personally, i think they should've included a scene in s4 where argyle is at the wheel and does a crazy turn that makes will fall into mike's lap or something and they're both like "😰😳🫣😵💫🏳️🌈⁉️‼️ sORRysorrysorry that was an accident i didn't mean to do tht oh sorry i um . =>.<= ahem. wow.... look at all tht cool dirt outside haha >_> ... .. . ." will is messing with the sleeves of his shirt and staring resolutely out the window like his face isn't on fire rn and mike is staring down at his arm where will fell on him and putting his hand over it with that breathless look on his face and jonathan is up front trying his best to pretend like he didn't just witness a category 5 lgbt event amen 🙏
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Leaving this here as a prompt for myself to write once I'm done with Hedgehog's dilemma or for when I need a break to write other things:
a canon-verse au in which Gale and Tav/Durge (or Astarion and Tav/Durge) or any combination between them knew the other from another life (or even from Astarion's life before he was turned) and they had some kind of beautiful and romantic relationship (in Gale's case it might be even a case that Mystra knew they were 💫destined💫 and erased his memory of them to have all his attention while in Astarion's case he would recognize them but not totally believe it) and they met again because of the mindflayer kidnapping and slowly remember their gestures and words while falling in love all over again only to realize they would have loved each other for an eternity if a superior power hadn't tore them apart.
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Quahaug Concept Art
Quahaug's concept/reference art! Translation notes and image id under the cut.
Translation notes:
"OP sort of powerset" was literally translated as something like "cheat-like." I feel like OP is the more common English term for that sort of thing, so that's what I used, but some of the meaning was probably lost there.
"Older-tween-ish" was specifically a reference to a particular middle school year for children who are about 12-13 years old. Since grades and names of grades vary a lot from country to country, I just went with "older tween."
ID:
[Image id: Several images displaying different parts of 2 pages of the Triangle Strategy artbook, with both the original Japanese as well as versions with English translations. There are several disclaimers noting that the translator doesn't speak Japanese, and that there are likely many mistakes.
On one page, there is a large colored version of Quahaug's canon portrait, along with a smaller, uncolored version. There is an illustrator's note at the bottom that translates to read, "'Manipulating time' is an OP sort of powerset, so though he looks like a child, I aimed to create a look for him that conveyed a sense of unknowable power. (Tatsuaki Urushibara)".
On the second page, there are many drawings of Quahaug, including a closer bust-up portrait in which he's compared to Lyla, with an arrow and label reading, "Mother." There's also several notes that explain the construction of his costume. The costume is labeled as a Greek "phelonion" (a priest's outfit with no real sleeves, just draping fabric). There is a small drawing of this version, with an arrow leading to another drawing that does have sleeves, with the note, "If you can't
display this in pixels, use this one." There are several notes that explain how this draping cloth should be considered his everyday clothes, while the ceremonial decoration that goes around his neck is placed over it. There is a close up of the ceremonial dressing's fastenings underneath the metal decoration. Some more notes highlight details on his staff, emphasizing the hourglass on top and the small wheel to the side that can be turned to flip the hourglass. A larger piece of text underneath one fullbody drawing reads, "Character Who Manipulates Time."
On the second half of the second page, there are drawings of some beta designs for Quahaug. He looks much more punk-ish. On one bust-up portrait, there are the captions, "The burden of the time demon caused some of his hair to go gray…." and "All-natural highlighted tips." On the same portrait, he is snapping his fingers, and there's a note that reads, "Manipulating time is as easy as snapping your fingers. You just have to want it or whatever." A speech bubble near his head reads, "I don't think of Anna as a mother." A caption pointing to some green markings on his arm reads, "Demonic time seal on body." In a fullbody drawing of his beta design (which is made up mostly of chains that barely cover him as well as a long roughed-up cloak, there is the note, "Almost naked cloak."
At the bottom of the second page, there is another note that reads, "Initially when we hadn't quite figured out the setting, we had an idea for a more older-tween-ish character as displayed here, but after discussing it with the producers and Mr. Ikushima, we went with his current form. As a boy who manipulates time, I placed an hourglass at the tip of his staff, and his face resembles that of his mother, Lyla. (Tatsuaki Irushibara)". /end id]
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"i hate love triangles" is such a common thing to hear, but we never really think about why.
sure, some people are just extremely decisive and hate watching the slow, painful indecision of love triangles. and the idea of stringing two people along when (generally) you can only have one is silly and a little unkind a lot of the time. plus it can be really frustrating to watch 1 single character wreck relationships (i'm looking at you, love triangles that pit siblings/best friends against each other), and mess things up around them through their own indecisiveness
another very frustrating thing about love triangles is that they're actually not as common as they feel. the media pushes love triangles all the time because they're marketable and a surefire way to get engagement by pitting fans against one another and putting them on a "team" and making it personal.
a storied example is the hunger games. suzanne collins made the point in the story about how katniss's romance with peeta was pushed to distract from the horrors of the games, and in the real world, lionsgate/the marketing team pushed the "love triangle" to distract from the heavy themes and political messaging of the story. but there was never really a love triangle. yes, katniss kissed 2 boys. yes, there was a point where she saw them both as viable options. but the narrative tells us she was never going to be able to pick anyone but peeta - gale is simply not ideologically right for her, and that is made relatively clear relatively early on. and yet the "love triangle" was pushed, when (unlike other stories like the summer i turned pretty or the vampire diaries) it never really existed.
but love triangles don't have to be bad if they service all the characters. in 'never have i ever', devi gets something completely different from each of her 2 main love interests (sorry des and ethan, i'm not counting you. neither of you lasted more than like 4 eps lol), and more importantly, even when broken up with her they get something from their relationships with her. she ends up pushing both ben and paxton to achieve their academic potential, as just one example.
doing love triangles correctly is hard. there probably isn't necessarily a "right" way. but if you can present an equally strong case for both characters, resolve the triangle without assassinating or throwing away the development of one of the characters, and keep the integrity and likeability of person in the middle, you might just be on the right path.
now reblog with examples of good/bad love triangles because my mind's gone blank and i can't just keep using nhie/tsitp/tvd
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oooooo please tell me (who knows nothing on the subject) about orv swap au
hehehe. hehehehehehe. hehehehehehehhehehehhheheheh <- guy who is so normal
the premise of orv swap au (name has yet to be finalized) is this: what if kdj and yjh swapped narrative positions (reader <-> character) but very little else? what if a video game player enters a time loop to save his favorite character from dying over and over again and also to end the apocalypse?
admittedly it's not super fleshed out yet (a lot of the changes this premise would introduce are still not hammered out yet) but here are some points under the cut (novel spoilers ahead!)
orv swap au starts with pro gamer yjh who feels :/ abt his job, but hey, it pays the bills. despite (or maybe because of) his relative popularity as a pro gamer and networking with the agency/sponsors/people to impress, he's kind of isolated in a way that's detrimental, a facade of someone he's not whenever he's on camera
something to play around with is the idea of agency? maybe this yjh doesn't feel like he has any and has his hands tied between the lifestyle and being under public scrutiny and not having enough of a support system to leave everything behind. maybe he doesn't know what else he would even do. maybe he's aimless and drifting with nothing to hold on to.
his favorite video game is what i've been thinking of as World's Hardest To Play Indie Game (not based on difficulty but just on the experience of consuming it) a boring, exposition heavy, player-hostile, poorly designed, slightly buggy mess of a barely-playable game: twsa, a game that was not finished upon release and experiences with sporadic updates every now and then.
the ending tree to this game is so convoluted its insane. also theres no save states so if you die (very likely) u restart babeyyy.
twsa (video game) does have multiple endings, all of which happen when kdj, your main character, dies. some are farther into the apocolypse than others, some paths require meta knowledge of future events or character actions or items or whatever. the "true ending" is either analogous to the original 1863: kdj makes it to the end at the cost of everyone he loves, or hsy's modified 1863: kdj makes himself enemy of the scenario to secure a way out for the kimcom remnants.
there's branches on the choices tree where everyone dies and everything sucks and is bad forever and theres choices to make where kdj gets to make a family and they don't really get to settle down but they can get pretty close to it among the ruins of the apocalypse. through all his testing, yjh finds that these endings are nice but peter out - to get to the end of the apocalypse yjh has to claw his way there inch by painful inch, through betrayal and sacrifice, and he still cant fully get past it
i originally wanted to finagle a yoohankim 3 way swap but i couldn't figure it out. swap aus are a lot easier to work with when they're even numbers, at least to me, so this au features a ysa who is a video game company employee by day and by night she really has become god this time (and also a terrible indie dev). and this is how jungdoksang can still win !!!!
also yjh's coworker from Real Life hsy :) i haven't decided if she's like an employee for the same agency, or if she's someone else in the gaming circles that yjh interacts with sometimes (in my heart theyre in like some sort of discord server together), or something like that but she's around. whatever she does she is twitter cancelled for something. to me.
the only other character swaps are lsk and yma. yma is yjh's estranged sister (in broad strokes there's a vague bad parent situation going on here) (they used to be close until they drifted apart and slowly started hating each other [there is an abyss between them that neither of them can bridge]) (he feels that she betrayed him and threw him under the bus so he left [maybe he gets kicked out]) (she feels that he abandoned her to whatever situation they have going on [he didn't even try to take her with him]) and he has to find her when the apocalypse starts. yjh older sibling to yma gives us a whole different little dynamic to explore from kdj ysk (there's different levels of responsibility and guilt and blame when you're talking siblings that are soooooo interesting to me. sorry that i see any set of siblings and immediately try to figure out how to make them worse)
lsk is kdj's mom who appeared into existence at some point with kdj and they were both just adults. that's weird isn't it. oh well. i guess she can become a transcendent later too for funsies
everyone else stays in the same configuration of Real Person vs Character to me this is a very important aspect
this point has no precedent with the swap, nothing particular that would change to cause this, but it would be so funny if lgy was a little gamer boy who is an avid yjh hater. hates that guy. shows up to competitions to boo him. tunes into yjh's silent no-mic speedrunning streams to mald in chat but yjh +mods don't ban him bc its kinda funny.
anyways the apocalypse starts when yjh and his coworker/fellow gamer hsy are on a train to twitchcon and lgy is also there (also headed to twitchcon) and he brings bugs because he likes them but also to sabotage yjh specifically. its just funny if this happened. you understand
instead of having reader-related skills and abilities, yjh's skills are video game player based! he gets flavor text insight on people, location, and items, things like that. notably, he has the ability to reset, to bring himself back to the beginning of the apocalypse
orv swap proper follows yjh as the Player of the Game (Consumer of the Narrative) who lives hundred of lifetimes in this ruined-world-become-reality "replaying" [read: time looping through] the game to reshape it to save his fave character from self implosion (kdj with no dissociation is very prone to dying. all the time.). to revisit the idea of playing with yjh and the idea of agency, of creation, the only way to get past the apocalypse is to go off the beaten path, to choose options that weren't even there in the game. when in space, at his darkest point, yjh becomes a writer. in this story, at his darkest point, he has to become a creator too
please do not ask me how the epilogues go i dont know how the epilogues go (i don't want to throw yjh back into a train for milennia after he Just went through a thousand resets so i'm sending kdj for that but i havent fully planned how or why)
anyways, hope that helps!!! :)
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