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#and this being an ongoing struggle at which he sometimes comically fails is so much more austen
anghraine · 3 months
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Darcy's role in P&P would work for me anyway, but tbh it works for me 10x better because he halfway reverts back to form towards the end of the book.
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Doctor Strange Comics Analysis/Summary #1
//As an October project such as Inktober or Fictober and to celebrate Halloween, I'm starting this series in which I analyze and summarize the Doctor Strange Comics. And since today is the FIRST EPISODE, let's start with something easy and pretty much isolated. I will use some screenshots of the comic to illustrate my analysis/summary, however, it's FAR from being the whole work, this doesn't replace the experience of reading the full comic, which contains many more pages and details.
DOCTOR STRANGE: MYSTIC APPRENTICE
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Publication: 2016 Status: Ongoing (probably cancelled since there is just 1 issue) Important note: This works like a prequel and a mid MCU Doctor Strange 1 events, with some things that happen in this comic possibly being canon, such as how Stephen learned how to astral project.
My general rating: This comic is 5/5 stars to me. ⭐⭐⭐⭐⭐ Art: ⭐⭐⭐⭐⭐ 5/5 Story: ⭐⭐⭐⭐ 4/5 Characters: ⭐⭐⭐⭐ 4/5 Entertainment: ⭐⭐⭐⭐⭐ 5/5 Impact/consequences to the lore: ⭐⭐⭐⭐ 4/5
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This comic gives us a flashback talking about Stephen's origin (neurosurgeon, accident) and his first days of training in Kamar Taj. We're introduced to Master Grem, so specializes in martial arts. It's important how this story shows Stephen isn't a genius at all- he struggled so much to learn basically everything, including combat. He also had to train his body so he could stand the training sessions. It's also shown how Stephen is VERY VERY determined, to keep asking for fighting sessions despite knowing he's not ready and that he probably will get a beating. Just the SLIGHTEST progress he makes is enough to motivate Strange to keep going. There is emphasis at how Stephen DEVOURED the books and learned teleportation, however, struggled SO MUCH to learn astral projection.
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The story also shows how Stephen's hands offer a big challenge for him when it comes to pain. It's also important how Stephen learns lessons about combat AND philosophy too, such as attachment, skill, focus and more. It's interesting how some ideas focus on concepts like the practical importance of tools, making a dialogue with how people sometimes give more value to the "fame" an item can have instead of the effort and actual purpose of the item (like when you buy a course thinking that just buying it will be enough to make you pass the exams you wanted to pass).
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There's also this interesting view about how our own mind can be approached as a tool. In fact, this implies about having INSIGHT of our own thoughts and emotions instead of simply living and reacting to our own thoughts and impulses. It's an idea often explored in meditation and Mindfulness, where you practice identifying your thoughts, organizing them and having control over them, so you can be aware of your own prejudices, perceptions and ideas.
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We also see how Stephen flirts with Wong and is totally ignored how Stephen kept reading ALL the books he could find when studying a determined spell or subject, in this case, astral projection, which he was failing awfully until that point. According to the character details and environment, we can connect how this comic is heavily based on the MCU Doctor Strange 2016 movie, so it's very likely these events happened off-screen in the MCU, even if this comic is not considered MCU canon officially/explicitly by the movie writers/directors. This issue could be adapted into a 10 minute animation/live action short, the comic is very well directed, the elements such as colors, angles, expressions, environment and dialogues are very well executed/used.
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It's also shown Stephen is suffering from intrusive thoughts and flashbacks with some mood swings, which might imply he's suffering from Post Traumatic Stress Disorder (PTSD) which also is getting in the way of his focus. Despite not having a story that PHYSICALLY goes forward as many fans keep wanting and wanting in movies and series, the story does advance A LOT when it comes to PSYCHOLOGICAL aspects of the character his struggles, his limitations, his determination and so on, and that's why I consider this work very relevant. We have many comics and stories that treat Doctor Strange in a shallow superficial way, while actually he's a character who's extremely complex and full of layers. I personally love comics that manage to explore such detains of the psyche of the characters. Since this comic book issue is centered on Stephen mostly and not on other characters, I think the approach about his training and evolution were very nice.
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It's interesting how Stephen's mental environment also is set, the blue is used as a visual resource to indicate his sadness. He does care about how others see him, it does feel like other sorcerers underestimate Stephen because of his arrogance and his limitations. It's established he trains late at night so he can be alone.
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It's made CLEAR his hands HURT a lot whenever he moves them, even to do magic. He trains to the point of exhaustion and one of his biggest limitations is that he can't let go of the past- he keeps comparing himself to his past self, keeps giving focus to the things he CAN'T do. He does use what he learned as a support to keep advancing though.
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He took months to master astral projection, pushed his mental and physical limits, apparently way more than most sorcerers usually did on a daily basis, his motivation almost the same level, if not, as obsession.
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Another Master who is introduced to us is B'sso. He seems to focus more on meditation and knowledge than combat. It's made clear how Stephen's thoughts are very objective and straight to the point, so he keeps insisting on finding direct answers, however, since feeling and learning is extremely subjective, he struggles when it comes to learning how control and feel his own mystic energy (astral energy) since each person might learn how to channel it in a different way, with different emotions.
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It's shown how Wong had a very important role in Stephen's Mystic education. He teaches Stephen he has to let go of pride and accept that he doesn't know, that the key to learning when you're stuck might be to reset the whole thing and start anew, trying approaches you still haven't. Through the story we see Wong has a crucial role also by guiding Stephen through the TONS of books, so Stephen start reading them in a more efficient order, helping him organize his reading and not walk in circles. Strange's studying gets to the point that he's basically the LAST and ONLY student reading at the library so late at night, Wong being his only company there for DAYS. This helps to illustrate how Stephen is practically doing overtime when it comes to his studies- he's doing nothing else out of his life, studying 3 times more or even more than all the other sorcerers.
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The comic also implies Stephen returns some books to the shelves in the wrong order, what amuses Wong. When Strange manages to astral project, he does it by relaxing/quitting the constant effort and deciding to take a nap, in which he finally manages to feel his astral form right between the state in which he's awake and asleep. After Strange learns how to astral project, he keeps flying high up in the sky, loving the sensation, finally feeling achieved. It's very cute.
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Other two important facts are shown/suggested in this comic. The first one is that Stephen did his best to learn astral projection (which is advanced) as soon as possible so he could astral project to study at night as his body slept, using more time to study even more. (That possibly has consequences in long term, but I guess Strange would do that some days and just sleep in others). The other thing is that there's a panel where it's illustrated Stephen wearing a robe that looks like the Cloak! So if that specific panel actually is showing the Cloak (in the form of a robe), it means that AFTER the events of Doctor Strange 1, despite having been named Master of the New York Sanctum by the Ancient One before she passed, Stephen still continued to practice like the other students, as to formally complete his training (he was an advanced student but not Master yet in DS1) so THEN he took the actual role as the Sanctum Guardian. Meaning that in the end of DS1, when he leaves the Eye of Agamotto back in Kamar Taj and leaves with Wong, he hasn't taken his place at the Sanctum yet. That would only happen later on, by the last scene of the DS1 movie where he's walking up the stairs, wearing different robes (the ones he's wearing in Ragnarok), maybe now as the official New York Master, since his Master training is complete, he only studies to specialize now. Maybe the robes we see in Ragnarok are some sort of ceremonial robes made for Stephen as he took his place at the NY Sanctum. Strange might have taken from 2016 to the events of Thor Ragnarok to actually become a proper master, with his training complete. That said, after that, Stephen, now as a master, would get to choose his own robes/clothing, and he chooses the slightly lighter and different blue robes we see in Infinity War, we can assume he wears that one daily, until he gets killed and gets brought back 5 years later, then he chooses a different style of robes for himself, still blue but with some red, made of denim and with some leather details.
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This was the first episode of analysis of the Doctor Strange Comics. I hope you liked! Please tell me your thoughts and until the next episode!
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audreycritter · 3 years
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IDK if you take asks from the woodwork so feel free to disregard, but this is prompted by your recent Arkham post. You mention video games and it made me think of the Arkham Asylum game. I really like your point about how games are organized towards the player’s interests—hitting stuff— but you also talk about how Arkham is a place of incredible nuance that (imo) can be both horror and ideally healing at the same time, and I guess I was just curious about your thoughts on the Arkham game(s) and their place in Bat-mythos, especially given they did try to thread some needle of “how do we bring Batman into a real(ish) world and all that may mean.” It was an exploration of the Asylum as a place with an intrinsic character, which I personally hadn’t really seen before save for maybe Serious House Serious Earth, but I was curious if you had thoughts/opinions you wanted to share. Love your blog, and have a great day!
I don't mind asks!
I haven't played MUCH of the Arkham games, and I'm not opposed to them. I like the horror concept of Arkham having its own kind of identity, or Arkham as a character.
But I am gonna stop you right there (kindly, gently). The Arkham games have their own stories-- some of them engaging, I'm sure-- but it's still fundamentally a video game. Video games aren't inherently violent, but the Arkham series is by design about being able to do lots of cool fighting. That's totally fine! Its fun! But we have to be really careful in engaging with media to not make the mistaken correlation between grimdark and realistic.
Good character models and emotional stories don't even make something realistic. It's a thing that comics, games, and movies have struggled with for a long time, and not just in Batman canon, but Batman canon does suffer pretty significantly. The Arkham games are in no way about a meaningful engagement with reality or what Batman would look like in the real world. We might be able to draw on some interactions and further explore those as fans in a way that connects closer to reality, but it's not at all the real world.
My guess is that a nuanced, realistic exploration of Arkham would be difficult to pull off because the actual daily grind of mental health care in institutions holding highly violent offenders is ... a grind. It's a lot of doing the same thing over and over for small returns, because it's hard for people to change. It's a lot of small victories other people don't understand the scope of, because just walking down a hallway and being civil can be a huge accomplishment for someone who actually tends toward the kind of social disconnect rogues are often written to have. It's a lot of disappointing setbacks, and if you hype up the drama of any of those things, it's going to feel exploitative. Personally, I'd like to read it? I'm sure lots of other people would enjoy it, too. But it wouldn't be the kind of high energy drama that people are drawn to in comics, and treating it with too much realism makes the world fall apart in other ways.
Within the constraints of the universe, the rogues aren't real. We've had good and bad media that's tackled the idea of criminality and mental illness, and I don't think that's a bad thing to try to deal with sometimes? But overall part of the conceit of comic-media (and its derived forms like film and game) is that we actually understand that the rogues aren't mentally ill, not in any realistic application of clinical terms. They aren't real. They're themey symbols of different kinds of evil or corruption or selfishness, designed to be cycled through struggles with The Hero, because readers find comfort in the familiar. And to do that, we need a holding tank for them so comics aren't accidentally implying they just rule Gotham when Batman isn't chasing them.
In a story that engaged with Arkham realistically, he'd put most of them in once and they'd never get out again. The few that did get out would maybe get out once or twice, tops-- years and years apart. There might be an outlier, but most of them aren't escape artists. The problem is, nobody really wants a realistic Arkham unless it's in a closed short story form, because a functional Arkham would break the narrative cycle. Fandom just ends up making the mistake of holding Batman as a character responsible for the narrative function of his own world-- they want to treat him as a failed hero for not correcting the things about his world that make the stories keep happening. Like, yeah, he could kill the Joker-- then what? Nobody writes the Joker ever again? That didn't work the last time he died.
He could "fix" Arkham somehow. Then what? The entire rogue gallery is permanently retired and a few of them "recover?" That maybe makes a great epilogue but it doesn't support ongoing stories, and then the second someone is used in a story again, it's somehow Bruce's fault for the narrative requirements of the fiction he's a character in?
Part of being a comics fan-- specifically a comic fan of an intellectual property that's been around for decades-- is understanding that we don't get final resolution. When LOTR ends, the story is over. We don't watch canon make Frodo & Co destroy the ring over and over in hundreds of different ways. Fanfic might explore alternatives, but canon has given us resolution to the plot. Batman doesn't get that in most media because Batman isn't ever over. And I think sometimes fans (and writers, ngl) make the mistake of trying to hold Batman as a character responsible for the cyclical nature of his own media, and the things we see as "problems" because we instinctively want resolution in a landscape that doesn't have it.
Anyway, I think I went off on a tangent. I don't mind the Arkham games, but they're just a another entry in a long line of media that likes playing with Arkham as a horror concept.
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filliteapot · 3 years
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I'm going to use this part of what you said in a previous answer that made me really curious "the way of the authors to tell the story is another matter" to know your top 5 (or ~10) of that :)
Ah :D I guess the easier way to put it would be “This time I chose my favourite styles basing on art style mostly, but if I were to choose my fav storytelling/mix of art and how authors tells it/what they want to transmit, the odrer/the list would be different” :”) So some authors/stories on the list of my fav storytelling (not sure if it's the right term for what i mean but let's use this) are the same I put in the previous list. The titles and authors won’t be surprise for you, but I’ll list them anyway. Warning: I love talking about such things a lot, so I suddenly wrote a lot.
(Ask me my top 5-10 anything)
1. Literally anything by Takaya Natsuki. You have no idea how #tired I am of all the discussions about both adaptations of her Furuba (which is better which is worse no listen to me bc I Have an Opinion of High Authority) when not a single adaptation quite got her style in storytelling, foreshadowing and especially presenting her characters’ personal drama. I think I espcially love her for not throwing it all in your face right away, being careful at hinting at things (so that you don’t quite get some parts of the characters’ thoughts and inner struggles until you learn the facts and it hits you) and for leaving you some space to use your own brain what you think about this or that storyline. (Tamura Yumi does it too which makes her my second fave author). Also, years after reading and rereading her works I see better how storylines are entwinted and unfolding, and it still makes me yell “HOW does she do it” every time I go back to Furuba and her other works and see something new. I love her Hoshi wa Utau (which hits hard and is painfully real in the matter of parents/children’s conflicts), and Liselotte to majo no mori (darkish fairytale with hopeful messages) and wish more people knew about them too, not only Furuba.
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2. Kouno Fumiyo’s Yunagi no Machi Sakura no Kuni. I first read this manga a long time ago and was dying of happiness when it got published in my country bc oh my gosh. It’s a historical thing, it’s a heavy thing, she does have such unique style (my first thought was ”ah looks cute, like children books illustrations” and then it killed me) and approach to place panels on pages or transitions between scenes or past and present (I think some comic researcher or smth even called it innovative). The page that struck me the most was a spread near the end of this story, presenting a character in his older years sitting on the beach of a river in Hiroshima and him in the same place right after the war. Perhaps it doesn’t sound so original but this work and these two pages live rent free in my soul to this day.
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3. Ando Yuki’s oneshots (and Machida-kun). She is my favourite short stories author, she just knows how to tell it so that I got tuned in from the start. Be it a school slice of life or basically Edith Piaf’s song Hymne à l'amour presented in the form of manga oneshot, they give me immense joy. And oh, there’s almost always a twist near the ending I can’t predict. Her characters act a bit weird and take weird decisions sometimes but I think it’s what makes them feel so real to me.
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And it’s cheating, but while I’m talking about oneshots, I want to mention Midorikawa Yuki and her shorter-than-Natsume stories. Because they give me a similar feeling to Ando’s oneshots - the atmosphere is different, but the way they touch my heart is the same. Don’t get me wrong, I love Natsume and its structure (main characters and their personal jouney through unrelated stories of other people/not humans), but I love Midorikawa’s shorter stories much more.
4. Takamatsu Misaki’s Skip to Loafer. One of the best slice stories I’ve ever read. Right amount of drama and comedy, a cast of characters with different problems and motivations. I can’t help but think “Oh I wish I were able to create a story like this one day”. Also, someone wrote about it: “let me live the wholesome high school life i didnt have” and ugh I felt it :”))
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5. Yazawa Ai’s stories: Nana and Gokinjo Monogatari. Did “Nee, Nana” moments kill my soul every time it was used in the story? Yes, absolutely. Did it make me cry? Don’t even ask.
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6. Nishi Keiko’s stories: Otoko no Isshou, Koi to Gunkan. A person I know described her stories like this: “If life goes the wrong way, it’s better to go home”, and I think it sums it up. Both of the stories I listed are about ordinary life in small towns, they both me melancholic and somehow cozy feeling. Both stories have themes and characters that don’t really interest me much, but when I read them, I usually cry. It’s another A+ slice of life author imo.
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7. Tsukuba Sakura’s Mekakushi no Kuni. It’s dear to me for special reasons. There a girl who sometimes sees future when touches other people, there is a boy who sees the past all the time he does the same, there’s another boy... And NO evil organizations chasing them for their superpowers, NO global plots or problems or author’s will to condemn society, no deep philosophy questions about time and so on. Just normal slice of life of not so normal peoplewho try to cope with this particularity they have and fit the world they live in. (I wish authors realized the potential of such slice of life centered urban fantasy but they keep failing me aiming at the Global, sigh)
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8. Torino Nanko’s Toripan. It’s basically authors essays on her daily life and mostly birdwatching, but ugh it’s so good. Peak comedy about birds and heartfelt pages for when she speaks about her memories or remarks on nature, it’s so full of love towards this world and life. After I read Toripan I feel like I become kinder and better :DD
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(author’s A+ faces and haiku about sparrows in the winter)
9. Watanuki Yoshiko’s Manatsu no Delta. I read it some time ago and my first thought was “Wow, this IS how you touch an unpleasant yet existing problem”. I’ll certainly be waiting for this author’s other works.
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10. Ikuemi Ryo’s stories, especially the ones featuring metaphorical ghosts (Kiyoku Yawaku, Torch Song Ecology) and Taiyou ga Mite Iru. Joseis with ghosts are my fave thing on earth, and Ikuemi’s great at it. But she can make any theme totally worth digging into, be it school life or cheating and complicated family relationships. I think TGM is her work that left the deepest trace in my soul because I was reading it when it was ongoing, for three years, and it’s basically just something that makes you die slowly looking at how not so bad people fk up their life decisions bc of their unresolved traumas and issues but you can’t take your eyes of it and then need several years of therapy after reading such manga. And she doesn’t even preech or say you should not live like this. She’s like “this is a life story I want to tell, take whatever you want from it” and I’m like “gooosh this is so painful and looks so real and makes me feel things, I love it”. Ikuemi Power as it is. (Life teaches me nothing, I lowkey want to read something like TGM again and Akaneda Yuki’s Saraba Yoki Hi fulfills this wish of mine, but uh I’m so glad it’s rarely updated)
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(text: Nire is here to kill me)
Thanks for such ask, it was fun :D
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m00nslippers · 5 years
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(1/2) I love how passionate you get! I'm going to do this in two parts though, if it is no problem to make it easier (sorry if it is a bother!) You said that many Jason fics change either pairings for the sake of their fave (jaytim and jaydick fics). And I totally understand not pointing out any cuz you now, dofferent strokes for different folks. But what about fics that do right for both characters? Could you recomend some maybe? (and if you want give a brief explanation of what it gets right?)
Okay, that’s a good idea.
I like most of @generatorcat‘s stuff. Like If You Don’t Grow and I Didn’t Say I Liked You. I like them because Tim is allowed to be a jerk sometimes. He’s mostly not a jerk, but he’s shown to make incorrect assumptions from time to time. He’s shown to get angry. He’s not always the bigger person or the correct person in every confrontation. He doesn’t always know what he’s doing or what the right thing to do is. Sometimes he tries to dictate to Jason, to scold him, or whatever, but it turns out later he didn’t fully understand the situation and he was the one in the wrong.
I feel like that actually reflects canon a lot better. Tim often talks about Jason in the comics like he’s got his number, like he knows exactly what his ‘problem’ is, but if you know Jason then you know that Tim doesn’t know what the hell he’s talking about for the most part. He thinks he does, but he doesn’t. Jason has issues, but they aren’t what Tim seems to think they are.
Also Zoeleo’s The Many Deaths of Jason Todd and it’s sequel is another good one. In it, Tim is actually called out for being a bit controlling. And he’s at one point jealous and kind of a jerk because of that and has to apologize later. He’s still kind of the typical Tim you see in a lot of fic, like he’s always got a plan and he’s trying to ‘manage’ everyone, but he’s allowed to be wrong. He’s allowed to be on the losing end of an argument. It’s proven that all the assumptions he makes about people aren’t always correct and he’s sometimes too self-assured.
Also most of Joverie and @meaninglessblah stuff like Check Yourself and An Honest Mistake, so far at least, (with the exception of Kintsugi, I have a lot of issues with that one, personally). Their stuff I think is good because it tends to bypass a lot of issues other fics have completely by separating their spheres of knowledge. In the one, Jason is a former-skater, current hockey player while Tim is a current skater and they both have very different skating styles. In the other Jason is a vigilante and Tim is a nurse. Basically they aren’t really juxtaposed on the same subject and when the situation requires the knowledge of one of them, the other defers without issue. Or seems too at least, it’s a little early, the fics are ongoing. Basically Tim will defer to Jason when his knowledge would be greater than Tim’s on a subject and I really like that.
Misadventures of the Baby BatBros by PrettyMissKitty I like because it shows Tim having self-destructive tendencies, and the need to be bailed out or for his plans to fail. I think this fic can go too far in that, but at least Tim isn’t always so self-assured and capable or the best at everything. It lets Tim admit he’d not the best fighter, which I think is something more fics and the comics in general should embrace, that Tim struggles athletically. He puts in the work to be capable but he lacks talent and physical ability in that area. I think that off-sets this need to make Tim a genius that people seem to have and lets him be an underdog.
If we’re talking JayDick, gotta give a shout out to @paperempires and their co-writers, love all of their stuff. Especially A New Taste of Love, We’ll Fuse When We Collide and All Soulmates Final, No Refunds. I think their Dick is a great balance of friendliness and kindness but also not being a simpering saint to Jason. He expects Jason to follow his lead and if Jason doesn’t cooperate, he gets angry and confronts him. Also the Jason in these fics isn’t some perfect guy either, he can be a bit of a jerk at times, but his redeeming qualities shine through. The fic doesn’t have you wondering what the hell Dick sees in Jason because he’s so terrible to him, they are both good people they just have trouble communicating. That’s another thing about their fics I like. It’s not all Dick always being there to listen and Jason being the angry tight-lipped one. Dick has problems with communicating and anger, too. That’s a big part of his canon character, he gets angry and says things he regrets later.
I also love Mikimoo’s stuff for really similar reasons, like That Awful Bitter Taste and Another Perfect Catastrophe and Between The Bars. I like that Dick is always trying to take charge in these fics and when he does give up control to Jason it’s really begrudging. Dick should be more competent than Jason in most situations, or at least perceive himself to be. Dick should not defer to Jason, like, ever. The only situation where Dick might defer to Jason is when it comes to infiltrating the Gotham underworld but even then he’s going to struggle and probably not quite trust Jason. I like the Dick pretty much just never wants to give up control to Jason on a case unless the situation forces him too.
Well that’s what I have to say about that, at least. Hopefully that’s helpful and doesn’t call anyone out.
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rebelsofshield · 4 years
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Panels Far, Far Away: A Week in Star Wars Comics 11/13-11/27/19
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It’s certainly unfair for Lucasfilm to pick my first semester of grad school to start supplying us with more Star Wars content than at any other point in recorded history. Jerk move on their part. Anyways, as a result, here are three (!) weeks worth of Star Wars comics review in which: Marvel’s ongoing ends its seventy five issue run, Doctor Aphra gets her groove back, and Chewbacca knocks some heads. Hopefully I can be quicker about this in the future!
11/13/19
Star Wars #74 written by Greg Pak and art by Phil Noto
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In its seventh chapter, “Rebels and Rogues” hurtles towards conclusion. The result may just be the strongest installment of an arc that has been chockfull of great ideas, but often struggled on just how to tell its sometimes overly scattered story. With the different teams now in open communication with one another and each fighting for their lives in desperate situations, writer Greg Pak’s take on the galaxy far, far away has never felt more a live and energetic.
We hop between narratives with surprising ease and elegance and the flow of the story is easy to follow, high energy, and positively fun. Han, Leia, and Dar Champion are flying for their lives in a defenseless ship against an Imperial star destroyer, Luke and Warba are in route to the planet’s rebels but with an Imperial patrol of Stormtroopers riding velociraptors right on their tale, and Threepio and Chewbacca are right in the center of a growing conflict between the rock people of K43 and Darth Vader himself.
Threepio’s arc here still remains the most fascinating stuff in “Rebels and Rogues.” For the first time in a long time, old goldenrod feels like he has an emotional story all his own and it culminates in a moment of self-sacrifice that capitalizes off all the themes of sentience and personhood that this surprisingly delightful subplot has been playing with since day one.
The promised Chewbacca/Darth Vader showdown on the cover doesn’t occur until the comics final pages but it sets up what should be a killer finale. Noto draws a suitably visceral encounter and no other panel in this creative team’s legacy will likely spark as much joy as Chewie spiking a boulder off of the Sith Lord’s ebony helmet.
Score: A-
Star Wars Jedi: Fallen Order: Dark Temple #4 written by Matthew Rosenberg and art by Paolo Villanelli
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At the time of this writing, I’ve actually finished playing Star Wars Jedi: Fallen Order. The first single player Star Wars game in over a decade provides a very fun and rewarding experience that is populated with some truly outstanding characters. The game also shows that its tie-in comic, Dark Temple is surprisingly more consequential than one might have originally thought. Sure, Cere and Eno Cordova were known characters in the game from the start, but Dark Temple sees the two encountering numerous elements from Fallen Order for the first time.
Even outside the comic’s surprising consequence to the game it draws from, Dark Temple continues to be a very entertaining prequel era narrative. Even four issues in, writer Matthew Rosenberg is still providing us with new information and twists that upend our understanding of what exactly is going on. Cere and Cordova may have gotten involved in something bigger than they originally anticipated and there is more on the line than freedom for Fylar. Rosenberg has weaved a complex web and just what exactly lies within the titular temple is just as much a mystery now as when it started.
It also helps that this comic is arguably the best looking Star Wars comic on the stands now. Paolo Villanelli has always excelled at drawing dynamic and well choreographed action sequences and he truly shines here as the violent conflict between Flyar and the DAA corporation explodes into full blown war. Villanelli is great at creating a sense of motion and scale and these moments of larger conflict are filled to the brim with well designed characters and explosive energy. Colorist Arif Prianto makes the comic feel like it comes ablaze too with multicolored embers peppering each panel.
Between the surprisingly complex story and the killer art, Dark Temple has quickly evolved into one of the stronger tie-in comics that Star Wars has released in recent memory and a significant improvement on both creator’s previous works in the franchise. Its final issue may not stick the landing, but this is a comic that is well worth considering picking up.
Score: B+
Star Wars Target Vader #5 written by Robbie Thompson and art by Cris Bolson, Robert Di Salvo, and Marco Failla
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So turns out the Hidden Hand isn’t the rebellion? I’m very lost at this point. The mysterious crime organization that has been at the center of Target Vader from its start has always been its biggest head scratcher. A last panel reveal at the end of the comic’s first issue heavily hinted that the Hidden Hand was actually just an organization used by the Alliance to work in the criminal underworld. Over the past few issues, we have been given to doubt this reading, until now, where this theory is thrown out the door. Turns out the Hidden Hand may have older and more mysterious origins, but now we are just as lost as ever.
It speaks to the overall aimlessness of Target Vader. Despite the violent thrills of last issue, this miniseries has still been a mostly confused and overly long affair. Beilert Valance is still a mostly dull protagonist and his quest to neutralize Vader feels even more muddled than ever before. Writer Robbie Thompson does some work to try to remedy this situation by giving us an issue that is split between retelling Valance’s past and maiming by the Imperial military and the present where he is now caught between the grip of the Empire and the Rebel Alliance. It creates an interesting scenario for our central anti-hero, but ultimately fails to reveal much enlightening about Valance as a person. We may know why he is a grumpy, angry loaner by this point, but it doesn’t make his relatively one-note behavior any more interesting.
It also doesn’t really help that we have three guest artists on board instead of Stefano Landini. Marco Failla’s pencils may do a good enough job of approximating Landini’s style, but as a whole the result is a bit jarring as the comic never establishes a clear visual consistency. Combined with the fact that we already lost Marc Laming after issue one, this just adds to the weirdly confused reading experience that Target Vader has maintained to this point.
We have seen this comic work. Last issue’s installment was a brutally realized explosion of violent chaos, but we only have one issue now to really bring it all together, and I’m worried that Target Vader may not be up to the task of making this long, strange voyage worth it.
Score: C+
 11/20/19
Star Wars #75 written by Greg Pak and art by Phil Noto
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All roads lead to K43. In its eighth and final chapter, “Rebels and Rogues” sees all our team members converge on the rocky moon for one climactic stand against Darth Vader and the Empire. In this extra sized finale, Greg Pak and Phil Noto try their best to pull the disparate threads of this arc together while also delivering a satisfying finale. The result proves fun, very strange, and ultimately forgettable. It ends with a summation of this run as a whole: filled with smart art and ideas, but lacking in standout storytelling beats to leave a lasting impression.
Some of the disappointment comes from the fact that much of this issue comes down to our various cast members beating up on Darth Vader. We open with the final blows of Chewbacca and Vader’s brawl which Noto clearly enjoyed bringing to life, but much of the rest of the issue resorts to the extended ensemble blasting away at him in various set pieces. It plays out like a miniature version of 2016’s Vader Down, but lacking in the edge and thrills of that original crossover.
There’s also some strange choices made with the rock people of K43 that don’t entirely gel with what came before. Part of what made these characters so refreshing throughout this story arc has been how Pak used their existence to challenge our characters’ concepts of sentience and to allow C-3PO to bond with another group of non organic life that is similarly overlooked. This fun play continues, but the conflict of it all is handwaved away in a manner that feels unusually flippant. Given the amount of effort put into finding a way around murdering this race, Pak introduces a last minute plot detail that makes it all feel unnecessary and that’s before the giant planet sized stone giant appears.
Yes, this comic gets very weird and it’s certainly fun, but it feels more than a little scattered and chaotic in a comic that already feels all over the place.
With that, we bid goodbye to this short but enjoyable era of Marvel’s Star Wars ongoing. While Empire Ascendant will presumably be the final issue of the main series, with it being rebooted for a new post Empire Strikes Back ongoing headed by Charles Soule and Jesus Saiz sometime in January, there is a sense of finality to this creative team’s last chapter aboard. Pak and Noto prove a fun bunch and had a great sense of playfulness and scope to this ongoing during its final days even if the execution wasn’t always immaculate. I’m glad to hear that Pak will be staying around to write the next volume of Darth Vader. He has some big shoes to fill, but if the heights of this comic are any indication, he is capable of the same spectacle and intrigue as past creators.
Score: B
11/27/19
Star Wars Adventures #28 written by John Barber and Michael Moreci and art by Derek Charm and Tony Fleecs
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Chewbacca’s adventures with his porg sidekick, Terbus, are pretty much perfect fodder for an all-ages Star Wars comic. Given how strong Adventures’ visual storytelling has been since day one, having two protagonists who speak through grunts, squawks, and body language is right up this teams’ alley. Yes, it’s cutesy and yes it is a bit simple, but there is undeniable charm in the way Derek Charm draws us through the liberation of Kashyyyk. It may not be as visually inventive as last issue, but the way that Chewbacca hops through the forest and takes on First Order baddies is still illustrated with the same energy and personality.
There is a bit of tonal whiplash here though. While it’s hard not to be won over by Porg salutes and Wookiees knocking heads, there are moments where the enslavement of the Wookiee population is presented as an all too real possibility. The lighter, more playful execution of this issue may do a lot to make this subject matter more palatable for younger readers, but one wonders if this should have been the direction that the story went with at all.
Michael Moreci’s droid adventure is more tonally cohesive and certainly also a fun time, but it lacks the standout visuals and heart of the Chewbacca section. Last issue succeeded by pairing the under appreciated droids with another outcast that also was invisible to the First Order, but the events here are less concerned with character and theme and more so with the fun action of their plan. All the same, it’s still a decent read and sure to delight younger readers.
Score: B
 Star Wars Doctor Aphra #39 written by Simon Spurrier and art by Caspar Wijngaard
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With just one issue left before the end of their tenure, Simon Spurrier and Caspar Wijngaard are pulling out all the stops for the end of Doctor Aphra. After the misstep that was “Unspeakable Rebel Superweapon,” it has been nice to see Spurrier get back in the swing of things with “A Rogue’s End” as each issue improves upon the last. Wijngaard and colorist Lee Loughridge feel more in sync here than ever before and Spurrier twists the knife as Aphra digs herself further and further into a disaster of her own making.
While she was first introduced in Kieron Gillen’s run on the title, Magna Tolvan and her relationship with Aphra have been staples of Spurrier’s run since he first stepped into the title. Here as we hurtle towards the big finish, it seems only fitting that the tortured and complex romance between these two very different souls take center stage. “A Rogue’s End” isn’t afraid to really dig into what it is about these two broken and confused women that drives their attraction to one another and just how deadly and ill advised their love, if it can be called that, is. It’s antagonistic, violent, but ultimately brimming with the sort of affection and tension that makes a good Star Wars romance sing. There is one image in particular here that is beautifully realized by Wijngaard and Loughridge and may rival the two’s first kiss for the iconography of this pairing.
It’s not all two woman coming to terms with one another under extreme circumstances, Aphra is still full speed ahead on her own mission survival. We hurtle towards a series of decisions at the issue’s end that may just cross the line into Aphra’s biggest moral slippage to date. Spurrier seems poised to deliver final judgement on what kind of person our dear rogue archaeologist may be, but knowing her and this series, the final thematic resting point is anyone’s guess. It’s a good thing that Spurrier makes the whole thing so damn fun to read and Wijngaard creates such beautiful imagery.
Score: A-
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#4yrsago The final Pratchett: The Shepherd's Crown
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I really tried to make this book last. It's the last Discworld novel, written by Terry Pratchett in the last days of his life, as his death from a tragic, unfair, ghastly early onset Alzheimer's stole up on him. But I couldn't help myself. I read it, read it all. I wept. Then I read it again.
The Shepherd's Crown is the fifth and final book in the Tiffany Aching sequence, a collection of five novels within the greater, 41-volume Discworld series, which Pratchett began in 1983. The Tiffany Aching books were Pratchett's personal favorites, a fact that had puzzled me, because as good as they were, they seemed slight alongside of the Moist von Lipwig books, whose exploration of the way that modernity and technological change rippled out through society really resonated with me.
But in The Shepherd's Crown, I've come to realize what it is about these books that makes them so special and endeared them so well to Pratchett's own heart: it's their compassion.
When we first met Tiffany Aching, she was a shepherd's daughter whose grandmother, Granny Aching, is the "shepherd's shepherd," a worker of magic and a keeper of animals, revered by all the people of the Chalk. Through the subsequent volumes, Tiffany and her companions, the Nac Mac Feegles, have have encountered more and more of the Discworld's other denizens: Granny Weatherwax and Nanny Ogg and the other Lancre witches, the wicked elves of Faerie, and so on. Along the way, Tiffany has grown to understand duty, and service, and compassion.
In The Shepherd's Crown, Tiffany's coming of age arrives at its climax, and Pratchett uses her challenges to bring her into contact with a much wider piece of the Discworld. More importantly, he makes her confront impossible situations -- wicked problems where someone must lose. Into this action, Pratchett introduces all kinds of symmetries and touches in on some of the Discworld's old threads: the old romance between Granny Weatherwax and Archchancellor Ridcully, the ongoing story of the railroad (see Raising Steam), the social pecking order of witches, and the relationship of gender to witchcraft and wizardry, first explored in 1987's Equal Rites.
What makes this book so great -- what made Pratchett so great -- is his commitment to making jokes into something more than gags. The early Pratchett Discworld novels were rather thin by comparison to the later ones (he confesses as much in some of his essays), because Pratchett got better as he went along. Pratchett's early work was dominated by puns, Douglas-Adams-ish comic footnotes (that often fell short of Adams's high standard) -- cheap yucks.
But Pratchett got better. Lots better. He didn't get better by giving up on those cheap yucks: he got better by making them into something more than cheap yucks. The Nac Mac Feegle are a silly gag about Scottish, drunken, ultraviolent Smurfs. In the Wee Free Men, Pratchett played with this notion, figured out where and how he could push it around.
Five books later, the Nac Mac Feegle aren't a gag anymore. They're full-blown characters, and if there are running gags about them all being called things like No'-as-big-as-Medium-Sized-Jock-but-bigger-than-Wee-Jock Jock, they are garnish, not the main dish, which is a deft way of using these spear-carriers to move the story into complicated places where Tiffany's wisdom, self-confidence, compassion and sense of duty are all tested.
I keep using the word "compassion" in my descriptions of this book, because if there's one word that sums up the writer Terry Pratchett had latent in him in those early days, and the writer he came to be, and the literary legacy he left behind, it's compassion.
I saw a post on Seanan McGuire's Tumblr last week that stuck with me, about the difference between "sympathy" ("I know how you feel"), "empathy" ("I feel how you feel") and "compassion" ("is there anything I can do to help?"). Pratchett's characters are often unsympathetic, they are sometimes not very empathic -- there are times when I could smack Sam Vimes -- but they are moved by compassion more than anything else. Even the murderers. Even Lord Vetinari.
Terry Pratchett wrote this book knowing that he was dying, and he wove into it all the compassion he could muster. That meant, perforce, bringing in the railway, the goblins, and the themes of modernity versus society. Because engaging with modernity is the fantasy writer's trick, something science fiction writers struggle with. The rural and agrarian lives that are romanticized in fantasy are also places in which compassion reigns. You may have a wicked feudal lord and a venal priest, you may wallow in filth and starve when the crops fail, but you have a place, centuries old and immobile, and that place means that you belong, you have worth, and there are people who are enmeshed with you in a web of obligations.
Modernity rips that apart, and sometimes it fails to replace with anything comparable. Even today, we worry about the way that technology atomizes us, the way that migration breaks apart our social ties. I feel those worries all the time. Technology has given me myriad ways to connect, don't get me wrong, but it's also disconnected me from some things I rather loved.
The Moist von Lipwig books I liked best are all about this, and that's why I love them so. With The Shepherd's Crown, Pratchett joins the agrarian and the modern, witchcraft and engineering, fusing the two themes in a way that feels like the artistic climax of a prodigious and brilliant career.
I loved this book. I loved it even when it tore my guts out. If you love Pratchett, I guarantee it will tear your guts out too, and even though I'm not someone who worries much about spoilers, this one is big and I'm going to leave it to you to discover. But you've been warned.
An afterword to the book explains that Pratchett died before this book was as polished as his other pieces, and there are little ways in which you can see that, a few plotlines left dangling, a few pieces of exposition that could have been turned into drama. That said, it is so polished in comparison to, say, Equal Rites, the contrast illustrates just how far we travelled with Pratchett down his artistic path.
I can't believe that this is the last Discworld novel. 41 books sounds like a lot. It is a lot. But there was clearly so much more to come, and it's such a cheat to have had it all taken away. Pratchett's death is a great tragedy, a loss to us all. He did us a huge service by devoting his last years to writing so many books after his diagnosis -- more than he thought he'd be able to write -- and this last book is such a gift to all of us.
I just wish there was more.
The Shepherd's Crown [Terry Pratchett/Harpercollins]
https://boingboing.net/2015/11/17/the-final-pratchett-the-sheph.html
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love-takes-work · 6 years
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Steven Universe Comic #15 (2018) - Outline & Review
The fifteenth installment of the ongoing comic series for Steven Universe is about Steven going on a special mission with Garnet. Getting some volatile Gems requires the assistance of Ruby and Sapphire, but other issues are in Steven's hands to resolve. The paper issue I bought has the main cover by Joey Granger!
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Plot:
Garnet interrupts Steven's video game playing to invite him on a mission. She needs Steven's help to capture a couple of volatile Gems--and it's going to be a mission just for the two of them. Steven is thrilled!
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When Steven and Garnet arrive at the mission site, Garnet explains that they need to capture two temperature-sensitive Gems that can't be bubbled like normal until they're outside their protective temple. One Gem has to stay frozen and one Gem has to stay heated. This is a perfect job for Ruby and Sapphire. Garnet unfuses.
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After an excited reunion with these Gems he rarely gets to see, Steven observes while Sapphire claims the "frozen fragment" and Ruby claims the "scorching shard," both Gems using their ice and fire powers to keep the volatile Gemstones at the correct temperature. From there, it SHOULD have been an easy escape to the outside of the temple where they can be bubbled, but the fatal flaw in Ruby and Sapphire's relationship rears its head: When they're unfused, they struggle to keep their minds on their mission because they're so distracted by their attraction to each other. They just can't stop flirting long enough to complete the task; they lose their focus and fail to keep the temperature on their captured Gems consistent, which whisks the Gems back to the hands of the temple's statue.
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The first time Ruby and Sapphire's flirting leads to the Gems escaping, the trap that gets triggered shoots fire jets out of the floor and almost fries Steven. Garnet re-emerges and helps him retreat. The second time they try, they're busy beating themselves up for their overconfidence, which leads to them complimenting each other and, well, flirting until they forget their mission. This time ice shoots out of the floor and almost stabs them to death, but Steven's able to save them with his bubble. Ruby's so frustrated that she can't just fuse again, and Sapphire can't figure out why Steven's participation seemed so vital in her predictions. But maybe he CAN figure out a way to help!
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Steven leads the way back up to the statue where the elusive Gems are kept. He directs Ruby and Sapphire's actions and has the bright idea of keeping them physically apart while they exit the temple. They're a little embarrassed but willingly participate in his plan.
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Finally they make it out of the temple and Ruby and Sapphire are able to bubble their respective Gems. Ruby and Sapphire trade compliments on what a great job they did until they finally fuse again and Garnet tells Steven what a great job HE did. He's getting to be quite a little problem-solver.
This is an incredibly cute story--even though we've seen a plot very much like this in the show before, and even though it's a little contrived story-wise to construct Gems that need to be captured using Ruby and Sapphire's exact abilities. Getting to see some Garnet/Steven cuteness AND some Ruby/Sapphire cuteness is awesome, and I love that Steven doesn't lose patience with them because he knows it's so hard for Ruby and Sapphire to be apart. The B-minus I'd give to the too-convenient plot is just plain overshadowed by all those pluses hanging off the A I'm giving for character moments. These relationships are the heart of this story and it's awesome to see a comic that reflects that.
Notable:
1. Garnet makes a reference to the Shooting Star when she compares this adventure's volatile Gems to a previous situation. The Shooting Star was introduced in "Monster Buddies" and described by Pearl as "an ancient elemental so hot and so volatile it can only be contained in ice." We haven't seen actual Gems that are volatile like this, but the situation is at least a familiar enough one.
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2. Garnet is a surprisingly competitive Gem sometimes, so it's REALLY cute to watch her accepting a challenge to race him to the top of the mission site (and being okay with it when Steven beats her due to using his floating powers!).
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3. This is the first official comic featuring Ruby and Sapphire!
4. When Steven's so jazzed to see Ruby and Sapphire again, Sapphire jokes that he should be used to it by this point, considering how often they've been unfusing lately. True, there have been a bunch of plots that forced unfusion for Garnet or required Ruby and Sapphire's presence. References to stuff that's happened in the show makes my fan heart very happy.
5. And of course, Sapphire and Ruby being too caught up in their attraction to one another to keep their minds on a mission is reminiscent of the plot in "Hit the Diamond," when they couldn't stop flirting even when they were disguised as players for opposite teams playing baseball for another Gem's life. It may have been done before, but it's just way too cute to see their absolute mushiness for each other. I just can't complain.
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6. Seeing Steven act as a leader is really inspiring. It's weird since Garnet is the leader of the Crystal Gems, but Ruby and Sapphire on their own are, frankly, NOT Garnet. So it's pretty special to see Steven taking that role with them.
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7. Cool, Ruby and Sapphire bubble their own Gems--we've never seen Ruby or Sapphire bubble a Gem in the show before.
[SU Book and Comic Reviews]
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inhumansforever · 6 years
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Ms. Marvel #29 Review
spoilers spoilers spoilers spoilers spoilers spoilers spoilers spoilers spoilers
Bruno’s back and Kamala becomes an aunt in the latest issue of Ms. Marvel from the creative team of G. Willow Wilson, Nico Leon and Ian Herring.  Recap and review following the jump.
Things have been rather hectic of late, with Ms. Marvel and her pals having to take on the evil Inventor... but the villain has been defeated and now the real drama is ready to ensue. 
The story starts off at the maternity ward where Kamala’s sister-in-law, Tyesha, is about to give birth to her and Aamir’s child.  It’s an intense ordeal, too much so for poor Aamir, whose kicked out of the delivery room after he faints.  Fortunately, everything turns out fine and it’s not too long before Kamala is introduced to her nephew, Malik.  
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Aamir is overwhelmed by the joys and terrors of parenthood.  Within an instant he is dedicated heart-and-soul to this tiny human and is just consumed with the anxiety that he can never live up to the extreme pressures of being the ideal parent.  
Kamala, meanwhile, is on cloud nine.  She’s in love with little Malik, loves being an aunt, and it all just fills her with a bubbling joy.  Some time later, she goes out on patrol as Ms. Marvel and just dances across the rooftops, feeling like a Disney princess in the first act of a movie where they sing and dance over the joys of their lives.  
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It’s all interrupted when The Red Dagger jumps in to join her.  Ms. Marvel has had mixed feelings about this mysterious young hero who has so suddenly relocated from Karachi.  She feels a bit defensive toward him in that he sometimes acts in a way that has made Kamala feel as though her idealism stems from a place of  naïveté.   Yet Red Dagger catches her off guard, when he professes how much he had missed her, how he’s thought about her constantly and just feel that she is wonderful.    
Kamala is often very hard on herself and to hear this debonaire hero profess such admiration kind of sweeps her off her feet.  Before she knows it, she and Red Dagger are kissing atop the minimart.  Kamala’s first kiss!  And it’s a good one.  
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Yet the romantic moment is cut short when Ms. Marvel realizes they are being watched.  She looks down to see Bruno, who has just arrived back from Wakanda, glaring up at her... clearly alarmed to see his longtime crush making kissy-face with some handsome stranger with perfect hair.  
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Bruno had been living in Wakanda and his school in the Golden City has gone on break.  He’s returned home in order to try to figure out his future - should he stay in Wakanda or return home to Jersey.  He’s accompanied by his roommate, Kwezi, who has taken the opportunity to explore America.  
Kamala and Bruno meet the next morning before school.  They catch up, likely hoping that they can slip back into being lifelong friends the way things had been in the past.  It’s not to be.  Too much as changed.   Bruno is in love with Kamala, he has been for as long as he can remember.  Kamala had believed that Bruno blamed her for the accident that left him so badly injured.  And though she’s very happy that he no longer hates her, it’s clear that Bruno still doesn’t agree with Kamala’s double life as Ms. Marvel.  He wants things to go back to how they were; she wants him to accept her for who she is.    
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In Bruno’s rush to come see Kamala, he has entirely forgotten that when he initially left for Wakanda, he had basically abandoned his then girlfriend, Mike.  Mike sees him when she arrives for school and it is crushing for her.  It’s quite clear to her that she hasn’t at all been in Bruno’s thoughts and she runs off in tears.  Bruno doesn’t seem especially phased by it, more intrigued in learning that his classmate Zoe has recently come out as gay.  
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As all this unfolds, Kamala and the gang are also introduced to a new student at their school… a brash, glamorous and conceited ‘mean-girl’ named Kaylee Kirk.  She’s a total snob, but also quite attractive, and she very much catches Zoe’s eye (much to Nakia’s chagrin; she’s not going to stand by and watch her bestie fall for such poorly mannered glamortant).   
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Artists Nico Leon does a great job at capturing the look of abject befuddlement on Bruno’s face as he takes in all that has changed in his absence.  
After school, Kamala catches up with Bruno at the Circle Q, where they continue their conversation.  Bruno explains the ways in which Kamala’s becoming Ms. Marvel was so difficult for him.  They had been such close friends, but Kamala’s priorities changed after she went through Terrigenesis.  She became a masked superhero and Bruno was cast down to the trusty sidekick - a role that left him feeling unappreciated and left behind.  
Hearing Bruno express his feelings in such a straight forward manner has a dramatic effect on Kamala.  It all leaves her hugely confused and conflicted.  She dashes away, b-lining to her local Mosque to seek council from her Masjid, Sheik Abdullah.   
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This is where the issue really comes to life.  
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Sheik Abdullah is such a wonderful character and his depictions have always maintained a near uncanny balance of humor, poignancy, snark and reverence.  Furthermore, the conversation he and Kamala have re-centers the story back onto Kamala and her ongoing struggles to grow, learn and become the best person she can.  
Navigating around keeping her dual identity a secret, Kamala explains that she had kissed a boy, might actually love a different boy, and doesn’t have the faintest idea what to do.  
Sheik Abdullah has to admit that when it comes to young romance he often feels it represents a great failing in his effort to guide those who come to him for advice  When one is young, everything felt so monumental, romantic interests were overwhelming and seemed the biggest thing in the world.  As one grows older, however, recollections of the intensity of young love tends to fade, leaving the older generation Ill-suited to truly relate to these confused, love-struck kids.  It becomes essential for someone in Sheik Abdullah’s place to think back and fully remember what it was like to be so young, how every decision felt unbearably crucial and world-changing.  
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Ultimately, Sheik Abdullah’s guidance is that Kamala should slow down, understand that she has room to make mistakes, and follow her heart as best she can.  It’s sage advice.  
Elsewhere, Zoe seeks out new girl, Kaylee Kirk.  She just wants to be friendly, welcome Kaylee to the school.  Kaylee is disinterested in any ovations toward being friends  She’s angry, she’s mean, and it would appear that she possesses super powers.  In the heat of barking her dismissal of Zoe’s friendship, Kaylee clutches at the metal of the school lockers... squeezing and contorting the metal as though it were a soft clay.  She then marches off leaving poor Zoe feeling rather alarmed.  
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I’ve no idea who this Kaylee Kirk is, what her deal is nor the nature of her apparent super powers.  With her being so angry, so mean, and so strong, however, it’s a rather good bet she may quite soon become a threat that our hero, Ms. Marvel, with have to face off against.   Unfortunately,  this matter, along with Kamala’s romantic crisis will have to wait until next issue.  
There were some parts of this issue I quite liked, as well as a few I didn’t at all care for...  
I enjoyed the change of pace, focusing more intently on Kamala’s emotional development and struggle with the onslaught of feelings that are so endemic to being a teen.  After her relative absence in the previous arc, it was nice to see Kamala and her inner life so center stage.  
And her discussion with Sheik Abdullah was the highlight of the issue, managing to be both funny, touching and profound all at the same time.  I liked the way in which Sheik Abdullah’s advice paralleled with Aamir’s being so overwhelmed by the prospect of parenthood.  The advice Kamala gleaned could just as easily apply to Aamir and his own struggle.  Every stage of life can feel like a bombardment... the only way forward is one step at a time, learning gradually, understanding perfection is unattainable, and just trying to do the best you can.  
As for what didn’t work so well for me, I found the pacing a bit off  The narrative made some odd jumps and the scenes didn’t move with the same degree of effortless fluidity that I’ve come to expect from this book.   Kaylee Kirk’s introduction felt obtrusive, characters seemed to be coming and going all at once and Kwezi was sort of wasted as comic relief (though he did have some very funny lines). 
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Nico Leon’s art was terrific as usual, yet his line work and panel composition is not as crisp and dynamic as it had been in the previous arc.  
These quibbles on my part may be just that, quibbles... small, unimportant complaints that actually stand in for what actually rubbed me the wrong way.  That being that I just don’t really like Bruno.  
I know I’ll catch heat from pro-Bruno Ms. Marvel fans out there, but for me the character just kind of perturbs me.  Yes, he’s had a difficult life, but I don’t think he’s treating Kamala fairly and I’m rather disappointed to find that Kamala may actually have feelings for him.  
His relationship with Kamala all too often feels transactional... like he feels deserving of her love because he’s been a good friend.  The injuries he sustained in the civil war II story were entirely his own fault, yet he blamed Kamala; he basically got Kwezi to help him by acting pathetic and eliciting pity; the way he has treated/is treating Mike is altogether inexcusable.  
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I’m likely not being fair here... but I just don’t like Bruno.  
I’d much rather Kamala not have a romantic interest, or her be with Kareem as opposed to her being with Bruno, whom I see as kind of manipulative and self-centered.  
Here of course I’m speaking entirely as a fan with a fan’s opinion and not some objective reviewer.  We’re closing in on fifty issues of Ms. Marvel and she has definitely become a fictional character I care a great deal for.  And as such, I want the best for her and feel quite protective.   I guess I’m worried Bruno will end up hurting her.  
And it’s hard to tell if my distaste for Bruno has acted to diminish my enjoyment of this issue as a whole.  As such I’ll give it two scores.   A more objective four out of five Lockjaws; as well as a less objective, more gut-felt two out of five Lockjaws.  
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Either way, it’s nonetheless very much recommend.  
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asksciencesquad · 6 years
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WELP guess I should finally post this damn thing. I’ve picked at it wayyyy more than I need to and I just have to accept that it’s never going to be perfect.
I referenced this event like 500 years ago in a previous ask if anyone even remembers but decided it was too ambitious for a whole comic, then realized it would be a good excuse to write again. Sorry if you guys were expecting something visual, but it just be like that sometimes. I haven’t done any creative writing in a while (let alone post it on the internet) so it’s probably not my best  the plot structure is weird, the narrative distance is wildly inconsistent, there’s probably way too much dialogue but it’s something and it’s actually done, so here we are.
(s/o to those of my friends who were able to read this and give me feedback, you’re amazing and I love u)
Summary: The squad visits the Barrier to do some research for an ongoing study. Things quickly go off the rails.
New Home was easily the busiest place in the entire Underground. Monsters of all shapes and sizes lived in the capital, bustling about its streets almost every hour of the day. Most of the inhabitants paid little mind to the others around them, too focused on their own business to pay attention to anyone else.
The three monsters hurrying through the crowds drew a few stares, however.
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“G, could you slow down a little bit??” Sans called to the colleague rushing ahead of him. A few feet behind him, Alphys struggled to keep up. She adjusted the backpack slung over her shoulders, muttering something about a laptop.
Gaster stopped and waited for the other two to catch up. “Oh, sorry. I didn’t realize you were falling behind.” He set down the case he was carrying. He hoped the delicate scientific instruments inside hadn’t been jostled too much from his running. Normally he would’ve been a lot more careful with them, but he and his friends were behind schedule.
Sans set his case down as well, flexing his fingers a few times to unstiffen them. “The streets are so packed. They really couldn’t have sent us at a less busy time of the day?”
Gaster shrugged a little. “I’m sure they just wanted to make things harder for us. At least we’re almost there.” He turned to look at the imposing structure of the castle, visible even from several blocks away. The stone walls rose higher than most of the other buildings, making it discernible from far outside the city. It was the same monotonous gray as the other buildings around it and in the rest of New Home. The only significant difference was that the tops of the castle’s tallest towers had been painted blue – a bright spot of color in a sea of gray.
Neither he nor his friends had ever been inside. While the King could often be found wandering the streets and making small talk with his subjects, the castle was largely closed off to ordinary citizens. Gaster, at least, was excited to see it. The three of them were being sent to go to the Barrier, collecting measurements for an ongoing study. Gaster was interested to see it in person; maybe it was twisted to look forward to seeing the very thing that trapped him and his fellow monsters underground, but his curiosity got the better of him.
The tall skeleton looked back at his companions. “Should we keep going?”
Sans picked up his case again; the lizard monster next to him squinted at Gaster. “Just remember not to leave us behind again. Not everyone has a three-foot stride like you do,” she said.
“Oh, my strides are not three feet long,” Gaster responded. He smirked. “Maybe if you two weren’t so short, you could keep up.”
“H-hey!” Alphys protested. “We’re both slightly below average. You’re the one who’s ridiculously tall!”
“… Yeah, I guess that’s true.” At six and a half feet, he certainly towered over a good portion of the monster population.
By now they were only a few blocks from the castle. A flight of stairs led up to the entrance where several Royal Guards were stationed, watching closely for any signs of trouble. The sight was a little intimidating, even to the most innocent civilians.
“So…” Sans scanned the line of guards. “How does this work, exactly? Do you go up to them and say, ‘Hey, we’re the guys here to look at the Barrier, please let us in’? Or is the King himself maybe gonna bring us there?” Sans gave Alphys a playful nudge. Her normally yellow scales reddened.
Gaster rolled his eyes. “What we need to do is show them the official letter that was sent to the lab asking for someone to help collect the data. The guards and the King should know we’re coming.”
“Letter, huh? Didja get that when you volunteered all three of us to do this without asking me and Alphys first?”
“Are you still upset about that?” Gaster replied. “Okay, I know I probably should have asked, but if I hadn’t spoken up someone else would have volunteered. I figured all three of us could use a few more brownie points after the last… incident.”
There was an awkward pause between all three of them. A couple weeks ago, a power transformer they had been working on sparked violently, starting a small fire in their lab. No one got hurt, and the damage was minor, but nobody at the facility had been very happy with them. Gaster continued. “This won’t even take that long – a couple hours, at most. Besides, have either of you ever seen the Barrier?” He glanced back at his colleagues. They both shook their heads. “Neither have I. It’ll be interesting.”
They were almost at the stairs leading up to the castle’s main entrance. If the guards noticed them, they didn’t show any sign of it, remaining as stoic as ever. The scientists paused at the bottom of the steps, and Gaster fished the printed document from his pocket. He unfolded it and looked it over, his confidence wavering. He could usually keep his head in these kinds of situations, but the fact that this task involved royal affairs made him apprehensive. The stares of the ever-watching guards weren’t helping, either.
“Uh… do either of you want to ask them about this?” he asked hopefully, looking back at his friends.
“Nah, I’m good,” Sans answered.
Alphys shook her head. “You got us into this, you should do it.”
“What are you muttering about down there?” a gruff voice said behind them.
Gaster turned quickly to see who had addressed them. A large dragon-monster guard stood in front of the rest of the castle’s lineup, giving them a hard look.
“Oh, uh, nothing!” Gaster answered hastily. “We’re just, uh…” He climbed the steps up to the guard, Sans and Alphys following behind. He showed the letter to the dragon. “Actually, we’re here to look at the Barrier. I’m sure King Asgore told you we’d be coming, right?”
The guard grabbed the paper and looked it over. “Oh yeah, I remember hearing about this.” He stuffed the letter in his own pocket. “Don’t suppose you three have some kinda ID, do you?”
Gaster and Alphys produced their ID cards from the lab, at which the guard gave a nod of approval. Sans had to dig around in his pocket, but finally found his card and held it up for the guard to see. It was far more beat up than the other two, and had a strange stain on one corner. After a couple seconds, the guard nodded, albeit hesitantly.
He turned to the lineup of other guards. “Artan, take these guys up to the Barrier,” he said, pointing at a lion monster.
“Yes, sir. Follow me,” the guard said with a look at the scientists. They gathered up their gear and followed him to the doors. The guard let them enter before stepping into the castle himself. The entrance was large, as expected. The walls were made of gray stone, much smoother and polished than the exterior. A large and ornate rug covered most of the floor. The weak light of the Underground trickled through several small windows placed high above them, and a chandelier hung from the ceiling. Besides a couple chairs pushed up against the walls, the area was otherwise rather empty – almost uncomfortably so.
Artan led them down a side hallway. The scientists followed closely behind in silence. After a moment, he peered back at them. “So… all three of you are scientists?” he asked.
“Yup,” Sans said, nodding. “We’re all huge nerds.”
“Really? You guys don’t look like it.”
“Like scientists?” Gaster raised a brow. “What are we supposed to look like?”
The guard thought. “I dunno. Lab coats, older, kinda stuffy…” He looked directly at Gaster. “I kinda thought you were a bodyguard or something at first.”
“What? Why?”
Artan looked away, clearly uncomfortable. “Uh… mostly ‘cause of the cracks, honestly.”
Of course. Gaster reached up to touch the small crack running over his right brow. It certainly wasn’t the first time someone had made an assumption like that, but it never failed to bother him. “Yeah, uh… those are just from an old accident,” he said. “Trust me, I’m definitely not cut out for the Royal Guard or anything.”
“No kidding,” Sans said, snorting. “Can you even imagine? You’d probably get slaughtered on your first day.”
“Heh, yeah, probably.” He actually found the idea pretty unsettling, but he wouldn’t say anything with an actual guard around.
Artan shrugged. “Well, I guess you’d know better than me.”
***
The rest of the trip was quiet. When words were exchanged, they were usually just one or two-word sentences. Evidently the awkward conversation earlier had set the mood for everyone.
Artan led them onto a couple elevators and through several winding, gray hallways. Soon, the group entered a new hallway that was vastly different from the others. Polished tiles covered the floor, and one wall was covered in detailed murals outlining the history of monsterkind. On the opposite wall were several stained-glass windows. Yellow light filtered through them, casting the hall in a warm glow.
Sans whistled. “Impressive. This must be an important hall.”
“We’re close to the throne room,” Artan explained. “And just beyond that is the Barrier.” He didn’t seem as awed by the corridor as the three visitors. Gaster figured he’d seen it dozens of times before.
Another gray passageway greeted them when they exited the hall, which then led to the throne room. It was even brighter than the golden hallway. King Asgore’s throne sat in the center, surrounded by small yellow flowers. Gaster looked at the flowers at his feet, getting a sinking feeling in his soul. He knew they had come from the surface. That fact might have been exciting in any other context, but every monster in the Underground knew why they were growing here.
The guard led them down a passageway that led to where the Barrier was. At first it steadily got darker, but at some point their surroundings grew lighter again. Gaster’s eyes widened as they entered the Barrier room. It took up a large portion of the back wall, pulsing with white light. The whole area was filled with a strong and alien energy that could only be human magic.
“Feels weird, right?” the guard asked. He stayed near the doorway as the other three walked closer to the Barrier. “There aren’t many things I’m afraid of, but this place kinda gives me the creeps.”
Reading about the Barrier’s effects was one thing, but actually feeling it was entirely different; being this close to such a powerful magical force was indeed a little unsettling. Gaster felt it permeate through his bones, stronger than he could ever hope his own magic could be. It was unlike anything he’d experienced before.
He pushed his discomfort to the back of his mind. Pleasant or not, they had work to do. “Well, we might as well get started,” he said. Kneeling down, he opened his case and looked over the various science instruments, trying to decide which one to set up first.
“And I’ll boot up the laptop,” Alphys offered, taking off her backpack and unzipping it. In almost a whisper she added, “The sooner we start, the sooner we can leave.” Gaster was a little surprised that Alphys wasn’t more enthusiastic - she was usually excited about anything related to humans. She must’ve found the Barrier’s magic particularly uncomfortable.
As they all busied themselves with their setup, Artan stood by the door in silence. After a moment, he took a few more steps into the room. “Do the three of you need anything else? Cuz if you don’t, then I’ll just… leave…” He jerked his thumb at the door awkwardly.
Gaster looked up from the device he was holding. “I think we’re fine. After we take our measurements, we’re heading back to the lab right away.”
“Alright, well, if you do need something there’s, you know… plenty of guards in this place to ask.”
Gaster nodded in acknowledgement. The guard turned back to the entrance and left them to work. Once his footsteps faded away, Alphys looked up from her keyboard. “Huh, he sounded uncomfortable,” she observed.
“No kidding,” Gaster said. “Can’t blame him – the Barrier can do weird things to monsters.”
Alphys snapped her head up in alarm. “What?? L-like what?? Why didn’t you say anything to us??”
Gaster took his eyes off his hands to look over at her. “Did you not read the documents I gave you? Both of you?” During his informal research on the Barrier, he’d been giving anything particularly important to Sans and Alphys. He'd hoped that it would help them all be well-prepared for the excursion, but apparently all of that effort might have gone to waste. He glanced at Sans as well, giving him a questioning look.
“Eh, I read a couple of ‘em,” Sans said, unconcerned. “Don’t remember any warnings about the Barrier.”
“I skimmed most of them, but… i-it’s not anything bad, is it?” Alphys stammered.
“No, no, we’ll be fine,” Gaster reassured her. “It’s just that there’s a lot of powerful and concentrated magic here, and not everyone can handle it. A lot of monsters have reported feeling… uneasy around the Barrier.” He set down the instrument he’d been holding and started looking over another. “The other effects include things like headaches, anxiety, nausea… nothing serious or long-lasting.”
“Well, that’s good to know,” Sans said with mild interest. He’d conjured up a bone and was moving it around aimlessly with his magic.
“Hey, cut that out!” Gaster snatched it out of the air. “The Barrier is really sensitive to any contact with other magic – which you’d know if you’d read anything.” He dropped the bone to the ground, where it disintegrated on impact. “If we hit it with our magic, it’ll react and affect all our work. I don’t know about you, but I’d rather not have to go back to the lab without any usable data.”
“Alright, alright, I gotcha,” Sans said. “Geez, you’re such a hardass sometimes.”
“Only when it really matters. What we’re doing today is important.”
Sans still seemed as aloof as ever. “Okay, so… what exactly is all this for? I know the data goes to the Royal Scientist and their team, but what do they do with it?”
Gaster thought back to all the material he’d read about the Barrier study. “I’m… not sure what exactly they look for. I just know the observations started decades ago with one of the previous Royal Scientists. Obviously, the hope is that we can use the information to somehow bring down the Barrier.”
“Why even bother? The easiest thing to do would be to just wait ‘til one more unlucky kid falls down here. Doesn’t take a bunch of engineers to realize that.”
Gaster wished the other skeleton would take this a little more seriously. “Because,” he began, “For one thing, the study began a long time ago when we had fewer human souls. For another, there’s no way to be sure when another human will even come down here. It’s already been… what, 40 or 50 years since the last one?” Gaster looked at the Barrier. “If the human kids living near Mt. Ebott have finally learned and started avoiding it, who knows how long we have to wait. We might as well be proactive about it.”
“Yeah, I guess. Still, there’s always gonna be kids who ignore warnings and do stupid things. Like climb up a cursed mountain.”
Sans wasn’t entirely wrong. Still, it sounded better to try and do something in the meantime rather than sit around waiting – hoping - for the next human to fall down. If scrutinizing the Barrier could lead to their freedom sooner, that’s what Gaster would do.
“Well, either way we still have to do what we were, ahem, ‘assigned,’” Alphys said, with a glance at Gaster. “Where should we start?”
“Probably should start with overall magic levels,” Sans suggested. “We can work on the more complex stuff later.”
Gaster nodded. “Sounds fine to me.” He looked over the open carrying cases, grabbing the correct instrument for reading magic levels. He turned it on and fiddled with some of the settings.
Alphys looked back to her laptop, while Gaster and Sans went over to their other equipment. Gaster immersed himself in his work, calibrating the instruments and discussing the setup with the other two monsters. It actually wasn’t very complicated, but he figured it was best to be extra meticulous considering who the data would be going to.
“HEY!” an unfamiliar voice suddenly shouted, catching him completely off-guard. Looking up, he saw a blue fish-monster standing in the doorway. She held a spear of cyan magic and gave them a piercing look. “What’re you three doing here??” she demanded, glowering at each of the three monsters.
None of them spoke.
She jabbed her spear in their direction threateningly. “Well? Is anyone gonna say something? Or do I have to force you to talk?”
“Wow, okay, take it easy!” Gaster held up his hands . “Why do you need to know? Who even are you?”
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“I’m Undyne, and I’m part of the king’s Royal Guard.” Her eyes narrowed. “Now who the hell are you punks?”
“We’re scientists, we’re just here to research the Barrier,” Gaster explained. “All we’re doing is taking some measurements. The head guard even has an official letter that says what we’re doing, go ask him about it.”
“And leave you three all alone again? Yeah, right.” Undyne looked the three monsters up and down. “Why should I even believe you guys are scientists? You don’t have lab coats or anything.”
Sans cocked a brow. “We, uh, don’t really wear lab coats outside the lab. This is fieldwork.”
“Why should we believe you’re a guard? You definitely don’t look like one,” Gaster argued, pointing at her tank top and pants.
“Well, technically I’m off-duty today. But justice never rests! And I’m not gonna just stand by when something looks funny to me!” Undyne tightened the grip on her spear, making sparks of energy fly off. “I’m one of King Asgore’s students, so if you were supposed to be here, he would have told me about it.”
“M-maybe he just forgot to tell you?” Alphys offered. “I mean, he m-must be pretty busy-“
“Asgore wouldn’t forget to tell me anything!” Undyne snapped. “Now, you all need to come with me or else you’ll be in big trouble.”
Gaster frowned. He had a hard time believing this monster was a guard, let alone a student of Asgore’s. "Alright, this is ridiculous,” he said. “I’m going to go find a real guard to deal with you.” He was only able to take a few steps before several blue spears erupted in front of him. He stumbled backwards, nearly falling to the floor.
“I didn’t say you could move!” Undyne barked. “You aren’t going anywhere!”
Gaster’s soul pounded as he looked up from the spears that had almost impaled him. “Can you stop with the arrows already??” he asked indignantly.
“Not until you start listening to me!”
Gaster’s patience was wearing thin. “You aren’t listening to us! I’m trying to tell you what we’re doing here! We’re not up to anything!”
“I’m not taking that chance!” Undyne hurled her spear at the other three monsters. They ducked, letting the attack sail right over their heads. Instead, it collided with the Barrier at the back of the cavern. Waves of cyan magic rippled through it as it absorbed the spear’s energy.
Gaster, Alphys and Sans could only stare helplessly. They hadn’t even gotten a single measurement, and now anything they did take would be unusable. The fish-monster had ruined their entire trip.
“Consider that a warning shot,” she said. “I don’t usually give those, so be thankful for that.”
Gaster turned back to the fish-monster, pointing at the Barrier. “Thankful? Do you have any idea what you just did?! Your magic affected the whole Barrier! Now we can’t even do what we came here for!”
“Then I’ve done my job. Now, if you still don’t come with me, I’ll-“
There was a loud ‘PING!’. Undyne’s soul lit up with blue light, and she was jerked a few feet in the air. She flailed her limbs as her remaining arrows dissipated. Below her, Sans kept firm control over her soul through her struggling.
“HEY! WHAT THE HELL??” she snarled down at him.
“Hey, don’t take it personally. I think your desire to protect the kingdom is uplifting, but you’re being kind of a problem right now.” He turned to Alphys. “I can hold her while you and G go find an actual guard to help us with this.” The fish-monster kept thrashing and twisting her body, trying in vain to break free of the blue magic. “… Just, uh, try to be quick about it.”
Alphys scurried to Gaster's side and they began hurrying towards the exit. She looked up at him once they were out of earshot. “A-are you okay??” she fretted. “You could’ve been killed!”
“Yeah, I’m fine,” he told her. He was still rattled, but at least he was in one piece. “We really need to find someone before-“
They heard a loud bellow behind them. Gaster looked back right as Undyne threw a spear down at Sans. Startled, he jumped sideways out of its direct path, but it still managed to graze his arm. He yelled out in pain, and Undyne fell to the ground as he lost his hold on her soul.
“SANS!” Gaster and Alphys both exclaimed, running back over to his side. Undyne took the opportunity to scramble back to her feet as they tended to their friend.
“Maybe now you’ll follow my orders,” she growled, conjuring up another spear. “I’m not in the mood for games.”
Gaster bristled, whipping around to face her. “What the fuck is your problem?!” he shouted, gesturing at the other skeleton. “Sans wasn’t even attacking you! You had no reason to do that!”
Undyne clutched her spear with both hands, adopting a battle stance. “Threatening a guard is a serious offense!” she retorted. “And using soul magic counts! You’re all gonna be in deep shit when I’m done with you!”
As they both glared at each other, something inside Gaster finally snapped. He’d had more than enough of this monster, and he wasn’t going to keep waiting around for someone else to come and help. “Alright, that is it.” He stepped towards her. “You threatened us, you ruined our work, and now you’re attacking us! I am done with you!”
Before Undyne could make another move, he gathered up his own magic and started summoning an attack. Two large, beastly skulls quickly materialized on either side of him. They didn’t look like the skull of any existing creature - their bottom jaws were split down the middle and filled with long teeth, and they were adorned with small spikes. White rings of light glowed from their orbits, eyeing their target. Undyne gaped in disbelief.
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Gaster stared her down, eye sockets completely black. “Now,” he said icily. “Are you going to cut it out, or do you want to try attacking us again? Because if you do…”
The skulls opened their jaws, magic gathering in their mouths.
“…You are REALLY not going to like what happens next.”
Undyne didn't say anything. She obviously had fighting experience, but by the look on her face, she’d never encountered magic like this. Gaster hoped it would be intimidating enough to make her stop assailing them.
After a moment, she snapped out of her stupor, her face hardening with resolve. “I am not backing down,” she said, looking Gaster in the eye. “I’m staying right here.”
He hadn’t been expecting that response. He’d been certain she would give up or run - everyone else did when they first saw his Blasters. It hadn’t even crossed his mind to make a Plan B.
Shit. Shit shit shit, this was a stupid idea! What had he been thinking? What was he supposed to do now?? He felt his control on the Blasters slipping, riling them up even more. He refocused, reining them back in before they could fire at the fish-monster. Somehow, he managed to keep his outward expression from reflecting his inner state. The best he could do was stall until he either thought of something else or someone finally showed up. “…Well, I’m not backing down either,” he finally said. “Not until you agree to quit it.”
“Well, there’s no way in hell I’m doing that!”
“Then I guess we’ve reached a stalemate.”
There was a pause. Gaster wondered if she was reconsidering what she was doing. Suddenly, Undyne jumped aside in an attempt to surprise him. Just as quickly, one of the magical skulls fired off a small blast of magic that hit a couple feet in front of her. Not close or powerful enough to hurt her, but enough to stop her in her tracks.
She glared again at the skeleton, and he returned the look. “Consider that a warning shot,” he said. She growled in frustration.
Gaster wasn’t entirely sure how much of that last shot was him and how much was the Blaster’s doing. His panic grew. What was he supposed to do if she did that again? He didn’t actually want to hurt her. He didn’t want any of this. He prayed that things wouldn’t escalate further.
They continued their staredown. Nobody moved or said a word. Gaster occasionally heard shuffling noises from the two monsters behind him, but it was otherwise quiet. After a few long minutes, Gaster broke the silence. “Alphys, how’s Sans doing?” he asked, without turning back to look at her. He didn’t dare take his eyes off of Undyne.
“Uh, he’s… alright, I think. I-it’s not too bad,” the lizard monster replied.
“’M okay,” Sans groaned unconvincingly.
“See? Your friend is fine,” Undyne said. “So how about you put your freaky skull things away and-“
“Yeah, I don’t think so.” The blasters opened their jaws a bit more. His desire to protect his friends outweighed his reluctance to use his attack. He wasn’t going to give her any leeway.
She scowled, tightening the grip on her spear. “You can’t keep this up forever. You’ll exhaust your magic sooner or later.”
“I don’t need to last forever - I just need to outlast you. Unless you just want to give up right now?”  Gaster knew there was no way he had more stamina than her, but she didn’t know that. As long as he acted confident, she might actually believe him.
She didn’t seem to be fazed. “No way am I going to submit to some punk bag of bones like you. I’m not afraid of you or your weird attack!” One of the Blasters snapped at her; Undyne instinctively took half a step back.
“If you say so,” Gaster replied, shrugging. He couldn’t help but smirk a little.
Undyne glared harder at him. “God, you are such an asshole.”
He scoffed. “I’m an asshole? You attacked us first! You’re the one who’s playing vigilante here!”
“I’m not a vigilante! I told you I’m a Royal Guard!”
“A real Royal Guard would be protecting citizens, not terrorizing them!”
“Terrorizing??” Undyne snarled. “You have a LOT of nerve accusing me-“
“What on Earth is going on over here?” a low voice interrupted from the hallway. Gaster watched as King Asgore himself stepped into the room, ducking his head to avoid hitting the top of the door. His eyes widened when he saw the scene before him. “Oh, my.”
“Y-your majesty!” Gaster stammered, his concentration breaking. The Blasters grumbled a little before dissipating in a cloud of purple magic. The skeleton had never felt more relieved. “Thank god you’re here!” He pointed at Undyne. “I don’t know who this thug thinks she is, but-“
“These three punks are here without permission!” Undyne interjected. “The short guy used magic on me, and then beanpole here threatened me with his crazy skull creatures-“
“You attacked us! You hit Sans with your spear!”
“You guys weren’t LISTENING to me-“
“Alright, alright, everyone settle down!” Asgore held up a large hand to silence both of them. He walked over to Undyne. “Is this why I didn’t find you in the garden for your training session?”
Gaster froze. Training session?
“Well, yeah!” she replied. “I had to keep an eye on them! I didn’t know whether they were supposed to be here or not!”
Gaster’s relief at the king’s arrival quickly turned to dread. Undyne really was one of Asgore's students. If that was the case, there was no way he’d be getting out of this situation unscathed.
Asgore looked over at the three scientists. “And what are you doing here, exactly?”
Gaster started as the king addressed them. “Oh, uh, we were just… collecting data on the Barrier - I mean, at least we were going to. But then this fish-monster came in and interrupted us.”
“Oh, yes. You must be the ones from the Barrier study.”
“Wait, what??” Undyne asked incredulously. “You knew they were coming? Why didn’t I hear about this??”
“I must have forgotten to mention it,” Asgore said. “…Even so, you are not on duty today. All you came here for was to meet with me, not take care of suspected criminals. You should have brought it up to another guard, at the very least.” He glanced back at the doorway. “And I would have expected you to stay within the throne room while these three were working.”
Undyne opened her mouth to protest, but closed it again without a word. Asgore turned back to the scientists. “Now, what happened that led to the, ah… confrontation that I saw?” he asked, looking at Gaster again.
“Uh…” He grew cold. How could he ever explain pulling his attack out on one of the king’s students? “I… uh, I-I mean, we - we were just… Undyne was going to - I mean, I-I would never actually-“
“Gaster only used his attack after she hit me,” Sans interjected.
Both monsters looked over at the skeleton. “We were just setting up when she kinda… barged in here and demanded we come with her. We all tried to explain ourselves but she wouldn’t listen, and she started throwin’ spears at us.” He glanced over at Undyne, who only glared back. “I tried to restrain her with my magic first, but then she got me with one of her spears. G used his magic before she could attack us again.” Alphys stayed quiet, but backed Sans up with a lot of nodding, avoiding looking directly at Asgore.
“Hey, you left out the part where your friend fired at me,” Undyne contended.
Gaster faltered. “W-well, yeah - but I missed you by like, two feet!” he countered. “You gave us a warning shot first, so I figured I’d return the favor.”
Asgore gave him a questioning look. “You fired your attack at her?”
“I… did… but that was after she tried to attack us first, and after she hurt Sans. I didn’t actually want to hurt her, but I – I didn’t know how else to get her to stop,” he answered. It was a terrible explanation, he realized. He was doomed.
“I see,” Asgore said. “You are aware that attacking a Royal Guard is punishable by law, aren’t you?”
“Of course, but…”
Once again, Sans jumped in. “With all due respect, Your Majesty, Gaster – all of us – were just trying to defend ourselves. We had no idea if she was actually a guard or just some random monster that was trying to kill us.”
Asgore’s expression became thoughtful. “Hmm… that is a fair point.” He turned to Undyne. “Did you show these three any proof you were a Royal Guard? Your badge, perhaps?”
Undyne looked away. “Well, no. I don’t have it with me.”
“Did you ask anyone else about them before you came in here?”
“Uhhhhh… no. I thought I could deal with them by myself.” Her ear-fins drooped slightly.
Asgore sighed. “Undyne, please wait for me out in the gold hall. We’ll talk more when I’m done here.”
“Yes, Asgore.” She shuffled out of the room.
Asgore watched until she was gone before turning back to the three monsters before him. He’d barely opened his mouth before Gaster decided to speak first.
“King Asgore, before you decide anything, I just want to remind you that these two didn’t do anything,” he sputtered, gesturing at his companions. “I was the one who escalated things!”
“What? No, you weren’t,” Sans interrupted. “She attacked us first, G, don’t take the fall for this.”
“I fired at her! A Royal Guard!”
“Okay, that’s enough,” Asgore said. “Let’s all calm back down.”
Gaster couldn’t relax very much, but fell quiet. He noticed Sans grimace a bit, adjusting his grip on his arm. Alphys took a step towards him. “Sans? A-are you okay?”
Sans hesitated. “Yeah, I’m alright. Just hurts a little.” Gaster couldn’t help but roll his eyes; Sans could be bleeding out on the floor and he would still insist he was fine.
Asgore looked at Sans with concern. “I suppose we should do something about your arm. I can heal it, if you’d like me to.”
“… Really?”
“Of course,” he said. “You did get injured by one of my students, after all. I think I should take partial responsibility.”
Sans looked down at his arm uncertainly. “Well, sure, if you really wanna.” He walked up to the king, carefully taking his hand off the wound. The boss monster held a large paw over it, glowing softly with green magic. After a few seconds, Sans was fully healed.
Asgore took a step back. “Is that better?”
Sans relaxed. “Yeah, a lot better. Thanks.” He rubbed the place where the injury used to be. “You, uh, really didn’t have to do that, you know.”
“Oh, it’s hardly any trouble.” Asgore was quiet for a moment, scratching his beard thoughtfully. “You know, I should’ve remembered to tell Undyne about you all coming. She may be a guard, and has lots of potential, but she’s still fairly new. She also tends to be … rash in situations like this. I can’t blame you too much for trying to defend yourselves. How about we just put this all behind us and move on?”
Gaster stared at the boss monster. “But…Undyne is a guard. And one of your students! I almost hurt her! Aren’t you mad about that?”
Asgore chuckled a little. “I certainly could be. But believe me, it would take more than one attack to take Undyne down. You didn’t even want to hurt her in the first place, right?”
Gaster could hardly process what was happening. The king was completely serious. “In any case,” the boss monster continued. “I hope she didn’t derail your work too much.”
“Well…” Gaster rubbed the back of his neck. “Actually, Undyne kind of wrecked everything. We were supposed to observe the Barrier under normal circumstances, but one of her spears ended up hitting it. It’s really sensitive to contact with magic, so… now it’s not normal. We’d have to wait until it goes back to its regular state.”
“Oh.” Asgore furrowed his brow. “And how long will that take?”
Gaster could only shrug. “A few days, at least – probably longer. It depends on how powerful her magic was.” More potent magic was known to affect the Barrier for weeks. Undyne’s spears didn’t look like a particularly strong attack individually, but there was no way of knowing exactly how powerful it was. An uncontrolled variable like that would make things much more complicated if they tried to take any measurements now.
The king sighed. “Undyne…” He rubbed the bridge of his nose. The fish-monster was definitely giving him a run for his money. “There isn’t anything you’d be able to do here?”
“’Fraid not,” Sans said. “Everything we were going to do involved the Barrier.”
“I see.” Asgore looked over at the magical construct that trapped his people underground. “I’m really sorry about this whole mess; I should have remembered to tell Undyne.” He turned back to the scientists. “So, what are you going to do now?”
Gaster shrugged again. “Well, I guess we go back to the lab and tell them that the Barrier got disrupted before we could do anything. Someone else will have to come back here later to get measurements.”
“In that case, I can have a message sent to your lab explaining what happened, if that would help. I wouldn’t want you to get in trouble for something that wasn’t your fault.”
The skeleton blinked. He looked at Sans and Alphys, who looked as surprised as he was. He hadn’t expected Asgore to let any of them off the hook, let alone get involved with their employers. “Uh, yeah, s-sure… if you really want to.”
“Well, of course. It’s the least I can do to make up for all this. Is there anything else I can help you with?”
Gaster felt guilty about how much the king was doing for them already. “No, I don’t think so,” he said. “You’ve helped a lot already.”
“Then I suppose I shouldn’t keep you any longer. I’ll leave you to pack up all your things. You all take care, now. And you two…” He looked at the skeletons. “Just be careful with your magic.”
Sans shrugged. “Personally, I don’t think you have much to worry about. But yeah, we can do that.”
Satisfied, Asgore finally left the room. After a moment of shocked silence, Alphys laughed nervously. “Well, that was… something.”
“It really was,” Gaster agreed distantly, not taking his eyes off the exit.
Sans looked at him suspiciously. “You don’t feel guilty about any of this, do you? ‘Cause you really don’t need to.”
“I… I don’t know. Maybe?” Gaster started walking back over to their equipment. “I don’t get why Asgore would do anything for us after all this.”
“I think he’s just l-like that,” Alphys said. “He likes helping where he can.”
“Yeah, that’s true,” Gaster agreed. “I guess I also feel… embarrassed, or something?” He sighed. “I should’ve controlled my emotions better. I really don’t like anyone to see that side of me.”
“Well, that side of you saved our butts today, so I’m not complainin’,” Sans said as he followed the other skeleton.
“Hey, you argued us out of getting in trouble.I would’ve been done for if you hadn’t come along.”
“Well, you also tried to take the blame for everything,” Alphys chimed in. “Which was really dumb, by the way.”
“I didn’t want anything to happen to you guys! We’re only here today because of me.”
“G.” Sans adopted a more serious tone. “Literally no one could have guessed this would happen. None of this was your fault.”
“Don’t forget that Sans used his magic, too,” Alphys pointed out. “And, uh, maybe the two of us could have done more to de-escalate things… or something.”
Sans nodded. “Either way, Undyne was the one who started it all. As far as I’m concerned, she can take most of the blame.” He put the last item into his case and closed it. “Look, let’s just get back to the lab, deal with not having any data, and forget about this whole day.”
“I’m good with that,” Alphys said.
“Fine with me.” Gaster was more than happy to leave and never have to deal with the Barrier – or Undyne – ever again.
***
None of them spoke as they left the Barrier room. Whether they got in trouble over it or not, they weren’t excited to have to go back to work with nothing, and the impending disappointment hung over them like a storm cloud. They proceeded down the hallway to the throne room, the light gradually getting stronger. The throne room greeted them with its full brightness and garden, but they didn’t stay around to appreciate their surroundings.
At this point the silence had become unbearable. “What do you think will happen to Undyne?” Alphys finally asked, stopping before they entered the next hall.
“Who knows,” Gaster said. “Asgore said she still had things to work on. If that’s true, then maybe she shouldn’t even be a guard.”
“I-I don’t know… maybe she should get a second chance. Like Asgore said, she just n-needs to work on a few things,” Alphys said.
Both Gaster and Sans stopped and looked back at her. She looked away quickly. “I-I mean, what happened wasn’t okay, but, uh, she… she has all the good qualities of a guard, too!”
Sans cocked a brow. “Alphys, she hit me. That’s kind of a big deal.”
“N-no, that wasn’t good, b-but I just…” She trailed off, blushing.
For a moment, the skeletons stared at her. Then Sans began to snicker. “Alphys, do you like her or something?” he asked.
“W-w-what?? No! Don’t be ridiculous! That’s- you don’t-“ Alphys stumbled over her words again, stepping back. “W-we don’t even know her!”
“Dang, Alphys, falling for Asgore and his apprentice. What, does she remind you of an anime warrior princess?”
“Shut up!” Alphys hissed, face reddening even more.
Gaster rolled his eyes. “Knock it off, Sans. I don’t think we’re really in the mood for this.”
The other skeleton chuckled. “Sorry, Al. It’s just… she doesn’t seem like the type you’d be into. But hey, I won’t judge.”
Alphys grumbled. “Can we just forget about it? I doubt they’d ever send us back here, s-so… it’s not like I’ll ever see her again.”
“And I, for one, am grateful for that,” Gaster muttered. The mere thought of ever having to deal with Undyne again aggravated him. They left the throne room and garden behind, stepping into the so-called Golden Hallway. Several smaller hallways branched off of it on one side. Gaster scanned the wall opposite the windows, trying to remember which passage they’d come from. His eyes drifted up to the mural painted on the wall above the pillars. He hadn’t gotten a good look on the way to the Barrier, but now he noticed some of the more grisly scenes. Among the depictions of the monsters’ achievements and portraits of notable individuals, there were many images of the war with the humans long ago – some of which were surprisingly graphic. It was a jarring contrast to the serenity of the rest of the hall.
“Um… I think we c-came from the fourth one down,” Alphys said, averting her gaze. “The one under the part of the mural with… a bunch of humans stabbing a monster.”
“Pretty gross, huh?” another voice said.
Gaster snapped his head in the direction the voice had come from. Undyne emerged from behind one of the pillars of the hall, flashing a toothy grin at the small group.
Apparently the universe just hated the skeleton today. “Shouldn’t you be with Asgore by now?” he asked her flatly.
Undyne leaned against the pillar, crossing her arms. “Normally, yeah. He said he had to send something to your bosses or whatever first and told me to keep waiting here.” She looked at the three of them in turn. “So, you guys are leaving?”
“Well, yeah,” Sans replied. “We can’t really do anything with the Barrier right now.”
Undyne grumbled in annoyance. “Look, I’m sorry, I know I fucked up. But can you really blame me for assuming you were up to something when no one ever told me about you guys?” She looked directly at Gaster. “And it’s not like you’re entirely blameless, either.”
Any lingering guilt he had been feeling instantly evaporated. “Hey, you started it!” he contended. “We tried to reason with you, and you started throwing magic attacks at us. Did you expect us to just take it?” Undyne didn’t respond, so he went on. “Clearly, you don’t have the right temperament for a Royal Guard. I’d be surprised if Asgore didn’t fire you over this.”
The fish monster snorted. “Fire me? As if. I’ve known Asgore since I was a kid. It’ll take more than one little misunderstanding to get me kicked out of the Guard.”
“Little?” Gaster echoed. “You hit Sans, you ruined our observations, everyone at work will be pissed at us because we have no data… ‘little’ is an understatement!”
“Okay, fine, it wasn’t just a little misunderstanding. I said I was sorry, what more do you want from me?”
“You could leave us alone, for starters. The king can take care of the rest.”
Gaster felt a nudge and noticed Sans was now standing next to him. “G, come on, let’s just go. It’s not worth dealing with her.”
Gaster gave Undyne one last look before taking a deep breath. “Yeah, you’re right.” He turned back to the passage that they’d been heading to. “Well, if you’re done with your half-assed apology, we’ll be going on our way.”
“Woah, hey, not so fast!” Undyne rushed forward, stopping right in front of him. “Okay, look, we got off on the wrong foot there. I was actually thinking maybe we could… talk a little?”
Gaster glared down at her. “Forget it. I think you’ve interacted with us enough for-“
“I don’t wanna talk with all you punks,” Undyne interrupted. “Just you, tall guy.”
He raised a brow. “You can’t be serious.”
“Look, just hear me out,” said the fish-monster. “If you don’t like what I say, then you and your pals can leave and I’ll never bother you again, I swear.”
Gaster peered back at the other two monsters. Sans shrugged hesitantly and Alphys looked away, but neither objected to letting him and Undyne talk. The skeleton turned back to her. “Fine. Tell me what you want to – but make it quick.” He set down his case of equipment and folded his arms.
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Undyne grinned in satisfaction. Gaster was unsettled; less than an hour ago she'd been ready to kill them all, but now she was eager to make small talk with him. He was starting to question her sanity.
“Okay, so… you’ve got a pretty powerful special attack, huh?”
Gaster blinked. Of all the topics she might have wanted to discuss, he hadn’t expected her to ask about his magic. “I... suppose?” he answered.
“How powerful are those skull things, exactly?”
Gaster already didn’t like where this conversation was going. “I don’t really know, honestly. I’ve never tested them or anything. All I know is that whatever I’ve used them on has gotten really damaged or destroyed.”
Undyne nodded. “Interesting. And what kind of things have you used them on?”
The skeleton tried to remember everything he’d fired his Blasters at. “Things at the dump, boulders, tree stumps… textbooks that your college won’t buy back… that kind of stuff. Nothing important.”
“But have you like, used them on another monster? I know you gave me a warning shot back there, but-”
“What? No, of course not! I wouldn’t want to actually hurt someone with them! Did you not hear me say that to the king?”
“Hey, chill, it was just a question.”
Gaster narrowed his eyes. Was she really interested in his magic, or was she just trying to get a rise out of him? “What exactly are you getting at? I told you to make this quick, so cut to the chase already.”
Undyne grumbled. “Alright, fine.” She paused to think about what to say next. “Uh, okay, I bet this’ll sound crazy, but… have you ever thought about joining the Royal Guard?”
He stiffened. “Joining the Royal Guard?"
“Well, yeah, why not?” Undyne gave him another toothy smile. “You’ve got a hell of an attack, and I’m sure you’re a little tougher than you look. Plus, it looks like you’ve seen your fair share of scuffles, right?”
Gaster looked away sheepishly. Everyone seemed to be interested in the fractures today. “Uh, not exactly. The cracks are just from a stupid accident.”
“Oh,” Undyne said, slightly less enthusiastic. “Well still, you haven’t ever thought about becoming a Royal Guard?”
“Not really, no.”
“Come on, I’m sure you’d be fine! You might even be really good at it.”
“No.” Gaster tried stepping around her, but she blocked him.
“Can’t you at least think it over for a bit?”
He scowled. “What part of ‘no’ don’t you understand? I’m not joining the Royal Guard.”
“Why the hell not?” Undyne demanded. “You want to waste all that potential just to do a bunch of nerd stuff? You’d be a huge asset against a human! Don’t you care about the rest of monsterkind??”
“Of course I do! But I don’t want to do this!” Gaster shot back, gesturing at the violent art above them. “Didn’t you say you would leave me alone if I didn’t like what you said? Because I really don’t.”
“Well, I didn’t actually expect you to refuse an invitation to the Royal Guard,” Undyne spat. “It’s not just about you, this involves every monster that’s trapped down here. Think about everyone else!”
“What I do with my life is none of your business! I worked hard to get where I am, and I’m not throwing it all away to work with some brute like you.” He tried to step around the fish monster a second time, but she blocked his path again.
“If you would just listen-“
“No, I’m done listening to you! So back off!” The skeleton finally managed to outmaneuver Undyne, storming off in the direction he and his companions had been headed. Sans and Alphys followed after him, leaving Undyne behind in the hall.
***
In the castle’s gray passages, Gaster stewed in his own thoughts. He should’ve known better than to let Undyne talk to him after seeing his attack. Of course the only thing she cared about was how strong his magic was. Of course she didn’t care what he’d already chosen to do with his life. Of course she would try to get him to join the Royal Guard. And of course she’d say he was selfish when he refused.
He’d heard it all before. Several times.
“G, wait up!” Sans called from behind him, pulling him out of his thoughts. Gaster slowed down. Part of him wanted to stay far ahead of them to process his emotions alone, but leaving Sans and Alphys behind would make it harder for any of them to find their way back. He decided to stop, but barely acknowledged his friends once they reached him.
Alphys looked up at the skeleton. “Gaster, um… a-are you okay?” she asked.
Gaster huffed. “No, not really.” He started walking again.
“Geez, she sure pissed you off back there,” Sans remarked.
“It isn’t just her. It’s…” Gaster hesitated. “Never mind. It’s nothing.”
“Sure doesn’t seem like it.”
“It’s lame, old family drama. I’m sure you don’t want to hear about it.” Usually he’d tell his friends at least a little about something that was bothering him, but talking about his family was particularly uncomfortable. As far as he remembered, he’d never talked to Sans or Alphys about them.
“Family drama?” Sans repeated. “Like, your mom and sister?”
“Oh, god, no. It’s on my dad’s side of the family.”
Alphys’s eyes widened. “Your dad’s side? I’ve never heard you mention anyone else in your family.”
“Yeah. It’s not exactly my favorite subject,” Gaster admitted. “I probably shouldn’t be letting it get to me this much.” He hadn’t even seen his relatives in a long time. Surely nothing they’d ever said should still bother him at this point in his life.
Alphys looked up at him with concern. “Would, um, talking more about it help?”
He slowed down a little. “I’m not sure. I’ve never told you guys anything about this, so...”
“I-I mean, you don’t have to,” Alphys added. “But we’d both listen. Right, Sans?”
“Sure,” he replied. “Listening is pretty easy.”
Gaster mulled it over. “… Alright, I could tell you a little bit. Just don’t judge me or anything, okay?”
“What, didja murder someone?” Sans quipped. “Cuz I might have some problems with that.”
Gaster laughed a little, despite himself. “No, it’s not quite that bad.” He walked over to a nearby wall and leaned back against it. “Well, to make a long story short, when I was growing up I had a lot of family members telling me to join the Royal Guard because of my special attack. No matter how many times I said no, someone would always bring it back up. It was a big deal for most of them.”
“Why’s that?” Sans set his case down on its edge and sat on it, careful not to tip it over.
“That would be the long version,” Gaster replied. “There’s a lot to it.”
“Like…?” Alphys prompted.
Did they really want to know more? Gaster worried about what they might think if he gave them all the details. Then again, these two were far different from anyone in his family. It wasn't likely that his friends would have the same mindset as they did.
He took a deep breath before starting. “For starters, having Blasters is something that runs in my dad’s side of the family. They’ve always been a source of family pride. It’s pretty rare, but once in a while someone ends up with them.”
“When I was little I would hear stories from my relatives about monsters who had the Gaster Blasters. Almost everyone who got them ended up in the Royal Guard or something similar. Back then, I loved hearing about them, and before my magic developed I wanted so badly to end up with the Blasters, too.  When I passed the age most monster kids started using magic and still wasn’t able to do anything, I wanted them even more.”
“And then finally-“- Gaster threw his hands in the air - “The day came when I could use magic, and the first thing I conjure up is a pair of Blasters. Both my dad and I were pretty excited about it, but right after I told him, he sat me down and gave me a serious talk about how dangerous they could be. He told me that I had to be careful with them so I wouldn’t accidentally hurt someone. They have a mind of their own sometimes, so if you don’t know how to control them…”
He decided not to finish that thought. “And that’s when I realized what having the Blasters really meant. They weren’t just a cool magic attack anymore. They were weapons.” Gaster shifted uncomfortably. “The thought of actually having to hurt or even kill someone made me feel sick. If I went into anything like law enforcement or the Royal Guard, I knew I’d probably have to do that at some point, and that really upset me. One day I finally asked my dad if I would have to be in the Guard someday just because of my magic, and he said it was up to me. I could do whatever I wanted to, whether it involved the Blasters or not. And I was pretty happy with that.”
“But the rest of the family wasn’t too thrilled that I didn’t want to be a guard. They tried to bring it up all the time, but Dad would just shoot them down. I didn’t have to hear much about it for a long time.” Gaster sighed. “But after he died, pretty much all courtesy on the subject got thrown out the window. My mom and sister were still supportive of me, of course, but my relatives weren’t afraid to share their thoughts.”
His voice grew bitter. “Every time we had a gathering with them, at least one person would mention it. ‘Hey W.D., have you thought any more about enlisting into the King’s forces?’ ‘Come on, you’d do great in the Royal Guard!’ ‘How could you just waste a gift like that? Stop being selfish and think about the rest of monsterkind!’” He shook his head. “When I decided I wanted to go into the sciences, they became even more determined to change my mind. But I managed to hold my ground. After my dad first talked to me about the Blasters, I promised myself that I’d never use my attack on anybody – and I wanted to keep it that way.”
“But… what about today?” Alphys asked cautiously.
“Pfft, threatening someone with the Blasters is different than actually using them. I’ve summoned them a few times when going through the sketchy parts of the city and such. Just seeing them is enough to scare any troublemakers off.” For a second, he actually did feel proud to have them. “I was sure Undyne would do the same. Then when she didn’t, I kind of… panicked. It had never even crossed my mind to make a backup plan.” He looked away, embarrassed. He should have known better than to assume that someone who’d had fighting experience would turn tail and run.
“Look, the Blasters are a strong attack even without training. I don’t know how much damage mine could do to someone in one blast, but I know they have the potential to dust all kinds of monsters in one shot.” He looked at the floor. “If I wanted to, I could kill almost any monster in the Underground. Maybe even a human, if I really dedicated myself. It’s… kind of horrifying, honestly. I don’t like to think about it.”
An uncomfortable silence fell over the three of them. Gaster wondered if he’d given them too much information at once - or worse, that they felt the same way his relatives did.
Sans finally spoke up. “Geez, that’s some heavy stuff. I can see why Undyne aggravated you so much.”
Gaster released some of the tension he hadn’t even realized he was holding. “Yeah, everything she said was what everyone else told me about a hundred times. It brought up a lot of bad memories.”
“I bet,” Alphys said. “They all sound like a bunch of… well, jerks.”
“Well, some of them weren’t that bad about it.” Gaster shrugged. “But I hardly see them anymore, so if anyone still has a problem with it, at least I don’t have to hear their whining.”
He realized he did feel a little better now that he’d talked about his thoughts. It was even more reassuring knowing his friends were on his side. With a stretch, he stepped away from the wall. “Welp, I hope you guys enjoyed my tragic backstory.”
Alphys snorted. “Oh yeah, I loved it. Now we all know about each other’s tortured pasts, right?”
“Hey, we’re all still young. There’s still plenty of time for tragedy,” Sans said as he got up from his makeshift seat.
Gaster chuckled. “Wow, okay. That’s pretty dark.”
“What, I’m not allowed to do dark humor?”
“No, it’s just… weird, coming from you.”
“Hey, I’m more than just puns, you know.”
“Ah, of course. I just forgot in the deluge of wordplay you flood me and Alphys with every day.”
Somewhere in the city, a clock started chiming the hour. Alphys looked at her phone to confirm the time. “Oh geez, have we been standing here long? We need to get going again!”
“Alph, it’s only been like, 5 minutes.” Sans patted her shoulder. “We’re fine.”
“We should get moving again, though,” Gaster said. “If we take too long, someone might suspect we’re avoiding work altogether.” He grabbed the case sitting beside him.
They finally resumed walking, managing to remember the way they came in among the numerous passages of the castle. As they traveled, Sans slid over next to Alphys. “So,” he began. “About that fish-girl we just met – I bet you think she’d be a reel catch, huh?”
Alphys blushed. “Sans, I swear to god-“
“Hey, no need to be bassful about your new crush. Or are you still more interested in Asgore?”
Alphys got even redder, but the skeleton didn’t relent. “I think you have a chance with him, too. But first you goat to get his attention, be-fur someone else does.”
“Ugghhh!” Alphys shoved him away, making him snicker. “Gaster, can you get him to stop??”
Gaster smirked. “No, you kids need to settle this by yourselves.”
“Not you, too!”
He looked back at her quizzically. “What do you mean? I didn’t- ...oh, god.” He smacked his forehead. Kids. “Sans, stop corrupting me.”
“Whale, if you don’t like goat puns, I can go back to fish.” Sans caught up to Gaster. “My goat puns are kind of crappie anyways. So hey, any ideas on how Alphys can fin over Asgore or fish-girl? It’s fine if you need to mullet over for a bit. Personally, I think she should be honest about her eelings, but I trout she’d want to be that up front about it-“
“Sans,” Gaster said.
“Yeah?”
“Will you please shut up?”
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momonetmoproblems · 4 years
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On Clout Nine
The Dangers of Social Media Pranks and Social Experiments
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Have you ever seen something on social media and the only thing that your mind can come up with is “Why?!”
A popular saying on social media platform, Twitter, in response to the often obscene and unabashedly done acts and statements made is
“Clout is a dangerous drug”.
Lately, it seems like a lot of attention-deprived people on social media are trying to do the most shameful, extreme, scandalous, or ostentatious things for the rewards of the potential impact on each platform.
Clout is traditionally defined as influence in politics or business, but that definition has evolved to encapsulate having influence in online communities and, more accurately, wanting attention on social media. 
Over 2 million Instagram posts have been tagged #clout, videos with the same tag have gained over 3.7 billion views on TikTok and, words such as cloutchaser (Bamidele, 2019), clout check and cloutlighting (Nagesh, 2018) have been coined. The word even inspired an app of the same name — “Klout”, a service which boldly displayed one’s social media interactions and engagements in the form of an algorithm generated figure (Edwards et al., 2013.) And, had that platform survived, people would have definitely found a way to wear their scores on their foreheads if they could or add it to their résumé. (Hello, influencer marketing is the present and the future.)
From licking ice-cream straight from the tubs and putting them back in the freezer to persons falling to their deaths from seven-story buildings after failed Planking Challenge attempts (Shears, 2011) or YouTubers dying from a close range shot to the chest during a stunt with a Desert Eagle handgun (Brantley, 2018), so many people across the world are craving the fleeting sensations of clout.
Users will therefore use a sensationalized headline or caption, clickbait, to garner as many clicks or interactions with their content as possible in tandem with the already obnoxious or shocking display, and people fall for it every time. It’s like those completely obvious magazines in supermarkets from the early 2000s that you find yourself picking up even though you KNOW the headline is a trap!
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(Just look at these stories. I mean, 2006 Me is SHOOK!)
The development of the internet and social media has created new opportunities for using pranks and social experiments as a veiled means of accumulating clicks and engagement by social media users. This clout manifests in the form of likes, quote tweets and retweets, subscriptions, reposts, shares, among other tools. Stacey Koosel, in The Renegotiated Self: Social Media’s Effects on Identity, states that this need for attention, to share and be a contributing part of the online community:
...motivates people to share more with each other in hopes of entertaining their audience and receiving positive reinforcement or reception of the content they posted, and in doing so, creating a sense of camaraderie or community.
Therefore, according to Koosel, some Internet users engage in “electronic exhibitionism” in an effort to lure as much attention as possible, and become celebrities by the careful construction of their online identity.
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While pranks and social experiments can be a good laugh or even eye-opening, in the form of social commentary or satire, sometimes, things go a little too far. These pranksters tend to get so high off of the fame these stunts bring them and the effects can be sobering. I call this On Clout Nine. 
Physical Harm
The Tripping-Jump Challenge
Earlier this year, one of the most dangerous pranks to plague social media swept across the globe, claiming a few lives in its wake. The Tripping-Jump Challenge features an unsuspecting victim and two provocateurs on either side of him or her. The aim of the antagonists was to convince their target that they were all going to see who could jump the highest on camera, sometimes with a small cash reward as an incentive. When the middle person jumps, the persons on their right and left kick out their feet mid-air causing them to take an awkward tumble.
The injuries ranged from bruises to fractures to even death.
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As news of the prank spread on social media, it wasn’t long before it was picked up by Jamaica’s youth and three Meadowbrook High School boys were met with the consequences. But, this challenge is merely one on a long list of pranks and social experiments that are steadily becoming a threat on our little island.
Popular local YouTuber and Prankster, iHeart Manii (née Kymani White), met his match when he scouted the Half Way Tree area for potential victims of his latest social experiment. For this act, Manii would pretend to find money at the people’s feet, hold the money up very obviously and either walk away or ask the person if the money is theirs.
Yuh ever owe a Jamaican money yet? Lol.
Naturally, the responses were downright comical as most participants were dishonest and, at times, convincingly insistent. Thus, the video was circulated on social media rapidly. Today, the May 8, 2019 upload has since gained over 187,000 views, 10,000 likes and almost 2000 comments. While this is a huge accomplishment for Jamaican content creators, any well-thinking person must wonder if Kymani has really assessed the risks associated with these stunts.
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The woman in both screenshots above was the real star of this video as she violently challenged Kymani regarding the ownership of the money, even after being told countless times that the events were staged, eventually causing him bodily harm.
Despite run-ins with law enforcement and hostile responses to his antics from some Jamaican victims, Kymani continues to develop new prank ideas as his primary means of income and rise to fame, stating to Jamaica STAR Writer, Stephanie Lyew, “The more pranks I upload, the faster my followers grow; for example, each time I upload a prank I gain an average 400 new subscribers.” The STAR previously put Kymani’s page at 15,000 subscribers in May 2019, growing from 5,000 over ten months. Today, White’s channel boasts approximately 96,400 subscribers and the ongoing pandemic has not stopped him from executing and uploading his experiments and pranks.
Yes, these videos have proven to be profitable content but at what cost? The unpredictability of Jamaicans is what makes these pranks such a risk to the entire iHeart Manii team. Today, it’s the old woman stabbing him. Tomorrow, maybe the woman is a man, maybe the knife is a gun...
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Furthermore, Manii’s pinned prank upload features himself and fellow Jamaican YouTubers, Gio of Gio and Ken, and Rolley of Trouble Link, calling local taxi companies under the guise of heading to the airport with an extremely heavy suitcase. Each of the young men takes a turn being secured within the luggage, unbeknownst to the cab drivers, until the hidden participant begins to struggle and groan giving the appearance of a kidnapping in progress.
The first and third drivers were perturbed and refused to take them upon the realization that the young men had kidnapped someone. The second driver, however, began negotiating the fare and admonishing them for not speaking in hushed tones due to the nature of the act they were about to commit. This was just as, or even more disturbing than, the prank itself and, of course, my mind took OFF:
This clearly isn’t the first time this man has done this!!!
Yeah, I’m never taking another taxi again, thanks, xoxo.
So many women have been kidnapped within the public transport system. Hello, Jasmine Dean?!
Which company does he work for? Mortec?! Gadgepro?! On Time?! Mortec????!
Would he have carried the act right through for the right price?! I bet he would, the scum.
Is he going to be investigated? Paging JCF!!!!
Not ONE of them couldn’t see something wrong with this???
But, I digress (one issue at a time, Monét, one issue at a time). However, my mental tirade brings me to my second point.
Desensitization
Around October 1, 2020, a chilling video of a woman being abducted circulated on social media. In the two-minute-and-20-second-long video, the woman is shown walking down a roadway before she is restrained and pulled into a motor vehicle by four masked men. The man, Nathaniel, driving the getaway car is the woman, Tish’s, boyfriend and the video was originally uploaded to the couple’s YouTube as a prank.
Scathing reviews were aired out on every platform the video could be found as social media users condemned the men for their insensitivity and came to the woman’s defense. However, story come to bump when the video was removed for violating the platform's harmful and dangerous content policy and the girlfriend blamed it on envious people and guaranteed that the couple would come back bigger and better. So...she was in on it?!
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In an interview with The Weekend STAR, Trish claimed:
The prank was actually acted out. It can teach other persons. As you can see when I was walking, I was looking. Persons, young girls, should look around and know them surroundings. That was the whole idea.
These men seemed very experienced to several Twitter users, including myself.
Very believable, 10/10 performance.
Who knew Jamaica had so many fine male actors doubling as activists, aiming to raise awareness around kidnapping incidents?
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Even if that was the intention, they went about it in the wrong way. There was no trigger warning to prevent potential viewers, or victims from having to see or relive their worst nightmare for a few laughs. The Jamaica Constabulary Force said it best in their statement addressing the situation:
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Evidently, Cyberculture is blurring the lines between safe fun and harmful risks, between harmless pranks and trivialized social issues. For a little bit of clout, persons have been seriously hurt, sued, investigated by the authorities or have lost their lives. Social media has transformed the general perception on the value of lives as so many seem so eager to throw them away for a few clicks. 
Moreover, when we trivialize issues in the form of pranks and social experiments, desensitization is amplified exponentially. While there may have been outrage in response to the couple’s kidnapping prank, who knows how many men secretly thought this was a good idea, who may desire to attempt it, take it too far, not in an effort to cReaTe AwARenEsS, but to really catch a woman unawares with the intention to do more than shake her up a bit? 
Hopefully, these trends dissipate like so many ephemeral online fads. Until then, there is no doubt that these antics will only get worse, affecting more and more lives as this digi-cultural currency, clout, increases in its value and the risks increase in their damages. After all,  when it comes to Cyberculture, the road to fame is paved with shame, (Koestenbaum, 2011.)
Meanwhile, I? Feel zero remorse for these cloutchasers and the repurcussions which are sure to meet them when they come down from their high.
Play stupid games, win stupid prizes. 
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References
Bamidele, M. (2019, November 4). Clout Chasing: 5 instances celebrities have stirred controversies to stay relevant. The Guardian. https://guardian.ng/life/clout-chasing-5-instances-celebrities-have-stirred-controversies-to-stay-relevant/
Brantley, K. (2018, June 24). Pictured: Book that YouTuber died holding after encouraging his pregnant girlfriend to shoot him for videotaped stunt. DailyMail. https://www.dailymail.co.uk/news/article-5878953/Prosecutors-release-pictures-bullet-holed-book.html
Education ministry warns against 'Jump Trip Challenge'. (2020, February 16). The Jamaica Observer.
Edwards, C., Spence, P. R., Gentile, C. J., Edwards, A., & Edwards, A. (2013).  How much Klout do you have … A test of system generated cues on source credibility. Computers in Human Behavior, volume 29 (issue 5), pages A12-A16. https://www.sciencedirect.com/science/article/abs/pii/S0747563212003767
Hobbs, R. & Grafe, S. (2015, June 30). YouTube pranking across cultures. First Monday, volume 20 (issue 7). https://journals.uic.edu/ojs/index.php/fm/article/view/5981/4699
Koestenbaum, W. (2011). Humiliation. New York: Picador.
Koosel, S. (2015). The Renegotiated Self: Social Media’s Effects on Identity. Alfapress.
Lyew, S. (2019, May 17). Kymani the prankster - Man leaves call centre job to fool around. The Jamaica STAR. http://jamaica-star.com/article/news/20190517/kymani-prankster-man-leaves-call-centre-job-fool-around
Merrifield, R. (2020, February 24). Parents warn kids against YouTube 'killer Jump Trip Challenge' after two deaths. Mirror. https://www.mirror.co.uk/news/uk-news/parents-warn-kids-against-youtube-21563313
Nagesh, A. (2018, November 29). Cloutlighting: From online 'pranks' to toxic social media trend. BBC. https://www.bbc.co.uk/bbcthree/article/2f85d272-c509-4d2c-86bf-d4ed4f4e6d9b 
Russell, T. (2020). Attorney Going After Miami-Dade School Board After Teen Injured In ‘Jump Challenge’ Prank. CBS Miami. https://miami.cbslocal.com/2020/02/11/jump-challenge-prank-south-dade-high-school/
Shears, R. (2011, May 16). Bizarre internet craze 'planking' claims its first victim after man plunges from balcony to his death. MailOnline. https://www.dailymail.co.uk/news/article-1387272/Planking-claims-victim-Acton-Beale-falls-balcony-death.html
Taylor, T. (2020, October 2). Kidnap prank’ creators surprised by backlash. The Jamaica STAR. http://jamaica-star.com/article/news/20201002/%E2%80%98kidnap-prank%E2%80%99-creators-surprised-backlash
White, K. [iHeart Manii]. (2019, May 8). “Gimmi me money” Finding money in public social experiment. [Video]. YouTube.  https://www.youtube.com/watch?v=tQUetpE2V8c&t=703s
White, K. [iHeart Manii]. (2020, March 28). Kidnapping Prank On Taxi Drivers (GONE WRONG) *must see* || Gio and Ken || Trouble link tv. [Video]. YouTube. https://www.youtube.com/watch?v=X0HuRomRDzI
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mochibuni · 7 years
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I watch a lot of YouTube, and I think some great and quality YouTube channels, and I really feel like putting out some goodness today. So here is a list of my YouTube watch list, with descriptions and why I think they're worth watching. Updated 3/16/2020.
GAMING
brutalmoose - Ian's reviews tend to be around edutainment games and old PC games, which he delivers his brand of comedy in a dry and deadpan tone. Which is hilariously contrasted by the comedic editing of his videos, some the most creative I've ever seen. I can't even adequately describe a typical video from him, other than it's creative and hilarious. I enjoy his style so much that I'll watch his reviews on 60/70's educational films.
The Completionist - Once a week Jirard chronicles his journey and struggles in 100% completing a video game. His reviews are earnest with a touch of comedy, but largely trying to accurately convey the sense of the game and his experience with it. He does, however, make bad decisions like 100% completing Hyrule Warrios and Fire Emblem Blazing Sword, which of course it's fun to laugh at his agony.
Game Theory - I usually stick to MattPat's videos, but all of them are quality in both editing and substance. However I enjoy MattPat's style and delivery the most. Even if I 100% don't agree with his theory, I 100% enjoy listening and watching him talk about it. He has energy and a great sense of humor, his voice really sells what he's presenting, but I also find a kind of mellowness to it that I enjoy just listening to. He also hosts a live stream with his wife playing games together, and they are adorable to watch.
Kshaway - If you're a League player, you probably already know about Kshaway. He makes the Wood Division series, chronicling everyone and his own fails and bugs with the game. His video style has no voice overs, just well timed music and text for the punch line.
Did You Know Gaming? - They do what they say, offering 5 to 10 minute videos with lesser known facts and production history on video games.
Pokemon Rusty - Made by Dorkly, this is a parody series following Pokemon trainer Rusty as he attempts to become a Pokemon Master in all the wrong ways. It is graphic with very adult humor, but I laugh ridiculous amounts at each video.
MOVIES AND TV
Film Theory - The sister channel to Game Theory and it does the same thing, only this time it’s about tv shows, movies, and web series (remember Salad Fingers? Mattpat made a great video series about it). They also do Did You Know Movies from time to time.
Be Kind Rewind - One of my new faves, she follows the history and culture surrounding movies by discussing female Oscar wins and their cultural significance.
Folding Ideas - Foldable discusses film theory and larger themes usually with movies. His 50 Shades series is probably my favorite, followed by how he accidentally made colonialism in his Minecraft server.
Jenny Nicholson - It’s like listening to your best fandom friend rant and rave with you at 3am in your bedrooms. Jenny has a very lowkey tone and attitude wrapped in a very silly and dry sense of humor. She talks about movies and theme parks. Her review of Avatar Land is probably my favorite.
Lindsay Ellis - I’m not even sure where to being with Lindsay’s work, I adore every video she’s made thus far. It is all film critical theory, but like talking to your smart and sarcastic fandom friend who goes out of their way to explain critical theory concepts.
New Rockstars - These are the guys going over every trailer, every second of a movie looking for easter eggs and fodder for their theories. Really great if you’re into superhero blockbuster movies.
OTHER MEDIA
Comicstorian - I love this channel, they break down comics (either series or single issues) and read them dramatically with visuals. Periodically they also give complete histories of comic book characters, especially when there is a universe reboot.
NerdSync - Somewhat similar to Comicstorian, NerdSync delves into the history and stories of comic books. They’ve moved down the path of being more history based, which is great for me since I know little about the American comic book industry. 
Sideways - Remember the music theory video about singing in native languages using Moana as an example? Yeah it’s this guy’s channel, and while he has few videos, all of them are great. My favorite is his analysis of Rogue One’s score.
Atop the Fourth Wall - Linkara reviews comic books, but I largely come here to watch his retrospectives on Power Rangers.
THEME PARKS
Magic Journeys - Largely a Disney centric channel, Mig V and Lovely Jannell explore any and all types of food at the Disney parks, largely sprinkling their videos with relevant Disney history. They’re expanding to other parks in the area, but Disneyland and California Adventure are where they film. Mig edits their videos wonderfully and I greatly appreciate the bits of history he provides. Jannell also makes sure to try a variety of dishes for those with dietary restrictions and has recently branched out into trying kid’s meals. They also started a Disney Foodie group on Facebook.
Defunctland - This channel talks about the history of now defunct theme park rides.
Theme Park History - This channel also talks about theme park history, defunct or currently running.
Expedition Theme Park - Okay sometimes you just need multiple channels of the same content. Another theme park history channel.
FOOD/COOKING
Laura in the Kitchen - Laura cooks largely easy to make, no hassle meals and deserts, and is warm and personable at the same time. I’ve tried many of her recipes and each have come out very well. I also find Laura very endearing, with her genuine love of food and cooking coming through in every video.
Maangchi - Maangchi is the adorable and sweet host of her Korean based cooking channel. She provides step by step instructions, with tips and tricks, on several Korean dishes. She also talks about her time in Korea, relating dishes to stories of her life there. I have made several of Maangchi’s recipes as well, but I’d watch just about anything from her as she’s sweet, funny, and has a soothing presence to her. She’s basically everyone’s Korean Mom.
Strictly Dumpling - Mike Chen talks all about his favorite Asian food, largely Chinese, as he travels around exploring and eating at Asian restaurants. And when I say Chinese, I mean that he talks specifically about provinces and the differences and types of food each have. He also has a variety of cooking videos and traveling videos. Mike is informative, energetic, and hilarious, with a little bit of Chinese humor peppered in that makes Dan laugh.
How To Cake It - If you’ve seen the gif set of the realistic watermelon cake, then you know what Yolanda can do. She makes elaborate cakes ranging from multi-tier to recreating non-cake objects. Yo gives step by step instructions on how she makes her cakes and also sells baking supplies and cake inspired shirts on her website.
Binging with Babish - A charming and dead pan cooking series recreating food from various media. This channel became a must for Dan based on the sense of humor alone.
Destination Flavour - A mini series that aired in Australia, you can find the whole series on YouTube and I highly recommend it. Chef Adam Liaw travels to 9 different prefectures in Japan exploring the local food, culture, and recipes.
Breakfast, Lunch and Dinner - An older documentary about the history of breakfast, lunch, and dinner in Britain, also all on YouTube. I love this documentary, it’s very thorough and I learned tons about British food and eating customs that of course influenced my own culture.
Lofty Pursuits - Based in their candy store in Florida, watch the workers at Public Displays of Confection make pulled hard candy.
ARIKITCHEN - A Korean baker with super cute bakes and a personality to match. Most of her videos have English subs.
Christy Carlson Romano - THAT’S RIGHT, REN STEVENS/KIM POSSIBLE HAS A YOUTUBE CHANNEL! It’s usually cooking videos where she invites celebrities she’s worked with to make fanservicey foods.
CULTURE
CGP Grey - This channel is rarely updated, but goes in depth into cultural and political ideologies and misunderstandings in an easy to understand way. His videos are worth a watch if you’ve ever been confused about “once removed” family members or don’t understand how the electoral college works in America.
Begin Japanology - An ongoing NHK series exploring Japan, each 30~ minute video explores one item in depth, from sushi, to mushrooms, to the importance of umbrellas in Japan. These videos are in English and are also dubbed, though many of them have deleted audio in places due to copyright restrictions.
Japanology Plus - The sequel and current version of Japanology that continues to explore Japan and sometimes revisit old videos to update them.
Lunch On! - Also provided by NHK, it explores what the Japanese eat for lunch and the history and culture surrounding those dishes. The segments also tend to explain and explore the background of the people they’re following for lunch, such as the balloon industry or bus scheduling.
ARIRANG TV - A Korean channel, it provides a variety of subbed and dubbed videos about Korea. I usually just watch the food videos, but they also have videos about current affairs, media, and variety programs.
Crash Course - If you haven’t seen this show before, it’s mini video essays hosted by John Green discussing history, literature, science, and so on.
MISC
Buzzfeed Unsolved - Another Buzzfeed series, this time exploring the supernatural with a believer and a non-believer. This series is just hilarious, the supernatural cases are presented in a matter of fact way with visuals, but often intercut with commentary from the two about the cases that brings a nice comedic tone to the otherwise serious video.
Bright Sun Films - Jake’s current video series explores buildings and establishments that were abandoned, their history, as well as projects that were cancelled. Most videos are about the Disney Corporation, but also include Target in Canada, Blockbuster, and the McDonald’s Barge. His videos are well researched, great visuals, and his voice and personality are great to listen to.
AKB48 - 48g is one of the biggest music franchises in Japan, based on the idea of Idols You Can Meet. Since the COVID outbreak in Japan, AKB has been streaming their daily theater show on YouTube. If you want to relax to some cute Japanese pop for a few hours, check out their VODs.
Laura Price - Laura is a professional artist and most of her videos are either about her life as an artist or tips and tricks on art.
Royalty Soaps - Soap making! I find Katie really relaxing to watch and listen to, and she often talks about her soap making process.
Safiya Nygaard - Quirky and adventurous, Safiya tends to make beauty and fashion try videos, and some travel videos as well. Safiya is probably one of those YouTubers you need to watch a video of to see if you’ll like because her channel is all about her and her husband’s Tyler’s personality.
The Try Guys - Four very different guys who try things together. I’m assuming you all know who the Try Guys are, but.
Watcher - Shane, Ryan, and Steven left Buzzfeed to make their own video channel and brought many of their ideas over from there. Shane and Ryan continue to be a delight together in just about everything they do. So far my favorite is Shane’s Puppet History Theater.
ENGLISH SUBS
AIDOL - One of the last English subbers, though they update infrequently now. This links to their DailyMotion account as AKB videos are largely removed from YouTube quickly. If you enjoy the older AKB generations, this is a great resource of older subs.
Animegg.org - My go to English subs place if Crunchyroll doesn’t have what I’m looking for. Their adds aren’t evasive and they accept adblock.
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recentanimenews · 6 years
Text
Bookshelf Briefs 12/12/17
Captain Harlock: Dimensional Voyage, Vol. 2 | By Leiji Matsumoto and Kouiti Shimaboshi | Seven Seas – Harlock has a scar. This is useful information in this volume, as in some panels it’s the only way to tell that you’re looking at him and not Tadashi, who has that same hair that seems to be blowing in the wind even in the corridors of a spaceship. The highlight of this second volume, though, may be the flashback to the first meeting of Harlock and Tochiro, which we’ve seen before in other adaptations and no doubt will again, but is always fun to show off what a badass Tochiro is despite looking like a short creepy guy. There’s also more drama from the Mazon, who now have a bounty out on Harlock. Dimensional Voyage continues to be a decent adaptation in any case. – Sean Gaffney
Cells at Work!, Vol. 5 | By Akane Shimizu | Kodansha Comics – We reunite with a cell with a history of befriending germs. He’s feeling lonely and bored, and wishes he could save someone and earn their gratitude. The chance presents itself and he ends up saving… some cute bacteria. Turns out, they’re good bacteria, and the whole volume consists of White Blood Cell giving the cell a tour of the digestive system, during which each variety of good bacteria finds its specialty and ends up saving the day. The cell bravely protects the bacteria throughout, and meanwhile we get an actually fairly dramatic return of Cancer Cell who is being protected by a regulatory cell, and who pitches his version of utopia in which the body’s cells revolt and refuse to kill each other for the body’s sake. There was almost some kind of plot there for a second! All in all, this was a pretty fun volume. – Michelle Smith
A Centaur’s Life, Vol. 13 | By Kei Murayama | Seven Seas – You never quite know from chapter to chapter what kind of Centaur’s Life you’ll get. Sometimes the “wtf” comes from the historical or political chapters, such as the retelling of the movie The Thing with snakes, or the ongoing war with the frogs (and their human advisor). But oftentimes it’s also with our main cast. We get another chapter devoted to Michi and Mitsu, the lesbian couple in the series, which shows us that one is the heir to a yakuza family, complete with assassination attempts. And sometimes there’s bizarre dream sequences, like Suu and Hime setting fire to the creepiest “factory” you’ve ever seen. Sure, sometimes we get adorable toddler sequences, but they’re fewer and fewer in number. The author has dreams, that’s for sure. – Sean Gaffney
Food Wars!: Shokugeki no Soma, Vol. 21 | By Yuto Tsukuda and Shun Saeki | Viz Media – More exams, and much as I’m enjoying these chapters the arc is already feeling dragged out. Turns out that when you actively try to suppress the resisters by cheating, it doesn’t work, as they’re clever enough—and good enough chefs—to get around such petty tricks. Which leaves more time for sightseeing in Hokkaido and bonding with unusual pairings—I was amused at seeing Ikumi, Isami, Erina and Megumi walking around town and thinking it’s an unusual group, only for Isami to say the exact same thing. Things may get harder soon, though, as now Soma has to fight Hayama, and the ingredient is absolutely stacked in his favor. Is this the end for our hero? Well, no. But find out why next time. – Sean Gaffney
Giant Killing, Vol. 8 | By Masaya Tsunamoto and Tsujitomo | Kodansha Comics (digital only) – ETU’s game against Osaka continues, though it’s not going well, as the first half ends with the score 2-0. And yet Tatsumi smirks, sure that his counterattack is going to be effective. Soon, though, it becomes clear that he had misjudged Natsuki’s confidence, as the latter fumbles chance after chance that his teammates worked their butts off to create. Seeing the continued growth of ETU members is great, but I also really liked getting a glimpse inside the mind of Kubota, one of the Osaka forwards, who looks plain and unassuming, but who makes great split-second decisions (wholly unlike Natsuki) and who spurs Tsubaki to greatness. I kind of want him to join ETU, in fact, though that seems unlikely. The volume concludes before the match does, so I am definitely looking forward to volume nine! – Michelle Smith
Haikyu!!, Vol. 18 | By Haruichi Furudate | VIZ Media – Karasuno has made it to the finals of the qualifying round, where they’re up against the prefectural favorite, Shiratorizawa. They lost the first set, but in the second they’re starting to get a hang for how to combat their powerhouse rival. Surprisingly, Tsukishima is utterly key to this, as he’s the one who figures out some of their patterns and timing, and starts blocking them in such a way that allows Nishinoya to do his thing. Somehow, Tsukishima has really endeared himself to me lately, and I love seeing him actually get fired up and relentless about something in his own way. (I also adored the Potteresque poster at the end featuring him!) The volume ends with each team struggling to make two consecutive points and take the second set. How does this series manage to become even more nail-bitey each time?! Not that I’m complaining. – Michelle Smith
Haikyu!!, Vol. 18 | By Haruichi Furudate | Viz Media – The evolution of Tsukishima from “tall grumpy asshole” to “CLEVER tall grumpy asshole” has been highly rewarding, and this volume shows off his maturation to excellent effect, to the point where he actually leads some of the strategy. He’d do well in JoJo’s Bizarre Adventure, I think. Nishinoya is also impressive throughout, and there are the occasional moments for our two leads. It’s still a tight game, though, and we get a lot of chapters devoted to showing us that while they have one really talented guy, that’s not quite all they have. The cliffhanger shows us veering back and forth between set points, but this is best 3-of-5, so I’m sure we have a ways to go. Excellent sports manga. – Sean Gaffney
Helvetica Standard: Italic | By Keiichi Arawi | Vertical Comics – As with the first volume, we start with the Helvetica Standard 4-komas. They have the strange sense of humor we know and love from Arawi, but do suffer a bit from lacking a lovable main cast—there are some recurring roles, but it’s even more random than Nichijou was. After this we get the original art that was used for the DVD/Blu-Ray covers, and again I like the way he works surreal art styles into them. He enjoys playing with the space given to him, sometimes in a very Escher way, and dislikes leaving blank space when he can fill it with something else. This is inessential, but I was pleased to see it anyway, and it’s whetted my appetite for the new series City in the spring. -Sean Gaffney
Kuroko’s Basketball, Vol. 17-18 | By Tadatoshi Fujimaki | Viz Media – As you’d expect, Seirin have managed to score some points by the end of this omnibus, so they aren’t shut out. Things still aren’t looking good, though, despite their amazing secret weapon—Kuroko actually shooting and scoring! He’s sort of hit-and-miss, but it’s another unpredictable aspect to his game. Things aren’t going nearly as well for Kagami, who’s finding it very hard to get past the huge and somewhat arrogant Murasakibara on the other team. He wants to get back in ‘the zone,’ but easier said than done. As for Kiyoshi, well, he’s still injured, and thus can’t contribute the way he wants. Though hopefully Riko beating the injury out of him offscreen may help. Exciting stuff. – Sean Gaffney
Queen’s Quality, Vol. 2 | By Kyousuke Motomi | Viz Media – After some terrifying sequences last time, we’re dealing with the aftermath—a lot of the students that Ms. Hayashi had been “dealing with” are also infested with bugs. As for Ms. Hayashi herself, she’s dying—and only Fumi seems to want to try to take the “save her” option. Of course, saving her might involve becoming the Black Queen again, but Fumi is able to move past that and become… possibly Fuyu? Whoever it is that takes over Fumi, she brings a memory of the traumatic death of her mother with her. But it’s not all drama and thrilling tension—Fumi’s choice of a weapon to fight with is a gag that will make you laugh hysterically, something Motomi excels at. Definitely recommended for shoujo fans. – Sean Gaffney
Waiting for Spring, Vol. 3 | By Anashin | Kodansha Comics – This third volume shows off more of the love triangle between Mitsuki, Towa and Aya, but two of those three are just so awkward that there’s not really any danger of sparks flying—even the one-on-one basketball game between the two guys is cut short by Mitsuki, who has a sneaking suspicion it would go badly for Towa. We also get the addition of another female friend, not always something that happens in a shoujo series. She’s shy but also straightforward, and has a pretty obvious crush, so I hope their friendship can survive things. This isn’t top-drawer shoujo, but it’s pleasant enough, and the lead girl is indecisive but not dragged around by the plot as much as some. – Sean Gaffney
Welcome to the Ballroom, Vol. 8 | By Tomo Takeuchi | Kodansha Comics – It’s not that this volume of Welcome to the Ballroom is bad by any stretch, but for 99% of it, Tatara and Chinatsu are failing to communicate as partners, and it’s a bit excruciating. I suppose enduring this does make it all the sweeter when they finally achieve a few measures of harmony whilst competing in the Metropolitan Tournament, though. I did enjoy seeing Tatara briefly looking manly, and it seems like he’s on the verge of overcoming his timid personality. There are a couple of brief panels that look like Tatara’s mother abandoning the family when Tatara was a kid, which suggests he’s afraid to drive people away by really expressing himself, but Chinatsu is just the one to demand that from him. After all of their struggles, it sure will be gratifying to see them get it together. – Michelle Smith
By: Michelle Smith
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The final Pratchett: The Shepherd's Crown #2yrsago
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I really tried to make this book last. It's the last Discworld novel, written by Terry Pratchett in the last days of his life, as his death from a tragic, unfair, ghastly early onset Alzheimer's stole up on him. But I couldn't help myself. I read it, read it all. I wept. Then I read it again.
The Shepherd's Crown is the fifth and final book in the Tiffany Aching sequence, a collection of five novels within the greater, 41-volume Discworld series, which Pratchett began in 1983. The Tiffany Aching books were Pratchett's personal favorites, a fact that had puzzled me, because as good as they were, they seemed slight alongside of the Moist von Lipwig books, whose exploration of the way that modernity and technological change rippled out through society really resonated with me.
But in The Shepherd's Crown, I've come to realize what it is about these books that makes them so special and endeared them so well to Pratchett's own heart: it's their compassion.
When we first met Tiffany Aching, she was a shepherd's daughter whose grandmother, Granny Aching, is the "shepherd's shepherd," a worker of magic and a keeper of animals, revered by all the people of the Chalk. Through the subsequent volumes, Tiffany and her companions, the Nac Mac Feegles, have have encountered more and more of the Discworld's other denizens: Granny Weatherwax and Nanny Ogg and the other Lancre witches, the wicked elves of Faerie, and so on. Along the way, Tiffany has grown to understand duty, and service, and compassion.
In The Shepherd's Crown, Tiffany's coming of age arrives at its climax, and Pratchett uses her challenges to bring her into contact with a much wider piece of the Discworld. More importantly, he makes her confront impossible situations -- wicked problems where someone must lose. Into this action, Pratchett introduces all kinds of symmetries and touches in on some of the Discworld's old threads: the old romance between Granny Weatherwax and Archchancellor Ridcully, the ongoing story of the railroad (see Raising Steam), the social pecking order of witches, and the relationship of gender to witchcraft and wizardry, first explored in 1987's Equal Rites.
What makes this book so great -- what made Pratchett so great -- is his commitment to making jokes into something more than gags. The early Pratchett Discworld novels were rather thin by comparison to the later ones (he confesses as much in some of his essays), because Pratchett got better as he went along. Pratchett's early work was dominated by puns, Douglas-Adams-ish comic footnotes (that often fell short of Adams's high standard) -- cheap yucks.
But Pratchett got better. Lots better. He didn't get better by giving up on those cheap yucks: he got better by making them into something more than cheap yucks. The Nac Mac Feegle are a silly gag about Scottish, drunken, ultraviolent Smurfs. In the Wee Free Men, Pratchett played with this notion, figured out where and how he could push it around.
Five books later, the Nac Mac Feegle aren't a gag anymore. They're full-blown characters, and if there are running gags about them all being called things like No'-as-big-as-Medium-Sized-Jock-but-bigger-than-Wee-Jock Jock, they are garnish, not the main dish, which is a deft way of using these spear-carriers to move the story into complicated places where Tiffany's wisdom, self-confidence, compassion and sense of duty are all tested.
I keep using the word "compassion" in my descriptions of this book, because if there's one word that sums up the writer Terry Pratchett had latent in him in those early days, and the writer he came to be, and the literary legacy he left behind, it's compassion.
I saw a post on Seanan McGuire's Tumblr last week that stuck with me, about the difference between "sympathy" ("I know how you feel"), "empathy" ("I feel how you feel") and "compassion" ("is there anything I can do to help?"). Pratchett's characters are often unsympathetic, they are sometimes not very empathic -- there are times when I could smack Sam Vimes -- but they are moved by compassion more than anything else. Even the murderers. Even Lord Vetinari.
Terry Pratchett wrote this book knowing that he was dying, and he wove into it all the compassion he could muster. That meant, perforce, bringing in the railway, the goblins, and the themes of modernity versus society. Because engaging with modernity is the fantasy writer's trick, something science fiction writers struggle with. The rural and agrarian lives that are romanticized in fantasy are also places in which compassion reigns. You may have a wicked feudal lord and a venal priest, you may wallow in filth and starve when the crops fail, but you have a place, centuries old and immobile, and that place means that you belong, you have worth, and there are people who are enmeshed with you in a web of obligations.
Modernity rips that apart, and sometimes it fails to replace with anything comparable. Even today, we worry about the way that technology atomizes us, the way that migration breaks apart our social ties. I feel those worries all the time. Technology has given me myriad ways to connect, don't get me wrong, but it's also disconnected me from some things I rather loved.
The Moist von Lipwig books I liked best are all about this, and that's why I love them so. With The Shepherd's Crown, Pratchett joins the agrarian and the modern, witchcraft and engineering, fusing the two themes in a way that feels like the artistic climax of a prodigious and brilliant career.
I loved this book. I loved it even when it tore my guts out. If you love Pratchett, I guarantee it will tear your guts out too, and even though I'm not someone who worries much about spoilers, this one is big and I'm going to leave it to you to discover. But you've been warned.
An afterword to the book explains that Pratchett died before this book was as polished as his other pieces, and there are little ways in which you can see that, a few plotlines left dangling, a few pieces of exposition that could have been turned into drama. That said, it is so polished in comparison to, say, Equal Rites, the contrast illustrates just how far we travelled with Pratchett down his artistic path.
I can't believe that this is the last Discworld novel. 41 books sounds like a lot. It is a lot. But there was clearly so much more to come, and it's such a cheat to have had it all taken away. Pratchett's death is a great tragedy, a loss to us all. He did us a huge service by devoting his last years to writing so many books after his diagnosis -- more than he thought he'd be able to write -- and this last book is such a gift to all of us.
I just wish there was more.
The Shepherd's Crown [Terry Pratchett/Harpercollins]
https://boingboing.net/2015/11/17/the-final-pratchett-the-sheph.html
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