor's voice. Shame he only gets two chapters. I absolutely love listening to him read.
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woag character design notes
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[i.d.: a drawn line up of the half life vr ai characters, from left to right, gordon, dr. coomer, tommy, bubby, gman, and benrey. /end i.d.]
yeah i skipped some guys , i dont draw some of them enough to have much unique designs and some of them are a png of a dog
trust me i am just surprised as the rest of yall that i am doing hlvrai art . design notes below (very long, mind your step)
gordon:
wow this guy dont got no head
i didnt want to give gordon a face because of how unexact the person is as the fandom engages with it. is it wayne rtvs? (well as presented to an audience, yes) is it gordon freeman? (well as seen from an in game perspective, yes) is it a whole new guy entirely? (well as
i cut the confusion and took it a whole new direction: guillotine
hlvrai being treated as a very broken game is fun to me as a design perspective, so if you (the audience) are not supposed to see his face, what happens when you see it anyways? missing texture time
there are eyes drawn over because i did not have confidence in my expressions at first and then it grew on me
i think if i were to draw (and i have drawn) an actual person under the mask i would still censor the eyes because that is where the vr headset sits!!
(i do not like putting an actual flesh to gordon though)
though i really like seeing how other people interpret gordon hlvrai it is not . my gordon ? we are talking about the same guy . but this is my gordo . i made this one . this guy my guy . maybe i should draw other gordon designs
i can draw the hev suit from memory and it is also the entire reason why i can render metal confidently
i liked how people changed the lambda to read ai :] i also have no clue if i wrote the lambda correctly
(i did, i just checked)
dr coomer:
as much as i draw/drew him i find it more fun to not stick to one set design :)
so a lot of my takes on dr coomer tend to jump from idea to idea, especially from what other people are doing, though they could be fitted to the left and right designs!
the left design is mainly based off what i saw in fandom spaces
we see rounder shapes, making for a more friendly and welcoming appearance
i think of this as straying from the more professional uniform of the actual scientist models
enter swimming shorts and bright yellow socks, for some reason
so now he kind of looks like a cool science teacher :)
it might be the lab coat
the right design is mainly based off thumbnails for hlvrai itself
these use a more angular appearance
i want to push how comically buff he is because of strength he shows at times, especially since his left design seems to completely down play it as a comically not buff man who is still very strong
the shadows on right design coomer get so much more harsh and exaggerated because i have comic books on the mind :)
he really does look like a dehydrated comic book character huh
tommy:
stick bug (he gets it from his dad) (this thought process is explained at gman section)
i pushed a lot of the saturation of colours in her design because i think tommy gets to be a little silly with it
fun art story of the day! when you color, try messing with hue! you might notice you can get away with a lot as long as your values are about right
i like pushing this with white because you can get away with a lot of things reading as “off white”
old faithful for me is cool shadows with a warm transition colour to keep things visually interesting
i keep making white objects the trans flag
happy pride
tommys design looks a little like a school boy, with the tucked in button up shirt+suspenders+shorts+jacket tied around the waist . and the primary colours . but like it is really fun to dress up so brightly
i actually was strongly inspired by medieval babies if that is a weird descriptor? i wanted him to both be a middle aged man but also a young adult
do not be like tommy, who has their finger on the trigger of the gun while not even looking at where it is pointing and good god he is squeezing the trigger . top ten firearm safety of all time
bubby:
the absurd part is that i think bubby is tall . he is just between tommy and gman who are exaggeratedly lanky .
i wanted to make bubby a pointy kinda guy, so he is the only one actually wearing the lab coat proper . and the only one actually wearing dress socks but not even wearing dress shoes
i wanted to give him a novelty tie but i was running low on ideas and running high on boreds so we dont get a tie
he does have crocs though!! in attack mode!!
i do think we all kind of saw his model and collectively decided it works for him because i have honestly not seen major divergences from his model?
gman:
stick bug
i wanted to stress the more spooky and unknowable nature of him and took it in the dark souls direction of “make bigger than player character”
maked too bigger
he cannot walk through any doorways but you will have to crane your neck to look up at him
in the opposite direction of tommy, i pulled a lot of the saturation in gmans design
it feels important to make them both not fully match the rest of the slightly less broken npcs because there was so much work to make them look cool so i have to respect that
actually a lot of gmans and tommys designs are made in opposite to one another
gman has a largely stationary face and very stiff line work
while tommy is pushed to expressive as possible
thats pretty fun, way to go me
benrey:
benrey also has two designs
and in both of these i keep getting too lazy to use a reference so  the vests are super plain (forgetting the badge and black mesa logo) . i think the helmet is supposed to be darker actually .
the design ethos of benrey was “built like a brick shithouse”
a friend of mine took this cooler and interpreted it as a shield/wall/barrier as a physical (and narrative) obstacle
again the first uses fandom designs
most notably the overcast shadow (seen in video thumbnails but i never noticed it or understood why so many people did it until someone pointed it out to me)
i think hlvrai is such a great medium because it acknowledges it is a game and is able to play into that to great effect! i think the shadow is fun to imagine as solid black as a small reminder of the impossibility of the space :]
benrey is a smug cat in the body of a human . to be honest . and this is the full range of emotion i have ever drawn him with
the second was mostly because as fun as taking creative liberties are, i just really wanted to see benrey as is: the half life security guard model in all its slight wonk :]
i actually do prefer this design . it is a little more uncanny because i choose the worst translations of the model . i like it because it is a little more uncanny !
that can be said for like . every single design in this line up huh .
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odera · 3 months
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Hi tumblr! I figured I would reintroduce myself here, since I have decided tumblr is simply my favorite place to share online *still* to this day.
My name is Odera and I am a painter and illustrator! The main places you can find me are here, my side blog @burritobowlofthepelvis, my website, and @ oderaigbokwe on IG. I'm physically located on the unceded ancestral territories of the Musqueam, Squamish, and Tsleil-Waututh nations (aka known as Vancouver Canada).
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Alot of my work centers the magic of the African diaspora and the Black Queer Imagination. The foundational years of my career were complimentary to Black speculative works, Afrofuturism, and Fantasy as a gateway to healing. This has since grown to explore the spirit based, ancestral work of the diaspora, and most recently I have been combining it all and trying to find that magic in the physical, daily, embodied things.
My side blog is @burritobowlofthepelvis which I am slowly but surely reorganizing. This blog is filled with reblogs for inspiration, potential reference images, more casual glimpses of my life, selfies, and outfits of the day. (Some of the reblogs are NSFW, so minors DNI there). Ultimately I am trying to use that blog as a combination journal/resource for my sketchbook.
Below are some of my favorite paintings and illustrations over the years that give an idea of the kinds of things I am exploring or have done throughout my career.
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The Spirit Child. 2022. Oils on board. This painting is the centerpiece of my series of Tarot/Oracle/Afrodiasporic Divination paintings. The series is slowly but surely coming together, and once I get to the minor arcana I am excited to make some stylistic shifts that not only match the messaging but are also much faster to make.
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Selections from my solo exhibition 'New Yam Festival'. These paintings are all big, juicy, vibrant, improvisational, and embody the playfulness, pleasure, and joy of the Black Queer imagination! Up until that point I was working mostly at a smaller scale (anywhere from 8x10 to 20x30 inches). So it was fun to size up to 6-8 feet for each of these!
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Above are some of my favorite commercial illustrations for book covers and comics. Covers are their own particular fun design challenge, but of all the illustration assignments they can feel the most fulfilling to me.
And something classic from the archive: Odera Redesigns the cast of Sailor Moon.
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I can't believe most of those were created almost 10 years ago. But that's where we are, and it feels good to still want to use this platform despite how much the world is changing.
Feel free to reblog, like, comment, or ask me any questions you have!
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tsams-and-co-memes · 29 days
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LAES Lunar Canon Info
Updated - 4/23/24
Lunar's likes:
Sour skittles, Smarty’s, and chewy chips ahoy
Beanbags
Things that glow in the dark
Metal music, as long as it’s still intelligible
Peaches and bananas
Comic books
Spider lily flowers
Space and astrology related things
Making an entrance
Spigot
Uncrustables
Kingdom Hearts
Anything sugary
Chainsaw Man
Sushi
Making himself smaller for other people
Coffee (it's implied that he rarely, if ever, gets it though)
Tekken 8
Penguins
Friday Night Funkin
Lunar's dislikes:
The ocean
Putting ice in his drinks
The color red
History. In his words, history sucks and is like the worst subject in school
The color yellow
Football
Eclipse
Bloodmoon
The creator
Jack
Miscellaneous:
If Lunar gets too scared, he WILL cry
Unlike his brothers, he can eat food
When he is upset, anxious, tense, or getting scared, he makes a high pitched squeak sound that’s almost the equivalent of a whimper, but it sounds like a creaky door
His voice box has a concert hall sort of effect, in which a lot of reverb is added to whatever he says. There’s also another special function that lets him sound like he’s talking on an old radio station
He’s very sassy
He was originally made of nanomachines, before he was blown up by Eclipse
His birthday is August 11th
If he could have a pet, it’d be a chinchilla
He prefers showers over baths
He likes to act more childlike, although he himself is actually an adult
He has a habit of saying things that are very out of pocket
Lunar is slightly colorblind
He has weather based powers– namely wind and lightning
One of Lunar’s favorite games is Bloons TD6
His memory isn’t very good
Lunar doesn't wake up immediately and is groggy for a bit in the morning. He also screams every morning to help himself wake up more. His "wake up scream" also helps motivate him, too
It's implied that he watches Phineas and Ferb
He cleans himself via taking a sponge and scrubbing the metal parts of himself
Monty did design Lunar with the capability to change his clothes
Lunar's a sleep talker
Lunar can't read cursive, while Earth can
Lunar gets into a lot of trouble with small animals
When Lunar gets angry enough, he sounds more like Moon
Lunar can control wind, lightning, and heat (weather in general)
He's good at math
He occasionally eavesdrops on Earth’s therapy sessions with people if he finds the person attending interesting at all
Lunar doesn't know how to read Morse code
Lunar's comfort food is chips, and he eats them when stressed
When Lunar had a tail, his tail apparently was sensitive
Lunar's not good at rhythm games
Lunar has a stomach hatch that opens sideways like a cabinet door
Lunar sometimes makes the kids dance in the daycare. He even dances with them
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pandoraheadcanons · 4 months
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Josh Izzo Q&A from today's Omaticon 2024 panel!
There will be new content supporting the franchise throughout the year
JimCam personally reviews every piece of outgoing lore/content
The lore books are being updated with running changes when vigilant fans point out mistakes in the text/lore
Spider was not the first human to be born Pandora, though there are only a few Pandora-born humans do to resource constraints. Spider was born about 4-5 months before the Battle for the Hallelujah Mountains
The inclusion of "Spider's Adoption" in Jake and Neteyam's song-cord's is CONCEPT ART, and not canon (seen in an Instagram post from Deborah L. Scott, costume designer)
Josh would love to one day cover the time of the First Songs
All moons are named after characters from Greek mythology, Pandora's closest moon is Cassandra
His favorite characters from A2 are Kiri and Ronal
Expect a new 24" Payakan plush and a breaching Payakan statue (with lights!) on Shop Disney!
Different clans have different Iknimaya rights, and getting a banshee is not always the end-all goal of different clans' coming-of-age rituals.
There is a ritual around an akula hunt
All the main family's banshees are still at the reefs, just chilling in the mangroves. This lead to a discussion surrounding a "Banshees playing poker" image based off the "Dogs Playing Poker" image
Some leaders obtain more "political" sway and influence through their actions and state of their clan, such as Tonowari being highly respected among the various reef clans
Still no official confirmation of Neytiri's banshee's name, though remember Zoe has a name for it that is used on set
The "feathers" we see are NOT feathers, and are actually....scales! They were picked for their aesthetic and cinematic design, and officially they are scales. Do with this what you will.
Aonung is the son of both Tonowari and Ronal, so that debate on how the line was said can be put to rest.
Josh knows the gender of Ronal's baby, but cannot share it.
The souls we see in the Tree of Souls and other places exist as a "static backup," as if they were in an archive in Eywa-net. Memory-reliance, and conversations hold no permanent state in the "mind" of the deceased. They "live" in memory moments, a mote of memory. So, every conversation will begin afresh, with the deceased oftentimes not being aware of their death. This will happen every time, and there is no permanence.
There are new comics in the works, expect 2 between now and A3. They may feature movie-related lore.
The old lore is not canon, and lore-rebuild is constantly on-going.
He would love a complete map of Pandora "one day"
There will be more live and interactive experiences coming
They (Disney/Lightstorm) sometimes reach out to companies, though companies will also reach out to them. Merch is carefully constructed.
Finally, when asked on his thoughts on the fandom he said that we are "the kindest, nicest, understanding, and gracious fandom."
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ghostingcrows · 10 months
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Okay because generally I’ve been seeing a lot of fighting a weirdness I wanted to talk about this for a second
Hobie Brown is not an adult
Please stop being weird about him!!
More explanations under the cut
I’ve been complaining about this a lot and for people that don’t understand this situation essentially in an interview one of the directors said that an early concept of Hobie design was that he was supposed to be like the cooler older kid and as the example used for this he stated the ages 19/20
Because of this many people took it as still being canon which has led to a large bit of debate in the community between people about his age
The people who have taken this reference to the early concept as canon have started bashing people who ship Hobie with others in the group (mainly Miles and Pav which is important and which I will come back to later) as well as used this as an excuse to sexualize Hobie because hes an adult
A barely legal one which even if this was true is its own separate issue
However the issue with this specific take is that its wrong
For a variety of reasons
1) For starters people say that since the director said he was 19/20 it must be true however another director/creator of the film has stated that Hobies age is up for interpretation meaning he doesn’t have a specific set age
However, it is very clear based off of everything else that Hobie was still meant to be in the teenager range in terms of age 
For starters the actual movie
Throughout the first half of the movie Hobie is referred to a couple times by both Gwen and Pav and later Miles
Every time he is talked about in this context it is always with the undertoned implication of him and Gwen supposedly having a romantic relationship with both Pav and Gwen treating it as a sort of thing that could potentially cause friction or other issues in regards to Miles and Gwens relationship
If Hobie really were 19/20 this would be, cannot stress this enough, incredibly weird and creepy on the writers part
Unlike Hobie Gwen does have a confirmed age and she IS a minor and the movie imply that she had a relationship with Hobie whether she actual did or not and treating it as a joke would be weird and out of place if he was an adult
Not to mention that a lot of people referred to Gwen, Hobie and Miles dynamic as a love triangle which again weird and gross and uncalled for if Hobie was an adult
2) The art books both in the english and Japanese translation refer to Hobie in a way that either implies hes a kid or outright uses terms that mean hes a child
In the English translation of the book Hobie is referred to as the cool slightly older boy the girls want to date
Meanwhile the Japanese translation literally spells it out
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3) I’ve heard a variety of different deflect in regards to all the above mentioned stuff
“Hobie doesn’t look like a kid” people age differently. I’ve met kids in high school who were the same age as or younger than me with full ass beards and mustaches as well as people who are well into there 20 who look like they’re still 15 he simply just has a structured face
“He was bit at 16 in the comics and said he was spider-man for 3 years in the movie” We aren’t in the comics universe though and in this iteration Miles was bit at like 13 and Gwen at like 14 meaning that in actuality the kids are usually bitten really damn early and the actual facts are that we don’t know how old he was when he was bitten and since we very clearly aren’t in the comic universe as these movies are significantly different from the comics you can’t just go off of that
“Just because it was a concept doesn’t mean it was changed it could still have been kept” While it is true that yes sometimes things from first draft concepts are kept a lot of times they aren’t such as Hobies best friend Pavitr who was supposed to be 13 in his concept but very clearly isn’t in the movie (I don’t actually have solid evidence for that claim I just think it would be weird that they make comments about Pavs body and show him shirtless if he was still 13 in the final-) both Pav and Hobie had a shit ton of changes done to them  alongside basically all of the main 4 (Hobie, Pavitr, Gwen and Miles), except for maybe Miles but he was already an established character, so using his concept as hard and fast evidence when he very clearly was changed a lot and everything else points toward him being a kid just doesn’t work
“He mentions going to a pub so he has to be at least 21” first Hobie is British and the legal age in Britain is 18 also you don’t have to be of legal drinking age to go into a pub you just have to be old enough to actual order drinks which doesn’t even account for the fact that this is also Hobie we’re talking about who would not give the slightest fucks about the legal drinking age “But they show him with a beer in his montage and they wouldn’t encourage that in an underage character” Hobies montage is so fast paced and colorful that I genuinely don’t even know if thats true because you can barely comprehend the stuff that happens in that scene the first time you see it and not to mention that he also flips off the cops in that montage so I don’t really think they were too concerned about encouraging certain behaviors or not since half of Hobies speech in that scene was about overthrowing governments saying ACAB
So in conclusion
Hobie doesn’t have a confirmed age but based off off all the information we are given he is probably actually closer to 16/17 as his age
Now as a side tangent something else I want to address is the inherent homophobia and racism undertones that came with the initial spreading of his false age
Because when people initially heard that age they’re first instinct wasn’t to jump at the actual movie for imply a ship with Hobie and Gwen or even on the people make jokes about but was instead to jump on the people shipping Hobie with Pav and Miles
Both other male characters who are also characters of color
Odd that the first though was the (honestly at that time) relatively new and unpopular gay poc ships (Yes I know the ships are more popular now they had BARELY any content at the time of the interview)
Like genuinely the absolute giddy JOY I saw some people have at the idea that people who were minding their own business would have had a ship they liked ruined for them was insane and still is to me
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cooketimm · 4 months
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Bruce Timm about Jack Kirby influence
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The funny thing about Kirby is that I actually became stylistically influenced by him pretty late—probably in my early 20s. I had seen his stuff and been influenced by other artists, but I was always a little ambivalent about his artwork. I would go through these love/hate periods with it, where I would look at it and think, “It's pretty good, but if only it wasn't so weird and abstract. If only he had a better inker"—I'm talking about the DC stuff. Of course, now I look back on the DC stuff and it's some of my favorite stuff. The Mike Royer stuff is killer. Somewhere in my early 20s, just from looking at it more and more, I just really started grooving on it and started aping it. There was a time when I was definitely trying to mimic Kirby's style. Everybody looks at Kirby and thinks it's so weird and obvious that anybody could swipe it, but it’s a lot harder to do than you realize.
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Crystal (Marvel Comics) by Jack Kirby
There're certain things in the staging and the exaggerated action poses, that are definitely in my work— some of his usage of those great slashy straight lines he uses in place of muscles. If you use those weird, straight lines as a crutch to cover up a bad drawing, they don't really have much purpose. But to get certain thrusts or lines of action into your drawings, they're a great tool. Some of the abstract ways he does wrinkles on clothing and things like that are good comic book tricks I use in my own work.
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Bruce Timm's Kirby-esque Crystal
Every time we have done Kirby-based designs in our shows, we have found that the more you try to stick to the actual Kirby-ness of it, the more it loses. Everything about animation is exaggeration. The Kirby style is somewhat abstract, it has to be translated. You have to find a middle ground between what Kirby did on the comic book page and what can actually be animated. We're always pushing Kirby onto our younger board artists who've never really been exposed to his work. “This is an example of good staging. This is an example of a good round-house punch. This is an example of a good explosion." Even though it will have to be translated, the dynamism of Kirby is a good starting point for animation.
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