re: the possibility that Fearne may attempt Reincarnation for FCG when they return to Exandria, making FCG a fleshy humanoid character and potentially a brand new class, or a multiclass
I agree it would be hilarious to finally have Flesh Tongue FCG all the time and he could still be a chef!! who could now always taste his own creations! not to mention the potential interactions between him and FRIDA are plentiful should this option occur. Human/Aeormaton Loveletters let's go
If they don't go with this, I think that still works more than well for a story and a good character ending if that's what Sam + the rest of the gang want. Knowing the Hells, I doubt they'd want to give up on the possibility if they know there's a chance at getting FCG back and letting him know in no uncertain terms just how much they love him too. but if they don't, they don't. and while we're all wrecked and gutted, that's their call, and it's still a hell of a climactic character moment.
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Wukong needs the Jade Emperors powers to safely subdue MK in the inevitable student vs. mentor battle, because MK when pushed to the brink is too powerful to beat, even for the great sage equal to heaven. Especially if they don‘t want to risk killing him.
(There would also be a Samadhi fire parallel where Wukong -like with the map- has to fight Nezha to get his hands on the last hope they have to defeat an out of control force threatening to destroy the universe.)
-*coughcough*-
Someone hear sumthin'? Anyway, just wanted to say that I love your theories. That‘s all.
Look, I'm just saying that Wukong hasn't had a true resolution to his harmful reach for power yet. The lesson he seemed to learn from Mei at the end of s3 was "don't drag others into your mess", when it's like, yes SWK definitely needs to prioritize not accidentally hurting others in his shortsightedness, but he also needs to stop hurting himself. Like the problem wasn't ever getting help from others, it was failing to communicate and not truly being a team. When backed in a corner, SWK needs to lean on others rather than be strong alone, a la "we're stronger together".
Wukong taking in a power he can barely control to try and save MK—but that STILL not being the thing that saves him because what he really needs is compassion—maybe we can finally teach Wukong that hurting yourself for power isn't the answer here.
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why is majora's mask a game about love?
Because every waking moment is devoted to the inevitability of death, and in the face of that inevitability the most pressing thought on many characters' mind is love.
The first example to come to mind is likely Anju and Kafei, who spend the last three days before their impossible wedding fretting to make so that everything is ready for it; maybe it will remind other pairs too - Madame Aroma and mayor Dutour, Honey and Darling, the Deku Scrub in Clock Town who wants a Moon Tear for his wife. The seahorses. The implied romance of Lulu and Mikau.
But I would argue that more than romance it's a game about platonic love first and foremost.
It fits with Link being a child, with him noting (after receiving Anju's letter for Kafei) that he doesn't understand all this grown up stuff, but someday he might. It fits with there being no love interests and it fits with all the examples of platonic love we are shown over and over.
You have the love of a parent for their child. You have Madame Aroma sending you to find her missing son with a mask of his likeness, the Deku King so heartbroken by the disappearance of his daughter that he can't even think straight, the Goron Elder distraught at the news of his child desperately calling for him, Lulu falling into despair after her newborn children are stolen and Mikau giving his life to save them; you have Anju's grandmother and the Deku butler who see their lost sons in every boy they meet. You have Anju's mother, whose love makes her distrust in Kafei and Cremia because they remind her of something that hurt her and that she doesn't want to hurt her daughter - you have Tingle's father, who is ashamed of his son yet cares for him all the same.
You have the opposite too, children's love for their parents: the bomb shop owner, as punkish as he may appear, worried sick for his mother walking around alone at night with valuable good that could get her attacked, and Pamela, who keeps the Gibdos at bay and her half transformed father safe and calm as best as she can.
You have the love between siblings. Between Koume and Kotake, one immediately urging you to help the other as soon as she hears she's in danger. Between the Gorman brothers, who are awful and conniving and still get tears in their eyes seeing the ringmaster's mask because miss their last triplet so much. Between Romani and Cremia, who makes her an adult right before the end of the world so her little sister too can feel fulfilled. (Maybe so that she can have her drunk and unconcious, so she won't feel anything.) Between Sharp and Flat, who even when betrayed and locked in his own grave worked on a melody that would free his brother's soul from the deal he had struck. Between Tatl and Tael - the reason why she teams up with Link in the first place being so that she can get reunited with her more timid brother for whom she worries.
You have the love for a people, a nation, so to speak. Darmani, dying to stop the winter that so threatens his tribe, and captain Viscen, who only wants the townsfolk to evacuate to safety while he himself will very likely have to remain directly beneath the moon.
You have the love for things that might not love back. The astrologist is infatuated with the Moon; the rooster man of Romani Ranch laments only that his dear chickadees won't ever be roosters; the twin dancers and twin jugglers love their jobs, but can get frustrated by them. The barkeep loves you, his favorite costumer who decided to spend their collective last hours with him. Mutoh and the councilmen love their town and remain in the face of imminent destruction. Gorman loves a song sung by a voice he will never hear again and a home he has forever left behind,
Unhappy kinds of loves are the swordsman's excessive faith in himself (which backfires and leaves him terrified in the end) and the postman's devotion to the mail and schedule (which traps him). Maybe even Kamaro's love for his art, which he laments having no one to pass on to.
You have the love for friends, which drives the story - without which there would not be a story.
Because it's Link's love for Navi regardless of the player's opinion of her that sends him on the quest that has him ending up in the Lost Woods, and it's his love for Epona that has him chase down into the hollow tree stump that ends up in his new adventure.
It's the love that Skull Kid feels towards the Giants, and that he feels has been betrayed by the Giants, by their leave and their banishment of him from Termina, that leads to the stagnating sadness and resentment that has him so vulnerable to Majora's influence.
It's Tael's love for Skull Kid that cues him in on how something is not right with him, and it's the Giants' love for Skull Kid that makes them implore Link to save him, and that they repeat for their friend to hear, to know now and forever.
It's love that Ikana lacked - the trust, the camraderie that comes with it - and that led to its downfall. It's love that Majora doesn't seem to recognize or entertain or care for. It's love that the Fierce Deity, as a personification of Termina's collective memory, embodies and unleashes so absolutely violently against its absence and the looming threat of eveything coming to an end.
It's the love that makes up, at least in part, the happiness the Happy Mask Salesman comments Link has brought to the people.
And all of these loves, it's important to note, fail.
They are all fated to fail.
Mostly, by no fault of their own.
After all, if an entire Moon is falling a hug can't do much.
Sometimes you're not strong enough, lucky enough. Sometimes you just feel too much and that keeps you from being able to think or act. Sometimes good intentions lead to bad decisions. Sometimes you're just faced with something you cannot fight back against and win, if you can fight back at all.
Love is powerless against death and forgetfulness.
But that doesn't mean that you can't feel it. That doesn't mean that, when faced with inevitable death, you shouldn't feel it. That doesn't mean that, on the last moment to feel it, you shouldn't allow yourself to feel it.
All over the Apocalypse, people look up at Thanatos inching closer in the sky and run to their loved ones to hold them tight, shield them, let them know of an affection that will have no other time to be told.
Majora's Mask is a game about love.
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