bakugou watches the news while washing the dishes.
muted, because he wouldn't be able to hear the weatherman over the faucet, anyway, and his brow is furrowed in concentration — at both his hands and the forecast for next week. behind him on the stove the kettle warms and you eye it lazily, jumping back and forth from it to the way bakugou's muscles shift beneath his shirt as he scrubs.
sometimes it amazes you, the strength he's built within his body — the broad span of his shoulders as he rolls them, sleeves almost too tight for his biceps, and the rest of the material hangs loose on his body, swaying off his tiny waist as he swaps weight from one foot to the other — but you know it hasn't come easy; even now, from where you're sitting, the heavy, pink scarring on his cheek is visible when he tips his head down.
you stand quietly, shuffling across the tile of the kitchen until you're close enough to wrap your arms around him. bakugou says nothing as you press your cheek into his back, only peeking over his shoulder when you press a gentle kiss into his soft cotton tee.
"thank you for spoiling me," you murmur, nuzzling further into him when you receive only a grunt, one you feel more than hear. "the food was really good, sweetie-pea."
the silly name makes him snort and he shakes his head when you hum, amused. dinner has made you full and tired and you lean a little further into him than you maybe should, though if he minds at all, he doesn't show it. instead he just sighs, breath stuttering when you slip your hands under the loose material to gently run over his stomach. just like you, he's soft, a tummy full of food, but it's not long before his abdomen is contracting, muscles suddenly tight under your touch.
you laugh quietly into his shoulder, holding back the urge to bite him. "are you flexing, tough guy?"
"shuddup," he grumbles, shifting his weight once more. "...bein' fuckin' touchy."
at that you inch closer, now purposely much too in his space — and yet he still doesn't push you away. around his shoulder, you watch him run a soapless plate under the water for almost two minutes before his focus returns and he moves on, and then you do bite him, because you can't help it.
bakugou hisses and jerks away when your teeth sink into his bicep, flushed face made more obvious as he turns to glare down at you. before he can get a word in, you kiss him in the center of his chest, over the scars of his heart, and offer him a sweet smile.
"love you,"
his eyes dart away on instinct, embarrassed, but he's been working on his vulnerability; his lips twist once before he's pressing them into your hairline, leaning back against you in return as the kettle starts to squeal.
"drink your tea, woman," he grunts, nuzzling into you the tiniest bit before letting you free. "love you, too."
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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mmm thoughts of private executioner!blade, who is high priestess!kafka's bodyguard. well, more like her guard dog, as many fearfully seem to think.
he is aloof and gruff and rough around the edges, his name capturing it perfectly. when in the eyes of the public he either keeps to himself or stands ready by kafka's side, but when out he lurks in the shadows ready and waiting to carry out her death orders.
you, yourself, haven't had very many pleasant encounters with him... if you can even call them that. that being said, you haven't had many pleasant encounters with anyone. notorious for your... less than pleasant disposition, for a lack of better words, you have more people who'd rather see you run through than those you can call a friend.
in a dog-eat-dog world, you had no choice but to protect yourself. that, however, ultimately became your demise.
"oh? so you're the one sent to kill me. can't say i'm all that surprised."
standing before you is the feared executioner. his sword is tucked inside the sheath attached to his hip, that ever-present dark swirl of an aura stifling the air. he doesn't say anything, instead opting to silently stare down at your slumped and worn-out form. you find that his gaze doesn't bother you; rather, it's oddly comforting knowing someone will see you in your last moments.
"i've never asked you for a favour before, so this will be my first and last request for you." in all honesty, you're not sure where this chattiness stems from. considering you're currently in a holding cell under the crime of attempted murder towards kafka (a poisoned wine you were most definitely framed for, though you can't say you were surprised) and are awaiting for your turn to be under the guillotine for your public execution, you probably should be a little desperate towards the private executioner in front of you.
and yet, your mind is nothing if not peaceful.
with a huff, you relay your request, "can you make sure it's quick? painless, preferably, but i'd rather you just get it over and done with."
silence blankets the cold chambers. moisture accumulated along the cobble ceiling drip in a steady rhythm, like a clock ticking away the seconds. it's unnerving, almost, how there is not a single sound other than your impending countdown.
"why?" comes his low mutter, effectively causing a ripple within the stagnant air. you almost think you misheard him, but his following words cease the thought, "why won't you ask me for help?"
had it not been for the abrupt shuffle and clanging against the metal bars, you would have never looked up to see him in your last moments.
his scarred hands gripping the metal until his knuckles turn a ghastly white and blood dripping from his palms is what greets your sight. as your gaze slowly trails up, you almost let loose a laugh of disbelief; who would have thought blade, the infamous guard dog of the high priestess, could make such a desperate expression? one looking as though his whole world crumbled before him, in which he can do nothing but sit and watch.
(you will never know of the anger and desperation which coursed through his veins the moment he heard of your predicament. had it been anyone else, he wouldn't have cared. but you're not anyone else; you're you — unapologetically, wholeheartedly. it didn't take him long to hunt down those behind it, cutting them down without thought and putting an end to their miserable lives. he rushed as soon as he could when kafka gave him the order, no thoughts other than you, you, you, occupying his mind.
you will never know of the anguish which overcame him when he found you in such a state, your once healthy complexion and defiant gaze reduced to nothing but a tiredness which had always sat quietly behind your disposition. he's almost positive the muscle which unwillingly keeps him alive tore at the seems from your request, the acceptance in which you displayed causing his mind to go astray. even as he damn-near begs you to rely on him for help — to run away with him to some place no one knows of you and start anew there — you merely smile, resigned and peaceful.
you will never know of how much blade is willing to put on the line for you, for you never made it to see the complete and utter carnage he wrecked in your name.)
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So I am rotating the batfamily, but not like, civilian or vigilante. I am slowly rotating them all having a Malone-sona of sorts that is their in to organized crime.
Like you can't tell me people wouldn't start noticing this family that the bats, the literal cryptids and monsters of Gotham, don't even touch and lets continue to operate despite taking the older crime families apart.
And to Gotham that screams power.
Alfred = Albert “Old Al” Malone
I wanna say that he doesn't go out as 'Old Al' often, but gives off Godfather sort of vibes. Usually sitting there with an old cane (that definitely has a sword, they're all dramatic like that lol) half in the dark with a cup of tea or other drink.
He gets to stretch his acting skills and honestly the kids definitely had a say in the persona. Old Al is something they all made together and they have fun implying so much fun shit.
Kate = Mary “Madam” Malone
She definitely gives off 'snap your spine over her knee if not for the fact it would get your blood all over her clothes' vibes. Stylized nails, hair up in fishtail braids or ponytails or whatever, looks like she could tear out ones throat and they'd thank her.
It's a running gag that she's in finances, even if no one in the underbelly believes it.
Bruce = “Matches” Malone
I mean, it's classic Matches (though most probably assume that Matches isn't his real name) who seems rather chill until someone breaks the rules. Gives off vibes that he doesn't usually get his own hands dirty but will do so to make a point, and enjoy doing it.
He sometimes uses Matches to check in on places he can't as a shadowy cryptid, and it's not like the lower income areas would fully trust Brucie Wayne.
Barbara = Madison “Maddie” Malone
Now let's be honest, Barbara enjoys messing with people, she enjoys knowing every little thing as Oracle, and she definitely does that as Maddie. The thing is, no one knows how she learns about things, other criminals search for a traitor, for a leak, for anything, and get nothing. Which is utterly terrifying. Because there has to be some sort of information network, there has to be. And somehow they're so good that they're indistinguishable to any others.
Dick = Micheal “Mikey” Malone
Honestly Dick uses this chance to get into a bunch of fights just for fun. Flirts a bit more freely but doesn't really have an interest in actually getting with someone. Just has funs and is known for throwing his own parties that usually end in free-for-all brawls.
He absolutely loves being able to have parties that are the opposite of galas he's usually dragged into.
Cass = Molly Malone
She's quiet and graceful, but she takes it to unnerving levels as Molly. Looks slim but carries guns on her at all time to better differentiate between Cassandra Wayne, Black Bat, and Molly Malone. Everyone knows if you need a weapon, guns, meelee, whatever, she's the one you go to. Gotham help you if you cross her though.
Jason = Peter “Petey” Malone
Where Molly Malone goes, everyone knows Petey will be there as well. Jason absolutely adores the time he gets to do so, it's his turn to be silent and dramatic. Everyone can recognize the jagged scar over his neck, they can recognize it from corpses the Bats have gotten their talons on.
Honestly he's delighted in being able to be Cass' enforcer of sorts and just have a good fight. Even if he complains about how making his Malone mute makes it where he can't quote Shakespeare like he wants to.
Steph = “Mia” Malone
Ah yes, the explosive Malone. The one who has more arson charges than Firefly. Or at least she would if she was caught, but the entire Underbelly knows it was her. Steph is living her best life being able to pull all sorts of pranks and crazy shit and takes several ideas from Harley.
Honestly she probably smells like gasoline or smoke all the time, and definitely put glitter in her hair. Maybe even has red hair as a Malone as well.
Tim = Alvin “Al” Malone
He still goes by Alvin Draper too, which results in half the underbelly thinking that Draper is his middle name. Honestly he's having the best time, everyone knows to come to him for forgeries and less than legal identities, which he loves to create. I mean just look at how many new identities he creates for himself alone.
He enjoys this type of thing, and hey, it's so easy to keep track of whose identity is fake when you're the one who made them. Plus it also lets him do good for those on the run for good reasons, a way to make sure people are safe.
Duke = Dennis “Denny” Malone
Everyone knows Denny was adopted, but y'know what, I bet they don't care. And you know Duke is utterly insane, like jump off a bridge to escape the cops and create the We are Robin gang insane. And he gets to play that up as Denny. He will put forth the most batshit ideas and actually pull them off.
I bet he uses his future-sight to cheat at different games and pool tables and all sorts of things, but no one can ever prove it. Because there is no proof, and the other people playing just has to deal with it.
Damian = “Mini M” Malone
The little baby of the family, who everyone knows the older Malones absolutely dote over. This is his chance to act like an actual child, just with a hint of art theft. Hey, it wasn't like they got it legally either, so it's free game, especially if they weren't taking proper care of the art or a pet.
He's just pleased to get to have even more pets, and that Goliath his demon dragon-bat gets to go on walkies.
Jarro = Jadan “Lil J” Malone
Now Jarro is delighted to have a third mech, and is even more delighted for people to believe Damian (or technically M jr) and him are twins. Gives off someone is going to die- of fun with Mini M, and honestly enjoys being able to use his natural telepathy to be a small horror movie child that knows too much.
Like will stare up at someone with wide eyes covered in blood and the others in Gotham's underbelly still aren't sure if the blood was his or someone elses. (it was neither)
================================================
Honestly I might write a oneshot or something for the Cryptid Batfam focusing on just them as the Malones family.
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