Tumgik
#$1.20
rohirric-hunter · 3 months
Text
Although I am one of those people who keeps getting on the forums like, "Devs please put unique and rare armor pieces in Lalia's market for easier access, I promise you people WILL pay for them and another income stream is not going to hurt you." So maybe I should put my money where my mouth is.
Like yeah I COULD grind for it but 1. I'm not really having fun, 2. I do want to support the game, & 3. it would be good to demonstrate to the devs that putting cosmetic clothes in there pays. There's a lot of stuff that's inaccessible or basically inacessible in that I would like to see them put there and a little encouragement can go a long way.
7 notes · View notes
everwizard · 1 year
Text
My anthropologist partner dislikes the 1.20 update because it refers to pieces of pottery as "shards" rather than the correct term, "sherds"
46K notes · View notes
spacedean · 7 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media
1.20 DEAD MAN'S BLOOD
2K notes · View notes
redwinterroses · 1 year
Text
So the new pottery shard depicting the warden is called "mourner"??!?!??
Tumblr media
5K notes · View notes
hirodraga · 1 year
Text
Tumblr media Tumblr media
they're ancient!!!!
(psst! if you want you can get this one as a print on my redbubble!)
4K notes · View notes
witchyplantmc · 11 months
Text
Tumblr media Tumblr media
i built another town
2K notes · View notes
lesbopallascat · 1 year
Text
2K notes · View notes
waytoomuchacnh · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
i love building in desert biomes, even in base game
410 notes · View notes
scoobydoodean · 5 months
Text
It is actually insane that Sam and John have this long heartfelt bonding conversation in 1.20 Dead Man's Blood about how John was just scared Sam would get hurt if he was out of John's eye line and that's why he was so mad he went to Stanford—he just wanted Sam to be safe. Then Dean comes into the motel room and John immediately enacts a plan to use Dean as vampire bait.
1K notes · View notes
I CHOKED ON MY DRINK
NEW MINECRAFT BIOME LETS GOOOOOOOOO CHERRY BLOSSOM BIOME BABY
Tumblr media
4K notes · View notes
mtg-cards-hourly · 22 days
Photo
Tumblr media
Scarecrow
There was more malice in its button eyes than should have been possible in something that had never known life.
Artist: Anson Maddocks TCG Player Link Scryfall Link EDHREC Link
28 notes · View notes
trispism · 3 months
Text
Incase you wanted matching kitties for your new puppers, here’s a graph I made of the most similar :))
Tumblr media
(Granted several could work with another this is just what made most sense to my brain without duplicates)
507 notes · View notes
headspace-hotel · 11 months
Text
Minecraft 1.20 thoughts:
The highlight is, of course, the cherry blossom grove biome and cherry trees. The cherry wood just looks SO GOOD with everything. I've made so many builds incorporating it already and it's so easy to work into a color scheme. Cherry wood. Hhhhhnnnnghh. Such a delicious shade of pink. I want to eat it.
Also really excited about the bamboo wood set, it looks amazing and adds a lot of functionality to bamboo.
Feeling pretty positively about the armor trims, though I wish there were more where the decorative material was more dominant in the color scheme.
Trail ruins and archaeology: Mixed feelings. I think archaeology is a fun mechanic, I like exploring the trail ruins, but they really, really turn inventory management into an absolute nightmare.
There are many different varieties of pottery sherds, I think at least 20. Sherds of different types do not stack. There are 4 armor trims that can be dropped by suspicious gravel in trail ruins. Trims of different types do not stack. The trail ruin structures themselves include many different varieties of terracotta and glazed terracotta, (at least 6 different colors of each) and—you guessed it!—each type stacks separately.
Additionally, suspicious gravel in trail ruins may drop any of several colors of candle (I have found red, purple, green, brown, and blue candles) and any of several colors of glass pane. The process of digging the ruin out will fill your inventory with at least 6 stacks of gravel as well as a lot of dirt, coarse dirt, cobblestone, and flint.
To top it all off, unless you want to enchant your brush with Unbreaking, you will need to carry multiple brushes because the brush breaks before the ruin is fully cleared.
Even with multiple shulker boxes clearing a ruin fully in one trip is impossible. What were the devs even thinking??? Are we expected to throw away the candles and other "junk" drops and ignore the glazed terracotta, mud bricks, and other tedious-to-obtain blocks in the structure itself?
This update shares with 1.19 the bizarre attribute of the devs supposedly being very focused on the player experience, while seemingly not noticing key parts of the player experience. The new mechanics and features in both have some incredibly fun and engaging elements to them but also some glaring problems.
I'm pretty much just indifferent to the clay pots? They would be more fun if they incorporated some basic colored patterns and/or actually could be used for something.
Changes to sign editing, and hanging signs are both fantastic.
The "Netherite Upgrade" is shit and I'm not sorry to say it.
Like...netherite is already so incredibly tedious and difficult to obtain that it's almost not worth bothering with. 4 ancient debris is needed to craft a single netherite ingot. You need 16 ancient debris to upgrade a full diamond armor set to netherite, and 8 more if you want to upgrade a sword and one pickaxe. If you don't have Mending on all of them, basically go fuck yourself, because from that point you will need multiple netherite ingots to repair a piece of equipment in the same way you would need multiple diamonds to repair diamond equipment. All of this for a set of equipment that will be fucking gone if you die and can't recover it.
And yet the devs have decided to??? fucking...add a generic, painfully uncharismatic new item to provide another barrier to obtaining netherite gear? because it's too easy or something???
I haven't broken into the other new additions very much, but I will try to obtain a sniffer egg soon...
1K notes · View notes
spacedean · 7 months
Text
Tumblr media Tumblr media
DEAN WINCHESTER in one random episode per day ‣ 242/327 1.20 DEAD MAN'S BLOOD
694 notes · View notes
gravel-rotat-e · 2 years
Text
Herobrine waking into Steve's house holding a sniffer hatchling: Steve look what I found in my cave holy f-
The Nine Default Players:
Tumblr media
Herobrine:
Herobrine: Why Are There More Of You
5K notes · View notes
mojang-officialer · 2 years
Text
1.21 - The Farming Update
This one has been a long time coming, we know! Here at Mojang, we listen to the community, and we've decided to implement a number of community suggestions to this update. In this changelog, these are all marked with a ★!
Added cantaloupes, a new inedible crop
Added grapes, a new crop which do not restore hunger but do taste good. Yummy
Added mistletoe, a parasitic plant which will stop nearby crops from growing! It can be harvested for mistletoe berries, which inflict deadly poison
★ Added crows, which will eat your crops!
Added scarecrows, a new decorative block with no in-game utility
Added aphids, a pest which will eat your crops! Their drops can be crafted into the new ★Yellowish-Lime-Green Dye!
Added Creepfungus, a fungus which can infest your crops, causing them to explode when harvested!
Pigs will now eat your crops
Rabbits will now eat your crops
Hoglins will now eat your crops
Zoglins will now eat your crops
Creepers will now eat your crops
★Added Mooblooms, at the request of the community! These all-new mobs will eat your crops
4K notes · View notes