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#im so sorry i feel like this is so hard
arcadekitten · 8 months
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How I created a dress-up game in RPGMaker!
At least one person asked me to make a guide for this and that’s enough for me! Though, bear in mind, I may not be the best at explaining things and I used an example from assets I already had.
I made the dress-up game pictured below using RPGMaker MV, but I’m sure this method is applicable to versions above MV as well. I will be writing this post specifically through the lens of using MV (You’re also going to need some plugins, but not a lot!). At the time of typing this post, all RPGMaker engines are on sale until October 5th (just to let you know!)
(Please note: This method does not account for a game where you can freely change the colors of characters hair/clothes)
(Please note x 2: this is not a tutorial for learning RPGMaker, but a tutorial on how to make this specific type of game within the engine. Prior RPGMaker experience and familiarity is required when following this tutorial!)
I’m not the best at explaining things, but I’m sure going to try my best!
List of things we’re going to need:
-An RPGMaker Engine, preferably MV (or MZ) since they already come with mouse support.
-An art program
-A tileset consisting of words and arrows
-All your dress-up accessories as PNG images
-A blank PNG image
-2 plugins
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First things first is you’re going to want to decide on the canvas size of your game. Keep in mind with the way RPGMaker works, there’s a high chance you’ll wind up with black bars on the side of your screen. If your game is intended to be played in browser on itch.io, it shouldn’t be much of an issue as you can choose the display size on the game’s page to match the visible game. (I also just personally wasn’t concerned about the black bars for a dress-up based game anyways)  The canvas I chose to work with for this game was 1152 x 864, but you can choose whatever size you feel will help you draw most effectively(just keep in mind how it might appear in browsers or if the player will have to zoom out!) If using MV, you change your canvas resolution by going into the plugin list and selecting “Community_Basic”
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When making the assets in your art program, I find it easiest to have your canvas match the canvas size of the game. We’ll use Nova as our example character for everything. I drew them and all their assets in the center of the screen (for easier mirroring). The position of all the items can be adjusted later in the engine
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I would start by doing a few test assets and putting those in the engine to make sure you get the hang of the whole thing, but this is where you’ll be making all your assets for a given character! (So if you wanna make some test assets and then move down to the “Putting it together in the engine” section, that might be a good idea!)
Here I create and separate every asset into their own folders(categories) and subfolders. For example, hats get their own folder labeled “hats”, and the subfolders “hat 1” “hat 2” “hat 3”, etc, each containing their own individual hat asset.
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You can make as many or as little categories for clothing as you like. When you have everything you need, make at least one asset from all your categories visible, and make sure all the categories are ordered in the way they are meant to appear in game. This way, you can make sure nothing is overlapping in the incorrect way(at least for what your intentions are). When your categories are properly ordered, keep them in that order, as you’ll use it for a basis later when importing the assets into the engine. 
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Alright, this next part is a little tedious. Now you’re going to save every asset individually by hiding every other folder/layer except for the one you’re saving. It might help to have a naming convention for your assets, for example all of Nova’s assets follow the scheme of “dressup nova-shoes 4.png” “dressup nova-shoes 5.png” “dressup nova-shoes 6.png” etc etc.
NOTE: In addition to these files, remember to include a BLANK png image with nothing on it! This will help later!
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Once this is done, we can start importing them into the program! 
Putting it together in the engine: 
Open up your RPGMaker project’s file directory. Find the folder named “img”, and in that find the folder named “pictures”. Drop all your clothing/hair/face/etc assets into this folder.
Now we need to set the scene. The scene being…a map! I used multiple characters so my game has a different map for each one. 
Since Nova is our example character, let’s focus on Nova’s map. 
Make sure the width and height of your map is large enough to cover the whole screen (sans any black bars you might have on the sides). You can fill in the back with tiles, or you can do what I did and add a small parallax backing that loops across the screen. I made a small one with two hearts in the corners for a nice scrolling effect!
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To start this map, let’s put in some of the categories to choose between. I did this by laying out the words on a tileset, and drawing that tileset onto the map. The order of categories I chose does not reflect the layer order of clothing items, but rather was organized by what I felt was a natural start-to-finish order progression in a dress-up game.
Don’t worry about putting the choice arrows next to the categories yet, though! We’ll do that in a little bit. 
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Now we’re going to start with actually putting your character and their clothes/hairs/etc into the map. Double-click anywhere on the map (where you won’t put any other buttons) to create an event. 
We are going to set this event to autorun. In this event we are going to set up all your layers, even if nothing needs to be presented on them yet. To start, I added some comments to help me keep track of them.  For context, when you choose to show an image in RPGMaker, it asks you for the image number. The image number is essentially the image’s “layer”, with 1 being the bottom-most layer and 100 being the top-most layer. Up to 100 images can be displayed on an RPGMaker screen at any given time. Even though 1 is the bottom-most layer, I chose to start at 10 just in case I wanted to add more layers underneath later. So layer 10 is my bottom-most layer, and layer 24 is my top-most layer. 
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Let’s start with our bottom-most layer, the background asset. 
The background is this pink rectangle behind Nova. 
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Even if you change its appearance, this background itself is always visible. So we are going to show the first background on layer 10 with the Event Command “Show Picture”. 
(Note, because I wanted all the dress-up assets to be on the right side of the screen, every picture’s X position is offset by 200. You may want to offset your game in another way, or keep it centered.)
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Because this is an asset that is always visible on the screen, we are also going to set up its variable. Select “Control Variables” in your event commands, set it to a constant of "1" and add it underneath the "Show Picture" command,
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Don’t worry about the #number of the variable, all that matters is the number of what the variable equals. As you can see we are showing “dressup nova-BG 1”, so our variable should equal 1 to correspond to this.
The next asset up from that is our back accessory on image layer 11. (Nova can have fairy wings or a yoyo accessory, for example.) The back accessory doesn’t always need to be present, so we will simply set this image as being our BLANK png asset.
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We will continue going down the column like this! Any asset that doesn’t need to be present will be set as a blank, and any asset that does need to be present (like Nova’s background, Nova’s hair in the front and back, Nova’s face, and Nova’s base) will be set as the corresponding image and have its variable set to “1”.
(Note: The base does not require a variable as it does not change)
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And because this is an autorun event, we have to close it off. Add a control self-switch A, and then add a new event page. On the 2nd event page, merely click off self switch A in the conditions box
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Doing this will ensure that the autorun event won’t keep trying to show the images in an endless loop.
Go into your database tab and under system, check that your starting position is on the correct map (if you have more than one) and start your game. Your autorun event should show all the images you asked it to. (I was gonna have a pic here but I'm limited on pics so)
Now, using our category list that we placed as tiles onto the map, we are going to be adding the arrows next to them to make them function.
Even though it's at the bottom, we’ll start with the category Background as an example since that was the first we implemented.
Create an event on the left side of Background and make its event image a grayed-out, left facing arrow, to communicate that the player cannot click anymore in that direction. Set its condition to be variable activated, with your Background variable being greater than or equal to 1. Leave the event page contents blank.
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Create a 2nd event page on this event. On this 2nd page, replace the grayed-out arrow with a colored arrow, and set the Background variable to be greater than or equal to 2. This means that as long as the variable is 2 or above, the player can press the back button and go back to see the previous Backgrounds. 
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This time, we WILL fill up the contents on the event page. 
First we are going to put a control variable command. Set your Background variable to subtract a constant of 1. This means that every time the event is clicked, it will subtract 1 from your Background variable (since this is your “Back” button).
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Next, we are going to include a conditional branch command like so!
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Under this Conditional Branch we put a Show Picture command, where we show an image on layer 10(the same from our autorun event). We can see that if Nova’s Background variable is equal to 1, then layer 10 is going to show the first background–that pink rectangle from before.
Let’s copy-paste this conditional branch and edit it slightly! 
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Repeat this for every asset you have for a specific category. (In this case, Nova has 5 different backgrounds, with one background needing to be visible at all times.) So our 2nd event page should look like this:
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This button event is now ALMOST complete–but we’re missing something! 
We need this event to activate when we click on it! Normally in an RPGMV game, when you click on an event, the player character will walk to the event before it can activate. But for a dress-up game, we want the event to activate as soon as it’s clicked on!
Therefore, we need a plugin! You’ll need a plugin that makes events activate based on a click trigger. For me, I downloaded the “TDDP_MouseSystemEx” plugin for MV found here: https://forums.rpgmakerweb.com/index.php?threads/mouse-system-ex.46511/
(Remember to follow the terms of service for whatever plugins you use!)
After adding it to my in-game plugin list and turning it on, I added the “click_activate!” notetag to the event (as instructed by the plugin) and now it works as soon as it is clicked on.
Next, we have to make the Forward Button! This is easier now that we have the Back Button as a base.
To make your Forward Button, we’re going to copy the 2nd Event Page of the Back Button event, and make it the first page of our Forward Button event. We are then going to change three things:
-Remove the condition variable
-Change the image to a right-facing colored arrow
-Change the control variable from a “subtract constant of 1” to an “add constant of 1”
So your first Forward Button event page should look like this!
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For the 2nd event page of your forward button, remove all the contents in your content box. Change the arrow to gray-right-facing arrow, and add a condition variable equal to your number of assets for the category. 
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Because Nova has 5 Backgrounds, our number is 5. If Nova had 7 Backgrounds, this number would be 7. If Nova had 3 Backgrounds, this number would be 3, etc.
This ensures that when a player has clicked to the last asset, they can’t continue increasing the variable past what is needed. 
You then continue making these types of Back Buttons and Forward Buttons for every asset, until you have everything you need!
But WAIT!!
For objects that don’t always need to be present, we add one extra conditional statement!
Let’s use socks, for example. Nova does not need to wear socks to complete an outfit. So for the socks’s back button, we make sure to set the variable condition to 0.
After that, under the event contents of our sock buttons, we make sure to add an extra conditional statement for the sock variable. When the variable is zero, we show the BLANK image–so there are no socks to be seen! (Remember to apply this extra statement to both the back and front buttons!) Do this for every asset that doesn’t always need to be present such as socks, dresses, hats, etc etc.
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That’s pretty much the basics of all the mechanics you need to get it to work!! I won’t be going over other things like the reset game button/disabling menu access/hiding the player walksprite, as those are things you probably know how to do already if you’re familiar with the engine.
But I WILL share one last piece of optional advice that I feel makes a big difference. 
While testing things out you might notice that there is slight lag between changing images, a blip between pictures. This is because RPGMaker doesn’t preload images, and loads in an image as soon as it’s called. 
In a downloadable version of a game this slight lag is negligible. However, if you intend for your game to be browser-based, this lag will be significant and noticeable. In order to fix this problem, I’d recommend downloading Galv’s Image Cache plugin found here: https://galvs-scripts.com/2017/04/26/mv-image-cache/
This plugin will help pre-load images so there’s no lag!
However, you will have to write the name of all your assets manually in its plugin menu. If you have a lot of images (which you will, for a dress-up game) this could take a very long time. 
My advice is to go into your game’s picture folder, select all, and select “copy file path” from your folder options. Paste this list into an excel sheet, remove the directory name and file extensions, and then paste it into a google doc.
Edit the names together until there is no spaces between image names and they’re all separated by commas. Then, select all and paste your list into the Image Cache plugin’s settings. If you spelled something wrong or placed a space incorrectly, the game will not start and will tell you what image it was struggling to find. So having this to refer back to is very helpful and also means you don’t have to retype everything in the event of an error! 
(Below is just a preview of how my list of image names looks for my dress-up game and what i copy-pasted into the plugin settings for the Image Cache plugin)
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And thaaaaat should be everything! I hope this wasn’t too hard to follow, or messily formatted! But I tried my best and will try to answer any questions one may have about it!! Good luck creating your dress-up game! 
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inkskinned · 9 months
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he says i hate everyone except you and that is addictive and that is kind of romantic and beautiful because you're young and you're kind of a sarcastic asshole too and you don't like bad boys, per say, but you don't really like good ones either. and you like that you were the exception, it felt like winning.
except life is not a romance book, and he was kind of being honest. he doesn't learn to be nice to your friends. he only tolerates your family. you have to beg him to come with you to birthday parties, he complains the whole time. you want to go on a date but - people are often there, wherever you're going. he's just so angry. about everything, is the thing. in the romance book, doesn't he eventually soften? can't you teach him, through your own sense of whimsy and comfort?
at first - you know introverts often need smaller friend groups, and honestly, you're fine staying at home too. you like the small, tidy life you occupy. you're not going to punish him for his personality type.
except: he really does hate everyone but you. which means he doesn't get along with his therapist. which means he has no one to talk to except for you. which means you take care of him constantly, since he otherwise has no one. which means you sometimes have to apologize for him. which means he keeps you home from seeing your friends because he hates them. you're the single exception.
about a decade from this experience, you'll type into google: how to know if a relationship is codependent.
he wraps an arm around you. i hate everyone except you. these days, you're learning what he's actually confessing is i have very little practice being kind.
#i used to think it was romantic too and then i was like. now i see it as a HUGE red flag#writeblr#it is also almost EXCLUSIVELY said by immature ppl who think this is normal#fyi even if u think it's funny and ur like 'im an introvert it's just TRUE' like. you need therapy (ily tho)#healed introversion is just ''i would prefer to be by myself'' not ''i hate every person'' ... hate is not normal. that is not healthy#im sorry. i know it feels accurate. but if you're walking around with that kind of rage....#1. you're making a LOT of assumptions about every single person u have ever met. which is often unfair and unkind#and also usually involves judging people based on their worst moments or little mistakes#2. you are being unfair to the person who is ur ''exception''#3. there is a VAST difference between ''ur my favorite person'' and ''the ONLY person i like.''#idk i think this is just a personal bias thing tbh#im sure there are people who have this experience normally#but i have YET to find a man who thinks like this and ISNT absolute DOGSHIT. although tbh.... like. im sure he exists#when u hit like 30 some of the things that were once kind of hot now just sound fucking exhausting. like ''im in a band''#edit in the tags: i used to kind of be like this too. but the thing is that like. my life became so much more peaceful#once i started believing that people are generally good. like yes i am mad at the world at large#but it's just.... a very hard way to live. you're not a bad person or wrong for the ways other people hurt you and taught you to be angry.#but that anger will continue to hurt YOU. it will punish YOU. it will prevent YOU from making new deep connections. it will protect you yes#but it will also cause MASSIVE blowback. bc if you lose the One Person... your life will fall apart. i know this personally.#i really recommend just trying to be... cautiously optimistic instead. like. yes#people can be horrible and cruel and there are some communities (incels for example) that aren't worth that optimism#but i think like... most people will hold a door for you . most people want to help you find your wallet .#i hope one day you are able to find peace. i hope that rage eventually smooths over. i know how hard it is PERSONALLY#and i know what must have happened to you. and im deeply deeply sorry we share the same wound.#but i promise - sometimes we all need someone else to help us carry the weight. eventually the rage has to die so that we can let help in#i had to spend years biting at outstretched hands. i still often do. im still very wary . and my heart breaks that you flinch too.#here's the thing: i don't blame you. but we were both acting out of fear and pain. .... not out of healthy behavior. and ... change#was needed. i needed change too. rage was useful for a while. then it just left me isolated and bitter. i had to (with effort)#choose to let that rage go. and let people in . VERY SLOWLY THO LOL
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im a simple guy! i think about puppy Barnaby. i promptly explode into bloody heart-shaped confetti
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sheerakk · 3 months
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Started playing botw
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heartorbit · 1 year
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creatures
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lover-of-mine · 5 months
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Buck, Eddie and The lightning mirroring the well.
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crybaby-bkg · 1 year
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Trainer Bakugou who you're a little terrified of the first day you're paired with him. when asking for a trainer at the gym, you had expected the friendly redhead who always looked so sweet and encouraging and cut as hell. you weren't expecting his grumpy looking blond counterpart, who was all glares and shouts for his clients to keep pushing themselves.
you were hesitant at first, before you quickly realized that it was all a ruse, for the most part. he pushed those who needed that extra encouragement, but was more lenient to people like you who simply wanted a professionals guidance. so, after a few weeks, you liked him for the most part, and his looks damn sure made it easier to cozy up to the big guy.
the only issue you've been having with Bakugou though are the...coregasms, as you've seen them been named on social media, that you keep experiencing. the first time, you weren't sure what it was, why your stomach and pelvis kept tightening up. you couldn't have...climaxed, or anything. you hadn't even been touched!
but, as the weeks go by, and the workouts get more strenuous, they've become harder and harder to subside and ignore, and so had Bakugou's commands to keep going when you suddenly stopped. you can only lie and say its cramps so many times before he realizes that something is up.
you're midway through a good morning, when that familiar feeling starts tightening in the pit of your gut. you clench your eyes shut, shaking your head a little, as if you could ward off the impending feeling. bakugou notices though, frowning at your almost pained expression in the mirror, walking up behind you to stop you as you pull yourself back up. his hands are on your waist, and as you come up, you feel his bulge glide over the curve of your ass, and something in you snaps.
you gasp, buckling over, one hand on your knee as the other reaches back for bakugou's hand to keep you up as your thighs shake. you can feel yourself spasming, clenching and unclenching around nothing, secretly wishing you had something that could fill you up, something that you felt throb against you as bakugou leaned over your form.
"Another coregasm, huh?" he asks you lowly, his lips brushing your ear as you bite your bottom lip to hold back your moan. your eyes buck open though, when his words sink in, head tipping back to look at him in the mirror, only to find his gaze already on you.
"You knew every time?" you ask quietly, panting now that its finally starting to pass over you. but bakugou doesn't let you up from this position, especially since the area you're in seems to be desolate for now.
"It's hard to ignore how pretty you look when you cum, sweetheart." Bakugou seals his words with a firm press to your ass, his cock rubbing the seam, and you can practically feel the heat and veins of it through your thin bottoms. you groan under your breath, getting lost in the feeling of him grinding against you, when he suddenly speaks again.
"You still feel it?" he asks, voice low as he looks at you through his lashes. you nod, biting at your bottom lip as you meet the steady rock of his hips, watching how he smiles before slotting his lips against your ear.
"Want me to help make it go away?" and he does, in the employee locker room after hours. he makes it go away, and rebuild, and go away again and again until you're hoarse and your legs are weaker than they typically are on leg day. bakugou helps the ache go away, but not for that sweet redheaded coworker of his, whose fists have fucked his cock the entire time of watching bakugou rail you over the locker room bench again and again.
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moeblob · 22 days
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Happy Birthday to Ferdinand von Aegir!
I actually made 33 emotes, affectionately known as Aegirglyphics to some, for my own personal use on discord. However, I figure why not share some of them! They're free to use for discord servers/icons/pfps or whatever. However, my only request is Do NOT use them as subscriber emotes on Twitch. You can make them free follower emotes but you are not to make them locked behind a paywall.
#fe three houses#ferdinand von aegir#discord emotes#i thought long and hard about this bc idk the actual want for emotes i made ages ago but#i still love my son and its his bday ad so i should be nice and share#since i no longer have nitro and can no longer use them myself#the fact i can technically post 30 at once was tempting but#some of them arent living up to my standards and also just might not be easy to use in most contexts#so those im gonna skip on lol#whoever wants 21 aegirglyphics tho have at em#i think i might have posted some before? but only 10 and i dont recall which ones#if you want a secret the last three and the middle on the second row are my favorites to use#i used concernednand (the upper one) so much#the internet concerns me guys it was a valid use every time#debated sharing heartnand but honestly the world could benefit from it imo because gotta spread that love#fun lil trivia i love making emotes and so when i was in a server and people knew me as the ferdinand fan and artist#someone was like why hasnt salmon made a ferdinand emote yet#and im like bc i dont run the server and i cant just demand they add my art#and then a mod was like i didnt wanna put pressure on salmon but i thought about it so i was like bet#and then drew a server exclusive happy ferdinand emote#and that was the start of me somehow being able to have like.... ten emotes in that server#some of them were just me joking and then mods encouraging me#cause i used to use felix for every single art prompt theyd give and one week someone said the prompt was pog#and i just was so upset because dude why would i wanna draw felix for that hes not pog#so a mod was like hey if you make a pog felix emote we ill add it to the emotes here#so i once again was like bet and then posted it and then they really added it lmao#anyway sorry for so many rambles please feel free to use them on discord in whatever server#i cant really expect everyone to credit me but also im not really concerned since i fear people know my nands a mile away
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cozylittleartblog · 11 months
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sticker sheet of ✨the boy ✨
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animalinvestigator · 8 months
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happy 8 years
i will transform so i don't die
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being loveless does suck sometimes but less bc of some "ohnooo I'll never be able to loooove what will I ever doooo" bs but because how the hell do you tell the ppl around you that you view all relationships as business transactions where the currency is care and support and the reward is trust? How do you tell someone "hey so I could not care less about you as a person but also I enjoy every second we spend together and I'd fight the universe for you if you asked and if you ever disappeared I probably wouldn't miss you but I'd still cry for all the things we never got to experience together" without being the asshole?
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possamble · 19 days
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farcille postcanon characterization warmup that got way out of hand. beware, here be spoilers, dragoncock, and bottoming as an extreme sport.
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Marcille has always loved Falin’s voice. Soft, high, airy and girlish—it was always as gentle as the rest of her, even in the midst of pitched combat. When things went to hell in a handbasket, it was always Falin’s whispery incantations that kept Marcille grounded as blood and monster guts sailed through the air. 
And that hasn’t changed. No amount of dragon could really change that, Marcille thinks. Yes, she she has moments when her voice becomes rough and ragged and guttural, mostly when she’s swinging her mace or her fists, or gritting her teeth through a monster claw stuck into her side. But maybe that urge to growl was always there, and she’s just finally able to voice it now. Marcille finds that she’s loud at times she would have been silent before—grunting with exertion when she would have grimaced quietly, singing some nonsense melody over a mundane task when she would have hummed it under her breath—and that’s a good thing.
But otherwise, nothing has changed. Falin’s voice is as delicate as ever, chiming in a lilting giggle behind a dainty gesture of her hand. Rustling like pages of well-loved books as she casts her protective wards, or ponders over how to cook a new monster, or murmurs right into Marcille’s ear while she…
Well. While she’s got Marcille bent over her own desk with her nightgown pooled at her ankles. Marcille’s not sure if it’s rude or considerate that she didn’t get a chance to dress herself before she had a girthy cock shoved up her cunt first thing in the morning. 
“Marcille,” Falin whispers, unfairly shaky as if she’s the one getting fucked within an inch of her life. She’s mouthing at Marcille’s neck, draped over her and pressing as close as possible in every way, gripping Marcille’s hands tight and keening like she’s found heaven between her legs. “Marcille, Marcille…” 
It’s not fair. It’s not fair that she gets to do that, that she gets to sound like that—with that sweet voice she’s always had, now making obscene little noises that are still whispery fine and almost ethereal coming from her mouth. These quiet, barely voiced sighs that puff against Marcille’s ear, the dulcet moans that thrum against her skin, and that demure little gasp when she thrusts a little harder and somehow finds even more space inside Marcille to bottom out in—
“Marcille…” she whimpers like she’s in pain, on the verge of tears, fingers tight between Marcille’s as they grip the edge of the rattling desk together. “You feel—so good, oh… You’re”—another moan buried just behind her ear—"so wet, so good…” 
It’s not like Marcille got the chance to be anything else right now, did she? Not when Falin fell upon her just as she was sorting through her documents, pressed against her back and already unfastening the clasps of her gown and slipping it off her shoulders. She was fully naked before she even got a playful good morning whispered into her ear—it’s a miracle she had the forethought to push her papers out of the way just before Falin had her wrapped around her finger in the most literal sense. 
Well. Fingers in the plural, really, since she always starts with two. Usually while pawing at Marcille’s tit with her other hand until her stupid knees give out and she ends up buckling over whatever surface is nearby—in this case, her desk, mercifully free of any uncapped inkwells at the moment. Now slathered with sweat that makes her tits slip and slide along the wooden varnish, of course, but otherwise non-disastrous. 
Hopefully her nightgown is catching most of the mess running down her thighs, or she’s going to have to make the most humiliating request to the castle staff about her carpets for the third time this month—
“Yes…!” Falin digs her heels in and fucks her even harder, taken with some kind of mindless momentum all of a sudden. “I love you,” she pants in that stupid—feathery, daisy-light tone that has no business being this sweet while she’s ravaging Marcille like this— “you’re perfect, you’re perfect—” 
Marcille’s going to die like this. This is how she’s going to go: Bleating like an animal with her cheek stuck to her desk with drool, eyes just permanently rolled back in her head, toes barely touching the floor as Falin keeps fucking her further onto the desk. She hasn’t said a single coherent word since her second orgasm however many minutes ago, just broken into an endless stream of guttural noises as her cunt slobbers and squelches around Falin’s cock almost as loudly as she’s wailing. 
“Marcille,” Falin keens, sounding like a bashful princess ravished to breathlessness—just something straight out of a high-minded erotica novel—all while hammering Marcille into the desk at a shallow, breakneck pace. “You feel—feel s–o good, you’re perfect, oh—oh, you’re perfect, you’re beautiful, I love you, I love you—” 
For the love of—fuck. Marcille can distantly hear herself scream, can feel the desk digging into her as she flails, her grasp on sanity getting thinner and thinner with each word that tumbles out of Falin’s mouth and shoots straight through her nerves. She’s—good god, she’s not usually this talkative. It’s almost always Marcille begging and blabbering about how much she wants Falin’s cock, how good it feels, how she wants it harder and faster and more, screaming and crying Falin’s name over and over—
But now, in the absence of Marcille’s pathetic yapping—after she’s already fucked the words out of Marcille so thoroughly—Falin’s taken it upon herself to murmur a stream of honeyed nonsense into her ear, her frail and gentle voice breaking with desperation—and fuck, it’s not fair.
“Yes, yes, oh—” Falin sobs into her neck. “I love it—I love it when you sound like this, I love you—you’re so good, so good for me, my Marcille—” 
No, no, no, she can’t do that, she can’t do that—she can’t say that, in that voice, while her cock is so deep in Marcille there’s hardly room for anything else, battering all her nerve endings and rearranging her so that there’s nothing left but her, Falin, Falin—
“Ah!” Falin cries out, like she’s the one getting reamed against her stupid fucking desk so hard she can barely breathe— “Yes, please, please—please say my name again!” 
Well. She can beg all she fucking wants, but it’s not going to be pretty and she has no one to blame but herself—it’s her fault Marcille can hardly speak, it’s her fault her name is only coming in rough wails with both syllables separated with heaving, crying breaths. Marcille gives it her all, scrapes whatever intelligence she has left to speak, and sounds like a dying animal in a way that can’t possibly be anything but hideous to listen to—
And still, Falin sobs, as if in utter ecstasy as she fucks Marcille so hard the desk starts scraping along the floor in harsh jumps. 
“Yes, yes—ah—” Her voice, not so whispery gentle now but still so melodious and clear, sounding out from deep in her chest— “I—love—you—” she weeps, punctuated by the hard slams of the desk against the floor as she drops the rapid pace in favor of mercilessly hard thrusts— “Beautiful—perfect—mine!” 
Then she finally, finally comes—not that it stops her, not with how she thrusts with every spurt. Like she’s not just satisfied with letting it spill out, like she needs to fuck it into Marcille with all her strength, once, twice, then one last time, stuffing her cunt absolutely full with searing heat—
And Marcille doesn’t even realize she’s coming until she’s unceremoniously ejected out the other side of the high, that telltale swoop of vertigo rushing through her veins. The orgasm doesn't even have the grace to let her go limp with afterglow, of course, and she’s left there convulsing and twitching like a drowning fish. With her jaw pressed to the desk, she can actually hear her teeth chatter from how hard she’s shaking, Falin’s warm weight on her be damned. 
(One day. One day, she’ll stop embarrassing herself like this—one day she’ll finish like a normal person during sex, instead of going off like a cheap firework every half hour and wringing an orgasm out of herself as soon as she feels Falin finish inside her, whether or not she even had one left in her to begin with.) 
“M-Marcille,” Falin stammers, her voice breathless but now shy and girlish again as she slowly untangles their hands. “Are you—are you okay?” 
The gall. To ask her that, when she’s nothing but a sweaty carcass slung over her desk, still twitching erratically. To be so gentle as she straightens up and kisses the back of her neck, tenderly brushing her hair to the side as she pulls out ever so slowly—
And still. Not. Slowly. Enough—apparently! Not with the sparks that explode in Marcille’s eyes again, utterly unclear if this is another orgasm or just a particularly brutal aftershock! She just goes squeaking and shaking and sliding off the desk onto her knees, hands clapped over her cunt like they’re going to protect her from the lightning racing up and down her spine. She doesn’t even know where she landed, really, convulsing and closing her thighs around her hand as cum and slick drools into her palms, falling forward and— and smacking her head against the edge of her desk.
“Oh!” Feathered arms clasp around her before she can slide past the wood with her sweaty forehead and land on her face. “Careful—are you okay?” 
The gall. The audacity. The—something, or whatever, fuck, Marcille doesn’t even care anymore. Her head throbs with an oncoming bruise, she can’t feel her legs, she can feel her pussy way too much, and it’s a wonder she hasn’t fallen apart on the spot—
“Okay… let’s…” There’s some maneuvering going on, but hell if Marcille can actually tell what Falin’s doing. “Here, let’s take a bath—I’ll go draw some water.” 
Marcille whines, because no—she doesn’t know where she is, she just twists until her face finds feathers and buries herself there. She even manages to bring one cum-covered hand to grip at the quils, because this mess is Falin’s fault and if she doesn't like it then she can wash it off herself—but she’s not allowed to leave. 
A little chuckle under her breath—and it’s so fucking cute and girlish like she hasn’t just demolished a full grown woman to the brink of unconsciousness, but Marcille can’t even find it in herself to be mad. Falin can ask her whatever the hell she wants, do whatever the hell she wants, so long as she doesn’t let go. 
“I’m bringing you with me, I promise,” Falin whispers so tenderly, pressing a kiss to Marcille’s head. There’s arms tightening around her back and under her knees, and she feels herself being lifted. “I wouldn’t leave you like that…” 
Better not, Marcille grumbles to herself. Not sure if it made it past her mouth, but it doesn’t matter. Falin’s going to take responsibility for turning her morning into—into this, even if it means having to draw some bathwater with an elf clinging to her the entire time. She’s going to be the one to wash her off, bring her their missed breakfast, and tell everyone why she wasn’t there at the morning meeting—
Maybe not that last part. 
“I’m sorry,” she hears, in that soft and whispery tone she’s loved for so many years. That voice that didn’t change, even with everything that happened—everything that Marcille did to her, and it’s—
It would be so, incredibly stupid if she started crying out of nowhere. 
“Liar,” she whines, digging the indignant annoyance back up to pout like a spoiled brat. “You liked… every second…” 
Another giggle that so infuriatingly lovely. “I did.” The sound of a squeaky valve turning, then rushing water that slaps against stone. “Did you?” 
Marcille just grumbles again and clings even tighter. Falin just laughs a little louder and strokes her hair, too kind to demand an answer in so many words—or, perhaps, impishly content to let Marcille incriminate herself with her silence, as she so often does.
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pixlokita · 4 months
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Well I want to be honest, my mental health hasn’t been the best the past few months. I’ve been really struggling to the point of crying about several different things and it’s not anyone’s fault. Maybe my situation irl is affecting how I feel online, and it sucks because everyone is so nice and kind but I feel like I don’t belong? Idk how to explain it. It’s a very awful feeling and I’m recovering from several traumatic things I thought I’d gotten over but they keep resurfacing, I think I need to organize my feelings and stop overthinking, but I wanted to explain myself too. I’ll be unfollowing several people and you’re free to unfollow me too 💖🙏 y’all have been nothing but wonderful and a source of inspiration but I need to work on myself ;v;)b
I wish everyone a very lovely evening tbh UwU you’re all the best, bless you 💖
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medi-bee · 7 days
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isat pokemon au, my liege?
my rambling in tags
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#my art#in stars and time#isat#isat spoilers#pokemon#siffrin#mirabelle#isabeau#odile#bonnie#i am not individually tagging pokemon sorry. floragato eevee ursaring scorbunny meowstic <- for anyone who does not know them#im personally a big fan of when artists mold pokemon designs like clay to fit their characters so i tried to channel that#siffrin really does have the perfect mystery dungeon backstory. washes up on a beach with no memories of their past type of deal yknow#i imagine that he was still a sprigatito then? and evolves at some point during their journey? dont ask me for details i dont know them#veryy tempting to make him an absol but ive already seen that done very well!! so i kept most of these to floragato sif#mirabelle being an eevee is suuuch low hanging fruit sorry. i could not resist the evolving pokemon not wanting to evolve trope#i was concerned that sif was no longer shortest party member until i realized they just stand on their back legs all the time to feel talle#when quadruped like mira he is still shortest. sorry siffrin#isa gave me such a hard time. like i never thought i would turn a character into ursaring of all things but it really was the best choice#my other choices were bewear or pawmot if you care. he’s so bear coded#if going purely based on looks i probably would have made odile a sneasler. but i wanted her to be psychic#ill be honest bonnie was purely vibes. they carry the treasure bag :)#never draw bonnie's hat in profile worst mistake of my life#loop is still cat shaped here but i’ve seen the idea of them changing species thrown around. much to think about#i like the idea of the party seeing sif and loop side by side and immediately clocking their entire deal#the change god is mew btw. very important information to no one but myself#eurasie as hisuian zoroark?? lots of hair. and the king can be darkrai#don’t mind the inconsistencies. me and my 2781 ways of drawing the same character#wait what does an eevee look like again. googles it. oh i really crabbed this one up#uhh. looks around. been sitting on this one for a bit too long i think. maybe ill clean up some more sketches later
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radiocity · 8 months
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The L Word | S2E01
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lunarharp · 9 days
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kitchen of witch hat vibes
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