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#escape from smuggler's bounty
stone-stars · 25 days
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songs in c3e57: cold hard truths (timestamps from the ad-free version. does not include the generic combat music. "a wizard's tournament" is the recap song.)
Home is Where the Hearth is - 8:20
Secret Basement - 10:30
Left is Left and Right is Center - 12:28
Soul Coins/Deal with a Devil - 17:37
Secret Basement - 19:29
Spearmint & Tea Leaves - 21:24 and 25:05
A Fairy Remembers - 31:12
Haunting Visages - 33:11
Unknown Tome - 38:50
Corrupted - 41:51
The Pact - 43:19
Escape from Smuggler's Bounty - 45:37
Puzzled - 1:01:19
Bronzebeard Baddies - 1:03:45
Corrupted - 1:09:22
The Prodigal Sister - 1:11:25
Bronzebeard Baddies - 1:19:15
A Fairy Remembers - 1:21:29
Spearmint & Tea Leaves - 1:23:26, 1:24:52, and 1:25:51
A Friend for Life - 1:28:11
Unknown Tome - 1:31:40
context for each song + notes under the cut!
Home is Where the Hearth is - 8:20 - Callie playing a countercharm as they enter the next part of the caverns
Secret Basement - 10:30 - Discussing the next challenge being solo
Left is Left and Right is Center - 12:28 - Sol gives Callie back some spell slots w/ ki
Soul Coins/Deal with a Devil - 17:37 - Discussing where to send the serpents
Secret Basement - 19:29 - Listening for what door to go down
Spearmint & Tea Leaves - 21:24 and 25:05 - Callie entering her challenge / Callie and the memory of her mother
A Fairy Remembers - 31:12 - The board game table rises up
Haunting Visages - 33:11 - Sol sees the images/visions of Swag
Unknown Tome - 38:50 - Black smoke appears and the Swags attack
Corrupted - 41:51 - Gowan admits he's made a deal with Alexandrite
The Pact - 43:19 - Calder trying to persuade Gowan
Escape from Smuggler's Bounty - 45:37 - Gowan proposes settling it through wrestling
Puzzled - 1:01:19 - Oliana explains the game
Bronzebeard Baddies - 1:03:45 - Oliana and Callie playing chess
Corrupted - 1:09:22 - Alexandrite!Swag is revealed after being defeated
The Prodigal Sister - 1:11:25 - Swag says goodbye
Bronzebeard Baddies - 1:19:15 - Oliana and Callie playing chess
A Fairy Remembers - 1:21:29 - Callie wins
Spearmint & Tea Leaves - 1:23:26, 1:24:52, and 1:25:51 - Oliana's last advice to Callie
A Friend for Life - 1:28:11 - Duck team reunites on the bridge
Unknown Tome - 1:31:40 - Black smoke appears and the giants defrost
New songs: "Spearmint & Tea Leaves" and "Home is Where the Hearth is" Unlisted in the credits: "Puzzled" and "The Prodigal Sister"
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eriexplosion · 3 months
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Bad Batch Season 3 Episode Title Predictions
Okay, so I've poked at the trailer enough that I think I can do a series of predictions that is likely to topple like a house of cards immediately but hey what else is this month of waiting for? Here is my very rough outline of what I'd love to see in season 3 based on nothing but the trailer and Vibes.
Episodes 1-3, "Confined" "Paths Unknown" & "Shadows of Tantiss"
These three seem pretty obvious, we'll likely catch up with Omega and Crosshair first in Confined, which is likely where we'll see these clips from the trailer:
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As well as probably the (SAD AS HELL) discussion between Omega and Crosshair shown in the Celebrations trailer. Mix their scenes in with catching up on Hunter, Wrecker, & Echo - I'm actually really attached to the idea that Echo is searching for Tech, having not given up on him. This also parallels to Omega talking to Crosshair, about not giving up - I think that's going to be a theme this season. Can't run away, can't give up. But if Echo is searching for Tech then it might just be Hunter and Wrecker right now, likely giving us a few of their action shots together.
I do think that Omega and Crosshair's escape attempt is going to be relatively early in the season - either at the end of Paths Unknown or the very beginning of Shadows of Tantiss. I went into it more in this post and paired up a few shots of Tantiss' defense systems as well as the crashed ship with Omega and Crosshair. From the look of it, they likely don't make it off planet due to the damage and crash land and have to try to escape and, in the process, are split up and lose each other. Possibly they are able to contact the batch, who are on the way to try and get them when things go wrong.
My guess is that by the end of this three parter we'll have Crosshair reunited with the batch, or about to be, Omega on her own trying to evade Hemlock and his men, and somewhere along the line our reveal that Tech is alive because at this point I can't see them not aiming at a comeback with how hard they're trying to keep his 'death' on all our minds.
Episode 4 - "A Different Approach"
If Crosshair didn't meet up with the batch by the end of the previous three, then probably he does it here, I just get the sense that he's been gone for so long that we need to get him zipped up with the others early in the season, especially since we'll have several reunions to get to by the end of the series.
With Omega still separated but hopefully out of Tantiss at this point, they have to adjust how they plan to find her. She's now a moving target, because she's on the run still and likely unable to contact them. Echo will meet back up with them here, I think, maybe with info on wherever Tech is (my prediction: still on Eriadu in some fashion, either held with the good old pirates & smugglers or possibly by Tarkin himself, but I'm hoping the pirates & smugglers) and Rex will likely come too. I do think that they have their exchange about losing brothers here but rather than being about Tech, as the trailer implied, it's about Nemec or Fireball (or both) who possibly died getting the information. I just feel like those two are not long for this world, unfortunately.
We'll also follow Omega here, now completely alone for the first time. Previously she always had the batch, then she at the very least had Crosshair. Now she has neither and she has to try and figure out what to do. The title does dual work here, both the batch and Omega have to find a different approach in order to try and reunite.
Episode 5 - "The Return"
I feel like this is going to be a mostly Omega centered episode. Where is she returning to is the question, I still think that this refers to a place rather than a person returning. Pet theory - Cid put out several bounties on her to try and get her tracked down and rescued and she gets a blast from the past when she's grabbed by Bane a second time and taken to Ord Mantell. She of course is Not trusting Grandma Crimes anymore, but Cid is trying to redeem herself and fix what she broke.
While this is going on, the parallel return is the batch getting to Eriadu in order to set up the two parter.
Episode 6 & 7 - "Infiltration" & "Extraction
With the batch set up, they're ready to go get Tech from wherever he's been stuck! These two are likely more action oriented, with a little bit of Difficulty between Crosshair and the others after so long apart, but they find their footing well enough and begin to work together in order to get Tech out. They're 5/6ths of the way to a full family, they just have one more to get a hold of!
Episode 8 - "Bad Territory"
Getting fully into Pet Theories here but I think that this shot from the trailer
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is Batuu - going mostly from the distinctive looking spires here. Another possible Omega focused episode, Cid is taking her to Batuu to cash in a favor. Not one owed to her - one owed to Omega, by Roland Durand. (LISTEN HERE'S HOW INFESTED BEING RELEVANT CAN STILL WIN-)
Anyway the focus here is on Roland trying to link her up with the batch. This might be a good place for Fennec to make her reappearance too, working from the Batch's end.
Episode 9 - "The Harbinger"
I'll be real I have no idea, my ideas started getting thin right about here, but I will say the title sounds like a great place for Ventress and the Teth monastery to make their appearance (I'm assuming they'll be together) but how they would actually play into the plot if they appeared here is unclear. I do think that we'll finally get everyone together though or at least be on our way to it, in order to bring us to our next two parter.
Episode 10 & 11 - "Identity Crisis" & "Point of No Return
The team is back together and all is not well, because everyone is still suffering a severe case of the Issues. No one can agree on what to do, where to go, with the identity crisis being the batch unsure of how to move forward together. Omega of course gets immediately stressed out by it all because it seems like she finally got her family back together only for it to immediately start falling apart. Wrecker is probably right there with her. Tech & Phee have their moment together, Echo still thinks they need to fight and I think that Crosshair is going to tend towards that too. Hunter at least absolutely wants to retire to Pabu right now immediately, but as the show has been trying to demonstrate, avoiding things won't be an option because-
Point of No Return is the dreaded invasion of Pabu. The Empire followed them here in order to retrieve Omega, and they barely escape, evacuating as many of Pabu's residents as possible. Shep doesn't make it out and is imprisoned.
Episode 12 - "Juggernaut"
This is where like a full quarter of the trailer comes from because they can show us several exterior tank shots without showing who's in the damn tank. I think the point of this one will be to get Shep back, since it does look like him that Wrecker is carrying. We know that Crosshair, Hunter, and Wrecker at a minimum will go in, but I think likely Omega and Echo are there (likely together thus being why we don't see much of Echo in the trailer) and Tech might be with Phee.
Episodes 13-15 - "Into the Breach" "Flash Strike" "The Calvary Has Arrived"
Grouping these three together because I have no idea what happens here except that we're likely going to be mounting an attack to take down Hemlock and, hopefully, free all of the clones that he's been experimenting on. The time for hiding is over, they have to take a stand against the Empire. Not because they're soldiers, but because they're a family, and the other clones are still their brothers.
For the first time, we don't leave our own behind can get followed and they're going in.
The Calvary Has Arrived is not a title I can see going dark to be quite honest, it's more of a full circle moment, it's the Batch becoming who they're meant to be, a family that fights for each other and for the other clones, I will cling to the idea of a happy ending (hopefully one that sets up a continuation that might focus more on Rex and his clone rebellion) until it's ripped from my cold dead hands thank you very much. I think that after the family has spent two seasons absolutely torn apart, becoming increasingly fractured, the best ending is one that has them finally united, all six of them, for the first time.
Like Omega said. They're more than soldiers. They're a family.
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zeb-z · 5 months
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that’s it fuck it fuck this fuck all I’m working on another Star Wars au and nobody can stop me
Etoiles is a resistance fighter before they had a name, before they were the Rebels, pre-Andor levels where there’s large cells but no major force and just communication. As much as he fucking hates and I mean just hates the politics between the different cells, he’s usually the one who deals with negotiations between them
Before then, he’s a bounty hunter. Jango Fett levels of lethal, but I’m not entirely convinced on if he’s mandalorian or not. Either way he uses beskar, but if he’s not mando he takes care to learn the culture around the metal and earns it. It’s what makes him able to go against those armed with lightsabers - which is the equivalent to him just being unkillable by codes. He’s well trained and kicks ass and when all is said and done, he leaves whoever he was fighting with their saber next to their usually unconscious, sometimes dead, body.
Pac is a newly retired smuggler/thief, who’s introduction into the rebellion is similar to the steps he’s taken to find what’s left behind by Walter Bob in canon on the island, except he’s not known by the rebels - or at least not on their radar. His past is certainly known, as one of the largest known criminals to have ever escaped the high security Imperial prison stationed on some famous core world, but he’s considered to be gone, missing or killed shortly after. But he stumbles upon this conspiracy, and digs deeper because he’s got nothing better to do, because he’s curious, sue him, and it leads him to the rebels.
He’s roommates/shipmates with Fit, a resistance fighter who Pac drags into his investigation sometime after the discovery of the ship named Hope - a derelict ship drifting in some asteroid field that once carried refugees fleeing from the Empire. one that Pac finds alone, and cements his decision to truly try and figure out how to reach some rebels to join them. It’s too late for Fit to try and direct him elsewhere, so instead he helps to point Pac in the right direction - because as much as he can’t risk compromising his own position with his ties, however low, to the Empire, he can find a way to bend the rules.
Moving around with Fit is a recent development. His apartment he shared with Mike he can’t risk returning to, because Mike is definitely currently missing due to “mysterious circumstances” (the Empire) and he can’t try to find or help Mike if he’s taken too. For that stint of time they’re living together, he stops smuggling to make sure none of it reaches back to Fit somehow.
Fit is a janitor for the Empire, and is one of the few with access to high security locations. Usually he’s stationed out in various locations - he’s one of the ones willing to travel, so he’ll bounce around on occasion. He’s sometimes requested to clean at the Imperial Palace and ISB headquarters - various high security buildings that he needs lots of clearances and background checks for. Don’t ask him how he got the job he doesn’t know, but he does know he’s good at it. He also knows he’s done well as an informant to the rebels, because he hasn’t been caught and taken by the ISB into one of those high security “interview” rooms that even he doesn’t have access to. He also hasn’t been force choked by the Emperor, like he’s also seen happen. He keeps his head down, his nose clean, and is very careful in how he obtains and leaks his information.
Foolish! He’s an newly elected senator with a lot of money, who listens to his constituents but ultimately leans pro Empire. Or seemingly does. His glamorous life and ‘he’s lucky he’s pretty’ kind of reputation makes it seem like he’s the perfect golden boy by Imperial standards. They still keep an eye on him, because they keep an eye on all the senators, and because he is known to be rather persistent with his agenda that isn’t always purely pro-imperial interests - but ultimately he’s cherished by the hierarchy. Popular and good company. A true believer of what the Empire stands for. And he’s steadily making connections with influential people. Think Arhinda Pryce from Thrawn - politically savvy, and in it for his own purpose like everyone else is, except he’s not actually a piece of shit. He’s just ambitious and crafty. A shark who is watched just as much as everyone else is, because the higher Imperial command is full of sharks looking for weaknesses to strike at, but no more than any other politician - because he’s good at what he does. His end goal is to do as much damage as he can from the inside out, because what he truly believes in is freedom - and as long as the Empire has its heel on the throat of the Galaxy, no one will be free.
Jaiden meets Foolish at one of the larger parties during Ascension Week, before his elections for governor which is before his elections for senator - and they become fast friends. She gets signed on to work for him, under the command of someone much higher than her for reasons “classified”. There’s some moment where her and Foolish have to work with the Inquisitors for one reason or another - and she immediately feels connected with them. She cant help but get this feeling that their role isn’t entirely voluntary, that there’s even darker forces at play. Think how she feels for Cucurucho. What she doesn’t know is that she used to be one of them - an Imperial experiment that never ended up showing enough force sensitivity to be of use, so she was mind wiped and given an insignificant job to keep her busy but close, to keep an eye on her.
Ok. Cellbit. A spacer merc who doesn’t get hired for hits, but for mysteries. To solve things. Star Wars equivalent of a traveling private eye. This gets him in some deep shit when who he’s investigating is tied deeper into shady Imperial shit than most, and of course once he’s caught onto conspiracy, he cannot stop digging. Also one of the escaped convicts, not that people make that connection - he’s changed his appearance and name after all. He eventually makes it to the rebellion.
He’s sensitive to the force like a motherfucker and struggles with balance, but is somehow entirely unaware of how connected he is. Thinks everyone must feel as extremely and physically as him. Anything else he brushes off as paranormal - the force doesn’t exist, but ghosts and the other world sure does. So maybe he sometimes has prophetic dreams, and maybe his own emotions overwhelm him to the point of physical illness, and maybe when he’s tired and distracted he’ll notice things moving seemingly on their own. Must be paranormal. Definitely not just oblivious to his own subconscious actions, and definitely doesn’t get overwhelmed at the feedback he gets from other life forms because he can’t properly separate himself from them. He’s just haunted. It doesn’t do well for his paranoia tbh
Phil is a Jedi who had to go into hiding, who managed to help a group of knights, padawans, initiates, and younglings escape Order 66. In the chaos and mess of it all, he finds himself alone with a youngling who’s barely a toddler. He makes a life for himself, for the first year traveling around instead of risking settling and being found. He meets and befriends Wilbur - a spacer with a dream of touring the stars to play his music - during this time. He ends up settling, making a life for himself on a nice mid rim planet, finding a husband and raising his kid. Wilbur shows up one day with a girl of his own, stays a few days, and leaves her with Phil, for reasons he doesn’t quite explain, saying she’ll be safer this way, and it won’t be forever. She’s just as force sensitive as his son.
He joins the rebellion after the Empire takes over his city and forces them to leave - and subsequently blows his cover, matching his scans to the database of Jedi who were never confirmed KIA. He has no reason to not join the rebellion at that point - the main thing that kept him was his family, his children, but now they’re no safer anyways. There’s safety in community and numbers. And he can strike back at the Empire, for what he views as right.
Missa really is the Just Some Guy that Phil married - except for the fact that he’s also force sensitive. During the raid in their home, he’s separated from Phil, Chayanne, and Tallulah, and currently is trying desperately to find his way back to them
Bad runs a shipping company, and has old money, like almost back to High Republic days money. Of course it’s mostly a front for organized crime and mercenary work - mostly hit jobs, assassinations, but that doesn’t mean he won’t branch out. He’s got an extensive criminal record, and is definitely on the Empire’s watchlist - but he somehow manages to get away with it all. He’s very anti-empire, and as much as he’s the head of the company, he delegates the non crucial busywork and takes hits and contracts himself.
Force sensitive, more attuned to those left behind who are one with the force, for some reason. And his race is unknown, but he’s older than he seems (he mostly keeps it secretive for tax evasion purposes, it’s only a little bit because he’s a habitual liar and likes the chaos that causes). As much as his views align with the rebellion, he doesn’t know much of its existence, and the rebellion is extremely hesitant to reach out, as beneficial as him and his resources may be
He meets Tina at a wrong place wrong time sort of moment - she just happened to be trying to get to know an Imperial officer he had a hit on, and came by to visit at just the worst possible moment. The thing is, she wasn’t trying to get to know the guy for any innocent reason - she wants to find a way to join either side of the conflict. Either by schmoozing out enough info to make her important to the Rebels, or establishing connections in the Imperial world.
She ends up working for Bad instead, talked into it after they talk it out, and he doesn’t just kill her to get rid of witnesses. They work together on mercenary work for a long while, which she’s fine with. It’s time spent almost having fun, and she’s a trusted member of the group. She does eventually join the rebellion after meeting Bagi, and it’s easy for her to convince Bad to join the cause once he’s made aware of its existence
Forever! Okay he’s definitely an Imperial politician, kind of similar to Foolish? I’d compare him to Mon Mothma - he’s hardworking, he’s funneling funds to the rebellion, and he’s an idealist who is constantly at odds with what he had to do and what he must pretend to support in order to do what’s best to protect the cause. He will do what needs to be done at the end of the day, and knows the consequences will surely one day catch up, but until then he’ll fight for his family and for freedom. For the rebellion.
He works often with Bad as the main point of contact for his shipping company - and also the main rebel contact. Again, just somewhat based off of Mon Mothma and Luthen from Andor. Bad doesn’t entirely trust Forever, thinks he should be doing certain things differently, gets nit picky with tactics and the way Forever moves his money. Forever finds him a bit extreme in what he’s willing to do, willing to sacrifice, and extremely pedantic. They bicker a lot for two guys who ultimately agree with each other.
That’s all I got off hand for now but please ask me about it please
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ak-vintage · 18 days
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Quarry - Chapter 12
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Pairing: Din Djarin (The Mandalorian) x f!reader
Summary: Din Djarin is on what he expects to be his last bounty hunt for Greef Karga. After all, Nevarro is swiftly moving away from its previous reputation as a Guild member’s paradise, and Din has more important concerns now, like finding a Jedi to train his mysterious foundling. However, after capturing a wanted starship engineer who would rather go anywhere other than “home,” the Mandalorian is forced to reassess his priorities.
Your taste of freedom had been brief but glorious. Now you are a prisoner of the most infamous bounty hunter in the Outer Rim – it’s only a matter of time before he turns you in. There isn’t much you would not do to keep from being sent home, but as you find yourself growing closer to your captor and his strange little companion, you start to wonder whether escape is really what you want.
Set after Chapter 13: The Jedi but before Chapter 14: The Tragedy.
Chapter Tags & Warnings: 18+ MDNI! Reader is Mando's live-in starship engineer, second-person POV, Din Djarin POV, no use of Y/N, minimal descriptors of reader character, unresolved sexual tension, pining, canon-typical violence, peril, angst, mild possessive language, Din speaks Mando'a
Series Masterlist | Read on AO3
A couple hours after sunset in the Karthakk system, Din Djarin settled himself into a booth in the back corner of a cantina. It was a dingy spot – its hard-packed dirt floors ensured that everything was coated in a fine layer of dust, cloudy liquor bottles and seedy patrons included – but that was to be expected on a backwater planet like Lok. A remote, desert planet infested with all manner of underworld scum and not much else, the fact that there were actual tables at which to sit was about the best he could have hoped for.
His quarry was one of those underworld scum, a notable Weequay smuggler called Kevok Toklelq. Over the last several days, Din had managed to narrow down his location to this district of Nym’s Stronghold, and all of the local intelligence he had gathered indicated that this nameless cantina was a popular place to do business, that anyone with any kind of pull on this world could be found exchanging credits and trading merchandise while bellied up to the bar. To the bounty hunter, it sounded like precisely the place he needed to be if he wanted to put eyes on his target.
Din had stopped in earlier to scope out the place and get a lay of the land before he made his move, and the booth he had selected was perfectly situated for his needs. From his corner, he could easily observe both the door and the bar, and the ambient orange lighting from the back bar left the edges of the establishment almost entirely in shadow, lending him an air of anonymity that otherwise might have been difficult to achieve in head-to-toe beskar’gam. As it was, all that was left for him to do was melt into those shadows and watch as the cantina filled up around him.
As he had expected, the crowd grew as the night deepened. To anyone who might have glanced his way, the Mandalorian was the picture of nonchalance, but behind the impenetrable surface of his helmet, he was focused, vigilant, intent only on finding his quarry. The crush of bodies was loud now, laughing and shouting and slinging insults over the sound of music pouring from a jukebox in the corner, but somehow Din cut through all of it. He held the image of the Weequay’s leathery, hard-eyed visage in his mind, and he waited.
So absorbed was he in this task, scanning the faces of each and every patron as they entered the bar, that he almost didn’t notice the young Twi’lek waitress approach his table.
“Evening, honey. Anything I can get for you?” she prompted. Her pale blue skin shone faintly in the dim lighting, and a warm, flirtatious smile quirked the corners of her lips.
The Mandalorian drew his head back, startled, before schooling his body language back into something closer to indifference. Leaning back into the cushion of the booth casually, he replied, “No, thank you. I’m fine.”
The girl arched an eyebrow at him. “You’ve been here a while. You sure there’s…nothing you need?”
He watched as her dark, hooded eyes traced over his form, her gaze settling on his black visor, then his shoulders, then his chest in quick succession. Her cheeks flushed in poorly-concealed interest, and Din fought the urge to fidget under her gaze.
This sort of thing happened occasionally. He knew that others found his stature appealing, that the bulk of his armor, the mystery of his helmet, and the legends of Mandalorian ferocity sometimes inspired intrigue rather than intimidation. As a younger man, he had found the attention flattering. Puzzling at times, but flattering. He certainly had been guilty of taking advantage of that interest on more than one occasion – a man had needs. But that had been years ago. It felt like a different lifetime since he last had felt the urge to indulge in that way.
It had been a life before he had anyone other than himself to consider, a life before his commitment to the Nevarro covert. A life before Grogu.  
You, of course, were the glaring exception.
The bounty hunter burned for you, fierce and desperate, with an intensity that he might have found embarrassing if it weren’t so all-consuming. His control dangling by a thread that grew thinner with each passing day, there was no room left in him for shame. Even in the aftermath of your argument, the days spent in hyperspace traveling from Trevi IV to Lok had been torturous. He could hardly bear the proximity, the nearness of you – always within reach and yet never touching. Not how he wanted, how he needed. It was driving him mad.
No. If he were to have you, it would not be an indulgence. It would be…cataclysmic.
Before his thoughts could travel too far down that path, however, Din wrenched his attention back to the matter at hand. He had promised himself that he would keep you as far from his mind as possible while on this hunt. His quarry was a dangerous man. Toklelq was well-connected in the Outer Rim smuggling networks, a friend of the Pirate Nation, and a skilled fighter. It had been some time since Din had faced an opponent of this caliber; he refused to allow himself any distractions.
“Nothing, thank you. I’m waiting for a friend,” he said. The half-truth came easily, and he watched as something like disappointment colored the Twi’s expression. However, she recovered quickly and instead offered him a coy, practiced smile.
“All right, honey,” she demurred, heavy-lidded eyes giving him a final once-over. “Well, if you change your mind, you can find me at the bar. I’ll be here all night.” She slipped into the crowd then, and the bounty hunter caught himself smirking behind his visor in return. The girl’s choice of target had been off tonight, but he appreciated the tenacity.
It reminded him of you.
___
Just before midnight, Kevok Toklelq entered the cantina.
From his dim corner booth, Din watched as he swaggered through the door, a female Theelin on his arm and two other male Weequay close on his heels. He was precisely as his bounty puck had depicted him – his long hair tied back in a series of ponytails wrapped in dusky red fabric, his sharp eyes partially visible through a pair of yellow-tinted glasses, his expression cool and arrogant. With how frequently the Mandalorian had studied it over the last several days, he would recognize that face anywhere.
The group approached the bar first, appearing to order a round of drinks before seeking out a table right in the center of the venue, but their progress to their seats was slowed multiple times by Toklelq stopping to converse with other patrons. His reception, however, was mixed. Some appeared uncomfortable at the smuggler’s attention, their bodies stiff and their laughter forced as though they had hoped not to see him that night. Others, however, greeted him warmly, clasping his forearm or cuffing him on the shoulder in comradery. Din made note of each of them regardless, mentally cataloging them in his mind.
If a fight broke out while attempting to take his quarry into custody, it might be useful to know just how many enemies he would be up against.
The bounty hunter hoped that could be avoided. Teklolq, according to his research, was a known tabac smoker. At some point during the night, he would need to step outside with his pack of cigarras, and Din would follow so that any confrontation might happen outside the crowded cantina. It was possible that some of his companions might accompany him, of course, but even if he didn’t go alone, Din was confident that he could handle a handful of drunken smugglers. Now that he had eyes on his target, he needed only to wait for the right window of opportunity to strike.
Of course, nothing was ever quite so simple.
About an hour after the group in question arrived, something in the air…shifted. As though they had been waiting for some cue that only they could perceive, the Mandalorian watched with apprehension as his quarry’s companions one by one began to drift away from the table.
One of the other male Weequay was the first to leave, offering Teklolq something like a salute before ducking into the press of the surrounding crowd. He looked to be heading toward the exit, but when Din attempted to track his movements, he lost him almost immediately to the faceless mob of bodies that seemed to pack every square inch of the cantina. He never appeared by the exit, seemingly having vanished into thin air somewhere between the table and the door.
Then the Theelin woman rose from her seat. She pressed a lingering kiss to one of the many horns jutting from Teklolq’s lower jaw, and a moment later, she was gone, melting into the throng just as stealthily as her companion but in the opposite direction. Din cursed under his breath as he watched her bright orange hair be swallowed in the masses, the heat of her biosignature becoming instantly indistinguishable from the rest. Like her companion, she never reappeared.
It was only when the last of his target’s escort, the other Weequay male, kicked back from the table and rose to his feet that the bounty hunter felt a sinking sensation in his gut – the tug of his intuition, an undefinable feeling that something had truly gone awry.
On instinct alone, Din’s gaze snapped to Teklolq. If he had managed to sneak away while Din was too preoccupied with his colleagues…
But no, the smuggler had not escaped. Instead, he was staring directly back at him, meeting the Mandalorian’s eyes through the milling crowd, the dusty haze, the long, dark shadows. And he was smiling.  
___
Through dimly-lit streets, down grimy alleyways, past cantinas and brothels and abandoned warehouses, Din Djarin ran.
“Razor Crest! Come in, Razor Crest!”
Streaks of blue blaster fire zinged past, lighting up the night in flashes of cold flame and splitting the atmosphere around him with the reek of ozone and carbon. One round ricocheted off his breastplate, sparking and skittering away harmlessly, barely a blip on the surface of his armor. Another flew ineffectually past the left side of his helmet, mere centimeters away from hitting its mark, but the Mandalorian didn’t so much as flinch. Yet another arced wildly and collided with a pile of crates stacked high against the side of a building, blasting it to smithereens. Scraps of wood and metal shrapnel flung into his path, crunching under the heavy pounding of his boots, pinging off his beskar.  
His quarry’s aim was getting worse. And Din was gaining on him.
“Razor Crest! Come in!”
The moment he had locked eyes with Teklolq, Din had known that whatever plan he might have had to bring him in without any casualties had suddenly become obsolete. He had watched with senses on high alert as his target stood from the table and downed the remainder of his drink, and he could have sworn he saw the smuggler wink at him from behind his thick-framed, yellow-tinted glasses before making his way toward the door.
It had felt like an invitation, like a dare, and the Mandalorian felt his hackles rise instantly.
He had never backed down from a challenge in his life. He certainly wasn’t about to start now.
The night beyond the cantina was deep and dark, the streetlights in his part of Nym’s Stronghold few and far between. Din had taken one step, then two beyond the little pool of light cast by the cantina’s open doorway, and as though he had summoned them from the shadows themselves, he immediately had been met with the business end of four blasters all trained in his direction.
A Weequay thug had stared him down from each side, their bony chins jutted out in defiance, ice in their eyes. Behind him, the Theelin woman had slinked forward and waved the barrel of her compact blaster pistol inches from his shoulder blades. And with a smile still twisting his thin, hard lips, his target had emerged directly in front of him.
“I’m here for Kevok Teklolq,” the bounty hunter had said, neither raising his hands in surrender nor reaching for his blaster. “I have no quarrel with the rest of you. Lower your weapons and stand aside, and no harm will come to you.”
He hadn’t truly expected them to surrender, but he couldn’t imagine not offering the small mercy. As long as he got his quarry in the end.  
As it was, three corpses lay crumpled outside the cantina now, smoking in the aftermath of his whistling birds, leaking blood into the dirt. And his quarry was several meters ahead of him, running at full tilt, dangerously close to getting away.
“Razor Crest reads you, Mando – what’s going on?”
Stars, it was good to hear your voice. You sounded groggy, as though he had pulled you from sleep, and for a reckless moment, Din allowed himself to picture you. He could see it so clearly – your cheeks flushed and your clothes mussed, your hair loose around your shoulders as you pushed it out of your face and tried to wake up enough to concentrate. The image buried itself in his chest, warm and bright, easing his breath, soothing his racing heart.
“Quarry gave me the slip. I’m in pursuit,” he panted in reply. He clutched his comm link in one hand and his blaster in the other as he returned fire, legs pumping all the harder as he tried desperately to close the distance between him and Teklolq even further. “He’s headed for the yards – he’s going to run.”
“We going after him?” you asked after a beat. The warm fuzz of sleep coloring your voice had evaporated.
He fired again at the smuggler’s retreating form, and his shot seemed to graze the outside of the other man’s thigh. Teklolq howled in pain and stumbled, but in an instant, he was on his feet again. The fumble didn’t last long enough for the Mandalorian to catch up, and still, he remained just out of range for Din to use his grappling wire or his flamethrower. Loosing a colorful curse in Mando’a, the bounty hunter jammed his thumb down on the comm link’s sending button once more.
“Absolutely.”
Your reply was quicker this time, curt and efficient. “Understood. One second – let me get to the helm…” A handful of seconds passed, and then, “Okay. Deactivating ground defenses, starting preflight checks, extending the port gangplank.”
A thrill of pride shot through him at that, making the ache in his muscles and the burn in his lungs all but disappear. Even if Teklolq made it to the shipyards, even if he somehow managed to get in the air without Din taking him out, he wouldn’t be getting away. Because Din had back-up. Din had you.
“That’s my girl.”
___
It took every ounce of strength at your disposal to keep your eyes on the flight controls, to keep your mind on the engine read-outs and your ears tuned into the sound of the port-side ramp dropping. Those words, spoken in that deep, warm voice, strained and breathless, throat tight with exertion… Those words would be your undoing if you allowed yourself even a moment to think about them.
His girl. He had called you his girl.
Goosebumps broke out across your body at how perfectly, undeniably right that felt. You were still clad in your sleep clothes, your feet bare and cold on the metal deck plating, but you had never been more awake. Your very cells responded to the phrase – the fondness, the intimacy, the possessiveness of it. You couldn’t deny that it frightened you; the idea of belonging to anyone was a tender topic. But something about it, something about the fact that it was Mando and not anyone else…
It felt safe. Natural. As easy as breathing. You were his girl, and you were so tired of pretending like you weren’t.
Before you could allow the realization to sit with you any further, however, your comm link sputtered back to life once more.
“Haar’chak!” Mando swore. Grogu, still half asleep but now strapped into one of the co-pilot chairs, whined at the sound of his guardian’s voice in distress, and you reached behind you to pat him comfortingly on the head.
“What’s your status, Mando?”
When he replied, his words came in short bursts, sharp and strained. “I have a visual on the bounty’s ship. He’s taking off. Now.”
Your hands had already found their way to the scanner controls before he had finished speaking. “What’s he flying?” you asked, taking broad readings of the entire spaceport, small though it was.
A pause, and then, “An A-24 Sleuth.”
You adjusted the scanners in response. “Dank farrik,” you murmured to yourself, this time not bothering to broadcast your concern over the comm link. You had worked on a handful of Sleuths in your career, and there were few vessels that could match them for speed and stealth. If the quarry managed to get it out of the atmosphere, the Razor Crest would have a difficult time keeping pace with it. If he made it out of the Karthakk system, Mando’s hunt would need to begin again from scratch.
As though the Crest had heard your apprehension, the scanners beeped at you, and you watched as the monitor before you shifted from a view of the surrounding spaceport to one of a long, narrow vessel about 150 meters away rising slowly into the air.
“I’ve got him on scanners,” you said into the comm link’s receiver. “How far out are you?”
A gruff, modulated exhale crackled through the connection. “…about 30 seconds.”
Even though you knew he couldn’t see you, you nodded to yourself as you ran through your mental checklist one final time. Everything was in place for a quick take-off, and you had locked the scanners onto the Sleuth so it would remain in your sights even as it began its ascent through the arid atmosphere.
“Acknowledged, we’re ready to pursue once you’re inside.”
You sat in silence for those 30 seconds, Grogu keeping vigil with you, your hand hovering anxiously over the switch that would retract the landing gear. Taking a deep breath to center yourself, you realized that you had never been in a chase like this before. Although it had barely begun, you already found it oddly exhilarating. You had never thought of yourself as someone who might enjoy being under this particular kind of pressure, but that didn’t change the fact that the racing heart behind your ribcage wasn’t unwelcome.
Did you find Mando’s job…exciting?
The sound of heavy boots thundering up the durasteel ramp and rocketing into the cargo hold interrupted that train of thought. Mando had flung himself onboard at top speed.
“I’m good, get us in the air!” he shouted from the base of the ladder – unnecessarily, as you already had it in progress. In the span of about three seconds, the twin engines turned over with a rumble, the landing gear lifted back up into the ship’s underbelly, and by the time the port gangplank had folded back into place, the Razor Crest was already making its ascent.
Mando, also, was still moving quickly. One moment, you heard him panting against the rungs of the ladder, as though he had paused to lean there for a moment and collect himself. The next, you felt his looming presence behind you, the breadth of his shoulders suddenly taking up a ridiculous amount of space in the cockpit.
You threw a glance at him over your shoulder from your perch in his pilot’s chair, your gaze tracking up and down his form, assessing, scanning for injuries. “The Sleuth just broke the atmosphere, we’re right behind him.”
Thankfully, he didn’t appear harmed, just a bit winded.
The bounty hunter nodded once, letting out a rather vocal sigh. “Well done. Keep on him,” he replied, pointing out the transparisteel viewport to where you could just barely make out the glow of the quarry’s engines against the blackness of space, growing closer by the second as the Crest followed him into orbit.
You felt your eyebrows raise in surprise. “You don’t want the helm?” you asked, gesturing vaguely to the controls spread out before you in your current seat.
“No. I think you’ve got it handled.” He dropped heavily into the other copilot chair – your favorite chair, you noticed with a thrill – and turned slightly to face his own set of knobs and switches. “Give me weapons control.”
You couldn’t fight the grin that bloomed across your face at that. “Yes, sir.”
Unfortunately, your good humor ended almost as soon as it had begun. As you began to chart a course in pursuit of the Sleuth, a glaring warning appeared on your navigational readout – an asteroid belt, stretching dense and wide across the star system, wrapping itself around the yellow sun almost exactly halfway between the system’s two habitable planets, Lok and Maramere.
In any other situation, you would have taken the Razor Crest out of its way to circumvent it. As it was, you doubted the quarry was going to take the extra time. If either of your two ships wanted to get out into open space, you were going to have go through it.
If your read-outs were correct, the quarry had come to the same conclusion. He was headed straight for the heart of the asteroid belt.
And he was powering up his weapons.
“Mando?” Apprehension colored your voice as your deflector readings spiked, dust and debris from merely the outer edges of the thing already making navigation a challenge.
“I know, I see it,” he acknowledged. “Charging blaster cannons. Follow him in.”
Your heartrate spiked at the instruction, but you obeyed all the same. You were a good pilot, you told yourself as you poured on the sublight power, closing the distance between the Crest and the Sleuth as fast as you dared. You could chase a dangerous smuggler flying one of the nimblest ships in existence through an asteroid belt and not end up splattered across the surface of a spinning hunk of rock.
Right?
You cursed colorfully as a bolt of energy exploded from the Sleuth’s aft laser cannons, missing the belly your gunship by a hairsbreadth.
“Returning fire,” Mando called out, and the Razor Crest’s twin heavy repeating blaster cannons roared to life, loosing a volley across the smuggler’s tail just as both ships breeched the asteroid belt.  
And just like that, you had no more space in your mind for trepidation. There was only the Crest, the quarry, and the twisting, lurching lumps of space rock through which both of you wove.
Keep the Sleuth in sight. Don’t crash. Dodge that attack. Don’t crash. Get closer. Help Mando line up his shots. Give him a nice, wide window. Don’t crash.
Don’t. Crash.
You felt yourself sink into your body, your grip firm and sure on the joysticks, controlling your pitch and your altitude and your speed through intuition and muscle memory. You blocked out everything else, allowing all other thoughts and sensations to roll off of you like rainwater on a leaf. A part of you wondered if this was how Mando felt when he was in combat – if he could feel all his other thoughts vacating his brain and leaving him only with what he needed in that exact moment, what had been trained into him since he was a child. Just him and his weapons, an extension of his body, doing what they were best at.
In that moment, the Razor Crest was an extension of your body. And it was beautiful.
The Sleuth careened through the slalom at breakneck speeds, firing round after round, landing some, missing others. You kept the Razor Crest on its tail as though the two ships were connected by a wire, following every arc, every dive, every spin. From his position behind you, Mando gave as good as he got – firing the blaster cannons at every opportunity, wearing down the quarry’s shields blow by blow – and Grogu simply giggled, his hands in the air as though enjoying the dips and banks like an amusement park ride.
It seemed to you that you might be evenly matched, that this battle might be decided not by skill or agility or firepower but by one party simply waiting for the other to make a mistake. But as the density of the asteroids around you started to thin, as both ships drew closer to coming out on the other side, it became apparent that the quarry had been holding out on you. The moment it was not quite so taxed by its own maneuvering, the Sleuth released a deluge of laser fire.
The Razor Crest shook with the impact, nearly sending you out of your chair and throwing Grogu against his seatbelts before the artificial gravity could compensate for the disruption, and an alarm sounded on the console to your left.
Your deflector shields had suffered heavy damage. The ones mounted to the front of your port engine had been completely knocked out. One more shot and –
The Sleuth fired again, and you banked the ship sharply to the right to try to avoid it, but it wasn’t enough. The shot landed, and your felt the Crest shudder and seize.
“Direct hit to the port engine,” Mando warned, his voice tight. Grogu cooed worriedly in response.
“Shit,” you swore. Something not unlike rage burned in your chest at the sight of smoke streaming behind the ship – your ship – as you banked again to avoid another volley, this time to the left.
“How’s she looking?”
Your attention darted briefly to the engine readouts, the ones you knew like you knew the veins on the back of your hand, the ones you had worked so hard during your first weeks aboard the Razor Crest to optimize. It had been damn fine work. And now it was smoking.
You wanted to punch someone.
“Output is down 47 percent,” you replied after a moment. “I can compensate, but if we take another hit like that, I’ll have to take it offline or risk overloading the reactor.”
The Crest wasn’t designed to run on one engine. Redirecting power from other systems to the reactor was a stop-gap measure. It might be what you needed to give Mando enough time to take out the Sleuth, but…
“Bring us in closer,” the Mandalorian ordered. “I have an idea.”
Your eyes widened, and you fought the urge to glare over your shoulder at him incredulously. Getting much closer to the other ship than you already were was a risky move. One erratic choice, one unpredictable dive or spin by the Sleuth could mean a collision. The margin for error was miniscule. Did he know what he was asking? Did he know just how much he was gambling?
Even in the fraction of a second that it took you to process that thought, it was as though Mando could sense your indecision. “Just trust me, cyare,” he added, his words curt but not unkind.
Of course, you did, and he knew it. Just like he knew that saying so would spur you forward. Banishing your worries from your mind, you poured on the power, and the Razor Crest shot forward. The aft end of the Sleuth dominated the view out of the cockpit, drowning out the surrounding blackness of space. You squinted against the glare of its engines, suddenly so close you swore you could almost see inside them.
“Be ready,” Mando quipped, and before you could ask what for, the twin blaster cannons flared to life, and a thick, black plume of smoke exploded from the Sleuth’s engines.
You didn’t think – you simply reacted. White-knuckle gripping the joystick controls, you pulled back hard, effectively throwing on the brakes and sending the Crest careening upward before it could run right into the quarry’s now-limping vessel.
“Direct hit,” you confirmed, bringing the ship back around again. Satisfaction had a smirk tugging at the corners of your lips as you skimmed through the scanner readings displayed in front of you. “His engine nacelles are ruptured. He’s lost light speed capabilities, and he’s leaking coolant. He’s going down.”
You felt Mando’s sharp nod behind you. “He’ll try for an emergency landing on Maramere.”
Your eyes skipped to your navigational readouts, doing a few quick calculations in your head. “…Confirmed, Sleuth is adjusting course for Maramere. He’s coming in hot.”
“Follow him down,” the bounty hunter ordered. “If he somehow manages to touch down on a land mass, I want to be right behind him.”
Quirking your brow, you risked a glance at him, meeting his glinting black visor with your gaze. “A land mass?” you echoed.
“Maramere is almost completely aquatic.”
You swallowed thickly at the thought. How terrifying that would be – to evade capture only then to crash land into a never-ending ocean, your ship helpless against the crush of the waves as you sank beneath the surface.
You couldn’t lie to yourself. You had found the chase thrilling, and the surge of gratification you had felt at the sight of the Sleuth diving hard toward Maramere, belching black smoke and glowing with the unforgiving friction of the planet’s atmosphere, had been almost addictive. It was an incredible rush, escaping your own destruction, watching someone else’s.
You didn’t want this man to die…did you?
A wave of nausea rolled over you, but you tamped it down, forcing those thoughts as far away as you could manage. The Razor Crest. That was where your focus was needed now. You could reckon with your own morality later.
You plotted a descent pattern just behind the Sleuth’s, modulating your angle just enough to reduce the drag from the atmosphere without widening the gap between the two ships. As the old gunship dropped into the mesosphere, you turned your attention to the navigational computer.
“Based on his current approach speed and trajectory, he’s going to crash…here,” you said, gesturing for Mando to peek over your shoulder at the monitor before you. “On land, but barely. It looks like an archipelago in the northern hemisphere.” On the topographical map the ship’s computer had generated, a sparse chain of islands freckled the surface of the never-ending sea.
The bounty hunter studied the readout for a moment then nodded once. “When he does, see if you can put us down about 100 meters from the crash site. I’ll need to go see if I can pull anything from the wreckage as proof of death.”
“You think…” The words caught in your throat, and you coughed into your fist to clear it. “You think the impact will kill him, then? Even if he doesn’t land in the water?”
He seemed to weigh his response carefully before he spoke, but when he did, his voice was calm, matter-of-fact. “With the speed he’s dropping in at, I think he’d be lucky to make it to the surface in one piece, let alone when he hits the ground.” He met your gaze then, really looking at you for the first time since he came barreling back onto the ship. “This will be the first time I’ve brought in a dead quarry since you’ve been with me. You doing okay?”
The unexpected question made you smile faintly, and your heart throbbed in your chest with fondness for this man, somehow continuing to surprise you with his kindness even all these months later. “Honestly, I’m not sure,” you replied. “I think I am okay. Which admittedly is freaking me out a little. I’m trying not to think about it too hard.”
A breathy, rasping sound, unmistakably a laugh, filtered through Mando’s helmet at that. “I appreciate the honesty,” he chuckled.
Before you could speak on it any further, however, an alarm blared from the console to your right, and the monitor for the navigational computer switched from a birds-eye view of the archipelago to a live feed of the Sleuth. It had lost several panels of its hull on the way down through the atmosphere, its engine chassis were still spewing black filth in a stream behind it, and its thrusters were coughing and sputtering as the quarry tried to keep it in the air as long as possible.
The island chain was in view now, but only barely. It was the middle of the night on Maramere, the ocean waves were high and wild, and it was pouring rain. The only thing that indicated that you were anywhere near land was the silhouette of tall, dense trees against the black sky, outlined in cloudy moonlight, and they were getting bigger with every moment that passed.
“30 seconds to impact,” you said, your eyes jumping between the scanner readouts and viewport.
The Sleuth wobbled dangerously, its underbelly dragging along the tops of the trees of one island, sending splinters of wood and vegetation spraying everywhere, overshooting its first landing attempt, heading for the next island over.
“20 seconds. 10.”
Durasteel scraps and engine oil poured into the choppy water, and just as it passed over the rocky shoreline of the next closest island, the Sleuth’s thrusters flickered out one final time.
Your heart in your throat, you watched through the rain-streaked cockpit window as the quarry’s vessel dropped the final few feet out of the sky and burst into flames.
Behind you, you heard Mando release a breath. Grogu, however, was silent. “100 meters from the crash site,” the bounty hunter reiterated. His tone was inscrutable, somewhere between relief and resignation. “See if you can keep us upwind of the fire.”
You nodded once in acknowledgement and adjusted your grip on the flight controls, throwing on the reverse thrusters to bring the Crest into a gentle drop. The ship’s headlights combined with the column of flame rising from the remains of the Sleuth illuminated the island’s coastline enough that you were able to make the landing by sight even with the rain, and suddenly, what had begun as one of the more thrilling experiences of your life had come to a rather somber ending.
However, as the Razor Crest’s landing gear finally touched down on the jagged, rocky surface of the shoreline, a flash of movement from the decimated vessel caught your eye.
“Wait. Mando, is that – ” You gestured for the Mandalorian to follow your gaze, pointing emphatically out the viewport.
And it was. The dark silhouette of a man – hunched over oddly and limping but very much alive, tumbling from the flames onto the gravel below.
“He survived,” Mando breathed, seemingly unable to look away, his gaze locked forward as he watched the injured quarry stagger to his feet, tamp out a fire on the shoulder of his flight jacket, and begin stumbling toward the tree line. “The skanah is still fucking running.”
The bounty hunter lurched to his feet then, moving out of the cockpit and down the ladder with a swiftness that made him almost impossible to follow. You tried anyway, and although Grogu squealed from his seat strapped into the copilot’s chair, you paid him no heed. You would come right back for him. And if you didn’t, at least you knew he would be safe there until either you or Mando made it back –
By the time you made it down into the cargo hold, Mando had already flung open his weapons cabinet and was arming himself to the teeth – additional blaster cartridges threaded into his bandolier, thermal detonators added to his utility belt. Once he was satisfied with his load-out, he gave his blaster a quick once-over and brought his fist down on the control panel next to the rear exit, bringing out the gangplank.
You didn’t wait for his request or his approval. Instead, you simply darted over to the bunk where you had left your brown cargo pants in a crumpled pile on the floor. You roughly tugged them up over your hips, zipping them closed over your sleep shorts and shoving your bare feet into your boots as quickly as you could manage. When you reached into the weapons cabinet to grab your own blaster, however, you felt a gloved hand clamp around your wrist.
“No. Stay on the ship,” the Mandalorian commanded, and you felt your eyebrows fly to meet your hairline.
“What if you need back-up?” you replied, refusing to drop your hand. “This guy is slippery, Mando, maybe if there’s two of us – ”
“What? You’ll shoot him, gotabor’ika? Hm?”
Your cheeks burned at the not-so-subtle taunt, and you yanked your wrist out of his grip. “Look, as far as I’m concerned, we’re in this one together now, and that man is dangerous. You can’t just go out there in the dark on your own – ”
“I don’t have time to argue with you,” he growled, crowding into  your space, forcing you to tilt your chin up if you wanted to keep your eyes on his visor. “You will stay. On. The. Ship. That’s how this works. I capture the bounties. You protect my kid.”
You faltered a bit at the mention of Grogu, who you could still hear whining in the cockpit, and it was as though the bounty hunter could see your resolve beginning to buckle. You might have begun to protest again, but it hardly mattered. Holding your eye contact with an intensity that ought to have been intimidating, Mando closed the remaining distance between you and brought his hand to the side of your neck, and with demanding force, he tucked his orange-tipped thumb under your jaw and angled your face to up his. You felt your breath leave your lungs at the contact, but before you could even begin to process it, he was resting the forehead of his helmet against yours.
The beskar was cold against your heated skin. Your eyelids fluttered of their own accord, almost closing completely as your heartrate spiked. The warmth of his body bled into yours, and you found yourself bringing your own hands up to clutch at his breastplate lest your knees suddenly give out from under you. He’d never touched you like this before – with intention, with such single-minded focus and something not unlike desperation boiling under the surface.
“Please. Promise me,” Mando whispered, and you swore that you could hear not only the modulated version of his voice through his helmet but also his real voice, his natural voice, like an echo that would have been lost had you not been so impossibly close. “Keep yourself safe. Keep Grogu safe. My sweet, fierce girl.”
You swallowed heavily and fought the urge to allow your eyes slide closed, to permit yourself to simply savor this moment for as long as he would allow it. Instead, you brought your fingers up to his neck, threading them through the folds of his cape, the high neck of his cowl. Stars, he was so warm there – so vital and real and alive.
You wondered then if he knew what this did to you. If he knew you would do anything he asked if only he asked you like this, with this body pressed against yours, his hands on your skin.
A moment of silence stretched between you, marked only by the sound of your breaths and his, both heavy and labored.
“Fine,” you said, digging your fingers into the back of his neck with an urgency you couldn’t disguise. “But you have to keep yourself safe, too. Keep yourself safe…for me.”
You felt him gulp beneath your touch, his throat working against your fingertips in a way that made you blush. “I’ll do everything I can, cyare.” He took a deep breath, his chest expanding against yours, and then, “If I’m not back by sunrise – ”
“Don’t,” you murmured, biting back a whimper at the thought. You knew he couldn’t promise you anything. You knew every time he walked out the door, he took his life into his own hands. But you couldn’t bear the thought…
“It’s all right,” you said. “Go. We’ll be here when you get back.”
Maker, how many times had you watched this man leave you? How many times had you prayed to every deity ever imagined in the cosmos that he would return to you, safe?
Why was this time so much harder?
You couldn’t make your hands release him. He had to take the first step back.
Releasing his grip on your neck, he almost threw his body away from yours, increasing the space between you like he was ripping off a bandage. You stayed rooted to the spot as he backed out of the cargo hold, as he retreated into the pouring rain and the blackness beyond, and giving you one last, long look, the Mandalorian drew his blaster from the holster at his hip and ran off, disappearing into the forest beyond the shoreline.
___
Mando'a Translations:
beskar'gam - armor haar'chak - damn it! cyare - beloved skanah - a very hated person, on the same level as calling someone a "fucker"
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the-starry-seas · 1 day
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what's up I have an OC to talk about
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— (via bahrmp3)
This is Vinir. Vinir has paranoia where his ability to form emotional attachments with human beings should be. You'll notice I specified human beings. This is because he's deeply attached to his five droids!
All five of them are rescues. G13 was left outside to rust because their repairs were too expensive. R6-D8 was used for target practice after vaer strut broke. 29H7 was sold to Jawas to be melted for scrap after zir tread broke. D5KF and 4-T-O were kicked around by people who didn't respect them. They're 'just droids', after all.
Vinir relieved the former owners of their credits, their life, and their droid, in that order. You ever see a guy spinkick another guy's head off? Turns out it's not as scientifically impossible as you might think.
D5 is Vinir's first droid, when he's in his early twenties. 4-T-O is next about five years later. Then R6, G13, and finally 29H7. D5 is secretly his favourite, but he'd never actually admit to that. They've been through a lot together, through half his life, and at this point, D5 is the only one who truly knows him. Vinir would also never actually admit that D5 is his emotional support droid. (D5 is aware. It's fine.)
(Left to right: R6, 4-T-O, G13, D5, and 29H7)
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Vinir was born on a factory planet named Yeneva-17, a miniature Coruscant where there was nothing left of the natural surface world, only skyscrapers. It was run on the sort of predatory workers' system where everything was controlled by the company and nobody could afford to leave.
As a kid, he resented his parents for bringing him into a life hat he had no chance to escape. He spent his childhood fixing some things and stealing others. At fourteen, he realised that his above-average skills might get him a half-decent life on a planet where people were actually paid for their work. He stowed away on one of the export ships, and left it at the first spaceport it stopped at.
There, his skills were enough to get him an apprenticeship with a man named Corjak. It wasn't long before Vinir picked up on the fact that Corjak's enterprises were hardly restricted to repairwork. He was part of a criminal empire, and Vinir wanted to get in on the money.
He started as a pickpocket and smuggler, expanding his skills and the languages he knew whenever he could. His jobs changed quickly and with little notice. He loved it. Smuggling cargo was no harder than smuggling bounties. Guarding people was easier than hunting them down, and he realised when he overheard something that would be of value to the highest bidder.
At twenty-two, he went on the mission that ended up with him and D5 meeting. A year later, he left the Cinuvian spaceport, in the stolen ship of a teammate who'd made one too many comments about how Vinir would be better off if he romantically loved a human rather than platonically loved a droid.
From there, the entire universe was open to him. He went wherever he found a job to interest him. Along the way, he somehow collected four more droids (he's still not entirely sure how that happened, but he loves them, fiercely). Their ship can feel more like a circus at times but Vinir doesn't regret a thing.
Eventually one of his jobs is to assassinate a Mandalorian warlord. He ends up saving the warlord's life instead, to prevent another hunter from being able to claim the bounty. Things get complicated from there. Before he knows it, he's been adopted into the clan, and can't get out of his new family, despite his best efforts. He truly thinks that telling them why he came in the first place would be enough, but then they forgive him for it, and he's ultimately just really confused about the whole thing. They're an extremely friendly people and he's never had someone so determined to be his friend before.
After about two years of "we're your family and there's nothing you can do about it", he finally gets used to them being around. This is after he's spent those two years murdering every threat that comes near them and letting them use his tech and letting them watch his droids while he's on a mission, and six months after he's able to fall asleep around them. The man needs time to come to terms with his emotions and still isn't acknowledging that he has them.
Still, after spending half his life as a wanderer, he doesn't really want to stay anywhere permanently, even if it is with them. So he tells them that it's time for him to go back to solo hunting. He also (to his own surprise) promises that he'll be back at some point.
The clan saw this coming from a mile away and have a farewell gift to him to help keep him safe. He paints it on his last night there so they can see everything he's never been able to find the words for. Red for honouring a leader, pink for respecting and being respected, blue for reliability, and dark green for guarding and protecting.
They're polite enough not to say anything about it (also he stabs and bites and honestly they're all a skosh worried about rabies).
He leaves on his own, like he always has. He promises to come back to a family, which he's never had. He keeps his promise, every time.
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Vinir's aroallo, which means he has a great time with various people until they start getting attached to him, at which point he ditches and also takes their wallet if they made any kind of romantic confessions. He's had a lot of people insist that he can change for them. By total and complete coincidence, he's stabbed a lot of people.
After everything he's seen and done, he's pessimistic, and his family hasn't much changed that. He's not quite as unfriendly as he pretends to be, but he's never been one who gets attached to people easily, and he never really trusts their attachment to him, either. That regular, normal, platonic affection so often turns into some romantic bullshit and that's when things typically fall apart. He generally prefers to spend his time alone (or alone with his five droids, or alone with one or two people who are capable of sitting in silence with him).
He's calm, capable, confident, and knows exactly how to get what he wants, in a way that people tend to read as 'arrogant and pushy'. When he sees the solution, the perfect path from one point to another, he follows it to get what he wants. Why wouldn't he? Other people have never exactly been a consideration, and he's never let his droids be in harm's way. Success is what matters. Those that get hurt in the process… well, it's a shit galaxy. Everyone gets hurt.
Dying for a job or cause is ridiculous, since he's got things to do and credits to make, but his sense of self-preservation disappears when something dangerous is also appealing to him (there's some sci-fi version of skijoring that he regularly competes in). A job going badly doesn't faze him much. Unpredictable messes are a good way to hone his skills and ensure he's not getting soft or complacent. Sure, he's going to murder whatever bastard set him up, but that's more of a pride thing.
Speaking of which, he wouldn't be as much of an asshole if people would just have a brain cell once in a while. As a treat, perhaps. Or maybe standard-issue mission gear. When someone's stupidity affects the mission or otherwise becomes his problem, he is going to become their problem in return, and they're going to like it even less than he did. He's very good at being annoying. He's just not good at... well, anything else involving human interaction.
big fan of characters who are always leaving. who constantly have a suitcase in their hand. characters who start planning their exit the moment they arrive and get nervous when the people in their lives start to Know them. in a totally normal well adjusted and not at all projecting way of course
— (via mobydyke)
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thelealinhypehouse · 3 months
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-----------EYE OF THE EMPIRE------------
Hierarchy: Is simllar to Sith Inteligence but everything is even more strict. They work with Inteligence for intel for mission and based on it is determinated if this is job for Sith intelligence or the Eye of the Empire.
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THE WARDEN: The leader. No one know who they are. Chosen by Emperor/Empress. Zero information of what race, gender ect info. They use voice modulator to comunitace with rest. Have personal beef with current Keeper. HANDLERS:
Thier role is to control Hounds with shock collar, work with Watchers from Intelligence to oversee missions and report to Warden. They are skilled in fight but they go only go on missions with Hounds, never alone.
HOUNDS: This rank is filled with most dengerous people in Empire. From former Imperial Agents, to soldiers, Bounty Hunters, Smugglers and People. Each with great skills on thier own. To Dengerous to Live, but to Good to Die. They finally learn at Watcher X mistake. Isolation, stagnation can create opening for escape. Give them puropse, tame them, break them, and they will do whats need to be done. They have no names, titles. Just Hounds and line of numbers as ID for files and reports. Style of: H-XXXXX For the Mission they are given codenames by Handlers for mission for easier communication. Most of the time they are animal based.
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firealder2005 · 2 years
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Ok but what if din was there during the originals and like is crushing so hard… and Vader finds out first his daughter is falling for the smuggler now his son is falling for the mandolrin
Can we have headcanons for Vader’s reaction?
Okay, let's see here...
Now, I think we can all agree Vader does anything he can to get his hands on any and all peices of information on his son.
For "research purposes" ofc. (Not. It's cuz he's a snoop. Anakin's still in there, ya know! )
And lo and behold, what is this Vader finds?
What's this Mandalorian bounty hunter doing tagging along with Luke?
...and not bringing him in for that sweet reward Vader placed on his son's head?
So, Vader being Vader (or Anakin being Anakin) starts to keep a closer eye on this Mando.
He pours over holo footage of this Mando lending a hand to Luke, the princess, and that accursed smuggler Solo (at least Solo seems to be just as disgruntled as he is!)
So from that 3 year gap between ANH and Empire, Vader just can't shake the feeling that this Mando...there's something going on there but he can't figure out what...
AND THEN COMES BESPIN
Vader's trap is set. It goes as planned...until it doesn't. (Shocker, right?)
While that Mando's not there, he *does* overhear a little conversation between Leia and Han about him...and Luke.
He would've choked if he could.
Luke. His son. The only person he still cares about.
Is dating?
A Mandalorian?
Force, no.
Not on his fucking watch.
Vader manages to keep his indignation under control for a bit - until he blurts out (before the I am your father moment) to Luke that he *knows* about his relationship.
Luke is, understandably, confused and worried.
On one hand, "oh no Vader knows about Din!"
On the other... (mind the pun)
What does Luke's love life have to do with Vader?! Has Vader been stalking him or something?! (Yes Luke. The answer is yes.)
Then comes the reveal and Luke's ultimate escape, leaving Vader even more frazzled.
First, he finds out he has a son.
Then, that son has a boyfriend. (Who is he? What did he look like under that stupid helmet!!? How old was he - Vader needs to know, okay?!)
Then comes an offhanded comment from Boba Fett.
"Oh, a Mando is silver and red armor? Yeah I know him."
"WHO IS HE!?"
Boba makes a tsking sound.
"No can do boss. Part of his creed - only he can give out his name. Sorry boss."
"I DEMAND THAT YOU TELL ME RIGHT NOW-"
Boba's comm goes off.
Fett knows its Din. He answers.
"Yes?"
"Got some spare time?"
"Yeah, sure, be there in a sec."
Boba turns to the still fuming Vader, who's muttering threats to himself.
"Well, I'm outta here." Boba says to himself.
He leaves and meets up with Din, drops off the carbonite form of Han Solo with him (to get back to Leia), and says:
"Oh yeah, pro tip Djarin - don't piss off Darth Vader."
"??? Okay??? Why would you need to tell me that?"
"Because you better start running - you've got yourself onto Vader's hit-list."
"FOR WHAT?!?!"
Boba shrugs. "Something about 'I'll teach that no good son-stealing thief what happens when you kriff the son of a Sith Lord'"
"....."
"You haven't been kriffing a Sith's son have you?"
"....."
"Oh my fuc- Djarin. Djarin you are so dead. Better find that blondie of yours and hide behind him. Vader's gonna end you. Run. Save yourself."
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planetbass · 2 years
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[wears a shirt that reads ASK ME ABOUT MY NICHE AU in huge letters]
so like, what if those guys from tupperware remix party were in the owl house. what then.
well i’ll tell you.
sung
he’s the same as (or similar to) whatever the collector is: a child of the stars. he embodies both the eda and king roles in the au by being the last surviving member of an ancient, powerful race, while also being weakened by a curse. he’s nicknamed the spaceman, both for his starry aesthetic and the appearance of his cursed form.
as a child, his people were destroyed by a dark and mysterious being that tore apart and drained the life out of everything it touched. sung just barely escaped with his life, but the being left a mark on him, leaving him with a curse. if sung were a star, a beacon of light that gave life to others, his cursed form is a black hole– a silent void that drains the magic and life out of anything around it. it acts up in response to intense negative emotion or distress.
after this incident he just lives in the boiling isles on his own. because he’s immortal (or near-immortal) he goes through school multiple times over so that he can study every type of magic. he also did a lot of researching on his own to learn as much as he could about his race and what he’s capable of, since he was separated from it when he was so young. though he is extremely powerful, he prefers to lay low and live his life like any other witch. also he’s considered a wild witch and wants to avoid trouble. and he’s weakened from the curse.
he uses all kinds of magic but his primary ones are bard, oracle, and beast keeping!
his palisman is gooby/rufus. when not on the staff he can become the size of a real doggy because i said so.
havve
havve is a grimwalker that teenage sung made that’s held together by metal plating and abomination goo
essentially, when sung was like 13, he found a dead body and was like “is anyone gonna do something with this” and didn’t wait for an answer.
young sung didn’t have access to all the ingredients for a grimwalker, namely a galdorstone and stonesleeper lungs, so he used replacements: a drum machine heart and abomination balloons for lungs. in turn, this created a grimwalker that was barely held together. they used clothes, armor, and abomination magic to keep his body from falling apart, and over time sung developed a strong casing for him that would both protect his body and circulate abomination goo to keep him working.
because he doesn’t have a witch or galdorstone heart, havve can’t really use magic like normal. he can use bard magic to a degree– he can’t cast his own spells, but since he’s made from a magical object, bard powers emanate from him naturally. and since he’s also made with Goo he has very minor abomination magic. havve is much more prone to physical attacks anyhow
his palisman is a moth :]
meouch
pirate, bounty hunter, and smuggler. honest work or dirty work, he’ll do whatever gets him money.
even though he’s not fond of them, he likes working with the emperor’s coven because they pay the best, but as a wild witch and smuggler he’s got a bounty over his head (and a bestial witch of his size isn’t exactly inconspicuous) so they’re few and far between.
he meets and befriends sung due to their common interests
he’s got a knack for all types of magic, but bard magic is his specialty! his runner-ups are illusions, construction, and beast-keeping.
his palisman is a griffin! i chose this because griffins are known for protecting treasure and i thought that was fitting for a more pirate-leaning meouch.
phobos
phobos is known as the red and golden guard of the emperor’s coven. don’t ask me about what the deal is with the emperor/emperor’s coven/day of unity/etc. because i do not know.
he’s a grimwalker, though not aware of it. he knows something is Up but doesn’t know what. 
he meets the others after being forced out of the coven. tl;dr: meouch goes to the castle, fucks things up, and in a chaotic chain of events accidentally destroys the entire castle. effectively dissolves the emperor’s coven completely on accident. phobos manages to escape within an inch of his life with meouch. phobos is understandably pissed about the whole thing. but don’t worry he gets better and they’re all friends now.
he’s the only one of the four that has a sigil. he can (legally) use all kinds of magic but prefers bard the most (obviously), followed up by plant magic.
his palisman is a bluejay named spud :]
general au stuff
strive can be there, sure. they’re like the luz of the group, but still a witch. or perhaps another child of the stars? i have more thoughts but that’s not for rn :]
the mechanisms are also there <3
the whole setting is basically like. ‘damn the climax of the story happened right at the beginning now what are we supposed to do with this setting’ vibes. does that make any sense. pov your government just collapsed or whatever.
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boss-the-goofball · 1 year
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We've already done a Star Wars/Ghost Run AU where AFO captures Izuku but not First. What about one where AFO captures First but not Izuku?
*rubs hands together*
1- So when AfO, aka Darth Omnus, gets that Force Vision of his brother being whisked away by Tusken Raiders on Tatooine he decides to go and raid all of the Tusken Camps until he finds his brother. The poor thing has obviously been tortured and brought to the brink of death, but he's able to save his life. Which just left going to his brother's home to retrieve the child whose eyes he saw the event through.
2- Izuku, just like in Ghost Run, gets picked up by the Hutt Cartel. They had caught wind that the Sand People attacked Yoichi's home and went to see if they could find something to profit off of. That's when they found Izuku and figured there was something valuable about him if he was able to escape notice of the Sand People who raided the home first. Izuku then erases his old name and identity, instead going by the name "Ghost."
3- AfO knows that his son is alive and out there, but no matter how hard he searches he can't find him anywhere in the Force. Even his brother has a hard time locating the boy, and he knows his brother had made a bond with Izuku. This leads to him putting out a bounty for anyone that looks like how his brother described Izuku's appearance.
4- Ironically enough; this bounty is how Izuku met Denki, Hitoshi, and Ochaco. Hitoshi thought this would give them a good profit, while Denki knew that this would put them on bad terms with the Hutts because he knew Ghost was more valuable as a smuggler versus as ransom. Ochaco was just looking for the highest bounty. However, they all agree to not turn Ghost over to the Empire when they meet him. Ochaco especially as she realized real fast that this is her brother, and family does not turn against family.
5- With his new companions, and upon seeing that his uncle is still alive and in the Empire's hands, Ghost makes a plan to get Yoichi out of there. This is an incredibly dangerous mission, but they soon receive aid from the Alderaan Royal Family- specifically Bakugou Kaji and his nephew, Katsuki. Though now AfO has his eyes set on Alderaan...
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Crown of Dreams:
The Duck Team races back to the Crick to track down the missing members of the Old Folks’ Circle!
Glen made his escape from the Time Out Tree with assistance from a grenade, which Callie assumed was the one she gifted to Cooter (Glen’s father).
After some investigating at Eloise’s (member of the OFC) stump, they see some suspicious tracks that lead them to Cooter’s stump at the edge of town.
In Cooter’s stump Frogson and Holmes find Glen’s old room, and his various journals. He had wanted to be a ranger captain by 50 and Peepaw of the crick by 100. [Fool.] He had books on Moonshine and Marabelle, and he idolized them. He had a note from Meemaw saying “we will not rain arrows down from our towers. we will always shine a light.” in response to him suggesting they go to war. They also discovered letters to Eloise and determined that she walked from her stump and was a co-conspirator.
The Duck Team was then met outside by Cooter, apologizing. He sent them into a trap, where Glen was waiting with the trapped Old Folks, the Evil Old Folks, and Meemaw (also trapped). After attempts that incapacitated most of the Duck Team, Glen attempted to wrench Ultrus from the helm while Calder was unconscious. Calder resisted.
Sol fell unconscious, and rolled a nat 1 on a death save (very on brand for caldwell). Callie got polymorphed into a nannerfly. Seeing this through a vision in his helm, Calder offered his body to Ultrus in exchange for the giant saving Callie and Sol. Calder never just wanted to be useful.
After slamming Glen against a wall, Ultrus caused the corrupt Old Folks to flee, and he, Callie, and Sol stood at an impasse. Calder apologized to his friends and Ultrus took him away, into the woods.
Glen then revealed that the only being that might be able to help with their problem of the trapped Old Folks was Mawmaw, but that was impossible, as he had sent his mind-controlled father to kill her.
But Cooter, ever the berry boy, used a goodberry to save Mawmaw, resisting the geas spell, causing him to go unconscious. Callie and Sol helped revive him, and both he and Mawmaw were safe.
[I do apologize for the excessive detail there, a lot happens and I have listened to that one very recently, so it’s on top of my mind.]
The Nannerfly Effect:
After being kidnapped by the Dragon Turtle, the Boobs arrive at the Magnificent Mansion of The Sea Crone Alanis.
They enter her chambers and learn that she’s been watching them and their adventures for a while. She reveals that she attempted to defeat Thiala many other times, and has traveled to the past will powerful wish stones when things went wrong. On her 3rd attempt, she found Hardwon, Moonshine, and Beverly and tried to help them save the Crick. She succeeded, but the Chosen attacked and they died.
On her next attempt she observed them, and they died in Smuggler’s Bounty. Without Balnor. She then waited and watched, hoping for the best. After Thiala and Akarot destroyed the world, she found a secret halfling village in the Feywild. There she met Balnor, but he liked his life and elected to stay where he was.
Then his village was attacked. He wasn’t home, everyone else was killed, and he started training. When Alanis returned, he accepted her offer, and she wiped his memory and put him in a card. He was the missing piece.
Balnor is sad upon learning his past. He goes for a walk, and the rest of the Boobs have a quiet evening with their new book, Ulfgar Goes Punch.
The next day, they head to Alanis’ lab and offload some of their cursed items and get some cool new items.
They then get a message from Bev’s dad, who says that the Chosen are attacking the Summer Court. Alanis teleports the Boobs there, and they arrive into a large-scale battle of Chosen knights. They make quick work of forty Chosen knights
Alanis then jumps into a portal to the material plane to distract Thiala while the Boobs head into the Summer Court to find Bev IV and save the queen.
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stone-stars · 1 month
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so… i made a list of the first use of every song* in campaign 1 of naddpod, with timestamps. if you're wondering, it's 190 unique songs! * disclaimer: this list doesn't include royalty free songs, only emily's, and it's entirely possible i missed one or two.
i've put the list under the cut, separated by episode! timestamps include ads for eps 1-48, and are from the ad free version for eps 49-100.
(disclaimer that i determined the names of songs by cross-referencing what they were credited as across episodes, so some may be inaccurate. i noted those down in the list)
13 - City in the Clouds, 18:04 13 - Beverly's House, 38:15 13 - The Widow, 53:56
14 - Court of the Boy King, 18:57 14 - The Twinkling Lights of Galaderon, 1:24:27
15 - A Bastard No More, 24:29 * 15 - The Ruins of Cragwater, 2:04:02 * (note: "A Bastard No More" is called "Hardwon Takes the Wheel" after c1e70)
16 - Duergar Drudgery, 4:26 16 - Spooky Shafts, 6:23 16 - Heed the Mushroom's Call, 21:10 16 - Schubert's Song, 25:47 16 - Jolene the Green, 31:30 16 - Farewell to Fungen, 34:39 16 - The Mithril Miner's Shuffle, 38:57 16 - The Mithril's Run Dry, 52:46
17 - The Depths of the Dungeon, 1:11:14 17 - Conspiracy in the Clouds, 1:14:23
18 - The Revenant's Fate, 24:35 18 - A Fate Refused, 25:59 18 - Escape the Boy King's Brunch, 1:31:31
19 - The Purge, 12:13 19 - The Valiant Ol' Cobb, 51:37 19 - At the Last Minute, a First, 1:29:29 19 - Skybound, 1:32:28
20 - The Blows of a Friend, And Not a Foe, 1:03:09 20 - Forsaken, 1:07:20 20 - Apotheosis, 1:08:23 20 - A Haven Away From Home, 1:12:17
21 - Betrayal Below, 19:10 21 - The Gunslinger's Girl, 39:10 21 - A Sign from Melora, 1:04:57 21 - Friend Turned Foe, 1:06:02 21 - Sumpin's a Mess Out West, 1:39:31
22 - Slumber in the Stump, 45:03 22 - The Sultan of Stone, 1:41:25 22 - Block Hop, 1:42:37
23 - The Mountain Meets the Sky, 42:33 23 - Trust the Gust, 1:01:00 23 - The Titan of Air, 1:12:09
24 - Sumpin's Asunder Down Under, 37:53 24 - Baptised, 43:39 24 - Steed of the Sea, 51:12 24 - Cetacean Farewell, 1:13:37 24 - Into the Flame, 1:16:25
25 - The Golden Sword, 55:14 25 - Cured by the Light, 1:00:21 25 - Hospitably Hostile, 1:05:28 25 - Mee Maw's Burden, 1:21:18
26 - The Grand Maw Tree, 9:51 26 - Into the Fog, 55:16 26 - A Hospitable Farewell, 1:01:11 26 - Befuddled and Befogged, 1:05:19 26 - Hazy Daze, 1:09:59
27 - Snake Skirmish, 4:38 27 - Greener Shades, 1:10:49 27 - Moonshine's Stump, 1:14:50 27 - Unknown Tome, 1:27:06
28 - Balnor's Bad Dream, 28:01 28 - Blessings of the Elementals, 1:14:35 * 28 - Elemental Energy, 1:17:39 * * (note: the two songs credited here are actually "Elemental Energy" and "Calling in a Favor", so the second song may be either name)
29 - The Prodigal Sister, 58:37 29 - A Rare Appearance, 1:01:26 29 - Oh, Melora!, 1:02:53 29 - A Tale's End, 1:08:30
31 - A Giant Among Men, 17:47 31 - Back Against the Wall, 28:04
32 - Behold! Treasure, 10:31 32 - Akarot's Letter, 23:50 32 - Shock at the Dock, 37:25 32 - Invisible But Not Invincible, 43:48 32 - Escape from Smuggler's Bounty, 48:56
33 - Tonathan Tinkle, 6:51 33 - Uku's Gift, 1:20:31
34 - Frostwind, 37:04 34 - A Humble Shopkeeper, 47:08 34 - Vinril's Gems, 1:05:26
35 - Balnor the Brave, 1:08:16
37 - Descending, 20:58 37 - A Tempting Offer, 41:40 37 - Desecrated, 51:28
39 - Incriminated, 33:37
41 - Tower of the Winter Wolves, 20:35 41 - Tundra Trudge, 1:26:39 41 - Valley of the Frigid Death, 1:20:03 * * (note: this song is used in ep 38 at 53:45, but not credited)
42 - Prey Don't Stand a Prayer, 42:37 * 42 - Yanoba, 1:10:39 * (note: this song is also used in ep 38 at 1:07:13, but not credited)
45 - The Eye of Akarot, 14:33 45 - Bash at the Gash, 34:43 45 - The Bronzebeard Legacy, 45:15 45 - Kingshammer, 1:45:59 45 - A Sight For Sore Eyes, 1:49:15
46 - Fantastic & Fuddling, 40:32 * 46 - A Soft Landing, 57:53 * 46 - A Humble Farmer, 1:07:22 * 46 - The Court of the Bear Prince, 1:18:46 46 - Wooded Wonders, 1:45:23 * * (note: the four starred songs names are inconsistently used. I tried to go with the names they're most often known by across this arc and other campaigns but it changes. The big thing here is that the song at 1:07:22 is not called “A Humble Farmer” again, but when it’s used later in c1 it’s credited as “Wooded Wonders”, and then in c2/3 it’s “Fantastic & Fuddling”. However, both of those names are more consistently used for the songs I have them labeled as now. The song at 40:32 is called “Fantastic & Fuddling” throughout the Feywild arc, and the song at 1:45:23 is called “Wooded Wonders” in every campaign except HBS, where it’s “A Humble Farmer” Basically— “Fantastic & Fuddling” means the song at 40:32 and “Wooded Wonders” usually means the song at 1:45:23, but this isn’t always the case, and the song at 1:07:22 may be called either.)
47 - Puzzled, 8:40 47 - Mysterious Yet Familiar, 1:08:07 47 - Queen Cirilla, 1:14:02 47 - Frozen in Time, 1:16:35
49 - Gnome Man's Land, 1:03:54
50 - Rolling Deep, 13:10 50 - Neath a Ceiling of Stars, 30:36 50 - Sea Beast, 53:38 50 - Great Crone of the Sea, 1:11:05
51 - Alanis, 3:34 51 - The Nannerfly Effect, 14:35 * 51 - When You Wish Upon A Stone, 20:26 51 - Only the Ocean to Console Him, 45:27 * (note: throughout the Feywild, this song is called “The Nannerfly Effect”, and then later goes on to be credited as various versions of "wish stones")
54 - The Autumn Court, 3:35
55 - The Witch's Den, 58:57
56 - An Innocent Flirtation, 48:02 56 - Goblin Dirigible, 1:04:27 56 - Crash Landing, 1:15:21
57 - Tower in the Distance, 13:18 57 - Angels and Devils, 16:58 57 - King Lestibourne, 1:02:39 57 - All I Need is One Thread to Spin a Web, 1:09:20 57 - Kiss of Life, 1:45:12
58 - Flying Through the Night, 25:18 58 - Bittersweet Sixteen, 59:34 58 - A Hard Goodbye, 1:26:52
59 - Shadowfell, 2:49 59 - Into the Mist, 5:34 59 - Grimhawk, 53:33 59 - Langston, 1:05:56
60 - Deadeye, 6:30 60 - The Fat Monk, 25:13
61 - The Red Fen, 20:54 61 - The Montgomerys, 40:11 61 - Growing Pains, 1:16:21 * 61 - Gutless, 1:29:37 * (note: “Growing Pains” is credited as “Drained” here, but the name changes later and is used consistently)
63 - Montgomery Manor, 1:14:22 63 - Shadowfell Sneak, 1:17:34 63 - Two for Tea, 1:21:08
66 - Unholy Pilgrimage, 22:22
67 - Bastard's Fate, 1:22:05 67 - Bastard's Cove, 1:30:06
70 - Lucanus Aer'Tea, 1:27:08 70 - A Miracle Child, 1:44:43 70 - The Thinking Cap, 1:49:53
71 - The Whisperwood, 27:30 71 - Gladeholm, 29:41 71 - The University, 56:36 71 - Qwiksus, 1:10:04 71 - A Wizard Tournament, 1:30:24 71 - Star Spawn, 2:10:23
73 - Summoning, 11:28 73 - Secret Basement, 32:21 73 - The Objective, 1:31:50 73 - Pandemonium, 1:34:22 73 - Lilith La Trix, 1:37:55
75 - Kingsguard, 22:17 75 - Speaking Stump, 27:19 75 - Irondeep, 1:18:40 - (note: these three songs are only used in this ep in c1)
76 - The Mindflayer's Lair, 59:48 76 - The Multiverse, 1:13:57 76 - Alone, 1:19:50 76 - The Vast Expanse, 1:22:21 76 - Into the Planar Pool, 1:27:28
77 - Deal with a Devil, 21:42 * 77 - Buzzer's Cutters, 25:28 77 - The Posse, 1:07:48 77 - The Bronze Bastard, 1:35:51 * (note: this song is also frequently called “Soul Coins”)
79 - Lust, 14:52 79 - The River Styx, 24:46 79 - Fierna, 32:36 79 - A Risky Gamble, 51:42 79 - The Honey Trap, 55:40
82 - The Seventh Circle of Hell, 14:58 82 - Demigod, 28:55
83 - Ilsed's Secret, 42:05
84 - Hellfire Crown, 1:26:11 86 - Torn Apart, 46:42 * * (note: technically "Torn Apart" is a part of “Hellfire Crown” and plays in ep 84 at 1:17:32, but the two have different instrumentation and “Torn Apart” is credited as such later, so I've split them)
91 - I Just Want to Know You're Taken Care Of, 21:37 91 - The Pact, 47:25 91 - Forest, 1:07:14
92 - Enlightened, 15:26 * * (note: this song isn't credited in this ep, its first credit as "Enlightened" is in ep96 at 36:47)
95 - Hole in the Sky, 1:01:12 95 - Pure Gold, 1:34:39
96 - The Glittering Lady, 15:51
97 - Fabric of Fate, 9:44 * 97 - Selfless, 12:48 97 - A Glittering Reunion, 22:18 * (note: this song is later called "Melora's Boon" in c3)
100 (pt. 1) - The Writing on the Wall, 28:55 100 (pt. 1) - Paradise, 46:04 100 (pt. 1) - A Memory, 1:03:17 100 (pt. 2) - One Big Bed, 1:46:57
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wondrousmay · 10 months
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I had a dream about SxF/The Mandalorian crossover!
Loid is a Mandalorian. No one knows his face because he wears his helmet all the time. He got a job to hunt down a valuable target aka Anya. Anya is a Force-sensitive/telepathic child that escaped from the former Empire's research facility. Loid rescued her from the smugglers and returned her to the former Empire's scientists. Of course, he changed his mind because he got emotionally attached and fought to rescue her again. They travel together to avoid the bounty hunters.
They ran into Yor, a former Empire assassin. She also has a bounty on her head. At first, Loid and Yor fought but stop because of Anya. So now they all travel together. My dream ended here unfortunately.
This is what happens when my current two obsessions clash in my brain haha
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ladydancing · 3 months
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The Good, The Bad, & The Beautiful
These are my three Star Wars OCs, a Pantoran Jedi, a Twi’lek smuggler, and a Mirialan bounty hunter. These three pieces were drawn by Etsy artist, Adzhi Diaz Art. The Pantoran Jedi & Twi’lek smuggler he also helped design them. I intend to write some short fanfic stories with them.
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The Good: When Order 66 was implemented, Jedi Knight Rania Chera, a female Pantoran, was on her home world of Pantora providing security for Senator Riyo Chuchi. This allowed her to survive the initial Order 66 assaults. Senator Riyo Chuchi helped her escape, before the clone detachment on Pantora found her. After receiving Obi-Wan Kenobi's warning message of the fall of the Jedi, she headed for the outer rim to avoid Darth Vader's continuing purge on the surviving Jedi. There she met a Twi'lek smuggler, who decided to help her in hiding from the Empire.
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The Beautiful: Aola Beck, a beautiful female Twi'lek, was sold to the Hutts as a dancing girl. Not wanting to be a slave girl, she eventually escaped the Hutts when she stole an old YT-1930 freighter. She renamed the ship, The Dancing Lady, and started a small smuggling business. However, the Hutts had put a bounty on her head, forcing her to keep a low profile. When one of her clients betrayed her to bounty hunters, she was saved by Jedi Rania Chera. Realizing she could use Rania and her abilities, she decided to help the naive Jedi and partnered up with her.
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The Bad: A female Mirialan bounty hunter named Tizz Uuram came looking for Aola Beck. In the small fire fight that ensued with Rania and Aola, Tizz accidentally killed an Imperial officer. Being chased by Clones, Tizz winds up making her escape with her former prey, Rania, and Aola aboard The Dancing Lady. All three women are now wanted and being hunted. Tizz hates the former Republic and the Jedi, for she believes they are the reason for the rise of the Empire. Because of this, she and Rania don't get along and Aola is left keeping the peace onboard The Dancing Lady. Little does Tizz know she, herself is force sensitive.
Although, the three ladies are trying to hide from their hunters while continuing Aola's small smuggling business, they always seem to come across trouble, especially with the Empire. However, in the end, they wind up helping those that are unable to help themselves against the Empire. Little do they know but they are now rebels against the Empire.
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fleeting-sanity · 5 months
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Birb Avion Family Portrait
I made two potat family portraits but none for them shame shame... Anyways this is my OG family, everyone is an OC except for Jaesa. Their ages are all 25 since obviously.... uhm, some of them are dead.
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Individual short bio under read more!
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Rionnic Avion / Aevrel Valius Panteer / Xarethe
Class : Sith Warrior Weapon : Dual Lightsabers
hahahhaha he's the only sith in the fam just a tired boi enabling his twin brother escaping responsibilities by taking on all of those leadership roles when all he wanted was a quiet life with his lil family divorced from the chaotic galaxy. loves to sing SECRETLY, be a clingy dad, compose poems and music, write research journals, and watches musical events. emo variant of emperor's wrath.
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Riornivo Avion
Class : Jedi Consular Weapon : Lightsaber
too kind and caring to a fault. stubborn like his twin in the flavor of not wanting to learn that sometimes helping people needed to be in moderation and can lead to its own repercussions. loves to knit, cook, garden, teach, and clean. boo-boo the fool variant of the barsen'thor.
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Vyria Avion
Class : Jedi Knight Weapon : Lightsaber
third stubborn, twice brash sister. likes beating up enemies with fists and soles. then you'll get her actually using her lightsaber. often spats and spars with eldest brother. bubbly, loud, and opinionated. loves to exercise, window shopping, swim, and dance.
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Jaesa Willsaam
Class : I'd say she's a... Consular Weapon : Double-bladed Lightsaber
LS version. no master-apprentice dynamics between the two as they are equal. became more self-assured and decisive as she got older. loves to take walks, forage, sew outfits, and record daily footages.
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Vianiel Avion
Class : Jedi Knight Weapon : Dual Lightsabers
a shy archeologist. she's more proficient in sabers than the force, spends most time on artifacts and crystals. very tragic mom, but the most resilient and compassionate. left the jedi order on her own accord after a tragedy. loves to cook, read literary works, sparring, and crafts crystal accessories. died during the dread war :(
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Jurbiend Pendraig
Class : Jedi Consular Weapon : Double-bladed Lightsaber
a no nonsense jedi master. quite arrogant and unorthodox. his expertise on trakata is controversial amongst his fellow jedi, but challenge him on why it's wrong and you'll earn a debate table. skilled fighter pilot, callsign is "vision" as he likes to take out enemies out of their line of sight. loves to theorycraft, deep research, explore force techniques, and crafts lightsabers. died after the dread war :(
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Enzaran Avion
Class : Smuggler Weapon : Blaster Pistols, Sniper Rifles, Assault Rifles, Scalpels, Ropes, Scattergun, Vibroknives, Poison Darts, Grenades
your typical fuckboi. quite rich from all the criminal activities he been doing, but hides his wealth somewhere. also hides his force-sensitivity somehow. one of the smugglers in hylo's brigade of ending the mandalorian blockade in hydian way. uses the force to cheat, crimes, charm, con, and cope. loves to gamble, frolick on grass fields, garden something weird, and traveling.
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Eniriva Avion
Class : Bounty Hunter Weapon : Blaster Pistols, Assault Rifles, Grenade Launcher, Electronet, Missile Launcher, Flamethrower
distant and quiet, unlike her dad. her keeping the distance from her family was partly due to her line of job. her cousins are actually accepting of her, and fortunately it wasn't too late for them to get closer to each other. loves sports, code programming, tinkering with gadgets, and practice shooting.
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Rian Avion
Class : Jedi Knight Weapon : Lightsaber
aspiring geologist & archeologist. perhaps his fascination with rocks was inherited from late grandma. generally a chill dude, not interested in arguing why he's got a sith dad--'sif he can change that, but he knows that he cant just fill his life with what he's passionate about; there be responsibilities. loves spelunking, tomb exploring (read: NOT raiding), watching documentaries, hiking, and gardening.
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Note
ORJWUFIWUJECIRQVIFW IFW IXQ HOW DOES GAVIN MEET NINES
BOI AM I GLAD YOU ASKED
okay, strap in cause this gonna be one hell of a story
It's been months since Connor last saw his brother, and the last time he saw him he had killed a fellow Inquisitor in order for him and Hank to escape. Nines had finally renounced the Empire, but did not join them as they ran, and it took all of Hank's strength to hold him back as Nines turned and ran away from them.
And the first news Connor hears, is of a rogue Imperial agent being held prisoner in a Force-sensitive containment cell. There's a chance it isn't Nines, but what other choice do they have? And even if it isn't his brother, at the very least they'd be releasing another Force-sensitive from the Empire's grasp.
So Connor brings his plan to Hank, and the old Lieutenant knows that when Connor has his mind set on something, there's no stopping him. So why the hell not?
But it's a four-man plan, so they need to call in some favors.
Luckily, they know a rebel smuggler and bounty hunter duo who love to fuck with the Empire. So in comes Gavin Reed and Tina Chen ;).
Gavin owes Connor a favor anyway and what better way of getting even than breaking out his apparent clone brother out of the Empire's clutches? The conversation goes something like this:
Gavin: Okay let me see if i got this straight Connor: Okay Gavin: we're gonna break into an Imperial base Connor: Yes Gavin: To rescue your brother Connor: Yes Gavin: whose your clone Connor: we're both clones Gavin: Who tried to kill you Connor: Yes Gavin: And he used to be an Inquisitor Connor: Yes. Although to be fair he didn't really try to kill us, he just had to pretend to. Gavin: Not making me feel better. Connor: Sorry Gavin: We're out-manned Connor: Yes Gavin: out-gunned Connor: Heavily Gavin: And what are the chances we'll make it out without one of us getting caught or blasted out of the sky? Connor: Very low Gavin: …. Gavin: ah kriff it, i got nothing better to do on Saturday
So here we find Gavin! He's working the comms and has agreed to be the getaway pilot, ain't no way in hell he's letting anybody else fly his ship, and all is going well and dandy until the comms shut off in the middle of the mission and there's four minutes of silence.
And in those four minutes of silence, the alarms go off, Stormtroopers start to flood the courtyard, several explosions erupt from the facility, and when the comms come back to life Hank is cussing up a storm. Gavin sees Hank and Tina rushing to the rendezvous point and climb into the ship as fast as possible, already moving towards the blaster cockpits to fend off the troops coming their way. And just as Gavin is about to ask where Connor and his brother are, the sounds of lightsabers vibrating cut through the air.
When Gavin looks, he finds someone almost identical to Connor with piercing silver-blue eyes, wielding Hank's orange lightsaber with deadly precision and making his way to the ship. He's making quick work of taking down battle droids, probes, and Stormtroopers. Each strike is specific and calculated and flows together seamlessly as he incapacitates everything in his path.
Connor's bringing up the rear, defending them both with just as much efficiency as they make their way to the ship, but Gavin can't help but notice that his brother's movements flow more naturally. He can tell that he's been training for years, the lessons he's learned having been well ingrained in both mind and body by now.
And in that moment Gavin's brain short-circuits as another explosion goes off and Nines barely flinches, his eyes set only on the ship's entrance.
And Gavin comes to realize several things... 1. This guy is badass 2. that explosion was way too well timed, wtf, was that on purpose?? 3.
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naho-monogatari · 2 years
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Soriku - ATLA short fic idea
(This was supposed to be a short blurb kind of thing but spiralled☔️)
Riku’s an arrogant water bender from the northern water tribe. Like a big fish in a small pond, He thinks he can conquer the world with ice bending alone.
He sneaks out of the frozen fortress in the northern settlement, trying to prove his greatness in the outside world -
- But quickly gets captured the moment he steps foot in the Earth kingdom.
Turns out water benders are pretty rare in the south and hot commodities for bending smugglers.
Riku’s been gagged and stuffed in the back of a wagon for what feels like weeks now. His ego and pride have been shattered, all of his attempts to escape have failed. He has no idea where he is or where he’s being transported to.
Just when he’s about to give up hope entirely, a crash occurs and the wagon is overturned!
He can make out the sounds of a fight - his smugglers versus an unknown party. Riku tries not to feel too hopeful, but maybe someone’s come to save him!
Or not,
He could hear his ‘saviours’ demanding the smugglers hand over their bounty. Riku, still panicked, took slight satisfaction in that it seemed the smugglers were being raided by bandits.
He couldn’t tell which side had won the fight but the noise eventually quietened down, and Riku began to feel dread.
Someone had entered the wagon.
‘Hey! There’s a person in here!’
Riku was pulled into the light, still bound and blindfolded.
Someone reached down and removed his blindfold.
Riku opened his eyes and looked up -
‘Hi, I’m sora!’
A beautiful boy surrounded by the strangest granulated dirt he’s ever seen. It morphed around sora like a shield.
—-
One’s a skilled sand-bending bandit, a sweet boy despite his questionable company, the other’s a sheltered water bender with a giant (now bruised) ego.
Riku sees sand for the first time, sora sees snow for the first time.
They’re opposites, they’re obsessed with each other.
—-
Thanks for reading! - Naho ☔️
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