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#sonic battle spoilers
eldritchgriffin · 15 days
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More Sonic Chronicles Highlights!
Siblings!
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Amy started a self-defence club
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Eggman's having fun
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Hold on, I need a minute
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More Shadow and Omega friendship!
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We met space pirates
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The t-posing is spreading
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This guy got knocked out and his corpse started t-posing
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Honestly, the entire space pirate fight is doing everything in its power to break the game. Also, the void
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Sonic keeps going invisible
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Tails got pancaked
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And unfortunately, the pirates are succeeding at breaking everything. I have attempted the fight several times now. Once, I got tpk'd, because the fight is actually pretty difficult; about half the time the game would freeze (I'm pretty sure that happened after every glitch above); and the three times I made to the end, the game froze on the fight end screen
I've already started the pirate quest, and I'm forced to finish it before I can continue the main plot. For now, I'm soft-locked. I'm trying to find a way around it, but that might take a bit. Hopefully this won't be the end of my Sonic Chronicles playthrough
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Nine and all the rest of them are real!
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ratrrriot · 11 months
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How do you feel when people call Amy a stalker?
People can call her what they want, however…
Do i think it's fair to call Amy a stalker?
In some of the games? Yes, and even in some of the ones she wasn't a stalker per-se, she still showed possessive and obsessive tendencies. So i get where it comes from...
Generally? No. Her character originally wasn't supposed to be a harasser and she sure isn't one in the present. the franchise has been clearly trying to do better for her these past few years.
I think Amy's changing characterization is an interesting topic of discussion, so even though i technically already answered your question i'll take this chance and proceed to talk about my fave for way longer than i need to :).
Note: This is just my take on Amy and the way i understand her ENGLISH PORTRAYAL. I won't be talking about her japanese one which would deserve its own analysis.
Sorry for any writing mistakes in advance (english is hard) and feel free to correct me if i'm factually wrong about something (i wrote this thing mostly from memory so i imagine i must be.)
Amy has changed A LOT troughout the games and has been in the hands of many different writers across Sonic media ,so when talking about her is important to be specific about what game,series or comic we are talking about (and language),and while i know that some of you might not agree and i respect that, i think that -looking at the subtleties- Amy has had at least 6 different portrayals through the course of the games. That being said,i believe the idea that she is a stalker comes especifically from the characterization they started giving her around 2003
Originally,Amy was envisioned as a sweet 12-year-old kid who had a huge unreciprocated crush on her idol and a passion for fortune-reading ,but who wasn't exactly much of a heroine herself. In the classic era,her place in the narrative was just to serve as a damsel in distress and a cute,funny detail. Ofc,in comics and animated shorts for games like Origins, we have gotten more content of classic Amy being fully independent and capable of defending herself (even more with the upcoming playable mode for her in Origins Plus), but i think we can all see how such aspects of her character weren’t included at the time she was created (only exception being Sonic Fighters)
Especifically in the adventure era (AKA the birth of modern Amy) they gave Amy her iconic strong,compassionate,romantic personality and an interest/love for adventure (and her sassy attitude ofc). She's outspoken,stubborn,brave and honest. I also want to point out that in this first portrayal ,her love for Sonic feels more like innocent childish idolization than an obsession and that her character doesn't revolve exclusively around it (she will stand in his way if she doesn't think what he does is right). Tbh i think she's incredibly funny,cool and lovable,
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They slowly started planting the seeds for her character to stop being a "damsel in distress" by making her playable and defeat ZERO all on her own at the end of SA1,then also being playable in Sonic advance and helping Sonic get out of prison in SA2 (and tagging along for the rest of the adventure). In all these games,her character revolves around empathy,optimism and kindness. The way she protects the flicky since the moment she finds it,how she defends Gamma from Sonic and the iconic moment in SA2 where she convinces Shadow to help save earth are all great examples.
THEN, in Heroes , they decided to try something new with her taking her confidence and sassy attitude to a whole other level. Giving her the chance to be a fully-fleshed hero who didn't need rescuing anymore. She became independent and the leader of her own team of friends who she wanted to help. I love this Amy cause she feels really strong,determined and empowered without losing her peppiness,silliness,positivity and kindness. Her flaws are also especially endearing to me: How much of a wild kid she is,How even if she means well, she relies way too much in brute force, How she has trouble getting out of her own head, etc. She really feels just as confident and energic as Sonic,but just like him,you can tell she has a huge heart.
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HOWEVER, as much as i love how they made her strength and bravery shine in this game, Heroes was the game that gave birth to the idea that Amy is willing to chase and even fight Sonic just to insist that they should marry (in SA2 she did follow him to the prison but it was only to help him and tag along in the adventure).
Ofc this was supposed to be comedic and to be seen as childish,harmless behavior- I say this because the rest of the characters,including Sonic himself,don't seem to take it seriously- but what was supposed to be seen as an endearing flaw at the time, would rapidly mute into what's probably Amy's worst portrayal ,as the writers turned it into harassment for the next mainline games (Ignoring Shadow the hedgehog where she is the same as in heroes and only has a brief appearance.)
Before i go into Battle,i just want to say that the definition of stalker according to google is “a person who harasses or persecutes someone with unwanted and obsessive attention.” A definition that definitely did not apply to her before Heroes,but that i can't deny that does apply to Amy for the next few games:
In Battle, Amy is suddenly written as aggresive and self-centered. All her compassion and empathy from the adventure era is gone, intimidating people (even Cream) and demanding information from them from the get-go. Of course she does a few good things throughout the game too,like take care of Emerl and such,but she still mainly uses him for her benefit (calories counter and emerald radar). Right off the bat,at the start of her storyline she insists on searching for Sonic even when she herself assumes he is hiding from her -which implies she knows what she's doing is worth hiding for- and tries to justify her behavior by saying that Sonic actually loves her and that he is being “ just shy “ or that “ he got cold feet”- while others characters react in a way that implies that's obviously not the case and that her behavior is worrysome..
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I think it's important to mention that before Battle, we hadn’t gotten a single line of dialogue that implied that Amy tought that her behavior could be hurtful for Sonic, nor did she ever threaten anyone at all unless it was self defense. She knew he didn’t reciprocate her feelings and was actively trying to make him fall for her anyways,sure, but we gotta remember that while the canon ages might have been scrapped recently, at the time Modern Amy was created they were still very much canon and you can tell they had them in mind when writing these characters. Amy was supposed to be 12 ,so it makes sense that she didn't understand why Sonic wouldn’t accept her affection. She idolized him and misinterpreted the fact that he always was protecting her as possible romantic interest,but never actually imposed anything on him. The worst thing she ever did to him was wanting to hug him without consent,and again, the games implied that she clearly didn't realize such a thing wasn't ok. Sonic also didn't seem to want to hurt her feelings so while he did run away and expressed being annoyed by her he never explicitly told her to stop. I actually think that if he had sat her down and made it clear to her that what she was doing was truly bothering him, The Amy from the adventure era would have stopped, but i doubt he cared enough to do that honestly (after all ,in his recap screens it is implied that what truly bothers him about Amy being near him is not her crush,but that he thinks shes exposed to danger.)
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BUT in Battle and for the next three games,Amy doesn’t seem to be written as a 12-year-old who mistakes admiration for love anymore. This is where the writers started to portray her as someone who is clearly still young and definitely childish but not innocent. Her whole character revolves around harassing Sonic and using her strength to intimidate others, and don't get me wrong,I like that Amy gets angry easily!! i like that she isn't afraid of a fight,that she complains a lot, and that she isn't peaceful. After all,those are important parts of who she is. But Battle!Amy is on a whole other level: she gets mad at her friends just because they don't agree with everything she does or says. It's not about having a strong personality anymore,she's just generally aggressive. For the next few games she and Sonic can't have one normal conversation that isn't Amy imposing her own wishes over him and him trying to get away from her, so it's hard to believe she wouldn't realize that what's she's doing is wrong nor accidental as we were supposed to before. This time It just feels like she is deciding to ignore the signs.
This continued in advance 3 ,where she literally threatens him with her hammer just cause he shows signs of not being interested in spending time with her when they meet, Then in rush she becomes possesive and jealous the second he mentions Blaze and also seems to treathen him with the hammer in the credits scene because he is running from her hug.
They changed the direction of her characterization again after Rush. The best way i can describe the Amy that is present in Riders,06,etc is one that has two very polarized sides to her personality. On one side,she is a peppy,sweet,over enthusiastic and romantic girl, on the other she is a pretty intimidating one with an obsession with Sonic and very fiery temper. However,contrary to her last portrayal,she is more polite and actually asks Sonic if she can come with him various times,doesn't harass him and doesn't threaten people simply cause they don't agree with her anymore, but she still doesn't seem to have any sense of boundaries,still follows Sonic without permission sometimes and still clearly has no consideration for his personal space. Another thing about this Amy is how her flirting is really intense, and even if she isn't as aggressive as the Amy from Battle,if someone messes a bit with her she doesn't hesitate to resort to intimidation or take her hammer out.
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She still gets violent towards Sonic sometimes,but what's different from her last characterization is that instead of doing so merely because he doesn't show romantic interest in her ,its mostly because he doesn't follow on his promises (end of Black Knight) or shows up to save her “properly” (Referring to 1- that scene in Riders where he blows eggman -who had caught Amy- away with wind and she chases him with her hammer because “how could he not think that would hit her too “ and 2- the one in Zero Gravity where he arrives late to save her and she playfully throws him a few fists saying that “it took him long enough!”). I don't think she's necesarily right to do that but i don't consider it to be problematic either, since by that point the games had strongly implied that there was a non-spoken agreement between the two that he'll always show up to save her and the whole thing feels more playful than anything else. Mostly because Sonic seems to be fine with her being around again, as he never really denies her acussations or runs away when she gets mad,and even tries to explain himself to her.
So yeah,this Amy is one of the more famous -and infamous- ones,as her negative and positive qualities are more balanced than the one from Battle. However,i personally don't like her much as there's almost no focus on the empathetic/compassionate side of her character that was so prominent in the adventure era and ,even if i wouldn’t call this version of her a Stalker , she's still is way too obsessive and possesive for my liking. The writing for her character is still pretty much completely based on being attracted to Sonic, to the point that In 06 she tells Silver that, if she had to, she'd “choose Sonic over the world".
In Sonic Chronicles , Amy gets a lot of dialogue. She gets jealous in a scene but its not as bad as in Rush and she tries to make Sonic jealous by inventing a fake boyfriend (terrible trope) but her levels of aggressiveness are up to the player's treatment of her. I am ,however , mentioning this game because of a scene in specific near the final section in which Amy is scared they might die and aks Sonic if she can have a moment with him. She then tries to have a serious conversation and politely asks if he cares about her or if he likes her at all. if the player chooses to make Sonic say he does care for her she is legitimately surprised and thankful. Idk what happens If he rejects her cause i haven't been able to find any recordings of that and i never owned this game,but i'll assume that her reaction won't be too bad considering she is asking in the first place(?) feel free to tell me if you know…
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This portrayal of Amy is still present in Unleashed (2008) ,in which Amy is there to cheer/support Sonic on throughout the game and to serve as an important indicator that Sonic is quite self conscious of his looks when he's a werehog. She is generally very sweet towards him in this game (especially when she shows no rejection towards his werehog form,which is a detail i adore), even if she does get annoyed when he doesn't pay as much attention to her as he does to Chip or reciprocate her feelings.
A good example is how, before the last temple ,she asks him if he'd like to go on a date with her after everything is over. If you choose the positive dialogue option she is ,again, positively surprised and thankful. If you make him say no she complains about how he's being mean, but doesn't insist on it and just accepts it.
In Free Riders (2010) ,Amy just generally acts extremely out out of character (like,she doesn't even fit into Battle's portrayal). It really feels like someone who didn't know anything about the character wrote her, so for the sake of the pink hedgie let's ignore it and go back to talking about portrayal 4.
I already mentioned her brief apparition in Black Night and there's nothing worth mentioning about her in Generations so i'll skip them.
This portrayal ended in Lost World (2013),In which they toned down Amy as a character in general,leaving out all of her flaws and iconic traits out. She feels plain and her strong personality,confidence,sass,energy,etc all seem to be completely gone. She's just sweet and that's it . For some reason there's a scene where she literally tries to confess to Sonic and is cut off before she can finish,which is very funny considering it had never been treated as a secret before??? it really goes to show how hard they were trying to pull some kind of reboot on her. Fortunately,this characterization was only a two-game-thing (She is just as plain in Forces (2015)) so i'll put it in the same bag as the Free riders one and we'll leave it at that.
After Lost world came Boom (2014) ,and then we got the most recent change of Amy's personality,which we all know has had a mixed reception from the fandom. Originally people thought that this Amy would stay just in the Boom universe ,but this personality has been showing up in the mainline games for a while now,like in Team Sonic Racing (2019) and Frontiers (2021).
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This Amy feels older than any of the ones that came before her. She kept the sass,the love for romanticism,the positive attitude,the confidence and the strenght but her bad temper and over enthusiasm are gone,as she is generally more calm,less energetic and not childish at all. Most importantly,this Amy is extremely emotionally intelligent,as the rest of characters seem to look for her help and advice constantly ( to the point that she has been given the "therapist friend" title by the fandom and is even referred as "the nice one" by Eggman himself ). Another interesting thing about this Amy is that she doesn't flirt with Sonic anymore,In fact, she barely expresses her liking for him (She does so a bit more in Japanese chz the characterization varies) and Sonic seems completely comfortable with this version of her around.
A lot of people say that this version of her is out of character and I completely understand where that comes from, but i must disagree because this characterization of Amy is the first one since the adventure era that focuses on her compassion/empathy rather than on her crush on Sonic, which combined with her intelligence,makes her not out of character,just the most emotionally mature Amy to date instead. I actually think that if the og modern Amy had grown up,this is the kind of personality she would’ve developed while becoming an adult (although she isn't supposed to be one). A good argument to defend this point would be that one Egg-memo you can buy through the fishing minigame in Frontiers where Eggman talks about how Amy has "come a long way" and how it took her some time "to find herself" and get out of Sonic's shadow.
Only problem i have with this Amy is that i wish she was more flawed and bubbly,mostly cause she can come off as very plain from time to time and way too mature. She is a bit too perfect for my taste. I'd like her to mess up more,to not always be so smart,to be more impulsive,a little bit more clumsy,fiery and wild,just so she could have some more of the charm of the original,y'know?
Before i talk about her more recent Videogame portrayal (TMoSTH) i want talk about IDW Amy:
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in IDW, all of Amy's flaws and positive traits from past games are balanced pretty well: she is flawed and relatable and can mess up a bit sometimes because of her impulsivity,but she's emotionally and strategically inteligent, optimistic and incredibly kind. She is a great fighter and leader,but also a wonderful friend who offers emotional support. She has a strong personality, lots of sass and can be very aggressive and intimidating towards her enemies, but not any less of an empathetic and compassionate person because of that. Her strength and confidence are pillars for her character instead of nonsensical anger,but she still shows self doubt and fear from time to time. She is energic, idealistic and still a romantic,but not obsessive nor possesive. peppy but emotionally intelligent. She still loves Sonic, but her feelings for him feel authentic rather than childish idealization,and given that she now respects his space,she's written to be happy just with fighting by his side and jokingly flirt from time to time. (their bond also seems stronger,but that's a topic for another day.)
I believe this portrayal of her is one of the best we've gotten in the sense that she represents a good mix of most things that has made her positively memorable since the beginning and lacks every problematic aspect of her character that was added post her creation. And because of this good mix of characteristics, IDW Amy is constantly praised by the fandom. But something i hear a lot is people saying how they love IDW Amy and despise "Main Amy" -by which i'll assume they refer to videogame Amy just in general- and that way of summarizing all of Amy's game portrayals feels very odd to me, especially because IDW Amy is a culmination of every single good aspect that has been added to this character combined with most of what she was meant to be at the start. In other words,IDW Amy couldn't exist if it wasn't for all the game Amys before her.
It's true that in IDW we haven't seen her character be as impulsive and outspoken as in the Adventure era or Heroes, and i miss that as much as every other Amy fan. But I do think that ,because so much assertiveness wouldn’t coexist very well with things like careful thought, the reason for that change must be that IDW is writing an more mature version of the character and It’s hard for them to keep such aspects of her personality intact without her being seen as childish by the audience now that they are paired up with big responsabilities (ex: the restoration) Especially since that super impulsive nature of hers probably came naturally at the time because she was supposed to be a 12-year old and wether we like it or not, it was implied by the narrative that it was one of the main reasons she got caught by eggman both in SA1 and SA2. Aka,IDW Amy isn't allowed to make as many mistakes as the og.
After all ,Amy used to be written to be mostly seen as a comedic character and as an "extra addition" to the main team rather than as an important,needed member of it. ( even in Heroes,where she had formed her own team,she was still trying to catch up to Sonic and his team because she had been excluded of it.) If she made a mistake and got caught by eggman because of her stubborness,the writers would just make Sonix fix things. In IDW she doesn't just feel older,but she has also gotten to have important roles in the fight against Eggman and people rely on her with their lives,so it doesn't surprise me that the writers try to make her be more conscious and careful when it comes to her actions now that she has more responsibilities and can't allow herself to make as many mistakes as she did back when she was written to be more immature and impulsive because of that extreme assertiveness.
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Now,I personally believe that Amy in TMoSTH is the same as in IDW, just that she feels more like her OG self in TMOSTH because ,for the most part ,Bday Girl is on that train literally to just have fun and do as she pleases. She doesn't have any weight on her shoulders nor expectations,she is free of responsabilities all the way until the climax of the game and the game itself is very comedy-centric for the most part, so the writers pobably felt like they could set that impulsive,assertive side of her loose again, and i loved it!
In this game her character doesn't revolve around Sonic and she messes up a lot (The way she was so ashamed of how she broke her hammer when she tried to escape the closet with brute force that she lied, how she didn't realize Sonic was actually hurt because she was too excited about the game, how she was overconfident and impulsively tried to solve the case and completely failed ,how she and vector started beating a wall violently after realizing the train was alive,etc),but her positive qualities shine throughout the game as well ( How she took the time to organize a party that she'd think everyone would have fun at,How she is so thankful that everyone showed up and doesn't mind that Shad and Sonic didn't bring gifts, how she makes sweets remarks about others and cute jokes in distressing situations,how she has faith in Shadow's goodwill, The way she delivers the final blow at the end and says that despite everything,she loved the party because it was an adventure,etc ). Throughout the game,Sonic and the rest treat her in a way that really goes to show what a good friend and a lovely person she is ,and she expresses great appreciation for everyone's presence in her life.
It's honestly an amazing coincidence that this game takes place on her bday considering that it's the one that made this portrayal of her "game canon". As a fan of her, i celebrate it and hope we get more of it in the near future.
So yeah, i didn't talk about Sonic X Amy,Archie Amy nor all the comics,series and games that came out between the big videogame titles. There is much more about how Amy has been written that could be said, but i think i did a pretty decent summary of the most important changes her character has gone through the years mainline game-wise,at least good enough to defend my point that she wasn't a stalker originally and she definitely isn't one now. As i mentioned before,i agree that she was portrayed as possesive and obsessive for a long period of time and as an actual harasser for a shorter one , and that we should definitely recognize it and be critical of such things being portrayed as “quirky” and “funny” aspects when they are in reality, hurtful. BUT summarizing her whole character by calling her a stalker and an obsessive fangirl is defining her based on the worst examples of her characterization and ignoring her good ones completely.
Feel free to disagree with my character analysis,my opinions and the way i categorize her portrayals,but i strongly believe that Amy rose isn't meant to be a harasser,an obsessive fangirl or personal space invader.
My girl deserves better.
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suzienightsky · 7 months
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I had to draw his cyber super form ✨️💙
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tailschannel · 6 months
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Sonic Forces Mobile roundup: Tech Knight Silver teased, Surge the Tenrec leaked
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Several character events have been teased and leaked alongside new patch notes for Sonic Forces: Speed Battle. Here's a quick run-through of them all.
Surge the Tenrec leaked
Take a look at the official SEGA HARDlight render of Surge the Tenrec, spotted within the game's files. Not much is known about her runner specifications and release window as of yet, but more is expected to be revealed later on.
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Surge will join Whisper the Wolf and Tangle the Lemur as the one the latest IDW Sonic comic characters to appear in official games media.
Tech Knight Silver officially teased, Mummy Knuckles coming soon
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SEGA HARDlight posted two teasers for the upcoming slates of character skins in Speed Battle: the "Tech Knight" skin for Silver the Hedgehog, and the "Mummy" Knuckles the Echidna skin.
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All of the aforementioned runners were inadvertently teased by name in a spreadsheet leak from the game's developers in late June. Since then, a spokesperson acknowledged that the slate was "subject to change," but did not rule out the release of the mentioned characters, which all came to fruition as planned.
A spokesperson did not acknowledge the leaked renders of Surge and Tech Knight Silver as of press time, due to a policy that prohibits discussion of datamined content.
New in-game events
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Speed Battle players can collect Special cards for Sonic the Werehog and Reaper Metal Sonic during the "Graveyard Smash" event. The mission rewards will alternate between each character in the event, scheduled between 24 to 31 October. The event's bonus box will contain 15 cards for each runner.
There is also a new "Brawl Mode" event to earn guaranteed cards for Sonic the Werehog and Reaper Metal Sonic. Scheduled between 24 October to 7 November, players will be placed into teams between the two runners.
To score points in this Team Vs Event you will need to hold the Brawl token, and carry the Brawl token over the finish line. Deal damage to rivals to steal the Brawl token from them, but if you get hit they'll take it back!
The winners of the event will receive 50 cards for their chosen runner, while the runners-up will receive 25 cards.
The new Halloween-themed events followed the launch event for the Classic Super Sonic runner, timed to coincide with the release of Sonic Superstars. Here's the specifications, in case you missed it:
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Patch notes
Here's a brief look at the official update notes for version 4.22.0 of Speed Battle. Expect various bug fixes and Tails' Vault improvements.
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Balance changes
Reduced damage on 'Sharp Shelter' for Boscage Maze Sonic,
Reduced radius on 'Brutal Barrier' to one lane for Linebacker Omega,
Removed invincibility from 'Twin Tail Boost' for Movie Tails.
Gameplay changes
Added a ray-beam effect on spawn of 'Cyclone Charge' for Longclaw,
Metal Sonic can no longer steal 'Steal'.
(h/t Sonic Mobile News, article contributed by Spectre, Syn, and Scarlett for the Tails' Channel newsfeed.)
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josselyn1021 · 4 months
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Sonic Prime season 3
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leafgun29 · 10 months
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ok that's it i am going feral. in sonic prime when shadow is falling into the void and sonic just stares at him for a sec. it's. I'm going insane ok bc bro was probably having fucking flashbacks to the ending of sa2 (where shadow falls from space and is presumed dead for quite some time) and like. bros genuinely terrified. he thinks shadow is gonna leave him for a second time and maybe perminantly this time. and just AUGH
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IGN gives Knuckles an 8/10 rating! ✨
IGN’s Review (spoilers in their article)
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larabar · 6 months
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never getting over how. melancholy im here sounds
the chords in the chorus sound a little more triumphant at first but it kinda just sounds like a half victory. the pain of the journey is still there, even at the end of it all. but its alright. i will be with you. im here
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aishutoon · 4 months
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Space Ghosts
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sparkles-rule-4eva · 7 months
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Spoiler for Sonic Frontiers Final Horizons under the cut--
Am I the only one who got Fleetway Super Sonic vibes from "Cyber" Sonic?? With the fangs and the swirly eyes???
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I'm relieved he didn't go psycho at all but this was mildly terrifying (and awesome ngl)
I'm just losing my mind in general over this update. Stayed up last night watching playthroughs and saw the final battle and stuff this morning and I'm SCREAMING
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mercyofempty · 7 months
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im guessing theres more trials but the dragon trials really fun actually
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missile-the-sandcat · 10 months
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Sonic Adventure 2 is just JJBA Part 3: Stardust Crusaders
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Our protagonist and his friends have to go to Egypt.
They're trying to stop an immortal being who was trapped in a stasis for decades before being rediscovered and released.
Said immortal being warps space-time and shouts out their ability's name when they do so.
At the finale the protagonist learns how to warp space-time in the same way.
Conclusion: Sonic should rip off other Jojo parts for future games.
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molinaskies · 1 year
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(I promise this isn't a bot it's actually me Luescris 😭😭)
God every time you add info to what happened in #56 it hurts me worse every time I can NOT stop thinking about how awful that must've been for Sonic. He was clinically DEAD. He DIED. For like 30 seconds. Even with the seemingly horrified look on his face you could even tell. Usually in art when death is depicted there's no pupils and it looks all squiggly and all that. And that's exactly what Sonic's eyes looked like there
But also for the last Anon ask, the third panel is in fact Sonic's mouth, he's like actively yelling with pain there, but I bet it was drowned out with everything else that was happening and just-
Man man man it hurts and I'm still so flabbergasted it happened. My big question is that is Surge dead too?? Like she can regenerate so I have a feeling she'll be back but that'd exactly how it was framed in those panels, I genuinely can't tell if that was her passing out hhhfhhf
Yeah sorry this was long I just have so many thoughts about this issue dhajsgssg
Here’s the whole list, at this point:
- core analysis (sonic broke)
- sonic’s drowning (literally)
- relating to sonic’s pain
- what’s happening in those triangles? (My last ask)
Hey, Luescris! DW, I know it’s you. Hope you can get your tumblr fixed soon! Thanks for the ask (I like long ones lol)
Thank you for clarifying what we’re seeing!
Honestly, regarding your big question, I don’t think she’s dead. Not even a little bit. They writing would have let Kit react differently if she was. HOWEVER, I think the way she collapses is designed to make Sonic think, for even a second, that she’s dead. This is the moment, for me, that Sonic finally gets it. He sees the gravity of the situation and he’s fucked up about it.
That said, I personally don’t think Sonic’s “dead” in that panel. In shock (metaphorically and literally)? Yes, but not dead. There’s too much emotion in his face for him to be dead. Too much fear, too much terror.
(Plus idk if my heart can take it LOL).
Even still, I 100% see both sides. It’s really hard to say definitively, based on how it’s presented. I like your point of “30 seconds” because that’s supported by a literal page break. Sonic doesn’t react until the reader needs to physically flip the page, and that incorporates an artificial passing of time. The same thing happens when Sonic almost falls when trying to get himself, Tails, and the wisps away from ground zero.
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The fact that Sonic doesn’t make complete contact with the metal shows that something is wrong, and the reader needs to flip the page to find out what. The same thing happens with Surge’s collapse and Sonic’s recovery.
All I know is that Sonic is a little fucking fried (emotionally… please forgive the pun LOL)
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technicalthinker · 4 months
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CONSPIRACY THEORY TIME FOR SONIC PRIME S3'S PACING ISSUES+ MISSING 8TH EPISODE
Maybe they had another final act planned for s3, taking place after the big fight against Nine in the Grim (for example fighting the council), but they ended up cutting/rewriting it. So instead they expanded on the battle to pad out the season but still had to cut a whole episode. Thats why we only got 7 episodes.
Alternatively they had to cut an episode bc of outside forces - couldnt do the ending they wanted, fluffed up the middle instead. Maybe it happened late enough in the production so they couldn't do massive rewrites.
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tailschannel · 5 months
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Bonus Missions, Snowdrift Sonic, and bug fixes in latest Sonic Forces Mobile update
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With the release of the Apple Arcade exclusive Sonic Dream Team came a new patch for SEGA HARDlight's long-running mobile game, Sonic Forces: Speed Battle.
The new update, version 4.23.0, came with a new runner scheduled for future in-game events, several quality-of-life improvements, balance changes, and the introduction of Bonus Missions.
The developers also announced significant improvements to the mobile game's anti-cheat detection code, promising players to see "far less exploiters in races and on the leaderboards."
A look at Snowdrift Sonic
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Snowdrift Sonic will be equipped with a speed stat of 10/10, a strength stat of 4/10, and an acceleration stat of 6/10.
Snowball - Give your rivals the chills with this snowy strike.
Gift Wrapped - Need some gift wrap? No problem. With this festive boost you’ll have your rivals covered!​
Festive Forest - Plant trees to needle your opponents and a chance to treat yourself to a free gift.
Speed Battle players can collect cards for this festive runner between 19 to 26 December 2023.
Bonus Missions
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Officially dubbed a "new and exciting way to gain cards" for Speed Battle runners, the newly unveiled Bonus Missions feature will allow players to collect cards for different runners every week.
Starting today, this week's bonus mission is to collect cards for Treasure Hunter Knuckles and Elite Agent Rouge.
Balance changes
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Character balance changes were made for Mephiles the Dark and Rusty Rose in the latest Speed Battle update.
Changed "guarantee" to "chance of" x2/x3 for Mephiles the Dark's Stalking Shade,
Slightly reduced damage for Rusty Rose's Crossed Wires at all levels, and reduced chance of x2/x3 on Crossed Wires,
Updated upgrade text for Rusty Rose's Crossed Wires to correctly reflect final upgrade (increase to chance of x3, not x2).
Bug fixes
From SEGA HARDlight's official patch notes, bug fixes for version 4.23.0 of Speed Battle are as follows:
Fixed an issue with Darkspine Sonic powerups spawning behind him,
Fixed an issue with Zeena's blizzard bomb spawning behind her,
Fixed an issue with speed up/slow down trail items,
Fixed an issue where vault bonus box would show a cooldown despite not enough time left on vault to claim it again,
Fixed an issue where item slots locked by Booby Trap would unlock when taking electric damage,
Fixed issues with some item behaviour being different on networked clients: Whisper running through her own Pink Spikes made it cause no damage to other rivals; ISJ running through his own Trap Shot made it cause no damage to other rivals; and some projectiles, such as Psychic Surprise, instantly exploded when viewed on a rivals device.
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