Tumgik
#<- watching a persona video
lumimis · 2 months
Text
Tumblr media
6 notes · View notes
ingoodjesst · 1 month
Text
Tumblr media
have you put the pieces together yet, detective
548 notes · View notes
taitavva · 8 months
Note
mmmmmm protective guard dog pego. he loves his detective
maybe a little too much ...
Tumblr media
613 notes · View notes
yuseirra · 3 months
Text
Tumblr media
If all we need to live is up to time No one's sure what made it brought me to our way of life
131 notes · View notes
akechi-if-he-slayed · 1 month
Text
i have to post this you guys i cannot risk it getting deleted and or audio sniped on tik tok
72 notes · View notes
joseigamer · 5 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Persona 2: Homophobia Simulator (2011)
Bonus:
Tumblr media Tumblr media Tumblr media Tumblr media
101 notes · View notes
suncaptor · 11 months
Text
youtube
Castiel // Persona Non Grata (Bright Eyes)
152 notes · View notes
thegoths · 2 months
Text
persona 3 is set in 2009 right? that means theres more than a 0% chance that makotos hairstyle was inspired by anthony from smosh
Tumblr media Tumblr media
28 notes · View notes
kastillia · 2 years
Text
Tumblr media
fine, i'll give you a show... don't blink now.
443 notes · View notes
merry-fagoland · 3 months
Text
Tumblr media Tumblr media Tumblr media
does he know i would kill and die for him...
48 notes · View notes
the-kipsabian · 4 months
Text
(so it turns out i never posted this actual video so like.. here. i have so many brain worms about this now cause like. holy shit my dude. once again asking where. OH WHERE. the fuck is/was this character after his return and why wasnt he given a fair chance when all the building blocks were so obviously fucking there.......)
#wrestling#kip sabian#penelope ford#okay one more. i promise im done now (for a while cause im definitely gonna gif the ending of this video lmao)#but like.. yeah. something about this time was so special#and then they fucking fumbled him like no other. i mean there were signs before that too when they didnt let boxman reach his potential#but there was so much fucking promise during this two show run in ddt and so many things they could have done after returning#but no. instead none of this was ever brought up (neither title win or that mask or anything else) and nothing came out of it#nothing for this persona. for that mask. for their dynamic. nothing at all#they werent in television outside of dark for like two months i think#its just such a fucking shame cause he has all the tools and the talents to be a fucking top star. they just arent giving him the chances#not the be constantly fucking salty about this but.. yeah. their time in japan really just proved that#and how badly aew is actually fumbling them. like fucking seriously#anyways. please watch this if nothing else. i do miss this time it was just genuinely so fucking nice#not only to see them actually win shit lmao but also to see the character works and their dynamic evolve and blossom#it was so good and so special. and knowing especially how much it meant to kip like... yeah#aew do fucking better 2k24. PLEASE#anyways im done sorry#my beloved#kip in a box#vampire wife#boxman saga#box thoughts#if you saw me post this before no you didnt lol#the dash is uncooperative so im doing it again dont @ me
13 notes · View notes
bobzora · 2 years
Text
Tumblr media
ggraphic design
226 notes · View notes
crescentfool · 2 years
Text
recently, i’ve been thinking about what a 100% social link/confidant run is like from the perspective of the persona protagonists, rather than the player. i’ve always been a sucker for thinking about the type of narrative created by a person’s gameplay choices (it can be so fun and deep) so!! i wrote this analysis / musing.
some notes before we start: this was written with the lens of persona 3 being the most recent game i played- but the concepts are applicable to the p4/p5 protagonists as well! no spoilers for any of the games are mentioned; this is moreso a general discussion of ludonarrative dissonance with the game mechanics and narrative and how it makes for fun angst (ft. personal interpretation).
(more under the cut!)
the framework: game mechanics
in all of the games, the social link system’s existence coincides with the social stats mechanic. certain social links require a specific set of stats in order to initiate it, or surpass a certain rank. each game has around 20 of these- each of which represent the major arcana (+ some bonuses, e.g. aeon / jester / faith / councilor).
for any players going for a 100% social link run, this basically requires each social stat to be maxed out. anyone who’s followed a guide for a 100% run would know that the beginning of the game tends to be very “strict” with how time can be used, most of which involves getting the stats raised  as soon as possible.
outside of characterization and worldbuilding, completing social links are incentivized for a variety of gameplay reasons. so how could this completionist play style affect the protagonists?
prioritizing social stats over everything else: a general view
regardless of which protagonist you want to put under a petri dish, with a 100% run, you’re essentially asking the protagonist to form amicable bonds with 20 or so people, give or take. granted, not everyone becomes adjoined to the hip to the protagonist.
personally, i feel that forming 20 different bonds over the course of a year would be rather strenuous. during these 100% runs, the protagonists may feel that they’re spreading themselves thin trying to dedicate their resources to multiple different people as well as raising their “social stats.” i find the implications that this has on said bonds is so, utterly fascinating.
while this isn’t reflected in the game and would be better represented within a fic, i find it difficult to believe that this type of behavior doesn’t have any ramifications on the quality of the protagonist’s closer relationships (or their self-image, for that matter).
just… imagine calling one of your close friends but then they consistently give responses along the lines of “lmao sorry i’m busy doing other things,” and they rarely make the time of day for you. how would you feel? gameplay-wise, this deterioration of the relationship is best represented in persona 3 with social links reversing if you haven’t spent time with them in awhile.
part of my fascination with this concept is influenced by my own experiences. trying to maintain so many relationships can be difficult to keep up with and it quickly gets overwhelming (see dunbar’s number for more information). jumping between so many people also makes it difficult to focus on a few relationships meaningfully- meaning that relationships may be limited to being simple pleasantries. even then, ‘successfully’ keeping every relationship satisfying comes at the cost of being unable to pursue your own development and interests.
overall, i think that trying to do so many things ends up lowering the quality of the relationship(s) involved, especially when you also consider the fatigue from going to school as well as fighting shadows.
playing the therapist friend / listening role: a general view
another aspect of the 100% run that i think about is how the protagonists rarely open up to other people. a good chunk of SLs follow a storyline of the protagonist acting as a therapist friend/helping the other person through one central issue. some SLs are an exception to this and have a more casual “we’re just hanging out vibe.”
basically, SLs tend to be weighted toward the other character’s growth, moreso than the protagonist’s (which is handled by the main story). that said, the idea of mostly playing a listening role across most of your relationships and not having many that you feel comfortable to speak freely about your own stuff… feels really unbalanced and unhealthy?
i do think that part of the lack of “input” can be attributed to the silent-protagonist approach taken in the games (which is a whole ‘nother topic). but!! i find that each protagonist’s options, while limited, are fun to think about! some of the traits and interpretations i’ve seen for the differing protags, to name a few, include:
being afraid to open up / get attached and keeping people at arm’s distance as a result
needing to be around other people, even if it’s just listening them, to distract from their own struggles / pretend nothing’s wrong with them
enjoying helping others, being a good and careful listener who can provide an appropriate and helpful response
the willingness to prioritize others over themselves; a lack of self-preservation
compulsive people pleasing
at its worst, the lack of “protagonist talking” or equal reciprocation in response could be misinterpreted by the other person as disinterest (like they’re talking to a wall). alternatively- the lack of “personal tidbits” could be taken as, “you don’t trust me enough to be able to open up, huh.” and i just think that seeing this in a fic would be the biggest shitshow ever (and i would read that).
concluding thoughts:
overall, i feel that the protagonists taking a predominantly listening approach to several relationships at once can lead to compassion fatigue and general burnout. the protagonists are rarely at the receiving end of being listened to and/or having their issues worked through… and that’s kind of sad?
while the 100% social link run can provide great power to any persona fusions (and other cool battle abilities + hijinks)... i ultimately think that there’d be a lot of mental strain that would make achieving this much more difficult when you take a narrative-emphasized approach.
i do realize that it is possible to see the general vibe of this post as “100% social link is bad,” but like… there’s something i find really appealing about the messiness of attempting to manage so many relations at once- only to fall short in several of them and attempting to salvage the last bits of their sanity. when you think about the complications of the 100% SL run from the shoes of the protagonist… yeah!! that’s the good shit!
anyways! if anyone knows of any fics with this kinda vibe for the p3/4/5 protags… feel free to drop it in my askbox… i like them all VERY much :3c… and if this raised any food for thought- i’d be equally honored! let the protags go through shit i wanna see their emotions and coping mechanisms damn it! 👏
126 notes · View notes
starryrock · 9 months
Text
Pipeline to liking Yuuki Mishima (based purely off my own experience):
He seems like a nice guy… he doesn’t deserve that.
Hm that behavior is a little odd but okay.
Hmmmm. That behavior would cause quite a few red flags Irl.
Dude, it’s getting really hard to hear you out rn.
Okay fine. I’m hearing you out.
Ohhhhhh SHXT it’s his character arc.
Tumblr media
8. He is such a loser. (affectionately)
34 notes · View notes
yuseirra · 1 month
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
**persona 3 reload spoilers** a river to the ocean
persona 3 reminds you that death is a part of life, but you needn't be too afraid of it and that you can always still choose to make the best out of what you have.. I think that's really beautiful.
reference to some in-game scenes (e.g ↓)
Tumblr media
34 notes · View notes
coles-scythe · 3 months
Text
Babe wake up, new fav image of Adachi dropped
Tumblr media
7 notes · View notes