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#behold: USELESS INFORMATION
pompompurin1028 · 1 year
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Apparently Shakespeare was the one of the first to make the "Your mom" joke, I didn't know until a friend in my English class told me?😭😭
Demetrius: "Villain, what hast thou done?" Aaron: "That which thou canst not undo." Chiron: "Thou hast undone our mother." Aaron: "Villain, I have done thy mother."
Shakespeare "Titus Andronicus" 4. akt, scene 2
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zeta-male · 2 years
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all webinars should be required to talk about what specifically the webinar is going to cover BEFORE the hosts spend 15 minutes introducing themselves
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powerfulblob · 5 months
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puts on my clown hat
behold, as requested: The Trans Franky Essay. Like most of this is still jot notes and I wrote this when half-asleep so like. I don’t know
Please don’t shoot me.
Section 0: Most importantly...
Due to the Somerton stuff, I really am trying my best not to plagarize.
Unlike TikTok user @theyboss._.franky, I’m not planning to talk about if he’s trans based on physical features, personality, etc.
I’m here to talk about the narrative in particular, and allegory.
also kudos to @punkitt-is-here
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[ID: A screenshot of an X post by @punkittdev that reads “this is also partially why i am a franky one piece trans man truther” It features Franky, a cyborg with a shirt that reads “I HRT”.with a sun between the words “I” and “HRT” Franky is a tall man with tan skin and blue hair, and has part of his arms replaced with blue metal with a star at the end. end ID]
Section 1: Cyborgs are inherently trans
I’m literally just going to link The transgender cyborg: an inexhaustive primer because the article does a much better job than I can, but to summarize:
Trans people are not only cyborg-adjacent because of the transphobes who call us that, but primarily because we are used in the same way cyborgs are in text: As a talking point, a disruptive metaphor about humanity as a whole.
That brings us onto the next place...
Section 2: Cyborgs are extra trans in this case.
The reason why I latched onto this in the first place is this character’s backstory.
Franky, who eventually becomes the Straw Hat’s shipwright, starts as a joke character in the Water Seven Arc.
He’s a 40-ish year old man who runs around in a speedo and shoots lasers at people, making a living off of dismantling ships.
However, as more information is revealed, the story starts to humanize and give him a backstory.
quotes from Chapter 358:
“My body got wrecked and parts of it weren’t working anymore... So I transformed myself using scrap metal. It’s how I survived!” 
“Waste wood, scrap iron... I fit right in. First I’ve got to... ... Do something about this useless body of mine!” 
What do these have in common? Retrofitting the self, and rebuilding the body. I think there’s something trans there but IDK
Deadnames (partially joking here): As said by another character “Cutty Flam of Tom’s Workers is dead. As long as you don’t use that name... ... There’s nothing connecting us”  (for context, Franky was changing his name to evade government capture, but shhh let’s just pretend we’re talking about deadnames)
Actual Section 2: The Boats are trans now
speaking of the self as a construct...
I think it would be giving Oda too much credit for doing this on purpose.
But, he also accidentally created one of the best analogies I’ve ever heard for gender identity and against gender essentialism:
And of course, it has to be boats.
chapter 353: “Franky, there’s no such thing as blueprints for a pirate ship!! If the sailors who board that ship run up a skull-and-crossbones, then it’s a pirate ship. If they fly a seagull flag, it’s a navy ship. Build whatever you want to build, Franky.”
Like again: It’s the idea that there’s no instructions for a person, it’s what you decide to create out of oneself?
Alright. So, in terms of most manga, he actually does a rather good job. One Piece is primarily a series about misfits and outcasts: The series is goofy and over-the-top as a rule. So, one could argue the extreme way in which he portrays trans people up until the Wano arc is just a part of the series.
yeah idk
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statementends · 5 months
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So who do we think is listening?
Last time of course it seemed like the tape recorders were beholding aligned, but turned out to be the Web using the Beholding's need to archive against it.
We're in a new universe now and a new story with new motives behind the recordings. They're just as sinister as the old ones, but now with internet access in a world where everything has internet.
The spying on the employees of the OIAR certainly aligns with Eye Powers, but it might be a redherring. What if the spying is done by humans this time?
Like, oh spooky the technology is listening into them oooo~~~~ but that sort of technology has been around for a long time. The tape recorders were 'analogue.' They turned themselves on and off, but the computers and phones, and things attached to the internet? That happens in real life right now. Someone can hack your computer and gain access to your web cam. We're in sketchy government department of literal horror. Let's tap everyone's phones!
To what end? Probably something that started as 'for the greater good' and has become a monster of its own.
Time for some conspiracy theories!
So. Here's another question. Was the Magnus Archives listened to by someone in the TMAGP universe? Is that why the OIAR was made? Because they heard the tapes and what happened and have used Jon, Martin, and Jonah(?)'s voices to, with a mixture of horror magic and technology, be able to find incidences.
I'm assuming the Voices in the computer are reading out the real statements. Maybe The Archivist's Voice is doing it automatically. It Knows everything all the time but that's useless if you can't see or search for the information. Whoever built the program needed a way to use the Knowing. So it puts in the data and the Archvist sorts it. Archive gotta archive.
My theory is the Archvist's voice is being used as a tool rather than having any agency or mind.
The OIAR needs to find and document horrors. You have three beholding alligned entities trapped in magnetic tape. You put them in a computer program and boom. You have things that can start monitoring the data you're already stealing from citizens and weed out the real horror from the fake ones.
I wonder if this time corporations and governments will be more overtly trying to use and control the dread powers. Like rather than cults and worship it will be people trying to bend the dread powers toward their own end.
Because the biggest question is, if the Voices are sorting real statements, and someone is listening in part for that reason, then what do they do when real ones are found?
Guess we'll see!
Oh and one more thing. It's called the Magnus Protocol
A protocol is the official procedure or system of rules governing affairs of state.
So when something happens, the protocol gets put into place.
So what is the Magnus Protocol? Is it to do with finding the TMA tapes? Or does it have to do with what the Magnus Insitute of this universe was doing with children (see the ARG).
So like Jon was actually the Magnus Archives, is Sam going to be a part of the Magnus Protocol?
Only time will tell.
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vickyvicarious · 1 year
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why are you people hyping up jonathan harker he was fucking useless LMAOOOOOOO
just on the background while the doctors always did actual work and had insight and schemes and godalming and morris used their $$$
meanwhile he just fell on his knees crying I DEFY YOU STARS OH MY DOOMED LOVE
Oh, anon. I know I probably should just ignore you. However, I first of all find this ask very funny, and secondly you are giving me a golden opportunity to brag about my boy, here. I'm definitely gonna take it.
Behold - an incomplete list of things Jonathan Harker has done:
survived for months alone in Dracula's castle, maintaining a delicate balance of not rocking the boat too far and getting killed, but never giving up fully/seizing every chance to try and learn more or find a way out (letters, wall-climbing, etc.)
the only person to harm Dracula (shovel scar) and live (the only others were Renfield and Quincey, both of whom died the same day). the only person to hit him more than once (shovel, cut his coat open, sliced off his head). one of the two people who killed him (sliced off his head if you missed that one)
escaped by climbing down a castle wall and fleeing on foot through mountains full of wolves, without any warm clothes
was the person to recognize Dracula in London, and to direct the group to Carfax
did literally all of the footwork required to track down Dracula's boxes. began this task on his own without being given direction, and was well underway on it before even linking up with the others. (insight!)
bribery! lots of bribery! using his own inherited money at least part of the time ($$$!)
also, lied to/tricked various sources that he was either still Dracula's attorney, or utilized Arthur's status, to get information (schemes!)
suggested to a surprised Seward that Renfield may be reacting to Dracula and is "a sort of index to the coming and going of the Count." (insight!)
was van helsing's biggest primary source confirming what his research said about vampires, as seen in big speech day when he told everyone 'vampires do this (as seen in Jonathan's diary)' like five separate times
was the first to move to attack Dracula on October 3 (at his house not the asylum), galvanizing everyone else into action
um, kinda a big thing that he never considered his love doomed? like. yeah. willing to go to hell/become a vampire himself to stay with Mina. willing to doom everyone else for his love if necessary but never to give up on that. fell on his knees (I'll grant you) immediately... to comfort Mina when she felt unclean. set aside his immediate impulse towards revenge in order to comfort her first.
but also. very much willing to act to prevent such an outcome? urged everyone else to get on the move so he could go kill Dracula for everything he'd done?
nonetheless, didn't put his personal catharsis/revenge above the goal. was willing to take a backseat for the sake of success in the initial plan and just play guard rather than insisting on being the one to stake/behead him.
...honorable mention again for beheading him anyway in the end. Jonathan literally killed Dracula, bud. (fucking useful!)
I love all the main characters, and am not interested in devaluing anyone's contributions. The doctors are very smart (among other things) and important. Arthur and Quincey are very rich (among other things) and important. Mina, who you failed to mention, is extremely clever (among other things) and important as well. Jonathan, surprise surprise... is also all of those things!
And I love him. He's been my favorite character since my first time reading this book long ago. I (don't actually) regret to inform you that Dracula Daily has only increased that love, as well as vindicated it by seeing many other people agree that he's a great character really screwed over by adaptations, and thus even if I were generally inclined to feel upset about these kinds of messages, this'd still miss the mark. Rather, I thank you for the opportunity to reflect on some of the many ways Jonathan was an integral part of this vampire-hunting team.
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thecreaturecodex · 1 year
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Mind Flayer, Elder Brain
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Image © Wizards of the Coast, by Daarken. Accessed at Art of MtG here
[In writing up the mind flayers, my goal has been to make a version of the elder brain that I actually like and would use. The obstacles are numerous. As I've previously said, I do not like the 2e innovations that made both beholders and mind flayers eusocial species, because it strips them of their main attributes (independence and xenophobia for beholders, extreme intelligence for mind flayers) and makes them into pawns, slaves and dupes. The elder brain specifically was said to be lying to all other illithids about how their personalities would remain intact inside of them forever. Mind flayers are geniuses; not one of them ever saw through this? It definitely plays into the 2e directive that evil should be self-sabotaging, but it just makes one of the coolest monsters in D&D seem like rubes.
The second problem was more mechanical. In D&D 3.5, a mind flayer was a (weak) CR 8, but an elder brain was a CR 25! That meant that only epic level characters could encounter an elder brain and hope to survive, but at that level, the mind flayers would be utterly useless, unless the DM gave them a bunch of class levels, which is even more work. 5e keeps the power differential between them much saner, which I have striven to maintain here.
The third problem is probably my most nitpicky, but I've never much liked the look of the elder brain as just a brain with tentacles. The recent art for Magic the Gathering gives them a more alien appearance which I much prefer.
See my post on mind flayers in general for more information about the mind flayer subtype]
Mind Flayer, Elder Brain CR 15 LE Aberration This creature resembles a distorted humanoid brain, leathery and swollen to the size of a rhinoceros. Tentacles grow from underside like an unraveled brain stem. Despite a seeming lack of sensory organs, it seems perfectly aware of its surroundings.
An elder brain is the hub of a mind flayer colony, as they are both its most typically powerful member and the source of its future. The elder brain is the reproductive female equivalent of the mind flayers, and they birth the tadpoles that will be the next generation. They are incredibly knowledgeable, and illithids and ulitharids consult them for their plans and assist with the elder brain’s schemes in return. An elder brain can access the memories of any brain it has consumed. Most illithids consider it a civic duty to have their brains fed to the elder brain when they die in order to preserve their knowledge and experiences.
Few elder brains move much, as their bodies are bulky and slow on land. They can fly magically, but find this tiring, preferring instead to stick to water. Mind flayer colonies are built around brood pools, which act as a comfortable habitat for the elder brain and the various illithid tadpoles alike. Illithid tadpoles receive relatively little care or consideration until they are implanted into a host body, but are fed various secretions that ooze from the elder brain’s glands. An elder brain on the move is much more likely to be an astral body than the actual creature. Some elder brains regularly explore the planes and other planets in astral form, often with a few privileged mind flayers as students.
Elder brains are horrifically powerful combatants, combining the magical gifts of other mind flayers with great size and strength. Each elder brain is a talented spellcaster, having learned magic as part of their extended adolescence as ulitharids. They can also dominate any kind of creature, and few elder brains are ever encountered without a few monstrous bodyguards to absorb damage. Elder brains typically fight from the safety of their brood pools, dragging enemies into the depths to have their brain extracted after having neutralized resistance through mind blasts and spells.
An elder brain is about 10 feet in diameter, with tentacles that can reach another 15 feet beyond that.
Elder Brain            CR 15 XP 51,200 LE Huge aberration (mind flayer) Init +6; Senses all-around vision, arcane sight,blindsight 120 ft., creature sense 500 ft., darkvision 60 ft., low-light vision, Perception +28 Defense AC 28, touch 10, flat-footed 26(-2 size, +2 Dex, +10 natural, +8 shield) hp 210 (20d8+120) Fort +14, Ref +12, Will +17; +4 vs. emotion effects DR 10/adamantine and magic; SR 30 Defensive Abilities affectless; Weakness light blindness,sunlight sickness Offense Speed 10 ft., fly 30 ft. (good), swim 30 ft. Melee 8 tentacles +20 (1d8+7 plus grab) Space 15 ft.; Reach 15 ft. Special Attacks constrict (1d8+12), mind blast, pith (tentacle) Spell-like Abilities CL 15th, concentration +23 (+27 casting defensively) Constant—arcane sight, mental barrier III At will—charm monster (DC 22), confusion (DC 22), dominate person (DC 23), detect thoughts (DC 20), dimension door, mind thrust IV (DC 22), suggestion (DC 21), telekinesis (DC 23) 3/day—plane shift (DC 23), greater scrying (DC 25), quickened suggestion (DC 21) 1/day—astral projection, dominate monster (DC 27), project image (DC 25), veil (DC 24) Spells CL 14th, concentration +22 (+26 casting defensively) 7th (4/day)—mass inflict pain (DC 25) 6th (6/day)—disintegrate (DC 24), greater dispel magic 5th (8/day)—mind fog (DC 23), mind probe (DC 23), wall of force 4th (8/day)—detect scrying, dimensional anchor, enervation, fear (DC 22) 3rd (8/day)— aversion (DC 21), clairaudience/clairvoyance, lightning bolt (DC 21), protection from energy 2nd (8/day)—blur, eagle’s splendor, glitterdust (DC 20), paranoia (DC 21), scorching ray 1st (9/day)—déjà vu (DC 19), mage armor, magic missile, mindlink (DC 19), ray of enfeeblement (DC 19), unseen servant 0th—acid splash, arcane mark, dancing lights, ghost sound (DC 18), mage hand, mending, read magic, resistance, touch of fatigue (DC 18) Statistics Str 24, Dex 14, Con 22, Int 29, Wis 21, Cha 27 Base Atk +15; CMB +24 (+28 grapple); CMD 41 (cannot be tripped) Feats Arcane Strike, Combat Casting, Combat Expertise,Combat Reflexes,Defensive Combat Training, Improved Initiative, Lightning Reflexes, Psychic Sensitivity (B), Quicken SLA (dominate person, suggestion), Spell Penetration Skills Appraise +29,Bluff +28, Diplomacy +28, Fly +25, Intimidate +31, Knowledge (arcana, dungeoneering, planes, religion) +42, Perception +28, Sense Motive +25, Spellcraft +32, Swim +16, Use Magic Device +28 Languages Aboleth, Aklo, Common, Draconic, Elven, Qualith, Undercommon, telepathy 500 ft. SQ eldritch knowledge +10, no breath, psychic potency Ecology Environment underground Organization solitary, field trip (1 plus 2-12 illithids and/or ulitharids) or colony (1 plus 10-200 illithids and 1 ulitharid per 10 illithids) Treasure double standard Special Abilities Creature Sense (Su) An elder brain can detect the presence of all creatures within 500 feet and communicate telepathically with them. A mind blank spell prevents this detection, and the elder brain must make a caster level check with its SLA caster level to detect creatures under the effects of a nondetection spell. Eldritch Knowledge (Ex) All Knowledge skills are class skills for an elder brain, and it can make Knowledge checks untrained. It gains a bonus to all Knowledge checks equal to ½ its Hit Dice. Flight (Su) The fly speed of an elder brain is a supernatural ability. Mind Blast (Su) As a standard action, an elder brain can create a 60 foot cone of mental energy. All creatures in the area must succeed a DC 26 Will save or be stunned for 3d4 rounds. A creature that is stunned may attempt to recover from this condition as a full-round action with an additional DC 28 Will save. A creature that fails its save is considered to be feebleminded, as per the spell, for 1 minute after recovering from the stunning effect.  After 1 minute, the creature can attempt a second DC 28 Will save in order to avoid being permanently feebleminded. Mind flayers are immune to the effects of a mind blast. An elder brain can use a mind blast at will, but must wait 1d4 rounds between uses. This is a mind-influencing effect, and the save DC is Charisma based with a -2 racial penalty. Psychic Potency (Ex) An elder brain gains Psychic Sensitivity as a bonus feat. If it can use psychic magic, it instead gains Psychic Virtuoso as a bonus feat. Spells An elder brain gains spells as a 14th level sorcerer, oracle or psychic. It does not gain any other class abilities for that class, such as a bloodline or mystery, unless it takes levels in that class. Tentacles (Ex) An elder brain’s tentacles are treated as primary natural weapons.
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understandableparadox · 4 months
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Bottom of the barrel isekai review
did i say I was going to read something horrible for you? turns out it was horrible for me.
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behold a fucking pre-amble. I think the idea of loving and being loved is a concept ambiguous enough for it to be idolized by almost anyone because the ways to love are so varied and different. unconditional, unrequited, toxic, wholesome, forbidden, destined, love has more modifiers then fucking charizard and oops we gotta update that sentence because someone on book tik tok has invented a new type of love known as Squimy love. what does this mean for your children? more at 11.
regardless we yearn for a type of romance or if you are aromantic a form of intimacy in the form of the platonic. in some cases we can form such ties with people we don't see, people that Do not know that you exist.
in worse cases, sometimes the people who don't know we exist want to foster that relationship further for their own benefit. Parasocial love.
im sure you heard it from whatever drama youtuber you have decided to use to funnel useless bits of rage bait into your ears but its a tale as old as creepy guys. streamer is a little to eager to play into the fantasy of the viewers, that they love them, that they thing You, that's right, You dear viewer are special...Then they use that to groom or take advantage of a kid and they don't go to jail and someone writes a long expose piece on them and you want them to get hit by a truck but god rarely allows such lovely Closure...
anyways that defeintly has nothing to do with the work we are unraveling today, right? right???
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oh.
oh no....
god, just kill me... ok the premise is simple, the internet has been made by a reincarnated rando who has decided that anything in regards to adventuring and fighting is just not in the cards for him so he has decided to just be a streamer. The only streamer in the world...Well more of a podcaster, given his streams are soley voice. but lets not label spikes being driven into my head.
but hey, thats a intresting concept, the idea that someone has created the true information highway across a world that is fucking Eras to early for it, theres a lot of things that one can explo-
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kill me kill me kill me kill me kill me kill me kill me, please, im begging, im pleading, im a fucking deer on the side on the road stareing at you with blank uncomprehending eyes, my comprehension of Big Block Of Metal screaming down the road is null, dont let up on the gas and turn me into a grease smear so I may obtain something resembling an iota of peace of mind
NOT EVERY FUCKING CHARECTER NEEDS TO BE THE STRONGEST, THEY DONT NEED TO HAVE THE MILLION MANA MULTIPLIER, ITS OK TO BE SOMEWHAT WEAK, DID LUFFY POP OUT OF THE BARREL SCREAMING GUM GUM GIGA COCK AND ONE SHOTTING EVERY POOR PRIVATEER AND BUCANNEER THAT SO DARED TO GIVE HIM ANYTHING OTHER THEM WARM PRAISE AND DELIGHTIED WELCOME?! NO, BECAUSE WE ARE ALLOWED TO ENJOY THE FACT THERE ARE STAKES, THAT NOT EVERY SITUATION IS ONE IN WHICH WE ARE IN SOLE COMMAND OF! THAT GIVES IT SPICE.
anyways they wont talk about this for ten additional chapters and then again for the arc finally so i'm going to ignore it and move on.
they also go to a school that accommodates commoners and nobals, but its also the first school that actully does this, which is really intresting as its a mixing of classes and allowing "commoner" students acess to higher education and training for magic for a war with the demon king, meaning is this truly for public betterment or is this a method of ensureing nobel students arent drafted into war due to magic potential by haveing a healthy supply of seemingly more expenda- oh? your bored? you want me to jinkle something in your face? oh i messed up that sentance? You Meant to say jiggle? ok cool
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reaching the end of the comic we come to its inevitable Gimmick because one cannot be Fucked to try to make just one gimmick work. thats right, the streamer has developed a collection of accidental parasocial relationships with various well endowed women across the nation, each in astoundingly have posistions of power or in some way highly skilled.
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Each woman dispite not knowing who the streamer is, never seeing his face are thusly so infatuated by the mere sound of his voice and the kind words he mutters that they have their brain matter utterly rewired, becomeing true devouts for their favorite streamer...
Rinse and repeat for 20 plus chapters and you get Shitty Ecchi Slop delivered out to be consumed en masse because men cannot hope to penetrate the core of male lonliness without true introspection which in turn is stymied by a hunered or so other dude bros who loathe the word and offer a far easier view in which to dye the world. thus they seak idea of being coveted by someone in mangas in increaseingly more convluted power fantasies...
IS WHAT I WANT TO END THIS ON BUT IT GETS WERIDER, DISPITE BEING SLOB THE AUTHOR IS BASED ON TWO AREAS IN PARTICULER,
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HOLY SHITBALLS BATMAN, IS THAT AN ISEKAI CHARECTER THAT ISNT IMMEDITLY BUM RUSHING THE FUCKING SLAVE MAKRKET OR GIVING IT A TUT TUT?! IS THAT A HUMAN BEING WITH ACTUAL FUCKING EMPATHY?!
OH MY FUCKING GOD IN HEAVEN I DIDNT KNOW THOSE EXISTED, NOW AINT THAT THE SHINIEST FUCKING PENNY IN THE BUNCH, BUT OH PLEASE DO SAVE ROOM FOR DESERT BECAUSE IN THE SAME FUCKING CHAPTER
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THEY BRING THE ABOLTION OF SLAVERY, LADIES AND GENTLEMEN PARASOCIAL RELATIONSHIPS WORK FASTER THEN ABRAHAM LINCON AND HIS INDESCIVE BEARED ASS.
IMAGINE MY FUCKING SHOCK AND AWE, HEARING THE TERM SLAVE AND BEING AWASHED WITH THE TRUAMA OF WATCHING SO MANY BLACK HAIRED SAD EYED ANIME PRETTY BOYS EITHER DECIDEING TO BUY A SLAVE WHO ALSO JUST HAPPENS TO BE THE FUCKING POSTER CHILD FOR STOCKHOLM SYNDROM OR JUST SAYING "THAT SUCKS" AND LEAVEING IT BE, READY FOR THE INEVITABLE KNIFE IN THE HEART AND THEN BOOM, STREAMER SAYS SLAVERY IS BAD AND THEY GET RID OF IT, MAYBE I DO BELIVE IN THE POWER OF THE STREAMER.
DID YOU FILL UP ON SWEET SWEET ANTI FANTASY SLAVERY COOKIES?1 YOU GOD DAMN IDIOT, YOU SHOULD HAVE SAVED ROOM FOR "GUY WITH NORMAL OPINIONS ABOUT SEX WORK"
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I AM A CONVERT, I AM A DEVOUT, HAND TO THE HEAVENS I SHALL ESPOUSE THE VIRTUES AND DIVINITY OF THE STREAMER, WITH A WAVE OF THEIR VIRTUAL HAND SOCIETAL PROPLEM LOSE FLIGHT AND FALL TO THE EMBRACE OF THE COLD GRAVE, I JUST NEED A CHAPTER WHERE STREAMER SAYS TRANS RIGHTS AND I PROMISE I WILL NEVER EVER TALK SHIT ABOUT THIS SERIES AGAIN, PLEASE MR. STREAMER, JUST SAY TRANS RIGHTS ONE TIME, JUST ONE SINGULER TIME AND I CAN ASCEND THE RUNGS OF PEACE AND JOY.
turning down the notches this manga is funny in the fact that it pulls me back and fourth with wild abandon between utter and complete slop and genuinly funny bits and abnormally normal opinions for the genra.
"Is the underlying story, barring any other concept, good?" 
there really isnt a story, its just streamer talking and women going batshit insane.
"on a sliding scale of min to max, how much is the author using this to explore fetish" 
medium. the story has an obsession with the idea of yandere but it rarely goes into the idea of a stalker. the women are respectfull of his boundries barring one but that one is called the odd one out. aside from that, alot of scenes are just an ecuse to draw anime tits.
"How many story crutches does the author use to explore the story" 
it dosent need crutches because it has little to no intrest in telling a coherent story, it talks about what it wants and drops the rest.
 "Is the author attempting to use the story as a way to explain why he is not weird."
streamers can solve all of socitial ills as long as the women who they create parasocial relationships in are in posistions of high political power. .
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Devotional Hours Within the Bible
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by J.R. Miller
Christ’s Trial before Pilate (Mark 15:1-15)
We speak of Christ’s trial before Pilate. But really, it is Pilate’s trial before Christ that is described in our Scripture. The narrative holds up the Roman governor in such a blaze of light, that all the world can see him. The story of this trial begins in the early morning, when Jesus was led to Pilate. During the night, the religious rulers had informally condemned Him to death but they could not carry out their own sentence without bringing their prisoner to the Roman governor. This was one of the humiliating conditions of their subjection to the Romans. Meanwhile Jesus had been kept under guard during the morning hours, and had been cruelly mocked by the soldiers.
It was during this time that Peter’s denial occurred, and the pain of the disciples’ words as they fell upon Christ’s ears was more severe than all the mockeries of the heathen soldiers.
As the first streaks of dawn appeared in the east, the members of the Sanhedrin were together again to hasten the formalities, so as to get Jesus on the cross at the earliest possible moment.
When Jesus was taken to Pilate, He was bound. The rulers supposed that their cords would hold Him. Knowing as we do who this Prisoner was, we are sure that no chains of earth could have held him, if He had put forth His power, and therefore, that their bonds were useless. We understand also that this quiet submitting to be seized and led away was entirely voluntary. He was led as a lamb to the slaughter, not resisting, exerting no power in His own defense, though omnipotence was His because he was laying down His life for us.
But what a strange picture this is the Son of God bound, manacled as a common prisoner, and led away under arrest! What humiliation! But did they shackle the arms of His power with their chains? Did they stain the radiance of His glory with the shame they put upon His name that day? We know that while He Himself wore chains, submitting to them He is able to break our bonds and set us free.
The rulers had told Pilate, that Jesus claimed to be a king. They thus sought to secure Pilate’s consent to His execution, as one who was disloyal to Rome. “Are You the King of the Jews?” asked the governor, referring to what His accusers had charged. Jesus did not look much like a king as He stood there, His hands tied and a cord about His neck. Pilate’s question sounds like ridicule. Yet Jesus answered calmly, “Yes, it is as you say.” Where was His kingly power ? Where was His throne ? Where did His kingdom lie? These questions are not hard to answer today. Millions now bow to Him and worship Him as King of their souls. In heaven He is honored and adored as King of kings. On earth, too, His sway is felt even where He is not acknowledged. His influence has permeated all lands. Righteousness, truth, love, and grace are the characteristics of his reign, and these qualities are entering more and more into the life of all the world.
When the chief priest accused Jesus before Pilate, Jesus made no reply. Pilate could not understand His silence, and so endeavored to induce Him to speak. “Behold how many things they witness against You.” But still He was silent. “Jesus made no reply,” the record says. We cannot too often remind ourselves of the wisdom of silence under false accusation .
It is told of one in the olden times, that when most grievously and falsely accused by enemies, he refused to give even one word of denial or to offer any proof whatever of innocence, saying that God knew all about it, and that if it was God’s will that he should live under the shame, he would do it in silence, like his Master on his trial. This is what a Christian should usually do when falsely accused, perhaps not even offering explanation.
Jesus at least answered nothing but “committed Himself to Him that judges righteously” (1 Peter 2:23). That is, He left His name, His life, and the whole matter of His vindication to His Heavenly Father. There is no spot now on His name, though He died as a malefactor. So we may trust ourselves in God’s hands when we are wrongly accused, answering nothing but committing the whole matter to Him who judge us righteously.
Pilate was aware from the beginning, that the rulers really had no case against Jesus. If he had been courageous and just, he would have delivered Him out of the hands of His enemies. But he could not forget his own personal interests, and tried in various ways to circumvent the question of decision. He saw clearly the motive of the rulers. “For he knew that the chief priest had delivered him out of ENVY.” The rulers were envious of the influence of Jesus with the people. Envy has led many to a crime. It was envy that led Cain to slay his brother Abel. It was envy that caused Joseph’s brothers to hate him and to sell him as a slave, to get him out of their way. In many a school a bright scholar is disliked and even persecuted in many ways, because of the envy of his schoolmates. In business the successful man is followed by the envy and the enmity of rivals. In society a popular young person is often assailed by those who are outshone. Many a good name is blackened by envy. We should be on our guard continually against this sinful tendency in our hearts.
One of the expedients to which Pilate resorted in his effort to release Jesus indirectly, without exerting his own authority, was to get the people to choose Him as the one prisoner to be set free at that Passover. But the rulers, determined on the death of Jesus, insisted upon the release of Barabbas, a noted criminal. “Jesus or Barabbas?” was now the question. Barabbas was a robber and murderer. He had been engaged in an insurrection against the Romans, probably was chief in the band. His condemnation was just. Jesus never had done anything, but bless men and do them good. No enemy could say a word against Him. No witness had testified that ever He had done the least unkindness to any human being. Yet the people did not hesitate in their choice. They chose the guilty, blood-stained criminal for friendly recognition and freedom and sent the pure, holy, and gentle Jesus to dishonor and death! Every one of us has to make a similar choice between Jesus, the holy, blessed, living glorious One and sin. Which are we choosing?
This determined choice of Barabbas for freedom, still left Jesus on Pilate’s hands. He was disappointed. He had hoped to get clear of deciding in His case. He was compelled now to do something, either to assert his power and set Him free or yield to the people’s clamor and send Him to the cross. “What shall I do, then, with the one you call the king of the Jews ?” Pilate’s question is a question which every one of us must answer we must do something with Jesus. We take Him to our hearts, to the highest place of love and honor or we must reject Him. What shall we do with Him? Before every one of us He stands waiting at our door, and we must ask and answer this very question, “What shall I do with Jesus?” He comes to us in every gentle and gracious way to be our Savior, our Friend, our Lord, our Guide and we must either accept Him or reject Him. We may postpone our answer but delay does not rid us of the question it only pushes it forward, and when we go on a little we shall meet it again. The question must be answered either by our acceptance, or by our rejection of Christ. Not accepting, is really rejecting; and, therefore, while we think we have not answered the question, we really have answered it. We should think seriously what the rejection of Christ involves. We know what it involved for Pilate. What will it involve for us? Would we crucify Him afresh?
At length Pilate yielded to the pressure of the rulers and gave sentence that Jesus should be crucified. He did it, we are told, wishing to calm the multitude. That was Pilate’s opportunity. He was the one man in all the world, who could send Jesus to the cross. No other one could do it. It was a fatal and terrible distinction that was his, among men. Whether Jesus should have justice and be set free or should die innocently, he had to settle. The Jews could not touch Jesus without Pilate’s consent.
We know what he did with his opportunity. He had not the courage to be true, to be just to protect the innocent, to maintain right. He knew well that Jesus had done nothing worthy of punishment. He struggled feebly for a time with his conscience, and then gave way, sentencing to death as a malefactor, a man he knew to be without sin or fault! Thus he lost his opportunity to do justice and to win for himself an immortality of honor. He went through the farce of washing his hands before the rulers, saying that he was not responsible. But the stain upon his soul no water could wash off; the brand of dishonor marks his name with an immortality of shame. The lesson is for us. We have our opportunity to stand for truth and right. What shall we do with Jesus, who is called the Christ?
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a-mag-a-day · 2 years
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MAG 14
I love how the voice changes drastically the moment the statement starts. You immediately know what kind of a person Lee Rentoul was. Also, isn't that the sweary guy, right?
"I need to not lose any more bits of me." - I love this writing style. This, giving us a tiny bit of information without context that piques our interest.
" I was going to have to think outside the box a bit." - HA! xD Sorry, I know this probably wasn't intended as pun at all, but I just laughed.
"they weren’t paintings, they were jigsaw puzzles, each completed and framed." / "in front of Angela was another jigsaw, half-finished" / "but it wasn’t exactly going to kill Noriega, was it?" - It was, right? That was her whole deal. With every piece falling into place the victim loses a body part.
Wow, that music at 8:33 ("When she asked if I wanted Paul Noriega dead, I nearly choked.") is totally different from the usual way music is handled. This one comes in pretty quick and gets loud immediately instead of slowly creeping-in that makes you totally miss when it started.
"I’d borrowed his lighter. It was a battered old Zippo" - Well, Zippos are never a good thing in this podcast, are they?
Yay Salesa! Didn't memorize his name on my first listen, but on my second round of course.
"I plunged the knife into him once, twice, three times" - Uh, I like the music reinforcing the energy here.
God, Jon is such an ass in the post-statement section! "tasteless joke about loose tongues" and of course "I sent Martin to look into this ‘Angela’ character – not that I want him to get chopped up, of course, but someone had to" followed by "Useless ass". You're being a stupid ass here and I hated you on my first listen!
My general section at the end this time: I love the concept of this statement. The box with the body part he will lose. The wound immediately healed. The gore is not the priority in this kind of body horror. It's the loss. I wonder if that one scene in Looper (2012) was the inspiration for this statement. Also, great ending of this episode with the hundreds of boxes which were left in Rentoul's flat.
Swear count! 1 arse, 2 asshole, 3 crap and 3 ass (one of them came from Jon himself)
It is the sweary statement! Beholding censored it for its listeners 😌
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lorei-writes · 1 year
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"It is useless to write fanfiction."
My dear, I've passed English in mathematics (university class), because trust, giving presentations on mathematical proofs and concepts in English is nothing in comparison to writing about fictional dicks in a way that's not overly repetitive.
And now I'm helping a friend with her master's thesis. Because she wants to fit a lot of information in few words, and behold, that's what I do.
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springfallendeer · 1 year
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Fazbear but SCP AU
Alright I wrote it all up. Its a few thousands words but its also quickly and kinda lazily made. BEHOLD, the Fazbear SCP AU.
Some important notes: 1. However you’d decide your animatronic looks, its canon. Everyone perceives the animatronics just a little bit differently. 2. Not all animatronics are present 3. Not all animatronics are considered “active” though they did exist
Dumbasses I’m tagging for various reasons: @zenkaiankoku @feralmoonlight @pulsarsatellite @xnanosilverx I had the idea while watching Feral stream so I’m partly blaming this on them
SCP - 69420 “The Fazbear Arcade and Pizzeria”
Item: #69420
Object Class: Keter
Special Containment Procedures:
SCP # 69420 is not an entity which can be fully contained by any means, and can ergo only be carefully monitored in an attempt to reduce the number of casualties.
The entity exists in multiple locations at once, and attempts at destroying any of these locations proves futile. Destroying the contents of the entity also proves useless, as any destroyed internal entities will always either reappear or be recreated.
Attempts at destroying the internal Fazbear Entities has been confirmed to create an entirely new entity. This new entity is currently in the process of being studied and is best avoided by those uninvolved in research efforts.
As part of efforts to reduce the number of casualties, personnel are instructed to join the Fazbear establishment as workers in order to provide protection to the public. Personnel who do so are aware of the risks in doing so and their families are assured long term care in the likely event of death or maiming.
Description:
SCP #69420 appears, externally, as an everyday pizza and arcade establishment comparable to locations such as “Chuck E Cheese”. The Pizzeria is inhabited primarily by animal themed animatronic mascots. The appearance of these animatronics changes over time. The number of animatronics in question changes over time. How these animatronics are perceived can vary wildly from person to person, assuring that every visitor in question is confronted by an organism which they will find appealing, regardless of how unnerving they may be.
Many of these animatronics are known to house both the bodies and the souls of Fazbear victims. (Edit: This information has changed. The majority of these souls have been successfully freed following a series of trial and error attempts at destroying the SCP. While #69420 has not yet been destroyed, it has been proven that its victims can be freed from its grasp with enough effort. Animatronics which do not house souls appear to be infected by some manner of virus, but not all animatronics are infected/conform to the influence of the virus)
The external size of the location cannot be used to judge the interior, as the interior is quite spacious and has been documented to undergo changes on a regular basis. The establishment is quite large, containing multiple large rooms divided for the sake of separating the various attractions. The attractions, like the animatronics, change over time. Each attraction will centralize around at least one animatronic mascot.
In terms of function, SCP #69420 appears to be a predatory establishment with a fixation on luring individuals to an untimely demise. The two primary targets of the SCP are young children or would-be job seekers, with additional victims being a byproduct of snooping. It passes itself off as any other Pizza and Arcade location. It provides a regular supply of high calorie, high fat foods and there are even gift shops used to sell Fazbear themed merchandise. None of these items are known to trigger any unusual effects and are ergo considered safe.
SCP #69420 lures in its targets in two ways. Through the promise of family-friendly food and entertainment (Child targets) or through the promise of quick and easy employment without need of a resume (Adults/Workers).
It is important to note that not all workers who get fooled into working for the establishment will not always fall victim to the murderous and predatory urges of the establishment itself. The majority of victims are specifically employed to fulfill overnight shifts. During these overnight shifts, the victims will be hunted or otherwise faced with dangerous tasks that could spell an untimely demise. Escaping this demise at the establishment also does not mean survival, as the entity has been known to unleash its internal entities for the sake of hunting down any escaped victims.
Similarly, the majority of children who visit the location will not fall victim to the predatory nature of Fazbear Entertainment. The entity appears to primarily target children who could be considered ‘social outcasts’, that meaning children who are largely neglected or rejected by their peers. However, there have been circumstances were children that were otherwise closely monitored and adored have fallen victim. These rare incidents occur when no other prying eyes are in the room, thus resulting in what could be considered opportunistic predatory behavior.
Children who have survived near death experiences brought about by Fazbear have been known to suffer horrific nightmares that can induce extreme levels of stress and insomnia, ultimately cumulating in cardiac arrest. Those who do not succumb to that fate are often compelled to return to the location as adults, where they are likely to be dispatched.
Fazbear Entertainment has somehow managed to establish multiple locations overnight. Attempts at destroying a singular location do not result in a decrease in the total number of Fazbear locations. A replica of any destroyed location will immediately turn up in a new area.
There are many exact duplicate locations of Fazbear, with an average of 3 instances of every distinct “Fazbear Setting” existing at any given time. Successfully destroying all known locations of a setting in one go has been confirmed to free the souls of any trapped victims with varied levels of success.
Known Entities (FSCP): Fazbear SCP’s. Entities marked as “Purged” have been freed of their trapped souls and are no longer active.
FSCP #01 - Freddy Fazbear (Dangerous - Night Workers) - Purged An older, less sophisticated brown bear themed animatronic. Known to be hostile towards night shift workers. Not known to target children. A damaged, withered version of this animatronic is known to appear in “Retro” Fazbear locations. Can be tricked using animatronic masks. A soul of a prior Fazbear victim inhabits it.
FSCP #02 - Chica the Chicken (Dangerous - Night Workers) - Purged An older, less sophisticated yellow chicken themed animatronic, wearing a bib. Known to be hostile towards night shift workers. Not known to target children. A damaged, withered version of this animatronic is known to appear in “Retro” Fazbear locations. Can be tricked using animatronic masks. A soul of a prior Fazbear victim inhabits it.
FSCP #03 - Bonny the Bunny (Dangerous - Night Workers) - Purged An older, less sophisticated purple rabbit themed animatronic. Known to be hostile towards night shift workers. Not known to target children. A damaged, withered version of this animatronic is known to appear in “Retro” Fazbear locations. Can be tricked using animatronic masks. A soul of a prior Fazbear victim inhabits it.
FSCP #04 - Foxy the Pirate (Dangerous - Night Workers) - Purged An older, damaged, less sophisticated red fox themed animatronic. Known to be hostile towards night shift workers. Has been known to target children. A damaged, withered version of this animatronic is known to appear in “Retro” Fazbear locations. Cannot be tricked using animatronic masks. A soul of a prior Fazbear victim inhabits it.
FSCP #05 - Golden Freddy (Anomalous) - Active An older, damaged, less sophisticated golden bear themed animatronic. Has been encounters but encounter conditions are unknown. Not known to be dangerous but causes hallucinations.
FSCP #06 - Animatronic Endoskeletons (Dangerous - Night Workers) - Active Bare animatronic Endoskeletons that can appear randomly in the varied forms of the Fazbear Establishment. Comes in “Traditional”, “Toy”, and “Glamrock” forms, each tied to their specific location/theme. Known to be hostile towards night shift workers. Has been known to target children.
FSCP #07 - Toy Freddy (Dangerous - Night Workers) - Purged A retro, stylized brown bear themed animatronic. Known to be hostile towards night shift workers. Not known to target children. Can be tricked into remaining docile through the use of animatronic masks. A soul of a prior Fazbear victim inhabits it.
FSCP #08 - Toy Bonnie (Dangerous - Night Workers) - Purged A retro, stylized purple rabbit themed animatronic. Known to be hostile towards night shift workers. Not known to target children. Can be tricked into remaining docile through the use of animatronic masks. A soul of a prior Fazbear victim inhabits it.
FSCP #09 - Toy Chica (Dangerous - Night Workers) - Purged A retro, stylized yellow chicken themed animatronic. Known to be hostile towards night shift workers. Not known to target children. Can be tricked into remaining docile through the use of animatronic masks. A soul of a prior Fazbear victim inhabits it.
FSCP #10 - Mangle (Dangerous - Night Workers) - Active/Blob A retro, stylized white fox themed animatronic. Known to be hostile towards night shift workers. Not known to target children. Can be tricked into remaining docile through the use of animatronic masks. Has the unfortunate circumstance of being a “pull apart and put back together” attraction.
FSCP #11 - Marionette (Anomalous/Dangerous - Night Workers) - Active/Blob A peculiar puppet resembling a Marionette. Has a black body, long featureless limbs, and a white face. The face is decorated with permanent tears and the arms/legs sport white stripes. Can be kept docile through the use of a music box. Will become active and hostile if the music box stops playing. Known to be hostile towards night shift workers once active.
FSCP #12 - Springtrap “William Afton” (Dangerous) An old and decrepit animatronic that houses the reanimated corpse of an individual known as “William Afton” within. Very hostile. Very dangerous. Very malicious. Believed to be the driving force controlling Fazbear. There is only one known instance of this entity. Avoid at all costs. Appears to be actively being hunted by the Blob.
FSCP #13 - Glamrock Freddy (Safe) A stylized, futuristic brown bear themed animatronic. Not known to be hostile and is generally considered to be helpful towards staff as well as any lost/unauthorized children. Appears to be actively defying SCP #69420’s influence.
FSCP #14 - Glamrock Chica (Dangerous - Unauthorized Children) - Active A stylized, futuristic yellow chicken themed animatronic. Not known to be hostile towards staff. Is known to actively target unattended/unauthorized children. Is not known to be inhabited by any souls and is theorized to be controlled by a virus created by Springtrap.
FSCP #15 - Montgomery Gator (Dangerous - Unauthorized Children) - Active A stylized, futuristic Green Alligator themed animatronic. Not known to be overly-hostile towards staff. Is known to actively target unattended/unauthorized children. Is not known to be inhabited by any souls and is theorized to be controlled by a virus created by Springtrap.
FSCP #16 - Roxanne Wolf (Dangerous - Unauthorized Children) - Active A stylized, futuristic gray wolf themed animatronic. Not known to be hostile towards staff. Is known to actively target unattended/unauthorized children. Is not known to be inhabited by any souls and is theorized to be controlled by a virus created by Springtrap.
FSCP #17.1 - Daycare Attendant “Sunman” (Safe) - Active A stylized, futuristic animatronic that resembles a jester. The most anatomically correct animatronic to date, and the most capable of communicating with disabled patrons/children. This animatronic is “Sun” themed and will only be active when the lights are on. Not known to be hostile towards staff or children. Is not known to be inhabited by any souls and it is unclear if it is under the control of a virus created by Springtrap. Note: This information is up for debate as there have been some instances of separate Sun and Moon animatronics being encountered. These instances are few and far between.
FSCP #17.2 - Daycare Attendant “Moonman” (Dangerous) - Active A stylized, futuristic animatronic that resembles a jester. The most anatomically correct animatronic to date, and the most capable of communicating with disabled patrons/children. This animatronic is “Moon” themed and will only be active when the lights are on. Known to be so hostile that the Daycare it inhabits has been shut down and is kept permanently bright to try and prevent its activation. Is not known to be inhabited by any souls and it is unclear if it is under the control of a virus created by Springtrap. Note: This information is up for debate as there have been some instances of separate Sun and Moon animatronics being encountered. These instances are few and far between.
FSCP #18 - Staff Bots (Safe/Annoying) - Active A series of semi-humanoid bots. These animatronics sport humanoid upper bodies but their lower halves are more akin to motorized Segway's. These bots appear in many forms but their designs remain almost entirely identical. Not at all known to be dangerous but specific variants of them can be deemed as annoying. The upside is that they do attempt to be of help whenever and however they can. Best used as sacrificial fodder in the event of being targeted by a hostile animatronic.
FSCP #19 - DJ Music Man (Safe) - Active A massive, stylized, spider and music themed animatronic. Known only to be dangerous if provoked. Will protect staff and children from other hostile bots. Generally avoided outside of needing protection as it can only be found in one specific location in the facility.
FSCP #20 - The Blob (Anomalous/Dangerous) - Active An Eldritch abomination composed of an unknown black substance and various animatronic parts. It has been concluded to have absorbed the remains of destroyed/purged retro and toy animatronics into itself in order to gain mass. Generally uninterested in attacking night staff or children, but will attack if provoked. Little is known about this entity as it is difficult to encounter and more difficult to study. There is only one known instance of this entity and it appears to also be hunting Springtrap.
FSCP # 21 - “Eclipse” -  (Anomalous/Dangerous) - Active(?) A rarely encountered jester themed animatronic that appears to combine the traits of the two separate animatronic AI of the “Sunman” and the “Moonman”. Origins unknown. Sometimes but not always encountered/summoned through a cursed arcade machine that can be found in the futuristic Fazbear locations. Largely unpredictable and therefor considered dangerous. Anywhere that has a Daycare Attendant is capable of having an Eclipse, but not all locations that have a Daycare Attendant are confirmed to have one.
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amyelevenn · 2 years
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HanaHaki Disease
PAIRING; c!Sapnap x gn!reader
SUMMARY; request - Part 2 but like it's sapnaps pov starting from where they were still together at the ravine and he sees her walking off then after a bit of him thinking to himself he goes to go find her and sees her on the ground passed out and/or dead. Please??
WARNINGS; blood, death, angst
A/N; oooo i likey, here ya go!!
1.0k words - M.LIST pt 1
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Sapnap had led you to a beautiful, lush ravine, guiding you wherever you wanted to go. The ceiling was many blocks in the air, some parts even cracking to give way to the setting sun-light. Vines and plants covered so many different surfaces, vibrant flowers sprouting from every possible crevice. The ravine was a sight to behold, one you were sure neither of you would be forgetting any time soon.
You had made it a point to stand behind Sapnap at all times, so he wouldn’t see the bloody flowers coming out of you. As you walked through an already looted mine shaft just off, you find yourself holding yet another flower – this time a nice white rose, now splattered with saliva and blood. Hastily chucking it behind you, you clear your throat to get Sapnap’s attention.
“Hey, what’s that disease called when someone start’s coughing up flowers?” you mutter, awkwardly scratching your neck.
“Oh- uh, HanaHaki? As in the one about one-sided love?” he suggests.
“Yeah,” you gulp, “yeah, that one. What- uh, what do you know about it?”
He chuckles, turning around to face you. “Why?”
Ignoring the slow increase of how hard it was getting to breathe, you muster a low, “Just curious.”
He eyes you for a moment, clearly suspicious. “…right. Well, if someone has HanaHaki it means that they have unrequited or one-sided love, resulting in flowers growing in their lungs. Eventually the victim will start coughing up and vomiting the petals and soon whole buds, which means that the plant has grown so big that it makes it virtually impossible for them to breathe.”
You click you tongue, scared by the new information. “Cool, sounds like a joy ride.”
“Don’t worry though,” he snickers, “you’ll never have to worry about it. Someone as pretty as you could get whoever they wanted.”
You feel your cheeks and neck heat up at the simple comment, quickly becoming at a loss of words. You mutter some incoherent nonsense and walk into another point in the cave, praying he wouldn’t follow you – which he did not.
Your footsteps echo off the mineshaft around you, quickly fading into a noise overpowered by the crackling of his torch and the breaking of iron. he swears he picked up the sound of vomiting, but then realises his surrounding – he is probably about to find a spawner, that’s what it was.
Sapnap wasn’t an idiot – he knew how to get people riled up, how to make people blush. He knew all the right ways to push your buttons, to flirt with you. He could read body language – your body language – better than anyone would ever give him credit for. He would watch your mouth open and close repeatedly, desperate to say something but no words forming – or how you would be tense, but when he was around you would slowly relax.
He knew how he – how his presence affected you, and yet with all of the clues and hints he couldn’t bring himself to believe that you liked him. Hell, you were in love with him, but he was too stubborn to admit it.
The chest in front of him clicks shut, emptied of it loot and full of useless blocks he either had to much of or wouldn’t be needing. Retracing his footsteps to where he was last with you, a low groan eliciting from somewhere in front of him. He brushed it off again as another mob, most likely a zombie spawner nearby.
He was quickly distracted from the noise by a rather large vein of diamond ore, getting every last block before turning his attention back to you – wherever that happened to be.
“Ohhhhh y/nnnnnn??” he sung, a smug smile on his face. “We have some zombies to go kill, where are youuuu?”
A minute or so of walking down the mine he had last seen you go down; he was faced with a fork in the road. The left looked dark, dingy and unexplored – the right illuminated a bit further on, along with a trail of…red petals? No, they weren’t red – they seemed to be painted? Why…why would you paint petals red?
“Y/nnnn, you’re scaring mee,” Sapnap sung again, discomfort apparent in his words. “Where are you? Come on man this isn’t funny.”
10 blocks in the right hall, there was a red rose discarded to the side. No, a white rose that was painted red…again… what? None of this made any sense to Sapnap, but luckily for him everything would make sense in a matter of moments.
Unease clawed at his gut and throat as he finally passed your torch, placed haphazardly on the wall. Further down, barely intelligible, lay a lump of…what the hell was that? Sapnap was quick to approach it with caution, his own torch lighting up the scene in front of him.
There you lay, head next to a crimson puddle of blood, spit, bile and his favourite flowers? Red streaks stained your lips, nose, chin, and most of your face. Your hands coated in dried blood cradling your skull, legs pulled and tucked in tight to your chest. Your face held a pained yet relaxed expression, one that Sapnap was sure he would be burned into his mind for a long time coming.
There wasn’t any movement of your belly or nose to indicate signs of breathing, but you were still here – it was a recent death, potentially only minutes ago.
“No…” Sapnap cried, dread washing through his veins. Falling to his knees, he pulled you into his arms. The sight of your head lolling lifelessly made him want to throw up, to cry, to scream that none of this was fair.
By now he had put it together – the coughing, the red (which he realises was blood) petals, the asking about HanaHaki. You had it, but didn’t tell him. I mean, why would you’ve?
Quiet pleas for you to come back to him were murmured through teary eyes, but fell on deaf ears. The slight echo of his sniffles off the walls around him made him feel somewhat comforted, but also distraught that this was real – you were dead, dead in his arms.
HanaHaki was a disease of one sided love… and you loved him… was this his fault? Was this Sapnap’s fault that you had now lost your final life?
Funny how only now in death were you held by the man you loved so dearly.
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sleepysheepy6 · 1 year
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Saw Octopath Ocs and i wanted to make some of my own.
So behold Oro The Scholar.
Age: 23
Path Action: (Day) Scrutinize: Obtain information from Townspeople [Chance%]                      
(Night) Assistance: Asks for assistance from Townspeople. [Lvl Based]
Talent: Study Foe : Gain insight into one of your enemies weaknesses at the start of battle.
Your name is Oro Stallard and you are a Scholar. You spend most of your time studying and helping out the Townspeople. While some are nice...Some like to take advantage of your kindness.
 To the point you barely have any sleep or just pass out.This happens because of your constant need of being useful and having others approval especially your Father’s.
“No matter how many times he calls me useless I want to be useful to him or anyone! It’s not like I have anything else I want...Do I..?”
After a certain relic is stolen from your Father’s studies.Your Father sends you off on a journey to retrieve it. And maybe along the way you’ll learn what you truly want.
Latent Power: Elements Within : Use one of 3 special skills
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hjellacott · 1 year
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Grey's Anatomy Decay (Acting edition)
AKA trained actress rates some of the best and worst current acting in Grey's Anatomy.
First and foremost: The Trident of Super Women.
Chandra Wilson (Dr Miranda Bailey): She has GOT to be the best actress in Grey's Anatomy at the moment, which is not weird, considering her amazing training and experience. Over all these seasons, Chandra has given Bailey such depth, complexity, character... She has managed to show the evolution and changes of Bailey without erasing the very essence of her, and every time she shows up un screen, her whole face and body are full of natural emotion. She's the kind of actress that makes the job look easy. That makes you forget she's just an actress and that Bailey is, in fact, not real.
Kate Walsh (Dr Addison Montgomery): What skill, ladies and gents. She comes second probably just because she comes and goes from Grey's and we don't get enough of her. This is an actress who also fills her character with pure life, but you see her in something else, and she's a chameleon. She can play anything. She gives so much information just by expertly raising an eyebrow, looking in a "certain" way... And like in the previous case, she's brilliant at keeping the essence of the character while showing incredible character evolution, showing us her heart, her soul, her mind... She's at times full of expression and at times completely lacking, perfectly fitting the circumstances. She's, I'd say, the Sandra Oh of the later seasons, and if anybody could effortlessly become the new lead of the series, that's her.
Caterina Scorsone (Dr Amelia Shepherd): She's an absolute monster. I've seen her in both Grey's and Private Practise, and essentially, she's, like Walsh and Wilson, an expert on showing the depth of human emotion, personality, character evolution, expression... She's an expert at nuances too. Wilson and Walsh are simply a tiny bit better.
And on our way down:
4. Jake Borelli (Dr Levi Schmitt): He popped to mind because I used to really dislike his character. But the thing about Borelli is, he really understands Levi, not just that, but he's truly made him his own. Levi wouldn't have the nuances he has if anybody else had played him, and it's hard to imagine Levi being any different. Borelli has also done remarkable work with him, particularly in regards to character understanding and character evolution, but shows a limited range of expression. This means that if you pay attention, it seems like his emotional range with Levi is like, six expressions, three tones of voice and little more. Might just be poor script. Note I still quite dislike the character (and wouldn't mind if it just disappeared), but Borelli makes Levi worth watching.
5. Jaicy Elliott (Taryn Elm): Let this be the ONE time a barely-there-actress makes it to my top five. Listen up folks, Elliott has a lot of potential. Every time she shows up, something about her makes me want to sit down and really listen to her and really get to her essence. Once they discargded the useless and stupid storyline of her love for Meredith, Elm grew. She became a whole person. The fact that she quit medicine was explored by Elliott so well, showing a depth of emotional sensitivity to her that was entirely new, which is why she had to stay in the show somehow. She's the new wise, all-seeing, all-knowing bartender substituting our favourite gay couple in the earlier seasons. And she plays it so well. That being said, her acting potential is being wasted and she absolutely needs to make a gigantic comeback to main role. And she has one thing that another brilliant actress, Sara Ramirez (Dr Torres) also had, which is the great ability to know when to do a lot of acting while seemingly doing nothing. The nuances, man!
6. Niko Teho (Dr Lucas Adams): Behold, one hell of an incredible actor. When you have a relatively small but with a lot of potential role like Teho has, you have to do something to get people interested. And when I look into his eyes, there's just a something hidden there that makes me want to know more, and see more. That's top shelf acting. That's the human nature of showing up but not giving your bare essence in one second, whlist making it obvious that there's more. You look into his eyes and you can see the thoughts moving. And that, with actors, is actually very uncommon and difficult to achieve (and is considered great acting). Normally actors just kind of "show up" like deers in headlights, and do what they think is imitating real life. Actors like Teho, turn it into real life. They make themselves real.
7. Anthony Hill (Dr Winston Ndugu): He's only here because the other day I caught him in another series when he was much younger, and it actually took me a second to realise who he was. Not like he's changed (indeed, the only physical difference was the beard, in spite of the years), but his soul was different. How often do you see actors show their characters' souls? In the US, very infrequently. I see it far more in British actors, which I'd argue is because in Britain, you don't even HEAR about casting notices unless you've got a lot of acting training and are a graduate from some important acting schools. So, this is a quality that really isn't there often, and Hill has it. However, he doesn't quite become his character, I can still see too much of Hill when I'm trying to see Ndugu, so we'll see. But I'm glad he remains in Grey's.
8. Kevin McKidd (Dr Owen Hunt): This hurts me because McKidd has been done so fucking dirty by the script writers for years and he's really tried to do the best he could with the nothing he was given. Whenever his character really had a proper storyline (so for approximately the first 10 minutes of him appearing in Grey's), he was amazing. McKidd gave Hunt such depth, such emotion, such rawness, and also made him so intriguing. But Hunt has just been losing since and to me, McKidd lately looks old, tired and demotivated. He doesn't give me the energy of the trauma superstar any more, more like... An old lion who doesn't want to retire.
9. James Pickens Jr (Dr Richard Webber): Speaking of old lions who just won't retire, with all due respect. So, I have a lot of affection for Webber and ergo, for Pickens. He's not even actually old. But man, he's gone down a lot. He was such a vibrant presence in the earlier seasons, but after all these years... I was Googling whether he'd had hip surgery or knee surgery. I mean, I don't imagine him running to a surgery or to the loo. And truth is, to an actor, our bodies are our tools, and when the body decays, you better be excellent at finding new tools (or when you can't use your body, as it was the case of the amazing acting from Eddie Redmayne playing Stephen Hawkin) and Pickens hasn't. He lacks expression, he lacks energy, he lacks life... I suggest a very long holiday and returning to acting later, or a change for a less active role. Webber is supposed to be an old surgery beast who still has it in him. Pickens doesn't seem to have it in him any more.
10. Harry Shum Jr (Dr Benson Kwan): OK so I've seen Shum for many years, and one thing I've always had clear; he's a top class dancer, but he's not an actor. The US (where I see this most often) tends to make the mistake of pretending anybody can act and hiring anybody as an actor. Dancers aren't actors. Singers aren't actors. You can have incredible actors who happen to be great dancers or singers, but not the other way around. And that is because singing and dancing are great skills and difficult ones, but people devoted to them typically don't have the time and energy to also do advanced acting training. But for actors, learning proper singing and dancing tends to be a must. My opinion with Harry Shum hasn't changed even though I've seen him in a bunch of things by now over many series; He's expressionless, plain, boring, lacking juice, lacking a je-ne-sais-quoi that makes it impossible for me to really believe his characters. I just keep seeing Harry over and over. And he needs to take a page from Sandra Oh, who was the first to show me how fucking full of expression and nuisances Asian actors can be, with or without big eyes.
11. E. R. Fightmaster (Dr Kai Bartley): This is another example of a non-actor. Fightmaster is a fantastic musician. And I can sense that they're also a very sensitive person. Indeed, they've given Bartley that inner depth of a well-written song. However, they're just not actors, and it's always felt to me like I'm just watching E. R. Fightmaster, that Dr Kai Bartley is simply they're doctor alter ego.
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ancestorsofjudah · 9 months
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1 Kings 12: 1-5. "Fine Shoulders."
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Israel Rebels Against Rehoboam
12 Rehoboam went to Shechem, for all Israel had gone there to make him king. 
2 When Jeroboam son of Nebat heard this (he was still in Egypt, where he had fled from King Solomon), he returned from[a] Egypt. 
3 So they sent for Jeroboam, and he and the whole assembly of Israel went to Rehoboam and said to him: 
4 “Your father put a heavy yoke on us, but now lighten the harsh labor and the heavy yoke he put on us, and we will serve you.”
5 Rehoboam answered, “Go away for three days and then come back to me.” So the people went away.
Rehoboam= "All encompassing."
רחב
The verb רחב (rahab) means to be or become large or wide — mostly of territory but also of fame, abilities, courage, trouble and so on.
This verb's derivatives are: the nouns רחב (rahab) and רחב (rohab), width or wideness; adjective רחב (rahab), broad or wide; noun רחוב (rehob), a broad open place or plaza, and noun מרחב (merhab), a broad or roomy place.
עמם
The verb עמם ('mm) probably expressed to be inclusive or comprehensive. Its rare uses in the Bible relate to making secrets or making info available to an in-crowd. Preposition עם ('im) means 'with', מעם (me'im) means 'from', and עמה ('umma) means 'beside'. Noun עם ('am) means a people, ranging from all of mankind to the in-crowd of a small village. Noun עם ('am) refers to one's (paternal) kinsman.
Shechem=
שכם
The important noun שכם (shekem) means shoulder, and one's shoulder was considered the seat of one's burdens, whether physical or metaphorical. Curiously, though, the denominative verb that came from this noun, namely שכם (shakam), does not mean "to shoulder" in the sense of to carry something, but rather to rise early or to make an early start. This seems to suggest that a person's burden was considered a thing of voluntary dedication rather than something forced upon this person.
So the new King has his shoulders dedicated. Some shoulder more than others according to the sages, but the King must shoulder it all:
"…and Kabbalah, and are alluded to by the letters of the word "Pardes" [pei-reish-dalet-sod]. There is not one Jewish soul that does not include all four levels, but there are some souls that can grasp [only] two levels of explanations while others can grasp even more."
Jeroboam. "may the people enlarge" son of Nebat, "behold!" returns from Egypt in one piece, and meets with the Assembly. The Assembly is the body of rules, laws and ultimately, a culture of persons that understand why there must never be any seeds of slavery or idolatry available to germinate and take root in this world.
Even still, and knowing how loose Solomon's reign became in his old age, they ask Rehoboam to take the yoke of this responsibility away. He says he will think about it, and ponders for Three Days, which means "the Crown" in Gematria, and fortunately, he does what is right. He tells the people no. And because they asked, the yoke will be heavier than ever.
The people thought they'd outgrown themselves and behold, they were wrong. The Three Days Rehoboam spent contemplating could have done them some good, too.
As for the most famous Three Days of them all, "On the Third Day He Rose Again" this means, 11-05, יאאֶפֶסה, Japheth: "Critical thinking that yields dry land" which in Torah terms means "free of bloodshed and violence."
Ja= Yah
פתה
The verb פתה (pata) appears to describe the process of slowly but surely growing wider without investing much critical thought in the quality of the substance that is acquired. It's the process that makes a mud flat or sand bank grow bigger, until it even begins to yield dry land and perhaps to support an island ecosystem. In much the same way a human mind will grow, if one does not separate useful from useless information, and eventually yield certainties and perhaps even forms of creativity that are all based on mostly garbage and loose debris.
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toadtoad7 · 2 years
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19 Hours?? Not the way I played it...
So near the week of Sonic Frontiers launching, information got leaked about the game left and right, whether from content creators and journalists who got copies early, or from leakers in general who would provide spoiler content (cause believe it or not there's an audience for that). One of the most significant details that was revealed that wasn't a spoiler at all, nor even video leaks or gameplay mechanics, was that the game was stated to be at least 19 hours long. Upon hearing this, many Sonic sissies would drop their preorders before launch.
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While it's still consistent among players that the core game + extra that the average time beaten is 19 hours long, there's a fun, but relatively useless way to extend the playtime further. It's not getting all the Vault keys in Cyberspace, getting all conversations between Sonics friends and with Sage, or even completing the map. It's collecting every single marked Memory Token on the map. Just a little word of caution though: this is completely unnecessary for completion, with there not even being an achievement for it. HOWEVER. If you're a big collectathon completionist, there's something really satisfying about collecting them all. If you're tacking them all on the map, there's a great challenge in finding out the paths and exploration that lead you to each and every one, and such a mentality encourages you to explore the islands even more, which is already fun. Behold, a fully completed, blank of all Amy Memory Tokens Kronos Island map:
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I stopped doing this on Ares because it was huge and way harder to do, but given time I'll still be getting every single one eventually (just wanting to get closer to endgame is all lol). But I got about 8 hours on this island alone and I personally found it fun. I encourage completionists to try this to extend their Frontiers playtime with this collecting, but only for the type of completionist whose reward lies in the fact that you accomplished it. Completionists that desire a reward, you won't be finding it here unfortunately. However you play Sonic Frontiers, this game is amazing and a true Renaissance for the series. 19 hours, or more, this should not be skipped out on.
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