the thing is there's like, a point of oversaturation for everything, and it's why so many things get dropped after a few minutes. and we act like millennials or gen z kids "have short attention spans" but... that's not quite it. it's more like - we did like it. you just ruined it.
capitalism sees product A having moderate success, and then everything has to come out with their "own version" of product A (which is often exactly the same). and they dump extreme amounts of money and environmental waste into each horrible simulacrum they trot out each season.
now it's not just tiktokkers making videos; it's that instagram and even fucking tumblr both think you want live feeds and video-first programming. and it helps them, because videos are easier to sneak native ads into. the books coming out all have to have 78 buzzwords in them for SEO, or otherwise they don't get published. they are making a live-action remake of moana. i haven't googled it, but there's probably another marvel or starwars something coming out, no matter when you're reading this post.
and we are like "hi, this clone of project A completely misses the point of the original. it is soulless and colorless and miserable." and the company nods and says "yes totally. here is a different clone, but special." and we look at clone 2 and we say "nope, this one is still flat and bad, y'all" and they're like "no, totally, we hear you," and then they make another clone but this time it's, like, a joyless prequel. and by the time they've successfully rolled out "clone 89", the market is incredibly oversaturated, and the consumer is blamed because the company isn't turning a profit.
and like - take even something digital like the tumblr "live streaming" function i just mentioned. that has to take up server space and some amount of carbon footprint; just so this brokenass blue hellsite can roll out a feature that literally none of its userbase actually wants. the thing that's the kicker here: even something that doesn't have a physical production plant still impacts the environment.
and it all just feels like it's rolling out of control because like, you watch companies pour hundreds of thousands of dollars into a remake of a remake of something nobody wants anymore and you're like, not able to afford eggs anymore. and you tell the company that really what you want is a good story about survival and they say "okay so you mean a YA white protagonist has some kind of 'spicy' love triangle" and you're like - hey man i think you're misunderstanding the point of storytelling but they've already printed 76 versions of "city of blood and magic" and "queen of diamond rule" and spent literally millions of dollars on the movie "Candy Crush Killer: Coming to Eat You".
it's like being stuck in a room with a clown that keeps telling the same joke over and over but it's worse every time. and that would be fine but he keeps fucking charging you 6.99. and you keep being like "no, i know it made me laugh the first time, but that's because it was different and new" and the clown is just aggressively sitting there saying "well! plenty of people like my jokes! the reason you're bored of this is because maybe there's something wrong with you!"
I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
It had been a political meeting with the big media, as Vlad had to listen to other citizens talk about their heroes and complain about how they have more supervillains and damage. As a reporter, asked Vlad, the mayor of Amity Park, what he thought about it. He himself didn't talk about villain attacks or similar.
Vlad:" It's not my fault that your heroes are failures."
Yeah Vlad insulted every hero and city just with 1 sentence.
Politician angry from Metropolis:" What the hell are you talking about?"
Vlad:" How many years did your heroes fight their villains in your cities with collateral damage?"
Someone from Gotham said, " Maybe now 20 years maybe more."
Vlad:" The hero in Amity Park only took 1 year to show all his villains the right path, that they dropped being evil, and only once in a while visit to fight the hero without any damage to the city other than that place where they fight."
Vlad had built an Arena for it; it helped both Ghost and Danny fight and train.
Many of them are silent, as if they couldn't believe 1 word to say, " Impossible. Our heroes tried it for so many years."
Vlad:" If your failures did their job, you wouldn't have any villains years ago. So, yes, I don't think your heroes do their jobs."
Vlad then didn't talk anymore about this theme; he got bored of it.
And for the media and politicians, 1 online search and they saw Vlad told the truth... And they were kind of angry and confused. How comes that boy in 1 year fixed all his villain but someone like Superman or Batman wasn't able to do it for years!
i think one of the coolest things about dan howell is the example he sets of how your life isn’t over at 25, and one person won’t fix your life but you still can. dan met his actual soulmate at 18 and is only now, in his 30s, finding true and genuine happiness and fulfillment. meeting phil didn’t automatically solve all his problems, although he was clearly a significant part of the motivation to bother doing the work at all. but dan still put in the work himself for YEARS to improve himself and his life and it WORKED. your life isn’t over if you aren’t completely happy and fulfilled and the person you wish you could be in your 20s. putting in the work takes time but it is WORTH IT.
You know all those fics where Danny and Damian are twins but everyone first assumes Danny must be a clone? How about an au where Danny is Damian's clone who escaped the League after he was assumed dead. Damian could even have been the one to have "killed" him, back when Danny was a newly created, fully brainwashed clone minion and trying to kill Damian himself.
Danny gets adopted by the Fentons and canon goes on as normal, until Dan. Witnessing what would happen to the world should he turn evil really drove home to Danny how dangerous he is.
Even if he was confident he could be trusted with his absurd amount of power (which he isn't), what if the League of Assassins found out about him? Does he still have programming triggers from his evil assassin clone conditioning?
So, Danny does the responsible thing: he goes to Batman to turn himself in.
Cue Danny showing up on Bruce's doorstep with ghost hunting equipment, intel on the afterlife, and an almost unbelievable backstory. Somehow he still managed to be more well-adjusted than Damian.
More thoughts under the read more
Here's how I'm thinking Danny leaving the League went down:
After surviving his wounds but failing his mission, Danny (then an unnamed potential Damian replacement) knew there was no point in returning to the League. As a failure, he was meant to be disposed of. He even thought of simply allowing himself to perish, since that was what the League would do.
But he couldn't help but feel as though that would be a waste of a resource. Surely he could be of more use to the League alive than dead?
That tiny bit of rebellious logic is what caused Danny to go into hiding, only living on based on the off chance he would find opportunities to further the League's goals. Obviously, that mentality didn't last long after being exposed to the real world and meeting one Jazz Fenton.
Being adopted by the Fentons was the best cover Danny could have asked for, since any odd behavior he couldn't hide while he was learning how to be "normal" was totally overshadowed by the sheer bizarre eccentricity of his new parents. He was still the neighborhood weird kid, but even that was a major upgrade from disposable tool, so Danny considered it a win.
Anyway, if anyone likes this idea, please feel free to have at it! Interpret it as you please :)
coming in hot with my first take on antisemitism in a while after trying to limit my time on this cesspit of jew hatred: being an ally is not something you can identify as, it is something that you become through actions and are deemed so by the minority you are allying with. 99% of you who identify as an ally of the jewish people are actually raging antisemites. if we are scared of you (we are) you are not an ally, not matter how much you identify as one.